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Syncing player speed with door #1200

@hellyet

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@hellyet

I'm experimenting with structures, trying to create something like an elevator. At high speeds, the character starts jumping on the hitbox. I think this can be fixed by increasing the state update rate.

https://imgur.com/a/qCIZkpU

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    Animated DoorsThe issue is related to an open door or a door that is an entity.CollisionStates when the issue is related to collision.

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