From ea57633d497179d6c13022caac9e1314f6177470 Mon Sep 17 00:00:00 2001 From: DavidRios22 Date: Mon, 16 Jan 2023 11:45:25 -0600 Subject: [PATCH 1/2] initial commit --- index.html | 19 ++++++++++++++++--- scripts.js | 5 +++++ 2 files changed, 21 insertions(+), 3 deletions(-) diff --git a/index.html b/index.html index 19d0dee..bbe2209 100644 --- a/index.html +++ b/index.html @@ -17,11 +17,24 @@

Welcome to Tic Tac Toe

+ - - - + + + + + + + + + + + + + + + diff --git a/scripts.js b/scripts.js index ba09e74..a20ccd8 100644 --- a/scripts.js +++ b/scripts.js @@ -51,6 +51,8 @@ const addMarker = (id) => { // document // .innerHTML + document.getElementById(id).innerHTML = currentMarker + changeMarker() } @@ -94,6 +96,8 @@ const resetBoard = () => { // document // const + const squares = document.getElementsByTagName("TD") + // loops over the HTML Collection of TDs and clears out the Xs and Os for (i=0; i < squares.length; i++) { @@ -103,4 +107,5 @@ const resetBoard = () => { // sets the innerHTML to null to replace the "X" or "O" squares[i].innerHTML = null } + currentMarker = 'X' } \ No newline at end of file From c248d6a43f8a84bab4560b32d0915898eb067ad4 Mon Sep 17 00:00:00 2001 From: DavidRios22 Date: Tue, 24 Jan 2023 11:32:47 -0600 Subject: [PATCH 2/2] added win logic --- index.html | 18 +++---- scripts.js | 148 ++++++++++++++++++++++++++++------------------------- 2 files changed, 87 insertions(+), 79 deletions(-) diff --git a/index.html b/index.html index bbe2209..4a6bbd8 100644 --- a/index.html +++ b/index.html @@ -19,21 +19,21 @@

