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Base.sln
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25 lines (25 loc) · 1.06 KB
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.1.32319.34
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ShaderNodeEditor", "ShaderNodeEditor\ShaderNodeEditor.vcxproj", "{B5A4A0C2-A507-476D-91DF-F4E741A2373F}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x86 = Debug|x86
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{B5A4A0C2-A507-476D-91DF-F4E741A2373F}.Debug|x86.ActiveCfg = Debug|Win32
{B5A4A0C2-A507-476D-91DF-F4E741A2373F}.Debug|x86.Build.0 = Debug|Win32
{B5A4A0C2-A507-476D-91DF-F4E741A2373F}.Release|x86.ActiveCfg = Release|Win32
{B5A4A0C2-A507-476D-91DF-F4E741A2373F}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {BCD39597-F3A3-45ED-BE0A-40B05A18D462}
EndGlobalSection
EndGlobal