I'm trying to use uFrame GameFrameWork 1.6.3r1 with Unity 5.4
However, when adding ScenType and executing Save & compile, the following error occurs.
get_name is not allowed to be called during serialization, call it from OnEnable instead. Called from ScriptableObject 'UnityGraphData'.
See "Script Serialization" page in the Unity Manual for further details.
UnityEngine.Object:get_name()
UnityGraphData:OnAfterDeserialize() (at D:/Invert/uFrameGit/uFrameTools/Invert.Core.GraphDesigner/_TODO/Data/UnityGraphData.cs:308)
Why does this error occur? How can I fix this?