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New demo release (14 apr 2024). #45
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Significant changes are planned for the project.
- Developement process should be adapted for windows.
It is difficult to develope some stuff on 2 different platforms. So i guess to move developement to my main home platform. - Hello godot, goodbye ncurses.
Ncurses is fine text engine, but it have several limitations in representatve abilities. I guess switch to godot.
So several current activityes should be reprioritized/replanned due to this incomming changes.
- Allies and Event queue #36 is blocker for the release since it has been started some time ago and it should be ended.
- New interface elements will not be implemented for ncurses. They can be introduced for godot instead:
a. Note: create comand line.
b. Add myst of war #30
c. Introduce statusbar #43
d. Add key mapping #28 (not sure) - ncurses-related activityes should be rejected since ncurses will be removed:
a. user_ifc bugs #32
b. Don't transfer menu's to screen. #41 (possibly)
c. Text fields can't use more elements than it request the strings on creation. #39
d. Switch my menu's to ncurses menu's. #42
e. Should menu classes be collapsed? #44 (possibly)
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