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Description
#[ts(repr(enum)) was a good addition to the project on last version, but when using #[ts(repr(enum = name)) and serde rename it takes the renamed value as key and as value, I think the key should be the same as used on Rust side and only change the value.
This is a quality of life, as the enum usage and values will be the same on rust and ts sides.
Example:
#[derive(Debug, Default, Clone, Serialize, Deserialize, JsonSchema, TS)]
#[serde(rename_all = "kebab-case")]
#[ts(repr(enum = name))]
pub enum MixBlendMode {
Normal,
#[default]
Multiply,
Screen,
Overlay,
Darken,
Lighten,
ColorDodge,
ColorBurn,
HardLight,
SoftLight,
Difference,
Exclusion,
Hue,
Saturation,
Color,
Luminosity,
PlusDarker,
PlusLighter,
}Current Behavior:
// This file was generated by [ts-rs](https://github.com/Aleph-Alpha/ts-rs). Do not edit this file manually.
export enum MixBlendMode {
"normal" = "normal",
"multiply" = "multiply",
"screen" = "screen",
"overlay" = "overlay",
"darken" = "darken",
"lighten" = "lighten",
"color-dodge" = "color-dodge",
"color-burn" = "color-burn",
"hard-light" = "hard-light",
"soft-light" = "soft-light",
"difference" = "difference",
"exclusion" = "exclusion",
"hue" = "hue",
"saturation" = "saturation",
"color" = "color",
"luminosity" = "luminosity",
"plus-darker" = "plus-darker",
"plus-lighter" = "plus-lighter",
}Rust: MixBlendMode.ColorDodge
Typescript: MixBlendMode["color-dodge"]
Expected Behavior:
export enum MixBlendMode {
"Normal" = "normal",
"Multiply" = "multiply",
"Screen" = "screen",
"Overlay" = "overlay",
"Darken" = "darken",
"Lighten" = "lighten",
"ColorDodge" = "color-dodge",
"ColorBurn" = "color-burn",
"HardLight" = "hard-light",
"SoftLight" = "soft-light",
"Difference" = "difference",
"Exclusion" = "exclusion",
"Hue" = "hue",
"Saturation" = "saturation",
"Color" = "color",
"Luminosity" = "luminosity",
"PlusDarker" = "plus-darker",
"PlusLighter" = "plus-lighter",
}Rust: MixBlendMode.ColorDodge
Typescript: MixBlendMode.ColorDodge
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