diff --git a/scripts/_unpack/377/all.npc b/scripts/_unpack/377/all.npc index b735afa3e0..acacb7fd47 100644 --- a/scripts/_unpack/377/all.npc +++ b/scripts/_unpack/377/all.npc @@ -2,6 +2,9 @@ name=Hans desc=Servant of the Duke of Lumbridge. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=obj_priest_gown_manwear model4=obj_viking_top_darkbrown_manwear @@ -21,9 +24,6 @@ recol5s=32735 recol5d=15787 recol6s=2340 recol6d=7399 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_farmer @@ -31,6 +31,10 @@ head1=obj_pickpocket_guide_farmer name=Man desc=One of RuneScape's many citizens. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=2 model2=idk_man_jaw_none model3=obj_priest_gown_manwear model4=obj_doctor_gown_manwear2 @@ -41,27 +45,34 @@ recol1s=2340 recol1d=4226 recol2s=14724 recol2d=4226 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack op3=Pickpocket op1=Talk-to -vislevel=2 head1=obj_pickpocket_guide_man respawnrate=50 +param=damagetype,^crush_style +category=citizen hitpoints=7 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 param=stabdefence,-21 param=slashdefence,-21 param=crushdefence,-21 param=magicdefence,-21 param=rangedefence,-21 -param=damagetype,^crush_style -category=citizen [man2] name=Man desc=One of RuneScape's many citizens. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=2 model2=idk_man_jaw_none model3=obj_priest_gown_manwear model4=obj_priest_gown_manwear2 @@ -81,27 +92,34 @@ recol5s=4192 recol5d=7298 recol6s=7298 recol6d=8355 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack op3=Pickpocket op1=Talk-to -vislevel=2 head1=obj_pickpocket_guide_farmer respawnrate=50 +param=damagetype,^crush_style +category=citizen hitpoints=7 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 param=stabdefence,-21 param=slashdefence,-21 param=crushdefence,-21 param=magicdefence,-21 param=rangedefence,-21 -param=damagetype,^crush_style -category=citizen [man3] name=Man desc=One of RuneScape's many citizens. model1=idk_man_hair_cropped +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=2 model2=idk_man_jaw_pointy model3=obj_priest_gown_manwear model4=obj_doctor_gown_manwear2 @@ -115,28 +133,35 @@ recol2s=14724 recol2d=8354 recol3s=14801 recol3d=24075 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack op3=Pickpocket op1=Talk-to -vislevel=2 head1=idk_man_hair_cropped_head head2=idk_man_jaw_pointy_head respawnrate=50 +param=damagetype,^crush_style +category=citizen hitpoints=7 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 param=stabdefence,-21 param=slashdefence,-21 param=crushdefence,-21 param=magicdefence,-21 param=rangedefence,-21 -param=damagetype,^crush_style -category=citizen [woman] name=Woman desc=One of RuneScape's many citizens. model1=idk_woman_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=2 model2=obj_priest_gown_womanwear model3=obj_doctor_gown_womanwear2 model4=obj_cert_drill_top_womanwear3 @@ -148,18 +173,31 @@ recol2s=14724 recol2d=13325 recol3s=14801 recol3d=24075 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack op3=Pickpocket op1=Talk-to -vislevel=2 head1=obj_pickpocket_guide_warrior +hitpoints=7 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,-21 +param=slashdefence,-21 +param=crushdefence,-21 +param=magicdefence,-21 +param=rangedefence,-21 [woman2] name=Woman desc=One of RuneScape's many citizens. model1=obj_viking_helmet_womanwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=2 model2=idk_woman_torso_simple model3=obj_doctor_gown_womanwear2 model4=obj_cert_drill_top_womanwear3 @@ -176,19 +214,32 @@ recol4s=6273 recol4d=14594 recol5s=14724 recol5d=10434 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack op3=Pickpocket op1=Talk-to -vislevel=2 head1=idk_woman_hair_short_head head2=npc_woman2_head +hitpoints=7 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,-21 +param=slashdefence,-21 +param=crushdefence,-21 +param=magicdefence,-21 +param=rangedefence,-21 [woman3] name=Woman desc=One of RuneScape's many citizens. model1=idk_woman_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=2 model2=obj_priest_gown_womanwear model3=idk_woman_arms_bare_arms model4=obj_cert_drill_top_womanwear3 @@ -204,20 +255,32 @@ recol4s=14801 recol4d=24075 recol5s=6273 recol5d=27207 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -op2=Attack op3=Pickpocket op1=Talk-to -vislevel=2 head1=idk_woman_hair_medium_head head2=npc_woman2_head +hitpoints=7 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,-21 +param=slashdefence,-21 +param=crushdefence,-21 +param=magicdefence,-21 +param=rangedefence,-21 [farmer1] name=Farmer desc=He grows the crops in this area. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=7 model2=idk_man_jaw_none model3=obj_priest_gown_manwear model4=obj_doctor_gown_manwear2 @@ -232,17 +295,30 @@ recol2s=14724 recol2d=8353 recol3s=14801 recol3d=24075 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op3=Pickpocket -op2=Attack -vislevel=7 head1=obj_pickpocket_guide_farmer +hitpoints=12 +attack=3 +strength=4 +defence=8 +magic=1 +ranged=1 +param=attackbonus,5 +param=strengthbonus,6 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [thief1] name=Thief desc=Known for his light-fingered qualities. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=16 model2=idk_man_jaw_none model3=obj_priest_gown_manwear model4=obj_doctor_gown_manwear2 @@ -254,16 +330,29 @@ recol1s=2340 recol1d=9452 recol2s=14724 recol2d=8353 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=16 head1=obj_pickpocket_guide_man +hitpoints=22 +attack=19 +strength=18 +defence=14 +magic=1 +ranged=1 +param=attackbonus,9 +param=strengthbonus,7 +param=stabdefence,24 +param=slashdefence,14 +param=crushdefence,19 +param=magicdefence,4 +param=rangedefence,16 [guard1] name=Guard desc=He tries to keep order around here. model1=npc_guard1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=21 model2=idk_man_jaw_none model3=obj_iron_chainbody_manwear model4=obj_doctor_gown_manwear2 @@ -278,16 +367,29 @@ recol2s=14724 recol2d=8353 recol3s=15855 recol3d=8354 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack op3=Pickpocket -vislevel=21 +hitpoints=22 +attack=19 +strength=18 +defence=14 +magic=1 +ranged=1 +param=attackbonus,4 +param=strengthbonus,5 +param=stabdefence,18 +param=slashdefence,25 +param=crushdefence,19 +param=magicdefence,-4 +param=rangedefence,20 [guard2] name=Guard desc=He tries to keep order around here. model1=npc_guard1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=22 model2=idk_man_jaw_none model3=obj_iron_chainbody_manwear model4=obj_doctor_gown_manwear2 @@ -301,16 +403,29 @@ recol2s=14724 recol2d=8353 recol3s=15855 recol3d=8354 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack op3=Pickpocket -vislevel=22 +hitpoints=22 +attack=19 +strength=18 +defence=14 +magic=1 +ranged=1 +param=attackbonus,4 +param=strengthbonus,5 +param=stabdefence,18 +param=slashdefence,25 +param=crushdefence,19 +param=magicdefence,-4 +param=rangedefence,20 [tramp] name=Tramp desc=A man down on his luck. model1=idk_man_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=2 model2=idk_man_jaw_none model3=idk_man_torso_torn model4=obj_doctor_gown_manwear2 @@ -323,16 +438,16 @@ recol2s=14724 recol2d=8355 recol3s=14801 recol3d=24075 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=2 head1=idk_man_hair_long_head [barbarian] name=Barbarian desc=Not very civilised looking. model1=obj_khazard_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=7 model2=idk_man_jaw_split model3=obj_leather_armour_manwear model4=npc_barbarian @@ -349,19 +464,32 @@ recol3s=6273 recol3d=27240 recol4s=14724 recol4d=13539 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=7 head1=obj_khazard_helmet_manhead head2=idk_man_jaw_split_head head3=npc_barbarian_head +hitpoints=20 +attack=6 +strength=7 +defence=3 +magic=1 +ranged=1 +param=attackbonus,9 +param=strengthbonus,16 +param=stabdefence,0 +param=slashdefence,10 +param=crushdefence,10 +param=magicdefence,-3 +param=rangedefence,5 [wizard] name=Wizard desc=Slightly magical. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=9 model2=idk_42 model3=idk_man_jaw_none model4=obj_priest_gown_manwear @@ -382,17 +510,30 @@ recol5s=32727 recol5d=4471 recol6s=23263 recol6d=4228 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=9 head1=obj_pickpocket_guide_man head2=obj_bluewizhat_manhead +hitpoints=14 +attack=8 +strength=8 +defence=5 +magic=10 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,3 +param=rangedefence,0 [druid] name=Druid desc=Loves nature. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=33 model2=idk_42 model3=idk_man_jaw_long model4=obj_priest_gown_manwear @@ -405,15 +546,28 @@ recol2s=14724 recol2d=32767 recol3s=6273 recol3d=32767 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=33 +hitpoints=30 +attack=28 +strength=28 +defence=32 +magic=25 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [warrior_woman] name=Warrior woman desc=Not very fashion conscious. model1=idk_woman_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=24 model2=obj_khazard_platemail_womanwear model3=obj_dragon_chainbody_womanwear2 model4=obj_cert_drill_top_womanwear3 @@ -426,16 +580,29 @@ recol1s=6273 recol1d=27240 recol2s=7298 recol2d=6342 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op3=Pickpocket -op2=Attack -vislevel=24 +hitpoints=20 +attack=22 +strength=22 +defence=22 +magic=1 +ranged=1 +param=attackbonus,6 +param=strengthbonus,7 +param=stabdefence,40 +param=slashdefence,41 +param=crushdefence,37 +param=magicdefence,-10 +param=rangedefence,38 [al_kharid_man] name=Man desc=One of the citizens of Al-Kharid. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=2 model2=idk_man_jaw_none model3=obj_priest_gown_manwear model4=obj_doctor_gown_manwear2 @@ -450,16 +617,29 @@ recol3s=24075 recol3d=15652 recol4s=14801 recol4d=15652 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op3=Pickpocket -op2=Attack -vislevel=2 +hitpoints=7 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,-21 +param=slashdefence,-21 +param=crushdefence,-21 +param=magicdefence,-21 +param=rangedefence,-21 [barbarian_woman] name=Barbarian woman desc=Scary in an argument! model1=idk_woman_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +op2=Attack +vislevel=8 model2=idk_woman_torso_crop_top model3=obj_doctor_gown_womanwear2 model4=obj_cert_drill_top_womanwear3 @@ -474,10 +654,6 @@ recol2s=14724 recol2d=7328 recol3s=6273 recol3d=27240 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready -op2=Attack -vislevel=8 head1=obj_pickpocket_guide_warrior head2=obj_headband_red_womanhead @@ -485,6 +661,10 @@ head2=obj_headband_red_womanhead name=Al-Kharid warrior desc=Part of Al-Kharid's elite fighting force. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=9 model2=obj_bronze_scimitar_manwear model3=idk_man_jaw_medium model4=obj_priest_gown_manwear @@ -504,16 +684,29 @@ recol4s=6273 recol4d=4226 recol5s=14801 recol5d=18790 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op3=Pickpocket -op2=Attack -vislevel=9 +hitpoints=19 +attack=7 +strength=5 +defence=4 +magic=1 +ranged=1 +param=attackbonus,10 +param=strengthbonus,9 +param=stabdefence,12 +param=slashdefence,15 +param=crushdefence,10 +param=magicdefence,-1 +param=rangedefence,12 [white_knight] name=White Knight desc=Shiny armour! model1=npc_white_knight +walkanim=human_dh_weapon_walk,human_dh_weapon_walk,human_dh_weapon_walk,human_dh_weapon_walk +readyanim=human_dh_weapon_ready +op2=Attack +vislevel=36 model2=obj_khazard_platemail_manwear model3=obj_iron_platebody_manwear2 model4=npc_white_knighti2 @@ -532,15 +725,28 @@ recol5s=14798 recol5d=27447 recol6s=8463 recol6d=15360 -walkanim=human_dh_weapon_walk,human_dh_weapon_walk,human_dh_weapon_walk,human_dh_weapon_walk -readyanim=human_dh_weapon_ready -op2=Attack -vislevel=36 +hitpoints=52 +attack=27 +strength=29 +defence=21 +magic=1 +ranged=1 +param=attackbonus,30 +param=strengthbonus,31 +param=stabdefence,83 +param=slashdefence,76 +param=crushdefence,70 +param=magicdefence,-11 +param=rangedefence,74 [paladin] name=Paladin desc=A holy warrior. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=62 model2=idk_man_jaw_short model3=npc_paladin model4=obj_dragon_chainbody_manwear2 @@ -558,16 +764,29 @@ recol3s=15375 recol3d=19126 recol4s=14801 recol4d=24075 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op3=Pickpocket -op2=Attack -vislevel=62 +hitpoints=66 +attack=54 +strength=54 +defence=54 +magic=1 +ranged=1 +param=attackbonus,20 +param=strengthbonus,22 +param=stabdefence,87 +param=slashdefence,84 +param=crushdefence,76 +param=magicdefence,-10 +param=rangedefence,79 [hero] name=Hero desc=Heroic! model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=69 model2=obj_khazard_platemail_manwear model3=obj_iron_platebody_manwear2 model4=obj_gauntlets_of_cooking_manwear @@ -588,16 +807,29 @@ recol5s=14798 recol5d=6476 recol6s=24075 recol6d=18790 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack op3=Pickpocket -vislevel=69 +hitpoints=82 +attack=54 +strength=55 +defence=54 +magic=1 +ranged=1 +param=attackbonus,20 +param=strengthbonus,22 +param=stabdefence,87 +param=slashdefence,84 +param=crushdefence,76 +param=magicdefence,-10 +param=rangedefence,79 [forester] name=Forester desc=They love the forests. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=15 model2=idk_man_jaw_moustache model3=obj_priest_gown_manwear model4=obj_doctor_gown_manwear2 @@ -616,15 +848,28 @@ recol3s=14801 recol3d=24075 recol4s=31649 recol4d=4226 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=15 +hitpoints=17 +attack=14 +strength=13 +defence=8 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,4 +param=slashdefence,3 +param=crushdefence,5 +param=magicdefence,0 +param=rangedefence,0 [knight_of_ardougne] name=Knight of Ardougne desc=A member of Ardougne's militia. model1=obj_iron_full_helm_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=46 model2=npc_paladin model3=obj_iron_platebody_manwear2 model4=obj_gauntlets_of_cooking_manwear @@ -640,16 +885,29 @@ recol3s=32735 recol3d=10271 recol4s=6273 recol4d=10271 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -op2=Attack op3=Pickpocket -readyanim=human_ready -vislevel=46 +hitpoints=52 +attack=38 +strength=40 +defence=31 +magic=1 +ranged=1 +param=attackbonus,8 +param=strengthbonus,10 +param=stabdefence,39 +param=slashdefence,40 +param=crushdefence,36 +param=magicdefence,-11 +param=rangedefence,36 [ardougnian_male1] name=Man desc=One of RuneScape's many citizens. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=2 model2=obj_ikov_bootsoflightness_manwear model3=npc_ardougnian_male1 model4=npc_ardougnian_male1i2 @@ -662,20 +920,33 @@ recol1s=14801 recol1d=24075 recol2s=2340 recol2d=15649 -op2=Attack op3=Pickpocket op1=Talk-to -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=2 head1=obj_leather_cowl_manhead2 head2=idk_man_jaw_split_head head3=obj_cavalier_brown_manhead +hitpoints=7 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,-21 +param=slashdefence,-21 +param=crushdefence,-21 +param=magicdefence,-21 +param=rangedefence,-21 [ardougnian_female1] name=Woman desc=One of RuneScape's many citizens. model1=idk_woman_hair_bun +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=2 model2=obj_ikov_bootsoflightness_womanwear model3=npc_ardougnian_female1 model4=npc_ardougnian_female1i2 @@ -687,18 +958,30 @@ recol1s=14801 recol1d=24075 recol2s=2340 recol2d=15682 -op2=Attack op3=Pickpocket op1=Talk-to -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=2 head1=idk_woman_hair_bun_head +hitpoints=7 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,-21 +param=slashdefence,-21 +param=crushdefence,-21 +param=magicdefence,-21 +param=rangedefence,-21 [knight_of_ardougne2] name=Knight of Ardougne desc=To protect and serve the populace of Ardougne. model1=npc_knight_of_ardougne2 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +op2=Attack +vislevel=46 model2=npc_paladin model3=obj_iron_platebody_manwear2 model4=obj_gauntlets_of_cooking_manwear @@ -714,15 +997,29 @@ recol3s=32735 recol3d=10271 recol4s=6273 recol4d=10271 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -op2=Attack op3=Pickpocket -vislevel=46 +hitpoints=52 +attack=38 +strength=40 +defence=31 +magic=1 +ranged=1 +param=attackbonus,8 +param=strengthbonus,10 +param=stabdefence,39 +param=slashdefence,40 +param=crushdefence,36 +param=magicdefence,-11 +param=rangedefence,36 [ardougne_archer] name=Archer desc=Good with arrows. model1=obj_leather_cowl_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=37 model2=obj_ikov_bootsoflightness_manwear model3=idk_man_jaw_pointy model4=obj_hardleather_body_manwear @@ -732,15 +1029,27 @@ model7=obj_leather_chaps_manwear model8=obj_longbow_manwear recol1s=7330 recol1d=23009 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=37 +hitpoints=50 +attack=0 +strength=0 +defence=40 +magic=1 +ranged=40 +param=attackbonus,34 +param=strengthbonus,0 +param=stabdefence,39 +param=slashdefence,50 +param=crushdefence,49 +param=magicdefence,18 +param=rangedefence,45 [zoo_keeper] name=Zoo keeper desc=Enjoys locking up animals in small pens. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_priest_gown_manwear model3=idk_man_jaw_long model4=obj_doctor_gown_manwear2 @@ -758,10 +1067,7 @@ recol3s=14801 recol3d=24075 recol4s=5299 recol4d=25299 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide head1=obj_pickpocket_guide_man head2=idk_man_jaw_long_head head3=npc_zoo_keeper_head @@ -770,6 +1076,9 @@ head3=npc_zoo_keeper_head name=Chuck desc=He's a lumberjack, and he's ok. model1=idk_man_hair_dreadlocks +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=1 model2=idk_man_jaw_long model3=obj_barrows_verac_body_manwear model4=npc_barbarian @@ -781,14 +1090,14 @@ model9=obj_iron_axe_manwear model10=obj_amulet_of_ghostspeak_manwear recol1s=2340 recol1d=8416 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=1 [ardounge_barman] name=Barman desc=Doesn't water down the beer too much. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_moustache model3=npc_ardougnian_male1 model4=npc_ardougnian_male1i2 @@ -802,14 +1111,14 @@ recol2s=14724 recol2d=3170 recol3s=14801 recol3d=24075 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready [orbon_priest] name=Priest desc=A holy man. model1=idk_man_hair_tonsure +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_goatee model3=obj_priest_gown_manwear model4=obj_viking_top_darkbrown_manwear @@ -823,14 +1132,15 @@ recol2s=14724 recol2d=1061 recol3s=7328 recol3d=24315 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready [ardougne_guard] name=Guard desc=Keeps the peace... kind of. model1=npc_ardougne_guard +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=20 model2=obj_bronze_chainbody_manwear model3=obj_viking_top_darkbrown_manwear model4=obj_gauntlets_of_cooking_manwear @@ -841,16 +1151,28 @@ recol1s=2340 recol1d=19522 recol2s=14724 recol2d=17 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack op3=Pickpocket -vislevel=20 +hitpoints=22 +attack=19 +strength=18 +defence=14 +magic=1 +ranged=1 +param=attackbonus,4 +param=strengthbonus,5 +param=stabdefence,18 +param=slashdefence,25 +param=crushdefence,19 +param=magicdefence,-4 +param=rangedefence,20 [doorman] name=Door man desc=What a boring job he has. model1=idk_man_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_split model3=obj_plague_jacket_manwear model4=obj_red_cape_manwear @@ -869,9 +1191,6 @@ recol4s=4228 recol4d=31653 recol5s=14724 recol5d=439 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_long_head head2=idk_man_jaw_split_head @@ -880,6 +1199,10 @@ head2=idk_man_jaw_split_head name=Watchman desc=Watches stuff. But who watches him? model1=obj_khazard_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=33 model2=obj_bronze_chainbody_manwear model3=idk_man_arms_musclebound model4=obj_gauntlets_of_cooking_manwear @@ -890,16 +1213,29 @@ recol1s=2340 recol1d=19522 recol2s=14724 recol2d=17 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack op3=Pickpocket -vislevel=33 +hitpoints=22 +attack=31 +strength=31 +defence=31 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,24 +param=slashdefence,14 +param=crushdefence,19 +param=magicdefence,-4 +param=rangedefence,16 [yanille_soldier] name=Soldier desc=A soldier of the town of Yanille. model1=obj_khazard_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=28 model2=obj_bronze_chainbody_manwear model3=idk_man_arms_musclebound model4=obj_gauntlets_of_cooking_manwear @@ -911,15 +1247,27 @@ recol1s=2340 recol1d=19522 recol2s=14724 recol2d=17 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=28 +hitpoints=22 +attack=19 +strength=18 +defence=14 +magic=1 +ranged=1 +param=attackbonus,9 +param=strengthbonus,7 +param=stabdefence,24 +param=slashdefence,14 +param=crushdefence,19 +param=magicdefence,4 +param=rangedefence,16 [wyson] name=Wyson the gardener desc=The head gardener. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_pointy model3=npc_wyson model4=npc_wysoni2 @@ -930,9 +1278,6 @@ model8=npc_farmer1i2 model9=obj_spade_manwear recol1s=14724 recol1d=10637 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_leather_cowl_manhead2 head2=npc_wyson_head @@ -942,6 +1287,9 @@ head3=idk_man_jaw_pointy_head name=Sigbert the Adventurer desc=A bold knight famed for his travels. model1=npc_paladin +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +vislevel=hide model2=npc_sigbert_the_adventurer model3=idk_man_arms_musclebound model4=obj_iron_platelegs_manwear @@ -961,9 +1309,6 @@ recol4s=25313 recol4d=10570 recol5s=15360 recol5d=15 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready op1=Talk-to head1=obj_castlewars_cloak_saradomin_manhead head2=idk_man_jaw_long_head @@ -972,6 +1317,10 @@ head2=idk_man_jaw_long_head name=Shipyard worker desc=Builds ships for a living. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=11 model2=idk_man_jaw_moustache model3=obj_white_apron_manwear model4=obj_doctor_gown_manwear2 @@ -984,18 +1333,31 @@ recol2s=6273 recol2d=14594 recol3s=14724 recol3d=15855 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=11 head1=obj_pickpocket_guide_man head2=idk_man_jaw_moustache_head +hitpoints=10 +attack=10 +strength=10 +defence=10 +magic=0 +ranged=0 +param=attackbonus,6 +param=strengthbonus,6 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [shipyardworker2] name=Shipyard worker desc=Builds ships for a living. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=11 model2=idk_man_jaw_none model3=obj_white_apron_manwear model4=npc_barbarian @@ -1007,12 +1369,21 @@ recol1s=2340 recol1d=8420 recol2s=14724 recol2d=15855 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=11 head1=obj_leather_cowl_manhead2 +hitpoints=10 +attack=10 +strength=10 +defence=10 +magic=0 +ranged=0 +param=attackbonus,6 +param=strengthbonus,6 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [shark] name=Shark @@ -1029,26 +1400,39 @@ walkanim=chicken_walk readyanim=chicken_ready op2=Attack vislevel=1 +hitpoints=3 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,-47 +param=strengthbonus,-42 +param=stabdefence,-42 +param=slashdefence,-42 +param=crushdefence,-42 +param=magicdefence,-42 +param=rangedefence,-42 [sheepsheered] name=Sheep desc=Freshly sheared. model1=npc_sheepsheered -model2=npc_sheepsheeredi2 -model3=npc_sheepsheeredi3 -vislevel=hide walkanim=sheep_walk readyanim=sheep_ready +vislevel=hide +model2=npc_sheepsheeredi2 +model3=npc_sheepsheeredi3 [sheepunsheered] name=Sheep desc=White and fluffy. model1=npc_sheepsheeredi2 -model2=npc_sheepunsheered -model3=npc_sheepsheeredi3 -vislevel=hide walkanim=sheep_walk readyanim=sheep_ready +vislevel=hide +model2=npc_sheepunsheered +model3=npc_sheepsheeredi3 [duck] name=Duck @@ -1057,61 +1441,119 @@ model1=npc_duck walkanim=duck_swim readyanim=duck_swim op2=Attack -minimap=no vislevel=1 +minimap=no +hitpoints=3 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,-47 +param=strengthbonus,-42 +param=stabdefence,-42 +param=slashdefence,-42 +param=crushdefence,-42 +param=magicdefence,-42 +param=rangedefence,-42 [duck_female] name=Duck desc=She quackers. model1=npc_duck +walkanim=duck_swim +readyanim=duck_swim +op2=Attack +vislevel=1 recol1s=7493 recol1d=13604 recol2s=16912 recol2d=11491 recol3s=22197 recol3d=10433 -walkanim=duck_swim -readyanim=duck_swim -op2=Attack minimap=no -vislevel=1 +hitpoints=3 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,-47 +param=strengthbonus,-42 +param=stabdefence,-42 +param=slashdefence,-42 +param=crushdefence,-42 +param=magicdefence,-42 +param=rangedefence,-42 [duckling] name=Duckling desc=Mini quackers. model1=npc_duck +walkanim=duck_swim +readyanim=duck_swim +resizeh=64 +resizev=64 +op2=Attack +vislevel=1 recol1s=7493 recol1d=28267 recol2s=16912 recol2d=28267 recol3s=22197 recol3d=10433 -walkanim=duck_swim -readyanim=duck_swim -op2=Attack -resizeh=64 -resizev=64 minimap=no -vislevel=1 +hitpoints=3 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,-47 +param=strengthbonus,-42 +param=stabdefence,-42 +param=slashdefence,-42 +param=crushdefence,-42 +param=magicdefence,-42 +param=rangedefence,-42 [rat] name=Rat desc=A popular dwarven delicacy. model1=npc_rat -recol1s=14724 -recol1d=6342 -readyanim=mouse_ready walkanim=mouse_walk -op2=Attack -minimap=no +readyanim=mouse_ready resizeh=133 resizev=134 +op2=Attack vislevel=1 - -[oomlie_bird] -name=Oomlie Bird +recol1s=14724 +recol1d=6342 +minimap=no +hitpoints=2 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,-47 +param=strengthbonus,-53 +param=stabdefence,-42 +param=slashdefence,-42 +param=crushdefence,-42 +param=magicdefence,-42 +param=rangedefence,-42 + +[oomlie_bird] +name=Oomlie Bird desc=A jungle version of the chicken, but more vicious. model1=npc_chicken +walkanim=chicken_walk +readyanim=chicken_ready +resizeh=180 +resizev=180 +op2=Attack +vislevel=46 recol1s=32767 recol1d=9413 recol2s=15360 @@ -1120,12 +1562,19 @@ recol3s=15855 recol3d=15360 recol4s=21104 recol4d=15360 -walkanim=chicken_walk -readyanim=chicken_ready -op2=Attack -resizeh=180 -resizev=180 -vislevel=46 +hitpoints=40 +attack=40 +strength=40 +defence=40 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [hellhound] name=Hellhound @@ -1136,11 +1585,31 @@ walkanim=hell_walk readyanim=hell_ready op2=Attack vislevel=122 +hitpoints=150 +attack=105 +strength=120 +defence=102 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [king_dragon] name=King black dragon desc=The biggest, meanest dragon around. model1=npc_king_dragon +size=5 +walkanim=dragon_walk +readyanim=dragon_ready +resizeh=160 +resizev=160 +op2=Attack +vislevel=276 model2=npc_king_dragoni2 recol1s=15855 recol1d=2112 @@ -1152,13 +1621,19 @@ recol4s=29596 recol4d=18884 recol5s=32767 recol5d=18884 -size=5 -walkanim=dragon_walk -readyanim=dragon_ready -resizeh=160 -resizev=160 -op2=Attack -vislevel=276 +hitpoints=240 +attack=240 +strength=240 +defence=240 +magic=240 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,70 +param=slashdefence,90 +param=crushdefence,90 +param=magicdefence,80 +param=rangedefence,70 [babydragon] name=Baby dragon @@ -1169,11 +1644,29 @@ walkanim=bdrag_walk readyanim=bdrag_ready op2=Attack vislevel=48 +hitpoints=50 +attack=40 +strength=40 +defence=40 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,30 +param=slashdefence,50 +param=crushdefence,50 +param=magicdefence,40 +param=rangedefence,30 [babybluedragon] name=Baby blue dragon desc=Young but still dangerous. model1=poh_babyreddragon_8 +size=2 +walkanim=bdrag_walk +readyanim=bdrag_ready +op2=Attack +vislevel=48 recol1s=17969 recol1d=7506 recol2s=15855 @@ -1182,50 +1675,97 @@ recol3s=13741 recol3d=2221 recol4s=10570 recol4d=11596 -size=2 -walkanim=bdrag_walk -readyanim=bdrag_ready -op2=Attack -vislevel=48 +hitpoints=50 +attack=40 +strength=40 +defence=40 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,30 +param=slashdefence,50 +param=crushdefence,50 +param=magicdefence,40 +param=rangedefence,30 [red_dragon] name=Red dragon desc=A big powerful dragon. model1=npc_king_dragon -model2=npc_red_dragon -recol1s=15855 -recol1d=19588 size=4 walkanim=dragon_walk readyanim=dragon_ready op2=Attack vislevel=152 +model2=npc_red_dragon +recol1s=15855 +recol1d=19588 +hitpoints=140 +attack=130 +strength=130 +defence=130 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,50 +param=slashdefence,70 +param=crushdefence,70 +param=magicdefence,60 +param=rangedefence,50 [black_dragon] name=Black dragon desc=A fierce dragon with black scales! model1=npc_king_dragon -model2=npc_red_dragon -recol1s=15855 -recol1d=4228 size=4 walkanim=dragon_walk readyanim=dragon_ready op2=Attack vislevel=227 +model2=npc_red_dragon +recol1s=15855 +recol1d=4228 +hitpoints=190 +attack=200 +strength=200 +defence=200 +magic=100 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,50 +param=slashdefence,70 +param=crushdefence,70 +param=magicdefence,60 +param=rangedefence,50 [blue_dragon] name=Blue dragon desc=A mother dragon. model1=npc_king_dragon -model2=npc_red_dragon -recol1s=15855 -recol1d=4335 size=4 walkanim=dragon_walk readyanim=dragon_ready op2=Attack vislevel=111 +model2=npc_red_dragon +recol1s=15855 +recol1d=4335 +hitpoints=105 +attack=95 +strength=95 +defence=95 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,50 +param=slashdefence,70 +param=crushdefence,70 +param=magicdefence,60 +param=rangedefence,50 [dryhad] name=Dryad @@ -1239,9 +1779,9 @@ vislevel=1 name=Fairy desc=A delicate creature from this strange realm. model1=npc_fairy -vislevel=hide walkanim=fairy_walk readyanim=fairy_ready +vislevel=hide op1=Talk-to head1=npc_fairy_head @@ -1251,31 +1791,70 @@ desc=Is it a spider or is it a shadow? model1=poh_giantspider_8 walkanim=giantspider_walk readyanim=giantspider_ready -minimap=no op2=Attack vislevel=52 +minimap=no +hitpoints=55 +attack=44 +strength=42 +defence=44 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,20 +param=slashdefence,15 +param=crushdefence,10 +param=magicdefence,15 +param=rangedefence,15 [giantspider1] name=Giant spider desc=I think this spider has been genetically modified. model1=poh_giantspider_8 -recol1s=5284 -recol1d=10464 walkanim=giantspider_walk readyanim=giantspider_ready op2=Attack vislevel=2 +recol1s=5284 +recol1d=10464 +hitpoints=32 +attack=20 +strength=24 +defence=21 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [giantspider2] name=Giant spider desc=I think this spider has been genetically modified. model1=poh_giantspider_8 -recol1s=5284 -recol1d=10464 walkanim=giantspider_walk readyanim=giantspider_ready op2=Attack vislevel=27 +recol1s=5284 +recol1d=10464 +hitpoints=32 +attack=20 +strength=24 +defence=21 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [spider] name=Spider @@ -1284,29 +1863,68 @@ model1=npc_spider walkanim=spider_walk op2=Attack vislevel=1 +hitpoints=100 +attack=120 +strength=120 +defence=80 +magic=80 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,60 +param=slashdefence,60 +param=crushdefence,20 +param=magicdefence,20 +param=rangedefence,180 [jungle_spider] name=Jungle spider desc=A barely visible deadly jungle spider. model1=poh_giantspider_8 -recol1s=5284 -recol1d=11846 walkanim=giantspider_walk readyanim=giantspider_ready -minimap=no op2=Attack vislevel=44 +recol1s=5284 +recol1d=11846 +minimap=no +hitpoints=50 +attack=35 +strength=37 +defence=35 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,20 +param=slashdefence,20 +param=crushdefence,10 +param=magicdefence,17 +param=rangedefence,20 [deadly_red_spider] name=Deadly red spider desc=I think this spider has been genetically modified. model1=poh_giantspider_8 -recol1s=5284 -recol1d=15362 walkanim=giantspider_walk readyanim=giantspider_ready op2=Attack vislevel=34 +recol1s=5284 +recol1d=15362 +hitpoints=35 +attack=30 +strength=25 +defence=30 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,15 +param=slashdefence,16 +param=crushdefence,7 +param=magicdefence,12 +param=rangedefence,16 [ice_spider] name=Ice spider @@ -1314,55 +1932,98 @@ desc=I think this spider has been genetically modified. model1=npc_ice_spider walkanim=giantspider_walk readyanim=giantspider_ready -minimap=no op2=Attack vislevel=61 +minimap=no +hitpoints=65 +attack=50 +strength=55 +defence=43 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,20 +param=slashdefence,17 +param=crushdefence,12 +param=magicdefence,13 +param=rangedefence,13 [leprechaun] name=Leprechaun desc=A funny little man normally associated with rainbows. model1=npc_leprechaun -model2=npc_leprechauni2 -model3=npc_leprechauni3 walkanim=midget_walk readyanim=midget_ready op2=Attack vislevel=12 +model2=npc_leprechauni2 +model3=npc_leprechauni3 [gnome] name=Gnome desc=Like a mini man! model1=npc_leprechaun -model2=npc_gnome -model3=npc_leprechauni3 walkanim=midget_walk readyanim=midget_ready -op1=Talk-to op2=Attack -op3=Pickpocket vislevel=1 +model2=npc_gnome +model3=npc_leprechauni3 +op1=Talk-to +op3=Pickpocket head1=obj_pickpocket_guide_gnome +hitpoints=3 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,-42 +param=strengthbonus,-42 +param=stabdefence,-42 +param=slashdefence,-42 +param=crushdefence,-42 +param=magicdefence,-42 +param=rangedefence,-42 [browclothedgnome] name=Gnome desc=Like a mini man! model1=npc_leprechaun +walkanim=midget_walk +readyanim=midget_ready +op2=Attack +vislevel=1 model2=npc_gnome model3=npc_leprechauni3 recol1s=352 recol1d=14625 -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to -op2=Attack op3=Pickpocket -vislevel=1 head1=obj_pickpocket_guide_gnome +hitpoints=3 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,-42 +param=strengthbonus,-42 +param=stabdefence,-42 +param=slashdefence,-42 +param=crushdefence,-42 +param=magicdefence,-42 +param=rangedefence,-42 [darkskinned_gnome] name=Gnome desc=Like a mini man! model1=npc_leprechaun +walkanim=midget_walk +readyanim=midget_ready +op2=Attack +vislevel=1 model2=npc_gnome model3=npc_leprechauni3 recol1s=24075 @@ -1371,13 +2032,22 @@ recol2s=21961 recol2d=13537 recol3s=20904 recol3d=13537 -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to -op2=Attack op3=Pickpocket -vislevel=1 head1=obj_pickpocket_guide_gnome +hitpoints=3 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,-42 +param=strengthbonus,-42 +param=stabdefence,-42 +param=slashdefence,-42 +param=crushdefence,-42 +param=magicdefence,-42 +param=rangedefence,-42 [lizardman] name=Lizard man @@ -1388,11 +2058,27 @@ walkanim=lizardman_walk readyanim=lizardman_ready op2=Attack vislevel=22 +hitpoints=60 +attack=53 +strength=53 +defence=52 +magic=1 +ranged=1 +param=attackbonus,28 +param=strengthbonus,25 +param=stabdefence,-10 +param=slashdefence,20 +param=crushdefence,5 +param=magicdefence,0 +param=rangedefence,0 [slayer_master_1] name=Turael desc=He looks dangerous! model1=npc_sigbert_the_adventurer +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +vislevel=hide model2=idk_man_jaw_medium model3=obj_black_platebody_trim_manwear model4=obj_viking_cloak_green_manwear @@ -1413,19 +2099,12 @@ recol5s=10570 recol5d=10604 recol6s=6342 recol6d=6376 -vislevel=hide -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready op1=Talk-to op4=Trade alwaysontop=yes head1=obj_castlewars_cloak_saradomin_manhead head2=idk_man_jaw_medium_head category=slayer_master -param=owned_shop,slayershop -param=shop_sell_multiplier,1000 -param=shop_buy_multiplier,600 -param=shop_delta,1 param=shop_title,Slayer Equipment [orc] @@ -1445,6 +2124,19 @@ walkanim=troll_walk readyanim=troll_ready op2=Attack vislevel=69 +hitpoints=120 +attack=50 +strength=100 +defence=50 +magic=0 +ranged=0 +param=attackbonus,40 +param=strengthbonus,70 +param=stabdefence,25 +param=slashdefence,25 +param=crushdefence,40 +param=magicdefence,200 +param=rangedefence,200 [zombie_unarmed] name=Zombie @@ -1454,6 +2146,19 @@ walkanim=zombie_walk readyanim=zombie_ready op2=Attack vislevel=13 +hitpoints=54 +attack=160 +strength=1 +defence=62 +magic=180 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,35 +param=slashdefence,30 +param=crushdefence,35 +param=magicdefence,20 +param=rangedefence,10 [zombie2] name=Zombie @@ -1463,26 +2168,65 @@ walkanim=zombie_walk readyanim=zombie_ready op2=Attack vislevel=18 +hitpoints=54 +attack=160 +strength=1 +defence=62 +magic=180 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,35 +param=slashdefence,30 +param=crushdefence,35 +param=magicdefence,20 +param=rangedefence,10 [zombie_armed] name=Zombie desc=The walking dead. model1=npc_zombie_unarmed -model2=npc_zombie_armed walkanim=zombie_walk readyanim=zombie_ready op2=Attack vislevel=24 +model2=npc_zombie_armed +hitpoints=54 +attack=160 +strength=1 +defence=62 +magic=180 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,35 +param=slashdefence,30 +param=crushdefence,35 +param=magicdefence,20 +param=rangedefence,10 [zombie_entranan] name=Zombie desc=The walking dead. model1=npc_zombie_unarmed -model2=npc_zombie_armed walkanim=zombie_walk readyanim=zombie_ready op2=Attack vislevel=25 +model2=npc_zombie_armed +hitpoints=54 +attack=160 +strength=1 +defence=62 +magic=180 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,35 +param=slashdefence,30 +param=crushdefence,35 +param=magicdefence,20 +param=rangedefence,10 [summonedzombie] name=Summoned Zombie @@ -1492,6 +2236,19 @@ walkanim=zombie_walk readyanim=zombie_ready op2=Attack vislevel=13 +hitpoints=22 +attack=8 +strength=9 +defence=10 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [bat] name=Giant bat @@ -1502,11 +2259,29 @@ walkanim=bat_walk readyanim=bat_ready op2=Attack vislevel=27 +hitpoints=32 +attack=22 +strength=22 +defence=22 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,10 +param=slashdefence,10 +param=crushdefence,12 +param=magicdefence,10 +param=rangedefence,8 [deathwing] name=Death wing desc=A shadowy, barely visible flying entity from some evil place. model1=npc_deathwing +size=2 +walkanim=bat_walk +readyanim=bat_ready +op2=Attack +vislevel=83 recol1s=16417 recol1d=0 recol2s=18465 @@ -1515,25 +2290,38 @@ recol3s=0 recol3d=5285 recol4s=9216 recol4d=5285 -size=2 -walkanim=bat_walk -readyanim=bat_ready -op2=Attack -vislevel=83 +hitpoints=80 +attack=70 +strength=70 +defence=70 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [camel] name=Camel desc=Oh, it's a camel. model1=npc_camel -vislevel=hide size=2 walkanim=camel_walk readyanim=camel_ready +vislevel=hide [cow] name=Cow desc=Converts grass to beef. model1=npc_cow +size=2 +walkanim=cow_walk +readyanim=cow_just_ready +op2=Attack +vislevel=2 model2=npc_cowi2 recol1s=7366 recol1d=32766 @@ -1541,12 +2329,20 @@ recol2s=32765 recol2d=10434 recol3s=8423 recol3d=32766 -size=2 -walkanim=cow_walk -readyanim=cow_just_ready -op2=Attack -vislevel=2 param=slayer_category,^slayer_cow +hitpoints=8 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,-15 +param=strengthbonus,-15 +param=stabdefence,-21 +param=slashdefence,-21 +param=crushdefence,-21 +param=magicdefence,-21 +param=rangedefence,-21 [lesser_demon] name=Lesser demon @@ -1557,54 +2353,79 @@ walkanim=demon_walk readyanim=demon_ready op2=Attack vislevel=82 +hitpoints=110 +attack=68 +strength=85 +defence=71 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,-10 +param=rangedefence,0 [greater_demon] name=Greater demon desc=Big, red, and incredibly evil. model1=npc_greater_demon size=3 -resizeh=110 -resizev=110 walkanim=demon_walk readyanim=demon_ready +resizeh=110 +resizev=110 op2=Attack vislevel=92 wanderrange=6 maxrange=8 respawnrate=30 -hitpoints=87 -attack=76 -strength=78 -defence=81 -param=magicdefence,-10 -param=damagetype,^slash_style -param=attack_anim,demon_attack -param=defend_anim,demon_block -param=death_anim,demon_death_greater -param=attack_sound,black_demon_attack -param=defend_sound,black_demon_hit -param=death_sound,black_demon_death -param=demonbane_vulnerable,yes -param=death_drop,ashes param=slayer_category,^slayer_greaterdemon huntmode=cowardly huntrange=3 +hitpoints=120 +attack=76 +strength=90 +defence=81 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,-10 +param=rangedefence,0 [black_demon] name=Black Demon desc=A big, scary, jet-black demon. model1=npc_greater_demon +size=3 +walkanim=demon_walk +readyanim=demon_ready +op2=Attack +vislevel=172 recol1s=11264 recol1d=1057 recol2s=15393 recol2d=1057 recol3s=0 recol3d=16417 -size=3 -walkanim=demon_walk -readyanim=demon_ready -op2=Attack -vislevel=172 +hitpoints=200 +attack=145 +strength=165 +defence=152 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,-10 +param=rangedefence,0 [golem] name=Golem @@ -1615,6 +2436,19 @@ walkanim=golem_walk readyanim=golem_ready op2=Attack vislevel=55 +hitpoints=14 +attack=0 +strength=0 +defence=0 +magic=0 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [giantrat] name=Giant rat @@ -1625,6 +2459,19 @@ walkanim=giantrat_walk readyanim=giantrat_ready op2=Attack vislevel=3 +hitpoints=3 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,-100 +param=slashdefence,-100 +param=crushdefence,-100 +param=magicdefence,0 +param=rangedefence,-100 [giantrat1] name=Giant rat @@ -1635,18 +2482,44 @@ walkanim=giantrat_walk readyanim=giantrat_ready op2=Attack vislevel=6 +hitpoints=3 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,-100 +param=slashdefence,-100 +param=crushdefence,-100 +param=magicdefence,0 +param=rangedefence,-100 [dungeon_rat] name=Dungeon rat desc=Overgrown vermin. model1=npc_giantrat -recol1s=6347 -recol1d=17969 size=2 walkanim=giantrat_walk readyanim=giantrat_ready op2=Attack vislevel=12 +recol1s=6347 +recol1d=17969 +hitpoints=12 +attack=10 +strength=10 +defence=10 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [unicorn] name=Unicorn @@ -1655,9 +2528,22 @@ model1=npc_unicorn size=2 walkanim=unicorn_walk readyanim=unicorn_ready -ambient=25 op2=Attack vislevel=15 +ambient=25 +hitpoints=19 +attack=11 +strength=13 +defence=13 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [skeleton_unagressive] name=Skeleton @@ -1667,6 +2553,19 @@ walkanim=skeleton_walk readyanim=skeleton_ready op2=Attack vislevel=22 +hitpoints=17 +attack=24 +strength=24 +defence=24 +magic=1 +ranged=1 +param=attackbonus,15 +param=strengthbonus,14 +param=stabdefence,9 +param=slashdefence,11 +param=crushdefence,-2 +param=magicdefence,1 +param=rangedefence,4 [skeleton_unarmed] name=Skeleton @@ -1676,33 +2575,76 @@ walkanim=skeleton_walk readyanim=skeleton_ready op2=Attack vislevel=21 +hitpoints=17 +attack=24 +strength=24 +defence=24 +magic=1 +ranged=1 +param=attackbonus,15 +param=strengthbonus,14 +param=stabdefence,9 +param=slashdefence,11 +param=crushdefence,-2 +param=magicdefence,1 +param=rangedefence,4 [skeleton_armed] name=Skeleton desc=Could do with gaining a few pounds. model1=poh_skeleton_8 -model2=npc_skeleton_armed walkanim=skeleton_walk readyanim=skeleton_ready op2=Attack vislevel=25 +model2=npc_skeleton_armed +hitpoints=17 +attack=24 +strength=24 +defence=24 +magic=1 +ranged=1 +param=attackbonus,15 +param=strengthbonus,14 +param=stabdefence,9 +param=slashdefence,11 +param=crushdefence,-2 +param=magicdefence,1 +param=rangedefence,4 [giantskeleton] name=Skeleton desc=Could do with gaining a few pounds. model1=poh_skeleton_8 -model2=npc_skeleton_armed walkanim=skeleton_walk readyanim=skeleton_ready -op2=Attack resizeh=170 resizev=170 +op2=Attack vislevel=45 +model2=npc_skeleton_armed +hitpoints=17 +attack=24 +strength=24 +defence=24 +magic=1 +ranged=1 +param=attackbonus,15 +param=strengthbonus,14 +param=stabdefence,9 +param=slashdefence,11 +param=crushdefence,-2 +param=magicdefence,1 +param=rangedefence,4 [skeletonmage] name=Skeleton Mage desc=An undead worker of dark magic. model1=npc_skeletonmage +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=16 model2=idk_man_jaw_medium model3=obj_priest_gown_manwear model4=obj_priest_gown_manwear2 @@ -1714,10 +2656,19 @@ recol2s=14724 recol2d=4226 recol3s=6273 recol3d=4226 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=16 +hitpoints=80 +attack=10 +strength=10 +defence=60 +magic=100 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,15 +param=rangedefence,0 [wolf] name=Wolf @@ -1728,34 +2679,73 @@ walkanim=dog_walk readyanim=dog_ready op2=Attack vislevel=64 +hitpoints=10 +attack=10 +strength=10 +defence=10 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [whitewolf_sentry] name=White wolf desc=A vicious mountain wolf. model1=npc_wolf -recol1s=15855 -recol1d=32767 -recol2s=15855 -recol2d=32767 size=2 walkanim=dog_walk readyanim=dog_ready op2=Attack vislevel=25 +recol1s=15855 +recol1d=32767 +recol2s=15855 +recol2d=32767 +hitpoints=44 +attack=30 +strength=31 +defence=32 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [whitewolf] name=White wolf desc=A vicious mountain wolf. model1=npc_wolf -recol1s=15855 -recol1d=32767 -recol2s=15855 -recol2d=32767 size=2 walkanim=dog_walk readyanim=dog_ready op2=Attack vislevel=38 +recol1s=15855 +recol1d=32767 +recol2s=15855 +recol2d=32767 +hitpoints=44 +attack=30 +strength=31 +defence=32 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [dog] name=Dog @@ -1773,22 +2763,41 @@ walkanim=dog_walk readyanim=dog_ready op2=Attack vislevel=44 +hitpoints=49 +attack=35 +strength=36 +defence=37 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [goblin] name=Goblin desc=An ugly green creature. model1=npc_goblin -model2=npc_goblini2 -model3=npc_goblini3 -model4=npc_goblini4 walkanim=goblin_walk readyanim=goblin_ready op2=Attack vislevel=2 +model2=npc_goblini2 +model3=npc_goblini3 +model4=npc_goblini4 wanderrange=15 maxrange=17 respawnrate=140 +param=slayer_category,^slayer_goblin hitpoints=5 +attack=3 +strength=1 +defence=4 +magic=1 +ranged=1 param=attackbonus,-21 param=strengthbonus,-15 param=stabdefence,-15 @@ -1796,99 +2805,113 @@ param=slashdefence,-15 param=crushdefence,-15 param=magicdefence,-15 param=rangedefence,-15 -param=damagetype,^crush_style -param=attack_anim,goblin_attack_unarmed -param=defend_anim,goblin_block -param=death_anim,goblin_death -param=attack_sound,goblin_attack -param=defend_sound,goblin_hit -param=death_sound,goblin_death -param=slayer_category,^slayer_goblin [goblin_armed] name=Goblin desc=An ugly green creature. model1=npc_goblin -model2=npc_goblini2 -model3=npc_goblini3 -model4=npc_goblini4 -model5=npc_goblin_armed walkanim=goblin_walk readyanim=goblin_ready op2=Attack vislevel=5 +model2=npc_goblini2 +model3=npc_goblini3 +model4=npc_goblini4 +model5=npc_goblin_armed wanderrange=15 maxrange=17 respawnrate=140 -hitpoints=12 +param=slayer_category,^slayer_goblin +hitpoints=5 attack=3 +strength=1 defence=4 -param=attackrate,6 -param=attackbonus,12 -param=strengthbonus,12 -param=damagetype,^stab_style -param=attack_anim,goblin_attack_armed -param=defend_anim,goblin_block -param=death_anim,goblin_death -param=attack_sound,goblin_attack -param=defend_sound,goblin_hit -param=death_sound,goblin_death -param=slayer_category,^slayer_goblin +magic=1 +ranged=1 +param=attackbonus,-21 +param=strengthbonus,-15 +param=stabdefence,-15 +param=slashdefence,-15 +param=crushdefence,-15 +param=magicdefence,-15 +param=rangedefence,-15 [goblin_helmet] name=Goblin desc=These goblins have grown strong. model1=npc_goblin_helmet -model2=npc_goblini2 -model3=npc_goblini3 -model4=npc_goblini4 walkanim=goblin_walk readyanim=goblin_ready op2=Attack vislevel=13 +model2=npc_goblini2 +model3=npc_goblini3 +model4=npc_goblini4 wanderrange=15 maxrange=17 respawnrate=140 -respawnrate=140 -hitpoints=16 -attack=12 -strength=13 -defence=7 -param=stabdefence,4 -param=slashdefence,6 -param=crushdefence,8 -param=magicdefence,4 -param=rangedefence,4 -param=damagetype,^crush_style -param=attack_anim,goblin_attack_unarmed -param=defend_anim,goblin_block -param=death_anim,goblin_death -param=attack_sound,goblin_attack -param=defend_sound,goblin_hit -param=death_sound,goblin_death param=slayer_category,^slayer_goblin +hitpoints=5 +attack=3 +strength=1 +defence=4 +magic=1 +ranged=1 +param=attackbonus,-21 +param=strengthbonus,-15 +param=stabdefence,-15 +param=slashdefence,-15 +param=crushdefence,-15 +param=magicdefence,-15 +param=rangedefence,-15 [ghost] name=Ghost desc=Eeek! A ghost! model1=npc_ghost -model2=npc_ghosti2 -model3=npc_ghosti3 walkanim=ghost_walk readyanim=ghost_ready op2=Attack vislevel=19 +model2=npc_ghosti2 +model3=npc_ghosti3 +hitpoints=25 +attack=13 +strength=13 +defence=18 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,5 +param=slashdefence,5 +param=crushdefence,5 +param=magicdefence,-5 +param=rangedefence,5 [house_ghost] name=Ghost desc=Eeek! A ghost! model1=npc_ghost -model2=npc_ghosti2 -model3=npc_ghosti3 walkanim=ghost_walk readyanim=ghost_ready op2=Attack vislevel=19 +model2=npc_ghosti2 +model3=npc_ghosti3 +hitpoints=25 +attack=13 +strength=13 +defence=18 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,5 +param=slashdefence,5 +param=crushdefence,5 +param=magicdefence,-5 +param=rangedefence,5 [brownbear] name=Bear @@ -1900,19 +2923,45 @@ readyanim=bear_ready op2=Attack vislevel=21 param=slayer_category,^slayer_bear +hitpoints=27 +attack=17 +strength=18 +defence=15 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [darkbear] name=Bear desc=Eek! A bear! model1=npc_brownbear -recol1s=12517 -recol1d=3171 size=2 walkanim=bear_walk readyanim=bear_ready op2=Attack vislevel=19 +recol1s=12517 +recol1d=3171 param=slayer_category,^slayer_bear +hitpoints=27 +attack=17 +strength=18 +defence=15 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [scorpion] name=Scorpion @@ -1926,26 +2975,23 @@ vislevel=14 wanderrange=12 maxrange=14 respawnrate=50 -hitpoints=17 -attack=11 -strength=12 -defence=11 -param=stabdefence,5 -param=slashdefence,15 -param=crushdefence,15 -param=rangedefence,5 -param=damagetype,^stab_style -param=attack_anim,scorpion_attack -param=defend_anim,scorpion_parry -param=death_anim,scorpion_death -// todo: -// param=attack_sound, -// param=defend_sound, -// param=death_sound, -param=death_drop,null param=slayer_category,^slayer_scorpion +// param=death_sound, huntmode=cowardly huntrange=2 +hitpoints=15 +attack=50 +strength=50 +defence=10 +magic=10 +ranged=1 +param=attackbonus,100 +param=strengthbonus,100 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [poison_scorpion] name=Poison Scorpion @@ -1959,27 +3005,23 @@ vislevel=20 wanderrange=12 maxrange=14 respawnrate=50 -hitpoints=23 +param=slayer_category,^slayer_scorpion +// param=death_sound, +huntmode=cowardly +huntrange=2 +hitpoints=23 attack=16 strength=17 defence=15 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 param=stabdefence,5 param=slashdefence,15 param=crushdefence,15 +param=magicdefence,0 param=rangedefence,5 -param=damagetype,^stab_style -param=attack_anim,scorpion_attack -param=defend_anim,scorpion_parry -param=death_anim,scorpion_death -// todo: -// param=attack_sound, -// param=defend_sound, -// param=death_sound, -param=death_drop,null -param=poison_severity,15 -param=slayer_category,^slayer_scorpion -huntmode=cowardly -huntrange=2 [smallscorpion] name=Pit Scorpion @@ -1992,29 +3034,33 @@ vislevel=28 wanderrange=4 maxrange=6 respawnrate=100 +param=slayer_category,^slayer_scorpion +// param=death_sound, +huntmode=cowardly +huntrange=1 hitpoints=32 attack=23 strength=23 defence=23 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 param=slashdefence,5 param=crushdefence,5 -param=damagetype,^stab_style -param=attack_anim,smallscorpion_attack -param=defend_anim,smallscorpion_block -param=death_anim,smallscorpion_death -// todo: -// param=attack_sound, -// param=defend_sound, -// param=death_sound, -param=death_drop,null -param=slayer_category,^slayer_scorpion -huntmode=cowardly -huntrange=1 +param=magicdefence,0 +param=rangedefence,0 [firegiant] name=Fire giant desc=A very large elemental adversary. model1=npc_firegiant +size=2 +walkanim=giant_walk +readyanim=giant_ready +op2=Attack +vislevel=86 model2=npc_firegianti2 model3=npc_firegianti3 model4=npc_firegianti4 @@ -2024,45 +3070,84 @@ recol2s=21279 recol2d=15655 recol3s=11520 recol3d=15655 -size=2 -walkanim=giant_walk -readyanim=giant_ready -op2=Attack -vislevel=86 +hitpoints=130 +attack=65 +strength=65 +defence=120 +magic=1 +ranged=1 +param=attackbonus,50 +param=strengthbonus,20 +param=stabdefence,20 +param=slashdefence,10 +param=crushdefence,10 +param=magicdefence,50 +param=rangedefence,-10 [icegiant] name=Ice giant desc=He's got icicles in his beard. model1=npc_firegiant -model2=npc_icegiant -recol1s=24075 -recol1d=22431 size=2 walkanim=giant_walk readyanim=giant_ready op2=Attack vislevel=53 +model2=npc_icegiant +recol1s=24075 +recol1d=22431 +hitpoints=100 +attack=40 +strength=60 +defence=40 +magic=1 +ranged=1 +param=attackbonus,29 +param=strengthbonus,31 +param=stabdefence,0 +param=slashdefence,3 +param=crushdefence,2 +param=magicdefence,0 +param=rangedefence,0 [mossgiant] name=Moss giant desc=His beard seems to have a life of its own. model1=npc_firegiant +size=2 +walkanim=giant_walk +readyanim=giant_ready +op2=Attack +vislevel=42 model2=npc_mossgiant model3=npc_firegianti4 recol1s=24075 recol1d=290 recol2s=21279 recol2d=9472 -size=2 -walkanim=giant_walk -readyanim=giant_ready -op2=Attack -vislevel=42 +hitpoints=60 +attack=30 +strength=30 +defence=30 +magic=1 +ranged=1 +param=attackbonus,33 +param=strengthbonus,31 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [jogre] name=Jogre desc=An aggressive humanoid. model1=npc_firegiant +size=2 +walkanim=giant_walk +readyanim=giant_ready +op2=Attack +vislevel=53 model2=npc_jogre recol1s=24075 recol1d=10688 @@ -2070,60 +3155,124 @@ recol2s=21279 recol2d=5378 recol3s=17927 recol3d=10688 -size=2 -walkanim=giant_walk -readyanim=giant_ready -op2=Attack -vislevel=53 +hitpoints=70 +attack=46 +strength=48 +defence=43 +magic=1 +ranged=1 +param=attackbonus,22 +param=strengthbonus,21 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [ogre] name=Ogre desc=A large dim looking humanoid. model1=npc_ogre -model2=npc_ogrei2 size=2 walkanim=ogre_walk readyanim=ogre_ready op2=Attack vislevel=53 +model2=npc_ogrei2 +hitpoints=70 +attack=46 +strength=48 +defence=43 +magic=1 +ranged=1 +param=attackbonus,22 +param=strengthbonus,21 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [ogre2] name=Ogre desc=A large dim looking humanoid. model1=npc_ogre -model2=npc_ogre2 size=2 walkanim=ogre_walk readyanim=ogre_ready op2=Attack vislevel=53 +model2=npc_ogre2 +hitpoints=70 +attack=46 +strength=48 +defence=43 +magic=1 +ranged=1 +param=attackbonus,22 +param=strengthbonus,21 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [cyclops] name=Cyclops desc=A one-eyed man eater. model1=npc_firegiant -model2=npc_cyclops size=2 walkanim=giant_walk readyanim=giant_ready op2=Attack vislevel=56 +model2=npc_cyclops +hitpoints=75 +attack=47 +strength=50 +defence=26 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [giant] name=Hill giant desc=A very large foe. model1=npc_firegiant -model2=npc_giant size=2 walkanim=giant_walk readyanim=giant_ready op2=Attack vislevel=28 +model2=npc_giant +hitpoints=35 +attack=18 +strength=22 +defence=26 +magic=1 +ranged=1 +param=attackbonus,18 +param=strengthbonus,16 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [dwarf_normal] name=Dwarf desc=A short angry guy. model1=npc_dwarf_normal +walkanim=dwarf_walk +readyanim=dwarf_ready +op2=Attack +vislevel=10 model2=npc_dwarf_normali2 model3=npc_dwarf_normali3 model4=npc_dwarf_normali4 @@ -2131,15 +3280,28 @@ model5=npc_dwarf_normali5 model6=npc_dwarf_normali6 recol1s=15426 recol1d=8354 -walkanim=dwarf_walk -readyanim=dwarf_ready -op2=Attack -vislevel=10 +hitpoints=18 +attack=8 +strength=8 +defence=8 +magic=1 +ranged=1 +param=attackbonus,5 +param=strengthbonus,7 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,5 +param=rangedefence,10 [dwarf_chaos] name=Chaos dwarf desc=A dwarf gone bad. model1=npc_dwarf_normal +walkanim=dwarf_walk +readyanim=dwarf_ready +op2=Attack +vislevel=48 model2=npc_dwarf_chaos model3=npc_dwarf_chaosi2 model4=npc_dwarf_normali4 @@ -2151,38 +3313,73 @@ recol1s=15785 recol1d=15855 recol2s=24075 recol2d=22855 -walkanim=dwarf_walk -readyanim=dwarf_ready -op2=Attack -vislevel=48 +hitpoints=61 +attack=38 +strength=42 +defence=28 +magic=1 +ranged=1 +param=attackbonus,13 +param=strengthbonus,9 +param=stabdefence,40 +param=slashdefence,34 +param=crushdefence,25 +param=magicdefence,10 +param=rangedefence,35 [dwarf_mountain] name=Dwarf desc=A mountain dwelling short angry guy. model1=npc_dwarf_normal +walkanim=dwarf_walk +readyanim=dwarf_ready +op2=Attack +vislevel=20 model2=npc_dwarf_mountain model3=npc_dwarf_mountaini2 model4=npc_dwarf_mountaini3 model5=npc_dwarf_normali5 model6=npc_dwarf_chaosi4 -walkanim=dwarf_walk -readyanim=dwarf_ready -op2=Attack -vislevel=20 +hitpoints=18 +attack=8 +strength=8 +defence=8 +magic=1 +ranged=1 +param=attackbonus,5 +param=strengthbonus,7 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,5 +param=rangedefence,10 [dwarf_mountain2] name=Dwarf desc=A short angry guy. model1=npc_dwarf_normal +walkanim=dwarf_walk +readyanim=dwarf_ready +op2=Attack +vislevel=9 model2=npc_dwarf_mountain model3=npc_dwarf_mountaini2 model4=npc_dwarf_mountaini3 model5=npc_dwarf_normali5 model6=npc_dwarf_chaosi4 -walkanim=dwarf_walk -readyanim=dwarf_ready -op2=Attack -vislevel=9 +hitpoints=18 +attack=8 +strength=8 +defence=8 +magic=1 +ranged=1 +param=attackbonus,5 +param=strengthbonus,7 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,5 +param=rangedefence,10 [hobgoblin_unarmed] name=Hobgoblin @@ -2192,21 +3389,51 @@ walkanim=hobgoblin_walk readyanim=hobgoblin_ready op2=Attack vislevel=28 +hitpoints=29 +attack=22 +strength=24 +defence=24 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [hobgoblin_armed] name=Hobgoblin desc=An ugly, smelly creature, with a spear. model1=npc_hobgoblin_unarmed -model2=npc_hobgoblin_armed walkanim=hobgoblin_walk readyanim=hobgoblin_ready op2=Attack vislevel=42 +model2=npc_hobgoblin_armed +hitpoints=29 +attack=22 +strength=24 +defence=24 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [earthwarrior] name=Earth warrior desc=A strange inhuman elemental warrior. model1=npc_earthwarrior +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=51 model2=obj_khazard_platemail_manwear model3=obj_iron_platebody_manwear2 model4=obj_cert_drill_top_manwear3 @@ -2225,17 +3452,28 @@ recol5s=3171 recol5d=12547 recol6s=14801 recol6d=12547 -walkanim=human_transwalk_f -readyanim=human_transready -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=51 +hitpoints=54 +attack=42 +strength=42 +defence=42 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,30 +param=slashdefence,40 +param=crushdefence,20 +param=magicdefence,10 +param=rangedefence,30 [icewarrior] name=Ice warrior desc=A cold-hearted elemental warrior. model1=npc_earthwarrior +walkanim=human_transwalk_f +readyanim=human_transready +op2=Attack +vislevel=57 model2=obj_khazard_platemail_manwear model3=obj_iron_platebody_manwear2 model4=obj_cert_drill_top_manwear3 @@ -2254,15 +3492,28 @@ recol5s=3171 recol5d=9023 recol6s=6342 recol6d=9023 -walkanim=human_transwalk_f -readyanim=human_transready -op2=Attack -vislevel=57 +hitpoints=59 +attack=47 +strength=47 +defence=47 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,30 +param=slashdefence,40 +param=crushdefence,20 +param=magicdefence,10 +param=rangedefence,30 [otherworldly_being] name=Otherworldly being desc=Is he invisible or just a set of floating clothing? model1=obj_priest_gown_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=64 model2=obj_priest_gown_manwear2 model3=npc_druid model4=obj_bluewizhat_manwear @@ -2274,10 +3525,19 @@ recol3s=14724 recol3d=4226 recol4s=24075 recol4d=4226 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=64 +hitpoints=66 +attack=56 +strength=56 +defence=46 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,15 +param=slashdefence,10 +param=crushdefence,20 +param=magicdefence,-5 +param=rangedefence,15 [magicaxe] name=Magic axe @@ -2287,6 +3547,19 @@ walkanim=magicaxe_walk readyanim=magicaxe_ready op2=Attack vislevel=42 +hitpoints=44 +attack=38 +strength=38 +defence=29 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,10 +param=slashdefence,5 +param=crushdefence,15 +param=magicdefence,5 +param=rangedefence,10 [snake] name=Snake @@ -2296,6 +3569,19 @@ walkanim=snake_walk readyanim=snake_ready op2=Attack vislevel=5 +hitpoints=36 +attack=15 +strength=25 +defence=10 +magic=10 +ranged=1 +param=attackbonus,100 +param=strengthbonus,100 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [skavid] name=Skavid @@ -2315,6 +3601,18 @@ walkanim=yeti_walk readyanim=yeti_ready op2=Attack vislevel=58 +attack=0 +strength=0 +defence=0 +magic=0 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [penguin] name=Penguin @@ -2324,6 +3622,19 @@ walkanim=penguin_walk readyanim=penguin_ready op2=Attack vislevel=2 +hitpoints=4 +attack=1 +strength=2 +defence=2 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [monkey] name=Monkey @@ -2336,24 +3647,30 @@ vislevel=3 wanderrange=11 maxrange=13 respawnrate=74 +param=slayer_category,^slayer_monkey hitpoints=6 attack=2 strength=3 defence=2 -param=damagetype,^crush_style -param=attack_anim,monkey_attack -param=defend_anim,monkey_block -param=death_anim,monkey_death -param=attack_sound,monkey_attack -param=defend_sound,monkey_hit -param=death_sound,monkey_death -param=death_drop,mm_normal_monkey_bones -param=slayer_category,^slayer_monkey +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [black_unicorn] name=Black unicorn desc=A unicorn with a blackened heart. model1=npc_unicorn +size=2 +walkanim=unicorn_walk +readyanim=unicorn_ready +op2=Attack +vislevel=27 recol1s=32732 recol1d=2114 recol2s=30543 @@ -2362,11 +3679,19 @@ recol3s=27413 recol3d=3138 recol4s=29596 recol4d=7366 -size=2 -walkanim=unicorn_walk -readyanim=unicorn_ready -op2=Attack -vislevel=27 +hitpoints=29 +attack=21 +strength=23 +defence=23 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [poisonspider] name=Poison spider @@ -2376,6 +3701,19 @@ walkanim=giantspider_walk readyanim=giantspider_ready op2=Attack vislevel=64 +hitpoints=25 +attack=28 +strength=28 +defence=28 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,20 +param=slashdefence,17 +param=crushdefence,10 +param=magicdefence,14 +param=rangedefence,14 [mammoth] name=Mammoth @@ -2386,6 +3724,19 @@ walkanim=mammoth_walk readyanim=mammoth_ready op2=Attack vislevel=41 +hitpoints=130 +attack=55 +strength=60 +defence=50 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [terrorbird] name=Terrorbird @@ -2396,6 +3747,19 @@ walkanim=terrorbird_walk readyanim=terrorbird_ready op2=Attack vislevel=28 +hitpoints=34 +attack=23 +strength=23 +defence=19 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [terrorbird_mounted] name=Mounted terrorbird gnome @@ -2406,6 +3770,19 @@ walkanim=terrorbird_mounted_walk readyanim=terrorbird_mounted_ready op2=Attack vislevel=31 +hitpoints=55 +attack=40 +strength=40 +defence=40 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,16 +param=slashdefence,16 +param=crushdefence,18 +param=magicdefence,15 +param=rangedefence,10 [terrorbird_mountedspear] name=Mounted terrorbird gnome @@ -2416,6 +3793,19 @@ walkanim=terrorbird_mounted_walk readyanim=terrorbird_mounted_ready op2=Attack vislevel=49 +hitpoints=55 +attack=40 +strength=40 +defence=40 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,16 +param=slashdefence,16 +param=crushdefence,18 +param=magicdefence,15 +param=rangedefence,10 [fire_bird] name=Entrana Fire Bird @@ -2425,6 +3815,19 @@ walkanim=firebird_walk readyanim=firebird_ready op2=Attack vislevel=2 +hitpoints=5 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,-31 +param=strengthbonus,-26 +param=stabdefence,-26 +param=slashdefence,-26 +param=crushdefence,-26 +param=magicdefence,-26 +param=rangedefence,-26 [souless] name=Souless @@ -2434,15 +3837,24 @@ walkanim=souless_walk readyanim=souless_ready op2=Attack vislevel=18 +hitpoints=24 +attack=13 +strength=13 +defence=18 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [wolfpack_leader_whiter] name=Big Wolf desc=Must be the pack leader. model1=npc_wolf -recol1s=15855 -recol1d=32767 -recol2s=15855 -recol2d=32767 size=2 walkanim=dog_walk readyanim=dog_ready @@ -2450,34 +3862,77 @@ resizeh=170 resizev=170 op2=Attack vislevel=73 +recol1s=15855 +recol1d=32767 +recol2s=15855 +recol2d=32767 +hitpoints=74 +attack=60 +strength=61 +defence=62 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [pack_wolf_whiter] name=Wolf desc=A social killer. model1=npc_wolf -recol1s=15855 -recol1d=32767 -recol2s=15855 -recol2d=32767 size=2 walkanim=dog_walk readyanim=dog_ready op2=Attack vislevel=25 +recol1s=15855 +recol1d=32767 +recol2s=15855 +recol2d=32767 +hitpoints=10 +attack=10 +strength=10 +defence=10 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [jungle_wolf] name=Jungle Wolf desc=A rare jungle wolf - specific to the Kharazi jungle. model1=npc_wolf -recol1s=15855 -recol1d=15777 -recol2s=23254 -recol2d=18917 size=2 walkanim=dog_walk readyanim=dog_ready op2=Attack vislevel=64 +recol1s=15855 +recol1d=15777 +recol2s=23254 +recol2d=18917 +hitpoints=69 +attack=50 +strength=55 +defence=52 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [kingscorpion] name=King Scorpion @@ -2490,11 +3945,28 @@ resizeh=180 resizev=180 op2=Attack vislevel=32 +hitpoints=30 +attack=30 +strength=29 +defence=23 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,5 +param=slashdefence,15 +param=crushdefence,15 +param=magicdefence,0 +param=rangedefence,5 [icewarrior_queen] name=Ice warrior desc=The Ice Queen's Royal Guard. model1=npc_earthwarrior +walkanim=human_transwalk_f +readyanim=human_transready +op2=Attack +vislevel=57 model2=obj_khazard_platemail_manwear model3=obj_iron_platebody_manwear2 model4=obj_cert_drill_top_manwear3 @@ -2513,10 +3985,19 @@ recol5s=3171 recol5d=14815 recol6s=6342 recol6d=16959 -walkanim=human_transwalk_f -readyanim=human_transready -op2=Attack -vislevel=57 +hitpoints=59 +attack=47 +strength=47 +defence=47 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,30 +param=slashdefence,40 +param=crushdefence,20 +param=magicdefence,10 +param=rangedefence,30 [seabird1] name=Gull @@ -2525,8 +4006,8 @@ model1=spot_biopigeon_launch size=2 walkanim=bird_walk readyanim=bird_ready -minimap=no vislevel=hide +minimap=no [seabird2] name=Cormorant @@ -2535,8 +4016,8 @@ model1=spot_biopigeon_launch size=2 walkanim=bird_walk readyanim=bird_ready -minimap=no vislevel=hide +minimap=no [seabird3] name=Albatross @@ -2545,21 +4026,21 @@ model1=spot_biopigeon_launch size=2 walkanim=bird_walk readyanim=bird_ready -minimap=no vislevel=hide +minimap=no [gull1] name=Gull desc=A sea bird. model1=spot_biopigeon_launch -recol1s=15648 -recol1d=21140 -recol2s=31649 -recol2d=4428 size=2 walkanim=bird_walk readyanim=bird_ready vislevel=hide +recol1s=15648 +recol1d=21140 +recol2s=31649 +recol2d=4428 minimap=no [gull2] @@ -2583,11 +4064,11 @@ minimap=no name=Tree desc=Its bark is worse than its swipe. model1=npc_nasty_tree +vislevel=hide recol1s=7296 recol1d=4194 recol2s=6240 recol2d=4194 -vislevel=hide minimap=no [butterfly] @@ -2596,8 +4077,8 @@ desc=These look much better in the wild. model1=npc_butterfly walkanim=butterfly_hover readyanim=butterfly_hover -minimap=no vislevel=hide +minimap=no [butterfly2] name=Butterfly @@ -2605,58 +4086,62 @@ desc=I love butterflies. model1=npc_butterfly2 walkanim=butterfly_hover readyanim=butterfly_hover -minimap=no vislevel=hide +minimap=no [butterfly_bluemorpo] name=Butterfly desc=It's a Blue Morpho Butterfly. model1=npc_butterfly2 +walkanim=butterfly_hover +readyanim=butterfly_hover +vislevel=hide recol1s=10847 recol1d=667 recol2s=13983 recol2d=5759 recol3s=29695 recol3d=6274 -walkanim=butterfly_hover -readyanim=butterfly_hover minimap=no -vislevel=hide [butterfly_tigerswallowtail] name=Butterfly desc=It's a Tiger Swallowtail Butterfly. model1=npc_butterfly2 +walkanim=butterfly_hover +readyanim=butterfly_hover +vislevel=hide recol1s=10847 recol1d=6342 recol2s=13983 recol2d=31651 recol3s=29695 recol3d=6342 -walkanim=butterfly_hover -readyanim=butterfly_hover minimap=no -vislevel=hide [butterfly_viceroy] name=Butterfly desc=It's a Viceroy Butterfly. model1=npc_butterfly2 +walkanim=butterfly_hover +readyanim=butterfly_hover +vislevel=hide recol1s=10847 recol1d=20934 recol2s=13983 recol2d=20934 recol3s=29695 recol3d=6273 -walkanim=butterfly_hover -readyanim=butterfly_hover minimap=no -vislevel=hide [shadow_warrior] name=Shadow warrior desc=A fighter from the supernatural world, he's a shadow of his former self. model1=npc_earthwarrior +walkanim=human_transwalk_f +readyanim=human_transready +op2=Attack +vislevel=48 model2=obj_khazard_platemail_manwear model3=obj_iron_platebody_manwear2 model4=obj_gauntlets_of_cooking_manwear @@ -2675,75 +4160,123 @@ recol5s=24075 recol5d=1056 recol6s=9473 recol6d=1056 -walkanim=human_transwalk_f -readyanim=human_transready minimap=no -op2=Attack -vislevel=48 +hitpoints=67 +attack=36 +strength=33 +defence=36 +magic=0 +ranged=0 +param=attackbonus,20 +param=strengthbonus,26 +param=stabdefence,43 +param=slashdefence,31 +param=crushdefence,19 +param=magicdefence,15 +param=rangedefence,38 [gnomechildgreen] name=Gnome child desc=Small, even by gnome standards. model1=npc_leprechaun +walkanim=midget_walk +readyanim=midget_ready +resizeh=100 +resizev=100 +op2=Attack +vislevel=1 model2=npc_gnomechildgreen model3=npc_gnomechildgreeni2 recol1s=416 recol1d=22221 -resizeh=100 -resizev=100 -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to -op2=Attack op3=Pickpocket -vislevel=1 head1=npc_gnomechildgreen_head +hitpoints=2 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,-42 +param=strengthbonus,-42 +param=stabdefence,-42 +param=slashdefence,-42 +param=crushdefence,-42 +param=magicdefence,-42 +param=rangedefence,-42 [gnomechildblue] name=Gnome child desc=Small, even by gnome standards. model1=npc_leprechaun +walkanim=midget_walk +readyanim=midget_ready +resizeh=100 +resizev=100 +op2=Attack +vislevel=1 model2=npc_gnomechildgreen model3=npc_gnomechildgreeni2 recol1s=416 recol1d=16053 -resizeh=100 -resizev=100 -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to -op2=Attack op3=Pickpocket -vislevel=1 head1=npc_gnomechildgreen_head +hitpoints=2 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,-42 +param=strengthbonus,-42 +param=stabdefence,-42 +param=slashdefence,-42 +param=crushdefence,-42 +param=magicdefence,-42 +param=rangedefence,-42 [gnomechild] name=Gnome child desc=Small, even by gnome standards. model1=npc_leprechaun -model2=npc_gnomechildgreen -model3=npc_gnomechildgreeni2 -resizeh=100 -resizev=100 walkanim=midget_walk readyanim=midget_ready -op1=Talk-to +resizeh=100 +resizev=100 op2=Attack -op3=Pickpocket vislevel=1 +model2=npc_gnomechildgreen +model3=npc_gnomechildgreeni2 +op1=Talk-to +op3=Pickpocket head1=npc_gnomechildgreen_head +hitpoints=2 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,-42 +param=strengthbonus,-42 +param=stabdefence,-42 +param=slashdefence,-42 +param=crushdefence,-42 +param=magicdefence,-42 +param=rangedefence,-42 [gnometrainer] name=Gnome trainer desc=He can advise on training. model1=npc_leprechaun +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_gnome model3=npc_gnometrainer recol1s=416 recol1d=14661 -vislevel=hide -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to head1=obj_pickpocket_guide_gnome @@ -2751,54 +4284,80 @@ head1=obj_pickpocket_guide_gnome name=Gnome guard desc=A tree gnome guard. model1=npc_leprechaun -model2=npc_gnomekingsguard -model3=npc_leprechauni3 -recol1s=352 -recol1d=20516 walkanim=midget_walk readyanim=midget_ready op2=Attack vislevel=23 +model2=npc_gnomekingsguard +model3=npc_leprechauni3 +recol1s=352 +recol1d=20516 head1=obj_pickpocket_guide_gnome +hitpoints=31 +attack=17 +strength=17 +defence=17 +magic=1 +ranged=1 +param=attackbonus,8 +param=strengthbonus,13 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [gnomekingsguard2] name=Gnome guard desc=A tree gnome guard. model1=npc_leprechaun -model2=npc_gnomekingsguard2 -model3=npc_gnometrainer -recol1s=352 -recol1d=20516 walkanim=midget_walk readyanim=midget_ready op2=Attack vislevel=23 +model2=npc_gnomekingsguard2 +model3=npc_gnometrainer +recol1s=352 +recol1d=20516 head1=obj_pickpocket_guide_gnome +hitpoints=31 +attack=17 +strength=17 +defence=17 +magic=1 +ranged=1 +param=attackbonus,8 +param=strengthbonus,13 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [gnomeshopkeeper] name=Gnome shop keeper desc=Sells gnomish things. model1=npc_leprechaun +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_gnomeshopkeeper model3=npc_gnomeshopkeeperi2 recol1s=32766 recol1d=20936 -vislevel=hide -walkanim=midget_walk -readyanim=midget_ready head1=npc_gnomeshopkeeper_head [gnomebanker] name=Gnome banker desc=Banks gnomish things. model1=npc_leprechaun +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_gnomebanker model3=npc_leprechauni3 recol1s=416 recol1d=2114 -vislevel=hide -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to op3=Bank head1=npc_gnomebanker_head @@ -2807,35 +4366,52 @@ head1=npc_gnomebanker_head name=Gnome baller desc=A professional gnome baller. model1=npc_gnomeballer -model2=npc_gnomeballeri2 -model3=npc_gnomeballeri3 -vislevel=hide walkanim=midget_walk readyanim=midget_ready +vislevel=hide +model2=npc_gnomeballeri2 +model3=npc_gnomeballeri3 head1=obj_pickpocket_guide_gnome [gnomefemale] name=Gnome woman desc=A female gnome. model1=npc_gnomefemale +walkanim=midget_walk +readyanim=midget_ready +op2=Attack +vislevel=1 model2=npc_gnomefemalei2 model3=npc_gnomeshopkeeperi2 recol1s=352 recol1d=18868 recol2s=288 recol2d=18868 -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to -op2=Attack op3=Pickpocket -vislevel=1 head1=obj_pickpocket_guide_gnome +hitpoints=2 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,-42 +param=strengthbonus,-42 +param=stabdefence,-42 +param=slashdefence,-42 +param=crushdefence,-42 +param=magicdefence,-42 +param=rangedefence,-42 [gnomefemale_dskinned] name=Gnome woman desc=A female gnome. model1=npc_gnomefemale +walkanim=midget_walk +readyanim=midget_ready +op2=Attack +vislevel=1 model2=npc_gnomefemalei2 model3=npc_gnomeshopkeeperi2 recol1s=352 @@ -2848,23 +4424,32 @@ recol4s=21961 recol4d=13537 recol5s=20904 recol5d=13537 -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to -op2=Attack op3=Pickpocket -vislevel=1 head1=obj_pickpocket_guide_gnome +hitpoints=2 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,-42 +param=strengthbonus,-42 +param=stabdefence,-42 +param=slashdefence,-42 +param=crushdefence,-42 +param=magicdefence,-42 +param=rangedefence,-42 [gnomepilot] name=Gnome pilot desc=He can fly the glider. model1=npc_leprechaun -model2=npc_gnomepilot -model3=npc_gnometrainer -vislevel=hide walkanim=midget_walk readyanim=midget_ready +vislevel=hide +model2=npc_gnomepilot +model3=npc_gnometrainer op1=Talk-to head1=npc_gnomepilot_head @@ -2872,6 +4457,9 @@ head1=npc_gnomepilot_head name=Brimstail desc=Small but powerful. model1=npc_leprechaun +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_gnome_brimstail model3=npc_leprechauni3 recol1s=416 @@ -2882,9 +4470,6 @@ recol3s=13728 recol3d=8420 recol4s=384 recol4d=17969 -walkanim=midget_walk -readyanim=midget_ready -vislevel=hide op1=Talk-to op3=Teleport head1=npc_gnome_brimstail_head @@ -2893,6 +4478,10 @@ head1=npc_gnome_brimstail_head name=Dark wizard desc=A practicer of dark arts. model1=npc_sigbert_the_adventurer +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=20 model2=idk_42 model3=idk_man_jaw_medium model4=obj_priest_gown_manwear @@ -2905,15 +4494,28 @@ recol2s=14724 recol2d=4226 recol3s=6273 recol3d=4226 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=20 +hitpoints=24 +attack=17 +strength=17 +defence=14 +magic=22 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,3 +param=rangedefence,0 [invrigar_the_necromancer] name=Invrigar the Necromancer desc=An evil user of Magic powers model1=npc_sigbert_the_adventurer +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=20 model2=idk_42 model3=idk_man_jaw_medium model4=obj_priest_gown_manwear @@ -2926,17 +4528,30 @@ recol2s=14724 recol2d=4226 recol3s=6273 recol3d=4226 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=20 +hitpoints=24 +attack=17 +strength=17 +defence=14 +magic=18 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,3 +param=rangedefence,0 [young_dark_wizard] name=Dark wizard desc=He works evil magic. model1=npc_sigbert_the_adventurer -model2=idk_42 -model3=idk_man_jaw_none +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=7 +model2=idk_42 +model3=idk_man_jaw_none model4=obj_priest_gown_manwear model5=obj_priest_gown_manwear2 model6=obj_cert_drill_top_manwear3 @@ -2947,15 +4562,28 @@ recol2s=14724 recol2d=4226 recol3s=6273 recol3d=4226 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=7 +hitpoints=24 +attack=17 +strength=17 +defence=14 +magic=22 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,3 +param=rangedefence,0 [mugger] name=Mugger desc=He jumps out and attacks people. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=6 model2=idk_man_jaw_none model3=idk_man_torso_torn model4=idk_man_arms_musclebound @@ -2971,15 +4599,28 @@ recol3s=6273 recol3d=14594 recol4s=14801 recol4d=24075 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=6 +hitpoints=8 +attack=5 +strength=5 +defence=5 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,-21 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [witch1] name=Witch desc=The hat's a dead give away. model1=npc_witch1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=25 model2=obj_viking_top_darkbrown_womanwear2 model3=obj_priest_gown_womanwear2 model4=obj_cert_drill_top_womanwear3 @@ -2996,15 +4637,28 @@ recol4s=455 recol4d=24075 recol5s=14724 recol5d=4226 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=25 +hitpoints=10 +attack=0 +strength=0 +defence=0 +magic=0 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [witch2] name=Witch desc=The hat's a dead give away. model1=npc_witch1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=25 model2=obj_viking_top_darkbrown_womanwear2 model3=obj_priest_gown_womanwear2 model4=obj_cert_drill_top_womanwear3 @@ -3019,15 +4673,28 @@ recol3s=239 recol3d=4226 recol4s=14724 recol4d=4226 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=25 +hitpoints=10 +attack=0 +strength=0 +defence=0 +magic=0 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [black_knight] name=Black Knight desc=A dark-hearted knight. model1=obj_iron_full_helm_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=33 model2=obj_khazard_platemail_manwear model3=obj_iron_platebody_manwear2 model4=obj_gauntlets_of_cooking_manwear @@ -3044,15 +4711,28 @@ recol4s=15855 recol4d=6342 recol5s=14798 recol5d=6342 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=33 +hitpoints=42 +attack=0 +strength=0 +defence=0 +magic=0 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [aggressive_black_knight] name=Black Knight desc=A dark-hearted knight. model1=obj_iron_full_helm_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=33 model2=obj_khazard_platemail_manwear model3=obj_iron_platebody_manwear2 model4=obj_gauntlets_of_cooking_manwear @@ -3069,15 +4749,28 @@ recol4s=15855 recol4d=6342 recol5s=14798 recol5d=6342 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=33 +hitpoints=42 +attack=0 +strength=0 +defence=0 +magic=0 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [highwayman] name=Highwayman desc=He holds up passers by. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=5 model2=idk_man_jaw_none model3=obj_priest_gown_manwear model4=obj_priest_gown_manwear2 @@ -3097,17 +4790,30 @@ recol4s=14724 recol4d=6272 recol5s=2340 recol5d=13478 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=5 head1=obj_pickpocket_guide_man head2=obj_highwaymanmask_manhead +hitpoints=13 +attack=2 +strength=2 +defence=4 +magic=1 +ranged=1 +param=attackbonus,6 +param=strengthbonus,7 +param=stabdefence,0 +param=slashdefence,3 +param=crushdefence,2 +param=magicdefence,0 +param=rangedefence,2 [chaos_druid] name=Chaos druid desc=A crazy, evil druid. model1=idk_man_hair_cropped +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=13 model2=idk_42 model3=idk_man_jaw_goatee model4=obj_priest_gown_manwear @@ -3120,15 +4826,28 @@ recol2s=14724 recol2d=19588 recol3s=6273 recol3d=32767 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=13 +hitpoints=20 +attack=8 +strength=8 +defence=12 +magic=10 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [pirate1] name=Pirate desc=Yar! Shiver me timbers! model1=npc_pirate1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=23 model2=idk_man_jaw_none model3=obj_priest_gown_manwear model4=npc_barbarian @@ -3141,18 +4860,31 @@ recol1s=2340 recol1d=15424 recol2s=14724 recol2d=8354 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=23 head1=npc_pirate1_head head2=obj_eye_patch_manhead +hitpoints=20 +attack=20 +strength=20 +defence=20 +magic=1 +ranged=1 +param=attackbonus,10 +param=strengthbonus,9 +param=stabdefence,0 +param=slashdefence,1 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [pirate2] name=Pirate desc=Avast ye scurvy land lubbers! model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=23 model2=idk_man_jaw_split model3=npc_ardougnian_male1 model4=npc_ardougnian_male1i2 @@ -3167,20 +4899,33 @@ recol2s=14724 recol2d=4226 recol3s=14801 recol3d=24075 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=23 head1=obj_pickpocket_guide_man head2=idk_man_jaw_split_head head3=obj_eye_patch_manhead head4=npc_pirate2_head +hitpoints=20 +attack=20 +strength=20 +defence=20 +magic=1 +ranged=1 +param=attackbonus,10 +param=strengthbonus,9 +param=stabdefence,0 +param=slashdefence,1 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [pirate_aggressive] name=Pirate desc=This one's had too much to drink! model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=26 model2=idk_man_jaw_long model3=npc_ardougnian_male1 model4=npc_ardougnian_male1i2 @@ -3195,19 +4940,32 @@ recol2s=14724 recol2d=19489 recol3s=14801 recol3d=24075 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=26 head1=obj_pickpocket_guide_man head2=idk_man_jaw_long_head head3=obj_eye_patch_manhead head4=obj_piratehat_manhead +hitpoints=20 +attack=20 +strength=20 +defence=20 +magic=1 +ranged=1 +param=attackbonus,10 +param=strengthbonus,9 +param=stabdefence,0 +param=slashdefence,1 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [lady_pirate] name=Pirate desc=A fine example of piracy's equal opportunities program. model1=npc_lady_pirate +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=23 model2=idk_woman_torso_crop_top model3=obj_priest_gown_womanwear2 model4=obj_cert_drill_top_womanwear3 @@ -3221,19 +4979,32 @@ recol2s=6273 recol2d=27240 recol3s=21279 recol3d=7328 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=23 head1=npc_lady_pirate_head head2=npc_lady_pirate_headi2 head3=obj_eye_patch_womanhead +hitpoints=20 +attack=20 +strength=20 +defence=20 +magic=1 +ranged=1 +param=attackbonus,10 +param=strengthbonus,9 +param=stabdefence,0 +param=slashdefence,1 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [thug] name=Thug desc=Low on brains, high on aggression. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=10 model2=idk_man_jaw_short model3=npc_ardougnian_male1 model4=npc_ardougnian_male1i2 @@ -3245,15 +5016,28 @@ recol1s=2340 recol1d=4234 recol2s=14724 recol2d=4226 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=10 +hitpoints=18 +attack=7 +strength=5 +defence=9 +magic=1 +ranged=1 +param=attackbonus,5 +param=strengthbonus,5 +param=stabdefence,2 +param=slashdefence,3 +param=crushdefence,3 +param=magicdefence,0 +param=rangedefence,0 [rogue] name=Rogue desc=Rogueish. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=15 model2=idk_man_jaw_short model3=obj_leather_armour_manwear model4=npc_ardougnian_male1i2 @@ -3267,16 +5051,29 @@ recol2s=14724 recol2d=10434 recol3s=14801 recol3d=24075 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack op3=Pickpocket -vislevel=15 +hitpoints=125 +attack=140 +strength=140 +defence=150 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [chaosmonk1] name=Monk of Zamorak desc=An evil human cleric. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=22 model2=idk_man_jaw_none model3=obj_priest_gown_manwear model4=obj_priest_gown_manwear2 @@ -3288,15 +5085,28 @@ recol2s=14724 recol2d=16450 recol3s=6273 recol3d=32767 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=22 +hitpoints=16 +attack=15 +strength=13 +defence=18 +magic=30 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [chaosmonk2] name=Monk of Zamorak desc=An evil human cleric. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=17 model2=idk_42 model3=idk_man_jaw_none model4=obj_priest_gown_manwear @@ -3309,15 +5119,28 @@ recol2s=14724 recol2d=19588 recol3s=6273 recol3d=32767 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=17 +hitpoints=16 +attack=15 +strength=13 +defence=18 +magic=30 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [chaosmonk3] name=Monk of Zamorak desc=An evil human cleric. model1=npc_sigbert_the_adventurer +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=45 model2=idk_man_jaw_none model3=obj_priest_gown_manwear model4=obj_priest_gown_manwear2 @@ -3329,15 +5152,28 @@ recol2s=14724 recol2d=14336 recol3s=6273 recol3d=32767 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=45 +hitpoints=16 +attack=15 +strength=13 +defence=18 +magic=30 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [tribesman] name=Tribesman desc=A primitive warrior. model1=npc_tribesman +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +op2=Attack +vislevel=32 model2=idk_42 model3=idk_man_jaw_none model4=obj_barrows_verac_body_manwear @@ -3350,15 +5186,28 @@ recol1s=24075 recol1d=9410 recol2s=14801 recol2d=9410 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready -op2=Attack -vislevel=32 +hitpoints=39 +attack=23 +strength=27 +defence=26 +magic=1 +ranged=1 +param=attackbonus,8 +param=strengthbonus,5 +param=stabdefence,4 +param=slashdefence,6 +param=crushdefence,6 +param=magicdefence,0 +param=rangedefence,0 [dark_warrior] name=Dark warrior desc=A warrior touched by chaos. model1=obj_khazard_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=8 model2=obj_khazard_platemail_manwear model3=obj_iron_platebody_manwear2 model4=obj_gauntlets_of_cooking_manwear @@ -3378,15 +5227,28 @@ recol5s=15360 recol5d=6342 recol6s=14798 recol6d=6342 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=8 +hitpoints=50 +attack=30 +strength=30 +defence=20 +magic=10 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,10 +param=slashdefence,20 +param=crushdefence,40 +param=magicdefence,0 +param=rangedefence,0 [chaos_druid_warrior] name=Chaos druid warrior desc=A crazy evil druid. model1=idk_man_hair_wildspikes +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=37 model2=idk_42 model3=idk_man_jaw_none model4=obj_iron_chainbody_manwear @@ -3400,15 +5262,28 @@ recol2s=2340 recol2d=19588 recol3s=6273 recol3d=21140 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=37 +hitpoints=40 +attack=32 +strength=34 +defence=25 +magic=1 +ranged=1 +param=attackbonus,9 +param=strengthbonus,5 +param=stabdefence,13 +param=slashdefence,17 +param=crushdefence,14 +param=magicdefence,-4 +param=rangedefence,14 [necromancer] name=Necromancer desc=A crazy evil necromancer. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=26 model2=idk_42 model3=idk_man_jaw_long model4=obj_priest_gown_manwear @@ -3422,15 +5297,28 @@ recol2s=14724 recol2d=19588 recol3s=6273 recol3d=32767 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=26 +hitpoints=80 +attack=56 +strength=56 +defence=50 +magic=60 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,8 +param=slashdefence,8 +param=crushdefence,8 +param=magicdefence,4 +param=rangedefence,0 [brawling_bandit] name=Bandit desc=A wilderness outlaw. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=22 model2=idk_man_jaw_short model3=obj_priest_gown_manwear model4=obj_doctor_gown_manwear2 @@ -3448,15 +5336,28 @@ recol3s=8386 recol3d=4226 recol4s=31649 recol4d=4226 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=22 +hitpoints=27 +attack=17 +strength=17 +defence=17 +magic=1 +ranged=1 +param=attackbonus,11 +param=strengthbonus,12 +param=stabdefence,4 +param=slashdefence,8 +param=crushdefence,5 +param=magicdefence,1 +param=rangedefence,4 [guard_bandit] name=Guard Bandit desc=Bandit Camp guard. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=22 model2=idk_man_jaw_short model3=obj_priest_gown_manwear model4=obj_doctor_gown_manwear2 @@ -3475,15 +5376,28 @@ recol3s=8386 recol3d=4226 recol4s=31649 recol4d=4226 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=22 +hitpoints=27 +attack=17 +strength=17 +defence=17 +magic=1 +ranged=1 +param=attackbonus,11 +param=strengthbonus,12 +param=stabdefence,4 +param=slashdefence,8 +param=crushdefence,5 +param=magicdefence,1 +param=rangedefence,4 [barbarian_guard] name=Barbarian guard desc=Not very civilised looking. model1=obj_khazard_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=8 model2=idk_man_jaw_split model3=obj_bronze_chainbody_manwear model4=npc_ardougnian_male1i2 @@ -3504,15 +5418,26 @@ recol5s=14801 recol5d=8456 recol6s=24075 recol6d=20934 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=8 +attack=0 +strength=0 +defence=0 +magic=0 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [guildmaster] name=Guild master desc=Master of the guild. model1=idk_man_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=obj_khazard_platemail_manwear model4=obj_iron_platebody_manwear2 @@ -3524,9 +5449,6 @@ recol1s=7298 recol1d=6342 recol2s=10468 recol2d=10570 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_long_head @@ -3534,6 +5456,10 @@ head1=idk_man_hair_long_head name=Gunthor the brave desc=A mighty warrior! model1=npc_gunthor_the_brave +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=29 model2=npc_gunthor_the_bravei2 model3=npc_gunthor_the_bravei3 model4=npc_gunthor_the_bravei4 @@ -3552,18 +5478,30 @@ recol4s=2340 recol4d=9479 recol5s=32735 recol5d=7367 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=29 head1=npc_gunthor_the_brave_head head2=npc_gunthor_the_brave_headi2 +hitpoints=35 +attack=22 +strength=22 +defence=25 +magic=1 +ranged=1 +param=attackbonus,8 +param=strengthbonus,13 +param=stabdefence,12 +param=slashdefence,14 +param=crushdefence,10 +param=magicdefence,-1 +param=rangedefence,11 [lord_daquarius] name=Lord Daquarius desc=Wears a stylish suit of armour. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=obj_black_platebody_trim_manwear model4=obj_viking_cloak_green_manwear @@ -3583,9 +5521,6 @@ recol5s=8388 recol5d=3137 recol6s=6274 recol6d=2080 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to alwaysontop=yes head1=obj_pickpocket_guide_farmer @@ -3594,6 +5529,10 @@ head1=obj_pickpocket_guide_farmer name=Jailer desc=Guards prisoners for the black knights. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=47 model2=obj_khazard_platemail_manwear model3=obj_iron_platelegs_manwear model4=idk_man_jaw_pointy @@ -3608,16 +5547,29 @@ recol3s=15360 recol3d=5285 recol4s=14798 recol4d=5285 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=47 +hitpoints=47 +attack=40 +strength=40 +defence=40 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,79 +param=slashdefence,63 +param=crushdefence,47 +param=magicdefence,0 +param=rangedefence,0 [black_heather] name=Black Heather desc=Has a fearsome scowl. model1=npc_black_heather +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=34 model2=obj_priest_gown_womanwear model3=obj_priest_gown_womanwear2 model4=obj_cert_drill_top_womanwear3 @@ -3634,16 +5586,29 @@ recol4s=8386 recol4d=15424 recol5s=31649 recol5d=25893 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=34 +hitpoints=37 +attack=32 +strength=26 +defence=27 +magic=1 +ranged=1 +param=attackbonus,9 +param=strengthbonus,9 +param=stabdefence,9 +param=slashdefence,8 +param=crushdefence,10 +param=magicdefence,0 +param=rangedefence,0 [donny_the_lad] name=Donny the lad desc=Has a fearsome posture. model1=idk_man_hair_cropped +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=34 model2=idk_man_jaw_none model3=obj_priest_gown_manwear model4=obj_doctor_gown_manwear2 @@ -3661,16 +5626,29 @@ recol3s=8386 recol3d=15424 recol4s=31649 recol4d=25893 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=34 +hitpoints=37 +attack=32 +strength=26 +defence=27 +magic=1 +ranged=1 +param=attackbonus,9 +param=strengthbonus,9 +param=stabdefence,9 +param=slashdefence,8 +param=crushdefence,10 +param=magicdefence,0 +param=rangedefence,0 [speedy_keith] name=Speedy Keith desc=Nice hair. model1=idk_man_hair_wildspikes +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=34 model2=idk_man_jaw_goatee model3=obj_priest_gown_manwear model4=obj_doctor_gown_manwear2 @@ -3688,16 +5666,29 @@ recol3s=8386 recol3d=15424 recol4s=31649 recol4d=25893 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=34 +hitpoints=37 +attack=32 +strength=26 +defence=27 +magic=1 +ranged=1 +param=attackbonus,9 +param=strengthbonus,9 +param=stabdefence,9 +param=slashdefence,8 +param=crushdefence,10 +param=magicdefence,0 +param=rangedefence,0 [salarin_the_twisted] name=Salarin the twisted desc=A crazy evil druid model1=idk_man_hair_spikes +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=70 model2=idk_42 model3=idk_man_jaw_long model4=obj_priest_gown_manwear @@ -3710,15 +5701,28 @@ recol2s=14724 recol2d=19588 recol3s=6273 recol3d=22850 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=70 +hitpoints=70 +attack=58 +strength=58 +defence=62 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [mcannonguard] name=Guard desc=A dwarven guard. model1=npc_mcannonguard +walkanim=dwarf_walk +readyanim=dwarf_ready +op2=Attack +vislevel=10 model2=npc_mcannonguardi2 model3=npc_mcannonguardi3 model4=npc_mcannonguardi4 @@ -3733,29 +5737,38 @@ recol3s=9513 recol3d=3171 recol4s=7296 recol4d=7399 -walkanim=dwarf_walk -readyanim=dwarf_ready op1=Talk-to -op2=Attack -vislevel=10 head1=npc_mcannonguard_head head2=npc_mcannonguard_headi2 +hitpoints=22 +attack=19 +strength=18 +defence=14 +magic=1 +ranged=1 +param=attackbonus,4 +param=strengthbonus,5 +param=stabdefence,18 +param=slashdefence,25 +param=crushdefence,19 +param=magicdefence,-4 +param=rangedefence,20 [dwarfchildtw1] name=Dwarf youngster desc=A young Dwarf lad. model1=npc_dwarfchildtw1 +walkanim=dwarf_walk +readyanim=dwarf_ready +resizeh=70 +resizev=70 +vislevel=hide model2=npc_dwarf_normali2 model3=npc_dwarf_normali3 model4=npc_dwarf_normali4 model5=npc_dwarf_normali5 recol1s=15426 recol1d=8354 -vislevel=hide -resizev=70 -resizeh=70 -walkanim=dwarf_walk -readyanim=dwarf_ready op1=Talk-to head1=npc_dwarfchildtw1_head @@ -3763,15 +5776,15 @@ head1=npc_dwarfchildtw1_head name=Dwarf Commander desc=He guards the mines. model1=npc_dwarf_normal +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_dwarf_normali2 model3=npc_dwarf_normali3 model4=npc_dwarf_normali4 model5=npc_dwarf_normali5 recol1s=15426 recol1d=8354 -vislevel=hide -walkanim=dwarf_walk -readyanim=dwarf_ready op1=Talk-to head1=npc_lawgof2_head @@ -3779,6 +5792,9 @@ head1=npc_lawgof2_head name=Nulodion desc=The Dwarven armoury engineer. model1=npc_nulodion +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_nulodioni2 model3=npc_dwarf_mountaini2 model4=npc_nulodioni3 @@ -3793,9 +5809,6 @@ recol4s=12548 recol4d=8224 recol5s=28537 recol5d=24319 -vislevel=hide -walkanim=dwarf_walk -readyanim=dwarf_ready op1=Talk-to op3=Trade head1=npc_nulodion_head @@ -3804,6 +5817,9 @@ head1=npc_nulodion_head name=Grail Maiden desc=She looks serene. model1=npc_grail_maiden +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_priest_gown_womanwear model3=idk_woman_arms_large_cuffs model4=obj_cert_drill_top_womanwear3 @@ -3820,9 +5836,6 @@ recol4s=7298 recol4d=0 recol5s=7328 recol5d=5285 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=npc_grail_maiden_head @@ -3830,6 +5843,9 @@ head1=npc_grail_maiden_head name=Sir Percival desc=One of the Knights of the Round Table. model1=npc_knight_of_ardougne2 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_khazard_platemail_manwear model3=obj_iron_platebody_manwear2 model4=obj_gauntlets_of_cooking_manwear @@ -3849,9 +5865,6 @@ recol5s=7298 recol5d=17969 recol6s=14798 recol6d=27482 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=npc_sir_percival_head @@ -3859,6 +5872,9 @@ head1=npc_sir_percival_head name=King Percival desc=A former Knight of the Round Table. model1=npc_knight_of_ardougne2 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_khazard_platemail_manwear model3=obj_iron_platebody_manwear2 model4=obj_gauntlets_of_cooking_manwear @@ -3880,9 +5896,6 @@ recol5s=7298 recol5d=17969 recol6s=14798 recol6d=27482 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=npc_sir_percival_head head2=npc_king_percival_head @@ -3891,6 +5904,9 @@ head2=npc_king_percival_head name=Merlin desc=A powerful Wizard of the Knights of the Round Table. model1=idk_man_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +vislevel=hide model2=obj_priest_gown_manwear model3=obj_priest_gown_manwear2 model4=obj_cert_drill_top_manwear3 @@ -3913,9 +5929,6 @@ recol5s=14801 recol5d=24075 recol6s=14724 recol6d=239 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready op1=Talk-to head1=idk_man_hair_long_head head2=idk_man_jaw_long_head @@ -3925,6 +5938,9 @@ head3=obj_bluewizhat_manhead name=Peasant desc=He looks unhappy... model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_torso_torn model3=npc_unhappy_peasant model4=obj_cert_drill_top_manwear3 @@ -3941,9 +5957,6 @@ recol4s=2340 recol4d=2114 recol5s=6273 recol5d=10570 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_leather_cowl_manhead2 head2=idk_man_jaw_moustache_head @@ -3952,6 +5965,9 @@ head2=idk_man_jaw_moustache_head name=Peasant desc=He looks happy... model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_torso_torn model3=npc_unhappy_peasant model4=obj_cert_drill_top_manwear3 @@ -3968,9 +5984,6 @@ recol4s=2340 recol4d=2114 recol5s=6273 recol5d=10570 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_leather_cowl_manhead2 head2=idk_man_jaw_moustache_head @@ -3979,6 +5992,9 @@ head2=idk_man_jaw_moustache_head name=High Priest desc=High Priest of Entrana. model1=idk_man_hair_tonsure +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=obj_stringstar_manwear2 model4=obj_priest_gown_manwear @@ -3999,9 +6015,6 @@ recol5s=14724 recol5d=13539 recol6s=10401 recol6d=6274 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_tonsure_head @@ -4009,6 +6022,9 @@ head1=idk_man_hair_tonsure_head name=Crone desc=A crone. model1=idk_woman_hair_bun +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_ardougnian_female1 model3=idk_woman_arms_muscley model4=obj_gauntlets_of_cooking_womanwear @@ -4024,9 +6040,6 @@ recol4s=2340 recol4d=463 recol5s=10468 recol5d=463 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_woman_hair_bun_head @@ -4034,6 +6047,9 @@ head1=idk_woman_hair_bun_head name=Galahad desc=A former Knight of the Round Table. model1=idk_man_hair_tonsure +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_plague_jacket_manwear model3=obj_viking_top_darkbrown_manwear model4=obj_cert_drill_top_manwear3 @@ -4051,9 +6067,6 @@ recol4s=14724 recol4d=15648 recol5s=13600 recol5d=15648 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_tonsure_head head2=idk_man_jaw_goatee_head @@ -4062,6 +6075,9 @@ head2=idk_man_jaw_goatee_head name=Fisherman desc=It's a fisherman. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_ardougnian_male1 model3=obj_doctor_gown_manwear2 model4=obj_gauntlets_of_cooking_manwear @@ -4084,9 +6100,6 @@ recol5s=24075 recol5d=20934 recol6s=32735 recol6d=463 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_leather_cowl_manhead2 head2=npc_zoo_keeper_head @@ -4097,6 +6110,9 @@ head4=idk_man_jaw_medium_head name=The Fisher King desc=He doesn't look very well... model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +vislevel=hide model2=npc_fisher_king model3=npc_fisher_kingi2 model4=obj_gauntlets_of_cooking_manwear @@ -4118,9 +6134,6 @@ recol5s=8384 recol5d=27482 recol6s=14798 recol6d=27482 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready op1=Talk-to head1=obj_pickpocket_guide_man head2=npc_king_percival_head @@ -4130,6 +6143,10 @@ head3=idk_man_jaw_split_head name=Black Knight Titan desc=He looks mean and powerful. model1=npc_firegianti2 +walkanim=giant_walk +readyanim=giant_ready +op2=Attack +vislevel=120 model2=npc_black_knight_titan recol1s=12288 recol1d=0 @@ -4143,17 +6160,30 @@ recol5s=21279 recol5d=0 recol6s=28705 recol6d=8456 -walkanim=giant_walk -readyanim=giant_ready op1=Talk-to -op2=Attack -vislevel=120 head1=npc_black_knight_titan_head +hitpoints=142 +attack=91 +strength=100 +defence=91 +magic=1 +ranged=1 +param=attackbonus,27 +param=strengthbonus,22 +param=stabdefence,18 +param=slashdefence,27 +param=crushdefence,18 +param=magicdefence,1000 +param=rangedefence,1000 [entrana_monk] name=Monk desc=A holy man. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=5 model2=obj_tbw_villager_sandals_cream_manwear model3=idk_man_jaw_none model4=obj_priest_gown_manwear @@ -4164,17 +6194,29 @@ recol1s=2340 recol1d=13539 recol2s=14724 recol2d=13539 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=5 head1=obj_leather_cowl_manhead2 +hitpoints=15 +attack=2 +strength=2 +defence=3 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [brother_kojo] name=Brother Kojo desc=A peaceful monk. model1=idk_man_hair_tonsure +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_42 model3=idk_man_jaw_none model4=obj_priest_gown_manwear @@ -4185,9 +6227,6 @@ recol1s=10496 recol1d=13539 recol2s=14724 recol2d=13539 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_tonsure_head @@ -4195,19 +6234,35 @@ head1=idk_man_hair_tonsure_head name=Dungeon rat desc=A dirty rat. model1=npc_giantrat -recol1s=6347 -recol1d=17969 -resizeh=64 -resizev=64 walkanim=giantrat_walk readyanim=giantrat_ready +resizeh=64 +resizev=64 op2=Attack vislevel=12 +recol1s=6347 +recol1d=17969 +hitpoints=12 +attack=10 +strength=10 +defence=10 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [bonzo] name=Bonzo desc=The Fishing Contest judge. model1=npc_bonzo +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_feud_desert_disguise_manwear model3=idk_man_jaw_none model4=npc_bonzoi2 @@ -4227,10 +6282,7 @@ recol5s=7364 recol5d=11488 recol6s=22949 recol6d=12609 -vislevel=hide alwaysontop=yes -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Pay head1=obj_leather_cowl_manhead2 @@ -4239,16 +6291,17 @@ head2=npc_bonzo_head [sinister_stranger] walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r readyanim=human_ready -alwaysontop=yes vislevel=1 +alwaysontop=yes multivar=fishingcompo_stranger -multinpc=0,sinister_stranger0 multinpc=1,sinister_stranger1 [morris] name=Morris desc=He checks the entrants to the Fishing Contest. model1=npc_morris +readyanim=aide_fisherman_ready +vislevel=hide model2=idk_man_jaw_moustache model3=npc_morrisi2 model4=npc_morrisi3 @@ -4267,8 +6320,6 @@ recol5d=7332 recol6s=6379 recol6d=12552 alwaysontop=yes -vislevel=hide -readyanim=aide_fisherman_ready op1=Talk-to turnspeed=0 head1=npc_morris_head @@ -4278,6 +6329,11 @@ head2=idk_man_jaw_moustache_head name=Big Dave desc=I can see how he got his name. model1=npc_bonzo +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=135 +resizev=135 +vislevel=hide model2=idk_man_hair_spikes model3=idk_man_jaw_split model4=npc_ardougnian_male1 @@ -4298,11 +6354,6 @@ recol4d=12613 recol5s=31710 recol5d=24273 alwaysontop=yes -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -resizev=135 -resizeh=135 op1=Talk-to head1=idk_man_hair_spikes_head head2=idk_man_jaw_split_head @@ -4312,6 +6363,9 @@ head3=npc_bonzo_head name=Joshua desc=He loves to fish! model1=npc_joshua +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=obj_postie_pete_yin_yang_manwear model4=obj_wizards_robe_trim_gold_manwear2 @@ -4331,9 +6385,6 @@ recol4d=20968 recol5s=9473 recol5d=6416 alwaysontop=yes -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=npc_joshua_head @@ -4341,6 +6392,9 @@ head1=npc_joshua_head name=Grandpa Jack desc=He looks elderly. model1=idk_man_hair_spikes +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_long model3=npc_grandpa_jack model4=obj_cape_of_legends_manwear @@ -4362,9 +6416,6 @@ recol5d=10407 recol6s=32727 recol6d=12586 alwaysontop=yes -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_spikes_head head2=idk_man_jaw_long_head @@ -4374,6 +6425,9 @@ head3=npc_zoo_keeper_head name=Forester desc=He likes to cut down trees. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_moustache model3=obj_priest_gown_manwear model4=obj_doctor_gown_manwear2 @@ -4393,9 +6447,6 @@ recol3d=24075 recol4s=31649 recol4d=4226 alwaysontop=yes -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_farmer head2=idk_man_jaw_moustache_head @@ -4405,15 +6456,15 @@ head3=npc_mcgruborforester_head name=Austri desc=He looks short and grumpy. model1=npc_dwarf_normal +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_dwarf_mountaini3 model3=npc_dwarf_mountaini2 model4=npc_dwarf_normali6 model5=npc_dwarf_mountain model6=npc_dwarf_normali5 alwaysontop=yes -vislevel=hide -walkanim=dwarf_walk -readyanim=dwarf_ready op1=Talk-to head1=npc_lawgof2_head @@ -4421,9 +6472,9 @@ head1=npc_lawgof2_head name=Fishing spot desc=I can fish here. model1=compofishspot_8 -vislevel=hide -readyanim=fishingspot_ready walkanim=fishingspot_walk +readyanim=fishingspot_ready +vislevel=hide minimap=no op1=Bait @@ -4431,9 +6482,9 @@ op1=Bait name=Fishing spot desc=I can fish here. model1=compofishspot_8 -vislevel=hide -readyanim=fishingspot_ready walkanim=fishingspot_walk +readyanim=fishingspot_ready +vislevel=hide minimap=no op1=Bait @@ -4441,9 +6492,9 @@ op1=Bait name=Fishing spot desc=I can fish here. model1=compofishspot_8 -vislevel=hide -readyanim=fishingspot_ready walkanim=fishingspot_walk +readyanim=fishingspot_ready +vislevel=hide minimap=no op1=Bait @@ -4451,9 +6502,9 @@ op1=Bait name=Fishing spot desc=I can fish here. model1=compofishspot_8 -vislevel=hide -readyanim=fishingspot_ready walkanim=fishingspot_walk +readyanim=fishingspot_ready +vislevel=hide minimap=no op1=Bait @@ -4461,6 +6512,10 @@ op1=Bait name=Renegade Knight desc=He isn't very friendly. model1=npc_knight_of_ardougne2 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=37 model2=obj_khazard_platemail_manwear model3=obj_iron_platebody_manwear2 model4=obj_gauntlets_of_cooking_manwear @@ -4478,16 +6533,29 @@ recol4s=15855 recol4d=6342 recol5s=14798 recol5d=6342 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=37 head1=npc_sir_percival_head +hitpoints=48 +attack=28 +strength=28 +defence=28 +magic=1 +ranged=1 +param=attackbonus,20 +param=strengthbonus,16 +param=stabdefence,99 +param=slashdefence,82 +param=crushdefence,62 +param=magicdefence,0 +param=rangedefence,0 [thrantax] name=Thrantax the Mighty desc=A terrifying spirit. model1=npc_ghost +walkanim=ghost_walk +readyanim=ghost_ready +op2=Attack +vislevel=92 model2=npc_ghosti2 model3=npc_ghosti3 recol1s=15855 @@ -4498,16 +6566,28 @@ recol3s=6144 recol3d=0 recol4s=25471 recol4d=10240 -walkanim=ghost_walk -readyanim=ghost_ready -op2=Attack -vislevel=92 head1=npc_thrantax_head +hitpoints=80 +attack=80 +strength=80 +defence=80 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [sir_lancelot] name=Sir Lancelot desc=One of the Knights of the Round Table. model1=idk_man_hair_wildspikes +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_khazard_platemail_manwear model3=obj_iron_platebody_manwear2 model4=obj_gauntlets_of_cooking_manwear @@ -4529,9 +6609,6 @@ recol5s=7298 recol5d=17969 recol6s=14798 recol6d=27482 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_wildspikes_head @@ -4539,6 +6616,9 @@ head1=idk_man_hair_wildspikes_head name=Sir Gawain desc=One of the Knights of the Round Table. model1=npc_knight_of_ardougne2 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +vislevel=hide model2=obj_khazard_platemail_manwear model3=obj_iron_platebody_manwear2 model4=obj_gauntlets_of_cooking_manwear @@ -4559,9 +6639,6 @@ recol5s=7298 recol5d=17969 recol6s=14798 recol6d=27482 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready op1=Talk-to head1=npc_sir_percival_head head2=idk_man_jaw_short_head @@ -4570,6 +6647,9 @@ head2=idk_man_jaw_short_head name=Sir Kay desc=One of the Knights of the Round Table. model1=npc_ardougne_guard +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +vislevel=hide model2=obj_khazard_platemail_manwear model3=obj_iron_platebody_manwear2 model4=obj_gauntlets_of_cooking_manwear @@ -4591,9 +6671,6 @@ recol5s=7298 recol5d=17969 recol6s=14798 recol6d=27482 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready op1=Talk-to head1=npc_sir_kay_head @@ -4601,6 +6678,9 @@ head1=npc_sir_kay_head name=Sir Bedivere desc=One of the Knights of the Round Table. model1=idk_man_hair_dreadlocks +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_khazard_platemail_manwear model3=obj_iron_platebody_manwear2 model4=obj_gauntlets_of_cooking_manwear @@ -4621,9 +6701,6 @@ recol5s=7298 recol5d=17969 recol6s=14798 recol6d=27482 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_dreadlocks_head head2=idk_man_jaw_goatee_head @@ -4632,6 +6709,9 @@ head2=idk_man_jaw_goatee_head name=Sir Tristram desc=One of the Knights of the Round Table. model1=obj_iron_full_helm_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_khazard_platemail_manwear model3=obj_iron_platebody_manwear2 model4=obj_gauntlets_of_cooking_manwear @@ -4652,9 +6732,6 @@ recol5s=7298 recol5d=17969 recol6s=14798 recol6d=27482 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_iron_full_helm_manhead @@ -4662,6 +6739,9 @@ head1=obj_iron_full_helm_manhead name=Sir Pelleas desc=One of the Knights of the Round Table. model1=npc_knight_of_ardougne2 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_khazard_platemail_manwear model3=obj_iron_platebody_manwear2 model4=obj_gauntlets_of_cooking_manwear @@ -4683,9 +6763,6 @@ recol5s=7298 recol5d=17969 recol6s=14798 recol6d=27482 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=npc_sir_percival_head head2=idk_man_jaw_medium_head @@ -4694,6 +6771,9 @@ head2=idk_man_jaw_medium_head name=Sir Lucan desc=One of the Knights of the Round Table. model1=npc_guard1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_khazard_platemail_manwear model3=obj_iron_platebody_manwear2 model4=obj_gauntlets_of_cooking_manwear @@ -4715,9 +6795,6 @@ recol5s=7298 recol5d=17969 recol6s=14798 recol6d=27482 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_guard head2=idk_man_jaw_short_head @@ -4726,6 +6803,9 @@ head2=idk_man_jaw_short_head name=Sir Palomedes desc=One of the Knights of the Round Table. model1=obj_khazard_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_khazard_platemail_manwear model3=obj_iron_platebody_manwear2 model4=obj_gauntlets_of_cooking_manwear @@ -4747,9 +6827,6 @@ recol5s=7298 recol5d=17969 recol6s=14798 recol6d=27482 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_khazard_helmet_manhead head2=idk_man_jaw_short_head @@ -4758,6 +6835,10 @@ head2=idk_man_jaw_short_head name=Sir Mordred desc=Leader of the Renegade Knights. model1=npc_ardougne_guard +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=39 model2=obj_khazard_platemail_manwear model3=obj_iron_platebody_manwear2 model4=obj_gauntlets_of_cooking_manwear @@ -4779,17 +6860,29 @@ recol5s=31658 recol5d=10250 recol6s=15825 recol6d=5285 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=39 head1=npc_sir_kay_head +hitpoints=38 +attack=33 +strength=33 +defence=33 +magic=1 +ranged=1 +param=attackbonus,20 +param=strengthbonus,16 +param=stabdefence,99 +param=slashdefence,82 +param=crushdefence,45 +param=magicdefence,0 +param=rangedefence,0 [morgan_le_faye] name=Morgan Le Faye desc=An evil and powerful sorceress. model1=idk_woman_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +vislevel=hide model2=npc_morgan_le_faye model3=obj_priest_gown_womanwear2 model4=obj_cert_drill_top_womanwear3 @@ -4807,9 +6900,6 @@ recol4s=2340 recol4d=5285 recol5s=7298 recol5d=0 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready op1=Talk-to head1=obj_pickpocket_guide_warrior @@ -4817,6 +6907,9 @@ head1=obj_pickpocket_guide_warrior name=Merlin desc=A powerful Wizard of the Knights of the Round Table. model1=idk_man_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +vislevel=hide model2=obj_priest_gown_manwear model3=obj_priest_gown_manwear2 model4=obj_cert_drill_top_manwear3 @@ -4839,9 +6932,6 @@ recol5s=14801 recol5d=24075 recol6s=14724 recol6d=239 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready op1=Talk-to head1=idk_man_hair_long_head head2=idk_man_jaw_long_head @@ -4851,6 +6941,9 @@ head3=obj_bluewizhat_manhead name=The Lady of the Lake desc=A powerful sorceress who guards Excalibur. model1=idk_woman_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_priest_gown_womanwear model3=obj_doctor_gown_womanwear2 model4=obj_cert_drill_top_womanwear3 @@ -4867,9 +6960,6 @@ recol4s=2340 recol4d=32767 recol5s=7298 recol5d=32767 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_warrior @@ -4877,6 +6967,9 @@ head1=obj_pickpocket_guide_warrior name=King Arthur desc=Legendary King of the Britons. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_khazard_platemail_manwear model3=obj_iron_platebody_manwear2 model4=obj_gauntlets_of_cooking_manwear @@ -4899,9 +6992,6 @@ recol5s=7298 recol5d=17969 recol6s=8416 recol6d=17969 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_man head2=idk_man_jaw_split_head @@ -4911,6 +7001,9 @@ head3=obj_headband_red_manhead name=Beggar desc=He looks very hungry... model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_lake_beggar model3=npc_barbarian model4=obj_cert_drill_top_manwear3 @@ -4927,9 +7020,6 @@ recol4s=7298 recol4d=2114 recol5s=24075 recol5d=29460 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_leather_cowl_manhead2 head2=idk_man_jaw_long_head @@ -4938,6 +7028,10 @@ head2=idk_man_jaw_long_head name=Khazard Guard desc=It's one of General Khazard's guards. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=23 model2=idk_man_jaw_split model3=obj_khazard_platemail_manwear model4=npc_arena_guard1 @@ -4949,18 +7043,31 @@ recol1s=15855 recol1d=5285 recol2s=2340 recol2d=3104 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=23 head1=obj_leather_cowl_manhead2 head2=idk_man_jaw_split_head +hitpoints=25 +attack=20 +strength=18 +defence=20 +magic=1 +ranged=1 +param=attackbonus,10 +param=strengthbonus,14 +param=stabdefence,44 +param=slashdefence,38 +param=crushdefence,30 +param=magicdefence,0 +param=rangedefence,0 [arena_guard2] name=Khazard Guard desc=It's one of General Khazard's guards. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=23 model2=idk_man_jaw_pointy model3=obj_khazard_platemail_manwear model4=npc_arena_guard1 @@ -4972,18 +7079,31 @@ recol1s=15855 recol1d=5285 recol2s=2340 recol2d=3104 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=23 head1=obj_leather_cowl_manhead2 head2=idk_man_jaw_pointy_head +hitpoints=25 +attack=20 +strength=18 +defence=20 +magic=1 +ranged=1 +param=attackbonus,10 +param=strengthbonus,14 +param=stabdefence,44 +param=slashdefence,38 +param=crushdefence,30 +param=magicdefence,0 +param=rangedefence,0 [arena_guard3] name=Khazard Guard desc=It's one of General Khazard's guards. model1=obj_khazard_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=23 model2=idk_man_jaw_none model3=obj_khazard_platemail_manwear model4=npc_arena_guard1 @@ -4995,17 +7115,30 @@ recol1s=15855 recol1d=5285 recol2s=2340 recol2d=3104 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=23 head1=obj_khazard_helmet_manhead +hitpoints=25 +attack=20 +strength=18 +defence=20 +magic=1 +ranged=1 +param=attackbonus,10 +param=strengthbonus,14 +param=stabdefence,44 +param=slashdefence,38 +param=crushdefence,30 +param=magicdefence,0 +param=rangedefence,0 [arena_guard4] name=Khazard Guard desc=It's one of General Khazard's guards. model1=obj_khazard_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=23 model2=idk_man_jaw_pointy model3=obj_khazard_platemail_manwear model4=npc_arena_guard1 @@ -5017,18 +7150,30 @@ recol1s=15855 recol1d=5285 recol2s=2340 recol2d=3104 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=23 head1=obj_khazard_helmet_manhead head2=idk_man_jaw_pointy_head +hitpoints=25 +attack=20 +strength=18 +defence=20 +magic=1 +ranged=1 +param=attackbonus,10 +param=strengthbonus,14 +param=stabdefence,44 +param=slashdefence,38 +param=crushdefence,30 +param=magicdefence,0 +param=rangedefence,0 [arena_guard5_cutscene] name=Khazard Guard desc=It's one of General Khazard's guards. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=25 model2=idk_man_jaw_split model3=obj_khazard_platemail_manwear model4=npc_arena_guard1 @@ -5040,9 +7185,6 @@ recol1s=15855 recol1d=5285 recol2s=2340 recol2d=3104 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=25 head1=obj_leather_cowl_manhead2 head2=idk_man_jaw_split_head @@ -5050,6 +7192,10 @@ head2=idk_man_jaw_split_head name=General Khazard desc=He looks really nasty. Smells bad too. model1=npc_skeletonmage +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=112 model2=obj_khazard_platemail_manwear model3=obj_iron_platebody_manwear2 model4=obj_gauntlets_of_cooking_manwear @@ -5061,17 +7207,29 @@ recol1s=15855 recol1d=5285 recol2s=14798 recol2d=5285 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=112 head1=npc_general_khazard_head +hitpoints=170 +attack=75 +strength=78 +defence=80 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [khazard_barman] name=Khazard barman desc=A tough looking barman. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_moustache model3=obj_priest_gown_manwear model4=obj_doctor_gown_manwear2 @@ -5085,9 +7243,6 @@ recol2s=14724 recol2d=27481 recol3s=14801 recol3d=24075 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_leather_cowl_manhead2 head2=idk_man_jaw_moustache_head @@ -5096,6 +7251,9 @@ head2=idk_man_jaw_moustache_head name=Kelvin desc=A fightslave. He looks mistreated and weak. model1=idk_man_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=idk_man_torso_torn model4=obj_doctor_gown_manwear2 @@ -5108,9 +7266,6 @@ recol2s=2340 recol2d=7362 recol3s=14724 recol3d=16709 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_long_head @@ -5118,6 +7273,9 @@ head1=idk_man_hair_long_head name=Joe desc=A fightslave. He looks mistreated and weak. model1=idk_man_hair_wildspikes +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=idk_man_torso_torn model4=obj_doctor_gown_manwear2 @@ -5135,9 +7293,6 @@ recol4s=14724 recol4d=15686 recol5s=24075 recol5d=25166 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_wildspikes_head @@ -5145,6 +7300,9 @@ head1=idk_man_hair_wildspikes_head name=Fightslave desc=A fightslave. He looks mistreated and weak. model1=idk_man_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=idk_man_torso_torn model4=obj_doctor_gown_manwear2 @@ -5155,9 +7313,6 @@ recol1s=7298 recol1d=24075 recol2s=2340 recol2d=7298 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_long_head @@ -5165,6 +7320,9 @@ head1=idk_man_hair_long_head name=Hengrad desc=He looks mistreated and weak. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=idk_man_torso_torn model4=obj_doctor_gown_manwear2 @@ -5177,9 +7335,6 @@ recol2s=2340 recol2d=7362 recol3s=14724 recol3d=14730 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_leather_cowl_manhead2 @@ -5187,6 +7342,9 @@ head1=obj_leather_cowl_manhead2 name=Lady Servil desc=She looks wealthy. model1=idk_woman_hair_bun +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_priest_gown_womanwear model3=obj_priest_gown_womanwear2 model4=obj_cert_drill_top_womanwear3 @@ -5198,9 +7356,6 @@ recol2s=14724 recol2d=6649 recol3s=14724 recol3d=27551 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_woman_hair_bun_head @@ -5208,15 +7363,15 @@ head1=idk_woman_hair_bun_head name=Jeremy Servil desc=A young squire. He looks worse for wear. model1=npc_gnomechildgreeni2 +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_jeremy_servil model3=npc_jeremy_servili2 recol1s=416 recol1d=13360 recol2s=14724 recol2d=13360 -vislevel=hide -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to head1=obj_pickpocket_guide_man @@ -5224,15 +7379,15 @@ head1=obj_pickpocket_guide_man name=Jeremy Servil desc=A young squire. He looks worse for wear. model1=npc_gnomechildgreeni2 +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_jeremy_servil model3=npc_jeremy_servili2 recol1s=416 recol1d=13360 recol2s=14724 recol2d=13360 -vislevel=hide -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to head1=obj_pickpocket_guide_man @@ -5240,6 +7395,9 @@ head1=obj_pickpocket_guide_man name=Justin Servil desc=Jeremy's father Sir Servil. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_long model3=idk_man_torso_torn model4=obj_doctor_gown_manwear2 @@ -5250,9 +7408,6 @@ recol1s=7298 recol1d=24075 recol2s=2340 recol2d=7298 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_leather_cowl_manhead2 head2=idk_man_jaw_long_head @@ -5261,6 +7416,9 @@ head2=idk_man_jaw_long_head name=Local desc=A scruffy looking chap. