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Previously I posted an idea for snapping pixels, which would be forced to line up with snapping pixels pasted into the world by other Little Blueprints.
This idea is different & complimentary :
By default in Minecraft blocks snap to a 1x1 block grid. In turn pixels from the Little Tiles mod snap to a 1x1 pixel grid. But we should be able to Ctrl scroll to get pixels to snap to a 0.5x0.5, 1x1, 2x2, 4x4, 8x8, and 16x16 pixel grid.
This would be super helpful for things like
Building stairs
Placing Blueprint Objects next to one another
Building in the Minecraft block grid to minimise lag
Additionally, I envision that if you hold down Ctrl without scrolling, then it will temporarily enable a 1x1 snapping grid to allow for precise placement.
Whilst my previous idea was about lining Little Tiles objects up with one another, this idea is about lining Little Tiles objects up with the Vanilla Minecraft world.
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Previously I posted an idea for snapping pixels, which would be forced to line up with snapping pixels pasted into the world by other Little Blueprints.
This idea is different & complimentary :
By default in Minecraft blocks snap to a 1x1 block grid. In turn pixels from the Little Tiles mod snap to a 1x1 pixel grid. But we should be able to Ctrl scroll to get pixels to snap to a 0.5x0.5, 1x1, 2x2, 4x4, 8x8, and 16x16 pixel grid.
This would be super helpful for things like
Additionally, I envision that if you hold down Ctrl without scrolling, then it will temporarily enable a 1x1 snapping grid to allow for precise placement.
Whilst my previous idea was about lining Little Tiles objects up with one another, this idea is about lining Little Tiles objects up with the Vanilla Minecraft world.
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