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36_Multilevel-Inheritance.cpp
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79 lines (69 loc) · 1.51 KB
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#include <iostream>
using namespace std;
class Student
{
protected:
int roll_number;
public:
void set_roll_number(int);
void get_roll_number(void);
};
void Student ::set_roll_number(int r)
{
roll_number = r;
}
void Student ::get_roll_number()
{
cout << "Roll No. : " << roll_number << endl;
}
class Exam : public Student
{
protected:
float maths;
float physics;
public:
void set_marks(float, float);
void get_marks(void);
};
void Exam ::set_marks(float m, float p)
{
maths = m;
physics = p;
}
void Exam ::get_marks()
{ // Upto here single inheritance
cout << "Marks obtained in Mathematics : " << maths << endl;
cout << "Marks obtained in Physics : " << physics << endl;
}
class Result : public Exam // Now becomes a mutilevel inheritance
{
float percentage;
public:
void displayResult()
{
get_roll_number();
get_marks();
cout << "Your percentage is : " << (maths + physics) / 2 << "%" << endl;
}
};
int main()
{
/*
Notes :
If we are inheriting B from A and C from B : [A--->B--->C]
1. A is the base class for B and B is the base class for C.
2. A--->B--->C is called Inheritance Path.
*/
Result aman;
aman.set_roll_number(420);
aman.set_marks(90, 98);
aman.displayResult();
return 0;
}
/*
OUTPUT
Roll No. : 420
Marks obtained in Mathematics : 90
Marks obtained in Physics : 98
Your percentage is : 94%
*/