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UIDisplay.Designer.cs
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81 lines (76 loc) · 2.79 KB
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namespace CalculatorAssignment4._1._2
{
partial class UIDisplay
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Component Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
InputUI = new TextBox();
DisplayUI = new TextBox();
SuspendLayout();
//
// InputUI
//
InputUI.BackColor = SystemColors.Window;
InputUI.BorderStyle = BorderStyle.FixedSingle;
InputUI.Font = new Font("Segoe UI", 14.25F, FontStyle.Regular, GraphicsUnit.Point, 0);
InputUI.Location = new Point(15, 42);
InputUI.Name = "InputUI";
InputUI.RightToLeft = RightToLeft.No;
InputUI.Size = new Size(514, 33);
InputUI.TabIndex = 0;
InputUI.TextAlign = HorizontalAlignment.Right;
InputUI.TextChanged += InputUI_TextChanged;
InputUI.KeyPress += InputUI_KeyPress;
//
// DisplayUI
//
DisplayUI.BackColor = SystemColors.Window;
DisplayUI.BorderStyle = BorderStyle.FixedSingle;
DisplayUI.Font = new Font("Segoe UI", 14.25F, FontStyle.Regular, GraphicsUnit.Point, 0);
DisplayUI.Location = new Point(15, 23);
DisplayUI.Multiline = true;
DisplayUI.Name = "DisplayUI";
DisplayUI.ReadOnly = true;
DisplayUI.RightToLeft = RightToLeft.No;
DisplayUI.Size = new Size(514, 25);
DisplayUI.TabIndex = 1;
DisplayUI.TextAlign = HorizontalAlignment.Right;
//
// UIDisplay
//
AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font;
Controls.Add(DisplayUI);
Controls.Add(InputUI);
MaximumSize = new Size(555, 74);
Name = "UIDisplay";
Size = new Size(550, 70);
ResumeLayout(false);
PerformLayout();
}
#endregion
private TextBox InputUI;
private TextBox DisplayUI;
}
}