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ModularArmorEditor.py
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371 lines (313 loc) · 15.3 KB
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from tkinter import filedialog, simpledialog, messagebox
import ttkbootstrap as ttk
import json
import uuid
from ttkbootstrap.scrolled import ScrolledText
class ModularArmorEditor:
def __init__(self, root):
self.root = root
self.root.title("Modular Armor Editor")
self.root.geometry("800x600")
self.root.configure(bg="#1E1E1E")
self.data = {
"id": str(uuid.uuid4()),
"name": "",
"description": "",
"hidden": [],
"categories": []
}
self.currently_selected_item_id = None
root.columnconfigure(0, weight=1)
root.columnconfigure(1, weight=1)
root.columnconfigure(2, weight=1)
root.columnconfigure(3, weight=1)
root.rowconfigure(2, weight=4)
root.rowconfigure(5, weight=2)
root.rowconfigure(8, weight=1)
# Name
ttk.Label(self.root, text="Mod Name:").grid(row=0, column=0, sticky='w')
self.name_entry = ttk.Entry(self.root, width=50)
self.name_entry.grid(row=0, column=1, columnspan=2)
self.name_entry.bind("<FocusOut>", self.save_name)
# Description
ttk.Label(self.root, text="Description:").grid(row=1, column=0, sticky='w')
self.description_entry = ttk.Entry(self.root, width=50)
self.description_entry.grid(row=1, column=1, columnspan=2)
self.description_entry.bind("<FocusOut>", self.save_description)
# Categories Treeview
self.tree = ttk.Treeview(self.root, columns="type", show="tree")
self.tree.grid(row=2, column=0, columnspan=3, sticky='nsew')
self.tree.bind("<<TreeviewSelect>>", self.on_tree_select)
self.tree_buttons_frame = ttk.Frame(self.root)
self.tree_buttons_frame.grid(row=2, column=3, sticky='nsew')
self.tree_buttons_frame.rowconfigure((0, 1, 2, 3, 4, 5), weight=1)
self.tree_buttons_frame.columnconfigure(0, weight=1)
self.add_category_btn = ttk.Button(self.tree_buttons_frame, text="Add Root Category",
command=self.add_root_category)
self.add_category_btn.grid(row=0, column=0)
self.add_category_btn = ttk.Button(self.tree_buttons_frame, text="Add Category", command=self.add_category)
self.add_category_btn.grid(row=1, column=0)
self.add_entry_btn = ttk.Button(self.tree_buttons_frame, text="Add Entry", command=self.add_entry)
self.add_entry_btn.grid(row=2, column=0)
self.remove_btn = ttk.Button(self.tree_buttons_frame, text="Remove", command=self.remove_item)
self.remove_btn.grid(row=3, column=0)
self.move_up_btn = ttk.Button(self.tree_buttons_frame, text="Move Above", command=self.move_above)
self.move_up_btn.grid(row=4, column=0)
self.move_down_btn = ttk.Button(self.tree_buttons_frame, text="Move Below", command=self.move_below)
self.move_down_btn.grid(row=5, column=0)
ttk.Label(self.root, text="Option Name:").grid(row=4, column=0, sticky='w')
self.item_entry = ttk.Entry(root)
self.item_entry.grid(row=4, column=1, columnspan=2, sticky='nsew')
self.item_entry.bind("<FocusOut>", self.save_item_entry) # Save when focus is lost
self.mesh_text = ScrolledText(self.root, height=4, wrap='word', background='#2E2E2E', foreground='white',
insertbackground='white')
self.mesh_text.grid(row=5, column=0, columnspan=3, sticky='nsew')
self.mesh_text.bind('<FocusOut>', self.save_mesh_text)
# Save/Load Buttons
self.save_btn = ttk.Button(self.root, text="Save JSON", command=self.save_json)
self.save_btn.grid(row=9, column=0)
self.load_btn = ttk.Button(self.root, text="Load JSON", command=self.load_json)
self.load_btn.grid(row=9, column=1)
def on_tree_select(self, event):
selected_item_data = self.get_selected_item_data()
if not selected_item_data:
return
values = selected_item_data.get("values", [])
if values:
item_type, item_id = values
self.currently_selected_item_id = item_id
if item_type == "category":
category = self.find_category_by_id(self.data, item_id)
if category:
self.item_entry.delete(0, ttk.END)
self.item_entry.insert(0, category.get("label", ""))
self.mesh_text.text.delete("1.0", ttk.END)
elif item_type == "entry":
entry = self.find_entry_by_id(self.data, item_id)
