diff --git a/resource/vehicleProperties/client.lua b/resource/vehicleProperties/client.lua index 11380392b..cbfd02ba3 100644 --- a/resource/vehicleProperties/client.lua +++ b/resource/vehicleProperties/client.lua @@ -10,6 +10,7 @@ if cache.game == 'redm' then return end ---@class VehicleProperties ---@field model? number +---@field modelname string ---@field plate? string ---@field plateIndex? number ---@field lockState? number @@ -201,6 +202,7 @@ function lib.getVehicleProperties(vehicle) return { model = GetEntityModel(vehicle), + modelname = GetEntityArchetypeName(vehicle), plate = GetVehicleNumberPlateText(vehicle), plateIndex = GetVehicleNumberPlateTextIndex(vehicle), lockState = GetVehicleDoorLockStatus(vehicle),