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Bolt Entites are not attached if they're scene entities.  #183

@Martin-PixelToys

Description

@Martin-PixelToys

Describe the bug
Bolt Entites are not attached if they're scene entities.

To Reproduce
Steps to reproduce the behavior:

  1. Open the attach repro project.
  2. Ensure that the 'Sample Scene' and 'Foo' scene is open in the Unity Editor.
  3. Enter Play Mode
  4. Notice that there are only 2 "Attached" logs in the console window.

Expected behavior
I expected to see 6 logs, from 3 different instances (2 from scene objects, 1 from a runtime instanced prefab).

Actual behavior
I see only 2 logs, and only from the runtime instanciated prfab.

Repro project
Here's a repro project: https://drive.google.com/file/d/1unvCd-Uj9EX7a_fNKcuVfH8EyAy86fer/view?usp=sharing

Desktop (If applicable, please complete the following information):

  • OS: Windows 10
  • Version 21H1

Additional context

  • Unity Version: 2019.4.20f1
  • Bolt Version: 1.3 (repro project), 1.2.14a (internal development project)
  • Network Configuration: default

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