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_goatee model3=obj_eye_patch_manwear model4=npc_ardougnian_male1 @@ -5272,9 +7430,6 @@ recol1s=14724 recol1d=8192 recol2s=2340 recol2d=8456 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_leather_cowl_manhead2 head2=idk_man_jaw_goatee_head @@ -5289,36 +7444,79 @@ walkanim=hell_walk readyanim=hell_ready op2=Attack vislevel=137 +hitpoints=116 +attack=120 +strength=120 +defence=120 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [arena_ogre] name=Khazard Ogre desc=Khazard's strongest ogre warrior. model1=npc_arena_ogre -model2=npc_ogre2 size=2 walkanim=ogre_walk readyanim=ogre_ready op2=Attack vislevel=63 +model2=npc_ogre2 +hitpoints=60 +attack=54 +strength=53 +defence=53 +magic=1 +ranged=1 +param=attackbonus,22 +param=strengthbonus,20 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [arena_scorpion] name=Khazard Scorpion desc=A large angry scorpion. model1=npc_scorpion -recol1s=16677 -recol1d=10570 -recol2s=11426 -recol2d=6342 size=2 walkanim=scorpion_walk readyanim=scorpion_ready op2=Attack vislevel=44 +recol1s=16677 +recol1d=10570 +recol2s=11426 +recol2d=6342 +hitpoints=40 +attack=40 +strength=39 +defence=34 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,5 +param=slashdefence,15 +param=crushdefence,15 +param=magicdefence,0 +param=rangedefence,5 [ikov_lucien2] name=Lucien desc=He walks with a slight limp. model1=obj_iron_full_helm_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=14 model2=idk_42 model3=obj_priest_gown_manwear model4=obj_priest_gown_manwear2 @@ -5337,17 +7535,29 @@ recol5s=24075 recol5d=4228 recol6s=15360 recol6d=4228 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=14 head1=obj_iron_full_helm_manhead +hitpoints=17 +attack=12 +strength=11 +defence=10 +magic=1 +ranged=1 +param=attackbonus,5 +param=strengthbonus,4 +param=stabdefence,6 +param=slashdefence,8 +param=crushdefence,7 +param=magicdefence,-1 +param=rangedefence,4 [ikov_lucien1] name=Lucien desc=He walks with a slight limp. model1=obj_iron_full_helm_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_42 model3=obj_priest_gown_manwear model4=obj_priest_gown_manwear2 @@ -5365,9 +7575,6 @@ recol5s=24075 recol5d=4228 recol6s=15360 recol6d=4228 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide op1=Talk-to head1=obj_iron_full_helm_manhead @@ -5375,6 +7582,10 @@ head1=obj_iron_full_helm_manhead name=Guardian of Armadyl desc=A guard who has devoted their life to Armadyl. model1=idk_man_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=45 model2=npc_paladin model3=obj_iron_platelegs_manwear model4=obj_viking_top_darkbrown_manwear @@ -5397,18 +7608,31 @@ recol5s=7328 recol5d=26425 recol6s=15360 recol6d=22463 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=45 head1=idk_man_hair_long_head head2=idk_man_jaw_long_head +hitpoints=40 +attack=37 +strength=37 +defence=37 +magic=1 +ranged=1 +param=attackbonus,14 +param=strengthbonus,16 +param=stabdefence,43 +param=slashdefence,55 +param=crushdefence,50 +param=magicdefence,-12 +param=rangedefence,51 [ikov_guardianfemale] name=Guardian of Armadyl desc=A guard who has devoted their life to Armadyl. model1=idk_woman_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=43 model2=obj_priest_gown_womanwear model3=obj_iron_platelegs_womanwear model4=idk_woman_arms_large_cuffs @@ -5430,17 +7654,29 @@ recol5s=7328 recol5d=26425 recol6s=15360 recol6d=22463 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=43 head1=obj_pickpocket_guide_warrior +hitpoints=40 +attack=37 +strength=37 +defence=37 +magic=1 +ranged=1 +param=attackbonus,14 +param=strengthbonus,16 +param=stabdefence,43 +param=slashdefence,55 +param=crushdefence,50 +param=magicdefence,-12 +param=rangedefence,51 [ikov_winelda] name=Winelda desc=A witch. model1=idk_woman_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +vislevel=hide model2=obj_bluewizhat_womanwear model3=npc_ardougnian_female1 model4=obj_priest_gown_womanwear2 @@ -5461,9 +7697,6 @@ recol5s=31649 recol5d=14444 recol6s=24075 recol6d=22164 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready -vislevel=hide op1=Talk-to head1=idk_woman_hair_medium_head head2=obj_bluewizhat_womanhead @@ -5472,6 +7705,10 @@ head2=obj_bluewizhat_womanhead name=Fire Warrior of Lesarkus desc=Intimidating! model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=84 model2=npc_ikov_firewarrior model3=obj_iron_platelegs_manwear model4=obj_macro_mime_top_manwear2 @@ -5492,17 +7729,29 @@ recol5s=14798 recol5d=8354 recol6s=31649 recol6d=21665 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=84 head1=obj_leather_cowl_manhead2 +hitpoints=59 +attack=78 +strength=78 +defence=78 +magic=62 +ranged=1 +param=attackbonus,-12 +param=strengthbonus,0 +param=stabdefence,34 +param=slashdefence,37 +param=crushdefence,35 +param=magicdefence,-7 +param=rangedefence,35 [cook] name=Cook desc=The head cook of Lumbridge castle. model1=obj_chefs_hat_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_viking_helmet_manwear model3=idk_man_jaw_moustache model4=npc_cook @@ -5522,9 +7771,6 @@ recol5s=14724 recol5d=8460 recol6s=7298 recol6d=3173 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to alwaysontop=yes head1=obj_pickpocket_guide_man @@ -5535,6 +7781,9 @@ head3=idk_man_jaw_moustache_head name=Brother Omad desc=An old monk. model1=idk_man_hair_tonsure +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_42 model3=idk_man_jaw_none model4=npc_ardougnian_male1 @@ -5545,9 +7794,6 @@ recol1s=2340 recol1d=13539 recol2s=14724 recol2d=13539 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_tonsure_head @@ -5555,6 +7801,9 @@ head1=idk_man_hair_tonsure_head name=Brother Cedric desc=An old drunk monk. model1=idk_man_hair_tonsure +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_42 model3=idk_man_jaw_none model4=npc_ardougnian_male1 @@ -5565,9 +7814,6 @@ recol1s=2340 recol1d=13539 recol2s=14724 recol2d=13539 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_tonsure_head @@ -5575,6 +7821,10 @@ head1=idk_man_hair_tonsure_head name=Monk desc=An Ardougne Monk. model1=idk_man_hair_tonsure +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=3 model2=idk_42 model3=idk_man_jaw_none model4=npc_ardougnian_male1 @@ -5585,17 +7835,30 @@ recol1s=2340 recol1d=13539 recol2s=14724 recol2d=13539 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=3 head1=idk_man_hair_tonsure_head +hitpoints=15 +attack=2 +strength=2 +defence=3 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [thief_blanket] name=Thief desc=A dastardly blanket thief. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=14 model2=idk_man_jaw_none model3=obj_leather_armour_manwear model4=npc_thief_blanket @@ -5605,15 +7868,28 @@ model7=obj_ikov_bootsoflightness_manwear model8=obj_bronze_sword_manwear recol1s=2340 recol1d=9452 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=14 +hitpoints=22 +attack=19 +strength=18 +defence=14 +magic=1 +ranged=1 +param=attackbonus,9 +param=strengthbonus,7 +param=stabdefence,24 +param=slashdefence,14 +param=crushdefence,19 +param=magicdefence,4 +param=rangedefence,16 [headthief_blanket] name=Head Thief desc=The head of the treacherous blanket stealing gang. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=26 model2=idk_man_jaw_moustache model3=obj_leather_armour_manwear model4=npc_thief_blanket @@ -5623,15 +7899,27 @@ model7=obj_ikov_bootsoflightness_manwear model8=obj_bronze_longsword_manwear recol1s=2340 recol1d=9452 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=26 +hitpoints=37 +attack=24 +strength=18 +defence=16 +magic=0 +ranged=2 +param=attackbonus,0 +param=strengthbonus,10 +param=stabdefence,8 +param=slashdefence,14 +param=crushdefence,15 +param=magicdefence,4 +param=rangedefence,9 [doric] name=Doric desc=A dwarf smith. Quite handy with a hammer. model1=npc_mcannonguard +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_mcannonguardi2 model3=npc_doric model4=npc_dwarf_normali3 @@ -5646,9 +7934,6 @@ recol3s=10434 recol3d=14630 recol4s=24309 recol4d=22195 -vislevel=hide -walkanim=dwarf_walk -readyanim=dwarf_ready op1=Talk-to head1=npc_mcannonguard_head head2=npc_mcannonguard_headi2 @@ -5657,6 +7942,9 @@ head2=npc_mcannonguard_headi2 name=Veronica desc=She doesn't look too happy. model1=idk_woman_hair_pigtails +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_ikov_pendantoflucien_womanwear model3=obj_viking_top_darkbrown_womanwear2 model4=npc_veronica @@ -5675,9 +7963,6 @@ recol5s=15393 recol5d=1040 recol6s=6273 recol6d=16705 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_woman_hair_pigtails_head @@ -5685,6 +7970,9 @@ head1=idk_woman_hair_pigtails_head name=Professor Oddenstein desc=A mad scientist if ever I saw one! model1=npc_professor_oddenstein +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_moustache model3=npc_professor_oddensteini2 model4=obj_priest_gown_manwear2 @@ -5699,9 +7987,6 @@ recol3s=14801 recol3d=24075 recol4s=6273 recol4d=18000 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=npc_professor_oddenstein_head head2=idk_man_jaw_moustache_head @@ -5710,6 +7995,9 @@ head2=idk_man_jaw_moustache_head name=Ernest desc=A former chicken. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=npc_ernest model4=idk_man_torso_dark_buttons @@ -5729,15 +8017,17 @@ recol5s=14801 recol5d=2407 recol6s=6273 recol6d=7331 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready head1=obj_pickpocket_guide_farmer [ernest_the_chicken] name=Chicken desc=A strange chicken. model1=rd_chicken_normal_8 +walkanim=roosterwalk +readyanim=roosterready +resizeh=32 +resizev=32 +vislevel=hide recol1s=17830 recol1d=13910 recol2s=15716 @@ -5750,17 +8040,15 @@ recol5s=10432 recol5d=7466 recol6s=7328 recol6d=6375 -vislevel=hide -walkanim=roosterwalk -readyanim=roosterready -resizeh=32 -resizev=32 head1=obj_pickpocket_guide_farmer [councillor_halgrive] name=Councillor Halgrive desc=An official of Ardougne. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_councillor_halgrive model3=idk_man_jaw_moustache model4=obj_priest_gown_manwear @@ -5781,9 +8069,6 @@ recol5s=32735 recol5d=25930 recol6s=7298 recol6d=0 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_man head2=npc_councillor_halgrive_head @@ -5793,6 +8078,9 @@ head3=idk_man_jaw_moustache_head name=Doctor Orbon desc=A serious-looking doctor. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_plague_trousers_manwear model3=idk_man_jaw_none model4=obj_white_apron_manwear @@ -5806,9 +8094,6 @@ recol2s=8416 recol2d=26425 recol3s=13600 recol3d=26425 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_leather_cowl_manhead2 head2=npc_doctor_orbon_head @@ -5817,6 +8102,9 @@ head2=npc_doctor_orbon_head name=Farmer Brumty desc=A farmer who's seen happier times. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_zoo_keeper model3=idk_man_jaw_medium model4=idk_man_torso_torn @@ -5832,9 +8120,6 @@ recol3s=5299 recol3d=11493 recol4s=24075 recol4d=20934 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_farmer head2=npc_zoo_keeper_head @@ -5845,7 +8130,6 @@ walkanim=sheep_walk readyanim=sheep_ready vislevel=1 multivar=mourning_sheep_red -multinpc=0,herder_plaguesheep_1 multinpc=1,mourning_plaguesheep_1 [plaguesheep_2] @@ -5853,7 +8137,6 @@ walkanim=sheep_walk readyanim=sheep_ready vislevel=1 multivar=mourning_sheep_green -multinpc=0,herder_plaguesheep_2 multinpc=1,mourning_plaguesheep_2 [plaguesheep_3] @@ -5861,7 +8144,6 @@ walkanim=sheep_walk readyanim=sheep_ready vislevel=1 multivar=mourning_sheep_blue -multinpc=0,herder_plaguesheep_3 multinpc=1,mourning_plaguesheep_3 [plaguesheep_4] @@ -5869,13 +8151,15 @@ walkanim=sheep_walk readyanim=sheep_ready vislevel=1 multivar=mourning_sheep_yellow -multinpc=0,herder_plaguesheep_4 multinpc=1,mourning_plaguesheep_4 [general_bentnoze] name=General Bentnoze desc=An ugly green creature. model1=npc_goblin_helmet +walkanim=goblin_walk +readyanim=goblin_ready +vislevel=hide model2=npc_goblini2 model3=npc_goblini3 model4=npc_goblini4 @@ -5885,9 +8169,6 @@ recol2s=15855 recol2d=17441 recol3s=11744 recol3d=11616 -vislevel=hide -walkanim=goblin_walk -readyanim=goblin_ready op1=Talk-to alwaysontop=yes head1=npc_general_bentnoze_head @@ -5896,6 +8177,9 @@ head1=npc_general_bentnoze_head name=General Wartface desc=An ugly green creature. model1=npc_goblin +walkanim=goblin_walk +readyanim=goblin_ready +vislevel=hide model2=npc_goblini2 model3=npc_goblini3 model4=npc_goblini4 @@ -5903,9 +8187,6 @@ recol1s=10240 recol1d=672 recol2s=15855 recol2d=672 -vislevel=hide -walkanim=goblin_walk -readyanim=goblin_ready op1=Talk-to alwaysontop=yes head1=npc_general_wartface_head @@ -5914,35 +8195,61 @@ head1=npc_general_wartface_head name=Goblin desc=An ugly green creature. model1=npc_goblin +walkanim=goblin_walk_spear +readyanim=goblin_ready_spear +op2=Attack +vislevel=5 model2=npc_goblini2 model3=npc_goblini3 model4=npc_goblini4 model5=npc_goblin_armed recol1s=10240 recol1d=672 -walkanim=goblin_walk_spear -readyanim=goblin_ready_spear -op2=Attack op1=Talk-to -vislevel=5 head1=npc_goblin_greenarmour_head +hitpoints=5 +attack=3 +strength=1 +defence=4 +magic=1 +ranged=1 +param=attackbonus,-21 +param=strengthbonus,-15 +param=stabdefence,-15 +param=slashdefence,-15 +param=crushdefence,-15 +param=magicdefence,-15 +param=rangedefence,-15 [goblin_redarmour] name=Goblin desc=An ugly green creature. model1=npc_goblin +walkanim=goblin_walk_spear +readyanim=goblin_ready_spear +op2=Attack +vislevel=5 model2=npc_goblini2 model3=npc_goblini3 model4=npc_goblini4 model5=npc_goblin_armed recol1s=10240 recol1d=17441 -walkanim=goblin_walk_spear -readyanim=goblin_ready_spear -op2=Attack op1=Talk-to -vislevel=5 head1=npc_general_wartface_head +hitpoints=5 +attack=3 +strength=1 +defence=4 +magic=1 +ranged=1 +param=attackbonus,-21 +param=strengthbonus,-15 +param=stabdefence,-15 +param=slashdefence,-15 +param=crushdefence,-15 +param=magicdefence,-15 +param=rangedefence,-15 [floatingtwig_broken1] name=Twig @@ -5954,6 +8261,9 @@ vislevel=hide name=Hadley desc=Could do with losing a bit of weight. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_42 model3=idk_man_jaw_long model4=npc_ardougnian_male1 @@ -5966,10 +8276,7 @@ recol1s=14801 recol1d=24075 recol2s=2340 recol2d=29457 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide head1=obj_pickpocket_guide_man head2=idk_man_jaw_long_head @@ -5977,6 +8284,9 @@ head2=idk_man_jaw_long_head name=Gerald desc=Looks suspiciously like a fisherman. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_long model3=obj_priest_gown_manwear model4=obj_doctor_gown_manwear2 @@ -5987,10 +8297,7 @@ recol1s=2340 recol1d=4226 recol2s=14724 recol2d=4226 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide head1=obj_leather_cowl_manhead2 head2=idk_man_jaw_long_head @@ -5998,6 +8305,9 @@ head2=idk_man_jaw_long_head name=Almera desc=Nice hair. model1=idk_woman_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_priest_gown_womanwear model3=obj_doctor_gown_womanwear2 model4=obj_cert_drill_top_womanwear3 @@ -6011,42 +8321,42 @@ recol3s=24075 recol3d=18788 recol4s=14801 recol4d=18788 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide head1=obj_pickpocket_guide_warrior [hudon_waterfall_quest] name=Hudon desc=Looks young. model1=npc_hudon_waterfall_quest +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_jeremy_servil model3=npc_gnomechildgreeni2 recol1s=416 recol1d=21537 -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to -vislevel=hide head1=npc_hudon_waterfall_quest_head [golrie_waterfall_quest] name=Golrie desc=It's a tree gnome model1=npc_gnomebanker -model2=npc_gnomeballer -model3=npc_leprechauni3 walkanim=midget_walk readyanim=midget_ready -op1=Talk-to vislevel=hide +model2=npc_gnomeballer +model3=npc_leprechauni3 +op1=Talk-to head1=npc_gnomebanker_head [hetty] name=Hetty desc=An old motherly witch with a curious smile and a hooked nose. model1=npc_witch1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_ardougnian_female1 model3=obj_priest_gown_womanwear2 model4=obj_cert_drill_top_womanwear3 @@ -6063,10 +8373,7 @@ recol4s=14724 recol4d=4226 recol5s=455 recol5d=24075 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide head1=npc_hetty_head head2=obj_bluewizhat_womanhead @@ -6074,6 +8381,9 @@ head2=obj_bluewizhat_womanhead name=Master fisher desc=The man in charge of the fishing guild. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_master_fisher model3=idk_man_jaw_short model4=obj_plague_jacket_manwear @@ -6089,9 +8399,6 @@ recol3s=2340 recol3d=14656 recol4s=13600 recol4d=20993 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_leather_cowl_manhead2 head2=npc_master_fisher_head @@ -6101,9 +8408,9 @@ head3=idk_man_jaw_short_head name=Fishing spot desc=I can see fish swimming in the water. model1=compofishspot_8 -vislevel=hide -readyanim=fishingspot_ready walkanim=fishingspot_walk +readyanim=fishingspot_ready +vislevel=hide minimap=no op1=Lure op3=Bait @@ -6114,9 +8421,9 @@ op5=hidden name=Fishing spot desc=I can see fish swimming in the water. model1=compofishspot_8 -vislevel=hide -readyanim=fishingspot_ready walkanim=fishingspot_walk +readyanim=fishingspot_ready +vislevel=hide minimap=no op1=Lure op3=Bait @@ -6127,9 +8434,9 @@ op5=hidden name=Fishing spot desc=I can see fish swimming in the water. model1=compofishspot_8 -vislevel=hide -readyanim=fishingspot_ready walkanim=fishingspot_walk +readyanim=fishingspot_ready +vislevel=hide minimap=no op1=Lure op3=Bait @@ -6140,9 +8447,9 @@ op5=hidden name=Fishing spot desc=I can see fish swimming in the water. model1=compofishspot_8 -vislevel=hide -readyanim=fishingspot_ready walkanim=fishingspot_walk +readyanim=fishingspot_ready +vislevel=hide minimap=no op1=Cage op3=Harpoon @@ -6153,9 +8460,9 @@ op5=hidden name=Fishing spot desc=I can see fish swimming in the water. model1=compofishspot_8 -vislevel=hide -readyanim=fishingspot_ready walkanim=fishingspot_walk +readyanim=fishingspot_ready +vislevel=hide minimap=no op1=Net op3=Harpoon @@ -6166,9 +8473,9 @@ op5=hidden name=Fishing spot desc=I can see fish swimming in the water. model1=compofishspot_8 -vislevel=hide -readyanim=fishingspot_ready walkanim=fishingspot_walk +readyanim=fishingspot_ready +vislevel=hide minimap=no op1=Lure op3=Bait @@ -6179,9 +8486,9 @@ op5=hidden name=Fishing spot desc=I can see fish swimming in the water. model1=compofishspot_8 -vislevel=hide -readyanim=fishingspot_ready walkanim=fishingspot_walk +readyanim=fishingspot_ready +vislevel=hide minimap=no op1=Lure op3=Bait @@ -6192,9 +8499,9 @@ op5=hidden name=Fishing spot desc=I can see fish swimming in the water. model1=compofishspot_8 -vislevel=hide -readyanim=fishingspot_ready walkanim=fishingspot_walk +readyanim=fishingspot_ready +vislevel=hide minimap=no op1=Net op3=Bait @@ -6205,9 +8512,9 @@ op5=hidden name=Fishing spot desc=I can see fish swimming in the water. model1=compofishspot_8 -vislevel=hide -readyanim=fishingspot_ready walkanim=fishingspot_walk +readyanim=fishingspot_ready +vislevel=hide minimap=no op1=Lure op3=Bait @@ -6218,9 +8525,9 @@ op5=hidden name=Fishing spot desc=I can see fish swimming in the water. model1=compofishspot_8 -vislevel=hide -readyanim=fishingspot_ready walkanim=fishingspot_walk +readyanim=fishingspot_ready +vislevel=hide minimap=no op1=Lure op3=Bait @@ -6231,9 +8538,9 @@ op5=hidden name=Fishing spot desc=I can see fish swimming in the water. model1=compofishspot_8 -vislevel=hide -readyanim=fishingspot_ready walkanim=fishingspot_walk +readyanim=fishingspot_ready +vislevel=hide minimap=no op1=Net op3=Bait @@ -6244,9 +8551,9 @@ op5=hidden name=Fishing spot desc=I can see fish swimming in the water. model1=compofishspot_8 -vislevel=hide -readyanim=fishingspot_ready walkanim=fishingspot_walk +readyanim=fishingspot_ready +vislevel=hide minimap=no op1=Net op3=Bait @@ -6257,9 +8564,9 @@ op5=hidden name=Fishing spot desc=I can see fish swimming in the water. model1=compofishspot_8 -vislevel=hide -readyanim=fishingspot_ready walkanim=fishingspot_walk +readyanim=fishingspot_ready +vislevel=hide minimap=no op1=Cage op3=Harpoon @@ -6270,9 +8577,9 @@ op5=hidden name=Fishing spot desc=I can see fish swimming in the water. model1=compofishspot_8 -vislevel=hide -readyanim=fishingspot_ready walkanim=fishingspot_walk +readyanim=fishingspot_ready +vislevel=hide minimap=no op1=Net op3=Harpoon @@ -6283,9 +8590,9 @@ op5=hidden name=Fishing spot desc=I can see fish swimming in the water. model1=compofishspot_8 -vislevel=hide -readyanim=fishingspot_ready walkanim=fishingspot_walk +readyanim=fishingspot_ready +vislevel=hide minimap=no op1=Net op3=Bait @@ -6296,9 +8603,9 @@ op5=hidden name=Fishing spot desc=I can see fish swimming in the water. model1=compofishspot_8 -vislevel=hide -readyanim=fishingspot_ready walkanim=fishingspot_walk +readyanim=fishingspot_ready +vislevel=hide minimap=no op1=Cage op3=Harpoon @@ -6309,9 +8616,9 @@ op5=hidden name=Fishing spot desc=I can see fish swimming in the water. model1=compofishspot_8 -vislevel=hide -readyanim=fishingspot_ready walkanim=fishingspot_walk +readyanim=fishingspot_ready +vislevel=hide minimap=no op1=Net op3=Bait @@ -6322,9 +8629,9 @@ op5=hidden name=Fishing spot desc=I can see fish swimming in the water. model1=compofishspot_8 -vislevel=hide -readyanim=fishingspot_ready walkanim=fishingspot_walk +readyanim=fishingspot_ready +vislevel=hide minimap=no op1=Net op3=Bait @@ -6335,9 +8642,9 @@ op5=hidden name=Fishing spot desc=I can see fish swimming in the water. model1=compofishspot_8 -vislevel=hide -readyanim=fishingspot_ready walkanim=fishingspot_walk +readyanim=fishingspot_ready +vislevel=hide minimap=no op1=Net op3=Bait @@ -6348,9 +8655,9 @@ op5=hidden name=Fishing spot desc=I can see fish swimming in the water. model1=compofishspot_8 -vislevel=hide -readyanim=fishingspot_ready walkanim=fishingspot_walk +readyanim=fishingspot_ready +vislevel=hide minimap=no op1=Lure op3=Bait @@ -6361,9 +8668,9 @@ op5=hidden name=Fishing spot desc=I can see fish swimming in the water. model1=compofishspot_8 -vislevel=hide -readyanim=fishingspot_ready walkanim=fishingspot_walk +readyanim=fishingspot_ready +vislevel=hide minimap=no op1=Lure op3=Bait @@ -6374,9 +8681,9 @@ op5=hidden name=Fishing spot desc=I can see fish swimming in the water. model1=compofishspot_8 -vislevel=hide -readyanim=fishingspot_ready walkanim=fishingspot_walk +readyanim=fishingspot_ready +vislevel=hide minimap=no op1=Net op3=Bait @@ -6387,9 +8694,9 @@ op5=hidden name=Fishing spot desc=I can see fish swimming in the water. model1=compofishspot_8 -vislevel=hide -readyanim=fishingspot_ready walkanim=fishingspot_walk +readyanim=fishingspot_ready +vislevel=hide minimap=no op1=Lure op3=Bait @@ -6400,9 +8707,9 @@ op5=hidden name=Fishing spot desc=I can see fish swimming in the water. model1=compofishspot_8 -vislevel=hide -readyanim=fishingspot_ready walkanim=fishingspot_walk +readyanim=fishingspot_ready +vislevel=hide minimap=no op1=Net op3=Bait @@ -6413,9 +8720,9 @@ op5=hidden name=Fishing spot desc=I can see fish swimming in the water. model1=compofishspot_8 -vislevel=hide -readyanim=fishingspot_ready walkanim=fishingspot_walk +readyanim=fishingspot_ready +vislevel=hide minimap=no op1=Cage op3=Harpoon @@ -6426,9 +8733,9 @@ op5=hidden name=Fishing spot desc=I can see fish swimming in the water. model1=compofishspot_8 -vislevel=hide -readyanim=fishingspot_ready walkanim=fishingspot_walk +readyanim=fishingspot_ready +vislevel=hide minimap=no op1=Net op3=Harpoon @@ -6446,6 +8753,9 @@ multinpc=1,elena2_vis name=Da Vinci desc=He has a colourful personality. model1=npc_Artist1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_hair_medium model3=npc_Artist1i2 model4=obj_priest_gown_manwear @@ -6466,9 +8776,6 @@ recol4s=6273 recol4d=11523 recol5s=7298 recol5d=8387 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_farmer head2=npc_Artist1_head @@ -6478,6 +8785,9 @@ head3=npc_Artist1_headi2 name=Da Vinci desc=He has a colourful personality. model1=npc_Artist1 +walkanim=human_walk_tankard_f,human_walk_tankard_b,human_walk_tankard_l,human_walk_tankard_r +readyanim=viking_drinking_ready +vislevel=hide model2=idk_man_hair_medium model3=npc_Artist1i2 model4=obj_priest_gown_manwear @@ -6498,9 +8808,6 @@ recol4s=6273 recol4d=11523 recol5s=7298 recol5d=8387 -vislevel=hide -walkanim=human_walk_tankard_f,human_walk_tankard_b,human_walk_tankard_l,human_walk_tankard_r -readyanim=viking_drinking_ready op1=Talk-to head1=obj_pickpocket_guide_farmer head2=npc_Artist1_head @@ -6510,6 +8817,8 @@ head3=npc_Artist1_headi2 name=Chancy desc=He's ready for a bet. model1=idk_man_hair_medium +readyanim=ready_playing_cards +vislevel=hide model2=idk_man_jaw_none model3=obj_priest_gown_manwear model4=npc_gambler1 @@ -6530,8 +8839,6 @@ recol5s=10464 recol5d=15556 recol6s=14801 recol6d=23051 -vislevel=hide -readyanim=ready_playing_cards op1=Talk-to turnspeed=0 head1=obj_pickpocket_guide_farmer @@ -6540,6 +8847,9 @@ head1=obj_pickpocket_guide_farmer name=Chancy desc=He's ready for a bet. model1=idk_man_hair_medium +walkanim=human_walk_tankard_f,human_walk_tankard_b,human_walk_tankard_l,human_walk_tankard_r +readyanim=viking_drinking_ready +vislevel=hide model2=idk_man_jaw_none model3=obj_priest_gown_manwear model4=obj_viking_cloak_green_manwear @@ -6561,9 +8871,6 @@ recol5s=10464 recol5d=15556 recol6s=14801 recol6d=23051 -vislevel=hide -walkanim=human_walk_tankard_f,human_walk_tankard_b,human_walk_tankard_l,human_walk_tankard_r -readyanim=viking_drinking_ready op1=Talk-to head1=obj_pickpocket_guide_farmer @@ -6571,6 +8878,9 @@ head1=obj_pickpocket_guide_farmer name=Hops desc=He's drunk. model1=npc_drunk1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=ready_drinking +vislevel=hide model2=idk_man_jaw_long model3=npc_ardougnian_male1 model4=npc_drunk1i2 @@ -6592,9 +8902,6 @@ recol5s=11328 recol5d=12482 recol6s=5120 recol6d=8388 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=ready_drinking op1=Talk-to head1=npc_drunk1_head head2=idk_man_jaw_long_head @@ -6603,6 +8910,9 @@ head2=idk_man_jaw_long_head name=Hops desc=He's drunk. model1=npc_drunk1 +walkanim=human_walk_tankard_f,human_walk_tankard_b,human_walk_tankard_l,human_walk_tankard_r +readyanim=viking_drinking_ready +vislevel=hide model2=idk_man_jaw_long model3=npc_ardougnian_male1 model4=npc_drunk1i2 @@ -6624,9 +8934,6 @@ recol5s=11328 recol5d=12482 recol6s=5120 recol6d=8388 -vislevel=hide -walkanim=human_walk_tankard_f,human_walk_tankard_b,human_walk_tankard_l,human_walk_tankard_r -readyanim=viking_drinking_ready op1=Talk-to head1=npc_drunk1_head head2=idk_man_jaw_long_head @@ -6635,6 +8942,9 @@ head2=idk_man_jaw_long_head name=Guidor's wife desc=She looks rather concerned. model1=idk_woman_hair_bun +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_woman_torso_simple model3=idk_woman_arms_bare_arms model4=obj_cert_drill_top_womanwear3 @@ -6648,9 +8958,6 @@ recol3s=14801 recol3d=24075 recol4s=6273 recol4d=11627 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_woman_hair_bun_head @@ -6658,6 +8965,9 @@ head1=idk_woman_hair_bun_head name=Guidor desc=He's not that ill. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_pointy model3=obj_plague_jacket_manwear model4=obj_doctor_gown_manwear2 @@ -6677,9 +8987,6 @@ recol5s=31649 recol5d=15360 recol6s=13600 recol6d=32767 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_leather_cowl_manhead2 head2=idk_man_jaw_pointy_head @@ -6688,6 +8995,9 @@ head2=idk_man_jaw_pointy_head name=Guard desc=He tries to keep order around here. model1=npc_sigbert_the_adventurer +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_ikov_bootsoflightness_manwear model3=idk_man_jaw_short model4=obj_leather_armour_manwear @@ -6699,9 +9009,6 @@ model9=obj_iron_mace_manwear model10=obj_bronze_sq_shield_manwear recol1s=15855 recol1d=8420 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_castlewars_cloak_saradomin_manhead head2=idk_man_jaw_short_head @@ -6710,6 +9017,9 @@ head2=idk_man_jaw_short_head name=Guard desc=He tries to keep order around here. model1=npc_sigbert_the_adventurer +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_ikov_bootsoflightness_manwear model3=idk_man_jaw_short model4=obj_leather_armour_manwear @@ -6720,9 +9030,6 @@ model8=npc_lathastrainer1 model9=obj_phoenix_crossbow_manwear recol1s=15855 recol1d=8420 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_castlewars_cloak_saradomin_manhead head2=idk_man_jaw_short_head @@ -6731,6 +9038,9 @@ head2=idk_man_jaw_short_head name=Guard desc=He tries to keep order around here. model1=npc_sigbert_the_adventurer +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_ikov_bootsoflightness_manwear model3=idk_man_jaw_short model4=obj_leather_armour_manwear @@ -6741,9 +9051,6 @@ model8=npc_lathastrainer1 model9=obj_phoenix_crossbow_manwear recol1s=15855 recol1d=8420 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_castlewars_cloak_saradomin_manhead head2=idk_man_jaw_short_head @@ -6752,6 +9059,10 @@ head2=idk_man_jaw_short_head name=Mourner desc=A mourner, or plague healer. model1=obj_gasmask_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +op2=Attack +vislevel=11 model2=obj_plague_jacket_manwear model3=obj_plague_jacket_manwear2 model4=obj_plague_trousers_manwear @@ -6768,17 +9079,30 @@ recol4s=31649 recol4d=1058 recol5s=13600 recol5d=11489 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready op1=Talk-to -op2=Attack -vislevel=11 head1=obj_gasmask_manhead +hitpoints=19 +attack=8 +strength=8 +defence=8 +magic=1 +ranged=1 +param=attackbonus,6 +param=strengthbonus,2 +param=stabdefence,6 +param=slashdefence,6 +param=crushdefence,9 +param=magicdefence,0 +param=rangedefence,0 [mourner3] name=Mourner desc=A mourner, or plague healer. model1=obj_gasmask_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=24 model2=obj_plague_jacket_manwear model3=obj_plague_jacket_manwear2 model4=obj_plague_trousers_manwear @@ -6792,17 +9116,29 @@ recol3s=31649 recol3d=1058 recol4s=13600 recol4d=11489 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=24 head1=obj_gasmask_manhead +hitpoints=19 +attack=8 +strength=8 +defence=8 +magic=1 +ranged=1 +param=attackbonus,6 +param=strengthbonus,2 +param=stabdefence,6 +param=slashdefence,6 +param=crushdefence,9 +param=magicdefence,0 +param=rangedefence,0 [kilron] name=Kilron desc=He looks shifty. model1=npc_sigbert_the_adventurer +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_ikov_bootsoflightness_manwear model3=idk_man_jaw_long model4=obj_leather_armour_manwear @@ -6813,9 +9149,6 @@ recol1s=2340 recol1d=6208 recol2s=8420 recol2d=6208 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_castlewars_cloak_saradomin_manhead head2=idk_man_jaw_long_head @@ -6824,6 +9157,9 @@ head2=idk_man_jaw_long_head name=Omart desc=A nervous looking fellow. model1=npc_omart +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_ikov_bootsoflightness_manwear model3=idk_man_jaw_split model4=obj_leather_armour_manwear @@ -6838,9 +9174,6 @@ recol3s=15649 recol3d=8320 recol4s=31649 recol4d=1058 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=npc_omart_head head2=idk_man_jaw_split_head @@ -6849,6 +9182,10 @@ head2=idk_man_jaw_split_head name=Man desc=One of RuneScape's many citizens. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=4 model2=obj_ikov_bootsoflightness_manwear model3=idk_man_jaw_goatee model4=idk_man_torso_torn @@ -6861,18 +9198,31 @@ recol2s=2340 recol2d=6208 recol3s=24075 recol3d=12616 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=4 head1=obj_pickpocket_guide_man head2=idk_man_jaw_goatee_head +hitpoints=7 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,-21 +param=slashdefence,-21 +param=crushdefence,-21 +param=magicdefence,-21 +param=rangedefence,-21 [dskin_w_ardoungecitizen2] name=Woman desc=One of RuneScape's many citizens. model1=idk_woman_hair_cropped +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=3 model2=obj_ikov_bootsoflightness_womanwear model3=idk_woman_torso_torn model4=obj_doctor_gown_womanwear2 @@ -6886,18 +9236,31 @@ recol3s=24075 recol3d=12616 recol4s=14730 recol4d=20870 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=3 head1=idk_woman_hair_cropped_head head2=npc_dskin_w_ardoungecitizen2_head +hitpoints=7 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,-21 +param=slashdefence,-21 +param=crushdefence,-21 +param=magicdefence,-21 +param=rangedefence,-21 [w_ardoungecitizenlady1] name=Woman desc=One of RuneScape's many citizens. model1=idk_woman_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=4 model2=idk_woman_torso_torn model3=idk_woman_arms_bare_arms model4=obj_cert_drill_top_womanwear3 @@ -6909,18 +9272,31 @@ recol2s=2340 recol2d=6208 recol3s=24075 recol3d=24276 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=4 head1=obj_pickpocket_guide_warrior head2=npc_dskin_w_ardoungecitizen2_head +hitpoints=7 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,-21 +param=slashdefence,-21 +param=crushdefence,-21 +param=magicdefence,-21 +param=rangedefence,-21 [dskin_w_ardoungecitizenlady1] name=Woman desc=One of RuneScape's many citizens. model1=idk_woman_hair_bun +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=3 model2=idk_woman_torso_torn model3=idk_woman_arms_bare_arms model4=obj_cert_drill_top_womanwear3 @@ -6932,18 +9308,30 @@ recol2s=2340 recol2d=6208 recol3s=24075 recol3d=12616 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=3 head1=idk_woman_hair_bun_head head2=npc_dskin_w_ardoungecitizen2_head +hitpoints=7 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,-21 +param=slashdefence,-21 +param=crushdefence,-21 +param=magicdefence,-21 +param=rangedefence,-21 [w_ardoungechild1] name=Child desc=One of RuneScape's many citizens. model1=npc_hudon_waterfall_quest +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_jeremy_servil model3=npc_gnomechildgreeni2 recol1s=2340 @@ -6956,9 +9344,6 @@ recol4s=24075 recol4d=22096 recol5s=19982 recol5d=20870 -vislevel=hide -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to head1=npc_hudon_waterfall_quest_head head2=npc_w_ardoungechild1_head @@ -6967,6 +9352,9 @@ head2=npc_w_ardoungechild1_head name=Child desc=One of RuneScape's many citizens. model1=npc_hudon_waterfall_quest +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_leprechaun model3=npc_gnometrainer recol1s=416 @@ -6981,9 +9369,6 @@ recol5s=24075 recol5d=12616 recol6s=20870 recol6d=10502 -vislevel=hide -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to head1=npc_hudon_waterfall_quest_head @@ -6991,6 +9376,10 @@ head1=npc_hudon_waterfall_quest_head name=Mourner desc=A mourner, or plague healer. model1=obj_gasmask_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +op2=Attack +vislevel=18 model2=obj_plague_jacket_manwear model3=obj_plague_jacket_manwear2 model4=obj_plague_trousers_manwear @@ -7005,16 +9394,28 @@ recol3s=31649 recol3d=1058 recol4s=13600 recol4d=11489 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready -op2=Attack -vislevel=18 head1=obj_gasmask_manhead +hitpoints=19 +attack=8 +strength=8 +defence=8 +magic=1 +ranged=1 +param=attackbonus,6 +param=strengthbonus,2 +param=stabdefence,6 +param=slashdefence,6 +param=crushdefence,9 +param=magicdefence,0 +param=rangedefence,0 [w_ardoungepriest] name=Priest desc=A holy man. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_42 model3=idk_man_jaw_long model4=obj_priest_gown_manwear @@ -7031,9 +9432,6 @@ recol4s=16877 recol4d=10469 recol5s=20048 recol5d=6241 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_leather_cowl_manhead2 head2=idk_man_jaw_long_head @@ -7042,6 +9440,9 @@ head2=idk_man_jaw_long_head name=Man desc=One of RuneScape's many citizens. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_ikov_bootsoflightness_manwear model3=idk_man_jaw_long model4=npc_ardougnian_male1 @@ -7056,9 +9457,6 @@ recol3s=14724 recol3d=16808 recol4s=24075 recol4d=12547 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready head1=obj_leather_cowl_manhead2 head2=idk_man_jaw_long_head @@ -7066,6 +9464,10 @@ head2=idk_man_jaw_long_head name=Woman desc=One of RuneScape's many citizens. model1=idk_woman_hair_pigtails +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=4 model2=idk_woman_torso_torn model3=idk_woman_arms_bare_arms model4=obj_cert_drill_top_womanwear3 @@ -7079,18 +9481,31 @@ recol3s=24075 recol3d=12616 recol4s=24075 recol4d=12616 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=4 head1=idk_woman_hair_pigtails_head head2=npc_dskin_w_ardoungecitizenlady3_head +hitpoints=7 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,-21 +param=slashdefence,-21 +param=crushdefence,-21 +param=magicdefence,-21 +param=rangedefence,-21 [dskin_w_ardoungecitizenlady4] name=Woman desc=One of RuneScape's many citizens. model1=npc_dskin_w_ardoungecitizenlady4 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=12 model2=obj_barrows_verac_body_womanwear model3=idk_woman_arms_bare_arms model4=obj_cert_drill_top_womanwear3 @@ -7104,18 +9519,31 @@ recol3s=24075 recol3d=12616 recol4s=24075 recol4d=12616 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=12 head1=npc_dskin_w_ardoungecitizenlady4_head head2=npc_dskin_w_ardoungecitizenlady3_head +hitpoints=7 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,-21 +param=slashdefence,-21 +param=crushdefence,-21 +param=magicdefence,-21 +param=rangedefence,-21 [w_ardoungecitizenlady2] name=Woman desc=One of RuneScape's many citizens. model1=npc_dskin_w_ardoungecitizenlady4 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=3 model2=npc_w_ardoungecitizenlady2 model3=idk_woman_arms_bare_arms model4=obj_cert_drill_top_womanwear3 @@ -7127,18 +9555,31 @@ recol2s=2340 recol2d=12615 recol3s=24075 recol3d=24276 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=3 head1=npc_dskin_w_ardoungecitizenlady4_head head2=npc_dskin_w_ardoungecitizen2_head +hitpoints=7 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,-21 +param=slashdefence,-21 +param=crushdefence,-21 +param=magicdefence,-21 +param=rangedefence,-21 [w_ardoungecitizenlady4] name=Woman desc=One of RuneScape's many citizens. model1=idk_woman_hair_pigtails +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=14 model2=npc_w_ardoungecitizenlady4 model3=idk_woman_arms_bare_arms model4=obj_cert_drill_top_womanwear3 @@ -7150,18 +9591,30 @@ recol2s=2340 recol2d=12615 recol3s=24075 recol3d=24276 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=14 head1=idk_woman_hair_pigtails_head head2=npc_dskin_w_ardoungecitizen2_head +hitpoints=7 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,-21 +param=slashdefence,-21 +param=crushdefence,-21 +param=magicdefence,-21 +param=rangedefence,-21 [king_lathas] name=King Lathas desc=King Lathas of East Ardougne. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_ikov_bootsoflightness_manwear model3=idk_man_jaw_medium model4=npc_paladin @@ -7182,9 +9635,6 @@ recol5s=8386 recol5d=15360 recol6s=31649 recol6d=32767 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_leather_cowl_manhead2 head2=idk_man_jaw_medium_head @@ -7194,6 +9644,10 @@ head3=npc_king_lathas_head name=Paladin desc=A military man. model1=npc_ardougne_guard +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=59 model2=obj_ikov_bootsoflightness_manwear model3=npc_paladin model4=obj_iron_platebody_manwear2 @@ -7216,15 +9670,27 @@ recol5s=24075 recol5d=11458 recol6s=7296 recol6d=24675 -op2=Attack -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=59 +hitpoints=66 +attack=54 +strength=54 +defence=54 +magic=1 +ranged=1 +param=attackbonus,20 +param=strengthbonus,22 +param=stabdefence,87 +param=slashdefence,84 +param=crushdefence,76 +param=magicdefence,-10 +param=rangedefence,79 [jerico] name=Jerico desc=He looks friendly enough. model1=idk_man_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_long model3=obj_barrows_verac_body_manwear model4=npc_barbarian @@ -7238,10 +9704,7 @@ recol2s=14801 recol2d=24075 recol3s=7328 recol3d=24315 -vislevel=hide op1=Talk-to -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready head1=idk_man_hair_long_head head2=idk_man_jaw_long_head @@ -7249,6 +9712,9 @@ head2=idk_man_jaw_long_head name=Chemist desc=Smells very chemically... model1=npc_chemist +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_chemisti2 model3=idk_man_jaw_none model4=npc_professor_oddensteini2 @@ -7268,9 +9734,6 @@ recol5s=21001 recol5d=8388 recol6s=30618 recol6d=15787 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=npc_chemist_head head2=npc_chemist_headi2 @@ -7279,6 +9742,9 @@ head2=npc_chemist_headi2 name=Guard desc=He tries to keep order around here. model1=npc_guard1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +vislevel=hide model2=idk_man_jaw_short model3=obj_iron_chainbody_manwear model4=obj_doctor_gown_manwear2 @@ -7294,9 +9760,6 @@ recol3s=15855 recol3d=8354 recol4s=15360 recol4d=8354 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready op1=Talk-to head1=obj_pickpocket_guide_guard head2=idk_man_jaw_short_head @@ -7305,6 +9768,10 @@ head2=idk_man_jaw_short_head name=Mourner desc=A mourner, or plague healer. model1=obj_gasmask_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=24 model2=obj_plague_jacket_manwear model3=obj_plague_jacket_manwear2 model4=obj_plague_trousers_manwear @@ -7320,17 +9787,30 @@ recol4s=31649 recol4d=1058 recol5s=13600 recol5d=11489 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=24 head1=obj_gasmask_manhead +hitpoints=19 +attack=8 +strength=8 +defence=8 +magic=1 +ranged=1 +param=attackbonus,6 +param=strengthbonus,2 +param=stabdefence,6 +param=slashdefence,6 +param=crushdefence,9 +param=magicdefence,0 +param=rangedefence,0 [mournerstew2] name=Mourner desc=A mourner, or plague healer. model1=obj_gasmask_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=13 model2=obj_plague_jacket_manwear model3=obj_plague_jacket_manwear2 model4=obj_plague_trousers_manwear @@ -7344,17 +9824,30 @@ recol3s=31649 recol3d=1058 recol4s=13600 recol4d=11489 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=13 head1=obj_gasmask_manhead +hitpoints=19 +attack=8 +strength=8 +defence=8 +magic=1 +ranged=1 +param=attackbonus,6 +param=strengthbonus,2 +param=stabdefence,6 +param=slashdefence,6 +param=crushdefence,9 +param=magicdefence,0 +param=rangedefence,0 [mournerstew1] name=Mourner desc=A mourner, or plague healer. model1=obj_gasmask_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=12 model2=obj_plague_jacket_manwear model3=obj_plague_jacket_manwear2 model4=obj_plague_trousers_manwear @@ -7370,17 +9863,29 @@ recol4s=31649 recol4d=1058 recol5s=13600 recol5d=11489 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=12 head1=obj_gasmask_manhead +hitpoints=19 +attack=8 +strength=8 +defence=8 +magic=1 +ranged=1 +param=attackbonus,6 +param=strengthbonus,2 +param=stabdefence,6 +param=slashdefence,6 +param=crushdefence,9 +param=magicdefence,0 +param=rangedefence,0 [mournerwatchtower] name=Mourner desc=A mourner, or plague healer. model1=obj_gasmask_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_plague_jacket_manwear model3=obj_plague_jacket_manwear2 model4=obj_plague_trousers_manwear @@ -7396,9 +9901,6 @@ recol4s=31649 recol4d=1058 recol5s=13600 recol5d=11489 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_gasmask_manhead @@ -7406,6 +9908,9 @@ head1=obj_gasmask_manhead name=Nurse Sarah desc=She's quite a looker! model1=idk_woman_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_priest_gown_womanwear model3=obj_doctor_gown_womanwear2 model4=obj_cert_drill_top_womanwear3 @@ -7419,9 +9924,6 @@ recol3s=24075 recol3d=18788 recol4s=14801 recol4d=18788 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_warrior @@ -7429,17 +9931,33 @@ head1=obj_pickpocket_guide_warrior name=Ogre desc=Big, ugly, and smelly. model1=npc_ogre -model2=npc_ogrei2 size=2 walkanim=ogre_walk readyanim=ogre_ready op2=Attack vislevel=63 +model2=npc_ogrei2 +hitpoints=70 +attack=46 +strength=48 +defence=43 +magic=1 +ranged=1 +param=attackbonus,22 +param=strengthbonus,21 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [redbeard_frank] name=Redbeard Frank desc=A pirate. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_medium model3=npc_ardougnian_male1 model4=npc_ardougnian_male1i2 @@ -7456,9 +9974,6 @@ recol3s=14801 recol3d=24075 recol4s=2340 recol4d=4234 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_man head2=idk_man_jaw_medium_head @@ -7468,6 +9983,9 @@ head3=obj_eye_patch_manhead name=Captain Tobias desc=An old sea dog. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_pointy model3=npc_ardougnian_male1 model4=obj_doctor_gown_manwear2 @@ -7483,9 +10001,6 @@ recol3s=14801 recol3d=24075 recol4s=6273 recol4d=4226 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_man head2=idk_man_jaw_pointy_head @@ -7495,6 +10010,9 @@ head3=npc_zoo_keeper_head name=Seaman Lorris desc=A young sailor. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=obj_priest_gown_manwear model4=obj_doctor_gown_manwear2 @@ -7510,9 +10028,6 @@ recol3s=14801 recol3d=24075 recol4s=6273 recol4d=4226 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_farmer head2=npc_zoo_keeper_head @@ -7521,6 +10036,9 @@ head2=npc_zoo_keeper_head name=Seaman Thresnor desc=A young sailor. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=obj_priest_gown_manwear model4=obj_doctor_gown_manwear2 @@ -7536,9 +10054,6 @@ recol3s=14801 recol3d=24075 recol4s=6273 recol4d=4226 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_farmer head2=npc_zoo_keeper_head @@ -7547,6 +10062,9 @@ head2=npc_zoo_keeper_head name=Luthas desc=The owner of the banana plantation. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_long model3=obj_priest_gown_manwear model4=idk_man_arms_musclebound @@ -7562,9 +10080,6 @@ recol3s=2340 recol3d=3171 recol4s=24075 recol4d=15648 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_man head2=idk_man_jaw_long_head @@ -7573,6 +10088,9 @@ head2=idk_man_jaw_long_head name=Customs officer desc=Inspects peoples' packages. model1=idk_woman_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_woman_torso_simple model3=obj_doctor_gown_womanwear2 model4=obj_gauntlets_of_cooking_womanwear @@ -7592,9 +10110,6 @@ recol5s=3232 recol5d=0 recol6s=5299 recol6d=15 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_woman_hair_medium_head head2=npc_customs_officer_head @@ -7603,6 +10118,9 @@ head2=npc_customs_officer_head name=Captain Barnaby desc=An old sailor. model1=idk_man_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_long model3=npc_ardougnian_male1 model4=npc_ardougnian_male1i2 @@ -7622,9 +10140,6 @@ recol5s=24075 recol5d=20934 recol6s=5120 recol6d=31297 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_long_head head2=idk_man_jaw_long_head @@ -7633,6 +10148,9 @@ head2=idk_man_jaw_long_head name=Dwarf desc=A dwarf who looks after the mining guild. model1=npc_mguild_dwarf1 +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_dwarf_mountain model3=npc_dwarf_chaosi2 model4=npc_mguild_dwarf1i2 @@ -7647,9 +10165,6 @@ recol3s=15855 recol3d=9513 recol4s=7296 recol4d=15855 -vislevel=hide -walkanim=dwarf_walk -readyanim=dwarf_ready op1=Talk-to head1=npc_mguild_dwarf1_head head2=npc_mguild_dwarf1_headi2 @@ -7658,6 +10173,9 @@ head2=npc_mguild_dwarf1_headi2 name=Stankers desc=He's in control of the coal trucks. model1=npc_dwarf_normal +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_dwarf_normali2 model3=npc_dwarf_normali3 model4=npc_dwarf_normali4 @@ -7668,9 +10186,6 @@ recol1s=15426 recol1d=8354 recol2s=31649 recol2d=11396 -vislevel=hide -walkanim=dwarf_walk -readyanim=dwarf_ready op1=Talk-to head1=npc_lawgof2_head head2=npc_mguild_dwarf1_headi2 @@ -7679,6 +10194,9 @@ head2=npc_mguild_dwarf1_headi2 name=Barbarian guard desc=Not very civilised looking. model1=obj_khazard_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_split model3=obj_bronze_chainbody_manwear model4=npc_ardougnian_male1i2 @@ -7699,9 +10217,6 @@ recol5s=14801 recol5d=8456 recol6s=24075 recol6d=20934 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_khazard_helmet_manhead head2=idk_man_jaw_split_head @@ -7711,33 +10226,36 @@ head3=npc_barbarian_head name=Kharid Scorpion desc=Looks vicious! model1=npc_smallscorpion -vislevel=hide walkanim=smallscorpion_walk readyanim=smallscorpion_ready +vislevel=hide op1=Pick-up [questscorpionb] name=Kharid Scorpion desc=Looks vicious! model1=npc_smallscorpion -vislevel=hide walkanim=smallscorpion_walk readyanim=smallscorpion_ready +vislevel=hide op1=Pick-up [questscorpionc] name=Kharid Scorpion desc=Looks vicious! model1=npc_smallscorpion -vislevel=hide walkanim=smallscorpion_walk readyanim=smallscorpion_ready +vislevel=hide op1=Pick-up [seer] name=Seer desc=Could do with a shave... model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_42 model3=idk_man_jaw_long model4=obj_priest_gown_manwear @@ -7750,9 +10268,6 @@ recol2s=14724 recol2d=32767 recol3s=6273 recol3d=32767 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_farmer head2=idk_man_jaw_long_head @@ -7761,6 +10276,9 @@ head2=idk_man_jaw_long_head name=Thormac desc=Nice hat. model1=obj_bluewizhat_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +vislevel=hide model2=idk_man_hair_long model3=idk_man_jaw_long model4=obj_priest_gown_manwear @@ -7782,10 +10300,7 @@ recol5s=15649 recol5d=5 recol6s=23263 recol6d=20799 -vislevel=hide op1=Talk-to -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready head1=obj_bluewizhat_manhead head2=idk_man_hair_long_head head3=idk_man_jaw_long_head @@ -7794,6 +10309,13 @@ head3=idk_man_jaw_long_head name=Cow desc=Beefy! model1=npc_cow +size=2 +walkanim=cow_walk +readyanim=cow_just_ready +resizeh=115 +resizev=115 +op2=Attack +vislevel=2 model2=npc_cowi2 recol1s=32765 recol1d=10434 @@ -7801,19 +10323,28 @@ recol2s=7366 recol2d=10434 recol3s=8423 recol3d=10434 -size=2 -walkanim=cow_walk -readyanim=cow_just_ready -op2=Attack -resizeh=115 -resizev=115 -vislevel=2 param=slayer_category,^slayer_cow +hitpoints=8 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,-15 +param=strengthbonus,-15 +param=stabdefence,-21 +param=slashdefence,-21 +param=crushdefence,-21 +param=magicdefence,-21 +param=rangedefence,-21 [legends_guild_guard1] name=Legends Guard desc=A Legends Guild Guard, he protects the entrance to the Legends Guild. model1=obj_khazard_helmet_manwear +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +vislevel=hide model2=idk_man_jaw_pointy model3=obj_khazard_platemail_manwear model4=obj_iron_platebody_manwear2 @@ -7834,9 +10365,6 @@ recol5s=14798 recol5d=19030 recol6s=9473 recol6d=32767 -vislevel=hide -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready op1=Talk-to head1=obj_khazard_helmet_manhead head2=idk_man_jaw_pointy_head @@ -7845,6 +10373,9 @@ head2=idk_man_jaw_pointy_head name=Legends Guard desc=A Legends Guild Guard, he protects the entrance to the Legends Guild. model1=obj_khazard_helmet_manwear +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +vislevel=hide model2=idk_man_jaw_pointy model3=obj_khazard_platemail_manwear model4=obj_iron_platebody_manwear2 @@ -7865,9 +10396,6 @@ recol5s=14798 recol5d=19030 recol6s=9473 recol6d=32767 -vislevel=hide -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready op1=Talk-to head1=obj_khazard_helmet_manhead head2=idk_man_jaw_pointy_head @@ -7876,6 +10404,9 @@ head2=idk_man_jaw_pointy_head name=Radimus Erkle desc=Radimus is the Grand Vizier of the Legends Guild. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_long model3=obj_khazard_platemail_manwear model4=obj_iron_platebody_manwear2 @@ -7895,9 +10426,6 @@ recol5s=7298 recol5d=9517 recol6s=14798 recol6d=6476 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_man head2=idk_man_jaw_long_head @@ -7906,6 +10434,9 @@ head2=idk_man_jaw_long_head name=Jungle Forester desc=He deals in exotic types of wood. model1=npc_omart +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_long model3=obj_priest_gown_manwear model4=idk_man_arms_musclebound @@ -7923,9 +10454,6 @@ recol3s=15360 recol3d=7329 recol4s=8384 recol4d=7329 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=npc_omart_head head2=idk_man_jaw_long_head @@ -7934,6 +10462,9 @@ head2=idk_man_jaw_long_head name=Jungle Forester desc=She deals in exotic types of wood. model1=npc_jungleforester_f +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_priest_gown_womanwear model3=idk_woman_arms_muscley model4=obj_gauntlets_of_cooking_womanwear @@ -7950,9 +10481,6 @@ recol3s=15360 recol3d=7329 recol4s=8384 recol4d=7329 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_castlewars_cloak_saradomin_womanhead @@ -7964,11 +10492,27 @@ walkanim=bat_walk readyanim=bat_ready op2=Attack vislevel=6 +hitpoints=8 +attack=5 +strength=5 +defence=5 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,2 +param=slashdefence,2 +param=crushdefence,5 +param=magicdefence,2 +param=rangedefence,0 [agilityarena_clerk] name=Cap'n Izzy No-Beard desc=Entrance clerk for the Brimhaven Agility Arena. model1=idk_man_hair_dreadlocks +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=npc_pirate2i2 model4=obj_priest_gown_manwear @@ -7987,11 +10531,8 @@ recol4s=7298 recol4d=0 recol5s=9473 recol5d=0 -readyanim=human_ready -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r op1=Talk-to op3=Pay -vislevel=hide head1=idk_man_hair_dreadlocks_head head2=npc_pirate2_head timer=1 @@ -8001,6 +10542,12 @@ moverestrict=indoors name=Goblin desc=An ugly green creature. model1=npc_macro_ent_tree1 +walkanim=goblin_walk +readyanim=goblin_ready +resizeh=126 +resizev=126 +op2=Attack +vislevel=5 model2=npc_macro_ent_tree1i2 model3=npc_macro_ent_tree1i3 model4=npc_macro_ent_tree1i4 @@ -8008,18 +10555,31 @@ model5=npc_macro_ent_tree1i5 model6=npc_macro_ent_tree1i6 recol1s=11744 recol1d=14755 -walkanim=goblin_walk -readyanim=goblin_ready -op2=Attack op1=Talk-to -resizev=126 -resizeh=126 -vislevel=5 +hitpoints=5 +attack=3 +strength=1 +defence=4 +magic=1 +ranged=1 +param=attackbonus,-21 +param=strengthbonus,-15 +param=stabdefence,-15 +param=slashdefence,-15 +param=crushdefence,-15 +param=magicdefence,-15 +param=rangedefence,-15 [goblin_green_soldier_1] name=Goblin desc=An ugly green creature. model1=npc_macro_ent_tree1 +walkanim=goblin_walk_spear +readyanim=goblin_ready_spear +resizeh=125 +resizev=125 +op2=Attack +vislevel=5 model2=npc_macro_ent_tree1i2 model3=npc_macro_ent_tree1i3 model4=npc_macro_ent_tree1i4 @@ -8029,29 +10589,55 @@ recol1s=11744 recol1d=14755 recol2s=15456 recol2d=4486 -walkanim=goblin_walk_spear -readyanim=goblin_ready_spear -op2=Attack -resizev=125 -resizeh=125 -vislevel=5 +hitpoints=5 +attack=3 +strength=1 +defence=4 +magic=1 +ranged=1 +param=attackbonus,-21 +param=strengthbonus,-15 +param=stabdefence,-15 +param=slashdefence,-15 +param=crushdefence,-15 +param=magicdefence,-15 +param=rangedefence,-15 [giantrat_grey] name=Giant rat desc=Overgrown vermin. model1=npc_giantrat -recol1s=6347 -recol1d=17969 size=2 walkanim=giantrat_walk readyanim=giantrat_ready op2=Attack vislevel=3 +recol1s=6347 +recol1d=17969 +hitpoints=3 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,-100 +param=slashdefence,-100 +param=crushdefence,-100 +param=magicdefence,0 +param=rangedefence,-100 [jailguard_two_patrol] name=Jail guard desc=I wonder who he's guarding? model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=120 +resizev=120 +op2=Attack +vislevel=26 model2=idk_man_jaw_none model3=obj_leather_armour_manwear model4=obj_doctor_gown_manwear2 @@ -8066,19 +10652,32 @@ recol3s=6273 recol3d=15684 recol4s=14724 recol4d=15424 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -resizev=120 -resizeh=120 -vislevel=26 head1=obj_pickpocket_guide_man +hitpoints=32 +attack=19 +strength=23 +defence=21 +magic=1 +ranged=1 +param=attackbonus,9 +param=strengthbonus,5 +param=stabdefence,8 +param=slashdefence,9 +param=crushdefence,10 +param=magicdefence,4 +param=rangedefence,9 [jailguard_three_patrol] name=Jail guard desc=I wonder who he's guarding? model1=idk_man_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=130 +resizev=130 +op2=Attack +vislevel=26 model2=idk_man_jaw_none model3=obj_leather_armour_manwear model4=idk_man_arms_musclebound @@ -8091,19 +10690,30 @@ recol2s=10468 recol2d=4226 recol3s=14724 recol3d=15424 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -resizev=130 -resizeh=130 -vislevel=26 head1=idk_man_hair_long_head +hitpoints=32 +attack=19 +strength=23 +defence=21 +magic=1 +ranged=1 +param=attackbonus,9 +param=strengthbonus,5 +param=stabdefence,8 +param=slashdefence,9 +param=crushdefence,10 +param=magicdefence,4 +param=rangedefence,9 [jailguard_four_patrol] name=Jail guard desc=I wonder who he's guarding? model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=26 model2=idk_man_jaw_none model3=obj_leather_armour_manwear model4=obj_doctor_gown_manwear2 @@ -8118,49 +10728,61 @@ recol3s=6273 recol3d=27240 recol4s=14724 recol4d=15424 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=26 head1=obj_leather_cowl_manhead2 +hitpoints=32 +attack=19 +strength=23 +defence=21 +magic=1 +ranged=1 +param=attackbonus,9 +param=strengthbonus,5 +param=stabdefence,8 +param=slashdefence,9 +param=crushdefence,10 +param=magicdefence,4 +param=rangedefence,9 [seagull_draynor1] name=Gull desc=A sea bird. model1=spot_biopigeon_launch +walkanim=bird_walk +readyanim=bird_ready +vislevel=hide recol1s=15648 recol1d=31709 recol2s=16801 recol2d=25398 recol3s=31649 recol3d=30241 -walkanim=bird_walk -readyanim=bird_ready -vislevel=hide minimap=no -vislevel=hide [seagull_draynor2] name=Gull desc=A sea bird. model1=spot_biopigeon_launch +walkanim=bird_walk +readyanim=bird_ready +vislevel=hide recol1s=15648 recol1d=31709 recol2s=16801 recol2d=25398 recol3s=31649 recol3d=30241 -walkanim=bird_walk -readyanim=bird_ready -vislevel=hide minimap=no -vislevel=hide [favour_seth_groats] name=Seth Groats desc=A large, well built farmer. model1=npc_ardougnian_male1i2 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=140 +resizev=130 +vislevel=hide model2=npc_captain_barnaby model3=npc_ardougnian_male1 model4=obj_ikov_bootsoflightness_manwear @@ -8176,12 +10798,7 @@ recol2s=14724 recol2d=17896 recol3s=14801 recol3d=24075 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -resizev=130 -resizeh=140 head1=obj_leather_cowl_manhead2 head2=npc_wyson_head head3=idk_man_jaw_short_head @@ -8190,6 +10807,9 @@ head3=idk_man_jaw_short_head name=Suit of armour desc=A dusty old suit of armour. model1=obj_iron_full_helm_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +op2=Attack +vislevel=19 model2=npc_paladin model3=obj_iron_platebody_manwear2 model4=obj_gauntlets_of_cooking_manwear @@ -8210,14 +10830,27 @@ recol5s=14798 recol5d=10570 recol6s=7296 recol6d=15360 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -op2=Attack -vislevel=19 +hitpoints=29 +attack=16 +strength=14 +defence=9 +magic=1 +ranged=1 +param=attackbonus,8 +param=strengthbonus,10 +param=stabdefence,46 +param=slashdefence,50 +param=crushdefence,45 +param=magicdefence,-12 +param=rangedefence,45 [sanfew] name=Sanfew desc=An old druid. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_42 model3=idk_man_jaw_long model4=obj_priest_gown_manwear @@ -8230,9 +10863,6 @@ recol2s=14724 recol2d=32767 recol3s=6273 recol3d=32767 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_farmer head2=idk_man_jaw_long_head @@ -8241,6 +10871,9 @@ head2=idk_man_jaw_long_head name=Kaqemeex desc=A wise druid. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_42 model3=idk_man_jaw_long model4=obj_priest_gown_manwear @@ -8253,9 +10886,6 @@ recol2s=14724 recol2d=32767 recol3s=6273 recol3d=32767 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_farmer head2=idk_man_jaw_long_head @@ -8264,6 +10894,9 @@ head2=idk_man_jaw_long_head name=Father Aereck desc=Looks a bit holy. model1=idk_man_hair_tonsure +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_orbon_priest model3=idk_man_jaw_short model4=obj_priest_gown_manwear @@ -8275,9 +10908,6 @@ recol1s=2340 recol1d=4226 recol2s=14724 recol2d=4226 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_tonsure_head head2=idk_man_jaw_short_head @@ -8286,6 +10916,9 @@ head2=idk_man_jaw_short_head name=Restless ghost desc=Eek! A ghost! model1=npc_ghostx +walkanim=ghosthuman_walk_forward +readyanim=ghosthuman_ready +vislevel=hide model2=idk_man_torso_torn model3=idk_man_legs_tatty model4=npc_unhappy_peasant @@ -8305,9 +10938,6 @@ recol5s=15649 recol5d=6342 recol6s=8354 recol6d=9513 -vislevel=hide -walkanim=ghosthuman_walk_forward -readyanim=ghosthuman_ready op1=Talk-to head1=obj_cavalier_brown_manhead head2=npc_doctor_orbon_head @@ -8316,6 +10946,9 @@ head2=npc_doctor_orbon_head name=Father Urhney desc=Looks very holy. model1=idk_man_hair_tonsure +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_orbon_priest model3=idk_man_jaw_none model4=obj_priest_gown_manwear @@ -8327,9 +10960,6 @@ recol1s=2340 recol1d=4226 recol2s=14724 recol2d=4226 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_tonsure_head @@ -8341,11 +10971,27 @@ walkanim=skeleton_walk readyanim=skeleton_ready op2=Attack vislevel=13 +hitpoints=17 +attack=24 +strength=24 +defence=24 +magic=1 +ranged=1 +param=attackbonus,15 +param=strengthbonus,14 +param=stabdefence,9 +param=slashdefence,11 +param=crushdefence,-2 +param=magicdefence,1 +param=rangedefence,4 [wizard_frumscone] name=Wizard Frumscone desc=A Wizard of the Magic Guild. model1=idk_man_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_42 model3=idk_man_jaw_goatee model4=obj_priest_gown_manwear @@ -8359,10 +11005,7 @@ recol2s=2340 recol2d=239 recol3s=6273 recol3d=32767 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide head1=idk_man_hair_long_head head2=obj_bluewizhat_manhead head3=idk_man_jaw_goatee_head @@ -8371,6 +11014,9 @@ head3=idk_man_jaw_goatee_head name=Magic Store owner desc=A Supplier of Magical items. