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Hi,
From the documentation I learned that the values in the blackboard are type-safe. Further reading I saw this section
BehaviorTree.CPP supports automatically converting strings into common types, such as int, long, double, bool, NodeStatus, etc. User-defined types can be supported easily as well.
My doubt this: are the values in the blackboard always stored as strings? If so, is there a way to guarantee type safety?
eg: Image a key:value pair with std:int type and value 3. In another action node, later on in the tree, would I be able to save an std:float into the same key?
Thank you for your time.
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