Welcome to Tic Tac Toe

- - - + + + - - - + + + - - - + + + diff --git a/scripts.js b/scripts.js index a20ccd8..7861c9b 100644 --- a/scripts.js +++ b/scripts.js @@ -1,111 +1,119 @@ -// *********************** -// INSTRUCTIONS -// *********************** - -// 1. Read the code below one block at a time. -// 2. Look for the @TODOs, and figure out how to fix them. - // next to each @TODO you will find tasks that need to be finished - -// The variable will change from X to O based on what player turn it is. We need to hold this so we can place an X or O on the board when they're clicked. let currentMarker = 'X' +let board = [ + ["", "", ""], // <-- Row 1, index 0 + ["", "", ""], // <-- Row 2, index 1 + ["", "", ""] // <-- Row 3, index 2 +] -// this "handleClick" function is called when a box is clicked. Here, "element" will hold the same value as "this" does in the HTML. -// "this" is a special word in JS but "element" could have been "thing" or "el" or whatever we wanted it to be as long as we use it again in the "console.log" statement const handleClick = (element) => { - // this uses the "log" method on the "console" to log out the element's id so we can see it with our human eyes console.log(`The element you clicked on has an id: ${element.id}`) - // this next line prevents an X being changed to an O or an O being changed to an X by... - // checking to see if the square clicked has anything in it, if not continue - if(!document.getElementById(element.id).innerHTML){ + if (!document.getElementById(element.id).innerHTML) { addMarker(element.id) } } - - - - - - - - - - -// this function places the "currentMarker" inside the HTML element that was clicked and calls the "changeMarker" function. const addMarker = (id) => { - - // @TODO-1: Open the console tab in your Chrome Inspector Tool and click on the top-left square to see what's logged to the console. console.log(`*** The current marker is: ${currentMarker}. ***`) console.log(`Therefore, a "${currentMarker}" should be placed in the square with the id: ${id}`) - - // @TODO-2: Build a line of code that will set the innerHTML property of the element that was clicked to the "currentMarker" - - // @TODO-2.5: MIX & MATCH, You will need the following pieces of code to build that line: - // = currentMarker - // .getElementById(id) - // document - // .innerHTML document.getElementById(id).innerHTML = currentMarker - changeMarker() -} + const row = parseInt(id.charAt(0)); + const column = parseInt(id.charAt(2)); + board[row][column] = currentMarker + checkForWin() +} +const changeMarker = () => { + if (currentMarker === "X") { + currentMarker = "O" + } else { + currentMarker = "X" + } +} +const resetBoard = () => { + const squares = document.getElementsByTagName("TD") + for (i = 0; i < squares.length; i++) { + console.log(squares[i].id) + squares[i].innerHTML = null + } + location.reload(); +} +const horizontalwin = () => { + if ((board[0][0] == "X" && board[0][1] == "X" && board[0][2] == "X") + || (board[0][0] == "O" && board[0][1] == "O" && board[0][2] == "O")) { + return true; + } -// This "changeMarker" function changes "X" to "O" in the "currentMarker" variable or "O" to "X" -const changeMarker = () => { - if(currentMarker === "X"){ - currentMarker = "O" - } else { - currentMarker = "X" + else if ((board[1][0] == "X" && board[1][1] == "X" && board[1][2] == "X") + || (board[1][0] == "O" && board[1][1] == "O" && board[1][2] == "O")) { + return true; } -} - + else if ((board[2][0] == "X" && board[2][1] == "X" && board[2][2] == "X") + || (board[2][0] == "O" && board[2][1] == "O" && board[2][2] == "O")) { + return true; + } + else { + return false; + } +} +const verticalwin = () => { + if ((board[0][0] == "X" && board[1][0] == "X" && board[2][0] == "X") + || (board[0][0] == "O" && board[1][0] == "O" && board[2][0] == "O")) { + return true; + } + else if ((board[0][1] == "X" && board[1][1] == "X" && board[2][1] == "X") + || (board[0][1] == "O" && board[1][1] == "O" && board[2][1] == "O")) { + return true; + } + else if ((board[0][2] == "X" && board[1][2] == "X" && board[2][2] == "X") + || (board[0][2] == "O" && board[1][2] == "O" && board[2][2] == "O")) { + return true; + } + else { + return false; + } +} +const diagonalwin = () => { + if ((board[0][0] == "X" && board[1][1] == "X" && board[2][2] == "X") + || (board[0][0] == "O" && board[1][1] == "O" && board[2][2] == "O")) { + return true; + } + else if ((board[0][2] == "X" && board[1][1] == "X" && board[2][0] == "X") + || (board[0][2] == "O" && board[1][1] == "O" && board[2][0] == "O")) { + return true; + } + else { + return false; + } -// This "resetBoard" function is called when the user clicks on the "Restart" button. -const resetBoard = () => { - - // @TODO-3: To make your "Restart" button work you'll need to build a line of code here that: - // collects all of the "td" elements into an HTML Collection: https://www.w3schools.com/jsref/dom_obj_htmlcollection.asp - - // @TODO-3.5: MIX & MATCH, You will need the following pieces of code to build that line: - // squares - // .getElementsByTagName("TD") - // = - // document - // const - - const squares = document.getElementsByTagName("TD") - - // loops over the HTML Collection of TDs and clears out the Xs and Os - for (i=0; i < squares.length; i++) { - - // will log out the id of each square as it loops over them. - console.log(squares[i].id) +} - // sets the innerHTML to null to replace the "X" or "O" - squares[i].innerHTML = null - } - currentMarker = 'X' +const checkForWin = () => { + if (horizontalwin() || verticalwin() || diagonalwin()) { + window.alert("Player " + currentMarker + " won!") + } else { + changeMarker() + } } \ No newline at end of file