As shown in #39, the new sparse interface in GPUArrays can be useful, we should try to implement it (and eventually upstream it). Related: - https://github.com/albertomercurio/GenericSparseArrays.jl/issues/8 - https://github.com/JuliaGPU/GPUArrays.jl/issues/648 - https://github.com/JuliaGPU/GPUArrays.jl/pull/684