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<ahref="https://wii.hacks.guide/cios"class="btn btn-primary my-2">(MUST BE DONE IN ORDER, CIOS FIRST)cIOS</a>
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<ahref="https://wii.hacks.guide/wii-loaders#usb-loader-gx"class="btn btn-primary my-2">(MUST BE DONE IN ORDER, CIOS FIRST)USB Loader GX</a>
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</p>
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<p></p>
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</div>
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</div>
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<divclass="card mx-auto"style="max-width:50rem">
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<divclass="card-header">Step 1</div>
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<divclass="card-header">Step 1 (Ripping)</div>
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<divclass="card-body">
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<pclass="card-text">
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In order to rip a Wii disc, a storage device with more than 4.38 GiB of free space is recommended. However, by dividing the disc into chunks, an SD card or USB with even a single gibibyte of free space is sufficient.
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Open Fortune Avenue. Press Control/Command-N. Now, to add tiles (Unless you
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<p></p>
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</div>
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</div>
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<divclass="card mx-auto"style="max-width:50rem">
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<divclass="card-header">Step 4 (CSMM)</div>
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<divclass="card-body">
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<pclass="card-text">
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Open CSMM, and press Control/Command-I, then import your .iso. Then choose a board and import the .yaml file in that board's folder (whether custom
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or vanilla). Once you are done, Click Tools → Save map list (*.csv). A save prompt will appear, allowing you to save the instructions for importing
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your maps as a .csv table. Next time you make a mod with CSMM, instead of importing each board one at a time, you can just click Tools → Load map
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list (*.csv), locate the .csv you just made, and all the boards will be imported automatically. Now click File - Export to ISO/WFBS and when saving,
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change the file extension from .iso to .wfbs. Make a folder in the USB you jailbroke the Wii with named "wfbs" and add ANOTHER folder inside it named "Fortune Street [ST7E01]"
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and add the .wbfs from CSMM into that folder, plug it back into your Wii, open the Homebrew Channel, then USB Loader GX, and finally find your Fortune Street in USB Loader...
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grand drumroll...... RUN IT! Go ahead and play it, you have put so much work into this thing, so play it!
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