if entry:
self.item_entry.delete(0, ttk.END)
self.item_entry.insert(0, entry.get("name", ""))
self.mesh_text.text.delete("1.0", ttk.END)
for i, mesh in enumerate(reversed(entry.get("mesh", []))):
if i > 0:
self.mesh_text.text.insert("1.0", '\n')
self.mesh_text.text.insert("1.0", mesh)
def get_selected_item_data(self):
selected_item = self.tree.selection()
if not selected_item:
return None
return self.tree.item(selected_item)
def get_selected_entry(self):
item_data = self.get_selected_item_data()
if not item_data:
return None
return self.find_entry_by_id(self.data, item_data["values"][1])
def get_selected_category(self):
item_data = self.get_selected_item_data()
if not item_data:
return None
return self.find_category_by_id(self.data, item_data["values"][1])
def get_selected_category_or_owning_category(self):
selected_item = self.tree.selection()
if not selected_item:
return None
item_data = self.tree.item(selected_item)
if not item_data:
return None
category = self.find_category_by_id(self.data, item_data["values"][1])
if category is not None:
return category
item_data = self.tree.item(self.tree.parent(selected_item))
category = self.find_category_by_id(self.data, item_data["values"][1])
if category is not None:
return category
return None
def add_category(self):
# can't add category to entry
if self.get_selected_entry():
return
selected_category = self.get_selected_category()
label = simpledialog.askstring("Add Category", "Enter category label:")
if label:
new_category = {"id": str(uuid.uuid4()), "label": label, "entries": [], "categories": []}
if selected_category:
if "categories" not in selected_category:
selected_category["categories"] = []
selected_category["categories"].append(new_category)
else:
self.data["categories"].append(new_category)
self.refresh_tree()
def add_root_category(self):
label = simpledialog.askstring("Add Root Category", "Enter category label:")
if label:
new_category = {"id": str(uuid.uuid4()), "label": label, "entries": [], "categories": []}
self.data["categories"].append(new_category)
self.refresh_tree()
def add_entry(self):
category = self.get_selected_category_or_owning_category()
if not category:
return
label = simpledialog.askstring("Add Entry", "Enter entry name:")
if label:
entry = {"id": str(uuid.uuid4()), "name": label, "mesh": []}
category["entries"].append(entry)
self.refresh_tree()
def remove_item(self):
item_data = self.get_selected_item_data()
if not item_data:
return None
remove_result = self.remove_item_by_id(self.data, item_data["values"][1])
if remove_result:
self.refresh_tree()
def move_direction(self, difference):
index = self.tree.index(self.tree.selection())
selected_item_parent = self.tree.parent(self.tree.selection())
if selected_item_parent:
item_parent_data = self.tree.item(selected_item_parent)
if not item_parent_data:
return None
owning_category = self.find_category_by_id(self.data, item_parent_data["values"][1])
if owning_category:
entry = self.get_selected_entry()
if entry:
temp = owning_category["entries"][index + difference]
owning_category["entries"][index + difference] = owning_category["entries"][index]
owning_category["entries"][index] = temp
category = self.get_selected_category()
if category:
temp = owning_category["categories"][index + difference]
owning_category["categories"][index + difference] = owning_category["categories"][index]
owning_category["categories"][index] = temp
else:
temp = self.data["categories"][index + difference]
self.data["categories"][index + difference] = self.data["categories"][index]
self.data["categories"][index] = temp
self.refresh_tree()
def move_above(self):
self.move_direction(-1)
def move_below(self):
self.move_direction(1)
def get_collapsed_nodes(self):
collapsed_nodes = []
for item in self.tree.get_children():
collapsed_nodes.extend(self.find_collapsed_recursive(item))
return collapsed_nodes
def find_collapsed_recursive(self, item):
collapsed = []
children = self.tree.get_children(item)
if children and not self.tree.item(item, "open"): # Check if it has children but is collapsed