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_42 model3=idk_man_jaw_none model4=obj_priest_gown_manwear @@ -8384,11 +11030,8 @@ recol2s=2340 recol2d=239 recol3s=6273 recol3d=32767 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade -vislevel=hide head1=obj_pickpocket_guide_man head2=obj_bluewizhat_manhead @@ -8396,6 +11039,9 @@ head2=obj_bluewizhat_manhead name=Wizard Distentor desc=Head of the Magic Guild. model1=idk_man_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +vislevel=hide model2=idk_42 model3=idk_man_jaw_long model4=obj_priest_gown_manwear @@ -8413,9 +11059,6 @@ recol3s=6273 recol3d=14594 recol4s=239 recol4d=2559 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready op1=Talk-to op3=Teleport head1=idk_man_hair_long_head @@ -8426,6 +11069,9 @@ head3=idk_man_jaw_long_head name=Murphy desc=Salty old sea dog. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_torso_torn model3=idk_man_legs_flares model4=obj_priest_gown_manwear2 @@ -8447,9 +11093,6 @@ recol5s=6273 recol5d=19026 recol6s=24075 recol6d=20934 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_farmer head2=idk_man_jaw_goatee_head @@ -8459,6 +11102,9 @@ head3=npc_zoo_keeper_head name=Murphy desc=Salty old sea dog. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_torso_torn model3=idk_man_legs_flares model4=obj_priest_gown_manwear2 @@ -8480,9 +11126,6 @@ recol5s=6273 recol5d=19026 recol6s=24075 recol6d=20934 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_farmer head2=idk_man_jaw_goatee_head @@ -8492,6 +11135,9 @@ head3=npc_zoo_keeper_head name=Murphy desc=Salty old sea dog. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_torso_torn model3=idk_man_legs_flares model4=obj_priest_gown_manwear2 @@ -8513,9 +11159,6 @@ recol5s=6273 recol5d=19026 recol6s=24075 recol6d=20934 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_farmer head2=idk_man_jaw_goatee_head @@ -8525,6 +11168,9 @@ head3=npc_zoo_keeper_head name=Murphy desc=Salty old sea dog. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_torso_torn model3=idk_man_legs_flares model4=obj_priest_gown_manwear2 @@ -8546,10 +11192,7 @@ recol5s=6273 recol5d=19026 recol6s=24075 recol6d=20934 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide head1=obj_pickpocket_guide_farmer head2=idk_man_jaw_goatee_head head3=npc_zoo_keeper_head @@ -8558,29 +11201,29 @@ head3=npc_zoo_keeper_head name=Shark desc=Let's not go skinny dipping eh? model1=npc_shark -vislevel=hide walkanim=shark_walk readyanim=shark_walk +vislevel=hide [fin2] name=Shark desc=Let's not go skinny dipping eh? model1=npc_shark -vislevel=hide walkanim=shark_walk readyanim=shark_walk +vislevel=hide [king_bolren] name=King Bolren desc=It's a gnome. He looks important. model1=npc_leprechaun +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_king_bolren model3=npc_king_bolreni2 recol1s=416 recol1d=26149 -vislevel=hide -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to head1=npc_king_bolren_head @@ -8588,27 +11231,27 @@ head1=npc_king_bolren_head name=Commander Montai desc=It's a tree gnome. model1=npc_leprechaun +walkanim=midget_walk +readyanim=midget_ready +resizeh=150 +resizev=150 +vislevel=hide model2=npc_commander_montai model3=npc_commander_montaii2 recol1s=10570 recol1d=17441 -vislevel=hide -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to -resizeh=150 -resizev=150 head1=npc_commander_montai_head [treevillage_shopkeeper1] name=Bolkoy desc=It's a tree gnome. model1=npc_leprechaun -model2=npc_gnomeshopkeeper -model3=npc_gnomeshopkeeperi2 -vislevel=hide walkanim=midget_walk readyanim=midget_ready +vislevel=hide +model2=npc_gnomeshopkeeper +model3=npc_gnomeshopkeeperi2 op1=Talk-to op3=Trade head1=npc_gnomeshopkeeper_head @@ -8617,15 +11260,15 @@ head1=npc_gnomeshopkeeper_head name=Remsai desc=It's a tree gnome. model1=npc_leprechaun +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_gnome model3=npc_gnomeshopkeeperi2 recol1s=13728 recol1d=2491 recol2s=352 recol2d=2491 -vislevel=hide -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to head1=obj_pickpocket_guide_gnome @@ -8633,15 +11276,15 @@ head1=obj_pickpocket_guide_gnome name=Elkoy desc=It's a tree gnome. model1=npc_leprechaun +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_gnome model3=npc_gnomeshopkeeperi2 recol1s=13728 recol1d=5493 recol2s=352 recol2d=5493 -vislevel=hide -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to head1=obj_pickpocket_guide_gnome @@ -8649,15 +11292,15 @@ head1=obj_pickpocket_guide_gnome name=Elkoy desc=It's a tree gnome. model1=npc_leprechaun +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_gnome model3=npc_gnomeshopkeeperi2 recol1s=13728 recol1d=5493 recol2s=352 recol2d=5493 -vislevel=hide -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to head1=obj_pickpocket_guide_gnome @@ -8665,6 +11308,10 @@ head1=obj_pickpocket_guide_gnome name=Khazard trooper desc=It's one of General Khazard's warriors. model1=obj_khazard_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=19 model2=idk_man_jaw_split model3=obj_khazard_platemail_manwear model4=npc_arena_guard1 @@ -8675,15 +11322,28 @@ model8=obj_iron_mace_manwear model9=npc_ikov_guardianmale recol1s=15855 recol1d=5285 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=19 +hitpoints=22 +attack=17 +strength=18 +defence=12 +magic=1 +ranged=1 +param=attackbonus,8 +param=strengthbonus,10 +param=stabdefence,33 +param=slashdefence,34 +param=crushdefence,29 +param=magicdefence,-7 +param=rangedefence,33 [khazard_troop_spearmen] name=Khazard trooper desc=It's one of General Khazard's warriors. model1=obj_khazard_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +op2=Attack +vislevel=19 model2=idk_man_jaw_split model3=obj_khazard_platemail_manwear model4=npc_arena_guard1 @@ -8693,15 +11353,28 @@ model7=obj_ikov_bootsoflightness_manwear model8=obj_bronze_spear_manwear recol1s=15855 recol1d=5285 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready -op2=Attack -vislevel=19 +hitpoints=22 +attack=17 +strength=18 +defence=12 +magic=1 +ranged=1 +param=attackbonus,8 +param=strengthbonus,10 +param=stabdefence,33 +param=slashdefence,34 +param=crushdefence,29 +param=magicdefence,-7 +param=rangedefence,33 [khazard_warlord] name=Khazard warlord desc=He looks real nasty, smells bad too. model1=npc_ardougne_guard +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=112 model2=idk_man_jaw_none model3=obj_khazard_platemail_manwear model4=npc_arena_guard1 @@ -8717,17 +11390,30 @@ recol2s=8386 recol2d=1056 recol3s=14798 recol3d=5285 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=112 head1=npc_sir_kay_head +hitpoints=170 +attack=75 +strength=78 +defence=80 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [khazard_commander] name=Khazard commander desc=It's one of General Khazard's commanders. model1=idk_man_hair_wildspikes +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=48 model2=idk_man_jaw_split model3=obj_khazard_platemail_manwear model4=npc_arena_guard1 @@ -8740,28 +11426,54 @@ recol1s=15855 recol1d=5285 recol2s=14798 recol2d=5285 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=48 +hitpoints=22 +attack=50 +strength=45 +defence=50 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [gnomeknight] name=Gnome troop desc=It's a tree gnome trooper. model1=npc_gnomeballer -model2=npc_commander_montai -model3=npc_commander_montaii2 walkanim=midget_walk readyanim=midget_ready -op1=Talk-to op2=Attack vislevel=1 +model2=npc_commander_montai +model3=npc_commander_montaii2 +op1=Talk-to head1=npc_commander_montai_head +hitpoints=3 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=5 +param=attackbonus,2 +param=strengthbonus,3 +param=stabdefence,3 +param=slashdefence,4 +param=crushdefence,5 +param=magicdefence,2 +param=rangedefence,4 [d_skingnomeknight] name=Gnome troop desc=It's a tree gnome trooper. model1=npc_gnomeballer +walkanim=midget_walk +readyanim=midget_ready +op2=Attack +vislevel=1 model2=npc_commander_montai model3=npc_commander_montaii2 recol1s=24075 @@ -8772,26 +11484,35 @@ recol3s=21961 recol3d=13537 recol4s=20904 recol4d=13537 -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to -op2=Attack -vislevel=1 head1=npc_commander_montai_head +hitpoints=3 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=5 +param=attackbonus,2 +param=strengthbonus,3 +param=stabdefence,3 +param=slashdefence,4 +param=crushdefence,5 +param=magicdefence,2 +param=rangedefence,4 [tracker1] name=Tracker gnome 1 desc=It's a gnome who specialises in covert operations. model1=npc_leprechaun +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_gnome model3=npc_leprechauni3 recol1s=352 recol1d=14625 recol2s=416 recol2d=14626 -vislevel=hide -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to head1=obj_pickpocket_guide_gnome @@ -8799,15 +11520,15 @@ head1=obj_pickpocket_guide_gnome name=Tracker gnome 2 desc=It's a gnome who specialises in covert operations. model1=npc_leprechaun +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_gnome model3=npc_leprechauni3 recol1s=352 recol1d=14625 recol2s=416 recol2d=14626 -vislevel=hide -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to head1=obj_pickpocket_guide_gnome @@ -8815,15 +11536,15 @@ head1=obj_pickpocket_guide_gnome name=Tracker gnome 3 desc=It's a gnome who specialises in covert operations. model1=npc_leprechaun +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_gnome model3=npc_leprechauni3 recol1s=352 recol1d=14625 recol2s=416 recol2d=14626 -vislevel=hide -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to head1=obj_pickpocket_guide_gnome @@ -8831,11 +11552,11 @@ head1=obj_pickpocket_guide_gnome name=Local Gnome desc=It's a young tree gnome. model1=npc_leprechaun -model2=npc_gnome -model3=npc_gnomeshopkeeperi2 -vislevel=hide walkanim=midget_walk readyanim=midget_ready +vislevel=hide +model2=npc_gnome +model3=npc_gnomeshopkeeperi2 op1=Talk-to head1=obj_pickpocket_guide_gnome @@ -8843,11 +11564,11 @@ head1=obj_pickpocket_guide_gnome name=Local Gnome desc=It's a young tree gnome. model1=npc_leprechaun -model2=npc_gnome -model3=npc_gnomeshopkeeperi2 -vislevel=hide walkanim=midget_walk readyanim=midget_ready +vislevel=hide +model2=npc_gnome +model3=npc_gnomeshopkeeperi2 op1=Talk-to head1=obj_pickpocket_guide_gnome @@ -8855,11 +11576,11 @@ head1=obj_pickpocket_guide_gnome name=Kalron desc=He looks lost. model1=npc_leprechaun -model2=npc_gnome -model3=npc_gnomeshopkeeperi2 -vislevel=hide walkanim=midget_walk readyanim=midget_ready +vislevel=hide +model2=npc_gnome +model3=npc_gnomeshopkeeperi2 op1=Talk-to head1=obj_pickpocket_guide_gnome @@ -8867,6 +11588,9 @@ head1=obj_pickpocket_guide_gnome name=Observatory assistant desc=He helps the professor. model1=idk_man_hair_cropped +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_short model3=obj_priest_gown_manwear model4=idk_man_torso_shirt @@ -8880,9 +11604,6 @@ recol2s=14724 recol2d=23254 recol3s=14801 recol3d=23254 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_cropped_head head2=idk_man_jaw_short_head @@ -8891,6 +11612,9 @@ head2=idk_man_jaw_short_head name=Observatory professor desc=A learned man in the ways of the stars. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_doctor_orbon model3=idk_man_jaw_none model4=obj_plague_jacket_manwear @@ -8906,9 +11630,6 @@ recol3s=14801 recol3d=23254 recol4s=13600 recol4d=23254 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_leather_cowl_manhead2 head2=npc_doctor_orbon_head @@ -8917,21 +11638,37 @@ head2=npc_doctor_orbon_head name=Goblin guard desc=I will have to kill him to get past him. model1=npc_goblin +walkanim=goblin_walk +readyanim=goblin_ready +op2=Attack +vislevel=42 model2=npc_goblini2 model3=npc_goblini3 model4=npc_goblini4 model5=npc_goblin_armed -walkanim=goblin_walk -readyanim=goblin_ready op1=Talk-to -op2=Attack -vislevel=42 head1=npc_goblin_greenarmour_head +hitpoints=43 +attack=32 +strength=37 +defence=37 +magic=1 +ranged=1 +param=attackbonus,8 +param=strengthbonus,5 +param=stabdefence,4 +param=slashdefence,6 +param=crushdefence,6 +param=magicdefence,0 +param=rangedefence,0 [observatory_professor2] name=Observatory professor desc=A learned man in the ways of the stars. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_doctor_orbon model3=idk_man_jaw_none model4=obj_plague_jacket_manwear @@ -8945,9 +11682,6 @@ recol2s=14724 recol2d=23254 recol3s=14801 recol3d=23254 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_leather_cowl_manhead2 head2=npc_doctor_orbon_head @@ -8956,24 +11690,37 @@ head2=npc_doctor_orbon_head name=Ghost desc=Spooky! model1=npc_ghost -model2=npc_ghosti2 -model3=npc_ghosti3 walkanim=ghost_walk readyanim=ghost_ready -op1=Talk-to op2=Attack vislevel=24 +model2=npc_ghosti2 +model3=npc_ghosti3 +op1=Talk-to head1=npc_zamorakghost_head +hitpoints=25 +attack=13 +strength=13 +defence=18 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,5 +param=slashdefence,5 +param=crushdefence,5 +param=magicdefence,-5 +param=rangedefence,5 [spirit_of_scorpius] name=Spirit of Scorpius desc=The essence of evil. model1=npc_ghost -model2=npc_ghosti2 -model3=npc_ghosti3 -vislevel=hide walkanim=ghost_walk readyanim=ghost_ready +vislevel=hide +model2=npc_ghosti2 +model3=npc_ghosti3 op1=Talk-to head1=npc_zamorakghost_head @@ -8985,11 +11732,27 @@ walkanim=smallscorpion_walk readyanim=smallscorpion_ready op2=Attack vislevel=12 +hitpoints=7 +attack=11 +strength=12 +defence=14 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,3 +param=crushdefence,3 +param=magicdefence,0 +param=rangedefence,0 [mosol_rei] name=Mosol Rei desc=A warrior from Shilo Village. model1=idk_man_hair_wildspikes +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +vislevel=hide model2=idk_man_jaw_goatee model3=obj_barrows_verac_body_manwear model4=npc_barbarian @@ -9003,9 +11766,6 @@ recol2s=24075 recol2d=20804 recol3s=24075 recol3d=20804 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready op1=Talk-to head1=idk_man_hair_wildspikes_head head2=idk_man_jaw_goatee_head @@ -9014,11 +11774,11 @@ head2=idk_man_jaw_goatee_head name=Spirit of Zadimus desc=An unquiet soul. model1=npc_zadimus_ghost -model2=npc_ghosti2 -model3=npc_ghosti3 -vislevel=hide walkanim=ghost_walk readyanim=ghost_ready +vislevel=hide +model2=npc_ghosti2 +model3=npc_ghosti3 op1=Talk-to head1=npc_zadimus_ghost_head @@ -9026,29 +11786,59 @@ head1=npc_zadimus_ghost_head name=Undead One desc=A minion of Rashiliyia. model1=poh_skeleton_8 -recol1s=29562 -recol1d=22218 walkanim=skeleton_walk readyanim=skeleton_ready op2=Attack vislevel=68 +recol1s=29562 +recol1d=22218 +hitpoints=59 +attack=65 +strength=65 +defence=65 +magic=0 +ranged=0 +param=attackbonus,4 +param=strengthbonus,5 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [zqskeleton_armed] name=Undead One desc=A minion of Rashiliyia. model1=poh_skeleton_8 -model2=npc_skeleton_armed -recol1s=29562 -recol1d=26515 walkanim=skeleton_walk readyanim=skeleton_ready op2=Attack vislevel=61 +model2=npc_skeleton_armed +recol1s=29562 +recol1d=26515 +hitpoints=59 +attack=65 +strength=65 +defence=65 +magic=0 +ranged=0 +param=attackbonus,4 +param=strengthbonus,5 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [zqzombie_unarmed] name=Undead One desc=The animated dead, one of Rashiliyia's minions. model1=npc_zombie_unarmed +walkanim=zombie_walk +readyanim=zombie_ready +op2=Attack +vislevel=68 recol1s=4526 recol1d=12777 recol2s=4322 @@ -9059,15 +11849,28 @@ recol4s=28538 recol4d=24393 recol5s=2081 recol5d=9408 -walkanim=zombie_walk -readyanim=zombie_ready -op2=Attack -vislevel=68 +hitpoints=59 +attack=65 +strength=65 +defence=65 +magic=0 +ranged=0 +param=attackbonus,4 +param=strengthbonus,5 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [zqzombie_armed] name=Undead One desc=The animated dead, one of Rashiliyia's minions. model1=npc_zombie_unarmed +walkanim=zombie_walk +readyanim=zombie_ready +op2=Attack +vislevel=73 model2=npc_zombie_armed recol1s=4526 recol1d=11690 @@ -9079,15 +11882,27 @@ recol4s=28538 recol4d=24393 recol5s=2081 recol5d=9408 -walkanim=zombie_walk -readyanim=zombie_ready -op2=Attack -vislevel=73 +hitpoints=59 +attack=65 +strength=65 +defence=65 +magic=0 +ranged=0 +param=attackbonus,4 +param=strengthbonus,5 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [zqzombiequeen] name=Rashiliyia desc=The animated spirit of Rashiliyia the Zombie Queen. model1=npc_zqzombiequeen +walkanim=ghost_walk +readyanim=ghost_ready +vislevel=hide model2=npc_zqzombiequeeni2 model3=npc_ghosti3 recol1s=6144 @@ -9102,9 +11917,6 @@ recol5s=20870 recol5d=8712 recol6s=12352 recol6d=3363 -vislevel=hide -walkanim=ghost_walk -readyanim=ghost_ready op1=Talk-to head1=obj_pickpocket_guide_warrior @@ -9112,6 +11924,12 @@ head1=obj_pickpocket_guide_warrior name=Nazastarool desc=A giant zombie of huge strength and devastating power. model1=npc_zombie_unarmed +walkanim=zombie_walk +readyanim=zombie_ready +resizeh=190 +resizev=190 +op2=Attack +vislevel=91 recol1s=4526 recol1d=11690 recol2s=4322 @@ -9122,45 +11940,81 @@ recol4s=28538 recol4d=24393 recol5s=2081 recol5d=9408 -walkanim=zombie_walk -readyanim=zombie_ready -resizev=190 -resizeh=190 -op2=Attack -vislevel=91 +hitpoints=80 +attack=85 +strength=80 +defence=80 +magic=0 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [zq_mainzombie2] name=Nazastarool desc=A giant skeleton of huge strength and devastating power. model1=poh_skeleton_8 -model2=npc_skeleton_armed -recol1s=29562 -recol1d=26515 walkanim=skeleton_walk readyanim=skeleton_ready -resizev=190 resizeh=190 +resizev=190 op2=Attack vislevel=68 +model2=npc_skeleton_armed +recol1s=29562 +recol1d=26515 +hitpoints=80 +attack=85 +strength=80 +defence=80 +magic=0 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [zq_mainzombie3] name=Nazastarool desc=A giant ghost of huge strength and devastating power. model1=npc_ghost -model2=npc_ghosti2 -model3=npc_ghosti3 walkanim=ghost_walk readyanim=ghost_ready -resizev=190 resizeh=190 +resizev=190 op2=Attack vislevel=93 +model2=npc_ghosti2 +model3=npc_ghosti3 head1=npc_zamorakghost_head +hitpoints=80 +attack=85 +strength=80 +defence=80 +magic=0 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [brimhavencartdriver] name=Hajedy desc=A cart driver, it looks like he's quite experienced. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_moustache model3=obj_plague_jacket_manwear model4=obj_plague_jacket_manwear2 @@ -9175,9 +12029,6 @@ recol3s=7298 recol3d=26425 recol4s=13600 recol4d=26425 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_leather_cowl_manhead2 head2=idk_man_jaw_moustache_head @@ -9186,6 +12037,9 @@ head2=idk_man_jaw_moustache_head name=Vigroy desc=A cart driver, it looks like he's quite experienced. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_moustache model3=obj_plague_jacket_manwear model4=obj_plague_jacket_manwear2 @@ -9202,9 +12056,6 @@ recol4s=13600 recol4d=26425 recol5s=24075 recol5d=14596 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_leather_cowl_manhead2 head2=idk_man_jaw_moustache_head @@ -9213,6 +12064,9 @@ head2=idk_man_jaw_moustache_head name=Kaleb Paramaya desc=This is Kaleb Paramaya - a warm and friendly inn owner. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_split model3=obj_white_apron_manwear model4=npc_barbarian @@ -9227,9 +12081,6 @@ recol3s=14801 recol3d=20804 recol4s=2340 recol4d=15648 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_farmer head2=idk_man_jaw_split_head @@ -9238,6 +12089,9 @@ head2=idk_man_jaw_split_head name=Yohnus desc=This is Yohnus - he runs the local smithery. model1=idk_man_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_medium model3=obj_white_apron_manwear model4=npc_barbarian @@ -9256,9 +12110,6 @@ recol5s=2340 recol5d=0 recol6s=32735 recol6d=15648 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_long_head head2=idk_man_jaw_medium_head @@ -9267,6 +12118,9 @@ head2=idk_man_jaw_medium_head name=Seravel desc=This is Seravel - he sells tickets for the 'Lady of the Waves'. model1=idk_man_hair_cropped +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_pointy model3=obj_leather_armour_manwear model4=obj_priest_gown_manwear2 @@ -9283,9 +12137,6 @@ recol4s=8420 recol4d=72 recol5s=7298 recol5d=10772 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_man head2=idk_man_jaw_pointy_head @@ -9294,6 +12145,9 @@ head2=idk_man_jaw_pointy_head name=Yanni Salika desc=Yanni Salika - He buys and sells antiques. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_goatee model3=obj_priest_gown_manwear model4=idk_man_arms_musclebound @@ -9310,9 +12164,6 @@ recol4s=6273 recol4d=25249 recol5s=15854 recol5d=20804 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_man head2=idk_man_jaw_moustache_head @@ -9321,6 +12172,9 @@ head2=idk_man_jaw_moustache_head name=Obli desc=An intelligent-looking shop owner. model1=idk_man_hair_tonsure +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_moustache model3=npc_shilogeneralstore model4=obj_priest_gown_manwear2 @@ -9331,9 +12185,6 @@ recol1s=24075 recol1d=20804 recol2s=2340 recol2d=14724 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=idk_man_hair_tonsure_head @@ -9343,6 +12194,9 @@ head2=idk_man_jaw_moustache_head name=Fernahei desc=This is Fernahei - he owns the local fishing tackle shop. model1=idk_man_hair_spikes +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_short model3=obj_leather_armour_manwear model4=idk_man_arms_musclebound @@ -9355,9 +12209,6 @@ recol2s=14801 recol2d=20804 recol3s=2340 recol3d=15648 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=idk_man_hair_spikes_head @@ -9367,6 +12218,9 @@ head2=idk_man_jaw_short_head name=Captain Shanks desc=He's the Captain of the 'Lady of the Waves'. model1=idk_man_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_goatee model3=obj_priest_gown_manwear model4=obj_doctor_gown_manwear2 @@ -9384,9 +12238,6 @@ recol4s=14801 recol4d=24075 recol5s=6273 recol5d=4226 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_long_head head2=idk_man_jaw_goatee_head @@ -9396,6 +12247,9 @@ head3=npc_zoo_keeper_head name=Bob desc=An expert on axes. model1=idk_man_hair_cropped +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_macro_mime_legs_manwear model3=idk_man_jaw_none model4=obj_priest_gown_manwear @@ -9414,17 +12268,10 @@ recol4s=6273 recol4d=4226 recol5s=14801 recol5d=9410 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=idk_man_hair_cropped_head category=shop_keeper -param=owned_shop,axeshop -param=shop_sell_multiplier,1000 -param=shop_buy_multiplier,600 -param=shop_delta,20 param=shop_title,Bob's Brilliant Axes. moverestrict=indoors @@ -9432,6 +12279,9 @@ moverestrict=indoors name=Shop keeper desc=Sells stuff. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_macro_mime_legs_manwear model3=idk_man_jaw_none model4=obj_white_apron_manwear @@ -9448,17 +12298,10 @@ recol4s=14801 recol4d=24075 recol5s=32735 recol5d=12583 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=obj_pickpocket_guide_man category=shop_keeper -param=owned_shop,generalshop1 -param=shop_sell_multiplier,1300 -param=shop_buy_multiplier,400 -param=shop_delta,30 param=shop_title,Lumbridge General Store moverestrict=indoors @@ -9466,6 +12309,9 @@ moverestrict=indoors name=Shop assistant desc=Helps sell stuff. model1=idk_man_hair_cropped +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_macro_mime_legs_manwear model3=idk_man_jaw_none model4=obj_white_apron_manwear @@ -9482,17 +12328,10 @@ recol4s=14801 recol4d=24075 recol5s=32735 recol5d=12583 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=idk_man_hair_cropped_head category=shop_keeper -param=owned_shop,generalshop1 -param=shop_sell_multiplier,1300 -param=shop_buy_multiplier,400 -param=shop_delta,30 param=shop_title,Lumbridge General Store moverestrict=indoors @@ -9500,6 +12339,9 @@ moverestrict=indoors name=Shop keeper desc=Likes people spending money. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_macro_mime_legs_manwear model3=idk_man_jaw_none model4=obj_white_apron_manwear @@ -9517,18 +12359,11 @@ recol4s=14801 recol4d=24075 recol5s=32735 recol5d=12583 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=obj_pickpocket_guide_man head2=npc_doctor_orbon_head category=shop_keeper -param=owned_shop,generalshop2 -param=shop_sell_multiplier,1300 -param=shop_buy_multiplier,400 -param=shop_delta,30 param=shop_title,Varrock General Store moverestrict=indoors @@ -9536,6 +12371,9 @@ moverestrict=indoors name=Shop assistant desc=Likes helping sell stuff. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_macro_mime_legs_manwear model3=idk_man_jaw_none model4=obj_white_apron_manwear @@ -9552,17 +12390,10 @@ recol4s=14801 recol4d=24075 recol5s=32735 recol5d=12583 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=obj_pickpocket_guide_farmer category=shop_keeper -param=owned_shop,generalshop2 -param=shop_sell_multiplier,1300 -param=shop_buy_multiplier,400 -param=shop_delta,30 param=shop_title,Varrock General Store moverestrict=indoors @@ -9570,6 +12401,9 @@ moverestrict=indoors name=Shop keeper desc=A product of consumerist society. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_macro_mime_legs_manwear model3=idk_man_jaw_none model4=obj_white_apron_manwear @@ -9588,9 +12422,6 @@ recol5s=24075 recol5d=15652 recol6s=32735 recol6d=12583 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=obj_pickpocket_guide_man @@ -9599,6 +12430,9 @@ head1=obj_pickpocket_guide_man name=Shop assistant desc=Likes you more the more you spend. model1=idk_woman_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_roguetrader_carpetsller_legs_womanwear model3=obj_white_apron_womanwear model4=obj_doctor_gown_womanwear2 @@ -9616,9 +12450,6 @@ recol5s=24075 recol5d=15652 recol6s=32735 recol6d=12583 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=obj_pickpocket_guide_warrior @@ -9627,6 +12458,9 @@ head1=obj_pickpocket_guide_warrior name=Shop keeper desc=A product of consumerist society. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_macro_mime_legs_manwear model3=idk_man_jaw_none model4=obj_white_apron_manwear @@ -9645,9 +12479,6 @@ recol5s=24075 recol5d=15652 recol6s=32735 recol6d=12583 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=obj_pickpocket_guide_man @@ -9656,6 +12487,9 @@ head1=obj_pickpocket_guide_man name=Shop assistant desc=Likes you more the more you spend. model1=idk_woman_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_roguetrader_carpetsller_legs_womanwear model3=obj_white_apron_womanwear model4=obj_doctor_gown_womanwear2 @@ -9673,9 +12507,6 @@ recol5s=24075 recol5d=15652 recol6s=32735 recol6d=12583 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=obj_pickpocket_guide_warrior @@ -9684,6 +12515,9 @@ head1=obj_pickpocket_guide_warrior name=Shop keeper desc=If he doesn't have it, he can't sell it! model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_macro_mime_legs_manwear model3=idk_man_jaw_none model4=obj_white_apron_manwear @@ -9700,9 +12534,6 @@ recol4s=14801 recol4d=24075 recol5s=32735 recol5d=12583 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=idk_man_hair_cropped_head @@ -9711,6 +12542,9 @@ head1=idk_man_hair_cropped_head name=Shop assistant desc=She's here on work experience. model1=idk_woman_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_roguetrader_carpetsller_legs_womanwear model3=obj_white_apron_womanwear model4=obj_doctor_gown_womanwear2 @@ -9726,9 +12560,6 @@ recol4s=14801 recol4d=15652 recol5s=32735 recol5d=12583 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=obj_pickpocket_guide_warrior @@ -9737,6 +12568,9 @@ head1=obj_pickpocket_guide_warrior name=Shop keeper desc=An interesting assortment of items for sale. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_doctor_orbon model3=idk_man_jaw_moustache model4=npc_shilogeneralstore @@ -9756,9 +12590,6 @@ recol5s=32735 recol5d=16775 recol6s=7298 recol6d=6274 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=obj_pickpocket_guide_man @@ -9769,6 +12600,9 @@ head3=idk_man_jaw_moustache_head name=Shop assistant desc=Works on commission. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_macro_mime_legs_manwear model3=idk_man_jaw_none model4=obj_white_apron_manwear @@ -9785,9 +12619,6 @@ recol4s=14801 recol4d=24075 recol5s=32735 recol5d=16775 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=obj_pickpocket_guide_farmer @@ -9796,6 +12627,9 @@ head1=obj_pickpocket_guide_farmer name=Shop keeper desc=Clearly takes pride in his appearance. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_macro_mime_legs_manwear model3=idk_man_jaw_none model4=obj_white_apron_manwear @@ -9815,9 +12649,6 @@ recol5s=24075 recol5d=14596 recol6s=32735 recol6d=12583 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=obj_pickpocket_guide_man @@ -9827,6 +12658,9 @@ head2=npc_doctor_orbon_head name=Shop assistant desc=Needs a haircut. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_macro_mime_legs_manwear model3=idk_man_jaw_none model4=obj_white_apron_manwear @@ -9845,9 +12679,6 @@ recol5s=24075 recol5d=14596 recol6s=32735 recol6d=12583 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=obj_pickpocket_guide_farmer @@ -9856,13 +12687,13 @@ head1=obj_pickpocket_guide_farmer name=Fairy shop keeper desc=Sells stuff. model1=npc_fairy +walkanim=fairy_walk +readyanim=fairy_ready +vislevel=hide recol1s=17393 recol1d=15727 recol2s=30613 recol2d=25953 -vislevel=hide -walkanim=fairy_walk -readyanim=fairy_ready op1=Talk-to op3=Trade head1=npc_generalshopkeeper8_head @@ -9871,13 +12702,13 @@ head1=npc_generalshopkeeper8_head name=Fairy shop assistant desc=Sells stuff. model1=npc_fairy +walkanim=fairy_walk +readyanim=fairy_ready +vislevel=hide recol1s=17393 recol1d=15727 recol2s=30613 recol2d=25953 -vislevel=hide -walkanim=fairy_walk -readyanim=fairy_ready op1=Talk-to op3=Trade head1=npc_generalshopkeeper8_head @@ -9886,6 +12717,9 @@ head1=npc_generalshopkeeper8_head name=Valaine desc=A champion of a sales woman! model1=idk_woman_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_priest_gown_womanwear model3=obj_doctor_gown_womanwear2 model4=obj_cert_drill_top_womanwear3 @@ -9899,9 +12733,6 @@ recol3s=6273 recol3d=27240 recol4s=14801 recol4d=24075 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=obj_pickpocket_guide_warrior @@ -9910,6 +12741,9 @@ head1=obj_pickpocket_guide_warrior name=Scavvo desc=He's got the best armour around! model1=idk_man_hair_wildspikes +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_macro_mime_legs_manwear model3=idk_man_jaw_pointy model4=obj_priest_gown_manwear @@ -9924,9 +12758,6 @@ recol3s=6273 recol3d=11627 recol4s=14801 recol4d=24075 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=idk_man_hair_wildspikes_head @@ -9936,6 +12767,9 @@ head2=idk_man_jaw_pointy_head name=Peksa desc=Always up to date with the latest fashions in helmets. model1=npc_peksa +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_hair_long model3=npc_peksai2 model4=idk_man_jaw_split @@ -9953,9 +12787,6 @@ recol3s=6273 recol3d=27240 recol4s=18465 recol4d=12352 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=idk_man_hair_long_head @@ -9967,6 +12798,9 @@ head4=npc_peksa_headi2 name=Silk trader desc=Very snappily dressed! model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_macro_mime_legs_manwear model3=idk_man_jaw_long model4=obj_priest_gown_manwear2 @@ -9981,9 +12815,6 @@ recol3s=6273 recol3d=4226 recol4s=14724 recol4d=22870 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_man head2=idk_man_jaw_long_head @@ -9992,6 +12823,9 @@ head2=idk_man_jaw_long_head name=Gem trader desc=Makes his money selling rocks. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_macro_mime_legs_manwear model3=idk_man_jaw_long model4=obj_priest_gown_manwear2 @@ -10008,9 +12842,6 @@ recol3s=6273 recol3d=4226 recol4s=14724 recol4d=4484 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=obj_pickpocket_guide_man @@ -10021,6 +12852,9 @@ head3=npc_gem_trader_head name=Zeke desc=Sells superior scimitars. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_priest_robe_manwear model3=idk_man_jaw_long model4=obj_priest_gown_manwear2 @@ -10039,9 +12873,6 @@ recol4s=14724 recol4d=15424 recol5s=2340 recol5d=15360 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=obj_pickpocket_guide_man @@ -10052,6 +12883,9 @@ head3=npc_zeke_head name=Louie Legs desc=For the finest in armoured legware. model1=npc_omart +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_iron_platelegs_manwear model3=idk_man_jaw_goatee model4=obj_priest_gown_manwear2 @@ -10066,9 +12900,6 @@ recol3s=6273 recol3d=8386 recol4s=7298 recol4d=6342 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=npc_omart_head @@ -10078,6 +12909,9 @@ head2=idk_man_jaw_goatee_head name=Karim desc=Kebabs are full of meaty goodness! model1=idk_man_hair_cropped +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_macro_mime_legs_manwear model3=idk_man_jaw_goatee model4=obj_white_apron_manwear @@ -10096,9 +12930,6 @@ recol5s=24075 recol5d=15652 recol6s=32735 recol6d=13539 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_cropped_head head2=idk_man_jaw_goatee_head @@ -10107,8 +12938,11 @@ head2=idk_man_jaw_goatee_head name=Ranael desc=She's an expert on armoured skirts! model1=idk_woman_hair_long -model2=obj_barrows_verac_body_womanwear -model3=obj_doctor_gown_womanwear2 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide +model2=obj_barrows_verac_body_womanwear +model3=obj_doctor_gown_womanwear2 model4=obj_cert_drill_top_womanwear3 model5=obj_priest_robe_womanwear model6=obj_ikov_bootsoflightness_womanwear @@ -10125,9 +12959,6 @@ recol5s=2340 recol5d=8456 recol6s=14801 recol6d=15652 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=obj_pickpocket_guide_warrior @@ -10137,6 +12968,9 @@ head2=obj_headband_red_manhead name=Dommik desc=If crafting's your thing, he's your man! model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_macro_mime_legs_manwear model3=idk_man_jaw_pointy model4=obj_white_apron_manwear @@ -10155,9 +12989,6 @@ recol5s=24075 recol5d=15652 recol6s=32735 recol6d=13539 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=obj_pickpocket_guide_farmer @@ -10167,6 +12998,9 @@ head2=idk_man_jaw_pointy_head name=Zaff desc=Sells superior staffs. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +vislevel=hide model2=idk_42 model3=idk_man_jaw_medium model4=obj_priest_gown_manwear @@ -10182,9 +13016,6 @@ recol3s=6273 recol3d=4226 recol4s=24075 recol4d=9410 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready op1=Talk-to op3=Trade head1=obj_pickpocket_guide_man @@ -10194,6 +13025,9 @@ head2=idk_man_jaw_medium_head name=Baraek desc=Animal skins are a speciality. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_42 model3=idk_man_jaw_short model4=npc_ardougnian_male1 @@ -10210,9 +13044,6 @@ recol3s=2340 recol3d=8354 recol4s=14801 recol4d=24075 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_leather_cowl_manhead2 head2=idk_man_jaw_short_head @@ -10222,6 +13053,9 @@ head3=npc_master_fisher_head name=Thessalia desc=Interesting assortment of clothes on offer... model1=idk_woman_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_priest_gown_womanwear model3=obj_priest_gown_womanwear2 model4=obj_cert_drill_top_womanwear3 @@ -10236,17 +13070,10 @@ recol4s=14801 recol4d=24075 recol5s=15854 recol5d=24075 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=obj_pickpocket_guide_warrior category=shop_keeper -param=owned_shop,clotheshop -param=shop_sell_multiplier,1000 -param=shop_buy_multiplier,550 -param=shop_delta,10 param=shop_title,Thessalia Fine Clothes. moverestrict=indoors @@ -10254,6 +13081,9 @@ moverestrict=indoors name=Horvik desc=The man with the armour. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_macro_mime_legs_manwear model3=idk_man_jaw_none model4=obj_white_apron_manwear @@ -10271,17 +13101,10 @@ recol4s=32735 recol4d=13539 recol5s=14801 recol5d=24075 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=obj_pickpocket_guide_man category=shop_keeper -param=owned_shop,armourshop -param=shop_sell_multiplier,1000 -param=shop_buy_multiplier,600 -param=shop_delta,20 param=shop_title,Horvik's Armour Shop. moverestrict=indoors @@ -10289,6 +13112,9 @@ moverestrict=indoors name=Lowe desc=Sells arrows. model1=idk_man_hair_cropped +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=obj_leather_armour_manwear model4=npc_barbarian @@ -10302,17 +13128,10 @@ recol3s=6273 recol3d=27240 recol4s=14724 recol4d=15424 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=idk_man_hair_cropped_head category=shop_keeper -param=owned_shop,archeryshop -param=shop_sell_multiplier,1000 -param=shop_buy_multiplier,550 -param=shop_delta,10 param=shop_title,Lowe's Archery Emporium moverestrict=indoors @@ -10320,6 +13139,9 @@ moverestrict=indoors name=Shop keeper desc=Ironically, makes a living from swords. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_macro_mime_legs_manwear model3=idk_man_jaw_short model4=obj_white_apron_manwear @@ -10336,18 +13158,11 @@ recol4s=32735 recol4d=13539 recol5s=14801 recol5d=24075 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=obj_pickpocket_guide_man head2=idk_man_jaw_short_head category=shop_keeper -param=owned_shop,swordshop -param=shop_sell_multiplier,1000 -param=shop_buy_multiplier,600 -param=shop_delta,20 param=shop_title,Varrock Swordshop. moverestrict=indoors @@ -10355,6 +13170,9 @@ moverestrict=indoors name=Shop assistant desc=Helps the shop keeper sell swords. model1=idk_man_hair_cropped +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_macro_mime_legs_manwear model3=idk_man_jaw_none model4=obj_white_apron_manwear @@ -10371,17 +13189,10 @@ recol4s=32735 recol4d=13539 recol5s=14801 recol5d=24075 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=idk_man_hair_cropped_head category=shop_keeper -param=owned_shop,swordshop -param=shop_sell_multiplier,1000 -param=shop_buy_multiplier,600 -param=shop_delta,20 param=shop_title,Varrock Swordshop. moverestrict=indoors @@ -10389,6 +13200,9 @@ moverestrict=indoors name=Aubury desc=Runes are his passion. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_42 model3=idk_man_jaw_short model4=obj_priest_gown_manwear @@ -10402,19 +13216,12 @@ recol2s=14724 recol2d=14594 recol3s=2340 recol3d=6306 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade op4=Teleport head1=obj_pickpocket_guide_man head2=idk_man_jaw_short_head category=shop_keeper -param=owned_shop,runeshop -param=shop_sell_multiplier,1000 -param=shop_buy_multiplier,600 -param=shop_delta,1 param=shop_title,Aubury's Rune Shop. moverestrict=indoors @@ -10422,6 +13229,9 @@ moverestrict=indoors name=Fancy dress shop owner desc=For the interesting clothing items you just can't find elsewhere. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_42 model3=idk_man_jaw_medium model4=obj_priest_gown_manwear @@ -10438,9 +13248,6 @@ recol2s=14724 recol2d=31649 recol3s=2340 recol3d=21279 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=obj_pickpocket_guide_man @@ -10448,10 +13255,6 @@ head2=idk_man_jaw_medium_head head3=npc_doctor_orbon_head head4=obj_cavalier_brown_manhead category=shop_keeper -param=owned_shop,fancyclothesstore -param=shop_sell_multiplier,1300 -param=shop_buy_multiplier,400 -param=shop_delta,20 param=shop_title,Fancy Clothes Store moverestrict=indoors @@ -10459,6 +13262,9 @@ moverestrict=indoors name=Shop keeper desc=Has a fine moustache! model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_moustache model3=obj_priest_gown_manwear model4=obj_doctor_gown_manwear2 @@ -10472,9 +13278,6 @@ recol2s=14724 recol2d=27481 recol3s=14801 recol3d=24075 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=obj_leather_cowl_manhead2 @@ -10484,6 +13287,9 @@ head2=idk_man_jaw_moustache_head name=Grum desc=Loves his gold! model1=obj_berret_blue_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_viking_helmet_manwear model3=npc_doctor_orbon model4=idk_man_jaw_moustache @@ -10504,9 +13310,6 @@ recol5s=8384 recol5d=19795 recol6s=8354 recol6d=5125 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=obj_pickpocket_guide_man @@ -10518,6 +13321,9 @@ head4=npc_doctor_orbon_head name=Wydin desc=Likes his food to be kept fresh. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_white_apron_manwear model3=obj_doctor_gown_manwear2 model4=obj_cert_drill_top_manwear3 @@ -10534,9 +13340,6 @@ recol4s=24075 recol4d=24141 recol5s=14801 recol5d=24141 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=obj_pickpocket_guide_farmer @@ -10545,6 +13348,9 @@ head1=obj_pickpocket_guide_farmer name=Gerrant desc=An expert on fishing. model1=obj_cavalier_brown_manwear +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +vislevel=hide model2=idk_man_hair_medium model3=npc_shilogeneralstore model4=npc_gerrant @@ -10566,9 +13372,6 @@ recol5s=14801 recol5d=23051 recol6s=15649 recol6d=19978 -vislevel=hide -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready op1=Talk-to op3=Trade head1=obj_pickpocket_guide_farmer @@ -10578,6 +13381,9 @@ head2=obj_cavalier_brown_manhead name=Brian desc=An expert on axes. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_macro_mime_legs_manwear model3=idk_man_jaw_moustache model4=npc_shilogeneralstore @@ -10592,9 +13398,6 @@ recol3s=14801 recol3d=24075 recol4s=32735 recol4d=8388 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=obj_leather_cowl_manhead2 @@ -10604,6 +13407,9 @@ head2=idk_man_jaw_moustache_head name=Jiminua desc=Goods for sale and trade! model1=npc_dskin_w_ardoungecitizenlady4 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_felinemedal_womanwear model3=obj_barrows_verac_body_womanwear model4=idk_woman_arms_bare_arms @@ -10622,17 +13428,17 @@ recol5s=8352 recol5d=21961 recol6s=7298 recol6d=14596 -vislevel=hide op1=Talk-to op3=Trade -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready head1=npc_dskin_w_ardoungecitizenlady4_head [lathas_shopkeeper] name=Shop keeper desc=Could stand to lose a few pounds. model1=npc_sigbert_the_adventurer +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_pointy model3=npc_ardougnian_male1 model4=npc_ardougnian_male1i2 @@ -10646,9 +13452,6 @@ recol2s=14724 recol2d=27481 recol3s=14801 recol3d=8420 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=obj_castlewars_cloak_saradomin_manhead @@ -10658,6 +13461,9 @@ head2=idk_man_jaw_pointy_head name=Candle maker desc=Has an odd smell about him. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_shilogeneralstore model3=idk_man_arms_musclebound model4=obj_cert_drill_top_manwear3 @@ -10676,9 +13482,6 @@ recol5s=7298 recol5d=2114 recol6s=32735 recol6d=12583 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=obj_pickpocket_guide_farmer @@ -10688,6 +13491,9 @@ head2=idk_man_jaw_goatee_head name=Arhein desc=He looks fairly well-to-do. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_white_apron_manwear model3=idk_man_arms_musclebound model4=obj_cert_drill_top_manwear3 @@ -10706,9 +13512,6 @@ recol5s=7298 recol5d=2114 recol6s=32735 recol6d=12583 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=obj_pickpocket_guide_man @@ -10717,13 +13520,13 @@ head1=obj_pickpocket_guide_man name=Jukat desc=A being from a mysterious other realm. model1=npc_fairy +walkanim=fairy_walk +readyanim=fairy_ready +vislevel=hide recol1s=17393 recol1d=3044 recol2s=30613 recol2d=3615 -vislevel=hide -walkanim=fairy_walk -readyanim=fairy_ready op1=Talk-to op3=Trade head1=npc_generalshopkeeper8_head @@ -10732,6 +13535,9 @@ head1=npc_generalshopkeeper8_head name=Lunderwin desc=Smells strangely of cabbage. model1=npc_fairy +walkanim=fairy_walk +readyanim=fairy_ready +vislevel=hide recol1s=24075 recol1d=19777 recol2s=30613 @@ -10740,9 +13546,6 @@ recol3s=17393 recol3d=26913 recol4s=6144 recol4d=27425 -vislevel=hide -walkanim=fairy_walk -readyanim=fairy_ready op1=Talk-to head1=npc_fairy_banker_head @@ -10750,6 +13553,9 @@ head1=npc_fairy_banker_head name=Irksol desc=Is he invisible or just a set of floating clothing? model1=obj_priest_gown_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_priest_gown_manwear2 model3=npc_druid model4=obj_bluewizhat_manwear @@ -10759,9 +13565,6 @@ recol2s=239 recol2d=4226 recol3s=14724 recol3d=4226 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=obj_bluewizhat_manhead @@ -10770,15 +13573,15 @@ head1=obj_bluewizhat_manhead name=Fairy desc=Looks strange and mysterious. model1=npc_fairy +walkanim=fairy_walk +readyanim=fairy_ready +vislevel=hide recol1s=17393 recol1d=15648 recol2s=24075 recol2d=30487 recol3s=30613 recol3d=18721 -vislevel=hide -walkanim=fairy_walk -readyanim=fairy_ready op1=Talk-to head1=npc_fairy_head @@ -10786,6 +13589,9 @@ head1=npc_fairy_head name=Zambo desc=Appears slightly drunk. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_goatee model3=obj_plague_jacket_manwear model4=obj_doctor_gown_manwear2 @@ -10802,9 +13608,6 @@ recol4s=14801 recol4d=24075 recol5s=13600 recol5d=15159 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=obj_pickpocket_guide_man @@ -10814,6 +13617,9 @@ head2=idk_man_jaw_goatee_head name=Silver merchant desc=Looks fairly well fed. model1=idk_man_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_shilogeneralstore model3=idk_man_jaw_split model4=npc_ardougnian_male1i2 @@ -10832,9 +13638,6 @@ recol4s=32735 recol4d=18855 recol5s=2340 recol5d=25231 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=idk_man_hair_long_head @@ -10845,6 +13648,9 @@ head3=npc_councillor_halgrive_head name=Gem merchant desc=Seems very well off. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_priest_gown_manwear model3=idk_man_jaw_medium model4=obj_doctor_gown_manwear2 @@ -10863,9 +13669,6 @@ recol3s=8416 recol3d=30547 recol4s=24075 recol4d=16775 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=obj_leather_cowl_manhead2 @@ -10877,6 +13680,9 @@ head4=obj_cavalier_brown_manhead name=Baker desc=So where are the butcher and the candlestick maker? model1=idk_man_hair_wildspikes +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_shilogeneralstore model3=idk_man_jaw_moustache model4=npc_ardougnian_male1i2 @@ -10891,9 +13697,6 @@ recol2s=27482 recol2d=32767 recol3s=14724 recol3d=22093 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=idk_man_hair_wildspikes_head @@ -10904,6 +13707,9 @@ head3=idk_man_jaw_moustache_head name=Spice seller desc=Has a very exotic aroma about him. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_priest_gown_manwear model3=idk_man_jaw_long model4=obj_viking_top_darkbrown_manwear @@ -10922,9 +13728,6 @@ recol4s=15855 recol4d=18660 recol5s=24075 recol5d=19878 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=obj_pickpocket_guide_farmer @@ -10935,6 +13738,9 @@ head3=idk_man_jaw_long_head name=Fur trader desc=Knows how to keep warm in the winter. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_ardougnian_male1 model3=idk_man_jaw_long model4=npc_ardougnian_male1i2 @@ -10943,9 +13749,6 @@ model6=obj_macro_mime_legs_manwear model7=obj_ikov_bootsoflightness_manwear recol1s=14724 recol1d=19777 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=obj_leather_cowl_manhead2 @@ -10955,6 +13758,9 @@ head2=idk_man_jaw_long_head name=Silk merchant desc=Seems very well off. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_berret_blue_manwear model3=obj_macro_mime_legs_manwear model4=idk_man_jaw_short @@ -10973,9 +13779,6 @@ recol4s=14724 recol4d=22870 recol5s=12677 recol5d=22870 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_man head2=obj_berret_blue_manhead @@ -10985,6 +13788,9 @@ head3=idk_man_jaw_short_head name=Hickton desc=A master fletcher. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_legs_turn_ups model3=idk_man_jaw_moustache model4=npc_barbarian @@ -11003,9 +13809,6 @@ recol4s=14801 recol4d=6273 recol5s=6273 recol5d=2048 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=obj_leather_cowl_manhead2 @@ -11015,6 +13818,9 @@ head2=idk_man_jaw_moustache_head name=Harry desc=Something fishy about him. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_captain_barnaby model3=idk_man_jaw_none model4=npc_ardougnian_male1i2 @@ -11031,9 +13837,6 @@ recol4s=14801 recol4d=24075 recol5s=6273 recol5d=20083 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=obj_pickpocket_guide_man @@ -11042,6 +13845,9 @@ head1=obj_pickpocket_guide_man name=Cassie desc=Nice eyes. model1=idk_woman_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_woman_torso_crop_top model3=idk_woman_arms_bare_arms model4=obj_gauntlets_of_cooking_womanwear @@ -11059,9 +13865,6 @@ recol5s=14801 recol5d=2114 recol6s=6273 recol6d=27207 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=idk_woman_hair_medium_head @@ -11071,6 +13874,9 @@ head2=npc_woman2_head name=Frincos desc=Kind of funny looking. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_42 model3=idk_man_jaw_none model4=obj_priest_gown_manwear @@ -11081,9 +13887,6 @@ recol1s=2340 recol1d=13539 recol2s=14724 recol2d=13539 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=obj_leather_cowl_manhead2 @@ -11092,6 +13895,9 @@ head1=obj_leather_cowl_manhead2 name=Drogo dwarf desc=He runs a mining store. model1=npc_dwarf_normal +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_dwarf_normali2 model3=npc_dwarf_normali3 model4=npc_dwarf_normali4 @@ -11099,9 +13905,6 @@ model5=npc_dwarf_normali5 model6=npc_dwarf_normali6 recol1s=15426 recol1d=8354 -vislevel=hide -walkanim=dwarf_walk -readyanim=dwarf_ready op1=Talk-to op3=Trade head1=npc_lawgof2_head @@ -11110,6 +13913,9 @@ head1=npc_lawgof2_head name=Flynn desc=The mace salesman. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_macro_mime_legs_manwear model3=idk_man_jaw_goatee model4=obj_priest_gown_manwear2 @@ -11129,9 +13935,6 @@ recol5s=2340 recol5d=9479 recol6s=32735 recol6d=7367 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=obj_pickpocket_guide_man @@ -11142,6 +13945,9 @@ head3=npc_flynn_head name=Wayne desc=An armourer. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_macro_mime_legs_manwear model3=idk_man_jaw_split model4=obj_white_apron_manwear @@ -11157,9 +13963,6 @@ recol3s=6273 recol3d=15855 recol4s=32735 recol4d=13539 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=obj_pickpocket_guide_man @@ -11169,6 +13972,9 @@ head2=idk_man_jaw_split_head name=Dwarf desc=I wonder if he wants to buy my junk? model1=npc_mcannonguard +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_dwarf_normali2 model3=npc_dwarf_normali3 model4=npc_dwarf_normali4 @@ -11180,9 +13986,6 @@ recol2s=15785 recol2d=15426 recol3s=15855 recol3d=6476 -vislevel=hide -walkanim=dwarf_walk -readyanim=dwarf_ready op1=Talk-to op3=Trade head1=npc_mcannonguard_head @@ -11191,6 +13994,9 @@ head1=npc_mcannonguard_head name=Betty desc=She seems like a nice sort of person. model1=idk_woman_hair_bun +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_ikov_pendantoflucien_womanwear model3=idk_woman_torso_crop_top model4=obj_doctor_gown_womanwear2 @@ -11209,9 +14015,6 @@ recol5s=8384 recol5d=32767 recol6s=24075 recol6d=28369 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=idk_woman_hair_bun_head @@ -11220,6 +14023,9 @@ head1=idk_woman_hair_bun_head name=Herquin desc=Seems very well-off. model1=idk_man_hair_cropped +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_herquin model3=npc_Artist1i2 model4=npc_herquini2 @@ -11229,9 +14035,6 @@ model7=npc_high_priest_of_entranai2 model8=npc_herquini5 model9=idk_42 model10=npc_herquini6 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=idk_man_hair_cropped_head @@ -11242,6 +14045,9 @@ head3=npc_herquin_head name=Rommik desc=If crafting's your thing, he's your man! model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_macro_mime_legs_manwear model3=idk_man_jaw_pointy model4=obj_white_apron_manwear @@ -11257,9 +14063,6 @@ recol3s=14801 recol3d=15652 recol4s=32735 recol4d=13539 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=obj_pickpocket_guide_farmer @@ -11269,6 +14072,9 @@ head2=idk_man_jaw_pointy_head name=Gaius desc=Ironically, makes a living from swords. model1=idk_man_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_long model3=obj_macro_mime_legs_manwear model4=obj_iron_chainbody_manwear @@ -11284,9 +14090,6 @@ recol3s=6273 recol3d=27240 recol4s=14801 recol4d=24075 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=idk_man_hair_long_head @@ -11296,6 +14099,9 @@ head2=idk_man_jaw_long_head name=Jatix desc=He runs the Herblore Shop. model1=npc_omart +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_priest_gown_manwear model3=obj_priest_gown_manwear2 model4=obj_priest_robe_manwear @@ -11311,9 +14117,6 @@ recol3s=15855 recol3d=14975 recol4s=6144 recol4d=14975 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=npc_omart_head @@ -11323,6 +14126,9 @@ head2=idk_man_jaw_long_head name=Davon desc=An amulet trader. model1=npc_ardougnian_male1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_priest_gown_manwear2 model3=npc_doctor_orbon model4=obj_perfect_ruby_necklace_manwear @@ -11340,9 +14146,6 @@ recol3s=7298 recol3d=14807 recol4s=6144 recol4d=30106 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=obj_leather_cowl_manhead2 @@ -11352,6 +14155,9 @@ head2=npc_doctor_orbon_head name=Zenesha desc=Sells top quality plate mail armour. model1=idk_woman_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_khazard_platemail_womanwear model3=npc_zenesha model4=obj_gauntlets_of_cooking_womanwear @@ -11362,9 +14168,6 @@ recol1s=14724 recol1d=26425 recol2s=6273 recol2d=27207 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=idk_woman_hair_medium_head @@ -11374,6 +14177,9 @@ head2=npc_woman2_head name=Aemad desc=He runs the adventurers' shop. model1=idk_man_hair_wildspikes +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_legs_turn_ups model3=idk_man_jaw_pointy model4=obj_priest_gown_manwear @@ -11393,9 +14199,6 @@ recol5s=31649 recol5d=6273 recol6s=15360 recol6d=6273 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=idk_man_hair_wildspikes_head @@ -11405,6 +14208,9 @@ head2=idk_man_jaw_pointy_head name=Kortan desc=He helps to run the adventurers' shop. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_macro_mime_legs_manwear model3=idk_man_jaw_pointy model4=obj_priest_gown_manwear @@ -11423,9 +14229,6 @@ recol5s=6144 recol5d=26425 recol6s=7298 recol6d=6144 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=obj_pickpocket_guide_man @@ -11435,6 +14238,9 @@ head2=idk_man_jaw_pointy_head name=Roachey desc=He runs the fishing guild shop. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_ardougnian_male1 model3=obj_doctor_gown_manwear2 model4=obj_gauntlets_of_cooking_manwear @@ -11457,9 +14263,6 @@ recol5s=24075 recol5d=20934 recol6s=32735 recol6d=463 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=obj_leather_cowl_manhead2 @@ -11471,6 +14274,9 @@ head4=idk_man_jaw_medium_head name=Frenita desc=A recipe for success...in cooking. model1=idk_woman_hair_bun +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_frenita model3=idk_woman_arms_muscley model4=obj_cert_drill_top_womanwear3 @@ -11488,9 +14294,6 @@ recol5s=7298 recol5d=17582 recol6s=8354 recol6d=24329 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=idk_woman_hair_bun_head @@ -11500,6 +14303,9 @@ head2=npc_frenita_head name=Nurmof desc=He runs a pickaxe store. model1=npc_dwarf_normal +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_dwarf_normali4 model3=npc_dwarf_normali3 model4=npc_dwarf_normali2 @@ -11512,9 +14318,6 @@ recol3s=15785 recol3d=234 recol4s=8456 recol4d=32767 -vislevel=hide -walkanim=dwarf_walk -readyanim=dwarf_ready op1=Talk-to op3=Trade head1=npc_lawgof2_head @@ -11523,6 +14326,9 @@ head1=npc_lawgof2_head name=Tea seller desc=He seems to sell tea. model1=idk_man_hair_cropped +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_macro_mime_legs_manwear model3=idk_man_jaw_moustache model4=obj_white_apron_manwear @@ -11539,24 +14345,20 @@ recol4s=14801 recol4d=24075 recol5s=32735 recol5d=23009 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=idk_man_hair_cropped_head head2=idk_man_jaw_moustache_head wanderrange=2 -param=owned_shop,teashop -param=shop_sell_multiplier,1000 -param=shop_buy_multiplier,600 -param=shop_delta,20 param=shop_title,Ye Olde Tea Shoppe [fat_tony] name=Fat Tony desc=An expert on Pizzas. Both making and eating. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_moustache model3=npc_shilogeneralstore model4=npc_ardougnian_male1i2 @@ -11572,9 +14374,6 @@ recol3s=27482 recol3d=32767 recol4s=24075 recol4d=30385 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=obj_leather_cowl_manhead2 @@ -11585,6 +14384,9 @@ head3=obj_chefs_hat_manhead name=Noterazzo desc=The lawless shop keeper. model1=npc_omart +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_42 model3=idk_man_jaw_moustache model4=obj_priest_gown_manwear @@ -11596,9 +14398,6 @@ recol1s=2340 recol1d=4226 recol2s=14724 recol2d=4226 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=npc_omart_head @@ -11608,6 +14407,9 @@ head2=idk_man_jaw_moustache_head name=Hairdresser desc=Anyone fancy a trim? model1=idk_man_hair_cropped +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_42 model3=idk_man_jaw_none model4=obj_plague_jacket_manwear @@ -11621,9 +14423,6 @@ recol2s=14724 recol2d=29404 recol3s=2340 recol3d=5120 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_cropped_head @@ -11631,6 +14430,9 @@ head1=idk_man_hair_cropped_head name=Make-over mage desc=Master of the mystical make-over. model1=npc_makeover_mage +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +vislevel=hide model2=idk_man_hair_long model3=idk_man_jaw_long model4=obj_postie_pete_yin_yang_manwear @@ -11652,9 +14454,6 @@ recol5s=8599 recol5d=6445 recol6s=7328 recol6d=6445 -vislevel=hide -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready op1=Talk-to head1=idk_man_hair_long_head head2=npc_makeover_mage_head @@ -11664,6 +14463,9 @@ head3=idk_man_jaw_long_head name=Hudo desc=It's another jolly tree gnome. model1=npc_gnomeshopkeeper +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_leprechaun model3=npc_leprechauni3 recol1s=416 @@ -11674,17 +14476,17 @@ recol3s=32766 recol3d=16838 recol4s=32767 recol4d=16838 -readyanim=midget_ready -walkanim=midget_walk op1=Talk-to op3=Trade -vislevel=hide head1=npc_gnomeshopkeeper_head [gnome_rometti] name=Rometti desc=It's a well dressed tree gnome. model1=npc_gnomebanker +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_leprechaun model3=npc_king_bolreni2 recol1s=416 @@ -11697,34 +14499,34 @@ recol4s=15360 recol4d=15384 recol5s=28481 recol5d=26425 -readyanim=midget_ready -walkanim=midget_walk op1=Talk-to op3=Trade -vislevel=hide head1=npc_gnomebanker_head [gnome_gulluck] name=Gulluck desc=He sells weapons. model1=npc_gnomekingsguard2 +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_leprechaun model3=npc_leprechauni3 recol1s=416 recol1d=8420 recol2s=384 recol2d=3170 -readyanim=midget_ready -walkanim=midget_walk op1=Talk-to op3=Trade -vislevel=hide head1=obj_pickpocket_guide_gnome [gnome_heckelfunch] name=Heckel Funch desc=It's another jolly tree gnome. model1=npc_gnomeshopkeeper +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_leprechaun model3=npc_leprechauni3 recol1s=416 @@ -11735,17 +14537,17 @@ recol3s=32766 recol3d=16838 recol4s=32767 recol4d=16838 -readyanim=midget_ready -walkanim=midget_walk op1=Talk-to op3=Trade -vislevel=hide head1=npc_gnomeshopkeeper_head [thurgo] name=Thurgo desc=Dwarvish. model1=npc_thurgo +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_thurgoi2 model3=npc_thurgoi3 model4=npc_thurgoi4 @@ -11754,9 +14556,6 @@ recol1s=15426 recol1d=8354 recol2s=24075 recol2d=18958 -vislevel=hide -walkanim=dwarf_walk -readyanim=dwarf_ready op1=Talk-to head1=npc_thurgo_head @@ -11764,6 +14563,9 @@ head1=npc_thurgo_head name=Sir Vyvin desc=An elderly White Knight. model1=idk_man_hair_wildspikes +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_khazard_platemail_manwear model3=obj_iron_platebody_manwear2 model4=obj_gauntlets_of_cooking_manwear @@ -11783,9 +14585,6 @@ recol5s=8386 recol5d=26425 recol6s=14798 recol6d=25368 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_wildspikes_head head2=idk_man_jaw_moustache_head @@ -11795,6 +14594,9 @@ head3=obj_eye_patch_manhead name=Squire desc=Indentured servant of a Knight. model1=npc_al_kharid_warrior +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +vislevel=hide model2=idk_man_hair_medium model3=idk_man_jaw_pointy model4=idk_man_torso_two_toned @@ -11817,9 +14619,6 @@ recol5s=8384 recol5d=9477 recol6s=5120 recol6d=7363 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready op1=Talk-to head1=obj_pickpocket_guide_farmer head2=idk_man_jaw_pointy_head @@ -11829,6 +14628,9 @@ head3=npc_zeke_head name=Gunnjorn desc=He maintains this agility course model1=obj_khazard_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_short model3=npc_ardougnian_male1 model4=npc_barbarian @@ -11845,9 +14647,6 @@ recol3s=6273 recol3d=27240 recol4s=14724 recol4d=13539 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_khazard_helmet_manhead head2=npc_barbarian_head @@ -11857,6 +14656,9 @@ head3=idk_man_jaw_short_head name=Sir Amik Varze desc=Leader of the White Knights. