diff --git a/Entities/SchemeEditor.cpp b/Entities/SchemeEditor.cpp index 698b3f17e..eab5231a5 100644 --- a/Entities/SchemeEditor.cpp +++ b/Entities/SchemeEditor.cpp @@ -772,11 +772,11 @@ void SchemeEditor::UpdateLoadDialog() m_pLoadNameCombo->ClearList(); // Get the list of all read in scenes - RTEList sceneList; + list sceneList; g_PresetMan.GetAllOfType(sceneList, "Scene"); // Go through the list and add their names to the combo box - for (RTEList::iterator itr = sceneList.begin(); itr != sceneList.end(); ++itr) + for (list::iterator itr = sceneList.begin(); itr != sceneList.end(); ++itr) { // Don't add the special "Editor Scene", users shouldn't be messing with it if ((*itr)->GetPresetName() != "Editor Scene") @@ -840,4 +840,4 @@ void SchemeEditor::UpdateOverwriteDialog() m_pOverwriteNameLabel->SetText(g_PresetMan.GetDataModule(m_ModuleSpaceID)->GetFileName() + "/Scenes/" + g_SceneMan.GetScene()->GetPresetName()); } -} // namespace RTE \ No newline at end of file +} // namespace RTE diff --git a/Entities/SchemeEditor.h b/Entities/SchemeEditor.h index 60444c058..eca073bb8 100644 --- a/Entities/SchemeEditor.h +++ b/Entities/SchemeEditor.h @@ -14,8 +14,6 @@ ////////////////////////////////////////////////////////////////////////////////////////// // Inclusions of header files -#include "global_types.h" - #include #include @@ -354,4 +352,4 @@ ENTITYALLOCATION(SchemeEditor) } // namespace RTE -#endif // File \ No newline at end of file +#endif // File diff --git a/Managers/ThreadMan.h b/Managers/ThreadMan.h index fe1fda4b7..b160d1615 100644 --- a/Managers/ThreadMan.h +++ b/Managers/ThreadMan.h @@ -14,8 +14,6 @@ ////////////////////////////////////////////////////////////////////////////////////////// // Inclusions of header files -#include "global_types.h" - #include #include @@ -141,4 +139,4 @@ class ThreadMan: } // namespace RTE -#endif // File \ No newline at end of file +#endif // File diff --git a/Menus/SchemeEditorGUI.cpp b/Menus/SchemeEditorGUI.cpp index 378dfed27..75f767bbf 100644 --- a/Menus/SchemeEditorGUI.cpp +++ b/Menus/SchemeEditorGUI.cpp @@ -740,7 +740,7 @@ void SchemeEditorGUI::Draw(BITMAP *pTargetBitmap, const Vector &targetPos) const return; // The get a list of the currently edited set of placed objects in the Scene - const RTEList *pSceneObjectList = 0; + const list *pSceneObjectList = 0; if (m_FeatureSet == ONLOADEDIT) pSceneObjectList = g_SceneMan.GetScene()->GetPlacedObjects(Scene::PLACEONLOAD); @@ -751,7 +751,7 @@ void SchemeEditorGUI::Draw(BITMAP *pTargetBitmap, const Vector &targetPos) const int i = 0; Actor *pActor = 0; // HeldDevice *pDevice = 0; - for (RTEList::const_iterator itr = pSceneObjectList->begin(); itr != pSceneObjectList->end(); ++itr, ++i) + for (list::const_iterator itr = pSceneObjectList->begin(); itr != pSceneObjectList->end(); ++itr, ++i) { // Draw the currently held object into the order of the list if it is to be placed inside if (m_pCurrentObject && m_DrawCurrentObject && i == m_ObjectListOrder) diff --git a/Menus/SchemeEditorGUI.h b/Menus/SchemeEditorGUI.h index ccdb2776d..6d23efad2 100644 --- a/Menus/SchemeEditorGUI.h +++ b/Menus/SchemeEditorGUI.h @@ -14,8 +14,6 @@ ////////////////////////////////////////////////////////////////////////////////////////// // Inclusions of header files -#include "global_types.h" - //#include "FrameMan.h" #include "Sound.h" #include "Timer.h" @@ -329,7 +327,7 @@ class SchemeEditorGUI { // Currently placed scene object to make blink when drawing it. NOT OWNED. const SceneObject *m_pObjectToBlink; // Path found between brain pos and the sky to make sure fair brain placement - RTEList m_BrainSkyPath; + std::list m_BrainSkyPath; // Sound for enabling and disabling menu Sound m_EnterMenuSound; Sound m_ExitMenuSound; @@ -375,4 +373,4 @@ class SchemeEditorGUI { } // namespace RTE -#endif // File \ No newline at end of file +#endif // File