1- # AutoNefsedit - NeFS ModPacker CLI
1+ # AutoNeFS
22
33A command-line tool for batch replacement of files in NeFS archive files, automating the modding workflow for Ego Engine games.
44
@@ -27,7 +27,7 @@ The original NeFSedit GUI required manual file-by-file replacement. AutoNefsedit
2727
2828```
2929YourProject/
30- ├── modpacker .exe
30+ ├── AutoNeFS .exe
3131├── manifest.tsv # Your file replacement list
3232├── input/ # Your replacement files
3333│ ├── subtitles/
@@ -52,7 +52,7 @@ input/fonts/*.xml frontend/fonts/*.xml
5252
5353### 3. Run
5454
55- Simply double-click ` modpacker .exe` - that's it!
55+ Simply double-click ` AutoNeFS .exe` - that's it!
5656
5757It automatically finds:
5858- ` manifest.tsv ` in the current directory
@@ -67,8 +67,8 @@ It automatically finds:
6767Most users won't need these, but here are some helpful options:
6868
6969``` bash
70- modpacker .exe --dry-run # Preview changes without applying
71- modpacker .exe --archive " C:\path\to\game.nefs" # Use different .nefs location
70+ AutoNeFS .exe --dry-run # Preview changes without applying
71+ AutoNeFS .exe --archive " C:\path\to\game.nefs" # Use different .nefs location
7272```
7373
7474<details >
@@ -83,7 +83,7 @@ modpacker.exe --archive "C:\path\to\game.nefs" # Use different .nefs location
8383| ` --on-missing <action> ` | Action when target not found (` skip ` \| ` fail ` ) | ` skip ` |
8484| ` --continue-on-error ` | Continue processing on individual failures | ` true ` |
8585| ` --dry-run ` | Validate only, don't save changes | ` false ` |
86- | ` --log <path> ` | Log file path | ` modpacker .log` |
86+ | ` --log <path> ` | Log file path | ` AutoNeFS .log` |
8787
8888</details >
8989
@@ -130,19 +130,19 @@ Only needed if you want to specify custom paths or options:
130130
131131``` bat
132132@echo off
133- modpacker .exe --archive "C:\Games\YourGame\data.nefs"
133+ AutoNeFS .exe --archive "C:\Games\YourGame\data.nefs"
134134pause
135135```
136136
137- For most users, just double-click ` modpacker .exe` - it will auto-detect everything!
137+ For most users, just double-click ` AutoNeFS .exe` - it will auto-detect everything!
138138
139139## Project Structure
140140
141141### Repository Structure
142142
143143```
144144AutoNefsedit/
145- ├── modpacker .exe # Main executable (ready to use)
145+ ├── AutoNeFS .exe # Main executable (ready to use)
146146├── manifest.tsv # Manifest template
147147├── icon.ico # Application icon
148148├── .gitignore # Git ignore rules
@@ -164,7 +164,7 @@ When using the tool, create this structure:
164164
165165```
166166YourProject/
167- ├── modpacker .exe # Downloaded from releases
167+ ├── AutoNeFS .exe # Downloaded from releases
168168├── manifest.tsv # Your manifest file
169169├── input/ # Create: Your replacement files
170170│ ├── fonts/
@@ -197,7 +197,7 @@ dotnet publish VictorBush.Ego.NefsEdit.Cli/VictorBush.Ego.NefsEdit.Cli.csproj \
197197 -p:PublishTrimmed=false
198198```
199199
200- Output location: ` artifacts/publish/VictorBush.Ego.NefsEdit.Cli/release_win-x64/modpacker .exe `
200+ Output location: ` artifacts/publish/VictorBush.Ego.NefsEdit.Cli/release_win-x64/AutoNeFS .exe `
201201
202202## Troubleshooting
203203
@@ -223,10 +223,10 @@ Output location: `artifacts/publish/VictorBush.Ego.NefsEdit.Cli/release_win-x64/
223223
224224### Log File
225225
226- Operations are logged to ` modpacker .log` :
226+ Operations are logged to ` AutoNeFS .log` :
227227
228228```
229- [INF] ModPacker started
229+ [INF] AutoNeFS started
230230[INF] Archive: nefs/game.nefs
231231[INF] Loaded 5 manifest items
232232[INF] ✓ ui/logo.png
@@ -261,7 +261,7 @@ See `LICENSE` for details.
261261## Support
262262
263263For issues, questions, or contributions:
264- 1 . Check ` modpacker .log` for detailed error messages
264+ 1 . Check ` AutoNeFS .log` for detailed error messages
2652652 . Use the original [ NeFSedit GUI] ( https://github.com/VictorBush/ego.nefsedit ) to inspect archive structure
2662663 . Verify your ` manifest.tsv ` uses TAB characters (not spaces)
2672674 . Report issues on the GitHub repository
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