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_khazard_platemail_manwear model3=obj_iron_platebody_manwear2 model4=obj_gauntlets_of_cooking_manwear @@ -11879,9 +14681,6 @@ recol5s=8386 recol5d=26425 recol6s=14798 recol6d=25368 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_man head2=idk_man_jaw_goatee_head @@ -11891,6 +14690,10 @@ head3=obj_headband_red_manhead name=Fortress Guard desc=A generic evil henchman. model1=npc_fortressguard +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +op2=Attack +vislevel=20 model2=idk_man_jaw_none model3=obj_bronze_chainbody_manwear model4=obj_doctor_gown_manwear2 @@ -11904,17 +14707,29 @@ recol2s=14724 recol2d=8353 recol3s=15855 recol3d=8456 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready op1=Talk-to -op2=Attack -vislevel=20 head1=npc_fortressguard_head +hitpoints=22 +attack=18 +strength=18 +defence=15 +magic=1 +ranged=1 +param=attackbonus,5 +param=strengthbonus,6 +param=stabdefence,14 +param=slashdefence,18 +param=crushdefence,14 +param=magicdefence,-4 +param=rangedefence,15 [grillknight] name=Black Knight desc=One of the Black Knights. model1=obj_iron_full_helm_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_khazard_platemail_manwear model3=obj_iron_platebody_manwear2 model4=obj_gauntlets_of_cooking_manwear @@ -11931,9 +14746,6 @@ recol4s=15855 recol4d=6342 recol5s=14798 recol5d=6342 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_iron_full_helm_manhead @@ -11941,6 +14753,9 @@ head1=obj_iron_full_helm_manhead name=Witch desc=The Black Knights' resident witch. model1=npc_witch1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_viking_top_darkbrown_womanwear2 model3=obj_priest_gown_womanwear2 model4=obj_cert_drill_top_womanwear3 @@ -11957,9 +14772,6 @@ recol4s=455 recol4d=24075 recol5s=14724 recol5d=4226 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready head1=npc_hetty_head head2=obj_bluewizhat_womanhead @@ -11967,18 +14779,21 @@ head2=obj_bluewizhat_womanhead name=Greldo desc=An ugly green creature. model1=npc_goblin +walkanim=goblin_walk +readyanim=goblin_ready +vislevel=hide model2=npc_goblini2 model3=npc_goblini3 model4=npc_goblini4 -vislevel=hide -walkanim=goblin_walk -readyanim=goblin_ready head1=npc_general_wartface_head [digworkman1] name=Digsite workman desc=This person is working on the site. model1=idk_man_hair_cropped +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=npc_shilogeneralstore model4=npc_barbarian @@ -11990,9 +14805,6 @@ recol1s=14801 recol1d=8320 recol2s=32735 recol2d=8320 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Steal-from head1=idk_man_hair_cropped_head @@ -12001,6 +14813,9 @@ head1=idk_man_hair_cropped_head name=Digsite workman desc=This person is working on the site. model1=idk_man_hair_cropped +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=npc_shilogeneralstore model4=npc_barbarian @@ -12012,9 +14827,6 @@ recol1s=14801 recol1d=8320 recol2s=32735 recol2d=8320 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Steal-from head1=idk_man_hair_cropped_head @@ -12023,6 +14835,9 @@ head1=idk_man_hair_cropped_head name=Student desc=A student busily digging. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_goatee model3=obj_priest_gown_manwear model4=idk_man_torso_stitching @@ -12034,9 +14849,6 @@ recol1s=14724 recol1d=5636 recol2s=2340 recol2d=23171 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_farmer head2=idk_man_jaw_goatee_head @@ -12045,6 +14857,9 @@ head2=idk_man_jaw_goatee_head name=Student desc=A student busily digging. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=obj_priest_gown_manwear model4=idk_man_torso_light_buttons @@ -12060,9 +14875,6 @@ recol3s=2340 recol3d=3171 recol4s=24329 recol4d=3171 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_man @@ -12070,6 +14882,9 @@ head1=obj_pickpocket_guide_man name=Student desc=A student busily digging. model1=idk_woman_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_priest_gown_womanwear model3=obj_glarials_amulet_waterfall_quest_womanwear model4=obj_doctor_gown_womanwear2 @@ -12082,9 +14897,6 @@ recol2s=14724 recol2d=20952 recol3s=2340 recol3d=7400 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_warrior @@ -12092,6 +14904,9 @@ head1=obj_pickpocket_guide_warrior name=Examiner desc=Upon examining the examiner you examine it is indeed an examiner! model1=idk_woman_hair_bun +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_examiner model3=obj_viking_top_darkbrown_womanwear2 model4=obj_roguetrader_carpetsller_legs_womanwear @@ -12104,9 +14919,6 @@ recol2s=14724 recol2d=7311 recol3s=2340 recol3d=3171 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_woman_hair_bun_head head2=npc_frenita_head @@ -12115,6 +14927,9 @@ head2=npc_frenita_head name=Archaeological expert desc=An expert on archaeology. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_long model3=npc_ardougnian_male1 model4=idk_man_torso_shirt @@ -12130,9 +14945,6 @@ recol3s=14724 recol3d=16912 recol4s=24075 recol4d=11457 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_farmer head2=idk_man_jaw_long_head @@ -12141,6 +14953,9 @@ head2=idk_man_jaw_long_head name=Panning guide desc=A specialist in panning for gold. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=obj_priest_gown_manwear model4=obj_priest_gown_manwear2 @@ -12155,9 +14970,6 @@ recol2s=2340 recol2d=11459 recol3s=14724 recol3d=14596 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_man @@ -12165,13 +14977,13 @@ head1=obj_pickpocket_guide_man name=Gnome baller desc=A professional gnome baller. model1=npc_gnomeballer +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_gnomeballeri2 model3=npc_gnomeballeri3 recol1s=9513 recol1d=25699 -vislevel=hide -walkanim=midget_walk -readyanim=midget_ready op1=Tackle head1=obj_pickpocket_guide_gnome @@ -12179,13 +14991,13 @@ head1=obj_pickpocket_guide_gnome name=Gnome baller desc=A professional gnome baller. model1=npc_gnomeballer +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_gnomeballeri2 model3=npc_gnomeballer_red_withball recol1s=9513 recol1d=25699 -vislevel=hide -walkanim=midget_walk -readyanim=midget_ready op1=Tackle head1=obj_pickpocket_guide_gnome @@ -12193,39 +15005,39 @@ head1=obj_pickpocket_guide_gnome name=Gnome baller desc=A professional gnome baller. model1=npc_gnomeballer +walkanim=midget_onfloor +readyanim=midget_onfloor +vislevel=hide model2=npc_gnomeballeri2 model3=npc_gnomeballeri3 recol1s=9513 recol1d=25699 -vislevel=hide -walkanim=midget_onfloor -readyanim=midget_onfloor head1=obj_pickpocket_guide_gnome [gnomeballer_red_tackled2] name=Gnome baller desc=A professional gnome baller. model1=npc_gnomeballer +walkanim=midget_human_tackle_fail_ready +readyanim=midget_human_tackle_fail_ready +vislevel=hide model2=npc_gnomeballeri2 model3=npc_gnomeballeri3 recol1s=9513 recol1d=25699 -vislevel=hide -walkanim=midget_human_tackle_fail_ready -readyanim=midget_human_tackle_fail_ready head1=obj_pickpocket_guide_gnome [gnomeballer_orange] name=Gnome baller desc=A professional gnome baller. model1=npc_gnomeballer +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_gnomeballeri2 model3=npc_gnomeballeri3 recol1s=9513 recol1d=28001 -vislevel=hide -walkanim=midget_walk -readyanim=midget_ready op1=Tackle head1=obj_pickpocket_guide_gnome @@ -12233,13 +15045,13 @@ head1=obj_pickpocket_guide_gnome name=Gnome baller desc=A professional gnome baller. model1=npc_gnomeballer +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_gnomeballeri2 model3=npc_gnomeballer_red_withball recol1s=9513 recol1d=28001 -vislevel=hide -walkanim=midget_walk -readyanim=midget_ready op1=Tackle head1=obj_pickpocket_guide_gnome @@ -12247,39 +15059,39 @@ head1=obj_pickpocket_guide_gnome name=Gnome baller desc=A professional gnome baller. model1=npc_gnomeballer +walkanim=midget_onfloor +readyanim=midget_onfloor +vislevel=hide model2=npc_gnomeballeri2 model3=npc_gnomeballeri3 recol1s=9513 recol1d=28001 -vislevel=hide -walkanim=midget_onfloor -readyanim=midget_onfloor head1=obj_pickpocket_guide_gnome [gnomeballer_orange_tackled2] name=Gnome baller desc=A professional gnome baller. model1=npc_gnomeballer +walkanim=midget_human_tackle_fail_ready +readyanim=midget_human_tackle_fail_ready +vislevel=hide model2=npc_gnomeballeri2 model3=npc_gnomeballeri3 recol1s=9513 recol1d=28001 -vislevel=hide -walkanim=midget_human_tackle_fail_ready -readyanim=midget_human_tackle_fail_ready head1=obj_pickpocket_guide_gnome [gnomeballer_yellow] name=Gnome baller desc=A professional gnome baller. model1=npc_gnomeballer +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_gnomeballeri2 model3=npc_gnomeballeri3 recol1s=9513 recol1d=26305 -vislevel=hide -walkanim=midget_walk -readyanim=midget_ready op1=Tackle head1=obj_pickpocket_guide_gnome @@ -12287,13 +15099,13 @@ head1=obj_pickpocket_guide_gnome name=Gnome baller desc=A professional gnome baller. model1=npc_gnomeballer +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_gnomeballeri2 model3=npc_gnomeballer_red_withball recol1s=9513 recol1d=26305 -vislevel=hide -walkanim=midget_walk -readyanim=midget_ready op1=Tackle head1=obj_pickpocket_guide_gnome @@ -12301,39 +15113,39 @@ head1=obj_pickpocket_guide_gnome name=Gnome baller desc=A professional gnome baller. model1=npc_gnomeballer +walkanim=midget_onfloor +readyanim=midget_onfloor +vislevel=hide model2=npc_gnomeballeri2 model3=npc_gnomeballeri3 recol1s=9513 recol1d=26305 -vislevel=hide -walkanim=midget_onfloor -readyanim=midget_onfloor head1=obj_pickpocket_guide_gnome [gnomeballer_yellow_tackled2] name=Gnome baller desc=A professional gnome baller. model1=npc_gnomeballer +walkanim=midget_human_tackle_fail_ready +readyanim=midget_human_tackle_fail_ready +vislevel=hide model2=npc_gnomeballeri2 model3=npc_gnomeballeri3 recol1s=9513 recol1d=26305 -vislevel=hide -walkanim=midget_human_tackle_fail_ready -readyanim=midget_human_tackle_fail_ready head1=obj_pickpocket_guide_gnome [gnomeballer_green] name=Gnome winger desc=A professional gnome baller. model1=npc_gnomeballer +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_gnomeballeri2 model3=npc_gnomeballeri3 recol1s=9513 recol1d=704 -vislevel=hide -walkanim=midget_walk -readyanim=midget_ready op1=Pass-to head1=obj_pickpocket_guide_gnome @@ -12341,13 +15153,13 @@ head1=obj_pickpocket_guide_gnome name=Gnome winger desc=A professional gnome baller. model1=npc_gnomeballer +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_gnomeballeri2 model3=npc_gnomeballer_red_withball recol1s=9513 recol1d=704 -vislevel=hide -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to head1=obj_pickpocket_guide_gnome @@ -12355,6 +15167,9 @@ head1=obj_pickpocket_guide_gnome name=Gnome ball referee desc=Keeps the game fair. model1=npc_leprechaun +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_gnomebanker model3=npc_leprechauni3 recol1s=416 @@ -12365,9 +15180,6 @@ recol3s=21961 recol3d=13537 recol4s=20904 recol4d=13537 -vislevel=hide -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to head1=npc_gnomebanker_head @@ -12375,11 +15187,11 @@ head1=npc_gnomebanker_head name=Cheerleader desc=Cheerleading is a real sport! model1=npc_gnomecheerleader -model2=npc_gnomecheerleaderi2 -model3=npc_gnomecheerleaderi3 -vislevel=hide walkanim=midget_walk readyanim=midget_ready +vislevel=hide +model2=npc_gnomecheerleaderi2 +model3=npc_gnomecheerleaderi3 op1=Talk-to head1=obj_pickpocket_guide_gnome @@ -12387,6 +15199,9 @@ head1=obj_pickpocket_guide_gnome name=Juliet desc=A tearful damsel, maybe I can help her? model1=npc_juliet +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_julieti2 model3=npc_veronica model4=npc_julieti3 @@ -12401,16 +15216,16 @@ recol4s=21135 recol4d=24309 recol5s=6144 recol5d=17573 -vislevel=hide op1=Talk-to -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready head1=npc_juliet_head [apothecary] name=Apothecary desc=A dealer in potions. model1=npc_drunk1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_short model3=npc_professor_oddensteini2 model4=npc_bonzoi3 @@ -12426,9 +15241,6 @@ recol3d=30647 recol4s=14724 recol4d=28538 op1=Talk-to -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide alwaysontop=yes head1=npc_drunk1_head head2=idk_man_jaw_short_head @@ -12437,6 +15249,9 @@ head2=idk_man_jaw_short_head name=Romeo desc=Rather dense and soppy looking. model1=npc_joshua +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_romeo model3=idk_man_jaw_none model4=npc_ernest @@ -12459,15 +15274,15 @@ recol5d=22985 recol6s=7298 recol6d=3140 op1=Talk-to -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide head1=npc_romeo_head [father_lawrence] name=Father Lawrence desc=A religious man... And occasional drunk. model1=idk_man_hair_tonsure +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_orbon_priest model3=idk_man_jaw_none model4=obj_priest_gown_manwear @@ -12479,16 +15294,16 @@ recol1s=2340 recol1d=4226 recol2s=14724 recol2d=4226 -vislevel=hide op1=Talk-to -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready head1=idk_man_hair_tonsure_head [tramppg] name=Tramp desc=Looks down on his luck. model1=idk_man_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_goatee model3=idk_man_torso_torn model4=obj_doctor_gown_manwear2 @@ -12499,9 +15314,6 @@ recol1s=2340 recol1d=8354 recol2s=6273 recol2d=22850 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_long_head head2=idk_man_jaw_goatee_head @@ -12510,6 +15322,9 @@ head2=idk_man_jaw_goatee_head name=Katrine desc=An empowered woman. model1=idk_woman_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_woman_torso_crop_top model3=obj_doctor_gown_womanwear2 model4=obj_cert_drill_top_womanwear3 @@ -12525,9 +15340,6 @@ recol3s=21279 recol3d=4226 recol4s=24075 recol4d=18790 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_woman_hair_medium_head head2=npc_woman2_head @@ -12536,6 +15348,10 @@ head2=npc_woman2_head name=Weaponsmaster desc=Looks kind of obsessive... model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=23 model2=idk_man_jaw_goatee model3=obj_khazard_platemail_manwear model4=obj_dragon_chainbody_manwear2 @@ -12547,18 +15363,31 @@ recol1s=2340 recol1d=4226 recol2s=14724 recol2d=8353 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=23 head1=obj_leather_cowl_manhead2 head2=idk_man_jaw_goatee_head +hitpoints=20 +attack=21 +strength=21 +defence=21 +magic=1 +ranged=1 +param=attackbonus,8 +param=strengthbonus,10 +param=stabdefence,21 +param=slashdefence,23 +param=crushdefence,21 +param=magicdefence,-6 +param=rangedefence,20 [straven] name=Straven desc=Kind of funny looking. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=23 model2=idk_man_jaw_none model3=obj_priest_gown_manwear model4=obj_doctor_gown_manwear2 @@ -12570,17 +15399,17 @@ recol1s=2340 recol1d=4226 recol2s=14724 recol2d=15424 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=23 head1=obj_pickpocket_guide_man [jonny_the_beard] name=Jonny the beard desc=Looks kind of shifty... model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=2 model2=idk_man_jaw_medium model3=npc_ardougnian_male1 model4=npc_ardougnian_male1i2 @@ -12593,18 +15422,30 @@ recol2s=14724 recol2d=4226 recol3s=14801 recol3d=24075 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=2 head1=obj_pickpocket_guide_man head2=idk_man_jaw_medium_head +hitpoints=8 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [curator] name=Curator desc=He runs the museum. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_42 model3=idk_man_jaw_none model4=obj_priest_gown_manwear @@ -12622,9 +15463,6 @@ recol4s=2340 recol4d=8456 recol5s=23201 recol5d=15855 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Pickpocket head1=obj_pickpocket_guide_man @@ -12633,16 +15471,18 @@ head2=npc_councillor_halgrive_head [reldo] walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r readyanim=human_ready -alwaysontop=yes vislevel=1 +alwaysontop=yes multivar=twocats_reldo -multinpc=0,reldo_normal multinpc=1,reldo_withbook [archeradventurerpg] name=Archer desc=She looks quite experienced. model1=idk_woman_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_dragonhide_body_womanwear model3=obj_doctor_gown_womanwear2 model4=obj_gauntlets_of_cooking_womanwear @@ -12663,9 +15503,6 @@ recol5s=15360 recol5d=18887 recol6s=32727 recol6d=18887 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_warrior head2=npc_woman2_head @@ -12674,6 +15511,9 @@ head2=npc_woman2_head name=Warrior desc=He looks big and dumb. model1=idk_man_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_long model3=obj_black_platebody_trim_manwear model4=obj_iron_platebody_manwear2 @@ -12689,9 +15529,6 @@ recol2s=7296 recol2d=10570 recol3s=32727 recol3d=23077 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_long_head head2=idk_man_jaw_long_head @@ -12700,6 +15537,9 @@ head2=idk_man_jaw_long_head name=Monk desc=He looks holy. model1=idk_man_hair_tonsure +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_42 model3=idk_man_jaw_none model4=obj_priest_gown_manwear @@ -12710,9 +15550,6 @@ recol1s=2340 recol1d=13539 recol2s=14724 recol2d=13539 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_tonsure_head @@ -12720,6 +15557,9 @@ head1=idk_man_hair_tonsure_head name=Wizard desc=He looks kind of puny... model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +vislevel=hide model2=idk_42 model3=idk_man_jaw_medium model4=obj_priest_gown_manwear @@ -12736,9 +15576,6 @@ recol3s=6273 recol3d=32767 recol4s=8599 recol4d=4399 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready op1=Talk-to head1=obj_pickpocket_guide_man head2=idk_man_jaw_medium_head @@ -12756,11 +15593,11 @@ head1=npc_fairy_queen_head name=Shamus desc=A funny little man who lives in a tree. model1=npc_leprechaun -model2=npc_leprechauni2 -model3=npc_leprechauni3 -vislevel=hide walkanim=midget_walk readyanim=midget_ready +vislevel=hide +model2=npc_leprechauni2 +model3=npc_leprechauni3 op1=Talk-to head1=npc_zanarisleprechaun_head @@ -12768,21 +15605,37 @@ head1=npc_zanarisleprechaun_head name=Tree spirit desc=Guardian of the dramen tree. model1=npc_ghost +walkanim=ghost_walk +readyanim=ghost_ready +op2=Attack +vislevel=101 model2=npc_ghosti3 model3=npc_ghosti2 recol1s=25471 recol1d=10368 recol2s=15855 recol2d=11947 -walkanim=ghost_walk -readyanim=ghost_ready -op2=Attack -vislevel=101 +hitpoints=85 +attack=90 +strength=95 +defence=80 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [cave_monk] name=Cave monk desc=Unsurprisingly monk like. model1=idk_man_hair_tonsure +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_42 model3=idk_man_jaw_none model4=npc_ardougnian_male1 @@ -12793,9 +15646,6 @@ recol1s=2340 recol1d=13539 recol2s=14724 recol2d=13539 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_tonsure_head @@ -12803,6 +15653,9 @@ head1=idk_man_hair_tonsure_head name=Monk of Entrana desc=Holy looking. model1=idk_man_hair_tonsure +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_42 model3=idk_man_jaw_medium model4=obj_priest_gown_manwear @@ -12816,9 +15669,6 @@ recol2s=14724 recol2d=13539 recol3s=6273 recol3d=27240 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_tonsure_head head2=idk_man_jaw_medium_head @@ -12827,6 +15677,9 @@ head2=idk_man_jaw_medium_head name=Monk of Entrana desc=Holy looking. model1=idk_man_hair_tonsure +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_42 model3=idk_man_jaw_medium model4=obj_priest_gown_manwear @@ -12839,9 +15692,6 @@ recol2s=14724 recol2d=13539 recol3s=6273 recol3d=27240 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_tonsure_head head2=idk_man_jaw_medium_head @@ -12850,6 +15700,9 @@ head2=idk_man_jaw_medium_head name=Party Pete desc=He likes to paaaarty! model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=npc_master_fisher model4=obj_red_partyhat_manwear @@ -12864,10 +15717,7 @@ recol2s=8384 recol2d=12796 recol3s=2340 recol3d=5288 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide head1=obj_leather_cowl_manhead2 head2=npc_master_fisher_head head3=obj_red_partyhat_manhead @@ -12876,21 +15726,24 @@ head3=obj_red_partyhat_manhead name=Knight desc=You'd need a tin opener to get him out. model1=obj_iron_full_helm_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=partyroom_dance +vislevel=hide model2=obj_khazard_platemail_manwear model3=obj_iron_platebody_manwear2 model4=obj_gauntlets_of_cooking_manwear model5=obj_iron_platelegs_manwear model6=obj_ikov_bootsoflightness_manwear -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=partyroom_dance op1=Talk-to -vislevel=hide head1=obj_iron_full_helm_manhead [partyroom_barmaid] name=Megan desc=Pretty barmaid. model1=idk_woman_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_red_partyhat_womanwear model3=obj_white_apron_womanwear model4=obj_priest_gown_womanwear2 @@ -12901,10 +15754,7 @@ recol1s=14724 recol1d=12796 recol2s=2340 recol2d=5288 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide head1=obj_pickpocket_guide_warrior head2=obj_red_partyhat_womanhead @@ -12912,6 +15762,9 @@ head2=obj_red_partyhat_womanhead name=Lucy desc=Pretty barmaid. model1=idk_woman_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_red_partyhat_womanwear model3=obj_white_apron_womanwear model4=obj_priest_gown_womanwear2 @@ -12924,10 +15777,7 @@ recol2s=2340 recol2d=5288 recol3s=6273 recol3d=17537 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide head1=obj_pickpocket_guide_warrior head2=obj_red_partyhat_womanhead @@ -12935,6 +15785,9 @@ head2=obj_red_partyhat_womanhead name=Man desc=A well dressed nobleman. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_perfect_ruby_necklace_manwear model3=idk_man_jaw_none model4=obj_priest_gown_manwear @@ -12953,9 +15806,6 @@ recol4s=15360 recol4d=31649 recol5s=14801 recol5d=24075 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_man @@ -12963,6 +15813,9 @@ head1=obj_pickpocket_guide_man name=Dimintheis desc=A well dressed nobleman. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_perfect_ruby_necklace_manwear model3=idk_man_jaw_moustache model4=obj_priest_gown_manwear @@ -12984,9 +15837,6 @@ recol5s=31649 recol5d=3179 recol6s=7328 recol6d=10308 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_farmer head2=idk_man_jaw_moustache_head @@ -12995,14 +15845,14 @@ head2=idk_man_jaw_moustache_head name=Boot desc=A short angry guy. model1=npc_mcannonguard +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_dwarf_normali2 model3=npc_dwarf_normali3 model4=npc_dwarf_normali4 model5=npc_dwarf_normali5 model6=npc_dwarf_normali6 -vislevel=hide -walkanim=dwarf_walk -readyanim=dwarf_ready op1=Talk-to head1=npc_mcannonguard_head @@ -13010,6 +15860,9 @@ head1=npc_mcannonguard_head name=Caleb desc=A well dressed nobleman. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_perfect_ruby_necklace_manwear model3=idk_man_jaw_none model4=obj_priest_gown_manwear @@ -13028,9 +15881,6 @@ recol4s=15360 recol4d=31649 recol5s=14801 recol5d=24075 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_man head2=obj_chefs_hat_manhead @@ -13039,22 +15889,38 @@ head2=obj_chefs_hat_manhead name=Chronozon desc=Chronozon the blood demon. model1=npc_greater_demon -recol1s=29596 -recol1d=18597 -recol2s=15393 -recol2d=18597 size=3 walkanim=demon_walk readyanim=demon_ready -op2=Attack resizeh=110 resizev=110 +op2=Attack vislevel=170 +recol1s=29596 +recol1d=18597 +recol2s=15393 +recol2d=18597 +hitpoints=60 +attack=173 +strength=172 +defence=173 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [johnathon_fitzharmon] name=Johnathon desc=A well dressed nobleman. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_perfect_ruby_necklace_manwear model3=idk_man_jaw_none model4=obj_priest_gown_manwear @@ -13073,9 +15939,6 @@ recol4s=15360 recol4d=31649 recol5s=14801 recol5d=24075 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_man head2=obj_bluewizhat_manhead @@ -13084,6 +15947,9 @@ head2=obj_bluewizhat_manhead name=Hazelmere desc=An ancient looking gnome. model1=npc_leprechaun +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_gnomeshopkeeper model3=npc_king_bolreni2 recol1s=32766 @@ -13094,9 +15960,6 @@ recol3s=21961 recol3d=13537 recol4s=20904 recol4d=13537 -walkanim=midget_walk -readyanim=midget_ready -vislevel=hide op1=Talk-to head1=npc_gnomeshopkeeper_head @@ -13104,11 +15967,11 @@ head1=npc_gnomeshopkeeper_head name=King Narnode Shareen desc=An important looking gnome. model1=npc_leprechaun -model2=npc_king_bolren -model3=npc_king_bolreni2 -vislevel=hide walkanim=midget_walk readyanim=midget_ready +vislevel=hide +model2=npc_king_bolren +model3=npc_king_bolreni2 op1=Talk-to head1=npc_king_bolren_head @@ -13116,13 +15979,13 @@ head1=npc_king_bolren_head name=Glough desc=A rough looking gnome. model1=npc_leprechaun +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_commander_montai model3=npc_commander_montaii2 recol1s=10570 recol1d=2114 -vislevel=hide -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to head1=npc_commander_montai_head @@ -13130,13 +15993,13 @@ head1=npc_commander_montai_head name=Anita desc=Glough's girlfriend. model1=npc_gnomefemale +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_gnomefemalei2 model3=npc_gnomeshopkeeperi2 recol1s=352 recol1d=12422 -vislevel=hide -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to head1=obj_pickpocket_guide_gnome @@ -13144,6 +16007,9 @@ head1=obj_pickpocket_guide_gnome name=Charlie desc=Poor guy, he looks frightened. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=obj_priest_gown_manwear model4=obj_doctor_gown_manwear2 @@ -13156,16 +16022,17 @@ recol2s=2340 recol2d=15855 recol3s=6273 recol3d=22850 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide head1=obj_pickpocket_guide_man [grandtree_foreman] name=Foreman desc=The boss! model1=idk_man_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=23 model2=idk_man_jaw_moustache model3=npc_shilogeneralstore model4=npc_barbarian @@ -13178,18 +16045,30 @@ recol2s=6273 recol2d=18991 recol3s=14724 recol3d=15855 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=23 head1=idk_man_hair_long_head head2=idk_man_jaw_moustache_head +hitpoints=20 +attack=20 +strength=20 +defence=20 +magic=0 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,1 +param=crushdefence,1 +param=magicdefence,0 +param=rangedefence,0 [grandtree_shipyardguard] name=Shipyard worker desc=Builds ships for a living. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_moustache model3=obj_white_apron_manwear model4=obj_doctor_gown_manwear2 @@ -13202,9 +16081,6 @@ recol2s=6273 recol2d=14594 recol3s=14724 recol3d=15855 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_man head2=idk_man_jaw_moustache_head @@ -13213,6 +16089,9 @@ head2=idk_man_jaw_moustache_head name=Femi desc=A gnome trader. model1=npc_gnomefemalei2 +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_gnomefemale model3=npc_gnometrainer recol1s=352 @@ -13221,32 +16100,46 @@ recol2s=416 recol2d=8420 recol3s=288 recol3d=8420 -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to -vislevel=hide head1=obj_pickpocket_guide_gnome [grandtree_black_demon] name=Black Demon desc=A big, scary, jet-black demon. model1=npc_greater_demon +size=3 +walkanim=demon_walk +readyanim=demon_ready +op2=Attack +vislevel=172 recol1s=11264 recol1d=1057 recol2s=15393 recol2d=1057 recol3s=0 recol3d=16417 -size=3 -walkanim=demon_walk -readyanim=demon_ready -op2=Attack -vislevel=172 +hitpoints=200 +attack=145 +strength=165 +defence=152 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,-10 +param=rangedefence,0 [ranging_guild_guard] name=Guard desc=Keeps order in the ranging guild. model1=obj_leather_cowl_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=37 model2=obj_ikov_bootsoflightness_manwear model3=idk_man_jaw_pointy model4=obj_hardleather_body_manwear @@ -13256,19 +16149,31 @@ model7=obj_leather_chaps_manwear model8=obj_longbow_manwear recol1s=7330 recol1d=23009 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=37 head1=obj_leather_cowl_manhead2 head2=idk_man_jaw_pointy_head head3=obj_leather_cowl_manhead +hitpoints=22 +attack=19 +strength=18 +defence=14 +magic=1 +ranged=1 +param=attackbonus,4 +param=strengthbonus,5 +param=stabdefence,18 +param=slashdefence,25 +param=crushdefence,19 +param=magicdefence,-4 +param=rangedefence,20 [ranging_guild_doorman] name=Ranging Guild Doorman desc=The keeper of the gates to the ranging guild. model1=obj_leather_cowl_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_ikov_bootsoflightness_manwear model3=idk_man_jaw_pointy model4=obj_hardleather_body_manwear @@ -13278,9 +16183,6 @@ model7=obj_leather_chaps_manwear model8=obj_longbow_manwear recol1s=7330 recol1d=23009 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_leather_cowl_manhead2 head2=idk_man_jaw_pointy_head @@ -13290,6 +16192,9 @@ head3=obj_leather_cowl_manhead name=Leatherworker desc=An expert leatherworker. model1=obj_leather_cowl_womanwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_80 model3=npc_ranging_guild_leatherworker model4=obj_doctor_gown_womanwear2 @@ -13307,9 +16212,6 @@ recol4s=6273 recol4d=10570 recol5s=14801 recol5d=7364 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_leather_cowl_womanhead2 head2=obj_leather_cowl_womanhead @@ -13318,6 +16220,9 @@ head2=obj_leather_cowl_womanhead name=Weapon poison salesman desc=Supplier of deadly liquids. model1=npc_ranging_guild_poison_salesman +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_ikov_bootsoflightness_manwear model3=idk_man_jaw_moustache model4=obj_dragonhide_body_manwear @@ -13328,9 +16233,6 @@ recol1s=6273 recol1d=23009 recol2s=14724 recol2d=5250 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=npc_ranging_guild_poison_salesman_head head2=idk_man_jaw_moustache_head @@ -13339,6 +16241,9 @@ head2=idk_man_jaw_moustache_head name=Armour salesman desc=Supplier of Rangers armour. model1=npc_ranging_guild_poison_salesman +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_ikov_bootsoflightness_manwear model3=idk_man_jaw_none model4=obj_studded_body_manwear @@ -13355,9 +16260,6 @@ recol4s=2340 recol4d=10240 recol5s=14724 recol5d=10240 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=npc_ranging_guild_poison_salesman_head @@ -13366,6 +16268,9 @@ head1=npc_ranging_guild_poison_salesman_head name=Bow and Arrow salesman desc=Supplier of Archery equipment. model1=obj_leather_cowl_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_ikov_bootsoflightness_manwear model3=idk_man_jaw_pointy model4=obj_hardleather_body_manwear @@ -13375,9 +16280,6 @@ model7=obj_leather_chaps_manwear model8=obj_viking_cloak_green_manwear recol1s=14724 recol1d=2340 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=obj_leather_cowl_manhead2 @@ -13387,6 +16289,9 @@ head2=obj_leather_cowl_manhead name=Tower Advisor desc=Tower keeper and competition judge. model1=npc_sigbert_the_adventurer +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_ikov_bootsoflightness_manwear model3=idk_man_jaw_pointy model4=obj_hardleather_body_manwear @@ -13395,9 +16300,6 @@ model6=obj_gauntlets_of_cooking_manwear model7=obj_leather_chaps_manwear model8=obj_longbow_manwear model9=obj_viking_cloak_green_manwear -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_castlewars_cloak_saradomin_manhead head2=idk_man_jaw_pointy_head @@ -13406,6 +16308,9 @@ head2=idk_man_jaw_pointy_head name=Tower Advisor desc=Tower keeper and competition judge. model1=npc_sigbert_the_adventurer +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_ikov_bootsoflightness_manwear model3=idk_man_jaw_pointy model4=obj_hardleather_body_manwear @@ -13414,9 +16319,6 @@ model6=obj_gauntlets_of_cooking_manwear model7=obj_leather_chaps_manwear model8=obj_longbow_manwear model9=obj_viking_cloak_green_manwear -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_castlewars_cloak_saradomin_manhead head2=idk_man_jaw_pointy_head @@ -13425,6 +16327,9 @@ head2=idk_man_jaw_pointy_head name=Tower Advisor desc=Tower keeper and competition judge. model1=npc_sigbert_the_adventurer +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_ikov_bootsoflightness_manwear model3=idk_man_jaw_pointy model4=obj_hardleather_body_manwear @@ -13433,9 +16338,6 @@ model6=obj_gauntlets_of_cooking_manwear model7=obj_leather_chaps_manwear model8=obj_longbow_manwear model9=obj_viking_cloak_green_manwear -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_castlewars_cloak_saradomin_manhead head2=idk_man_jaw_pointy_head @@ -13444,6 +16346,9 @@ head2=idk_man_jaw_pointy_head name=Tower Advisor desc=Tower keeper and competition judge. model1=npc_sigbert_the_adventurer +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_ikov_bootsoflightness_manwear model3=idk_man_jaw_pointy model4=obj_hardleather_body_manwear @@ -13452,9 +16357,6 @@ model6=obj_gauntlets_of_cooking_manwear model7=obj_leather_chaps_manwear model8=obj_longbow_manwear model9=obj_viking_cloak_green_manwear -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_castlewars_cloak_saradomin_manhead head2=idk_man_jaw_pointy_head @@ -13463,6 +16365,10 @@ head2=idk_man_jaw_pointy_head name=Tower Archer desc=Defender of the north tower. model1=obj_leather_cowl_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=19 model2=idk_man_jaw_pointy model3=obj_leather_armour_manwear model4=npc_thief_blanket @@ -13476,15 +16382,28 @@ recol2s=11630 recol2d=7363 recol3s=14801 recol3d=7364 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=19 +hitpoints=90 +attack=10 +strength=10 +defence=10 +magic=1 +ranged=80 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,34 +param=rangedefence,66 [guild_towerarcher2] name=Tower Archer desc=Defender of the east tower. model1=obj_leather_cowl_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=34 model2=idk_man_jaw_pointy model3=obj_hardleather_body_manwear model4=npc_thief_blanket @@ -13496,15 +16415,28 @@ recol1s=7330 recol1d=20004 recol2s=14801 recol2d=7364 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=34 +hitpoints=90 +attack=10 +strength=10 +defence=10 +magic=1 +ranged=80 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,34 +param=rangedefence,66 [guild_towerarcher3] name=Tower Archer desc=Defender of the south tower. model1=obj_leather_cowl_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=49 model2=idk_man_jaw_pointy model3=obj_studded_body_manwear model4=npc_thief_blanket @@ -13516,15 +16448,28 @@ recol1s=7330 recol1d=21040 recol2s=14801 recol2d=256 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=49 +hitpoints=90 +attack=10 +strength=10 +defence=10 +magic=1 +ranged=80 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,34 +param=rangedefence,66 [guild_towerarcher4] name=Tower Archer desc=Defender of the west tower. model1=obj_leather_cowl_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=64 model2=idk_man_jaw_pointy model3=obj_dragonhide_body_manwear model4=npc_thief_blanket @@ -13536,15 +16481,27 @@ recol1s=7330 recol1d=23073 recol2s=14801 recol2d=256 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=64 +hitpoints=90 +attack=10 +strength=10 +defence=10 +magic=1 +ranged=80 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,34 +param=rangedefence,66 [ranging_guild_tribal_salesman] name=Tribal Weapon Salesman desc=Supplier of authentic throwing weapons. model1=npc_tribesman +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_42 model3=idk_man_jaw_none model4=obj_barrows_verac_body_manwear @@ -13557,9 +16514,6 @@ recol1s=24075 recol1d=9410 recol2s=14801 recol2d=9410 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=npc_macro_geni_head @@ -13569,6 +16523,9 @@ head2=obj_headband_red_manhead name=Competition Judge desc=Overseer of the Archery competition. model1=obj_leather_cowl_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_ikov_bootsoflightness_manwear model3=idk_man_jaw_pointy model4=obj_hardleather_body_manwear @@ -13578,9 +16535,6 @@ model7=obj_leather_chaps_manwear model8=obj_longbow_manwear recol1s=7330 recol1d=23009 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_leather_cowl_manhead2 head2=idk_man_jaw_pointy_head @@ -13590,6 +16544,9 @@ head3=obj_leather_cowl_manhead name=Ticket Merchant desc=Sells equipment in exchange for archery tickets. model1=npc_ranging_guild_poison_salesman +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_ikov_bootsoflightness_manwear model3=idk_man_jaw_none model4=obj_studded_body_manwear @@ -13606,9 +16563,6 @@ recol4s=2340 recol4d=10240 recol5s=14724 recol5d=10240 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Trade head1=npc_ranging_guild_poison_salesman_head @@ -13616,6 +16570,9 @@ head1=npc_ranging_guild_poison_salesman_head name=Bailey desc=He smells of fish... model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_long model3=obj_priest_gown_manwear model4=obj_viking_top_darkbrown_manwear @@ -13628,9 +16585,6 @@ recol1s=2340 recol1d=18788 recol2s=14724 recol2d=19908 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_leather_cowl_manhead2 head2=idk_man_jaw_long_head @@ -13640,6 +16594,9 @@ head3=npc_macro_geni_headi2 name=Caroline desc=She looks very worried about something. model1=obj_viking_helmet_womanwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_woman_torso_torn model3=idk_woman_arms_bare_arms model4=obj_cert_drill_top_womanwear3 @@ -13652,9 +16609,6 @@ recol2s=14724 recol2d=19908 recol3s=14801 recol3d=24075 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_woman_hair_short_head @@ -13662,15 +16616,15 @@ head1=idk_woman_hair_short_head name=Kennith desc=He looks very scared. model1=npc_hudon_waterfall_quest +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_gnomechildgreeni2 model3=npc_leprechaun recol1s=416 recol1d=18788 recol2s=13728 recol2d=7298 -vislevel=hide -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to head1=obj_pickpocket_guide_man @@ -13678,6 +16632,9 @@ head1=obj_pickpocket_guide_man name=Holgart desc=A very good sailor. model1=npc_ranging_guild_poison_salesman +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +vislevel=hide model2=idk_man_jaw_long model3=npc_ardougnian_male1 model4=obj_priest_gown_manwear2 @@ -13690,9 +16647,6 @@ recol1s=2340 recol1d=18788 recol2s=14724 recol2d=19908 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready op1=Talk-to head1=npc_ranging_guild_poison_salesman_head head2=idk_man_jaw_long_head @@ -13701,6 +16655,9 @@ head2=idk_man_jaw_long_head name=Holgart desc=A very good sailor. model1=npc_ranging_guild_poison_salesman +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +vislevel=hide model2=idk_man_jaw_long model3=npc_ardougnian_male1 model4=obj_priest_gown_manwear2 @@ -13713,9 +16670,6 @@ recol1s=2340 recol1d=18788 recol2s=14724 recol2d=19908 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready op1=Talk-to head1=npc_ranging_guild_poison_salesman_head head2=idk_man_jaw_long_head @@ -13724,6 +16678,9 @@ head2=idk_man_jaw_long_head name=Holgart desc=A very good sailor. model1=npc_ranging_guild_poison_salesman +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +vislevel=hide model2=idk_man_jaw_long model3=npc_ardougnian_male1 model4=obj_priest_gown_manwear2 @@ -13736,9 +16693,6 @@ recol1s=2340 recol1d=18788 recol2s=14724 recol2d=19908 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready op1=Talk-to head1=npc_ranging_guild_poison_salesman_head head2=idk_man_jaw_long_head @@ -13747,6 +16701,9 @@ head2=idk_man_jaw_long_head name=Kent desc=He looks very tired and hungry. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +vislevel=hide model2=idk_man_jaw_goatee model3=idk_man_torso_torn model4=npc_barbarian @@ -13759,9 +16716,6 @@ recol1s=2340 recol1d=18788 recol2s=14724 recol2d=19908 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready op1=Talk-to head1=obj_pickpocket_guide_man head2=idk_man_jaw_goatee_head @@ -13770,6 +16724,9 @@ head2=idk_man_jaw_goatee_head name=Fisherman desc=He smells of salty fish. model1=npc_sigbert_the_adventurer +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_long model3=obj_priest_gown_manwear model4=obj_viking_top_darkbrown_manwear @@ -13781,9 +16738,6 @@ recol1s=2340 recol1d=11620 recol2s=14724 recol2d=4226 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_castlewars_cloak_saradomin_manhead head2=idk_man_jaw_long_head @@ -13792,6 +16746,9 @@ head2=idk_man_jaw_long_head name=Fisherman desc=He smells of salty fish. model1=npc_sigbert_the_adventurer +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_long model3=obj_priest_gown_manwear model4=obj_viking_top_darkbrown_manwear @@ -13803,9 +16760,6 @@ recol1s=2340 recol1d=24173 recol2s=14724 recol2d=19908 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_castlewars_cloak_saradomin_manhead head2=idk_man_jaw_long_head @@ -13814,6 +16768,9 @@ head2=idk_man_jaw_long_head name=Fisherman desc=He smells of salty fish. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_long model3=obj_priest_gown_manwear model4=obj_viking_top_darkbrown_manwear @@ -13825,9 +16782,6 @@ recol1s=2340 recol1d=18788 recol2s=14724 recol2d=19908 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_leather_cowl_manhead2 head2=idk_man_jaw_long_head @@ -13836,6 +16790,9 @@ head2=idk_man_jaw_long_head name=Fisherman desc=Something fishy about him... model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_long model3=obj_priest_gown_manwear model4=obj_viking_top_darkbrown_manwear @@ -13848,9 +16805,6 @@ recol1s=2340 recol1d=18788 recol2s=14724 recol2d=19908 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready [imp] name=Imp @@ -13860,11 +16814,27 @@ walkanim=imp_walk readyanim=imp_ready op2=Attack vislevel=2 +hitpoints=8 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,-42 +param=strengthbonus,-37 +param=stabdefence,-42 +param=slashdefence,-42 +param=crushdefence,-42 +param=magicdefence,-42 +param=rangedefence,-42 [alrena] name=Alrena desc=She looks concerned. model1=idk_woman_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_ikov_bootsoflightness_womanwear model3=idk_woman_torso_crop_top model4=obj_priest_gown_womanwear2 @@ -13884,9 +16854,6 @@ recol5s=9408 recol5d=8712 recol6s=31649 recol6d=2209 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_warrior @@ -13894,6 +16861,9 @@ head1=obj_pickpocket_guide_warrior name=Bravek desc=The city warder of West Ardougne. model1=idk_man_hair_wildspikes +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_ardougnian_male1 model3=npc_ardougnian_male1i2 model4=idk_man_legs_turn_ups @@ -13907,9 +16877,6 @@ recol2s=14724 recol2d=27344 recol3s=14801 recol3d=24075 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_wildspikes_head head2=idk_man_jaw_split_head @@ -13918,6 +16885,9 @@ head2=idk_man_jaw_split_head name=Carla desc=She looks upset. model1=idk_woman_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_woman_torso_simple model3=obj_doctor_gown_womanwear2 model4=obj_cert_drill_top_womanwear3 @@ -13935,9 +16905,6 @@ recol5s=14801 recol5d=24075 recol6s=7298 recol6d=10284 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_warrior @@ -13945,6 +16912,9 @@ head1=obj_pickpocket_guide_warrior name=Clerk desc=A bureaucratic administrator. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_moustache model3=npc_doctor_orbon model4=obj_priest_gown_manwear @@ -13961,9 +16931,6 @@ recol3s=14724 recol3d=10570 recol4s=2340 recol4d=5285 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_leather_cowl_manhead2 head2=idk_man_jaw_moustache_head @@ -13973,6 +16940,9 @@ head3=npc_doctor_orbon_head name=Edmond desc=A local civilian. model1=obj_feud_desert_disguise_manwear +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +vislevel=hide model2=obj_ikov_bootsoflightness_manwear model3=idk_man_jaw_long model4=npc_ardougnian_male1 @@ -13990,9 +16960,6 @@ recol3s=14801 recol3d=12547 recol4s=14724 recol4d=27345 -vislevel=hide -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready op1=Talk-to head1=obj_leather_cowl_manhead2 head2=idk_man_jaw_long_head @@ -14008,6 +16975,9 @@ multinpc=0,elenap_vis name=Head mourner desc=In charge of people with silly outfits. model1=obj_gasmask_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_plague_jacket_manwear model3=obj_plague_jacket_manwear2 model4=obj_plague_trousers_manwear @@ -14023,9 +16993,6 @@ recol4s=13600 recol4d=1057 recol5s=13600 recol5d=2114 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_gasmask_manhead @@ -14033,6 +17000,9 @@ head1=obj_gasmask_manhead name=Mourner desc=A mourner, or plague healer. model1=obj_gasmask_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_plague_jacket_manwear model3=obj_plague_jacket_manwear2 model4=obj_plague_trousers_manwear @@ -14048,9 +17018,6 @@ recol4s=31649 recol4d=1058 recol5s=13600 recol5d=2114 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_gasmask_manhead @@ -14058,6 +17025,9 @@ head1=obj_gasmask_manhead name=Mourner desc=A mourner, or plague healer. model1=obj_gasmask_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_plague_jacket_manwear model3=obj_plague_jacket_manwear2 model4=obj_plague_trousers_manwear @@ -14073,9 +17043,6 @@ recol4s=31649 recol4d=1058 recol5s=13600 recol5d=2114 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_gasmask_manhead @@ -14083,6 +17050,9 @@ head1=obj_gasmask_manhead name=Mourner desc=A mourner, or plague healer. model1=obj_gasmask_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_plague_jacket_manwear model3=obj_plague_jacket_manwear2 model4=obj_plague_trousers_manwear @@ -14098,9 +17068,6 @@ recol4s=31649 recol4d=1058 recol5s=13600 recol5d=2114 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_gasmask_manhead @@ -14108,6 +17075,9 @@ head1=obj_gasmask_manhead name=Recruiter desc=A member of the Ardougne Royal Army. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +vislevel=hide model2=idk_42 model3=idk_man_jaw_pointy model4=obj_khazard_platemail_manwear @@ -14116,9 +17086,6 @@ model6=obj_cert_drill_top_manwear3 model7=obj_iron_platelegs_manwear model8=obj_headband_red_manwear model9=npc_sigbert_the_adventureri2 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready op1=Talk-to head1=obj_leather_cowl_manhead2 head2=idk_man_jaw_pointy_head @@ -14127,6 +17094,9 @@ head2=idk_man_jaw_pointy_head name=Ted Rehnison desc=The head of the Rehnison family. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_ikov_bootsoflightness_manwear model3=idk_man_jaw_long model4=idk_man_torso_torn @@ -14137,9 +17107,6 @@ recol1s=14801 recol1d=24075 recol2s=2340 recol2d=6208 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_leather_cowl_manhead2 head2=idk_man_jaw_long_head @@ -14148,6 +17115,9 @@ head2=idk_man_jaw_long_head name=Martha Rehnison desc=A fairly poor looking woman. model1=idk_woman_hair_bun +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_ikov_bootsoflightness_womanwear model3=idk_woman_torso_torn model4=idk_woman_arms_bare_arms @@ -14159,9 +17129,6 @@ recol2s=2340 recol2d=6208 recol3s=14724 recol3d=16808 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_woman_hair_bun_head @@ -14169,6 +17136,9 @@ head1=idk_woman_hair_bun_head name=Billy Rehnison desc=The Rehnisons' eldest son. model1=npc_hudon_waterfall_quest +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_leprechaun model3=npc_gnomechildgreeni2 recol1s=416 @@ -14177,9 +17147,6 @@ recol2s=288 recol2d=6144 recol3s=13728 recol3d=6208 -vislevel=hide -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to head1=obj_pickpocket_guide_man @@ -14187,6 +17154,9 @@ head1=obj_pickpocket_guide_man name=Milli Rehnison desc=She doesn't seem very happy. model1=npc_milli +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_gnomefemale model3=npc_gnomechildgreeni2 recol1s=416 @@ -14195,9 +17165,6 @@ recol2s=288 recol2d=6144 recol3s=13728 recol3d=6208 -vislevel=hide -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to head1=idk_woman_hair_pigtails_head @@ -14205,6 +17172,9 @@ head1=idk_woman_hair_pigtails_head name=Jethick desc=A cynical old man. model1=idk_man_hair_cropped +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_split model3=npc_ardougnian_male1 model4=npc_barbarian @@ -14219,9 +17189,6 @@ recol3s=6273 recol3d=15854 recol4s=14801 recol4d=24075 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_cropped_head head2=idk_man_jaw_split_head @@ -14230,6 +17197,9 @@ head2=idk_man_jaw_split_head name=Man desc=One of RuneScape's many citizens. model1=idk_man_hair_cropped +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_long model3=idk_man_torso_torn model4=npc_w_ardougnecitizen1 @@ -14248,9 +17218,6 @@ recol5s=14724 recol5d=14761 recol6s=20870 recol6d=23219 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_cropped_head head2=idk_man_jaw_long_head @@ -14260,6 +17227,9 @@ head3=npc_w_ardougnecitizen1_head name=Man desc=One of RuneScape's many citizens. model1=idk_man_hair_cropped +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_ikov_bootsoflightness_manwear model3=idk_man_jaw_long model4=idk_man_torso_torn @@ -14272,9 +17242,6 @@ recol2s=2340 recol2d=6208 recol3s=14724 recol3d=21000 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_cropped_head head2=idk_man_jaw_long_head @@ -14283,6 +17250,9 @@ head2=idk_man_jaw_long_head name=Man desc=One of RuneScape's many citizens. model1=idk_man_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_long model3=npc_ardougnian_male1 model4=npc_ardougnian_male1i2 @@ -14301,9 +17271,6 @@ recol5s=6273 recol5d=7364 recol6s=20870 recol6d=23219 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_long_head head2=idk_man_jaw_long_head @@ -14313,6 +17280,9 @@ head3=npc_w_ardougnecitizen1_head name=Man desc=One of RuneScape's many citizens. model1=idk_man_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_long model3=npc_w_ardougnecitizen4 model4=npc_w_ardougnecitizen1 @@ -14329,9 +17299,6 @@ recol4s=14695 recol4d=11623 recol5s=20870 recol5d=23219 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_long_head head2=idk_man_jaw_long_head @@ -14341,6 +17308,9 @@ head3=npc_w_ardougnecitizen1_head name=Man desc=One of RuneScape's many citizens. model1=idk_man_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_ikov_bootsoflightness_manwear model3=idk_man_jaw_long model4=idk_man_torso_torn @@ -14355,9 +17325,6 @@ recol3s=14724 recol3d=16808 recol4s=24075 recol4d=12547 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_long_head head2=idk_man_jaw_long_head @@ -14366,6 +17333,9 @@ head2=idk_man_jaw_long_head name=Bartender desc=I could get a beer from him. model1=idk_man_hair_cropped +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_short model3=npc_shilogeneralstore model4=npc_ardougnian_male1i2 @@ -14378,9 +17348,6 @@ recol2s=14724 recol2d=4399 recol3s=14801 recol3d=24075 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_cropped_head head2=idk_man_jaw_short_head @@ -14389,6 +17356,9 @@ head2=idk_man_jaw_short_head name=Bartender desc=I could get a beer from him. model1=idk_man_hair_cropped +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_moustache model3=npc_ardougnian_male1 model4=npc_ardougnian_male1i2 @@ -14402,9 +17372,6 @@ recol2s=14724 recol2d=8354 recol3s=14801 recol3d=24075 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_cropped_head head2=idk_man_jaw_moustache_head @@ -14413,6 +17380,9 @@ head2=idk_man_jaw_moustache_head name=Bartender desc=I could get a beer from him. model1=idk_man_hair_cropped +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_moustache model3=npc_ardougnian_male1 model4=npc_ardougnian_male1i2 @@ -14425,9 +17395,6 @@ recol2s=14724 recol2d=8354 recol3s=14801 recol3d=24075 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_cropped_head head2=idk_man_jaw_moustache_head @@ -14436,6 +17403,9 @@ head2=idk_man_jaw_moustache_head name=Bartender desc=I could get a beer from him. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_white_apron_manwear model3=obj_doctor_gown_manwear2 model4=obj_cert_drill_top_manwear3 @@ -14453,9 +17423,6 @@ recol5s=14724 recol5d=16775 recol6s=13728 recol6d=10466 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_farmer @@ -14463,6 +17430,9 @@ head1=obj_pickpocket_guide_farmer name=Bartender desc=I could get a beer from him. model1=idk_man_hair_spikes +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_pointy model3=obj_eye_patch_manwear model4=npc_deadmans_bartender @@ -14476,9 +17446,6 @@ recol2s=2340 recol2d=9376 recol3s=14801 recol3d=24075 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_spikes_head head2=idk_man_jaw_pointy_head @@ -14488,6 +17455,9 @@ head3=obj_eye_patch_manhead name=Emily desc=Works in the Rising Sun. model1=idk_woman_hair_bun +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_white_apron_womanwear model3=npc_risingsun_barmaid model4=obj_doctor_gown_womanwear2 @@ -14502,9 +17472,6 @@ recol3s=14724 recol3d=29398 recol4s=6273 recol4d=25313 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_woman_hair_bun_head @@ -14512,15 +17479,15 @@ head1=idk_woman_hair_bun_head name=Bartender desc=I could get a beer from him. model1=idk_man_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_short model3=obj_white_apron_manwear model4=obj_doctor_gown_manwear2 model5=obj_cert_drill_top_manwear3 model6=obj_macro_mime_legs_manwear model7=idk_42 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_long_head head2=idk_man_jaw_short_head @@ -14529,15 +17496,15 @@ head2=idk_man_jaw_short_head name=Bartender desc=I could get a beer from him. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_long model3=npc_shilogeneralstore model4=npc_ardougnian_male1i2 model5=obj_cert_drill_top_manwear3 model6=obj_macro_mime_legs_manwear model7=idk_42 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_farmer head2=idk_man_jaw_long_head @@ -14546,6 +17513,9 @@ head2=idk_man_jaw_long_head name=Bartender desc=I could get a beer from him. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_goatee model3=npc_shilogeneralstore model4=npc_ardougnian_male1i2 @@ -14562,9 +17532,6 @@ recol4s=14801 recol4d=24075 recol5s=6273 recol5d=23909 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_man head2=idk_man_jaw_goatee_head @@ -14573,6 +17540,11 @@ head2=idk_man_jaw_goatee_head name=Trufitus desc=A wise old witch doctor. model1=idk_man_hair_dreadlocks +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +resizeh=127 +resizev=131 +vislevel=hide model2=idk_man_jaw_long model3=obj_zqdeadbeads_manwear model4=npc_w_ardougnecitizen4 @@ -14591,12 +17563,7 @@ recol4s=23083 recol4d=18855 recol5s=24075 recol5d=14596 -vislevel=hide op1=Talk-to -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready -resizeh=127 -resizev=131 head1=idk_man_hair_dreadlocks_head head2=idk_man_jaw_long_head @@ -14604,6 +17571,9 @@ head2=idk_man_jaw_long_head name=Duke Horacio desc=Duke Horacio of Lumbridge. model1=idk_man_hair_cropped +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_perfect_ruby_necklace_manwear model3=idk_man_jaw_medium model4=obj_priest_gown_manwear @@ -14616,9 +17586,6 @@ recol1s=2340 recol1d=21702 recol2s=14724 recol2d=4226 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_cropped_head head2=idk_man_jaw_medium_head @@ -14627,19 +17594,35 @@ head2=idk_man_jaw_medium_head name=Elvarg desc=Rawr! A dragon! model1=npc_king_dragon -model2=npc_red_dragon -recol1s=15855 -recol1d=4484 size=4 walkanim=dragon_walk readyanim=dragon_ready op2=Attack vislevel=83 +model2=npc_red_dragon +recol1s=15855 +recol1d=4484 +hitpoints=80 +attack=70 +strength=70 +defence=70 +magic=70 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,20 +param=slashdefence,40 +param=crushdefence,40 +param=magicdefence,30 +param=rangedefence,20 [dragonslayer_ned] name=Ned desc=An old sailor. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_pointy model3=npc_ardougnian_male1 model4=obj_doctor_gown_manwear2 @@ -14655,9 +17638,6 @@ recol3s=14801 recol3d=24075 recol4s=6273 recol4d=32767 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_man head2=idk_man_jaw_pointy_head @@ -14667,6 +17647,9 @@ head3=npc_zoo_keeper_head name=Klarense desc=A young sailor. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_pointy model3=npc_ardougnian_male1 model4=obj_doctor_gown_manwear2 @@ -14684,9 +17667,6 @@ recol4s=6273 recol4d=4224 recol5s=5299 recol5d=15622 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_man head2=idk_man_jaw_pointy_head @@ -14696,6 +17676,10 @@ head3=npc_zoo_keeper_head name=Wormbrain desc=A badly behaved goblin. model1=npc_goblin +walkanim=goblin_walk +readyanim=goblin_ready +op2=Attack +vislevel=2 model2=npc_macro_ent_tree1i2 model3=npc_goblini3 model4=npc_macro_ent_tree1i4 @@ -14704,17 +17688,29 @@ recol1s=11744 recol1d=14787 recol2s=0 recol2d=9504 -walkanim=goblin_walk -readyanim=goblin_ready op1=Talk-to -op2=Attack -vislevel=2 head1=npc_general_wartface_head +hitpoints=5 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [oracle] name=Oracle desc=A mystical fount of knowledge. model1=npc_tribesman +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=npc_lake_beggar model4=npc_unhappy_peasant @@ -14734,9 +17730,6 @@ recol5s=24075 recol5d=24383 recol6s=480 recol6d=15360 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=npc_macro_geni_head @@ -14744,6 +17737,9 @@ head1=npc_macro_geni_head name=Oziach desc=A strange little man. model1=idk_man_hair_spikes +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_moustache model3=npc_oziach model4=obj_iron_platebody_manwear2 @@ -14759,9 +17755,6 @@ recol3s=6273 recol3d=7296 recol4s=2340 recol4d=8359 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=idk_man_hair_spikes_head @@ -14771,35 +17764,67 @@ head2=idk_man_jaw_moustache_head name=Giant rat desc=Overgrown vermin. model1=npc_giantrat +walkanim=giantrat_walk +readyanim=giantrat_ready +resizeh=64 +resizev=64 +op2=Attack +vislevel=3 recol1s=6347 recol1d=9478 recol2s=17837 recol2d=12681 recol3s=18465 recol3d=6307 -walkanim=giantrat_walk -readyanim=giantrat_ready -op2=Attack -resizeh=64 -resizev=64 ambient=15 -vislevel=3 +hitpoints=3 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,-100 +param=slashdefence,-100 +param=crushdefence,-100 +param=magicdefence,0 +param=rangedefence,-100 [dragonslayer_ghost] name=Ghost desc=Eeek! A ghost! model1=npc_ghost -model2=npc_ghosti2 -model3=npc_ghosti3 walkanim=ghost_walk readyanim=ghost_ready op2=Attack vislevel=19 +model2=npc_ghosti2 +model3=npc_ghosti3 +hitpoints=25 +attack=13 +strength=13 +defence=18 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,5 +param=slashdefence,5 +param=crushdefence,5 +param=magicdefence,-5 +param=rangedefence,5 [dragonslayer_skeleton_1_key] name=Skeleton desc=Could do with gaining a few pounds. model1=npc_dragonslayer_skeleton +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=155 +resizev=155 +op2=Attack +vislevel=22 model2=npc_dragonslayer_skeletoni2 model3=npc_dragonslayer_skeletoni3 recol1s=29562 @@ -14812,18 +17837,29 @@ recol4s=8453 recol4d=13640 recol5s=26356 recol5d=25264 -resizeh=155 -resizev=155 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack ambient=5 -vislevel=22 +hitpoints=17 +attack=24 +strength=24 +defence=24 +magic=1 +ranged=1 +param=attackbonus,15 +param=strengthbonus,14 +param=stabdefence,9 +param=slashdefence,11 +param=crushdefence,-2 +param=magicdefence,1 +param=rangedefence,4 [dragonslayer_zombie] name=Zombie desc=The walking dead. model1=npc_zombie_unarmed +walkanim=zombie_walk +readyanim=zombie_ready +op2=Attack +vislevel=24 model2=npc_zombie_armed recol1s=4526 recol1d=13740 @@ -14835,10 +17871,19 @@ recol4s=2081 recol4d=11491 recol5s=28538 recol5d=14696 -walkanim=zombie_walk -readyanim=zombie_ready -op2=Attack -vislevel=24 +hitpoints=54 +attack=160 +strength=1 +defence=62 +magic=180 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,35 +param=slashdefence,30 +param=crushdefence,35 +param=magicdefence,20 +param=rangedefence,10 [dragonslayer_demon] name=Lesser demon @@ -14849,11 +17894,28 @@ walkanim=demon_walk readyanim=demon_ready op2=Attack vislevel=82 +hitpoints=110 +attack=68 +strength=85 +defence=71 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,-10 +param=rangedefence,0 [melzar_the_mad] name=Melzar the mad desc=He looks totally insane! model1=npc_sigbert_the_adventurer +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=43 model2=idk_42 model3=idk_man_jaw_medium model4=obj_priest_gown_manwear @@ -14866,15 +17928,27 @@ recol2s=14724 recol2d=4226 recol3s=6273 recol3d=4226 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=43 +hitpoints=44 +attack=37 +strength=37 +defence=34 +magic=40 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [cabin_boy_jenkins] name=Cabin Boy Jenkins desc=His job is to keep the ship in tip-top condition! model1=npc_pirate1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_goatee model3=obj_priest_gown_manwear model4=obj_macro_mime_top_manwear3 @@ -14890,9 +17964,6 @@ recol3s=2340 recol3d=22661 recol4s=8384 recol4d=20057 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=npc_pirate1_head head2=idk_man_jaw_goatee_head @@ -14901,6 +17972,9 @@ head2=idk_man_jaw_goatee_head name=Morgan desc=He looks scared. