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scripts.js
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119 lines (90 loc) · 2.75 KB
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let currentMarker = 'X'
let board = [
["", "", ""], // <-- Row 1, index 0
["", "", ""], // <-- Row 2, index 1
["", "", ""] // <-- Row 3, index 2
]
const handleClick = (element) => {
console.log(`The element you clicked on has an id: ${element.id}`)
if (!document.getElementById(element.id).innerHTML) {
addMarker(element.id)
}
}
const addMarker = (id) => {
console.log(`*** The current marker is: ${currentMarker}. ***`)
console.log(`Therefore, a "${currentMarker}" should be placed in the square with the id: ${id}`)
document.getElementById(id).innerHTML = currentMarker
const row = parseInt(id.charAt(0));
const column = parseInt(id.charAt(2));
board[row][column] = currentMarker
checkForWin()
}
const changeMarker = () => {
if (currentMarker === "X") {
currentMarker = "O"
} else {
currentMarker = "X"
}
}
const resetBoard = () => {
const squares = document.getElementsByTagName("TD")
for (i = 0; i < squares.length; i++) {
console.log(squares[i].id)
squares[i].innerHTML = null
}
location.reload();
}
const horizontalwin = () => {
if ((board[0][0] == "X" && board[0][1] == "X" && board[0][2] == "X")
|| (board[0][0] == "O" && board[0][1] == "O" && board[0][2] == "O")) {
return true;
}
else if ((board[1][0] == "X" && board[1][1] == "X" && board[1][2] == "X")
|| (board[1][0] == "O" && board[1][1] == "O" && board[1][2] == "O")) {
return true;
}
else if ((board[2][0] == "X" && board[2][1] == "X" && board[2][2] == "X")
|| (board[2][0] == "O" && board[2][1] == "O" && board[2][2] == "O")) {
return true;
}
else {
return false;
}
}
const verticalwin = () => {
if ((board[0][0] == "X" && board[1][0] == "X" && board[2][0] == "X")
|| (board[0][0] == "O" && board[1][0] == "O" && board[2][0] == "O")) {
return true;
}
else if ((board[0][1] == "X" && board[1][1] == "X" && board[2][1] == "X")
|| (board[0][1] == "O" && board[1][1] == "O" && board[2][1] == "O")) {
return true;
}
else if ((board[0][2] == "X" && board[1][2] == "X" && board[2][2] == "X")
|| (board[0][2] == "O" && board[1][2] == "O" && board[2][2] == "O")) {
return true;
}
else {
return false;
}
}
const diagonalwin = () => {
if ((board[0][0] == "X" && board[1][1] == "X" && board[2][2] == "X")
|| (board[0][0] == "O" && board[1][1] == "O" && board[2][2] == "O")) {
return true;
}
else if ((board[0][2] == "X" && board[1][1] == "X" && board[2][0] == "X")
|| (board[0][2] == "O" && board[1][1] == "O" && board[2][0] == "O")) {
return true;
}
else {
return false;
}
}
const checkForWin = () => {
if (horizontalwin() || verticalwin() || diagonalwin()) {
window.alert("Player " + currentMarker + " won!")
} else {
changeMarker()
}
}