collapsed.append(item)
for child in children:
collapsed.extend(self.find_collapsed_recursive(child))
return collapsed
def save_json(self):
self.data["id"] = str(uuid.uuid4())
file_path = filedialog.asksaveasfilename(defaultextension=".json", filetypes=[("JSON files", "*.json")])
if file_path:
with open(file_path, "w") as f:
json.dump(self.data, f, indent=4)
def load_json(self):
file_path = filedialog.askopenfilename(filetypes=[("JSON files", "*.json")])
if file_path:
with open(file_path, "r") as f:
self.data = json.load(f)
self.refresh_tree()
def refresh_tree(self):
collapsed_ids = []
for node in self.get_collapsed_nodes():
item_data = self.tree.item(node)
if not item_data:
continue
collapsed_ids.append(item_data["values"][1])
self.tree.delete(*self.tree.get_children())
def populate_tree(parent, categories):
for category in categories:
cat_id = category["id"]
cat_label = category["label"]
cat_item = self.tree.insert(parent, "end", text=cat_label, values=("category", cat_id))
populate_tree(cat_item, category.get("categories", []))
for entry in category.get("entries", []):
self.tree.insert(cat_item, "end", text=entry["name"], values=("entry", entry["id"]))
populate_tree("", self.data["categories"])
def open_children(parent):
item_data = self.tree.item(parent)
if not item_data:
return
if item_data["values"][1] not in collapsed_ids:
self.tree.item(parent, open=True)
for _child in self.tree.get_children(parent):
open_children(_child)
children = self.tree.get_children('')
for child in children:
open_children(child)
self.name_entry.delete(0, ttk.END)
self.name_entry.insert(0, self.data["name"])
self.description_entry.delete(0, ttk.END)
self.description_entry.insert(0, self.data["description"])
def find_category_by_id(self, data, category_id):
for category in data["categories"]:
if category["id"] == category_id:
return category
if "categories" in category:
found = self.find_category_by_id(category, category_id)
if found:
return found
return None
def find_entry_by_id(self, data, entry_id):
for category in data["categories"]:
for entry in category.get("entries", []):
if entry["id"] == entry_id:
return entry
if "categories" in category:
found = self.find_entry_by_id(category, entry_id)
if found:
return found
return None
def remove_item_by_id(self, data, item_id) -> bool:
for category_index, category in enumerate(data["categories"]):
if category["id"] == item_id:
data["categories"].pop(category_index)
return True
for entry_index, entry in enumerate(category.get("entries", [])):
if entry["id"] == item_id:
category["entries"].pop(entry_index)
return True
if "categories" in category:
rec_remove_result = self.remove_item_by_id(category, item_id)
if rec_remove_result:
return True
return False
def save_mesh_text(self, event=None):
text_list = self.mesh_text.text.get('1.0', 'end').replace(" ", "").split('\n')
text_list = [s for s in text_list if s.strip()]
entry = self.find_entry_by_id(self.data, self.currently_selected_item_id)
if not entry:
return
if text_list != entry["mesh"]:
entry["mesh"] = text_list
self.selected_mesh_entry_index = None
self.on_tree_select({})
def save_item_entry(self, event=None):
"""Save the edited item back to the list and update the treeview."""
if hasattr(self, 'currently_selected_item_id'):
new_value = self.item_entry.get()
entry = self.find_entry_by_id(self.data, self.currently_selected_item_id)
if entry:
if new_value != entry["name"]:
entry["name"] = new_value
self.currently_selected_item_id = None
self.refresh_tree()
category = self.find_category_by_id(self.data, self.currently_selected_item_id)
if category:
if new_value != category["label"]:
category["label"] = new_value
self.currently_selected_item_id = None
self.refresh_tree()
def save_name(self, event=None):
self.data["name"] = self.name_entry.get()
def save_description(self, event=None):
self.data["description"] = self.description_entry.get()
if __name__ == "__main__":
root = ttk.Window(themename="darkly")
app = ModularArmorEditor(root)
root.mainloop()