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=obj_priest_gown_manwear model4=obj_doctor_gown_manwear2 @@ -14918,9 +17992,6 @@ recol4s=7329 recol4d=8471 recol5s=8384 recol5d=17900 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_man @@ -14928,6 +17999,9 @@ head1=obj_pickpocket_guide_man name=Dr Harlow desc=A retired vampire hunter. model1=idk_man_hair_medium +walkanim=drunk_holditem_walk,human_walk_b,human_walk_l,human_walk_r +readyanim=drunk_holditem_ready +vislevel=hide model2=npc_doctor_orbon model3=npc_harlow model4=npc_shilogeneralstore @@ -14947,9 +18021,6 @@ recol4s=2340 recol4d=4195 recol5s=7364 recol5d=24075 -vislevel=hide -walkanim=drunk_holditem_walk,human_walk_b,human_walk_l,human_walk_r -readyanim=drunk_holditem_ready op1=Talk-to head1=obj_pickpocket_guide_farmer head2=npc_doctor_orbon_head @@ -14959,6 +18030,11 @@ head3=npc_harlow_head name=Count Draynor desc=Stop looking and run! model1=npc_count_draynor +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizev=140 +op2=Attack +vislevel=34 model2=npc_councillor_halgrive model3=idk_man_jaw_none model4=obj_priest_gown_manwear @@ -14980,59 +18056,72 @@ recol5s=7329 recol5d=9216 recol6s=7328 recol6d=6144 -resizev=140 -resizev=140 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=34 +hitpoints=35 +attack=30 +strength=25 +defence=30 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,2 +param=slashdefence,1 +param=crushdefence,3 +param=magicdefence,0 +param=rangedefence,0 [gertrudescat] name=Gertrude's cat desc=A friendly feline? model1=npc_gertrudescat -model2=obj_cavewitchcat -vislevel=hide walkanim=cat_walk readyanim=cat_ready +resizeh=80 +resizev=80 +vislevel=hide +model2=obj_cavewitchcat op1=Pick-up op3=Stroke op4=Talk-to -resizeh=80 -resizev=80 head1=npc_gertrudescat_head [lostkitten] name=Kitten desc=It looks lost. model1=npc_lostkitten -model2=npc_lostkitteni2 -vislevel=hide walkanim=kitten_walk readyanim=cat_ready resizeh=30 resizev=40 +vislevel=hide +model2=npc_lostkitteni2 [kittenpet1] name=Kitten desc=A friendly little pet. model1=npc_lostkitten -model2=npc_lostkitteni2 -vislevel=hide walkanim=kitten_walk readyanim=cat_ready -op1=Pick-up +resizeh=30 +resizev=40 op2=Hidden +vislevel=hide +model2=npc_lostkitteni2 +op1=Pick-up op3=Talk-to op4=Interact-with -resizeh=30 -resizev=40 head1=npc_kittenpet1_head [kittenpet_light] name=Kitten desc=A friendly little pet. model1=npc_lostkitten +walkanim=kitten_walk +readyanim=cat_ready +resizeh=30 +resizev=40 +op2=Hidden +vislevel=hide model2=npc_lostkitteni2 recol1s=32767 recol1d=4228 @@ -15040,21 +18129,21 @@ recol2s=4228 recol2d=15855 recol3s=15855 recol3d=32767 -vislevel=hide -walkanim=kitten_walk -readyanim=cat_ready op1=Pick-up -op2=Hidden op3=Talk-to op4=Interact-with -resizeh=30 -resizev=40 head1=npc_kittenpet1_head [kittenpet_brown] name=Kitten desc=A friendly little pet. model1=npc_lostkitten +walkanim=kitten_walk +readyanim=cat_ready +resizeh=30 +resizev=40 +op2=Hidden +vislevel=hide model2=npc_lostkitteni2 recol1s=15855 recol1d=19873 @@ -15062,21 +18151,21 @@ recol2s=4228 recol2d=13537 recol3s=32767 recol3d=15685 -vislevel=hide -walkanim=kitten_walk -readyanim=cat_ready op1=Pick-up -op2=Hidden op3=Talk-to op4=Interact-with -resizeh=30 -resizev=40 head1=npc_kittenpet1_head [kittenpet_black] name=Kitten desc=A friendly little pet. model1=npc_lostkitten +walkanim=kitten_walk +readyanim=cat_ready +resizeh=30 +resizev=40 +op2=Hidden +vislevel=hide model2=npc_lostkitteni2 recol1s=15855 recol1d=3171 @@ -15084,55 +18173,49 @@ recol2s=4228 recol2d=3171 recol3s=32767 recol3d=8456 -vislevel=hide -walkanim=kitten_walk -readyanim=cat_ready op1=Pick-up -op2=Hidden op3=Talk-to op4=Interact-with -resizeh=30 -resizev=40 head1=npc_kittenpet1_head [kittenpet_browngrey] name=Kitten desc=A friendly little pet. model1=npc_lostkitten +walkanim=kitten_walk +readyanim=cat_ready +resizeh=30 +resizev=40 +op2=Hidden +vislevel=hide model2=npc_lostkitteni2 recol1s=15855 recol1d=10432 recol2s=4228 recol2d=15855 -vislevel=hide -walkanim=kitten_walk -readyanim=cat_ready op1=Pick-up -op2=Hidden op3=Talk-to op4=Interact-with -resizeh=30 -resizev=40 head1=npc_kittenpet1_head [kittenpet_bluegrey] name=Kitten desc=A friendly little pet. model1=npc_lostkitten +walkanim=kitten_walk +readyanim=cat_ready +resizeh=30 +resizev=40 +op2=Hidden +vislevel=hide model2=npc_lostkitteni2 recol1s=15855 recol1d=8459 recol2s=4228 recol2d=16911 -vislevel=hide -walkanim=kitten_walk -readyanim=cat_ready op1=Pick-up -op2=Hidden op3=Talk-to op4=Interact-with -resizeh=30 -resizev=40 head1=npc_kittenpet1_head [kittens_mew] @@ -15147,21 +18230,26 @@ minimap=no name=Cat desc=A fully grown feline. model1=npc_gertrudescat -model2=obj_cavewitchcat -vislevel=hide walkanim=cat_walk readyanim=cat_ready +resizeh=60 +resizev=60 +vislevel=hide +model2=obj_cavewitchcat op1=Pick-up op3=Talk-to op4=Interact-with -resizeh=60 -resizev=60 head1=npc_gertrudescat_head [growncat_light] name=Cat desc=A fully grown feline. model1=npc_gertrudescat +walkanim=cat_walk +readyanim=cat_ready +resizeh=60 +resizev=60 +vislevel=hide model2=obj_cavewitchcat recol1s=32767 recol1d=4228 @@ -15169,20 +18257,20 @@ recol2s=4228 recol2d=15855 recol3s=15855 recol3d=32767 -vislevel=hide -walkanim=cat_walk -readyanim=cat_ready op1=Pick-up op3=Talk-to op4=Interact-with -resizeh=60 -resizev=60 head1=npc_gertrudescat_head [growncat_brown] name=Cat desc=A fully grown feline. model1=npc_gertrudescat +walkanim=cat_walk +readyanim=cat_ready +resizeh=60 +resizev=60 +vislevel=hide model2=obj_cavewitchcat recol1s=15855 recol1d=19873 @@ -15190,20 +18278,20 @@ recol2s=4228 recol2d=13537 recol3s=32767 recol3d=15685 -vislevel=hide -walkanim=cat_walk -readyanim=cat_ready op1=Pick-up op3=Talk-to op4=Interact-with -resizeh=60 -resizev=60 head1=npc_gertrudescat_head [growncat_black] name=Cat desc=A fully grown feline. model1=npc_gertrudescat +walkanim=cat_walk +readyanim=cat_ready +resizeh=60 +resizev=60 +vislevel=hide model2=obj_cavewitchcat recol1s=15855 recol1d=3171 @@ -15211,73 +18299,73 @@ recol2s=4228 recol2d=3171 recol3s=32767 recol3d=8456 -vislevel=hide -walkanim=cat_walk -readyanim=cat_ready op1=Pick-up op3=Talk-to op4=Interact-with -resizeh=60 -resizev=60 head1=npc_gertrudescat_head [growncat_browngrey] name=Cat desc=A fully grown feline. model1=npc_gertrudescat +walkanim=cat_walk +readyanim=cat_ready +resizeh=60 +resizev=60 +vislevel=hide model2=obj_cavewitchcat recol1s=15855 recol1d=10432 recol2s=4228 recol2d=15855 -vislevel=hide -walkanim=cat_walk -readyanim=cat_ready op1=Pick-up op3=Talk-to op4=Interact-with -resizeh=60 -resizev=60 head1=npc_gertrudescat_head [growncat_bluegrey] name=Cat desc=A fully grown feline. model1=npc_gertrudescat +walkanim=cat_walk +readyanim=cat_ready +resizeh=60 +resizev=60 +vislevel=hide model2=obj_cavewitchcat recol1s=15855 recol1d=8459 recol2s=4228 recol2d=16911 -vislevel=hide -walkanim=cat_walk -readyanim=cat_ready op1=Pick-up op3=Talk-to op4=Interact-with -resizeh=60 -resizev=60 head1=npc_gertrudescat_head [overgrowncat] name=Overgrown cat desc=A friendly not-so little pet. model1=npc_gertrudescat -model2=obj_cavewitchcat -vislevel=hide walkanim=cat_walk readyanim=cat_ready +resizeh=80 +resizev=65 +vislevel=hide +model2=obj_cavewitchcat op1=Pick-up op3=Talk-to op4=Interact-with -resizeh=80 -resizev=65 head1=npc_overgrowncat_head [overgrowncat_light] name=Overgrown cat desc=A friendly not-so little pet. model1=npc_gertrudescat +walkanim=cat_walk +readyanim=cat_ready +resizeh=80 +resizev=65 +vislevel=hide model2=obj_cavewitchcat recol1s=32767 recol1d=4228 @@ -15285,20 +18373,20 @@ recol2s=4228 recol2d=15855 recol3s=15855 recol3d=32767 -vislevel=hide -walkanim=cat_walk -readyanim=cat_ready op1=Pick-up op3=Talk-to op4=Interact-with -resizeh=80 -resizev=65 head1=npc_overgrowncat_head [overgrowncat_brown] name=Overgrown cat desc=A friendly not-so little pet. model1=npc_gertrudescat +walkanim=cat_walk +readyanim=cat_ready +resizeh=80 +resizev=65 +vislevel=hide model2=obj_cavewitchcat recol1s=15855 recol1d=19873 @@ -15306,20 +18394,20 @@ recol2s=4228 recol2d=13537 recol3s=32767 recol3d=15685 -vislevel=hide -walkanim=cat_walk -readyanim=cat_ready op1=Pick-up op3=Talk-to op4=Interact-with -resizeh=80 -resizev=65 head1=npc_overgrowncat_head [overgrowncat_black] name=Overgrown cat desc=A friendly not-so little pet. model1=npc_gertrudescat +walkanim=cat_walk +readyanim=cat_ready +resizeh=80 +resizev=65 +vislevel=hide model2=obj_cavewitchcat recol1s=15855 recol1d=3171 @@ -15327,58 +18415,56 @@ recol2s=4228 recol2d=3171 recol3s=32767 recol3d=8456 -vislevel=hide -walkanim=cat_walk -readyanim=cat_ready op1=Pick-up op3=Talk-to op4=Interact-with -resizeh=80 -resizev=65 head1=npc_overgrowncat_head [overgrowncat_browngrey] name=Overgrown cat desc=A friendly not-so little pet. model1=npc_gertrudescat +walkanim=cat_walk +readyanim=cat_ready +resizeh=80 +resizev=65 +vislevel=hide model2=obj_cavewitchcat recol1s=15855 recol1d=10432 recol2s=4228 recol2d=15855 -vislevel=hide -walkanim=cat_walk -readyanim=cat_ready op1=Pick-up op3=Talk-to op4=Interact-with -resizeh=80 -resizev=65 head1=npc_overgrowncat_head [overgrowncat_bluegrey] name=Overgrown cat desc=A friendly not-so little pet. model1=npc_gertrudescat +walkanim=cat_walk +readyanim=cat_ready +resizeh=80 +resizev=65 +vislevel=hide model2=obj_cavewitchcat recol1s=15855 recol1d=8459 recol2s=4228 recol2d=16911 -vislevel=hide -walkanim=cat_walk -readyanim=cat_ready op1=Pick-up op3=Talk-to op4=Interact-with -resizeh=80 -resizev=65 head1=npc_overgrowncat_head [gertrude] name=Gertrude desc=A busy housewife. model1=idk_woman_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_ardougnian_female1 model3=obj_priest_gown_womanwear2 model4=obj_cert_drill_top_womanwear3 @@ -15395,9 +18481,6 @@ recol4s=13537 recol4d=27430 recol5s=7298 recol5d=20 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to alwaysontop=yes head1=obj_pickpocket_guide_warrior @@ -15406,6 +18489,9 @@ head1=obj_pickpocket_guide_warrior name=Shilop desc=One of Gertrude's sons. model1=npc_hudon_waterfall_quest +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_leprechaun model3=npc_gnomechildgreeni2 recol1s=416 @@ -15416,9 +18502,6 @@ recol3s=8387 recol3d=27240 recol4s=6273 recol4d=27240 -vislevel=hide -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to head1=npc_hudon_waterfall_quest_head @@ -15426,15 +18509,15 @@ head1=npc_hudon_waterfall_quest_head name=Philop desc=One of Gertrude's sons. model1=npc_hudon_waterfall_quest +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_leprechaun model3=npc_gnomechildgreeni2 recol1s=416 recol1d=15 recol2s=384 recol2d=5 -vislevel=hide -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to head1=npc_hudon_waterfall_quest_head @@ -15442,15 +18525,15 @@ head1=npc_hudon_waterfall_quest_head name=Wilough desc=One of Gertrude's sons. model1=npc_hudon_waterfall_quest +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_leprechaun model3=npc_gnomechildgreeni2 recol1s=416 recol1d=992 recol2s=384 recol2d=26425 -vislevel=hide -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to head1=npc_hudon_waterfall_quest_head @@ -15458,15 +18541,15 @@ head1=npc_hudon_waterfall_quest_head name=Kanel desc=One of Gertrude's sons. model1=npc_hudon_waterfall_quest +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_leprechaun model3=npc_gnomechildgreeni2 recol1s=416 recol1d=320 recol2s=384 recol2d=2114 -vislevel=hide -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to head1=npc_hudon_waterfall_quest_head @@ -15474,6 +18557,9 @@ head1=npc_hudon_waterfall_quest_head name=Civilian desc=A citizen of Ardougne. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_ardougnian_male1 model3=idk_man_arms_musclebound model4=obj_gauntlets_of_cooking_manwear @@ -15487,9 +18573,6 @@ recol2s=2340 recol2d=12288 recol3s=6273 recol3d=20929 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_farmer @@ -15497,6 +18580,9 @@ head1=obj_pickpocket_guide_farmer name=Civilian desc=A citizen of Ardougne. model1=idk_man_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_ardougnian_male1 model3=npc_barbarian model4=obj_cert_drill_top_manwear3 @@ -15509,9 +18595,6 @@ recol2s=2340 recol2d=9632 recol3s=24075 recol3d=20934 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_long_head @@ -15519,6 +18602,9 @@ head1=idk_man_hair_long_head name=Civilian desc=A citizen of Ardougne. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_ranging_guild_leatherworker model3=obj_viking_top_darkbrown_manwear model4=obj_gauntlets_of_cooking_manwear @@ -15531,9 +18617,6 @@ recol2s=2340 recol2d=9345 recol3s=6273 recol3d=20929 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_leather_cowl_manhead2 @@ -15541,6 +18624,9 @@ head1=obj_leather_cowl_manhead2 name=Garv desc=A diligent guard. model1=obj_khazard_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_iron_chainbody_manwear model3=obj_doctor_gown_manwear2 model4=obj_macro_mime_legs_manwear @@ -15554,9 +18640,6 @@ recol2s=2340 recol2d=3171 recol3s=15855 recol3d=3171 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_khazard_helmet_manhead @@ -15564,6 +18647,9 @@ head1=obj_khazard_helmet_manhead name=Grubor desc=A rough looking thief. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_long model3=npc_ardougnian_male1 model4=npc_ardougnian_male1i2 @@ -15583,9 +18669,6 @@ recol5s=14801 recol5d=24075 recol6s=24075 recol6d=20934 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_man head2=idk_man_jaw_long_head @@ -15594,6 +18677,9 @@ head2=idk_man_jaw_long_head name=Trobert desc=A well dressed thief. model1=idk_man_hair_cropped +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=obj_priest_gown_manwear model4=obj_macro_mime_legs_manwear @@ -15614,9 +18700,6 @@ recol4s=8386 recol4d=20865 recol5s=31649 recol5d=28539 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_cropped_head @@ -15624,6 +18707,9 @@ head1=idk_man_hair_cropped_head name=Seth desc=Slightly fishy smelling. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=obj_priest_gown_manwear model4=idk_man_torso_light_buttons @@ -15641,9 +18727,6 @@ recol4s=6273 recol4d=21140 recol5s=24329 recol5d=3171 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_man @@ -15651,6 +18734,10 @@ head1=obj_pickpocket_guide_man name=Grip desc=Looks like he's been in the wars... model1=obj_iron_full_helm_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=22 model2=obj_iron_chainbody_manwear model3=idk_man_jaw_none model4=npc_fisher_kingi2 @@ -15662,17 +18749,29 @@ recol2s=3168 recol2d=8384 recol3s=21004 recol3d=24075 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=22 head1=obj_iron_full_helm_manhead +hitpoints=25 +attack=18 +strength=17 +defence=18 +magic=1 +ranged=1 +param=attackbonus,5 +param=strengthbonus,7 +param=stabdefence,16 +param=slashdefence,27 +param=crushdefence,22 +param=magicdefence,0 +param=rangedefence,0 [alfonse_the_waiter] name=Alfonse the waiter desc=Smartly dressed, and ready to deliver food. model1=idk_man_hair_cropped +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_priest_gown_manwear model3=idk_man_jaw_moustache model4=obj_priest_gown_manwear2 @@ -15688,9 +18787,6 @@ recol3s=14724 recol3d=29596 recol4s=2340 recol4d=15773 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=idk_man_hair_cropped_head @@ -15700,6 +18796,9 @@ head2=idk_man_jaw_moustache_head name=Charlie the cook desc=Distinctly cook-like. model1=idk_man_hair_cropped +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_chefs_hat_manwear model3=npc_shilogeneralstore model4=npc_captain_barnaby @@ -15713,9 +18812,6 @@ recol2s=14724 recol2d=16912 recol3s=2340 recol3d=29377 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_cropped_head head2=idk_man_jaw_goatee_head @@ -15725,6 +18821,10 @@ head3=obj_chefs_hat_manhead name=Ice Queen desc=A cold hearted lady. model1=idk_woman_hair_spikes +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=111 model2=npc_ice_queen model3=obj_khazard_platemail_womanwear model4=npc_ikov_winelda @@ -15742,17 +18842,29 @@ recol5s=2340 recol5d=14815 recol6s=6273 recol6d=16959 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=111 head1=idk_woman_hair_spikes_head head2=npc_ice_queen_head +hitpoints=104 +attack=95 +strength=94 +defence=95 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,30 +param=slashdefence,40 +param=crushdefence,20 +param=magicdefence,10 +param=rangedefence,30 [achietties] name=Achietties desc=Distinctly heroic. model1=idk_woman_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_headband_red_womanwear model3=obj_khazard_platemail_womanwear model4=obj_iron_plateskirt_womanwear @@ -15768,9 +18880,6 @@ recol2s=10468 recol2d=15855 recol3s=2340 recol3d=15360 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_woman_hair_medium_head head2=npc_lady_pirate_headi2 @@ -15780,6 +18889,9 @@ head3=obj_headband_red_womanhead name=Helemos desc=A retired hero. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_viking_top_darkbrown_manwear model3=npc_deadmans_bartender model4=idk_man_legs_turn_ups @@ -15798,9 +18910,6 @@ recol5s=24075 recol5d=20934 recol6s=6273 recol6d=16705 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=obj_pickpocket_guide_farmer @@ -15810,6 +18919,9 @@ head2=idk_man_jaw_medium_head name=Velrak the explorer desc=He looks cold and hungry. model1=idk_man_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_long model3=npc_lake_beggar model4=idk_man_legs_tatty @@ -15828,9 +18940,6 @@ recol5s=6273 recol5d=15855 recol6s=2340 recol6d=10570 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_long_head head2=idk_man_jaw_long_head @@ -15839,6 +18948,10 @@ head2=idk_man_jaw_long_head name=Pirate Guard desc=A morally ambiguous guard. model1=obj_khazard_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=19 model2=obj_iron_chainbody_manwear model3=obj_doctor_gown_manwear2 model4=obj_macro_mime_legs_manwear @@ -15852,20 +18965,29 @@ recol2s=2340 recol2d=3171 recol3s=15855 recol3d=3171 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=19 head1=obj_khazard_helmet_manhead +hitpoints=25 +attack=18 +strength=16 +defence=10 +magic=1 +ranged=1 +param=attackbonus,20 +param=strengthbonus,16 +param=stabdefence,30 +param=slashdefence,39 +param=crushdefence,30 +param=magicdefence,0 +param=rangedefence,0 [0_45_152_lavafish] name=Fishing spot desc=I can see eels swimming in the lava. model1=cryptstairsdown_inactive_8 -vislevel=hide -readyanim=lava_ripples walkanim=lava_ripples +readyanim=lava_ripples +vislevel=hide minimap=no op1=Bait op3=hidden @@ -15874,6 +18996,9 @@ op3=hidden name=Abbot Langley desc=A holy man. model1=idk_man_hair_tonsure +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_42 model3=idk_man_jaw_short model4=obj_priest_gown_manwear @@ -15888,9 +19013,6 @@ recol2s=14724 recol2d=13539 recol3s=6273 recol3d=14801 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_tonsure_head head2=idk_man_jaw_short_head @@ -15899,6 +19021,9 @@ head2=idk_man_jaw_short_head name=Brother Jered desc=A holy man. model1=idk_man_hair_tonsure +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_42 model3=idk_man_jaw_none model4=obj_priest_gown_manwear @@ -15913,9 +19038,6 @@ recol2s=14724 recol2d=13539 recol3s=6273 recol3d=23073 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_tonsure_head @@ -15923,6 +19045,10 @@ head1=idk_man_hair_tonsure_head name=Monk desc=A holy man. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=5 model2=idk_42 model3=idk_man_jaw_none model4=obj_priest_gown_manwear @@ -15933,17 +19059,29 @@ recol1s=2340 recol1d=13539 recol2s=14724 recol2d=13539 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=5 head1=obj_leather_cowl_manhead2 +hitpoints=15 +attack=2 +strength=2 +defence=3 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [tanner] name=Tanner desc=Manufacturer of fine leathers. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=obj_white_apron_manwear model4=obj_macro_mime_top_manwear2 @@ -15962,9 +19100,6 @@ recol5s=24075 recol5d=16677 recol6s=32735 recol6d=13539 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=obj_pickpocket_guide_farmer @@ -15973,6 +19108,9 @@ head1=obj_pickpocket_guide_farmer name=Master Crafter desc=He's in charge of the Crafting Guild. model1=npc_drunk1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_doctor_orbon model3=idk_man_jaw_moustache model4=obj_white_apron_manwear @@ -15992,9 +19130,6 @@ recol5s=6273 recol5d=29496 recol6s=4192 recol6d=10468 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=npc_drunk1_head head2=idk_man_jaw_moustache_head @@ -16004,6 +19139,9 @@ head3=npc_doctor_orbon_head name=Donovan the Family Handyman desc=He looks very tired... model1=idk_man_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_split model3=npc_ardougnian_male1 model4=obj_doctor_gown_manwear2 @@ -16022,9 +19160,6 @@ recol4s=11456 recol4d=10570 recol5s=32735 recol5d=0 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_long_head head2=idk_man_jaw_split_head @@ -16033,6 +19168,9 @@ head2=idk_man_jaw_split_head name=Pierre desc=His job doesn't look very fun... model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=obj_plague_jacket_manwear model4=obj_plague_jacket_manwear2 @@ -16049,9 +19187,6 @@ recol3s=6144 recol3d=2114 recol4s=13600 recol4d=2114 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_leather_cowl_manhead2 head2=obj_eye_patch_manhead @@ -16060,6 +19195,9 @@ head2=obj_eye_patch_manhead name=Hobbes desc=He looks kind of stuck up... model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_moustache model3=obj_priest_gown_manwear model4=obj_macro_mime_top_manwear2 @@ -16079,9 +19217,6 @@ recol5s=2340 recol5d=2114 recol6s=14801 recol6d=2114 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_man head2=idk_man_jaw_moustache_head @@ -16090,6 +19225,9 @@ head2=idk_man_jaw_moustache_head name=Louisa desc=She looks like she enjoys her job. model1=idk_woman_hair_bun +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_frenita model3=obj_doctor_gown_womanwear2 model4=obj_cert_drill_top_womanwear3 @@ -16104,9 +19242,6 @@ recol3s=2340 recol3d=2114 recol4s=14801 recol4d=24075 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_woman_hair_bun_head @@ -16114,6 +19249,9 @@ head1=idk_woman_hair_bun_head name=Mary desc=She looks very nervous... model1=obj_viking_helmet_womanwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_leather_armour_womanwear model3=idk_woman_arms_bare_arms model4=obj_cert_drill_top_womanwear3 @@ -16129,9 +19267,6 @@ recol3s=2340 recol3d=2114 recol4s=14801 recol4d=24075 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_woman_hair_short_head @@ -16139,6 +19274,9 @@ head1=idk_woman_hair_short_head name=Stanford desc=He looks like he spends a lot of time outdoors. model1=idk_man_hair_spikes +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_medium model3=obj_barrows_verac_body_manwear model4=npc_barbarian @@ -16157,9 +19295,6 @@ recol4s=2340 recol4d=2114 recol5s=24075 recol5d=14592 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_spikes_head head2=idk_man_jaw_medium_head @@ -16168,6 +19303,9 @@ head2=idk_man_jaw_medium_head name=Guard desc=An officer of the Law. model1=obj_khazard_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_short model3=obj_bronze_chainbody_manwear model4=obj_macro_mime_top_manwear2 @@ -16183,9 +19321,6 @@ recol2s=15360 recol2d=31 recol3s=2340 recol3d=14801 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_khazard_helmet_manhead head2=idk_man_jaw_short_head @@ -16194,6 +19329,9 @@ head2=idk_man_jaw_short_head name=Gossip desc=One of those people who love to gossip! model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_goatee model3=obj_priest_gown_manwear model4=obj_doctor_gown_manwear2 @@ -16206,9 +19344,6 @@ recol2s=14724 recol2d=2114 recol3s=2340 recol3d=15648 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_farmer head2=idk_man_jaw_goatee_head @@ -16217,6 +19352,9 @@ head2=idk_man_jaw_goatee_head name=Anna desc=She's dressed in a red top and green trousers. model1=idk_woman_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_woman_torso_simple model3=obj_doctor_gown_womanwear2 model4=obj_cert_drill_top_womanwear3 @@ -16233,9 +19371,6 @@ recol4s=14724 recol4d=30753 recol5s=14801 recol5d=24075 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_warrior @@ -16243,6 +19378,9 @@ head1=obj_pickpocket_guide_warrior name=Bob desc=He's dressed all in red. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_short model3=obj_priest_gown_manwear model4=obj_priest_gown_manwear2 @@ -16257,9 +19395,6 @@ recol3s=2340 recol3d=30753 recol4s=6273 recol4d=31105 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_man head2=idk_man_jaw_short_head @@ -16268,6 +19403,9 @@ head2=idk_man_jaw_short_head name=Carol desc=She's wearing a blue top and red trousers. model1=obj_viking_helmet_womanwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_woman_torso_simple model3=obj_doctor_gown_womanwear2 model4=obj_cert_drill_top_womanwear3 @@ -16284,9 +19422,6 @@ recol4s=14724 recol4d=31 recol5s=14801 recol5d=24075 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_woman_hair_short_head head2=npc_woman2_head @@ -16295,6 +19430,9 @@ head2=npc_woman2_head name=David desc=He's dressed all in green. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=obj_priest_gown_manwear model4=obj_priest_gown_manwear2 @@ -16309,9 +19447,6 @@ recol3s=2340 recol3d=992 recol4s=6273 recol4d=31457 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_man @@ -16319,6 +19454,9 @@ head1=obj_pickpocket_guide_man name=Elizabeth desc=She's wearing a green top and blue trousers. model1=idk_woman_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_woman_torso_simple model3=obj_doctor_gown_womanwear2 model4=obj_cert_drill_top_womanwear3 @@ -16334,9 +19472,6 @@ recol4s=14724 recol4d=992 recol5s=14801 recol5d=24075 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_warrior @@ -16344,6 +19479,9 @@ head1=obj_pickpocket_guide_warrior name=Frank desc=He's dressed all in blue. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_medium model3=obj_priest_gown_manwear model4=obj_priest_gown_manwear2 @@ -16358,9 +19496,6 @@ recol3s=2340 recol3d=31 recol4s=6273 recol4d=11264 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_man head2=idk_man_jaw_medium_head @@ -16369,6 +19504,9 @@ head2=idk_man_jaw_medium_head name=Poison Salesman desc=He sure likes to sell stuff! model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=obj_priest_gown_manwear model4=obj_viking_top_darkbrown_manwear @@ -16382,9 +19520,6 @@ recol3s=7328 recol3d=16705 recol4s=2340 recol4d=15649 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_farmer @@ -16400,6 +19535,9 @@ vislevel=1 name=Ana desc=She looks like a tourist. model1=idk_woman_hair_pigtails +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_woman_torso_simple model3=obj_priest_gown_womanwear2 model4=obj_cert_drill_top_womanwear3 @@ -16412,9 +19550,6 @@ recol2s=2340 recol2d=14724 recol3s=6144 recol3d=14724 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_woman_hair_pigtails_head @@ -16422,13 +19557,13 @@ head1=idk_woman_hair_pigtails_head name=Ana desc=Stuffed. model1=obj_ikov_bootsoflightness_womanwear +vislevel=hide recol1s=6273 recol1d=25313 recol2s=2340 recol2d=14724 recol3s=6144 recol3d=14724 -vislevel=hide op1=Talk-to head1=idk_woman_hair_pigtails_head head2=npc_anabarrel_head @@ -16437,6 +19572,9 @@ head2=npc_anabarrel_head name=Female slave desc=She looks like she's been down here a long time. model1=idk_woman_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_woman_torso_simple model3=obj_priest_gown_womanwear2 model4=obj_cert_drill_top_womanwear3 @@ -16447,9 +19585,6 @@ recol1s=2340 recol1d=14724 recol2s=6144 recol2d=14724 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_woman_hair_medium_head @@ -16457,6 +19592,9 @@ head1=idk_woman_hair_medium_head name=Male slave desc=It looks like he's been here a long time. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_long model3=obj_priest_gown_manwear model4=obj_priest_gown_manwear2 @@ -16468,9 +19606,6 @@ recol1s=2340 recol1d=14724 recol2s=6144 recol2d=14724 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_farmer head2=idk_man_jaw_long_head @@ -16479,6 +19614,9 @@ head2=idk_man_jaw_long_head name=Escaping slave desc=He's making a break for it! model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_long model3=obj_priest_gown_manwear model4=obj_priest_gown_manwear2 @@ -16495,10 +19633,6 @@ recol4s=14801 recol4d=24075 recol5s=6144 recol5d=32767 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide op1=Talk-to head1=obj_pickpocket_guide_farmer head2=idk_man_jaw_long_head @@ -16507,9 +19641,13 @@ head2=idk_man_jaw_long_head name=Rowdy slave desc=He looks a bit aggressive. model1=idk_man_hair_medium -model2=idk_man_jaw_long -model3=obj_priest_gown_manwear -model4=obj_priest_gown_manwear2 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=10 +model2=idk_man_jaw_long +model3=obj_priest_gown_manwear +model4=obj_priest_gown_manwear2 model5=obj_cert_drill_top_manwear3 model6=obj_priest_robe_manwear model7=obj_ikov_bootsoflightness_manwear @@ -16522,18 +19660,31 @@ recol3s=24075 recol3d=14596 recol4s=15853 recol4d=25313 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=10 head1=obj_pickpocket_guide_farmer head2=idk_man_jaw_long_head +hitpoints=16 +attack=7 +strength=7 +defence=7 +magic=0 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [desertminingmercenary1] name=Mercenary desc=He looks a bit aggressive. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=45 model2=idk_man_jaw_none model3=obj_iron_chainbody_manwear model4=idk_man_arms_musclebound @@ -16551,18 +19702,31 @@ recol3s=24075 recol3d=14596 recol4s=15853 recol4d=25313 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=45 head1=obj_leather_cowl_manhead2 head2=npc_zeke_head +hitpoints=60 +attack=32 +strength=32 +defence=39 +magic=0 +ranged=0 +param=attackbonus,9 +param=strengthbonus,14 +param=stabdefence,17 +param=slashdefence,15 +param=crushdefence,19 +param=magicdefence,-3 +param=rangedefence,19 [desertminingmercenary2] name=Mercenary desc=He looks a bit aggressive. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=45 model2=npc_al_kharid_warrior model3=idk_man_jaw_none model4=obj_iron_chainbody_manwear @@ -16580,18 +19744,31 @@ recol3s=24075 recol3d=14596 recol4s=15853 recol4d=25313 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=45 head1=npc_zeke_head head2=obj_leather_cowl_manhead2 +hitpoints=60 +attack=32 +strength=32 +defence=39 +magic=0 +ranged=0 +param=attackbonus,9 +param=strengthbonus,14 +param=stabdefence,17 +param=slashdefence,15 +param=crushdefence,19 +param=magicdefence,-3 +param=rangedefence,19 [desertminingcaptain] name=Mercenary Captain desc=He looks a bit aggressive. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=47 model2=npc_al_kharid_warrior model3=idk_man_jaw_moustache model4=obj_iron_chainbody_manwear @@ -16612,20 +19789,32 @@ recol4s=8386 recol4d=22689 recol5s=15853 recol5d=25313 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack op3=Watch -vislevel=47 head1=obj_leather_cowl_manhead2 head2=npc_zeke_head head3=idk_man_jaw_moustache_head +hitpoints=80 +attack=32 +strength=29 +defence=32 +magic=0 +ranged=0 +param=attackbonus,9 +param=strengthbonus,14 +param=stabdefence,17 +param=slashdefence,15 +param=crushdefence,19 +param=magicdefence,-3 +param=rangedefence,19 [capt_siad] name=Captain Siad desc=He's in control of the whole mining camp. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_short model3=obj_headband_red_manwear model4=obj_priest_gown_manwear @@ -16644,10 +19833,7 @@ recol4s=6144 recol4d=32767 recol5s=24075 recol5d=14596 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide head1=obj_pickpocket_guide_man head2=obj_headband_red_manhead head3=idk_man_jaw_short_head @@ -16656,6 +19842,9 @@ head3=idk_man_jaw_short_head name=Al Shabim desc=He's the leader of the Bedabin tribe. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +vislevel=hide model2=idk_man_jaw_pointy model3=obj_feud_desert_disguise_manwear2 model4=obj_priest_gown_manwear @@ -16677,11 +19866,7 @@ recol5s=14801 recol5d=32767 recol6s=24075 recol6d=14596 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready op1=Talk-to -vislevel=hide head1=obj_pickpocket_guide_man head2=npc_gem_trader_head head3=idk_man_jaw_pointy_head @@ -16690,6 +19875,9 @@ head3=idk_man_jaw_pointy_head name=Bedabin Nomad desc=A bedabin nomad, they live in the harshest extremes in the desert. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=obj_feud_desert_disguise_manwear2 model4=obj_priest_gown_manwear @@ -16709,12 +19897,8 @@ recol5s=14801 recol5d=32767 recol6s=24075 recol6d=14596 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade -vislevel=hide head1=obj_pickpocket_guide_farmer head2=npc_gem_trader_head @@ -16722,6 +19906,9 @@ head2=npc_gem_trader_head name=Bedabin Nomad Guard desc=A bedabin nomad guard - it looks like he's protecting an area. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_short model3=obj_feud_desert_disguise_manwear2 model4=obj_priest_gown_manwear @@ -16742,9 +19929,6 @@ recol5s=14801 recol5d=32767 recol6s=24075 recol6d=14596 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_leather_cowl_manhead2 head2=npc_gem_trader_head @@ -16754,6 +19938,9 @@ head3=idk_man_jaw_short_head name=Irena desc=A resident of Al-Kharid. model1=idk_woman_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_white_apron_womanwear model3=idk_woman_arms_muscley model4=obj_cert_drill_top_womanwear3 @@ -16767,9 +19954,6 @@ recol3s=7298 recol3d=31452 recol4s=6273 recol4d=14801 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_warrior @@ -16777,6 +19961,9 @@ head1=obj_pickpocket_guide_warrior name=Shantay desc=He's in control of the Shantay pass. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_moustache model3=obj_priest_gown_manwear model4=idk_man_torso_jacket @@ -16790,9 +19977,6 @@ recol2s=15855 recol2d=24075 recol3s=2340 recol3d=19944 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade op4=Buy-pass @@ -16803,6 +19987,10 @@ head2=idk_man_jaw_moustache_head name=Shantay Guard desc=He patrols the Shantay Pass. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=22 model2=idk_man_jaw_none model3=obj_leather_armour_manwear model4=idk_man_arms_musclebound @@ -16821,17 +20009,29 @@ recol4s=14801 recol4d=24075 recol5s=6144 recol5d=23585 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=22 head1=obj_leather_cowl_manhead2 +hitpoints=32 +attack=17 +strength=16 +defence=16 +magic=0 +ranged=0 +param=attackbonus,11 +param=strengthbonus,12 +param=stabdefence,12 +param=slashdefence,15 +param=crushdefence,18 +param=magicdefence,6 +param=rangedefence,15 [shantay_guard_still] name=Shantay Guard desc=He patrols the Shantay Pass. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=22 model2=idk_man_jaw_none model3=obj_leather_armour_manwear model4=idk_man_arms_musclebound @@ -16850,25 +20050,35 @@ recol4s=14801 recol4d=24075 recol5s=6144 recol5d=23585 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=22 head1=obj_leather_cowl_manhead2 [desert_wolf] name=Desert Wolf desc=A vicious desert wolf. model1=npc_wolf -recol1s=15855 -recol1d=21064 -recol2s=23254 -recol2d=21064 size=2 walkanim=dog_walk readyanim=dog_ready op2=Attack vislevel=27 +recol1s=15855 +recol1d=21064 +recol2s=23254 +recol2d=21064 +hitpoints=34 +attack=20 +strength=21 +defence=22 +magic=0 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [ugthanki] name=Ugthanki @@ -16877,15 +20087,31 @@ model1=npc_camel size=2 walkanim=camel_walk readyanim=camel_ready -op1=Talk-to op2=Attack vislevel=42 +op1=Talk-to head1=npc_ugthanki_head +hitpoints=45 +attack=35 +strength=35 +defence=35 +magic=0 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [mining_cart_driver] name=Mine cart driver desc=He looks busy attending to his cart. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=obj_priest_gown_manwear model4=obj_priest_gown_manwear2 @@ -16902,9 +20128,6 @@ recol4s=6144 recol4d=32767 recol5s=15649 recol5d=32767 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_farmer @@ -16912,6 +20135,10 @@ head1=obj_pickpocket_guide_farmer name=Rowdy Guard desc=He looks a bit aggressive and rowdy. model1=obj_khazard_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=43 model2=idk_man_jaw_none model3=obj_iron_chainbody_manwear model4=idk_man_arms_musclebound @@ -16926,17 +20153,28 @@ recol2s=14724 recol2d=25313 recol3s=24075 recol3d=14596 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=43 head1=obj_khazard_helmet_manhead +attack=0 +strength=0 +defence=0 +magic=0 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [rpdt_employee] name=RPDT employee desc=Inefficient looking. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_priest_gown_manwear model3=idk_man_jaw_goatee model4=obj_doctor_gown_manwear2 @@ -16953,9 +20191,6 @@ recol3s=14801 recol3d=24075 recol4s=15648 recol4d=5299 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_man head2=idk_man_jaw_goatee_head @@ -16965,6 +20200,9 @@ head3=npc_zoo_keeper_head name=Wizard Cromperty desc=The hat is a dead give away. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_42 model3=idk_man_jaw_none model4=obj_priest_gown_manwear @@ -16984,9 +20222,6 @@ recol4s=239 recol4d=4471 recol5s=32727 recol5d=4471 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Teleport head1=obj_pickpocket_guide_man @@ -16996,6 +20231,9 @@ head2=obj_bluewizhat_manhead name=Horacio desc=Could do with losing a few pounds. model1=idk_man_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_ikov_bootsoflightness_manwear model3=idk_man_jaw_long model4=npc_ardougnian_male1 @@ -17007,9 +20245,6 @@ model9=npc_hadley_waterfall_quest model10=npc_farmer1 recol1s=14801 recol1d=24075 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_long_head head2=idk_man_jaw_long_head @@ -17018,6 +20253,9 @@ head2=idk_man_jaw_long_head name=Kangai Mau desc=A happening kind of guy! model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=obj_priest_gown_manwear model4=npc_barbarian @@ -17032,9 +20270,6 @@ recol2s=2340 recol2d=15360 recol3s=6273 recol3d=3171 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_man @@ -17042,6 +20277,9 @@ head1=obj_pickpocket_guide_man name=Blurberry desc=He seems to run the cocktail bar. model1=npc_leprechaun +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_gnomebanker model3=npc_gnomeshopkeeperi2 recol1s=416 @@ -17050,9 +20288,6 @@ recol2s=11456 recol2d=304 recol3s=13728 recol3d=3171 -vislevel=hide -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to head1=npc_gnomebanker_head @@ -17060,11 +20295,11 @@ head1=npc_gnomebanker_head name=Barman desc=He serves cocktails. model1=npc_leprechaun -model2=npc_gnomebanker -model3=npc_leprechauni3 -vislevel=hide walkanim=midget_walk readyanim=midget_ready +vislevel=hide +model2=npc_gnomebanker +model3=npc_leprechauni3 op1=Talk-to op3=Trade head1=npc_gnomebanker_head @@ -17073,11 +20308,11 @@ head1=npc_gnomebanker_head name=Aluft Gianne desc=It's a tree gnome chef. model1=npc_leprechaun -model2=npc_aluft_gianne -model3=npc_gnomeshopkeeperi2 -vislevel=hide walkanim=midget_walk readyanim=midget_ready +vislevel=hide +model2=npc_aluft_gianne +model3=npc_gnomeshopkeeperi2 op1=Talk-to head1=npc_aluft_gianne_head @@ -17085,6 +20320,9 @@ head1=npc_aluft_gianne_head name=Gnome Waiter desc=He can serve you gnome food. model1=npc_leprechaun +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_gnomebanker model3=npc_leprechauni3 recol1s=416 @@ -17093,9 +20331,6 @@ recol2s=11456 recol2d=9513 recol3s=13728 recol3d=3171 -vislevel=hide -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to op3=Trade head1=npc_gnomebanker_head @@ -17104,24 +20339,37 @@ head1=npc_gnomebanker_head name=Ogre chieftain desc=Tough looking. model1=npc_arena_ogre -model2=npc_ogre2 size=2 walkanim=ogre_walk readyanim=ogre_ready -op1=Talk-to op2=Attack vislevel=81 +model2=npc_ogre2 +op1=Talk-to head1=npc_ogre_chieftan_head +hitpoints=60 +attack=75 +strength=71 +defence=75 +magic=1 +ranged=1 +param=attackbonus,5 +param=strengthbonus,7 +param=stabdefence,10 +param=slashdefence,21 +param=crushdefence,16 +param=magicdefence,0 +param=rangedefence,0 [og] name=Og desc=A senior member of the ogre community. model1=npc_arena_ogre -model2=npc_ogrei2 -vislevel=hide size=2 walkanim=ogre_walk readyanim=ogre_ready +vislevel=hide +model2=npc_ogrei2 op1=Talk-to head1=npc_ogre_chieftan_head @@ -17129,11 +20377,11 @@ head1=npc_ogre_chieftan_head name=Grew desc=Very probably an ogre. model1=npc_arena_ogre -model2=npc_ogrei2 -vislevel=hide size=2 walkanim=ogre_walk readyanim=ogre_ready +vislevel=hide +model2=npc_ogrei2 op1=Talk-to head1=npc_ogre_chieftan_head @@ -17141,11 +20389,11 @@ head1=npc_ogre_chieftan_head name=Toban desc=Ogre-ish. model1=npc_arena_ogre -model2=npc_ogrei2 -vislevel=hide size=2 walkanim=ogre_walk readyanim=ogre_ready +vislevel=hide +model2=npc_ogrei2 op1=Talk-to head1=npc_ogre_chieftan_head @@ -17153,96 +20401,122 @@ head1=npc_ogre_chieftan_head name=Gorad desc=Big, dumb and ugly. model1=npc_arena_ogre -model2=npc_ogre2 size=2 walkanim=ogre_walk readyanim=ogre_ready -op1=Talk-to op2=Attack vislevel=68 +model2=npc_ogre2 +op1=Talk-to head1=npc_ogre_chieftan_head +hitpoints=80 +attack=54 +strength=54 +defence=54 +magic=1 +ranged=1 +param=attackbonus,8 +param=strengthbonus,6 +param=stabdefence,15 +param=slashdefence,27 +param=crushdefence,21 +param=magicdefence,0 +param=rangedefence,0 [ogre_guard] name=Ogre guard desc=An ogre that guards. model1=npc_arena_ogre -model2=npc_ogrei2 size=2 walkanim=ogre_walk readyanim=ogre_ready -op1=Talk-to vislevel=83 +model2=npc_ogrei2 +op1=Talk-to head1=npc_ogre_chieftan_head [ogre_guard1] name=Ogre guard desc=These ogres protect the city. model1=npc_arena_ogre -model2=npc_ogrei2 size=2 walkanim=ogre_walk readyanim=ogre_ready -op1=Talk-to vislevel=83 +model2=npc_ogrei2 +op1=Talk-to head1=npc_ogre_chieftan_head [ogre_guard2] name=Ogre guard desc=An ogre that guards. model1=npc_arena_ogre -model2=npc_ogrei2 size=2 walkanim=ogre_walk readyanim=ogre_ready -op1=Talk-to vislevel=83 +model2=npc_ogrei2 +op1=Talk-to head1=npc_ogre_chieftan_head [ogre_guard3] name=Ogre guard desc=An ogre that guards. model1=npc_arena_ogre -model2=npc_ogrei2 size=2 walkanim=ogre_walk readyanim=ogre_ready -op1=Talk-to vislevel=83 +model2=npc_ogrei2 +op1=Talk-to head1=npc_ogre_chieftan_head [ogre_guard4] name=Ogre guard desc=An ogre that guards. model1=npc_arena_ogre -model2=npc_ogrei2 size=2 walkanim=ogre_walk readyanim=ogre_ready -op1=Talk-to vislevel=83 +model2=npc_ogrei2 +op1=Talk-to head1=npc_ogre_chieftan_head [city_guard] name=City guard desc=Tries to keep the peace. model1=npc_ogre -model2=npc_ogre2 size=2 walkanim=ogre_walk readyanim=ogre_ready -op1=Talk-to op2=Attack vislevel=83 +model2=npc_ogre2 +op1=Talk-to head1=npc_ogre_chieftan_head +hitpoints=80 +attack=70 +strength=70 +defence=70 +magic=1 +ranged=1 +param=attackbonus,9 +param=strengthbonus,13 +param=stabdefence,13 +param=slashdefence,24 +param=crushdefence,19 +param=magicdefence,0 +param=rangedefence,0 [scared_skavid] name=Scared skavid desc=Frightened looking. model1=npc_skavid -vislevel=hide size=2 walkanim=skavid_walk readyanim=skavid_ready +vislevel=hide op1=Talk-to head1=npc_scared_skavid_head @@ -17250,12 +20524,12 @@ head1=npc_scared_skavid_head name=Mad skavid desc=Looks mad. model1=npc_skavid -recol1s=16871 -recol1d=9504 -vislevel=hide size=2 walkanim=skavid_walk readyanim=skavid_ready +vislevel=hide +recol1s=16871 +recol1d=9504 op1=Talk-to head1=npc_scared_skavid_head @@ -17263,10 +20537,10 @@ head1=npc_scared_skavid_head name=Skavid desc=A skavid. model1=npc_skavid -vislevel=hide size=2 walkanim=skavid_walk readyanim=skavid_ready +vislevel=hide op1=Talk-to head1=npc_scared_skavid_head @@ -17274,10 +20548,10 @@ head1=npc_scared_skavid_head name=Skavid desc=A skavid. model1=npc_skavid -vislevel=hide size=2 walkanim=skavid_walk readyanim=skavid_ready +vislevel=hide op1=Talk-to head1=npc_scared_skavid_head @@ -17285,10 +20559,10 @@ head1=npc_scared_skavid_head name=Skavid desc=A skavid. model1=npc_skavid -vislevel=hide size=2 walkanim=skavid_walk readyanim=skavid_ready +vislevel=hide op1=Talk-to head1=npc_scared_skavid_head @@ -17296,10 +20570,10 @@ head1=npc_scared_skavid_head name=Skavid desc=A skavid. model1=npc_skavid -vislevel=hide size=2 walkanim=skavid_walk readyanim=skavid_ready +vislevel=hide op1=Talk-to head1=npc_scared_skavid_head @@ -17307,10 +20581,10 @@ head1=npc_scared_skavid_head name=Skavid desc=A skavid. model1=npc_skavid -vislevel=hide size=2 walkanim=skavid_walk readyanim=skavid_ready +vislevel=hide op1=Talk-to head1=npc_scared_skavid_head @@ -17318,32 +20592,61 @@ head1=npc_scared_skavid_head name=Enclave guard desc=Big and ugly looking. model1=npc_arena_ogre -model2=npc_ogre2 size=2 walkanim=ogre_walk readyanim=ogre_ready -op1=Talk-to op2=Attack vislevel=83 +model2=npc_ogre2 +op1=Talk-to head1=npc_ogre_chieftan_head +hitpoints=80 +attack=70 +strength=70 +defence=70 +magic=1 +ranged=1 +param=attackbonus,9 +param=strengthbonus,13 +param=stabdefence,13 +param=slashdefence,24 +param=crushdefence,19 +param=magicdefence,0 +param=rangedefence,0 [ogre_shaman] name=Ogre shaman desc=Seems intelligent... for an ogre. model1=npc_ogre_shaman -model2=npc_ogre_shamani2 size=2 walkanim=ogre_walk readyanim=ogre_ready -op1=Talk-to op2=Attack vislevel=113 +model2=npc_ogre_shamani2 +op1=Talk-to head1=npc_ogre_chieftan_head +hitpoints=1 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [watchtower_wizard] name=Watchtower wizard desc=The hat is a dead give away. model1=idk_man_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_42 model3=idk_man_jaw_long model4=obj_priest_gown_manwear @@ -17359,9 +20662,6 @@ recol2s=14724 recol2d=239 recol3s=2340 recol3d=239 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_long_head head2=idk_man_jaw_long_head @@ -17371,66 +20671,66 @@ head3=obj_bluewizhat_manhead name=Ogre trader desc=Funnily enough, doesn't actually buy or sell ogres. model1=npc_ogre -model2=npc_ogrei2 size=2 walkanim=ogre_walk readyanim=ogre_ready -op1=Talk-to -op1=Talk-to op2=Attack -op3=Trade vislevel=70 +model2=npc_ogrei2 +op1=Talk-to +op3=Trade head1=npc_ogre_chieftan_head [ogre_merchant] name=Ogre merchant desc=Funnily enough, doesn't actually buy or sell ogres. model1=npc_ogre -model2=npc_ogrei2 size=2 walkanim=ogre_walk readyanim=ogre_ready -op1=Talk-to -op1=Talk-to op2=Attack -op3=Trade vislevel=70 +model2=npc_ogrei2 +op1=Talk-to +op3=Trade head1=npc_ogre_chieftan_head [ogre_trader2] name=Ogre trader desc=Funnily enough, doesn't actually buy or sell ogres. model1=npc_ogre -model2=npc_ogrei2 size=2 walkanim=ogre_walk readyanim=ogre_ready -op1=Talk-to -op1=Talk-to op2=Attack -op3=Trade vislevel=70 +model2=npc_ogrei2 +op1=Talk-to +op3=Trade head1=npc_ogre_chieftan_head [falseogretrader] name=Ogre trader desc=Funnily enough, doesn't actually buy or sell ogres. model1=npc_ogre -model2=npc_ogrei2 size=2 walkanim=ogre_walk readyanim=ogre_ready -op1=Talk-to -op1=Talk-to op2=Attack -op3=Trade vislevel=70 +model2=npc_ogrei2 +op1=Talk-to +op3=Trade head1=npc_ogre_chieftan_head [tower_guard] name=Tower guard desc=Tries to keep the peace. model1=npc_guard1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=28 model2=idk_man_jaw_none model3=obj_bronze_chainbody_manwear model4=obj_doctor_gown_manwear2 @@ -17443,17 +20743,30 @@ recol1s=2340 recol1d=3171 recol2s=14724 recol2d=3171 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=28 head1=obj_pickpocket_guide_guard +hitpoints=22 +attack=26 +strength=26 +defence=26 +magic=1 +ranged=1 +param=attackbonus,8 +param=strengthbonus,8 +param=stabdefence,23 +param=slashdefence,35 +param=crushdefence,28 +param=magicdefence,0 +param=rangedefence,0 [colonel_radick] name=Colonel Radick desc=A military man. model1=idk_man_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=38 model2=npc_master_fisher model3=idk_man_jaw_long model4=npc_paladin @@ -17470,14 +20783,23 @@ recol2s=8416 recol2d=10570 recol3s=7299 recol3d=15855 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=38 head1=idk_man_hair_long_head head2=npc_master_fisher_head head3=idk_man_jaw_long_head +hitpoints=65 +attack=25 +strength=25 +defence=25 +magic=1 +ranged=1 +param=attackbonus,9 +param=strengthbonus,13 +param=stabdefence,39 +param=slashdefence,31 +param=crushdefence,34 +param=magicdefence,0 +param=rangedefence,0 [delrith] name=Delrith @@ -17488,24 +20810,40 @@ walkanim=demon_walk readyanim=demon_ready op2=Attack vislevel=27 +hitpoints=10 +attack=11 +strength=10 +defence=5 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [delrith_weakened] name=Weakened Delrith desc=The demon doesn't look so strong now. model1=poh_demon_8 -model2=spot_portal -recol1s=11264 -recol1d=11460 size=2 +readyanim=demon_portal resizeh=100 resizev=100 -readyanim=demon_portal vislevel=1 +model2=spot_portal +recol1s=11264 +recol1d=11460 [traiborn] name=Traiborn desc=An old wizard. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_42 model3=idk_man_jaw_medium model4=obj_priest_gown_manwear @@ -17520,11 +20858,7 @@ recol2s=14724 recol2d=2559 recol3s=6273 recol3d=32767 -vislevel=107 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide head1=obj_pickpocket_guide_man head2=idk_man_jaw_medium_head head3=npc_doctor_orbon_head @@ -17534,6 +20868,9 @@ head4=obj_bluewizhat_manhead name=Gypsy desc=An old gypsy lady. model1=idk_woman_hair_bun +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_woman_torso_simple model3=obj_priest_gown_womanwear2 model4=obj_cert_drill_top_womanwear3 @@ -17547,17 +20884,16 @@ recol3s=6273 recol3d=11627 recol4s=14724 recol4d=7732 -vislevel=1 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide head1=idk_woman_hair_bun_head [sir_prysin] name=Sir Prysin desc=One of the king's knights. model1=obj_iron_full_helm_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_khazard_platemail_manwear model3=obj_dragon_chainbody_manwear2 model4=obj_cert_drill_top_manwear3 @@ -17567,17 +20903,16 @@ recol1s=14724 recol1d=8354 recol2s=6273 recol2d=15360 -vislevel=124 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide head1=obj_iron_full_helm_manhead [captain_rovin] name=Captain Rovin desc=The head of the palace guard. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_moustache model3=obj_khazard_platemail_manwear model4=obj_dragon_chainbody_manwear2 @@ -17596,11 +20931,7 @@ recol4s=31649 recol4d=2882 recol5s=15360 recol5d=2882 -vislevel=52 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide head1=obj_leather_cowl_manhead2 head2=idk_man_jaw_moustache_head @@ -17608,6 +20939,9 @@ head2=idk_man_jaw_moustache_head name=Ceril Carnillean desc=Head of the Carnillean household. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=npc_ardougnian_male1 model4=npc_ardougnian_male1i2 @@ -17625,10 +20959,7 @@ recol3s=14724 recol3d=22691 recol4s=8386 recol4d=22691 -vislevel=hide op1=Talk-to -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready head1=obj_pickpocket_guide_farmer head2=obj_headband_red_manhead @@ -17636,6 +20967,9 @@ head2=obj_headband_red_manhead name=Claus the chef desc=The Carnillean family chef. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=npc_shilogeneralstore model4=npc_ardougnian_male1i2 @@ -17653,10 +20987,7 @@ recol4s=2340 recol4d=15716 recol5s=14724 recol5d=10240 -vislevel=hide op1=Talk-to -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready head1=obj_leather_cowl_manhead2 head2=obj_chefs_hat_manhead @@ -17664,6 +20995,9 @@ head2=obj_chefs_hat_manhead name=Guard desc=On special duty to protect the Carnilleans. model1=npc_ardougne_guard +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_bronze_chainbody_manwear model3=obj_viking_top_darkbrown_manwear model4=obj_gauntlets_of_cooking_manwear @@ -17673,9 +21007,6 @@ recol1s=2340 recol1d=19522 recol2s=14724 recol2d=17 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=npc_sir_kay_head @@ -17683,6 +21014,9 @@ head1=npc_sir_kay_head name=Philipe Carnillean desc=The newest member of the Carnillean family. model1=npc_philipe_carnillean +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_leprechaun model3=npc_gnomechildgreeni2 recol1s=384 @@ -17697,16 +21031,16 @@ recol5s=13728 recol5d=25 recol6s=6273 recol6d=19777 -vislevel=hide op1=Talk-to -walkanim=midget_walk -readyanim=midget_ready head1=obj_pickpocket_guide_man [carnillean_wife] name=Henryeta Carnillean desc=Ceril Carnilleans' wife. model1=idk_woman_hair_bun +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_ikov_bootsoflightness_womanwear model3=obj_viking_top_darkbrown_womanwear2 model4=idk_woman_arms_large_cuffs @@ -17727,9 +21061,6 @@ recol5s=23201 recol5d=20083 recol6s=9513 recol6d=20083 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready head1=idk_woman_hair_bun_head head2=npc_carnillean_wife_head @@ -17737,6 +21068,9 @@ head2=npc_carnillean_wife_head name=Butler Jones desc=The Carnillean family butler. model1=idk_man_hair_cropped +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_moustache model3=obj_priest_gown_manwear model4=idk_man_arms_musclebound @@ -17756,10 +21090,7 @@ recol5s=14801 recol5d=29460 recol6s=24075 recol6d=29460 -vislevel=hide op1=Talk-to -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready head1=idk_man_hair_cropped_head head2=idk_man_jaw_moustache_head @@ -17767,6 +21098,10 @@ head2=idk_man_jaw_moustache_head name=Alomone desc=Leader of the Hazeel cult. model1=npc_sigbert_the_adventurer +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=13 model2=idk_man_jaw_medium model3=obj_priest_gown_manwear model4=obj_viking_top_darkbrown_manwear @@ -17782,17 +21117,29 @@ recol3d=29460 recol4s=31649 recol4d=30646 op1=Talk-to -op2=Attack -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=13 head1=obj_castlewars_cloak_saradomin_manhead head2=idk_man_jaw_medium_head +hitpoints=25 +attack=10 +strength=10 +defence=4 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,5 +param=slashdefence,6 +param=crushdefence,8 +param=magicdefence,0 +param=rangedefence,0 [hazeel] name=Hazeel desc=An evil being raised from the dead. model1=npc_tribesman +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=296 model2=idk_man_jaw_none model3=obj_barrows_verac_body_manwear model4=npc_unhappy_peasant @@ -17811,10 +21158,7 @@ recol4s=14801 recol4d=30552 recol5s=7298 recol5d=30552 -vislevel=296 op1=Talk-to -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready head1=npc_macro_geni_head head2=obj_dragon_med_helm_manhead2 @@ -17822,6 +21166,10 @@ head2=obj_dragon_med_helm_manhead2 name=Clivet desc=A member of the Hazeel cult. model1=npc_macro_shade1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=13 model2=idk_man_jaw_none model3=npc_ardougnian_male1 model4=obj_viking_top_darkbrown_manwear @@ -17842,18 +21190,30 @@ recol5s=15649 recol5d=10570 recol6s=31649 recol6d=30646 -readyanim=human_staffready op1=Talk-to -op2=Attack -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=13 head1=npc_clivet_hazeel_cultist_head +hitpoints=25 +attack=10 +strength=10 +defence=4 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,5 +param=slashdefence,6 +param=crushdefence,8 +param=magicdefence,0 +param=rangedefence,0 [hazeel_cultist] name=Hazeel Cultist desc=A member of the Hazeel cult. model1=npc_macro_shade1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=13 model2=idk_man_jaw_none model3=obj_priest_gown_manwear model4=obj_priest_gown_manwear2 @@ -17869,18 +21229,29 @@ recol3s=24075 recol3d=29460 recol4s=31649 recol4d=30646 -readyanim=human_staffready op1=Talk-to -op2=Attack -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=13 head1=npc_clivet_hazeel_cultist_head +hitpoints=25 +attack=10 +strength=10 +defence=4 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,5 +param=slashdefence,6 +param=crushdefence,8 +param=magicdefence,0 +param=rangedefence,0 [ballboy] name=Boy desc=A sad looking child... model1=npc_hudon_waterfall_quest +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_leprechaun model3=npc_gnomeshopkeeperi2 recol1s=384 @@ -17891,9 +21262,6 @@ recol3s=8387 recol3d=18785 recol4s=6273 recol4d=18785 -vislevel=hide -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to head1=npc_hudon_waterfall_quest_head @@ -17901,6 +21269,9 @@ head1=npc_hudon_waterfall_quest_head name=Nora T. Hagg desc=Distinctly witchey. model1=npc_witch1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_viking_top_darkbrown_womanwear2 model3=obj_priest_gown_womanwear2 model4=obj_cert_drill_top_womanwear3 @@ -17917,9 +21288,6 @@ recol4s=455 recol4d=24075 recol5s=14724 recol5d=4226 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready head1=npc_hetty_head head2=obj_bluewizhat_womanhead @@ -17927,73 +21295,128 @@ head2=obj_bluewizhat_womanhead name=Witches experiment desc=Looks unnatural. model1=npc_skavid -recol1s=16871 -recol1d=9228 -recol2s=32767 -recol2d=10219 walkanim=skavid_walk readyanim=skavid_ready op2=Attack vislevel=19 +recol1s=16871 +recol1d=9228 +recol2s=32767 +recol2d=10219 +hitpoints=21 +attack=18 +strength=10 +defence=19 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [shapeshifterspider] name=Witches experiment second form desc=Looks unnatural. model1=poh_giantspider_8 -recol1s=5284 -recol1d=9228 -recol2s=31393 -recol2d=10219 walkanim=giantspider_walk readyanim=giantspider_ready op2=Attack vislevel=30 +recol1s=5284 +recol1d=9228 +recol2s=31393 +recol2d=10219 +hitpoints=31 +attack=28 +strength=20 +defence=29 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [shapeshifterbear] name=Witches experiment third form desc=Looks unnatural. model1=npc_brownbear +size=2 +walkanim=bear_walk +readyanim=bear_ready +op2=Attack +vislevel=42 recol1s=12517 recol1d=9228 recol2s=15721 recol2d=12560 recol3s=6275 recol3d=10219 -size=2 -walkanim=bear_walk -readyanim=bear_ready -op2=Attack -vislevel=42 - +hitpoints=41 +attack=38 +strength=30 +defence=39 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 + [shapeshifterwolf] name=Witches experiment fourth form desc=Looks unnatural. model1=npc_wolf +walkanim=dog_walk +readyanim=dog_ready +op2=Attack +vislevel=53 recol1s=15855 recol1d=9228 recol2s=23254 recol2d=12560 recol3s=15393 recol3d=10219 -walkanim=dog_walk -readyanim=dog_ready -op2=Attack -vislevel=53 +hitpoints=51 +attack=48 +strength=40 +defence=49 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [witchrat] name=Mouse desc=Deceptively mouse shaped. model1=npc_witchrat -recol1s=15855 -recol1d=21172 -vislevel=hide walkanim=rat_walk readyanim=rat_ready +vislevel=hide +recol1s=15855 +recol1d=21172 [magearena_banker] name=Gundai desc=He must get lonely out here. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_pointy model3=npc_doctor_orbon model4=obj_studded_body_manwear @@ -18005,9 +21428,6 @@ recol1s=2340 recol1d=15855 recol2s=14724 recol2d=15855 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_man head2=idk_man_jaw_pointy_head @@ -18017,15 +21437,15 @@ head3=npc_doctor_orbon_head name=Lundail desc=He sells rune stones. