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server2.py
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142 lines (132 loc) · 6.02 KB
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import socket
import threading
import sqlite3
from chatroom_db import (
check_user, add_user, add_request, get_requests,
get_accepted_requests, add_message, get_messages, get_chat_history
)
clients = {}
def update_request(sender, receiver, status):
conn = sqlite3.connect('chatroom.db')
c = conn.cursor()
c.execute('UPDATE requests SET status = ? WHERE sender = ? AND receiver = ?', (status, sender, receiver))
conn.commit()
if status == "accepted":
notify_membership_change(sender, receiver)
def notify_membership_change(sender, receiver):
if sender in clients:
clients[sender].send(f"ADD_MEMBER {receiver}".encode())
if receiver in clients:
clients[receiver].send(f"ADD_MEMBER {sender}".encode())
def send_initial_data(client_socket, username):
accepted_requests = get_accepted_requests(username)
if accepted_requests:
accepted_users_str = "\n".join(accepted_requests)
client_socket.send(f"Accepted requests:\n{accepted_users_str}".encode())
else:
client_socket.send(b"No accepted requests.\n")
def handle_client(client_socket):
username = None
try:
request = client_socket.recv(1024).decode().strip()
if request.startswith("SIGNUP"):
_, username, password = request.split()
if add_user(username, password):
client_socket.send(b'User added successfully.\n')
else:
client_socket.send(b'Username already exists.\n')
client_socket.close()
return
elif request.startswith("LOGIN"):
_, username, password = request.split()
if not check_user(username, password):
client_socket.send(b'Invalid credentials.\n')
client_socket.close()
return
client_socket.send(b'Login successful.\n')
clients[username] = client_socket
send_initial_data(client_socket, username)
handle_messages(client_socket, username)
else:
client_socket.send(b'Invalid request.\n')
client_socket.close()
except Exception as e:
print(f"Error: {e}")
finally:
if username and username in clients:
del clients[username]
client_socket.close()
def handle_messages(client_socket, username):
while True:
try:
message = client_socket.recv(1024).decode().strip()
if message.startswith("SEARCH"):
_, target_username = message.split()
add_request(username, target_username)
client_socket.send(b'Request sent.\n')
elif message.startswith("REQUEST_ACCEPTED"):
_, requestor_username = message.split()
update_request(requestor_username, username, "accepted")
client_socket.send(b'Request accepted.\n')
elif message.startswith("REQUEST_REJECTED"):
_, requestor_username = message.split()
update_request(requestor_username, username, "rejected")
if requestor_username in clients:
clients[requestor_username].send(f"REQUEST_REJECTED {username}".encode())
client_socket.send(b'Request rejected.\n')
elif message.startswith("PENDING"):
requests = get_requests(username)
if requests:
requests_str = "\n".join(requests)
client_socket.send(f"Pending requests:\n{requests_str}".encode())
else:
client_socket.send(b'No pending requests.\n')
elif message.startswith("ACCEPTED"):
accepted_requests = get_accepted_requests(username)
if accepted_requests:
requests_str = "\n".join(accepted_requests)
client_socket.send(f"Accepted requests:\n{requests_str}".encode())
else:
client_socket.send(b'No accepted requests.\n')
elif message.startswith("ACCEPT"):
_, requestor_username = message.split()
update_request(requestor_username, username, "accepted")
client_socket.send(b'Request accepted.\n')
notify_membership_change(requestor_username, username)
elif message.startswith("REJECT"):
_, requestor_username = message.split()
update_request(requestor_username, username, "rejected")
client_socket.send(b'Request rejected.\n')
if requestor_username in clients:
clients[requestor_username].send(f"REQUEST_REJECTED {username}".encode())
elif message.startswith("HISTORY"):
_, target_username = message.split()
chat_history = get_chat_history(username, target_username)
if chat_history:
history_messages = "\n".join(
[f"CHAT_HISTORY {record[0]} {record[1]} {record[2]} {record[3]}" for record in chat_history]
)
client_socket.send(history_messages.encode())
else:
client_socket.send(b'No messages.\n')
else:
target_username, chat_message = message.split(' ', 1)
add_message(username, target_username, chat_message)
if target_username in clients:
clients[target_username].send(f"{username}: {chat_message}".encode())
client_socket.send(b'Message sent.\n')
except Exception as e:
print(f"Error: {e}")
break
def start_server():
server = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
server.bind(('127.0.0.1', 5557))
server.listen(5)
print('Server listening on port 5556')
while True:
client_socket, addr = server.accept()
print(f'Connection from {addr}')
client_handler = threading.Thread(target=handle_client, args=(client_socket,))
client_handler.start()
if __name__ == '__main__':
start_server()