Skip to content

Upper cover walls not correctly account for pixel gap correction #1519

@nstlaurent

Description

@nstlaurent

There is an adjustment that is not working on uppers that prevents the backside of the texture from discarding sprite pixels. Renders correctly for lower textures.

Image

Metadata

Metadata

Assignees

No one assigned

    Labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions