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Description
Describe the bug
Bolt Entites are not attached if they're scene entities.
To Reproduce
Steps to reproduce the behavior:
- Open the attach repro project.
- Ensure that the 'Sample Scene' and 'Foo' scene is open in the Unity Editor.
- Enter Play Mode
- Notice that there are only 2 "Attached" logs in the console window.
Expected behavior
I expected to see 6 logs, from 3 different instances (2 from scene objects, 1 from a runtime instanced prefab).
Actual behavior
I see only 2 logs, and only from the runtime instanciated prfab.
Repro project
Here's a repro project: https://drive.google.com/file/d/1unvCd-Uj9EX7a_fNKcuVfH8EyAy86fer/view?usp=sharing
Desktop (If applicable, please complete the following information):
- OS: Windows 10
- Version 21H1
Additional context
- Unity Version: 2019.4.20f1
- Bolt Version: 1.3 (repro project), 1.2.14a (internal development project)
- Network Configuration: default