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_split model3=obj_studded_body_manwear model4=npc_barbarian model5=obj_cert_drill_top_manwear3 model6=idk_man_legs_turn_ups model7=obj_ikov_bootsoflightness_manwear -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=obj_leather_cowl_manhead2 @@ -18035,6 +21455,9 @@ head2=idk_man_jaw_split_head name=Chamber guardian desc=He hasn't seen much sun lately. model1=idk_man_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_long model3=obj_studded_body_manwear model4=obj_priest_gown_manwear2 @@ -18050,9 +21473,6 @@ recol3s=2340 recol3d=11488 recol4s=7329 recol4d=6240 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=idk_man_hair_long_head @@ -18062,6 +21482,9 @@ head2=idk_man_jaw_long_head name=Kolodion desc=He runs the mage arena. model1=obj_viking_top_darkbrown_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_ikov_bootsoflightness_manwear model3=obj_cert_drill_top_manwear3 model4=npc_sigbert_the_adventurer @@ -18082,9 +21505,6 @@ recol5s=7328 recol5d=11 recol6s=6144 recol6d=31 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_castlewars_cloak_saradomin_manhead head2=idk_man_jaw_long_head @@ -18094,6 +21514,9 @@ head3=obj_eye_patch_manhead name=Kolodion desc=He runs the mage arena. model1=obj_viking_top_darkbrown_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_ikov_bootsoflightness_manwear model3=obj_cert_drill_top_manwear3 model4=npc_sigbert_the_adventurer @@ -18114,9 +21537,6 @@ recol5s=7328 recol5d=11 recol6s=6144 recol6d=31 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready head1=obj_castlewars_cloak_saradomin_manhead head2=idk_man_jaw_long_head head3=obj_eye_patch_manhead @@ -18125,6 +21545,10 @@ head3=obj_eye_patch_manhead name=Kolodion desc=He runs the mage arena. model1=obj_viking_top_darkbrown_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=hide model2=obj_ikov_bootsoflightness_manwear model3=obj_cert_drill_top_manwear3 model4=npc_sigbert_the_adventurer @@ -18145,18 +21569,31 @@ recol5s=7328 recol5d=11 recol6s=6144 recol6d=31 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack head1=obj_castlewars_cloak_saradomin_manhead head2=idk_man_jaw_long_head head3=obj_eye_patch_manhead +hitpoints=107 +attack=85 +strength=98 +defence=105 +magic=80 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [kologre] name=Kolodion desc=He's a shape shifter. model1=npc_kologre +walkanim=giant_walk +readyanim=giant_ready +op2=Attack +vislevel=hide model2=npc_kologrei2 recol1s=17927 recol1d=11555 @@ -18170,29 +21607,57 @@ recol5s=18518 recol5d=8 recol6s=15649 recol6d=5283 -vislevel=hide -walkanim=giant_walk -readyanim=giant_ready -op2=Attack +hitpoints=107 +attack=85 +strength=98 +defence=105 +magic=80 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [kolspider] name=Kolodion desc=He's a shape shifter. model1=poh_giantspider_8 -recol1s=31393 -recol1d=12690 -vislevel=hide +size=3 walkanim=giantspider_walk readyanim=giantspider_ready resizeh=322 resizev=322 -size=3 op2=Attack +vislevel=hide +recol1s=31393 +recol1d=12690 +hitpoints=107 +attack=85 +strength=98 +defence=105 +magic=80 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [kolethereal] name=Kolodion desc=He's a shape shifter. model1=npc_ranging_guild_poison_salesman +walkanim=human_transwalk_f +readyanim=human_transready +resizeh=192 +resizev=224 +op2=Attack +vislevel=hide model2=idk_man_jaw_none model3=obj_priest_gown_manwear model4=obj_viking_top_darkbrown_manwear @@ -18211,33 +21676,57 @@ recol5s=2340 recol5d=10570 recol6s=7298 recol6d=25439 -vislevel=hide -walkanim=human_transwalk_f -readyanim=human_transready -resizeh=192 -resizev=224 -op2=Attack +hitpoints=107 +attack=85 +strength=98 +defence=105 +magic=80 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [koldemon] name=Kolodion desc=He's a shape shifter. model1=npc_greater_demon +size=3 +walkanim=demon_walk +readyanim=demon_ready +op2=Attack +vislevel=112 recol1s=11264 recol1d=1057 recol2s=15393 recol2d=1057 recol3s=0 recol3d=16417 -size=3 -walkanim=demon_walk -readyanim=demon_ready -op2=Attack -vislevel=112 +hitpoints=107 +attack=85 +strength=98 +defence=105 +magic=80 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [zamorak_mage] name=Battle mage desc=He kills in the name of Zamorak. model1=npc_omart +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=54 model2=idk_man_jaw_none model3=obj_highwaymanmask_manwear model4=idk_man_torso_torn @@ -18259,15 +21748,28 @@ recol5s=24075 recol5d=29460 recol6s=7298 recol6d=0 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=54 +hitpoints=120 +attack=1 +strength=1 +defence=1 +magic=50 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [saradomin_mage] name=Battle mage desc=He kills in the name of Saradomin. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=54 model2=idk_man_jaw_long model3=obj_priest_gown_manwear model4=obj_priest_gown_manwear2 @@ -18288,30 +21790,55 @@ recol5s=8386 recol5d=19 recol6s=24075 recol6d=14596 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=54 +hitpoints=120 +attack=1 +strength=1 +defence=1 +magic=50 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [guthix_mage] name=Battle mage desc=He kills in the name of Guthix. model1=npc_leprechaun +walkanim=midget_walk +readyanim=midget_ready +op2=Attack +vislevel=54 model2=npc_gnome_brimstail model3=npc_guthix_mage recol1s=416 recol1d=13600 recol2s=15360 recol2d=416 -walkanim=midget_walk -readyanim=midget_ready -op2=Attack -vislevel=54 +hitpoints=120 +attack=1 +strength=1 +defence=1 +magic=50 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [leela] name=Leela desc=She comes from Al-Kharid. model1=idk_woman_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_priest_gown_womanwear model3=obj_doctor_gown_womanwear2 model4=obj_cert_drill_top_womanwear3 @@ -18326,10 +21853,7 @@ recol3s=6273 recol3d=4226 recol4s=24075 recol4d=18790 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide head1=idk_woman_hair_medium_head head2=obj_headband_red_womanhead @@ -18337,6 +21861,9 @@ head2=obj_headband_red_womanhead name=Joe desc=Lady Keli's head guard. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=obj_iron_chainbody_manwear model4=npc_barbarian @@ -18350,16 +21877,17 @@ recol2s=10468 recol2d=10570 recol3s=6273 recol3d=4226 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide head1=obj_pickpocket_guide_farmer [jailguard] name=Jail guard desc=I wonder who he's guarding? model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=26 model2=idk_man_jaw_none model3=obj_leather_armour_manwear model4=obj_doctor_gown_manwear2 @@ -18374,17 +21902,29 @@ recol3s=6273 recol3d=27240 recol4s=14724 recol4d=15424 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=26 head1=obj_pickpocket_guide_farmer +hitpoints=32 +attack=19 +strength=23 +defence=21 +magic=1 +ranged=1 +param=attackbonus,9 +param=strengthbonus,5 +param=stabdefence,8 +param=slashdefence,9 +param=crushdefence,10 +param=magicdefence,4 +param=rangedefence,9 [ned] name=Ned desc=An old sailor. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_pointy model3=npc_ardougnian_male1 model4=obj_doctor_gown_manwear2 @@ -18401,10 +21941,7 @@ recol3s=14801 recol3d=24075 recol4s=6273 recol4d=32767 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide head1=obj_pickpocket_guide_man head2=idk_man_jaw_pointy_head head3=npc_zoo_keeper_head @@ -18413,6 +21950,9 @@ head3=npc_zoo_keeper_head name=Lady Keli desc=An infamous bandit. model1=idk_woman_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_priest_gown_womanwear model3=obj_doctor_gown_womanwear2 model4=obj_cert_drill_top_womanwear3 @@ -18424,16 +21964,16 @@ recol2s=14724 recol2d=13325 recol3s=6273 recol3d=27240 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide head1=obj_pickpocket_guide_warrior [prince_ali_prison] name=Prince Ali desc=A young prince. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_red_cape_manwear model3=idk_man_jaw_none model4=obj_priest_gown_manwear @@ -18450,10 +21990,7 @@ recol3s=24075 recol3d=18790 recol4s=6273 recol4d=4226 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide head1=obj_pickpocket_guide_man head2=obj_headband_red_manhead @@ -18461,6 +21998,9 @@ head2=obj_headband_red_manhead name=Prince Ali desc=Now that's an effective disguise! model1=idk_man_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_42 model3=idk_man_jaw_none model4=obj_priest_gown_manwear @@ -18473,15 +22013,15 @@ recol2s=14724 recol2d=13325 recol3s=6273 recol3d=27240 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide head1=idk_man_hair_long_head [aggie] name=Aggie desc=A witch. model1=idk_woman_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_priest_gown_womanwear model3=obj_priest_gown_womanwear2 model4=obj_cert_drill_top_womanwear3 @@ -18501,10 +22041,7 @@ recol5s=7329 recol5d=4226 recol6s=7299 recol6d=4226 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide head1=idk_woman_hair_medium_head head2=obj_bluewizhat_womanhead @@ -18512,6 +22049,9 @@ head2=obj_bluewizhat_womanhead name=Hassan desc=The chancellor to the Emir. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_macro_mime_legs_manwear model3=idk_man_jaw_short model4=obj_priest_gown_manwear2 @@ -18533,10 +22073,7 @@ recol5s=8386 recol5d=15360 recol6s=31649 recol6d=15360 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide head1=obj_pickpocket_guide_man head2=idk_man_jaw_short_head head3=npc_gem_trader_head @@ -18545,6 +22082,9 @@ head3=npc_gem_trader_head name=Osman desc=He looks a little shifty. model1=npc_sigbert_the_adventurer +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_macro_mime_legs_manwear model3=idk_man_jaw_goatee model4=obj_priest_gown_manwear2 @@ -18559,10 +22099,7 @@ recol3s=6273 recol3d=8386 recol4s=14724 recol4d=4226 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide head1=obj_castlewars_cloak_saradomin_manhead head2=idk_man_jaw_goatee_head @@ -18570,6 +22107,9 @@ head2=idk_man_jaw_goatee_head name=Border Guard desc=Guards the border. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +vislevel=hide model2=obj_bronze_halberd_manwear model3=idk_man_jaw_goatee model4=obj_priest_gown_manwear @@ -18586,10 +22126,7 @@ recol3s=24075 recol3d=18790 recol4s=6273 recol4d=4226 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready op1=Talk-to -vislevel=hide head1=obj_pickpocket_guide_man head2=idk_man_jaw_goatee_head head3=npc_zeke_head @@ -18598,6 +22135,9 @@ head3=npc_zeke_head name=Border Guard desc=Guards the border. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +vislevel=hide model2=obj_bronze_halberd_manwear model3=idk_man_jaw_goatee model4=obj_priest_gown_manwear @@ -18614,10 +22154,7 @@ recol3s=24075 recol3d=18790 recol4s=6273 recol4d=4226 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready op1=Talk-to -vislevel=hide head1=obj_pickpocket_guide_man head2=idk_man_jaw_goatee_head head3=npc_zeke_head @@ -18626,9 +22163,9 @@ head3=npc_zeke_head name=Fishing spot desc=I can see fish swimming in the water. model1=compofishspot_8 -vislevel=hide -readyanim=fishingspot_ready walkanim=fishingspot_walk +readyanim=fishingspot_ready +vislevel=hide minimap=no op1=Lure op3=Bait @@ -18639,6 +22176,10 @@ op5=hidden name=Gujuo desc=A dark, charismatic jungle native. model1=npc_tribesman +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +op2=Hidden +vislevel=hide model2=idk_man_jaw_none model3=npc_gujuo model4=idk_man_arms_musclebound @@ -18658,17 +22199,17 @@ recol5s=6144 recol5d=10592 recol6s=15360 recol6d=32767 -vislevel=hide -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready op1=Talk-to -op2=Hidden head1=npc_macro_geni_head [ungadulu_good] name=Ungadulu desc=The Kharazi tribe's elusive Shaman. model1=idk_man_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=70 model2=idk_man_jaw_long model3=obj_priest_gown_manwear model4=obj_priest_gown_manwear2 @@ -18686,18 +22227,33 @@ recol4s=6273 recol4d=22197 recol5s=15360 recol5d=11488 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=70 head1=idk_man_hair_long_head head2=idk_man_jaw_long_head +hitpoints=150 +attack=147 +strength=147 +defence=147 +magic=0 +ranged=0 +param=attackbonus,0 +param=strengthbonus,3 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [ungadulu_bad] name=Ungadulu desc=The Kharazi tribe's elusive Shaman - something doesn't look quite right with him. model1=idk_man_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=150 +resizev=150 +op2=Attack +vislevel=169 model2=idk_man_jaw_long model3=obj_priest_gown_manwear model4=obj_priest_gown_manwear2 @@ -18717,20 +22273,31 @@ recol5s=15360 recol5d=16609 recol6s=0 recol6d=30753 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -resizeh=150 -resizev=150 op1=Talk-to -op2=Attack -vislevel=169 head1=idk_man_hair_long_head head2=idk_man_jaw_long_head +hitpoints=150 +attack=147 +strength=147 +defence=147 +magic=0 +ranged=0 +param=attackbonus,0 +param=strengthbonus,3 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [jungle_savage] name=Jungle Savage desc=An aggressive native of the Kharazi Jungle. model1=npc_tribesman +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +op2=Attack +vislevel=90 model2=idk_man_jaw_none model3=npc_gujuo model4=npc_barbarian @@ -18750,16 +22317,28 @@ recol5s=6144 recol5d=14560 recol6s=7298 recol6d=18822 -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready -op2=Attack -vislevel=90 head1=npc_macro_geni_head +hitpoints=90 +attack=76 +strength=76 +defence=76 +magic=0 +ranged=0 +param=attackbonus,8 +param=strengthbonus,10 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [fionella] name=Fionella desc=She sells general items at the Legends Guild. model1=idk_woman_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_viking_top_darkbrown_womanwear2 model3=idk_woman_arms_large_cuffs model4=npc_fionella @@ -18779,9 +22358,6 @@ recol5s=7328 recol5d=32767 recol6s=15855 recol6d=32767 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=obj_pickpocket_guide_warrior @@ -18791,6 +22367,9 @@ head2=obj_headband_red_womanhead name=Siegfried Erkle desc=An eccentric shop keeper - related to the Grand Vizier of the Legends Guild. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_long model3=obj_priest_gown_manwear model4=idk_man_torso_shirt @@ -18810,9 +22389,6 @@ recol5s=7328 recol5d=32767 recol6s=8384 recol6d=32767 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=obj_leather_cowl_manhead2 @@ -18822,22 +22398,38 @@ head2=idk_man_jaw_long_head name=Nezikchened desc=An ancient powerful demon of the underworld. model1=npc_greater_demon +size=3 +walkanim=demon_walk +readyanim=demon_ready +op2=Attack +vislevel=187 recol1s=11264 recol1d=1057 recol2s=15393 recol2d=1057 recol3s=0 recol3d=16417 -size=3 -walkanim=demon_walk -readyanim=demon_ready -op2=Attack -vislevel=187 +hitpoints=150 +attack=165 +strength=168 +defence=167 +magic=160 +ranged=160 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [viyeldi] name=Viyeldi desc=The spirit of a long-dead wizard. model1=obj_bluewizhat_manwear +readyanim=human_ready +op2=Attack +vislevel=79 model2=obj_priest_gown_manwear model3=obj_priest_gown_manwear2 model4=npc_skeletonmagei2 @@ -18849,17 +22441,31 @@ recol2s=7328 recol2d=239 recol3s=2340 recol3d=239 -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=79 head1=npc_viyeldi_head head2=obj_bluewizhat_manhead +hitpoints=80 +attack=62 +strength=66 +defence=70 +magic=0 +ranged=0 +param=attackbonus,7 +param=strengthbonus,3 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [san_tojalon] name=San Tojalon desc=The spirit of a long dead warrior. model1=poh_skeleton_8 +walkanim=skeleton_trans_walk +readyanim=skeleton_trans_ready +op2=Attack +vislevel=106 model2=npc_san_tojalon recol1s=15855 recol1d=15919 @@ -18867,18 +22473,31 @@ recol2s=7296 recol2d=10597 recol3s=31457 recol3d=1057 -walkanim=skeleton_trans_walk -readyanim=skeleton_trans_ready op1=Talk-to -op2=Attack -vislevel=106 head1=npc_viyeldi_head head2=npc_san_tojalon_head +hitpoints=120 +attack=86 +strength=84 +defence=86 +magic=0 +ranged=0 +param=attackbonus,16 +param=strengthbonus,17 +param=stabdefence,18 +param=slashdefence,22 +param=crushdefence,20 +param=magicdefence,-1 +param=rangedefence,20 [irvig_senay] name=Irvig Senay desc=The spirit of a long dead warrior. model1=poh_skeleton_8 +walkanim=skeleton_trans_walk +readyanim=skeleton_trans_ready +op2=Attack +vislevel=100 model2=npc_irvig_senay recol1s=15855 recol1d=23247 @@ -18886,18 +22505,31 @@ recol2s=7296 recol2d=20040 recol3s=31457 recol3d=1057 -walkanim=skeleton_trans_walk -readyanim=skeleton_trans_ready op1=Talk-to -op2=Attack -vislevel=100 head1=npc_viyeldi_head head2=npc_san_tojalon_head +hitpoints=125 +attack=76 +strength=74 +defence=81 +magic=0 +ranged=0 +param=attackbonus,29 +param=strengthbonus,31 +param=stabdefence,27 +param=slashdefence,31 +param=crushdefence,29 +param=magicdefence,-1 +param=rangedefence,29 [ranalph_devere] name=Ranalph Devere desc=The spirit of a long dead warrior. model1=poh_skeleton_8 +walkanim=skeleton_trans_walk +readyanim=skeleton_trans_ready +op2=Attack +vislevel=92 model2=poh_skeletoni2_8 recol1s=15853 recol1d=13609 @@ -18907,13 +22539,22 @@ recol3s=15855 recol3d=13609 recol4s=31457 recol4d=1057 -walkanim=skeleton_trans_walk -readyanim=skeleton_trans_ready op1=Talk-to -op2=Attack -vislevel=92 head1=npc_viyeldi_head head2=npc_zeke_head +hitpoints=130 +attack=66 +strength=67 +defence=66 +magic=0 +ranged=0 +param=attackbonus,45 +param=strengthbonus,44 +param=stabdefence,38 +param=slashdefence,40 +param=crushdefence,36 +param=magicdefence,0 +param=rangedefence,38 [boulder_legends] name=Boulder @@ -18921,39 +22562,55 @@ desc=I wonder what this is doing here. model1=npc_boulder_legends size=2 walkanim=boulder_rolling -op1=Push vislevel=hide +op1=Push minimap=no [echned_zekin] name=Echned Zekin desc=A spirit of the underworld. model1=npc_ghost -model2=npc_ghosti2 -model3=npc_ghosti3 walkanim=ghost_walk readyanim=ghost_ready -op1=Talk-to vislevel=187 +model2=npc_ghosti2 +model3=npc_ghosti3 +op1=Talk-to head1=npc_zamorakghost_head [green_dragon] name=Green dragon desc=Must be related to Elvarg. model1=npc_king_dragon -model2=npc_red_dragon -recol1s=15855 -recol1d=4516 size=4 walkanim=dragon_walk readyanim=dragon_ready op2=Attack vislevel=79 +model2=npc_red_dragon +recol1s=15855 +recol1d=4516 +hitpoints=75 +attack=68 +strength=68 +defence=68 +magic=68 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,20 +param=slashdefence,40 +param=crushdefence,40 +param=magicdefence,30 +param=rangedefence,20 [newbie_cook_instructor] name=Master Chef desc=An expert on all things culinary. model1=idk_man_hair_cropped +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_long model3=npc_shilogeneralstore model4=npc_ardougnian_male1i2 @@ -18975,9 +22632,6 @@ recol5s=24075 recol5d=14596 recol6s=27482 recol6d=32767 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to alwaysontop=yes head1=idk_man_hair_cropped_head @@ -18988,6 +22642,9 @@ head3=obj_chefs_hat_manhead name=Survival Expert desc=Very much an outdoors type. model1=npc_grail_maiden +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_red_cape_womanwear model3=obj_priest_gown_womanwear model4=idk_woman_arms_large_cuffs @@ -19007,9 +22664,6 @@ recol5s=2340 recol5d=14724 recol6s=14724 recol6d=14534 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to alwaysontop=yes head1=npc_grail_maiden_head @@ -19018,6 +22672,9 @@ head1=npc_grail_maiden_head name=Combat Instructor desc=An expert on all forms of combat. model1=npc_tribesman +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=146 model2=idk_man_jaw_split model3=obj_barrows_verac_body_manwear model4=npc_fisher_kingi2 @@ -19040,9 +22697,6 @@ recol5s=31649 recol5d=10570 recol6s=0 recol6d=15360 -vislevel=146 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to alwaysontop=yes head1=npc_macro_geni_head @@ -19052,6 +22706,9 @@ head2=idk_man_jaw_split_head name=RuneScape Guide desc=Your introduction to the world of RuneScape. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_goatee model3=npc_paladin model4=obj_khazard_platemail_manwear2 @@ -19072,9 +22729,6 @@ recol5s=12677 recol5d=16417 recol6s=2340 recol6d=16417 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to alwaysontop=yes head1=obj_leather_cowl_manhead2 @@ -19085,6 +22739,9 @@ head3=obj_berret_blue_manhead name=Magic Instructor desc=A Master of Magics. model1=idk_man_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +vislevel=hide model2=idk_man_jaw_long model3=obj_plague_jacket_manwear model4=obj_viking_top_darkbrown_manwear @@ -19106,9 +22763,6 @@ recol5s=7363 recol5d=14764 recol6s=6273 recol6d=14764 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready op1=Talk-to alwaysontop=yes head1=idk_man_hair_long_head @@ -19119,6 +22773,9 @@ head3=obj_bluewizhat_manhead name=Financial Advisor desc=An official representative from the First National Bank of RuneScape. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_moustache model3=obj_priest_gown_manwear model4=obj_macro_mime_top_manwear2 @@ -19138,9 +22795,6 @@ recol5s=2340 recol5d=2114 recol6s=14801 recol6d=2114 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to alwaysontop=yes head1=obj_pickpocket_guide_man @@ -19150,6 +22804,9 @@ head2=idk_man_jaw_moustache_head name=Mining Instructor desc=An expert on mining related skills. model1=npc_pirate1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_goatee model3=obj_barrows_verac_body_manwear model4=idk_man_arms_musclebound @@ -19168,9 +22825,6 @@ recol4s=2340 recol4d=11404 recol5s=15855 recol5d=6476 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to alwaysontop=yes head1=npc_pirate1_head @@ -19180,6 +22834,9 @@ head2=idk_man_jaw_goatee_head name=Quest Guide desc=Your introduction to the world of RuneScape. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_goatee model3=npc_paladin model4=obj_khazard_platemail_manwear2 @@ -19198,9 +22855,6 @@ recol5s=12677 recol5d=2340 recol6s=2340 recol6d=2340 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to alwaysontop=yes head1=obj_leather_cowl_manhead2 @@ -19210,36 +22864,65 @@ head2=idk_man_jaw_goatee_head name=Giant rat desc=Overgrown vermin. model1=npc_giantrat -vislevel=3 size=2 walkanim=giantrat_walk readyanim=giantrat_ready op2=Attack +vislevel=3 +hitpoints=3 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,-100 +param=slashdefence,-100 +param=crushdefence,-100 +param=magicdefence,0 +param=rangedefence,-100 [newbiechicken] name=Chicken desc=Yep definitely a chicken. model1=npc_chicken -vislevel=3 walkanim=chicken_walk readyanim=chicken_ready op2=Attack +vislevel=3 +hitpoints=3 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,-47 +param=strengthbonus,-42 +param=stabdefence,-42 +param=slashdefence,-42 +param=crushdefence,-42 +param=magicdefence,-42 +param=rangedefence,-42 [0_48_48_newbiefishing] name=Fishing spot desc=I can see fish swimming in the water. model1=compofishspot_8 +walkanim=fishingspot_walk +readyanim=fishingspot_ready vislevel=hide op1=Net op3=hidden minimap=no -readyanim=fishingspot_ready -walkanim=fishingspot_walk [noobbanker] name=Banker desc=He can look after my money. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=obj_priest_gown_manwear model4=obj_viking_top_darkbrown_manwear @@ -19255,9 +22938,6 @@ recol3s=15855 recol3d=24075 recol4s=6273 recol4d=10570 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to alwaysontop=yes head1=obj_pickpocket_guide_man @@ -19266,6 +22946,9 @@ head1=obj_pickpocket_guide_man name=Brother Brace desc=A holy man. model1=idk_man_hair_tonsure +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_42 model3=idk_man_jaw_none model4=obj_priest_gown_manwear @@ -19280,9 +22963,6 @@ recol2s=14724 recol2d=13539 recol3s=6273 recol3d=23073 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to alwaysontop=yes head1=idk_man_hair_tonsure_head @@ -19291,6 +22971,11 @@ head1=idk_man_hair_tonsure_head name=Cow desc=A cow by any other name would smell as sweet. model1=npc_cow +size=2 +walkanim=cow_walk +readyanim=cow_just_ready +op2=Attack +vislevel=2 model2=npc_cowi2 recol1s=32765 recol1d=10434 @@ -19298,17 +22983,30 @@ recol2s=7366 recol2d=10434 recol3s=28371 recol3d=12616 -size=2 -walkanim=cow_walk -readyanim=cow_just_ready -op2=Attack -vislevel=2 param=slayer_category,^slayer_cow +hitpoints=8 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,-15 +param=strengthbonus,-15 +param=stabdefence,-21 +param=slashdefence,-21 +param=crushdefence,-21 +param=magicdefence,-21 +param=rangedefence,-21 [duel_mubariz] name=Mubariz desc=Tough looking combat type. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=128 +resizev=128 +vislevel=hide model2=idk_man_jaw_split model3=obj_headband_red_manwear model4=obj_studded_body_manwear @@ -19326,12 +23024,7 @@ recol3s=15855 recol3d=8387 recol4s=24075 recol4d=18854 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -resizeh=128 -resizev=128 op1=Talk-to -vislevel=hide head1=obj_leather_cowl_manhead2 head2=idk_man_jaw_split_head head3=obj_headband_red_manhead @@ -19340,6 +23033,11 @@ head3=obj_headband_red_manhead name=Fadli desc=Looks kinda bored. model1=idk_man_hair_dreadlocks +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=128 +resizev=128 +vislevel=hide model2=idk_man_jaw_goatee model3=obj_hardleather_body_manwear model4=npc_barbarian @@ -19352,14 +23050,9 @@ recol2s=24075 recol2d=18854 recol3s=14801 recol3d=18854 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -resizeh=128 -resizev=128 op1=Talk-to op3=Bank op4=Buy -vislevel=hide head1=idk_man_hair_dreadlocks_head head2=idk_man_jaw_goatee_head @@ -19367,6 +23060,11 @@ head2=idk_man_jaw_goatee_head name=A'abla desc=Trained to deal with all sorts of injuries. model1=idk_woman_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=128 +resizev=128 +vislevel=hide model2=obj_white_apron_womanwear model3=obj_priest_gown_womanwear2 model4=obj_cert_drill_top_womanwear3 @@ -19383,13 +23081,8 @@ recol3s=7329 recol3d=32735 recol4s=24075 recol4d=18854 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -resizeh=128 -resizev=128 op1=Talk-to op3=Heal -vislevel=hide head1=idk_woman_hair_medium_head head2=npc_lady_pirate_headi2 head3=obj_twocats_nurses_hat_manhead @@ -19398,6 +23091,11 @@ head3=obj_twocats_nurses_hat_manhead name=Sabreen desc=Wow! She's made a statement with that hair! model1=idk_woman_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=128 +resizev=128 +vislevel=hide model2=obj_white_apron_womanwear model3=obj_priest_gown_womanwear2 model4=obj_cert_drill_top_womanwear3 @@ -19413,13 +23111,8 @@ recol3s=6273 recol3d=17445 recol4s=24075 recol4d=18854 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -resizeh=128 -resizev=128 op1=Talk-to op3=Heal -vislevel=hide head1=idk_woman_hair_short_head head2=obj_twocats_nurses_hat_manhead @@ -19427,6 +23120,11 @@ head2=obj_twocats_nurses_hat_manhead name=Tafani desc=Looks after injured fighters. model1=idk_woman_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=128 +resizev=128 +vislevel=hide model2=obj_white_apron_womanwear model3=obj_priest_gown_womanwear2 model4=obj_cert_drill_top_womanwear3 @@ -19442,13 +23140,8 @@ recol3s=6273 recol3d=3138 recol4s=24075 recol4d=18854 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -resizeh=128 -resizev=128 op1=Talk-to op3=Heal -vislevel=hide head1=obj_pickpocket_guide_warrior head2=obj_twocats_nurses_hat_manhead @@ -19456,6 +23149,11 @@ head2=obj_twocats_nurses_hat_manhead name=Jaraah desc=Has the messy job of putting players back together again. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=128 +resizev=128 +vislevel=hide model2=idk_man_jaw_long model3=npc_shilogeneralstore model4=npc_ardougnian_male1i2 @@ -19474,13 +23172,8 @@ recol4s=9473 recol4d=32735 recol5s=14801 recol5d=18854 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -resizeh=128 -resizev=128 op1=Talk-to op3=Heal -vislevel=hide head1=obj_leather_cowl_manhead2 head2=idk_man_jaw_long_head @@ -19488,6 +23181,11 @@ head2=idk_man_jaw_long_head name=Zahwa desc='Battle scarred'. model1=idk_man_hair_wildspikes +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=128 +resizev=128 +vislevel=hide model2=idk_man_jaw_pointy model3=idk_man_torso_torn model4=obj_doctor_gown_manwear2 @@ -19503,12 +23201,7 @@ recol3s=14801 recol3d=24075 recol4s=0 recol4d=26425 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -resizeh=128 -resizev=128 op1=Talk-to -vislevel=hide head1=idk_man_hair_wildspikes_head head2=idk_man_jaw_pointy_head head3=obj_eye_patch_manhead @@ -19517,6 +23210,11 @@ head3=obj_eye_patch_manhead name=Ima desc=A citizen of Al Kharid. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=128 +resizev=128 +vislevel=hide model2=idk_man_jaw_pointy model3=obj_feud_desert_disguise_manwear2 model4=obj_priest_gown_manwear @@ -19532,12 +23230,7 @@ recol3s=2340 recol3d=32767 recol4s=32702 recol4d=32767 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -resizeh=128 -resizev=128 op1=Talk-to -vislevel=hide head1=obj_pickpocket_guide_man head2=idk_man_jaw_pointy_head head3=npc_gem_trader_head @@ -19546,6 +23239,11 @@ head3=npc_gem_trader_head name=Sabeil desc=A citizen of Al Kharid. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=128 +resizev=128 +vislevel=hide model2=idk_man_jaw_long model3=obj_feud_desert_disguise_manwear2 model4=obj_priest_gown_manwear @@ -19561,12 +23259,7 @@ recol3s=2340 recol3d=29525 recol4s=32702 recol4d=29525 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -resizeh=128 -resizev=128 op1=Talk-to -vislevel=hide head1=obj_pickpocket_guide_man head2=idk_man_jaw_long_head head3=npc_gem_trader_head @@ -19575,6 +23268,11 @@ head3=npc_gem_trader_head name=Jadid desc=A citizen of Al Kharid. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=128 +resizev=128 +vislevel=hide model2=idk_man_jaw_medium model3=obj_feud_desert_disguise_manwear2 model4=obj_priest_gown_manwear @@ -19590,12 +23288,7 @@ recol3s=2340 recol3d=29525 recol4s=32702 recol4d=29525 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -resizeh=128 -resizev=128 op1=Talk-to -vislevel=hide head1=obj_pickpocket_guide_man head2=idk_man_jaw_long_head head3=npc_gem_trader_head @@ -19604,6 +23297,11 @@ head3=npc_gem_trader_head name=Dalal desc=A citizen of Al Kharid. model1=obj_viking_helmet_womanwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=128 +resizev=128 +vislevel=hide model2=obj_feud_desert_disguise_womanwear2 model3=obj_priest_gown_womanwear model4=obj_priest_gown_womanwear2 @@ -19618,12 +23316,7 @@ recol3s=2340 recol3d=32767 recol4s=32702 recol4d=32767 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -resizeh=128 -resizev=128 op1=Talk-to -vislevel=hide head1=idk_woman_hair_short_head head2=npc_duel_crowdfemale1_head @@ -19631,6 +23324,11 @@ head2=npc_duel_crowdfemale1_head name=Afrah desc=A citizen of Al Kharid. model1=obj_viking_helmet_womanwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=128 +resizev=128 +vislevel=hide model2=obj_feud_desert_disguise_womanwear2 model3=obj_priest_gown_womanwear model4=obj_priest_gown_womanwear2 @@ -19645,12 +23343,7 @@ recol3s=2340 recol3d=32767 recol4s=32702 recol4d=32767 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -resizeh=128 -resizev=128 op1=Talk-to -vislevel=hide head1=idk_woman_hair_short_head head2=npc_duel_crowdfemale1_head @@ -19658,6 +23351,11 @@ head2=npc_duel_crowdfemale1_head name=Jeed desc=A citizen of Al Kharid. model1=idk_woman_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=128 +resizev=128 +vislevel=hide model2=obj_priest_gown_womanwear model3=obj_priest_gown_womanwear2 model4=obj_cert_drill_top_womanwear3 @@ -19671,18 +23369,16 @@ recol3s=2340 recol3d=29525 recol4s=32767 recol4d=29525 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -resizeh=128 -resizev=128 op1=Talk-to -vislevel=hide head1=obj_pickpocket_guide_warrior [aprilfoolshorsesalesman] name=Diango desc=He smells funny. model1=obj_cavalier_brown_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_hair_medium model3=idk_man_jaw_pointy model4=obj_priest_gown_manwear @@ -19703,9 +23399,6 @@ recol5s=15649 recol5d=8355 recol6s=9473 recol6d=6144 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=obj_cavalier_brown_manhead @@ -19716,15 +23409,15 @@ head3=idk_man_jaw_pointy_head name=Chadwell desc=Shop keeper. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_priest_gown_manwear model3=obj_macro_mime_legs_manwear model4=idk_man_jaw_none model5=npc_barbarian model6=idk_42 model7=obj_cert_drill_top_manwear3 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=obj_leather_cowl_manhead2 @@ -19733,6 +23426,9 @@ head1=obj_leather_cowl_manhead2 name=Koftik desc=The cave guide. model1=obj_macro_mime_top_manwear2 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_ikov_bootsoflightness_manwear model3=obj_cert_drill_top_manwear3 model4=npc_sigbert_the_adventurer @@ -19740,9 +23436,6 @@ model5=idk_man_jaw_goatee model6=idk_man_legs_turn_ups model7=obj_priest_gown_manwear model8=idk_man_torso_dark_buttons -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_castlewars_cloak_saradomin_manhead head2=idk_man_jaw_goatee_head @@ -19751,6 +23444,9 @@ head2=idk_man_jaw_goatee_head name=Koftik desc=The cave guide. model1=obj_macro_mime_top_manwear2 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_ikov_bootsoflightness_manwear model3=obj_cert_drill_top_manwear3 model4=npc_sigbert_the_adventurer @@ -19758,9 +23454,6 @@ model5=idk_man_jaw_goatee model6=idk_man_legs_turn_ups model7=obj_priest_gown_manwear model8=idk_man_torso_dark_buttons -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_castlewars_cloak_saradomin_manhead head2=idk_man_jaw_goatee_head @@ -19769,6 +23462,9 @@ head2=idk_man_jaw_goatee_head name=Koftik desc=The cave guide. model1=obj_macro_mime_top_manwear2 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_ikov_bootsoflightness_manwear model3=obj_cert_drill_top_manwear3 model4=npc_sigbert_the_adventurer @@ -19776,9 +23472,6 @@ model5=idk_man_jaw_goatee model6=idk_man_legs_turn_ups model7=obj_priest_gown_manwear model8=idk_man_torso_dark_buttons -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_castlewars_cloak_saradomin_manhead head2=idk_man_jaw_goatee_head @@ -19787,6 +23480,9 @@ head2=idk_man_jaw_goatee_head name=Koftik desc=The cave guide. model1=obj_macro_mime_top_manwear2 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_ikov_bootsoflightness_manwear model3=obj_cert_drill_top_manwear3 model4=npc_sigbert_the_adventurer @@ -19794,9 +23490,6 @@ model5=idk_man_jaw_goatee model6=idk_man_legs_turn_ups model7=obj_priest_gown_manwear model8=idk_man_torso_dark_buttons -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_castlewars_cloak_saradomin_manhead head2=idk_man_jaw_goatee_head @@ -19805,6 +23498,9 @@ head2=idk_man_jaw_goatee_head name=Koftik desc=The cave guide. model1=obj_macro_mime_top_manwear2 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_ikov_bootsoflightness_manwear model3=obj_cert_drill_top_manwear3 model4=npc_sigbert_the_adventurer @@ -19812,9 +23508,6 @@ model5=idk_man_jaw_goatee model6=idk_man_legs_turn_ups model7=obj_priest_gown_manwear model8=idk_man_torso_dark_buttons -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_castlewars_cloak_saradomin_manhead head2=idk_man_jaw_goatee_head @@ -19827,6 +23520,19 @@ walkanim=giantspider_walk readyanim=giantspider_ready op2=Attack vislevel=39 +hitpoints=32 +attack=35 +strength=35 +defence=35 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,15 +param=slashdefence,16 +param=crushdefence,7 +param=magicdefence,12 +param=rangedefence,16 [blessed_giantrat] name=Blessed Giant rat @@ -19837,11 +23543,27 @@ walkanim=giantrat_walk readyanim=giantrat_ready op2=Attack vislevel=9 +hitpoints=30 +attack=5 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,-24 +param=stabdefence,-24 +param=slashdefence,-24 +param=crushdefence,-24 +param=magicdefence,-24 +param=rangedefence,-24 [cave_slave1] name=Slave desc=A wretched slave of Iban. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_torso_torn model3=idk_man_legs_tatty model4=idk_man_jaw_none @@ -19854,9 +23576,6 @@ recol2s=7298 recol2d=29460 recol3s=24075 recol3d=29460 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_leather_cowl_manhead2 @@ -19864,6 +23583,9 @@ head1=obj_leather_cowl_manhead2 name=Slave desc=A wretched slave of Iban. model1=idk_man_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_torso_torn model3=idk_man_legs_tatty model4=idk_man_jaw_none @@ -19876,9 +23598,6 @@ recol2s=7298 recol2d=29460 recol3s=24075 recol3d=29460 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_long_head @@ -19886,6 +23605,9 @@ head1=idk_man_hair_long_head name=Slave desc=A wretched slave of Iban. model1=idk_man_hair_dreadlocks +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_torso_torn model3=idk_man_legs_tatty model4=idk_man_jaw_none @@ -19898,9 +23620,6 @@ recol2s=7298 recol2d=29460 recol3s=24075 recol3d=29460 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_dreadlocks_head @@ -19908,6 +23627,9 @@ head1=idk_man_hair_dreadlocks_head name=Slave desc=A wretched slave of Iban. model1=npc_omart +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_torso_torn model3=idk_man_legs_tatty model4=idk_man_jaw_short @@ -19920,9 +23642,6 @@ recol2s=7298 recol2d=29460 recol3s=24075 recol3d=29460 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=npc_omart_head @@ -19930,6 +23649,9 @@ head1=npc_omart_head name=Slave desc=A wretched slave of Iban. model1=idk_man_hair_spikes +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_torso_torn model3=idk_man_legs_tatty model4=idk_man_jaw_none @@ -19944,9 +23666,6 @@ recol3s=24075 recol3d=29460 recol4s=6273 recol4d=16877 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_spikes_head @@ -19954,6 +23673,9 @@ head1=idk_man_hair_spikes_head name=Slave desc=A wretched slave of Iban. model1=npc_sigbert_the_adventurer +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_torso_torn model3=idk_man_legs_tatty model4=idk_man_jaw_goatee @@ -19966,9 +23688,6 @@ recol2s=7298 recol2d=29460 recol3s=24075 recol3d=29460 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_castlewars_cloak_saradomin_manhead @@ -19976,6 +23695,9 @@ head1=obj_castlewars_cloak_saradomin_manhead name=Slave desc=A wretched slave of Iban. model1=idk_man_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_torso_torn model3=idk_man_legs_tatty model4=idk_man_jaw_long @@ -19988,9 +23710,6 @@ recol2s=7298 recol2d=29460 recol3s=24075 recol3d=29460 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_long_head head2=idk_man_jaw_long_head @@ -20001,8 +23720,8 @@ desc=Precariously balanced.... model1=npc_boulder_legends size=2 walkanim=boulder_rolling -op1=Push vislevel=hide +op1=Push minimap=no [unicorn_upass] @@ -20018,6 +23737,10 @@ vislevel=15 name=Sir Jerro desc=A mighty looking warrior. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=62 model2=idk_man_jaw_short model3=npc_paladin model4=obj_dragon_chainbody_manwear2 @@ -20035,18 +23758,31 @@ recol3s=15375 recol3d=19126 recol4s=14801 recol4d=24075 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=62 head1=obj_pickpocket_guide_farmer head2=idk_man_jaw_short_head +hitpoints=57 +attack=54 +strength=54 +defence=54 +magic=1 +ranged=1 +param=attackbonus,20 +param=strengthbonus,22 +param=stabdefence,87 +param=slashdefence,84 +param=crushdefence,76 +param=magicdefence,-10 +param=rangedefence,79 [upass_paladin2] name=Sir Carl desc=A mighty looking warrior. model1=idk_man_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=62 model2=idk_man_jaw_long model3=npc_paladin model4=obj_dragon_chainbody_manwear2 @@ -20062,18 +23798,31 @@ recol2s=15375 recol2d=19126 recol3s=14801 recol3d=24075 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=62 head1=idk_man_hair_long_head head2=idk_man_jaw_long_head +hitpoints=57 +attack=54 +strength=54 +defence=54 +magic=1 +ranged=1 +param=attackbonus,20 +param=strengthbonus,22 +param=stabdefence,87 +param=slashdefence,84 +param=crushdefence,76 +param=magicdefence,-10 +param=rangedefence,79 [upass_paladin3] name=Sir Harry desc=A mighty looking warrior. model1=idk_man_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=62 model2=idk_man_jaw_long model3=npc_paladin model4=obj_dragon_chainbody_manwear2 @@ -20089,18 +23838,31 @@ recol2s=15375 recol2d=19126 recol3s=14801 recol3d=24075 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=62 head1=idk_man_hair_long_head head2=idk_man_jaw_long_head +hitpoints=57 +attack=54 +strength=54 +defence=54 +magic=1 +ranged=1 +param=attackbonus,20 +param=strengthbonus,22 +param=stabdefence,87 +param=slashdefence,84 +param=crushdefence,76 +param=magicdefence,-10 +param=rangedefence,79 [soulman] name=Half-Souless desc=A creature empty of emotion. model1=obj_feud_desert_disguise_manwear +size=2 +walkanim=caged +readyanim=caged +vislevel=1 model2=idk_man_torso_torn model3=idk_man_legs_tatty model4=idk_man_jaw_none @@ -20117,15 +23879,14 @@ recol4s=14724 recol4d=18952 recol5s=14801 recol5d=26389 -size=2 -walkanim=caged -readyanim=caged -vislevel=1 [cavewitch] name=Kardia desc=A dark and evil crone. model1=npc_witch1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +vislevel=hide model2=idk_woman_torso_torn model3=npc_cavewitch model4=obj_roguetrader_carpetsller_legs_womanwear @@ -20145,31 +23906,31 @@ recol4s=239 recol4d=5123 recol5s=2340 recol5d=5123 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready op1=Talk-to [cavewitchcat] name=Witch's cat desc=Curiosity is yet to kill this one... model1=npc_gertrudescat +walkanim=cat_walk +readyanim=cat_ready +resizeh=60 +resizev=60 +vislevel=hide model2=obj_cavewitchcat recol1s=15855 recol1d=4228 -vislevel=hide -walkanim=cat_walk -readyanim=cat_ready op1=Pick-up op3=Talk-to -resizeh=60 -resizev=60 head1=npc_gertrudescat_head [upassdwarf1] name=Niloof desc=A strong and hardy dwarf. model1=npc_dwarf_normal +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_dwarf_mountaini3 model3=npc_dwarf_normali2 model4=npc_dwarf_normali3 @@ -20183,9 +23944,6 @@ recol3s=10434 recol3d=16912 recol4s=15855 recol4d=6384 -vislevel=hide -walkanim=dwarf_walk -readyanim=dwarf_ready op1=Talk-to head1=npc_lawgof2_head @@ -20193,6 +23951,9 @@ head1=npc_lawgof2_head name=Klank desc=A dwarven maker of gauntlets. model1=npc_mcannonguard +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_dwarf_mountaini3 model3=npc_dwarf_normali2 model4=npc_dwarf_normali3 @@ -20203,9 +23964,6 @@ recol2s=24075 recol2d=14596 recol3s=15855 recol3d=5376 -vislevel=hide -walkanim=dwarf_walk -readyanim=dwarf_ready op1=Talk-to head1=npc_mcannonguard_head @@ -20213,6 +23971,9 @@ head1=npc_mcannonguard_head name=Kamen desc=This dwarf looks intoxicated. model1=npc_upassdwarf3 +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_dwarf_mountaini3 model3=npc_dwarf_normali2 model4=npc_dwarf_normali3 @@ -20222,9 +23983,6 @@ recol1s=15426 recol1d=5319 recol2s=24075 recol2d=20934 -vislevel=hide -walkanim=dwarf_walk -readyanim=dwarf_ready op1=Talk-to head1=npc_upassdwarf3_head @@ -20232,13 +23990,26 @@ head1=npc_upassdwarf3_head name=Kalrag desc=A giant spider. model1=poh_giantspider_8 +size=3 walkanim=giantspider_walk readyanim=giantspider_ready resizeh=352 resizev=352 -size=3 op2=Attack vislevel=89 +hitpoints=78 +attack=78 +strength=78 +defence=78 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,20 +param=slashdefence,17 +param=crushdefence,12 +param=magicdefence,13 +param=rangedefence,13 [othainian] name=Othainian @@ -20247,10 +24018,23 @@ model1=npc_greater_demon size=3 walkanim=demon_walk readyanim=demon_ready -op2=Attack resizeh=110 resizev=110 +op2=Attack vislevel=91 +hitpoints=87 +attack=76 +strength=78 +defence=77 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,-10 +param=rangedefence,0 [doomion] name=Doomion @@ -20259,10 +24043,23 @@ model1=npc_greater_demon size=3 walkanim=demon_walk readyanim=demon_ready -op2=Attack resizeh=110 resizev=110 +op2=Attack vislevel=91 +hitpoints=87 +attack=76 +strength=78 +defence=77 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,-10 +param=rangedefence,0 [holthion] name=Holthion @@ -20271,15 +24068,31 @@ model1=npc_greater_demon size=3 walkanim=demon_walk readyanim=demon_ready -op2=Attack resizeh=110 resizev=110 +op2=Attack vislevel=91 +hitpoints=87 +attack=76 +strength=78 +defence=77 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,-10 +param=rangedefence,0 [upassmage] name=Dark mage desc=A dark magic user. model1=idk_man_hair_cropped +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_42 model3=idk_man_jaw_goatee model4=obj_priest_gown_manwear @@ -20292,9 +24105,6 @@ recol2s=14724 recol2d=19588 recol3s=6273 recol3d=32767 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_cropped_head head2=idk_man_jaw_goatee_head @@ -20303,6 +24113,10 @@ head2=idk_man_jaw_goatee_head name=Iban disciple desc=A dark magic user. model1=idk_man_hair_cropped +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=13 model2=idk_42 model3=idk_man_jaw_goatee model4=obj_priest_gown_manwear @@ -20317,17 +24131,30 @@ recol3s=6273 recol3d=32767 recol4s=24075 recol4d=29460 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=13 head1=idk_man_hair_cropped_head +hitpoints=20 +attack=8 +strength=8 +defence=12 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [iban] name=Lord Iban desc=The great and dreadful Lord Iban model1=npc_ranging_guild_poison_salesman +size=2 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=sitting_throne +vislevel=hide model2=obj_priest_gown_manwear model3=obj_gauntlets_of_cooking_manwear model4=obj_priest_gown_manwear2 @@ -20347,21 +24174,30 @@ recol5s=15360 recol5d=15375 recol6s=289 recol6d=5285 -vislevel=hide -size=2 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=sitting_throne head1=idk_man_jaw_medium_head [upass_little_spider] name=Spider desc=Incey wincey. model1=npc_spider -recol1s=15855 -recol1d=5284 walkanim=spider_walk op2=Attack vislevel=1 +recol1s=15855 +recol1d=5284 +hitpoints=100 +attack=120 +strength=120 +defence=80 +magic=80 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,60 +param=slashdefence,60 +param=crushdefence,20 +param=magicdefence,20 +param=rangedefence,180 [non_combat_bat] name=Giant bat @@ -20377,15 +24213,19 @@ minimap=no name=Sea slug desc=A rather nasty looking crustacean. model1=npc_seaslug -vislevel=hide walkanim=seaslug_walk readyanim=seaslug_ready +vislevel=hide op1=Take [trail_hard] name=Zamorak Wizard desc=A servant of Zamorak. model1=idk_man_hair_wildspikes +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=65 model2=idk_42 model3=idk_man_jaw_short model4=obj_priest_gown_manwear @@ -20404,15 +24244,27 @@ recol4s=14724 recol4d=15360 recol5s=6273 recol5d=0 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=65 +hitpoints=76 +attack=24 +strength=24 +defence=24 +magic=80 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,3 +param=rangedefence,0 [duel_monk] name=Hamid desc=A holy man. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_42 model3=idk_man_jaw_none model4=obj_priest_gown_manwear @@ -20425,10 +24277,7 @@ recol2s=14724 recol2d=13539 recol3s=24075 recol3d=18854 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide head1=obj_leather_cowl_manhead2 [dungeonspider] @@ -20439,16 +24288,29 @@ walkanim=giantspider_walk readyanim=giantspider_ready op2=Attack vislevel=31 +hitpoints=25 +attack=28 +strength=28 +defence=28 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,20 +param=slashdefence,17 +param=crushdefence,10 +param=magicdefence,14 +param=rangedefence,14 [rantz] name=Rantz desc=A large dim looking humanoid. model1=npc_ogre -model2=npc_rantz -vislevel=hide size=2 walkanim=ogre_walk readyanim=ogre_ready +vislevel=hide +model2=npc_rantz op1=Talk-to head1=npc_ogre_chieftan_head @@ -20456,51 +24318,51 @@ head1=npc_ogre_chieftan_head name=Fycie desc=This must be Rantz's daughter. model1=npc_ogre +walkanim=ogre_walk +readyanim=ogre_ready +resizeh=128 +resizev=90 +vislevel=hide model2=npc_fycie recol1s=7362 recol1d=15718 recol2s=27448 recol2d=16897 -vislevel=hide -walkanim=ogre_walk -readyanim=ogre_ready op1=Talk -resizeh=128 -resizev=90 head1=npc_fycie_head [bugs] name=Bugs desc=This must be Rantz's son. model1=npc_ogre +walkanim=ogre_walk +readyanim=ogre_ready +resizeh=128 +resizev=90 +vislevel=hide model2=npc_fycie recol1s=7362 recol1d=15718 recol2s=27448 recol2d=9376 -vislevel=hide -walkanim=ogre_walk -readyanim=ogre_ready op1=Talk -resizeh=128 -resizev=90 head1=npc_fycie_head [toad] name=Swamp toad desc=A green skinned croaker, loves the swamp. model1=obj_bloated_toad -vislevel=hide -readyanim=chompy_toad_ready walkanim=chompy_toad_walk +readyanim=chompy_toad_ready +vislevel=hide [bloated_toad] name=Bloated Toad desc=A green skinned croaker. model1=obj_bloated_toad -vislevel=hide -readyanim=bloated_toad_stay walkanim=bloated_toad_stay +readyanim=bloated_toad_stay +vislevel=hide [chompy_bird] name=Chompy bird @@ -20510,25 +24372,29 @@ walkanim=pog_terror_bird_walk readyanim=pog_terror_bird_ready resizeh=180 resizev=180 +vislevel=6 op5=Attack alwaysontop=yes -vislevel=6 [chompybird_dead] name=Chompy bird desc=A once boisterous bird, closer to being an ogre delicacy. model1=obj_chompy_bird_obj -vislevel=hide walkanim=pog_terror_bird_attack readyanim=pog_terror_bird_attack -op4=Pluck resizeh=180 resizev=180 +vislevel=hide +op4=Pluck [chicken_brown] name=Chicken desc=Yep, definitely a chicken. model1=npc_chicken +walkanim=chicken_walk +readyanim=chicken_ready +op2=Attack +vislevel=1 recol1s=32767 recol1d=13604 recol2s=31649 @@ -20537,15 +24403,30 @@ recol3s=21104 recol3d=11490 recol4s=15855 recol4d=11490 -walkanim=chicken_walk -readyanim=chicken_ready -op2=Attack -vislevel=1 +hitpoints=3 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,-47 +param=strengthbonus,-42 +param=stabdefence,-42 +param=slashdefence,-42 +param=crushdefence,-42 +param=magicdefence,-42 +param=rangedefence,-42 [rooster] name=Rooster desc=He rules the...er...roost. model1=npc_chicken +walkanim=chicken_walk +readyanim=chicken_ready +resizeh=172 +resizev=172 +op2=Attack +vislevel=3 recol1s=32767 recol1d=15520 recol2s=31649 @@ -20554,62 +24435,138 @@ recol3s=21104 recol3d=11328 recol4s=15855 recol4d=11328 -walkanim=chicken_walk -readyanim=chicken_ready -op2=Attack -resizeh=172 -resizev=172 -vislevel=3 +hitpoints=5 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,-47 +param=strengthbonus,-42 +param=stabdefence,-42 +param=slashdefence,-42 +param=crushdefence,-42 +param=magicdefence,-42 +param=rangedefence,-42 [elemental_fire] name=Fire elemental desc=A fire elemental. model1=npc_elemental_fire -readyanim=elemental_fire_ready walkanim=elemental_fire_walk +readyanim=elemental_fire_ready op2=Attack vislevel=35 +hitpoints=30 +attack=35 +strength=35 +defence=20 +magic=20 +ranged=20 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [elemental_earth] name=Earth elemental desc=An earth elemental. model1=npc_elemental_earth -readyanim=elemental_earth_ready walkanim=elemental_earth_walk +readyanim=elemental_earth_ready op2=Attack vislevel=35 +hitpoints=35 +attack=20 +strength=35 +defence=35 +magic=10 +ranged=30 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [elemental_air] name=Air elemental desc=An air elemental. model1=npc_elemental_air -readyanim=elemental_air_ready walkanim=elemental_air_ready +readyanim=elemental_air_ready op2=Attack vislevel=34 +hitpoints=30 +attack=40 +strength=20 +defence=30 +magic=40 +ranged=20 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [elemental_water] name=Water elemental desc=A water elemental. model1=npc_elemental_water -readyanim=elemental_water_ready walkanim=elemental_water_walk +readyanim=elemental_water_ready op2=Attack vislevel=34 +hitpoints=30 +attack=30 +strength=30 +defence=30 +magic=30 +ranged=30 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [earth_elemental_rock_version] name=Earth elemental desc=An earth elemental. model1=npc_elemental_earth -readyanim=elemental_earth_ready walkanim=elemental_earth_walk +readyanim=elemental_earth_ready op2=Attack vislevel=35 +hitpoints=35 +attack=20 +strength=35 +defence=35 +magic=10 +ranged=30 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [canafis_man1] name=Man desc=One of RuneScape's many citizens. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=24 model2=idk_man_jaw_none model3=obj_priest_gown_manwear model4=obj_doctor_gown_manwear2 @@ -20622,18 +24579,31 @@ recol2s=14724 recol2d=10240 recol3s=6273 recol3d=8324 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack op1=Talk-to -vislevel=24 head1=obj_pickpocket_guide_farmer head2=npc_1024_head +hitpoints=7 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,-21 +param=slashdefence,-21 +param=crushdefence,-21 +param=magicdefence,-21 +param=rangedefence,-21 [canafis_man2] name=Man desc=One of RuneScape's many citizens. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=24 model2=idk_man_jaw_none model3=obj_priest_gown_manwear model4=obj_priest_gown_manwear2 @@ -20646,18 +24616,31 @@ recol2s=14724 recol2d=231 recol3s=6273 recol3d=20001 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack op1=Talk-to -vislevel=24 head1=obj_pickpocket_guide_farmer head2=npc_1024_head +hitpoints=7 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,-21 +param=slashdefence,-21 +param=crushdefence,-21 +param=magicdefence,-21 +param=rangedefence,-21 [canafis_man3] name=Man desc=One of RuneScape's many citizens. model1=idk_man_hair_cropped +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=24 model2=idk_man_jaw_short model3=obj_priest_gown_manwear model4=obj_doctor_gown_manwear2 @@ -20672,18 +24655,31 @@ recol3s=14801 recol3d=24075 recol4s=6273 recol4d=6273 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack op1=Talk-to -vislevel=24 head1=idk_man_hair_cropped_head head2=npc_1024_head +hitpoints=7 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,-21 +param=slashdefence,-21 +param=crushdefence,-21 +param=magicdefence,-21 +param=rangedefence,-21 [canafis_woman1] name=Woman desc=One of RuneScape's many citizens. model1=idk_woman_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=24 model2=obj_priest_gown_womanwear model3=obj_doctor_gown_womanwear2 model4=obj_cert_drill_top_womanwear3 @@ -20697,18 +24693,31 @@ recol3s=14801 recol3d=24075 recol4s=6273 recol4d=5285 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack op1=Talk-to -vislevel=24 head1=obj_pickpocket_guide_warrior head2=npc_1027_head +hitpoints=7 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,-21 +param=slashdefence,-21 +param=crushdefence,-21 +param=magicdefence,-21 +param=rangedefence,-21 [canafis_woman2] name=Woman desc=One of RuneScape's many citizens. model1=idk_woman_hair_bun +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=24 model2=idk_woman_torso_simple model3=obj_doctor_gown_womanwear2 model4=obj_cert_drill_top_womanwear3 @@ -20722,18 +24731,31 @@ recol3s=14801 recol3d=24075 recol4s=6273 recol4d=14594 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack op1=Talk-to -vislevel=24 head1=idk_woman_hair_bun_head head2=npc_1027_head +hitpoints=7 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,-21 +param=slashdefence,-21 +param=crushdefence,-21 +param=magicdefence,-21 +param=rangedefence,-21 [canafis_woman3] name=Woman desc=One of RuneScape's many citizens. model1=idk_woman_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=24 model2=obj_priest_gown_womanwear model3=idk_woman_arms_bare_arms model4=obj_gauntlets_of_cooking_womanwear @@ -20751,20 +24773,32 @@ recol5s=14801 recol5d=2114 recol6s=6273 recol6d=27207 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -op2=Attack op1=Talk-to -vislevel=24 head1=idk_woman_hair_medium_head head2=npc_woman2_head head3=npc_1027_head +hitpoints=7 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,-21 +param=slashdefence,-21 +param=crushdefence,-21 +param=magicdefence,-21 +param=rangedefence,-21 [canafis_werewolf_man1] name=Wolfman desc=Eek! A werewolf! model1=npc_1030 +walkanim=werewolf_walk +readyanim=werewolf_ready +op2=Attack +vislevel=88 recol1s=2340 recol1d=10570 recol2s=14724 @@ -20773,15 +24807,15 @@ recol3s=6273 recol3d=8324 recol4s=10435 recol4d=8324 -walkanim=werewolf_walk -readyanim=werewolf_ready -op2=Attack -vislevel=88 [canafis_werewolf_man2] name=Wolfman desc=Eek! A werewolf! model1=npc_1030 +walkanim=werewolf_walk +readyanim=werewolf_ready +op2=Attack +vislevel=88 recol1s=2340 recol1d=15860 recol2s=14724 @@ -20790,15 +24824,15 @@ recol3s=6273 recol3d=20001 recol4s=10435 recol4d=20001 -walkanim=werewolf_walk -readyanim=werewolf_ready -op2=Attack -vislevel=88 [canafis_werewolf_man3] name=Wolfman desc=Eek! A werewolf! model1=npc_1030 +walkanim=werewolf_walk +readyanim=werewolf_ready +op2=Attack +vislevel=88 recol1s=2340 recol1d=14594 recol2s=14724 @@ -20807,15 +24841,15 @@ recol3s=14801 recol3d=24075 recol4s=10435 recol4d=6273 -walkanim=werewolf_walk -readyanim=werewolf_ready -op2=Attack -vislevel=88 [canafis_werewolf_woman1] name=Wolfwoman desc=Eek! A werewolf! model1=npc_1030 +walkanim=werewolf_walk +readyanim=werewolf_ready +op2=Attack +vislevel=88 recol1s=2340 recol1d=4226 recol2s=14724 @@ -20826,15 +24860,15 @@ recol4s=6273 recol4d=10278 recol5s=10435 recol5d=5285 -walkanim=werewolf_walk -readyanim=werewolf_ready -op2=Attack -vislevel=88 [canafis_werewolf_woman2] name=Wolfwoman desc=Eek! A werewolf! model1=npc_1030 +walkanim=werewolf_walk +readyanim=werewolf_ready +op2=Attack +vislevel=88 recol1s=2340 recol1d=15525 recol2s=14724 @@ -20845,15 +24879,15 @@ recol4s=6273 recol4d=14594 recol5s=10435 recol5d=14594 -walkanim=werewolf_walk -readyanim=werewolf_ready -op2=Attack -vislevel=88 [canafis_werewolf_woman3] name=Wolfwoman desc=Eek! A werewolf! model1=npc_1030 +walkanim=werewolf_walk +readyanim=werewolf_ready +op2=Attack +vislevel=88 recol1s=14724 recol1d=12288 recol2s=4160 @@ -20866,15 +24900,14 @@ recol5s=14801 recol5d=2114 recol6s=10435 recol6d=27207 -walkanim=werewolf_walk -readyanim=werewolf_ready -op2=Attack -vislevel=88 [werewolfbanker] name=Banker desc=He can look after my money. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=obj_priest_gown_manwear model4=obj_viking_top_darkbrown_manwear @@ -20890,9 +24923,6 @@ recol3s=15855 recol3d=24075 recol4s=6273 recol4d=10570 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Bank head1=obj_pickpocket_guide_man @@ -20902,6 +24932,9 @@ head2=npc_1024_head name=Man desc=One of RuneScape's many citizens. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=obj_priest_gown_manwear model4=obj_doctor_gown_manwear2 @@ -20916,9 +24949,6 @@ recol3s=2340 recol3d=21140 recol4s=24075 recol4d=14596 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_man head2=npc_1024_head @@ -20927,6 +24957,9 @@ head2=npc_1024_head name=Rufus desc=There's something strange about him... model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_legs_flares model3=idk_man_jaw_goatee model4=obj_priest_gown_manwear @@ -20939,9 +24972,6 @@ recol2s=6273 recol2d=22164 recol3s=2340 recol3d=14809 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=obj_pickpocket_guide_farmer @@ -20952,6 +24982,9 @@ head3=npc_1024_head name=Barker desc=Has a distinguished air about him. model1=idk_man_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_legs_turn_ups model3=idk_man_jaw_moustache model4=obj_priest_gown_manwear @@ -20964,9 +24997,6 @@ recol2s=6273 recol2d=7328 recol3s=2340 recol3d=15685 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=idk_man_hair_long_head @@ -20977,15 +25007,15 @@ head3=npc_1024_head name=Fidelio desc=A lycanthrope shopkeeper. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_macro_mime_legs_manwear model3=idk_man_jaw_none model4=obj_white_apron_manwear model5=obj_doctor_gown_manwear2 model6=obj_cert_drill_top_manwear3 model7=idk_42 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=obj_pickpocket_guide_man @@ -20995,6 +25025,9 @@ head2=npc_1024_head name=Sbott desc=Has a faint smell of chemicals about him. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_legs_tatty model3=idk_man_jaw_split model4=idk_man_torso_torn @@ -21007,9 +25040,6 @@ recol2s=14724 recol2d=30337 recol3s=6273 recol3d=14594 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=obj_leather_cowl_manhead2 @@ -21020,6 +25050,9 @@ head3=npc_1024_head name=Roavar desc=Seems a jolly chap. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_macro_mime_legs_manwear model3=idk_man_jaw_none model4=obj_white_apron_manwear @@ -21032,9 +25065,6 @@ recol2s=14724 recol2d=5285 recol3s=6273 recol3d=27207 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=obj_leather_cowl_manhead2 @@ -21044,11 +25074,11 @@ head2=npc_1024_head name=Will o' the wisp desc=Mysterious swamp lights... model1=npc_1043 -vislevel=hide walkanim=willowthewisp readyanim=willowthewisp resizeh=142 resizev=142 +vislevel=hide minimap=no ambient=70 contrast=70 @@ -21057,6 +25087,9 @@ contrast=70 name=Filliman Tarlock desc=The animated spirit of a soul not at rest. model1=idk_man_hair_dreadlocks +walkanim=human_transwalk_f +readyanim=human_transready +vislevel=hide model2=obj_priest_gown_manwear model3=npc_skeletonmagei2 model4=obj_priest_gown_manwear2 @@ -21073,9 +25106,6 @@ recol4s=6273 recol4d=20159 recol5s=12352 recol5d=31 -vislevel=hide -walkanim=human_transwalk_f -readyanim=human_transready op1=Talk-to alwaysontop=yes head1=idk_man_hair_dreadlocks_head @@ -21085,6 +25115,9 @@ head2=idk_man_jaw_long_head name=Nature Spirit desc=A spirit of Nature. model1=idk_man_hair_dreadlocks +walkanim=human_transwalk_f +readyanim=human_transready +vislevel=hide model2=obj_priest_gown_manwear model3=npc_skeletonmagei2 model4=obj_priest_gown_manwear2 @@ -21104,9 +25137,6 @@ recol5s=8456 recol5d=32767 recol6s=12352 recol6d=320 -vislevel=hide -walkanim=human_transwalk_f -readyanim=human_transready op1=Talk-to alwaysontop=yes head1=idk_man_hair_dreadlocks_head @@ -21116,10 +25146,10 @@ head2=idk_man_jaw_long_head name=Ghast desc=Arrghhh... A Ghast. model1=spot_ghast_spotdeath -vislevel=hide size=2 walkanim=inv_ghast_walk readyanim=inv_ghast_ready +vislevel=hide minimap=no [ghast_vis] @@ -21131,11 +25161,27 @@ walkanim=ghast_walk readyanim=ghast_ready op2=Attack vislevel=30 +hitpoints=45 +attack=22 +strength=22 +defence=18 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [mort_myre_gate_guard] name=Ulizius desc=A slightly nervous guard. model1=npc_knight_of_ardougne2 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_42 model3=idk_man_jaw_none model4=obj_priest_gown_manwear @@ -21152,9 +25198,6 @@ recol2s=14724 recol2d=13539 recol3s=15375 recol3d=7329 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=npc_sir_percival_head @@ -21162,6 +25205,9 @@ head1=npc_sir_percival_head name=Pirate Jackie the Fruit desc=Ticket trader for the Brimhaven Agility Arena. model1=npc_lady_pirate +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_priest_gown_womanwear model3=obj_doctor_gown_womanwear2 model4=obj_gauntlets_of_cooking_womanwear @@ -21177,11 +25223,8 @@ recol4s=9473 recol4d=0 recol5s=3491 recol5d=11633 -readyanim=human_ready -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r op1=Talk-to op3=Trade -vislevel=hide head1=npc_lady_pirate_head moverestrict=indoors @@ -21189,6 +25232,11 @@ moverestrict=indoors name=Eadgar desc=A rather mad looking hermit. