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Description
Add a PixelResponseNonUniformity effect to model the fixed, pixel-to-pixel variation in detector quantum efficiency (PRNU). The effect multiplies the image by a 2D map of per-pixel deviation, drawn from a normal distribution with a small standard deviation.
This effect should be:
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Multiplicative (scaled with signal level)
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Fixed (the same pattern applies to every exposure (it is a property of the detector, not random noise))
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applied before ShotNoise so PRNU modulates the true signal before Poisson sampling
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Different behaviour for the separate detectors (H2RG & GeoSnap) are planned.
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New class PixelResponseNonUniformity planned in scopesim/effects/electronic/
name: prnu
class: PixelResponseNonUniformity
kwargs:
prnu_std: (exact values TBD)
H2RG: ~0.5 - 1 %
GeoSnap: ~1–3%
random_seed: "!SIM.random.seed"
The implementation is oriented on the dark current structure.
A companion FlatFieldIllumination effect (large-scale illumination gradient / vignetting) will be added.
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