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Copy pathpngReadWrite.h
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pngReadWrite.h
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132 lines (94 loc) · 2.9 KB
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#include <png.h>
#ifdef ENABLE_PROFILING
#include "profiler.h"
#endif
int sWidth;
int sHeight;
int dWidth;
int dHeight;
void readPNGFile( char* filename, png_bytep* rowPointers, int* width, int* height ) {
PROFILE_SCOPE(readPNGFile);
png_byte bit_depth;
png_byte color_type;
FILE* fp = fopen( filename, "rb" );
png_structp png = png_create_read_struct( PNG_LIBPNG_VER_STRING, NULL, NULL, NULL );
if( !png ) {
abort();
}
png_infop info = png_create_info_struct( png );
if( !info ) {
abort();
}
if( setjmp( png_jmpbuf( png ) ) ) {
abort();
}
png_init_io( png, fp );
png_read_info( png, info );
*width = png_get_image_width( png, info );
*height = png_get_image_height( png, info );
color_type = png_get_color_type( png, info );
bit_depth = png_get_bit_depth( png, info );
if( bit_depth == 16 ) {
png_set_strip_16( png );
}
if( color_type == PNG_COLOR_TYPE_PALETTE ) {
png_set_palette_to_rgb( png );
}
if( color_type == PNG_COLOR_TYPE_GRAY && bit_depth < 8 ) {
png_set_expand_gray_1_2_4_to_8( png );
}
if( png_get_valid( png, info, PNG_INFO_tRNS ) ) {
png_set_tRNS_to_alpha( png );
}
if( color_type == PNG_COLOR_TYPE_RGB || color_type == PNG_COLOR_TYPE_GRAY || color_type == PNG_COLOR_TYPE_PALETTE ) {
png_set_filler( png, 0xFF, PNG_FILLER_AFTER );
}
if( color_type == PNG_COLOR_TYPE_GRAY || color_type == PNG_COLOR_TYPE_GRAY_ALPHA ) {
png_set_gray_to_rgb( png );
}
png_read_update_info( png, info );
rowPointers = ( png_bytep* ) realloc( rowPointers, sizeof( png_bytep ) * *height );
for( int y = 0; y < *height; y++ ) {
rowPointers[y] = ( png_byte* ) malloc( png_get_rowbytes( png, info ) );
}
png_read_image( png, rowPointers );
fclose( fp );
}
void writePNGFile( const char* filename, png_bytep* rowPointers, bool done = false ) {
PROFILE_SCOPE(writePNGFile);
FILE* fp = fopen( filename, "wb" );
if( !fp ) {
abort();
}
png_structp png = png_create_write_struct( PNG_LIBPNG_VER_STRING, NULL, NULL, NULL );
if( !png ) {
abort();
}
#ifdef ANIMATION
// Compression is ~1/3 of the total running time of the program. If we are writing a bunch of files,
// disable compression at the expense of ~50% greater file sizes. If we are only writing the result file,
// compress as per normal.
png_set_compression_level( png, 0 );
#endif // ANIMATION
png_infop info = png_create_info_struct( png );
if( !info ) {
abort();
}
if( setjmp( png_jmpbuf( png ) ) ) {
abort();
}
png_init_io( png, fp );
png_set_IHDR( png, info, dWidth, dHeight, 8, PNG_COLOR_TYPE_RGBA, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT );
png_write_info( png, info );
png_write_image( png, rowPointers );
png_write_end( png, NULL );
if( done ) {
for( int y = 0; y < dHeight; y++ ) {
free( rowPointers[y] );
}
free( rowPointers );
}
fclose( fp );
png_destroy_write_struct( &png, ( png_infopp ) NULL );
png_free_data( png, info, PNG_FREE_ALL, -1 );
}