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=128 +resizev=128 +vislevel=hide model2=idk_man_jaw_long model3=idk_man_torso_torn model4=npc_unhappy_peasant @@ -21206,12 +25254,7 @@ recol4s=14724 recol4d=8388 recol5s=5120 recol5d=15718 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -resizeh=128 -resizev=128 op1=Talk-to -vislevel=hide head1=obj_leather_cowl_manhead2 head2=idk_man_jaw_long_head @@ -21219,6 +25262,11 @@ head2=idk_man_jaw_long_head name=Godric desc=Dunstan's son. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=118 +resizev=118 +vislevel=hide model2=obj_plague_jacket_manwear model3=obj_plague_jacket_manwear2 model4=obj_macro_mime_legs_manwear @@ -21236,18 +25284,20 @@ recol5s=8386 recol5d=0 recol6s=6273 recol6d=2081 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide -resizeh=118 -resizev=118 head1=idk_man_hair_cropped_head [troll_general] name=Troll General desc=One of the Troll Generals. model1=poh_troll_8 +size=2 +walkanim=troll_walk_sword+shield +readyanim=troll_ready_sword+shield +resizeh=200 +resizev=200 +op2=Attack +vislevel=113 model2=npc_1095 model3=poh_trolli2_8 model4=npc_1095i2 @@ -21263,18 +25313,31 @@ recol3s=30651 recol3d=24205 recol4s=15360 recol4d=9443 -walkanim=troll_walk_sword+shield -readyanim=troll_ready_sword+shield -size=2 -resizeh=200 -resizev=200 -op2=Attack -vislevel=113 +hitpoints=140 +attack=70 +strength=140 +defence=40 +magic=0 +ranged=0 +param=attackbonus,60 +param=strengthbonus,100 +param=stabdefence,35 +param=slashdefence,60 +param=crushdefence,35 +param=magicdefence,200 +param=rangedefence,200 [troll_general2] name=Troll General desc=One of the Troll Generals. model1=npc_1096 +size=2 +walkanim=troll_walk_shield +readyanim=troll_ready_shield +resizeh=200 +resizev=200 +op2=Attack +vislevel=113 model2=npc_1095 model3=poh_trolli2_8 model4=npc_1116 @@ -21290,18 +25353,31 @@ recol3s=15919 recol3d=14728 recol4s=15360 recol4d=9443 +hitpoints=140 +attack=70 +strength=140 +defence=40 +magic=0 +ranged=0 +param=attackbonus,60 +param=strengthbonus,100 +param=stabdefence,35 +param=slashdefence,60 +param=crushdefence,35 +param=magicdefence,200 +param=rangedefence,200 + +[troll_general3] +name=Troll General +desc=One of the Troll Generals. +model1=poh_troll_8 +size=2 walkanim=troll_walk_shield readyanim=troll_ready_shield -size=2 resizeh=200 resizev=200 op2=Attack vislevel=113 - -[troll_general3] -name=Troll General -desc=One of the Troll Generals. -model1=poh_troll_8 model2=npc_1095 model3=npc_1099 model4=npc_1116 @@ -21317,18 +25393,30 @@ recol3s=10501 recol3d=9445 recol4s=15360 recol4d=9443 -walkanim=troll_walk_shield -readyanim=troll_ready_shield -size=2 -resizeh=200 -resizev=200 -op2=Attack -vislevel=113 +hitpoints=140 +attack=70 +strength=140 +defence=40 +magic=0 +ranged=0 +param=attackbonus,60 +param=strengthbonus,100 +param=stabdefence,35 +param=slashdefence,60 +param=crushdefence,35 +param=magicdefence,200 +param=rangedefence,200 [troll_spectator1] name=Troll Spectator desc=He's watching the arena. model1=poh_troll_8 +walkanim=troll_walk +readyanim=troll_ready +resizeh=134 +resizev=134 +op2=Attack +vislevel=71 model2=poh_trolli3_8 model3=poh_trolli2_8 model4=npc_1097 @@ -21338,17 +25426,30 @@ recol2s=15919 recol2d=12615 recol3s=30651 recol3d=24205 -walkanim=troll_walk -readyanim=troll_ready -resizeh=134 -resizev=134 -op2=Attack -vislevel=71 +hitpoints=90 +attack=40 +strength=90 +defence=25 +magic=0 +ranged=0 +param=attackbonus,20 +param=strengthbonus,20 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,10 +param=magicdefence,200 +param=rangedefence,200 [troll_spectator2] name=Troll Spectator desc=He's watching the arena. model1=poh_troll_8 +walkanim=troll_walk +readyanim=troll_ready +resizeh=128 +resizev=128 +op2=Attack +vislevel=71 model2=npc_1095 model3=npc_1099 model4=npc_1096i3 @@ -21358,17 +25459,30 @@ recol2s=15919 recol2d=13671 recol3s=10501 recol3d=10502 -walkanim=troll_walk -readyanim=troll_ready -resizeh=128 -resizev=128 -op2=Attack -vislevel=71 +hitpoints=90 +attack=40 +strength=90 +defence=25 +magic=0 +ranged=0 +param=attackbonus,20 +param=strengthbonus,20 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,10 +param=magicdefence,200 +param=rangedefence,200 [troll_spectator3] name=Troll Spectator desc=He's watching the arena. model1=poh_troll_8 +walkanim=troll_walk_shield +readyanim=troll_ready_shield +resizeh=139 +resizev=139 +op2=Attack +vislevel=71 model2=poh_trolli3_8 model3=poh_trolli2_8 model4=npc_1097 @@ -21379,17 +25493,30 @@ recol2s=15919 recol2d=10500 recol3s=30651 recol3d=25263 -walkanim=troll_walk_shield -readyanim=troll_ready_shield -resizeh=139 -resizev=139 -op2=Attack -vislevel=71 +hitpoints=90 +attack=40 +strength=90 +defence=25 +magic=0 +ranged=0 +param=attackbonus,20 +param=strengthbonus,20 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,10 +param=magicdefence,200 +param=rangedefence,200 [troll_spectator4] name=Troll Spectator desc=He's watching the arena. model1=poh_troll_8 +walkanim=troll_walk +readyanim=troll_ready +resizeh=134 +resizev=134 +op2=Attack +vislevel=71 model2=poh_trolli3_8 model3=npc_1099 model4=npc_1096i3 @@ -21399,17 +25526,30 @@ recol2s=15919 recol2d=11492 recol3s=10501 recol3d=9445 -walkanim=troll_walk -readyanim=troll_ready -resizeh=134 -resizev=134 -op2=Attack -vislevel=71 +hitpoints=90 +attack=40 +strength=90 +defence=25 +magic=0 +ranged=0 +param=attackbonus,20 +param=strengthbonus,20 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,10 +param=magicdefence,200 +param=rangedefence,200 [troll_spectator5] name=Troll Spectator desc=He's watching the arena. model1=poh_troll_8 +walkanim=troll_walk_shield +readyanim=troll_ready_shield +resizeh=138 +resizev=138 +op2=Attack +vislevel=71 model2=npc_1095 model3=poh_trolli2_8 model4=npc_1097 @@ -21420,17 +25560,30 @@ recol2s=30651 recol2d=24305 recol3s=30651 recol3d=28432 -walkanim=troll_walk_shield -readyanim=troll_ready_shield -resizeh=138 -resizev=138 -op2=Attack -vislevel=71 +hitpoints=90 +attack=40 +strength=90 +defence=25 +magic=0 +ranged=0 +param=attackbonus,20 +param=strengthbonus,20 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,10 +param=magicdefence,200 +param=rangedefence,200 [troll_spectator6] name=Troll Spectator desc=He's watching the arena. model1=npc_1096 +walkanim=troll_walk +readyanim=troll_ready +resizeh=125 +resizev=125 +op2=Attack +vislevel=71 model2=poh_trolli3_8 model3=npc_1099 model4=npc_1096i3 @@ -21438,17 +25591,30 @@ recol1s=15855 recol1d=11557 recol2s=15919 recol2d=11491 -walkanim=troll_walk -readyanim=troll_ready -resizeh=125 -resizev=125 -op2=Attack -vislevel=71 +hitpoints=90 +attack=40 +strength=90 +defence=25 +magic=0 +ranged=0 +param=attackbonus,20 +param=strengthbonus,20 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,10 +param=magicdefence,200 +param=rangedefence,200 [troll_spectator7] name=Troll Spectator desc=He's watching the arena. model1=poh_troll_8 +walkanim=troll_walk +readyanim=troll_ready +resizeh=134 +resizev=134 +op2=Attack +vislevel=71 model2=npc_1095 model3=npc_1099 model4=npc_1097 @@ -21458,17 +25624,31 @@ recol2s=15919 recol2d=12615 recol3s=30651 recol3d=27409 -walkanim=troll_walk -readyanim=troll_ready -resizeh=134 -resizev=134 -op2=Attack -vislevel=71 +hitpoints=90 +attack=40 +strength=90 +defence=25 +magic=0 +ranged=0 +param=attackbonus,20 +param=strengthbonus,20 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,10 +param=magicdefence,200 +param=rangedefence,200 [troll_champion] name=Dad desc=An unusually large troll. model1=poh_troll_8 +size=3 +walkanim=troll_walk_sword +readyanim=troll_ready_sword +resizeh=224 +resizev=224 +op2=Attack +vislevel=101 model2=npc_1095 model3=poh_trolli2_8 model4=npc_1095i5 @@ -21477,21 +25657,34 @@ recol1s=15855 recol1d=13706 recol2s=15919 recol2d=13673 -walkanim=troll_walk_sword -readyanim=troll_ready_sword -size=3 -resizeh=224 -resizev=224 op1=Talk-to -op2=Attack -vislevel=101 head1=npc_1125_head head2=npc_1125_headi2 +hitpoints=120 +attack=60 +strength=120 +defence=50 +magic=0 +ranged=0 +param=attackbonus,40 +param=strengthbonus,70 +param=stabdefence,25 +param=slashdefence,25 +param=crushdefence,40 +param=magicdefence,200 +param=rangedefence,200 [troll_prison_guard1_awake] name=Twig desc=He's guarding the cells. model1=npc_1096 +size=2 +walkanim=troll_walk +readyanim=troll_ready +resizeh=142 +resizev=142 +op2=Attack +vislevel=71 model2=poh_trolli3_8 model3=poh_trolli2_8 model4=npc_1116 @@ -21506,18 +25699,31 @@ recol4s=14798 recol4d=18990 recol5s=12684 recol5d=14762 -walkanim=troll_walk -readyanim=troll_ready -size=2 -resizeh=142 -resizev=142 -op2=Attack -vislevel=71 +hitpoints=90 +attack=40 +strength=90 +defence=25 +magic=0 +ranged=0 +param=attackbonus,20 +param=strengthbonus,20 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,10 +param=magicdefence,200 +param=rangedefence,200 [troll_prison_guard2_awake] name=Berry desc=He's guarding the cells. model1=npc_1096 +size=2 +walkanim=troll_walk +readyanim=troll_ready +resizeh=148 +resizev=148 +op2=Attack +vislevel=71 model2=poh_trolli3_8 model3=poh_trolli2_8 model4=npc_1096i3 @@ -21532,18 +25738,31 @@ recol4s=14798 recol4d=16942 recol5s=12684 recol5d=11657 -walkanim=troll_walk -readyanim=troll_ready -size=2 -resizeh=148 -resizev=148 -op2=Attack -vislevel=71 +hitpoints=90 +attack=40 +strength=90 +defence=25 +magic=0 +ranged=0 +param=attackbonus,20 +param=strengthbonus,20 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,10 +param=magicdefence,200 +param=rangedefence,200 [troll_prison_guard1] name=Twig desc=He's guarding the cells. model1=npc_1096 +size=2 +walkanim=troll_walk +readyanim=troll_sleep +resizeh=142 +resizev=142 +op2=Attack +vislevel=71 model2=poh_trolli3_8 model3=poh_trolli2_8 model4=npc_1116 @@ -21558,19 +25777,32 @@ recol4s=14798 recol4d=18990 recol5s=12684 recol5d=14762 -walkanim=troll_walk -readyanim=troll_sleep -size=2 -resizeh=142 -resizev=142 -op2=Attack op3=Pickpocket -vislevel=71 +hitpoints=90 +attack=40 +strength=90 +defence=25 +magic=0 +ranged=0 +param=attackbonus,20 +param=strengthbonus,20 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,10 +param=magicdefence,200 +param=rangedefence,200 [troll_prison_guard2] name=Berry desc=He's guarding the cells. model1=npc_1096 +size=2 +walkanim=troll_walk +readyanim=troll_sleep +resizeh=148 +resizev=148 +op2=Attack +vislevel=71 model2=poh_trolli3_8 model3=poh_trolli2_8 model4=npc_1096i3 @@ -21585,19 +25817,31 @@ recol4s=14798 recol4d=16942 recol5s=12684 recol5d=11657 -walkanim=troll_walk -readyanim=troll_sleep -size=2 -resizeh=148 -resizev=148 -op2=Attack op3=Pickpocket -vislevel=71 - +hitpoints=90 +attack=40 +strength=90 +defence=25 +magic=0 +ranged=0 +param=attackbonus,20 +param=strengthbonus,20 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,10 +param=magicdefence,200 +param=rangedefence,200 + [troll_thrower1] name=Thrower Troll desc=Small for a troll but mean, ugly and throws rocks. model1=poh_troll_8 +walkanim=troll_walk +readyanim=troll_ready +resizeh=112 +resizev=112 +op2=Attack +vislevel=68 model2=poh_trolli3_8 model3=npc_1099 model4=npc_1101 @@ -21605,17 +25849,30 @@ recol1s=15855 recol1d=14728 recol2s=15919 recol2d=12615 -readyanim=troll_ready -walkanim=troll_walk -resizeh=112 -resizev=112 -op2=Attack -vislevel=68 +hitpoints=95 +attack=30 +strength=80 +defence=30 +magic=0 +ranged=60 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,200 +param=rangedefence,200 [troll_thrower2] name=Thrower Troll desc=Small for a troll but mean, ugly and throws rocks. model1=poh_troll_8 +walkanim=troll_walk +readyanim=troll_ready +resizeh=128 +resizev=128 +op2=Attack +vislevel=68 model2=npc_1095 model3=npc_1099 model4=npc_1101 @@ -21623,17 +25880,30 @@ recol1s=15855 recol1d=13671 recol2s=15919 recol2d=12615 -readyanim=troll_ready -walkanim=troll_walk -resizeh=128 -resizev=128 -op2=Attack -vislevel=68 +hitpoints=95 +attack=30 +strength=80 +defence=30 +magic=0 +ranged=60 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,200 +param=rangedefence,200 [troll_thrower3] name=Thrower Troll desc=Small for a troll but mean, ugly and throws rocks. model1=poh_troll_8 +walkanim=troll_walk +readyanim=troll_ready +resizeh=108 +resizev=108 +op2=Attack +vislevel=68 model2=poh_trolli3_8 model3=poh_trolli2_8 model4=npc_1101 @@ -21641,17 +25911,30 @@ recol1s=15855 recol1d=13704 recol2s=15919 recol2d=13671 -readyanim=troll_ready -walkanim=troll_walk -resizeh=108 -resizev=108 -op2=Attack -vislevel=68 +hitpoints=95 +attack=30 +strength=80 +defence=30 +magic=0 +ranged=60 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,200 +param=rangedefence,200 [troll_thrower4] name=Thrower Troll desc=Small for a troll but mean, ugly and throws rocks. model1=npc_1096 +walkanim=troll_walk +readyanim=troll_ready +resizeh=122 +resizev=122 +op2=Attack +vislevel=68 model2=poh_trolli3_8 model3=npc_1099 model4=npc_1101 @@ -21659,17 +25942,30 @@ recol1s=15855 recol1d=14728 recol2s=15919 recol2d=12615 -readyanim=troll_ready -walkanim=troll_walk -resizeh=122 -resizev=122 -op2=Attack -vislevel=68 +hitpoints=95 +attack=30 +strength=80 +defence=30 +magic=0 +ranged=60 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,200 +param=rangedefence,200 [troll_thrower5] name=Thrower Troll desc=Small for a troll but mean, ugly and throws rocks. model1=poh_troll_8 +walkanim=troll_walk +readyanim=troll_ready +resizeh=120 +resizev=120 +op2=Attack +vislevel=68 model2=npc_1095 model3=npc_1099 model4=npc_1101 @@ -21677,17 +25973,30 @@ recol1s=15855 recol1d=13671 recol2s=15919 recol2d=12615 -readyanim=troll_ready -walkanim=troll_walk -resizeh=120 -resizev=120 -op2=Attack -vislevel=68 +hitpoints=95 +attack=30 +strength=80 +defence=30 +magic=0 +ranged=60 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,200 +param=rangedefence,200 [troll_cook] name=Cook desc=Human is his speciality. model1=npc_1096 +size=2 +walkanim=troll_walk +readyanim=troll_ready +resizeh=132 +resizev=132 +vislevel=hide model2=poh_trolli3_8 model3=poh_trolli2_8 model4=npc_1099i2 @@ -21698,17 +26007,17 @@ recol2s=15919 recol2d=10500 recol3s=30651 recol3d=25263 -readyanim=troll_ready -walkanim=troll_walk -size=2 -resizeh=132 -resizev=132 -vislevel=hide [troll_cook2] name=Cook desc=Human is his speciality. model1=npc_1096 +size=2 +walkanim=troll_walk +readyanim=troll_ready +resizeh=132 +resizev=132 +vislevel=hide model2=poh_trolli3_8 model3=npc_1099 model4=npc_1099i2 @@ -21717,17 +26026,17 @@ recol1s=15855 recol1d=13671 recol2s=15919 recol2d=12615 -readyanim=troll_ready -walkanim=troll_walk -size=2 -resizeh=132 -resizev=132 -vislevel=hide [troll_cook3] name=Cook desc=Human is his speciality. model1=npc_1096 +size=2 +walkanim=troll_walk +readyanim=troll_ready +resizeh=132 +resizev=132 +vislevel=hide model2=npc_1095 model3=poh_trolli2_8 model4=npc_1099i2 @@ -21738,17 +26047,17 @@ recol2s=30651 recol2d=24305 recol3s=30651 recol3d=28432 -readyanim=troll_ready -walkanim=troll_walk -size=2 -resizeh=132 -resizev=132 -vislevel=hide [troll_melee1] name=Mountain Troll desc=Small for a troll but mean and ugly. model1=poh_troll_8 +walkanim=troll_walk +readyanim=troll_ready +resizeh=136 +resizev=136 +op2=Attack +vislevel=71 model2=npc_1095 model3=npc_1099 model4=npc_1116 @@ -21758,17 +26067,30 @@ recol2s=15919 recol2d=12615 recol3s=30651 recol3d=27409 -walkanim=troll_walk -readyanim=troll_ready -resizeh=136 -resizev=136 -op2=Attack -vislevel=71 +hitpoints=90 +attack=40 +strength=90 +defence=25 +magic=0 +ranged=0 +param=attackbonus,20 +param=strengthbonus,20 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,10 +param=magicdefence,200 +param=rangedefence,200 [troll_stronghold_camp_guard] name=Mushroom desc=He's fast asleep. model1=npc_1096 +size=2 +walkanim=troll_walk +readyanim=troll_sleep +resizeh=142 +resizev=142 +vislevel=hide model2=poh_trolli3_8 model3=poh_trolli2_8 model4=npc_1116 @@ -21778,49 +26100,48 @@ recol2s=15919 recol2d=12615 recol3s=30651 recol3d=24205 -walkanim=troll_walk -readyanim=troll_sleep -size=2 -resizeh=142 -resizev=142 -vislevel=hide [troll_mountain_goat] name=Mountain Goat desc=This beast doesn't need climbing boots. model1=npc_sheepsheered +walkanim=sheep_walk +readyanim=sheep_ready +resizeh=138 +resizev=138 +vislevel=hide model2=npc_1093 model3=npc_sheepsheeredi3 recol1s=15853 recol1d=23182 recol2s=31674 recol2d=24273 -vislevel=hide -resizeh=138 -resizev=138 -walkanim=sheep_walk -readyanim=sheep_ready [troll_mountain_goat_smaller] name=Mountain Goat desc=This beast doesn't need climbing boots. model1=npc_sheepsheered +walkanim=sheep_walk +readyanim=sheep_ready +resizeh=118 +resizev=118 +vislevel=hide model2=npc_1093 model3=npc_sheepsheeredi3 recol1s=15853 recol1d=23182 recol2s=31674 recol2d=24273 -vislevel=hide -resizeh=118 -resizev=118 -walkanim=sheep_walk -readyanim=sheep_ready [troll_sguard1] name=Guard desc=He's guarding the storeroom. model1=poh_troll_8 +walkanim=troll_walk +readyanim=troll_ready +resizeh=134 +resizev=134 +vislevel=hide model2=poh_trolli3_8 model3=poh_trolli2_8 model4=npc_1096i3 @@ -21830,16 +26151,16 @@ recol2s=15919 recol2d=12615 recol3s=30651 recol3d=24205 -walkanim=troll_walk -readyanim=troll_ready -resizeh=134 -resizev=134 -vislevel=hide [troll_sguard2] name=Guard desc=He's guarding the storeroom. model1=poh_troll_8 +walkanim=troll_walk +readyanim=troll_ready +resizeh=128 +resizev=128 +vislevel=hide model2=npc_1095 model3=npc_1099 model4=npc_1096i3 @@ -21849,16 +26170,16 @@ recol2s=15919 recol2d=13671 recol3s=10501 recol3d=10502 -walkanim=troll_walk -readyanim=troll_ready -resizeh=128 -resizev=128 -vislevel=hide [troll_sguard3] name=Guard desc=He's guarding the storeroom. model1=poh_troll_8 +walkanim=troll_walk +readyanim=troll_ready +resizeh=139 +resizev=139 +vislevel=hide model2=poh_trolli3_8 model3=poh_trolli2_8 model4=npc_1096i3 @@ -21869,16 +26190,16 @@ recol2s=15919 recol2d=10500 recol3s=30651 recol3d=25263 -walkanim=troll_walk -readyanim=troll_ready -resizeh=139 -resizev=139 -vislevel=hide [troll_sguard4] name=Guard desc=He's guarding the storeroom. model1=poh_troll_8 +walkanim=troll_walk +readyanim=troll_ready +resizeh=134 +resizev=134 +vislevel=hide model2=poh_trolli3_8 model3=npc_1099 model4=npc_1096i3 @@ -21888,16 +26209,16 @@ recol2s=15919 recol2d=11492 recol3s=10501 recol3d=9445 -walkanim=troll_walk -readyanim=troll_ready -resizeh=134 -resizev=134 -vislevel=hide [troll_sguard5] name=Guard desc=He's guarding the storeroom. model1=poh_troll_8 +walkanim=troll_walk +readyanim=troll_ready +resizeh=134 +resizev=134 +vislevel=hide model2=poh_trolli3_8 model3=poh_trolli2_8 model4=npc_1096i3 @@ -21907,16 +26228,16 @@ recol2s=15919 recol2d=12615 recol3s=30651 recol3d=24205 -walkanim=troll_walk -readyanim=troll_ready -resizeh=134 -resizev=134 -vislevel=hide [troll_sguard6] name=Guard desc=He's guarding the storeroom. model1=npc_1096 +walkanim=troll_walk +readyanim=troll_ready +resizeh=125 +resizev=125 +vislevel=hide model2=poh_trolli3_8 model3=npc_1099 model4=npc_1096i3 @@ -21924,16 +26245,16 @@ recol1s=15855 recol1d=11557 recol2s=15919 recol2d=11491 -walkanim=troll_walk -readyanim=troll_ready -resizeh=125 -resizev=125 -vislevel=hide [troll_sguard7] name=Guard desc=He's guarding the storeroom. model1=poh_troll_8 +walkanim=troll_walk +readyanim=troll_ready +resizeh=134 +resizev=134 +vislevel=hide model2=poh_trolli3_8 model3=poh_trolli2_8 model4=npc_1096i3 @@ -21943,16 +26264,16 @@ recol2s=15919 recol2d=12615 recol3s=30651 recol3d=24205 -walkanim=troll_walk -readyanim=troll_ready -resizeh=134 -resizev=134 -vislevel=hide [troll_sguard8] name=Guard desc=He's guarding the storeroom. model1=poh_troll_8 +walkanim=troll_walk +readyanim=troll_ready +resizeh=134 +resizev=134 +vislevel=hide model2=poh_trolli3_8 model3=poh_trolli2_8 model4=npc_1096i3 @@ -21962,16 +26283,16 @@ recol2s=15919 recol2d=12615 recol3s=30651 recol3d=24205 -walkanim=troll_walk -readyanim=troll_ready -resizeh=134 -resizev=134 -vislevel=hide [eadgar_storeroom_guard] name=Guard desc=He's guarding the goutweed. model1=poh_troll_8 +walkanim=troll_walk +readyanim=troll_ready +resizeh=134 +resizev=134 +vislevel=hide model2=poh_trolli3_8 model3=poh_trolli2_8 model4=npc_1096i3 @@ -21981,16 +26302,17 @@ recol2s=15919 recol2d=12615 recol3s=30651 recol3d=24205 -walkanim=troll_walk -readyanim=troll_ready -resizeh=134 -resizev=134 -vislevel=hide [eadgar_troll_chief_cook] name=Burntmeat desc=Human is his speciality. model1=npc_1096 +size=2 +walkanim=troll_walk +readyanim=troll_ready +resizeh=156 +resizev=156 +vislevel=hide model2=poh_trolli3_8 model3=poh_trolli2_8 model4=npc_1099i2 @@ -22001,12 +26323,6 @@ recol2s=30651 recol2d=24305 recol3s=15919 recol3d=14728 -readyanim=troll_ready -walkanim=troll_walk -size=2 -resizeh=156 -resizev=156 -vislevel=hide op1=Talk-to head1=npc_1125_head head2=npc_1151_head @@ -22015,6 +26331,9 @@ head2=npc_1151_head name=Weird Old Man desc=What's he mumbling about? model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_long model3=idk_man_torso_torn model4=npc_unhappy_peasant @@ -22033,9 +26352,6 @@ recol5s=24075 recol5d=18757 recol6s=7298 recol6d=16841 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_leather_cowl_manhead2 head2=idk_man_jaw_long_head @@ -22044,24 +26360,33 @@ head2=idk_man_jaw_long_head name=Kalphite Worker desc=I don't think insect repellent will work... model1=npc_1153 -recol1s=12677 -recol1d=1216 -recol2s=192 -recol2d=12672 size=2 walkanim=kalphite_walk readyanim=kalphite_ready op2=Attack vislevel=28 +recol1s=12677 +recol1d=1216 +recol2s=192 +recol2d=12672 +hitpoints=40 +attack=20 +strength=20 +defence=20 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,5 +param=slashdefence,5 +param=crushdefence,1 +param=magicdefence,10 +param=rangedefence,10 [kalphite_soldier] name=Kalphite Soldier desc=I don't think insect repellent will work... model1=poh_kalphite_soldier_8 -recol1s=12677 -recol1d=162 -recol2s=192 -recol2d=6337 size=3 walkanim=kalphite_walk readyanim=kalphite_ready @@ -22069,13 +26394,28 @@ resizeh=172 resizev=172 op2=Attack vislevel=85 +recol1s=12677 +recol1d=162 +recol2s=192 +recol2d=6337 +hitpoints=90 +attack=70 +strength=70 +defence=70 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,25 +param=slashdefence,25 +param=crushdefence,5 +param=magicdefence,50 +param=rangedefence,50 [kalphite_lord] name=Kalphite Guardian desc=I don't think insect repellent will work... model1=npc_1155 -recol1s=12677 -recol1d=130 size=4 walkanim=kalphite_walk readyanim=kalphite_ready @@ -22083,27 +26423,53 @@ resizeh=256 resizev=256 op2=Attack vislevel=141 +recol1s=12677 +recol1d=130 +hitpoints=170 +attack=110 +strength=110 +defence=110 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,25 +param=slashdefence,25 +param=crushdefence,5 +param=magicdefence,50 +param=rangedefence,50 [kalphite_worker_chamber] name=Kalphite Worker desc=I don't think insect repellent will work... model1=npc_1153 -recol1s=12677 -recol1d=1216 -recol2s=192 -recol2d=12672 size=2 walkanim=kalphite_walk readyanim=kalphite_ready op2=Attack vislevel=28 +recol1s=12677 +recol1d=1216 +recol2s=192 +recol2d=12672 +hitpoints=40 +attack=20 +strength=20 +defence=20 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,5 +param=slashdefence,5 +param=crushdefence,1 +param=magicdefence,10 +param=rangedefence,10 [kalphite_lord_chamber] name=Kalphite Guardian desc=I don't think insect repellent will work... model1=npc_1155 -recol1s=12677 -recol1d=130 size=4 walkanim=kalphite_walk readyanim=kalphite_ready @@ -22111,6 +26477,21 @@ resizeh=256 resizev=256 op2=Attack vislevel=141 +recol1s=12677 +recol1d=130 +hitpoints=170 +attack=110 +strength=110 +defence=110 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,25 +param=slashdefence,25 +param=crushdefence,5 +param=magicdefence,50 +param=rangedefence,50 [kalphite_queen] name=Kalphite Queen @@ -22120,17 +26501,30 @@ size=5 walkanim=kalphite_walk readyanim=kalphite_ready op2=Attack -headicon=6 vislevel=333 +headicon=6 +hitpoints=255 +attack=300 +strength=300 +defence=300 +magic=150 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,100 +param=slashdefence,100 +param=crushdefence,100 +param=magicdefence,10 +param=rangedefence,10 [kalphite_queen_form_swap] name=Kalphite Queen desc=I don't think insect repellent will work... model1=npc_1158 -vislevel=333 size=5 walkanim=kalphite_walk readyanim=kalphite_ready +vislevel=333 [kalphite_flyingqueen] name=Kalphite Queen @@ -22142,27 +26536,45 @@ readyanim=kalphite_queen_ready resizeh=256 resizev=256 op2=Attack -headicon=0 vislevel=333 +headicon=0 +hitpoints=255 +attack=300 +strength=300 +defence=300 +magic=150 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,100 +param=slashdefence,100 +param=crushdefence,100 +param=magicdefence,10 +param=rangedefence,10 [kalphite_larva] name=Kalphite Larva desc=I don't think insect repellent will work... model1=npc_1153 +walkanim=kalphite_walk +readyanim=kalphite_ready +resizeh=32 +resizev=32 +vislevel=hide recol1s=12677 recol1d=23278 recol2s=192 recol2d=19307 -vislevel=hide -resizeh=32 -resizev=32 -walkanim=kalphite_walk -readyanim=kalphite_ready [tbwt_timfraku] name=Timfraku desc=The imposing Chief of Tai Bwo Wannai. model1=obj_cbhat7_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +resizeh=127 +resizev=131 +vislevel=hide model2=obj_feud_desert_disguise_manwear model3=idk_man_jaw_none model4=obj_tbw_villager_shirt_cream_manwear @@ -22179,12 +26591,7 @@ recol3s=19263 recol3d=25197 recol4s=26527 recol4d=28401 -resizeh=127 -resizev=131 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready op1=Talk-to -vislevel=hide head1=npc_macro_geni_head head2=obj_cbhat7_manhead @@ -22192,6 +26599,9 @@ head2=obj_cbhat7_manhead name=Tiadeche desc=A rather depressed looking fisherman. model1=npc_tribesman +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_tbw_villager_sandals_cream_manwear model3=idk_man_jaw_none model4=obj_barrows_verac_body_manwear @@ -22210,10 +26620,7 @@ recol4s=23083 recol4d=30520 recol5s=15855 recol5d=15360 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide head1=npc_macro_geni_head head2=obj_headband_red_manhead @@ -22221,6 +26628,9 @@ head2=obj_headband_red_manhead name=Tiadeche desc=A rather depressed looking fisherman. model1=npc_tribesman +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_tbw_villager_sandals_cream_manwear model3=idk_man_jaw_none model4=obj_tbw_villager_shirt_cream_manwear @@ -22239,11 +26649,8 @@ recol4s=23083 recol4d=30520 recol5s=15855 recol5d=15360 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade -vislevel=hide head1=npc_macro_geni_head head2=obj_headband_red_manhead @@ -22251,6 +26658,9 @@ head2=obj_headband_red_manhead name=Tinsay desc=A more than slightly eccentric looking priest. model1=idk_man_hair_wildspikes +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +vislevel=hide model2=idk_man_jaw_long model3=obj_tbw_villager_shirt_cream_manwear model4=obj_tbw_villager_shirt_cream_manwear2 @@ -22271,10 +26681,7 @@ recol5s=24075 recol5d=9410 recol6s=15855 recol6d=16588 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready op1=Talk-to -vislevel=hide head1=idk_man_hair_wildspikes_head head2=idk_man_jaw_long_head head3=obj_headband_red_manhead @@ -22283,6 +26690,9 @@ head3=obj_headband_red_manhead name=Tinsay desc=A more than slightly eccentric looking priest. model1=idk_man_hair_wildspikes +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +vislevel=hide model2=idk_man_jaw_long model3=obj_tbw_villager_shirt_cream_manwear model4=obj_tbw_villager_shirt_cream_manwear2 @@ -22303,10 +26713,7 @@ recol5s=24075 recol5d=9410 recol6s=15855 recol6d=16588 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready op1=Talk-to -vislevel=hide head1=idk_man_hair_wildspikes_head head2=idk_man_jaw_long_head head3=obj_headband_red_manhead @@ -22315,6 +26722,9 @@ head3=obj_headband_red_manhead name=Tamayu desc=A hunter who long ago succumbed to blood lust. model1=npc_tribesman +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +vislevel=hide model2=obj_tbw_villager_sandals_cream_manwear model3=idk_man_jaw_none model4=obj_barrows_verac_body_manwear @@ -22329,10 +26739,7 @@ recol2s=14801 recol2d=9410 recol3s=15855 recol3d=15360 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready op1=Talk-to -vislevel=hide head1=npc_macro_geni_head head2=obj_headband_red_manhead @@ -22340,6 +26747,9 @@ head2=obj_headband_red_manhead name=Tamayu desc=A hunter who long ago succumbed to blood lust. model1=npc_tribesman +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +vislevel=hide model2=obj_tbw_villager_sandals_cream_manwear model3=idk_man_jaw_none model4=obj_barrows_verac_body_manwear @@ -22354,11 +26764,8 @@ recol2s=14801 recol2d=9410 recol3s=15855 recol3d=15360 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready op1=Talk-to op3=Trade -vislevel=hide head1=npc_macro_geni_head head2=obj_headband_red_manhead @@ -22366,6 +26773,9 @@ head2=obj_headband_red_manhead name=Tamayu desc=A hunter who long ago succumbed to blood lust. model1=npc_tribesman +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +vislevel=hide model2=obj_tbw_villager_sandals_cream_manwear model3=idk_man_jaw_none model4=obj_barrows_verac_body_manwear @@ -22380,9 +26790,6 @@ recol2s=14801 recol2d=9410 recol3s=15855 recol3d=15360 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready -vislevel=hide head1=npc_macro_geni_head head2=obj_headband_red_manhead @@ -22390,6 +26797,9 @@ head2=obj_headband_red_manhead name=Tamayu desc=A hunter who long ago succumbed to blood lust. model1=npc_tribesman +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +vislevel=hide model2=obj_tbw_villager_sandals_cream_manwear model3=idk_man_jaw_none model4=obj_barrows_verac_body_manwear @@ -22404,9 +26814,6 @@ recol2s=14801 recol2d=9410 recol3s=15855 recol3d=15360 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready -vislevel=hide head1=npc_macro_geni_head head2=obj_headband_red_manhead @@ -22414,6 +26821,9 @@ head2=obj_headband_red_manhead name=Lubufu desc=A crotchety old fisherman who doesn't like young whippersnappers. model1=obj_ikov_bootsoflightness_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=npc_1171 model4=npc_barbarian @@ -22421,10 +26831,7 @@ model5=obj_cert_drill_top_manwear3 model6=obj_macro_mime_legs_manwear recol1s=6273 recol1d=21371 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide head1=obj_leather_cowl_manhead2 head2=idk_man_jaw_goatee_head @@ -22435,9 +26842,22 @@ model1=npc_1172 size=3 walkanim=lion_walk readyanim=lion_ready -minimap=no op2=Attack vislevel=83 +minimap=no +hitpoints=100 +attack=80 +strength=80 +defence=25 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,10000 +param=rangedefence,10000 [tbwt_beast_cutscene] name=The Shaikahan @@ -22446,16 +26866,16 @@ model1=npc_1172 size=3 walkanim=lion_walk readyanim=lion_ready -minimap=no vislevel=83 +minimap=no [0_43_47_karambwanji] name=Fishing spot desc=There are brightly coloured fish swimming in the water. model1=compofishspot_8 -vislevel=hide -readyanim=fishingspot_ready walkanim=fishingspot_walk +readyanim=fishingspot_ready +vislevel=hide minimap=no op1=Net op4=hidden @@ -22464,9 +26884,9 @@ op4=hidden name=Fishing spot desc=There are brightly coloured fish swimming in the water. model1=compofishspot_8 -vislevel=hide -readyanim=fishingspot_ready walkanim=fishingspot_walk +readyanim=fishingspot_ready +vislevel=hide minimap=no op1=Net op4=hidden @@ -22475,9 +26895,9 @@ op4=hidden name=Fishing spot desc=Something dark green is lurking in these waters. model1=compofishspot_8 -vislevel=hide -readyanim=fishingspot_ready walkanim=fishingspot_walk +readyanim=fishingspot_ready +vislevel=hide minimap=no op1=Fish @@ -22485,9 +26905,9 @@ op1=Fish name=Fishing spot desc=Something dark green is lurking in these waters. model1=compofishspot_8 -vislevel=hide -readyanim=fishingspot_ready walkanim=fishingspot_walk +readyanim=fishingspot_ready +vislevel=hide minimap=no op1=Fish @@ -22495,9 +26915,9 @@ op1=Fish name=Fishing spot desc=Something dark green is lurking in these waters. model1=compofishspot_8 -vislevel=hide -readyanim=fishingspot_ready walkanim=fishingspot_walk +readyanim=fishingspot_ready +vislevel=hide minimap=no op1=Fish @@ -22508,8 +26928,8 @@ model1=spot_biopigeon_launch size=2 walkanim=bird_walk readyanim=bird_ready -minimap=no vislevel=hide +minimap=no [0_45_48_seabird2] name=Cormorant @@ -22518,8 +26938,8 @@ model1=spot_biopigeon_launch size=2 walkanim=bird_walk readyanim=bird_ready -minimap=no vislevel=hide +minimap=no [0_45_48_seabird3] name=Albatross @@ -22528,13 +26948,16 @@ model1=spot_biopigeon_launch size=2 walkanim=bird_walk readyanim=bird_ready -minimap=no vislevel=hide +minimap=no [lord_iorwerth] name=Lord Iorwerth desc=An elf lord. model1=npc_1182 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_1182i2 model3=npc_1182i3 model4=npc_1182i4 @@ -22546,9 +26969,6 @@ recol2s=31457 recol2d=5218 recol3s=27201 recol3d=5218 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_woodelf @@ -22556,39 +26976,65 @@ head1=obj_pickpocket_guide_woodelf name=Elf warrior desc=He looks pretty handy with that bow. model1=npc_1182 -model2=npc_1183 -model3=npc_1182i3 -model4=npc_1182i4 -model5=npc_1183i2 walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r readyanim=human_staffready op2=Attack vislevel=90 +model2=npc_1183 +model3=npc_1182i3 +model4=npc_1182i4 +model5=npc_1183i2 +hitpoints=105 +attack=95 +strength=95 +defence=80 +magic=1 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,50 +param=slashdefence,70 +param=crushdefence,70 +param=magicdefence,60 +param=rangedefence,50 [regicide_darkelf2] name=Elf warrior desc=I don't wanna be at the wrong end of that pike. model1=npc_1182 -model2=npc_1183 -model3=npc_1182i3 -model4=npc_1182i4 -model5=npc_1182i5 walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r readyanim=human_staffready op2=Attack vislevel=108 +model2=npc_1183 +model3=npc_1182i3 +model4=npc_1182i4 +model5=npc_1182i5 +hitpoints=105 +attack=95 +strength=95 +defence=80 +magic=1 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,50 +param=slashdefence,70 +param=crushdefence,70 +param=magicdefence,60 +param=rangedefence,50 [prif_city_guard] name=Elven city guard desc=An elven city guard. model1=npc_1182 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +vislevel=hide model2=npc_1183 model3=npc_1182i3 model4=npc_1182i4 model5=npc_1182i5 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready op1=Talk-to head1=npc_1185_head @@ -22596,13 +27042,13 @@ head1=npc_1185_head name=Idris desc=An elven hunting party leader. model1=npc_1186 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_1182i2 model3=npc_1186i2 model4=npc_1186i3 model5=npc_1186i4 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_woodelf head2=npc_1186_head @@ -22611,13 +27057,13 @@ head2=npc_1186_head name=Essyllt desc=An elven war band leader. model1=npc_1182 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_1183 model3=npc_1182i3 model4=npc_1182i4 model5=obj_longbow_manwear -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=npc_1185_head @@ -22625,13 +27071,13 @@ head1=npc_1185_head name=Morvran desc=An elven warrior. model1=npc_1182 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_1183 model3=npc_1182i3 model4=npc_1182i4 model5=obj_longbow_manwear -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=npc_1185_head @@ -22639,9 +27085,9 @@ head1=npc_1185_head name=Fishing spot desc=I can see fish swimming in the water. model1=compofishspot_8 -vislevel=hide -readyanim=fishingspot_ready walkanim=fishingspot_walk +readyanim=fishingspot_ready +vislevel=hide minimap=no op1=Lure op3=Bait @@ -22652,9 +27098,9 @@ op5=hidden name=Fishing spot desc=I can see fish swimming in the water. model1=compofishspot_8 -vislevel=hide -readyanim=fishingspot_ready walkanim=fishingspot_walk +readyanim=fishingspot_ready +vislevel=hide minimap=no op1=Lure op3=Bait @@ -22665,9 +27111,9 @@ op5=hidden name=Fishing spot desc=I can see fish swimming in the water. model1=compofishspot_8 -vislevel=hide -readyanim=fishingspot_ready walkanim=fishingspot_walk +readyanim=fishingspot_ready +vislevel=hide minimap=no op1=Net op3=Harpoon @@ -22678,89 +27124,163 @@ op5=hidden name=Rabbit desc=A cute bunny rabbit. model1=spot_smoke_devil_smoke_player_spotanim -recol1s=15777 -recol1d=18922 -readyanim=rabbit_ready walkanim=rabbit_walk +readyanim=rabbit_ready resizeh=164 resizev=164 op2=Attack vislevel=2 +recol1s=15777 +recol1d=18922 +hitpoints=2000 +attack=600 +strength=200 +defence=450 +magic=300 +ranged=1 +param=attackbonus,80 +param=strengthbonus,60 +param=stabdefence,150 +param=slashdefence,150 +param=crushdefence,150 +param=magicdefence,150 +param=rangedefence,200 [regicide_bunny1] name=Rabbit desc=A cute bunny rabbit. model1=spot_smoke_devil_smoke_player_spotanim -recol1s=15777 -recol1d=21035 -readyanim=rabbit_ready walkanim=rabbit_walk +readyanim=rabbit_ready resizeh=100 resizev=100 op2=Attack vislevel=2 +recol1s=15777 +recol1d=21035 +hitpoints=2000 +attack=600 +strength=200 +defence=450 +magic=300 +ranged=1 +param=attackbonus,80 +param=strengthbonus,60 +param=stabdefence,150 +param=slashdefence,150 +param=crushdefence,150 +param=magicdefence,150 +param=rangedefence,200 [regicide_bunny2] name=Rabbit desc=A cute bunny rabbit. model1=spot_smoke_devil_smoke_player_spotanim -recol1s=15777 -recol1d=18922 -readyanim=rabbit_ready walkanim=rabbit_walk +readyanim=rabbit_ready resizeh=110 resizev=110 op2=Attack vislevel=2 +recol1s=15777 +recol1d=18922 +hitpoints=2000 +attack=600 +strength=200 +defence=450 +magic=300 +ranged=1 +param=attackbonus,80 +param=strengthbonus,60 +param=stabdefence,150 +param=slashdefence,150 +param=crushdefence,150 +param=magicdefence,150 +param=rangedefence,200 [regicide_darkbear] name=Grizzly bear desc=Eek! A big bear! model1=npc_brownbear -recol1s=12517 -recol1d=3105 size=2 walkanim=bear_walk readyanim=bear_ready op2=Attack vislevel=42 +recol1s=12517 +recol1d=3105 +hitpoints=35 +attack=40 +strength=36 +defence=35 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [regicide_darkbear_cub1] name=Grizzly bear cub desc=Eek! A bear cub! model1=npc_brownbear -recol1s=12517 -recol1d=3105 size=2 walkanim=bear_walk readyanim=bear_ready -op2=Attack resizeh=70 resizev=70 +op2=Attack vislevel=33 +recol1s=12517 +recol1d=3105 +hitpoints=35 +attack=32 +strength=32 +defence=28 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [regicide_darkbear_cub2] name=Grizzly bear cub desc=Eek! A bear cub! model1=npc_brownbear -recol1s=12517 -recol1d=3105 size=2 walkanim=bear_walk readyanim=bear_ready -op2=Attack resizeh=80 resizev=80 +op2=Attack vislevel=36 +recol1s=12517 +recol1d=3105 +hitpoints=35 +attack=32 +strength=32 +defence=28 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [direwolf] name=Dire Wolf desc=What big teeth you have. model1=npc_wolf -recol1s=15855 -recol1d=4228 -recol2s=23254 -recol2d=7399 size=2 walkanim=dog_walk readyanim=dog_ready @@ -22768,11 +27288,31 @@ resizeh=170 resizev=130 op2=Attack vislevel=88 +recol1s=15855 +recol1d=4228 +recol2s=23254 +recol2d=7399 +hitpoints=74 +attack=60 +strength=61 +defence=62 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [regicide_old_camp_tracker] name=Elf Tracker desc=An elf tracker. model1=npc_1182 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_1182i2 model3=npc_1182i3 model4=npc_1186i3 @@ -22784,9 +27324,6 @@ recol3s=31457 recol3d=3171 recol4s=27201 recol4d=3171 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_woodelf @@ -22794,6 +27331,10 @@ head1=obj_pickpocket_guide_woodelf name=Tyras guard desc=One of King Tyras's men. model1=obj_iron_platebody_manwear2 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=110 model2=obj_ikov_bootsoflightness_manwear model3=obj_gauntlets_of_cooking_manwear model4=npc_1200 @@ -22812,37 +27353,46 @@ recol5s=2340 recol5d=15855 recol6s=32735 recol6d=9623 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=110 head1=npc_1200_head +hitpoints=110 +attack=85 +strength=95 +defence=100 +magic=1 +ranged=0 +param=attackbonus,20 +param=strengthbonus,30 +param=stabdefence,87 +param=slashdefence,84 +param=crushdefence,76 +param=magicdefence,-10 +param=rangedefence,79 [regicide_arandar_gate_guard] name=Elf warrior desc=He looks pretty handy with that bow. model1=npc_1182 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +vislevel=hide model2=npc_1183 model3=npc_1182i3 model4=npc_1182i4 model5=npc_1183i2 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready op1=Talk-to -vislevel=hide head1=npc_1185_head [regicide_good_elf3] name=Arianwyn desc=An odd looking person. model1=npc_1202 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_1202i2 model3=npc_1186i2 model4=npc_1186i3 model5=npc_1202i3 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=npc_1202_head @@ -22850,6 +27400,10 @@ head1=npc_1202_head name=Tyras guard desc=One of King Tyras's men. model1=obj_iron_platebody_manwear2 +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +op2=Attack +vislevel=110 model2=obj_ikov_bootsoflightness_manwear model3=obj_gauntlets_of_cooking_manwear model4=npc_1200 @@ -22868,17 +27422,30 @@ recol5s=2340 recol5d=15855 recol6s=32735 recol6d=9623 -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready op1=Talk-to -op2=Attack -vislevel=110 head1=npc_1200_head +hitpoints=110 +attack=85 +strength=95 +defence=100 +magic=1 +ranged=0 +param=attackbonus,20 +param=strengthbonus,30 +param=stabdefence,87 +param=slashdefence,84 +param=crushdefence,76 +param=magicdefence,-10 +param=rangedefence,79 [regicide_tyras_guard] name=Tyras guard desc=One of King Tyras's men. model1=obj_iron_platebody_manwear2 +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +op2=Attack +vislevel=110 model2=obj_ikov_bootsoflightness_manwear model3=obj_gauntlets_of_cooking_manwear model4=npc_1200 @@ -22897,17 +27464,29 @@ recol5s=2340 recol5d=15855 recol6s=32735 recol6d=9623 -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready op1=Talk-to -op2=Attack -vislevel=110 head1=npc_1200_head +hitpoints=110 +attack=85 +strength=95 +defence=100 +magic=1 +ranged=0 +param=attackbonus,20 +param=strengthbonus,30 +param=stabdefence,87 +param=slashdefence,84 +param=crushdefence,76 +param=magicdefence,-10 +param=rangedefence,79 [regicide_tyras_lazy_guard] name=Tyras guard desc=One of King Tyras's men. model1=npc_ardougnian_male1i2 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_ikov_bootsoflightness_manwear model3=obj_cert_drill_top_manwear3 model4=obj_feud_desert_disguise_manwear @@ -22926,17 +27505,16 @@ recol5s=2340 recol5d=15855 recol6s=14724 recol6d=24075 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide head1=obj_leather_cowl_manhead2 [regicide_tyras_camp_tent_guard] name=Tyras guard desc=One of King Tyras's men. model1=obj_iron_platebody_manwear2 +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +vislevel=hide model2=obj_ikov_bootsoflightness_manwear model3=obj_gauntlets_of_cooking_manwear model4=npc_1200 @@ -22955,17 +27533,16 @@ recol5s=2340 recol5d=15855 recol6s=32735 recol6d=9623 -vislevel=hide -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready op1=Talk-to -vislevel=hide head1=npc_1200_head [regicide_general_hining] name=General Hining desc=Leader of King Tyras's men. model1=obj_iron_platebody_manwear2 +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +vislevel=hide model2=obj_ikov_bootsoflightness_manwear model3=obj_gauntlets_of_cooking_manwear model4=idk_man_hair_medium @@ -22985,11 +27562,7 @@ recol5s=2340 recol5d=15855 recol6s=32735 recol6d=9623 -vislevel=hide -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready op1=Talk-to -vislevel=hide head1=obj_pickpocket_guide_farmer head2=idk_man_jaw_moustache_head @@ -22997,6 +27570,9 @@ head2=idk_man_jaw_moustache_head name=Quartermaster desc=Responsible for the food and equipment of the troops. model1=obj_iron_platebody_manwear2 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_ikov_bootsoflightness_manwear model3=obj_cert_drill_top_manwear3 model4=obj_viking_helmet_manwear @@ -23015,17 +27591,16 @@ recol5s=2340 recol5d=15855 recol6s=32735 recol6d=9623 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide head1=obj_pickpocket_guide_man [caveguide6] name=Koftik desc=The cave guide. model1=obj_macro_mime_top_manwear2 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_ikov_bootsoflightness_manwear model3=obj_cert_drill_top_manwear3 model4=npc_sigbert_the_adventurer @@ -23033,9 +27608,6 @@ model5=idk_man_jaw_goatee model6=idk_man_legs_turn_ups model7=obj_priest_gown_manwear model8=idk_man_torso_dark_buttons -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_castlewars_cloak_saradomin_manhead head2=idk_man_jaw_goatee_head @@ -23044,15 +27616,15 @@ head2=idk_man_jaw_goatee_head name=Kings messenger desc=One of King Lathas' messengers. model1=obj_doctor_gown_manwear2 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_cert_drill_top_manwear3 model3=idk_man_hair_cropped model4=idk_man_jaw_pointy model5=obj_plague_trousers_manwear model6=obj_priest_gown_manwear model7=obj_viking_cloak_green_manwear -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_cropped_head head2=idk_man_jaw_pointy_head @@ -23061,13 +27633,13 @@ head2=idk_man_jaw_pointy_head name=Will o' the wisp desc=Mysterious swamp lights... model1=npc_1043 -recol1s=31434 -recol1d=21471 -vislevel=hide walkanim=willowthewisp readyanim=willowthewisp resizeh=142 resizev=142 +vislevel=hide +recol1s=31434 +recol1d=21471 minimap=no ambient=70 contrast=70 @@ -23076,11 +27648,11 @@ contrast=70 name=Will o' the wisp desc=Mysterious swamp lights... model1=npc_1043 -recol1s=31434 -recol1d=21471 -vislevel=hide walkanim=willowthewisp readyanim=willowthewisp +vislevel=hide +recol1s=31434 +recol1d=21471 minimap=no ambient=70 contrast=70 @@ -23089,6 +27661,10 @@ contrast=70 name=Tegid desc=He's washing his clothes in the lake. model1=idk_man_hair_medium +size=2 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_lobster +vislevel=hide model2=idk_42 model3=idk_man_jaw_long model4=obj_priest_gown_manwear @@ -23102,11 +27678,7 @@ recol2s=14724 recol2d=32767 recol3s=6273 recol3d=32767 -size=2 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_lobster op1=Talk-to -vislevel=hide head1=obj_pickpocket_guide_farmer head2=idk_man_jaw_long_head @@ -23128,6 +27700,9 @@ vislevel=hide name=Parroty Pete desc=He seems strangely familiar... model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_priest_gown_manwear model3=idk_man_jaw_medium model4=obj_doctor_gown_manwear2 @@ -23147,10 +27722,7 @@ recol4s=5299 recol4d=25299 recol5s=6273 recol5d=22057 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide head1=obj_pickpocket_guide_man head2=idk_man_jaw_medium_head head3=npc_zoo_keeper_head @@ -23159,6 +27731,10 @@ head3=npc_zoo_keeper_head name=Gardener desc=An old gardener. model1=npc_drunk1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=4 model2=idk_man_jaw_goatee model3=npc_morrisi2 model4=obj_priest_gown_manwear2 @@ -23179,18 +27755,31 @@ recol5s=14798 recol5d=9410 recol6s=6273 recol6d=11557 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=4 head1=npc_drunk1_head head2=idk_man_jaw_goatee_head +hitpoints=7 +attack=1 +strength=1 +defence=7 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [ghoul] name=Ghoul desc=It's totally savage. model1=npc_1218 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=ghoul_ready +op2=Attack +vislevel=42 model2=npc_1218i2 model3=npc_1218i3 model4=idk_man_legs_tatty @@ -23201,10 +27790,19 @@ recol2s=24075 recol2d=26420 recol3s=2340 recol3d=6374 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=ghoul_ready -op2=Attack -vislevel=42 +hitpoints=50 +attack=30 +strength=40 +defence=30 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [vampire_leech] name=Leech @@ -23213,13 +27811,30 @@ model1=npc_1219 walkanim=leechwalk readyanim=leechready op2=Attack -minimap=no vislevel=52 +minimap=no +hitpoints=45 +attack=80 +strength=20 +defence=35 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [vampire_flyer] name=Vampire desc=Where did that come from? model1=npc_1220 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=72 model2=npc_1220i2 model3=npc_1220i3 model4=idk_man_legs_tatty @@ -23234,19 +27849,15 @@ recol4s=14724 recol4d=6272 recol5s=7298 recol5d=31573 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=72 [spider_that_spawns_vampyres] name=Spider desc=Nasty little creature. model1=npc_spider +walkanim=spider_walk +vislevel=hide recol1s=15855 recol1d=2048 -vislevel=hide -walkanim=spider_walk minimap=no [vampire_misty] @@ -23262,6 +27873,10 @@ vislevel=1 name=Vampire desc=It looks really hungry! model1=npc_1220 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=61 model2=idk_man_torso_torn model3=obj_doctor_gown_manwear2 model4=npc_1220i3 @@ -23277,30 +27892,30 @@ recol4s=14724 recol4d=6272 recol5s=7298 recol5d=31573 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=61 [vampire_juve_hound] name=Vampyric hound desc=And I shall call him Fang. model1=npc_wolf -recol1s=15855 -recol1d=4162 -recol2s=23254 -recol2d=4162 size=2 walkanim=dog_walk readyanim=dog_ready resizeh=170 resizev=170 vislevel=1 +recol1s=15855 +recol1d=4162 +recol2s=23254 +recol2d=4162 [vampire_count] name=Vampire desc=A royal pain in the neck. model1=npc_1220 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=25 model2=obj_khazard_platemail_manwear model3=npc_mummy model4=obj_cert_drill_top_manwear3 @@ -23318,26 +27933,26 @@ recol5s=24075 recol5d=31573 recol6s=18991 recol6d=31573 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=25 [nasty_tree_swamp] name=Tree desc=Its bark is worse than its swipe. model1=npc_nasty_tree +vislevel=hide recol1s=7296 recol1d=7428 recol2s=6240 recol2d=7428 -vislevel=hide minimap=no [mmsnailround_swamp] name=Myre Blamish Snail desc=A marsh coloured blamish snail, these types are said to spit acid. model1=npc_1227 +walkanim=snail_walk +readyanim=snail_ready +op2=Attack +vislevel=9 recol1s=15849 recol1d=15849 recol2s=13768 @@ -23350,15 +27965,28 @@ recol5s=17831 recol5d=17831 recol6s=15717 recol6d=15717 -walkanim=snail_walk -readyanim=snail_ready -op2=Attack -vislevel=9 +hitpoints=13 +attack=0 +strength=0 +defence=12 +magic=1 +ranged=8 +param=attackbonus,10 +param=strengthbonus,10 +param=stabdefence,5 +param=slashdefence,5 +param=crushdefence,30 +param=magicdefence,5 +param=rangedefence,50 [mmsnailround_red+black] name=Blood Blamish Snail desc=A blood coloured blamish snail, these types are said to spit acid. model1=npc_1227 +walkanim=snail_walk +readyanim=snail_ready +op2=Attack +vislevel=20 recol1s=15849 recol1d=12682 recol2s=13768 @@ -23371,15 +27999,28 @@ recol5s=17831 recol5d=12519 recol6s=15717 recol6d=5285 -walkanim=snail_walk -readyanim=snail_ready -op2=Attack -vislevel=20 +hitpoints=10 +attack=0 +strength=0 +defence=30 +magic=1 +ranged=21 +param=attackbonus,10 +param=strengthbonus,10 +param=stabdefence,5 +param=slashdefence,5 +param=crushdefence,30 +param=magicdefence,5 +param=rangedefence,50 [mmsnailround_yellow] name=Ochre Blamish Snail desc=A muddy coloured blamish snail, these types are said to spit acid. model1=npc_1227 +walkanim=snail_walk +readyanim=snail_ready +op2=Attack +vislevel=10 recol1s=15849 recol1d=18984 recol2s=13768 @@ -23392,15 +28033,28 @@ recol5s=17831 recol5d=22086 recol6s=15717 recol6d=25257 -walkanim=snail_walk -readyanim=snail_ready -op2=Attack -vislevel=10 +hitpoints=20 +attack=0 +strength=0 +defence=25 +magic=1 +ranged=8 +param=attackbonus,10 +param=strengthbonus,10 +param=stabdefence,5 +param=slashdefence,5 +param=crushdefence,30 +param=magicdefence,5 +param=rangedefence,50 [mmsnailround_blue] name=Bruise Blamish Snail desc=A bruise blue coloured blamish snail, these types are said to spit acid. model1=npc_1227 +walkanim=snail_walk +readyanim=snail_ready +op2=Attack +vislevel=20 recol1s=15849 recol1d=16907 recol2s=13768 @@ -23413,15 +28067,28 @@ recol5s=17831 recol5d=12657 recol6s=15717 recol6d=9488 -walkanim=snail_walk -readyanim=snail_ready -op2=Attack -vislevel=20 +hitpoints=15 +attack=0 +strength=0 +defence=27 +magic=1 +ranged=20 +param=attackbonus,10 +param=strengthbonus,10 +param=stabdefence,5 +param=slashdefence,5 +param=crushdefence,30 +param=magicdefence,5 +param=rangedefence,50 [mmsnailround_orange] name=Bark Blamish Snail desc=A branch bark coloured blamish snail, these types are said to spit acid. model1=npc_1227 +walkanim=snail_walk +readyanim=snail_ready +op2=Attack +vislevel=15 recol1s=15849 recol1d=21986 recol2s=13768 @@ -23434,15 +28101,28 @@ recol5s=17831 recol5d=21857 recol6s=15717 recol6d=19713 -walkanim=snail_walk -readyanim=snail_ready -op2=Attack -vislevel=15 +hitpoints=22 +attack=0 +strength=0 +defence=20 +magic=1 +ranged=10 +param=attackbonus,10 +param=strengthbonus,10 +param=stabdefence,5 +param=slashdefence,5 +param=crushdefence,30 +param=magicdefence,5 +param=rangedefence,30 [mmsnailpoint_swamp] name=Myre Blamish Snail desc=A marsh coloured blamish snail, these types are said to spit acid. model1=npc_1232 +walkanim=snail_walk +readyanim=snail_ready +op2=Attack +vislevel=10 recol1s=15849 recol1d=15849 recol2s=13768 @@ -23453,15 +28133,28 @@ recol4s=18920 recol4d=18920 recol5s=23148 recol5d=23148 -walkanim=snail_walk -readyanim=snail_ready -op2=Attack -vislevel=10 +hitpoints=13 +attack=0 +strength=0 +defence=12 +magic=1 +ranged=8 +param=attackbonus,10 +param=strengthbonus,10 +param=stabdefence,5 +param=slashdefence,5 +param=crushdefence,30 +param=magicdefence,5 +param=rangedefence,50 [mmsnailpoint_red+black] name=Blood Blamish Snail desc=A blood coloured blamish snail, these types are said to spit acid. model1=npc_1232 +walkanim=snail_walk +readyanim=snail_ready +op2=Attack +vislevel=20 recol1s=15849 recol1d=12682 recol2s=13768 @@ -23472,15 +28165,28 @@ recol4s=23148 recol4d=12519 recol5s=18920 recol5d=5285 -walkanim=snail_walk -readyanim=snail_ready -op2=Attack -vislevel=20 +hitpoints=10 +attack=0 +strength=0 +defence=30 +magic=1 +ranged=21 +param=attackbonus,10 +param=strengthbonus,10 +param=stabdefence,5 +param=slashdefence,5 +param=crushdefence,30 +param=magicdefence,5 +param=rangedefence,50 [mmsnailpoint_yellow] name=Ochre Blamish Snail desc=A muddy coloured blamish snail, these types are said to spit acid. model1=npc_1232 +walkanim=snail_walk +readyanim=snail_ready +op2=Attack +vislevel=15 recol1s=15849 recol1d=18984 recol2s=13768 @@ -23491,15 +28197,28 @@ recol4s=23148 recol4d=25257 recol5s=18920 recol5d=18915 -walkanim=snail_walk -readyanim=snail_ready -op2=Attack -vislevel=15 +hitpoints=20 +attack=0 +strength=0 +defence=25 +magic=1 +ranged=8 +param=attackbonus,10 +param=strengthbonus,10 +param=stabdefence,5 +param=slashdefence,5 +param=crushdefence,30 +param=magicdefence,5 +param=rangedefence,50 [mmsnailpoint_blue] name=Bruise Blamish Snail desc=A bruise blue coloured blamish snail, these types are said to spit acid. model1=npc_1232 +walkanim=snail_walk +readyanim=snail_ready +op2=Attack +vislevel=20 recol1s=15849 recol1d=16907 recol2s=13768 @@ -23510,18 +28229,27 @@ recol4s=23148 recol4d=14772 recol5s=18920 recol5d=9488 -walkanim=snail_walk -readyanim=snail_ready -op2=Attack -vislevel=20 +hitpoints=15 +attack=0 +strength=0 +defence=27 +magic=1 +ranged=20 +param=attackbonus,10 +param=strengthbonus,10 +param=stabdefence,5 +param=slashdefence,5 +param=crushdefence,30 +param=magicdefence,5 +param=rangedefence,50 [0_54_53_slimey_eel] name=Fishing spot desc=I can see 'things' swimming in the water. model1=compofishspot_8 -vislevel=hide -readyanim=fishingspot_ready walkanim=fishingspot_walk +readyanim=fishingspot_ready +vislevel=hide minimap=no op1=Bait op3=hidden @@ -23531,9 +28259,9 @@ op5=hidden name=Fishing spot desc=I can see 'things' swimming in the water. model1=compofishspot_8 -vislevel=hide -readyanim=fishingspot_ready walkanim=fishingspot_walk +readyanim=fishingspot_ready +vislevel=hide minimap=no op1=Bait op3=hidden @@ -23543,9 +28271,9 @@ op5=hidden name=Fishing spot desc=I can see 'things' swimming in the water. model1=compofishspot_8 -vislevel=hide -readyanim=fishingspot_ready walkanim=fishingspot_walk +readyanim=fishingspot_ready +vislevel=hide minimap=no op1=Bait op3=hidden @@ -23555,6 +28283,10 @@ op5=hidden name=Bedabin Nomad Fighter desc=A bedabin nomad fighter - a sandy swordsman. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=56 model2=idk_man_jaw_moustache model3=npc_al_kharid_warrior model4=obj_priest_gown_manwear @@ -23575,154 +28307,296 @@ recol5s=14801 recol5d=32767 recol6s=24075 recol6d=14596 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=56 head1=obj_leather_cowl_manhead2 head2=npc_zeke_head head3=idk_man_jaw_moustache_head +hitpoints=50 +attack=40 +strength=50 +defence=60 +magic=0 +ranged=0 +param=attackbonus,9 +param=strengthbonus,14 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [shadeshadow_level1] name=Loar Shadow desc=A shadowy sort of entity, kind of creepy looking. model1=npc_1240 -recol1s=0 -recol1d=160 -readyanim=shadeshadow_ready walkanim=shadeshadow_walk +readyanim=shadeshadow_ready op2=Attack vislevel=40 +recol1s=0 +recol1d=160 +hitpoints=38 +attack=45 +strength=30 +defence=26 +magic=0 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [shade_level1] name=Loar Shade desc=The shadowy remains of a long departed soul. model1=npc_1241 +walkanim=shade_walk +readyanim=shade_ready +op2=Attack +vislevel=40 recol1s=0 recol1d=160 recol2s=10240 recol2d=992 -walkanim=shade_walk -readyanim=shade_ready -op2=Attack alwaysontop=yes -vislevel=40 +hitpoints=38 +attack=45 +strength=30 +defence=26 +magic=0 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [shade_heaven] name=Shade Spirit desc=A spirit rising towards eternal peace. model1=npc_1241 +walkanim=shade_heaven +readyanim=shade_heaven +vislevel=hide recol1s=10240 recol1d=992 recol2s=0 recol2d=32767 recol3s=6342 recol3d=32767 -vislevel=hide -walkanim=shade_heaven -readyanim=shade_heaven [shadeshadow_level2] name=Phrin Shadow desc=A shadowy sort of entity, kind of creepy looking. model1=npc_1240 -recol1s=0 -recol1d=3137 -readyanim=shadeshadow_ready walkanim=shadeshadow_walk +readyanim=shadeshadow_ready op2=Attack vislevel=60 +recol1s=0 +recol1d=3137 +hitpoints=56 +attack=64 +strength=47 +defence=42 +magic=0 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [shade_level2] name=Phrin Shade desc=The shadowy remains of a long departed soul. model1=npc_1241 +walkanim=shade_walk +readyanim=shade_ready +op2=Attack +vislevel=60 recol1s=0 recol1d=3137 recol2s=10240 recol2d=32767 -walkanim=shade_walk -readyanim=shade_ready -op2=Attack alwaysontop=yes -vislevel=60 +hitpoints=56 +attack=64 +strength=47 +defence=42 +magic=0 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [shadeshadow_level3] name=Riyl Shadow desc=A shadowy sort of entity, kind of creepy looking. model1=npc_1240 -recol1s=0 -recol1d=5120 -readyanim=shadeshadow_ready walkanim=shadeshadow_walk +readyanim=shadeshadow_ready op2=Attack vislevel=80 +recol1s=0 +recol1d=5120 +hitpoints=76 +attack=88 +strength=55 +defence=60 +magic=0 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [shade_level3] name=Riyl Shade desc=The shadowy remains of a long departed soul. model1=npc_1241 +walkanim=shade_walk +readyanim=shade_ready +op2=Attack +vislevel=80 recol1s=0 recol1d=5120 recol2s=10240 recol2d=30753 -walkanim=shade_walk -readyanim=shade_ready -op2=Attack alwaysontop=yes -vislevel=80 +hitpoints=76 +attack=88 +strength=55 +defence=60 +magic=0 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [shadeshadow_level4] name=Asyn Shadow desc=A shadowy sort of entity, kind of creepy looking. model1=npc_1240 -recol1s=0 -recol1d=5 -readyanim=shadeshadow_ready walkanim=shadeshadow_walk +readyanim=shadeshadow_ready op2=Attack vislevel=100 +recol1s=0 +recol1d=5 +hitpoints=90 +attack=102 +strength=84 +defence=70 +magic=0 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [shade_level4] name=Asyn Shade desc=The shadowy remains of a long departed soul. model1=npc_1241 +walkanim=shade_walk +readyanim=shade_ready +op2=Attack +vislevel=100 recol1s=0 recol1d=5 recol2s=10240 recol2d=31 -walkanim=shade_walk -readyanim=shade_ready -op2=Attack alwaysontop=yes -vislevel=100 +hitpoints=90 +attack=102 +strength=84 +defence=70 +magic=0 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [shadeshadow_level5] name=Fiyr Shadow desc=A shadowy sort of entity, kind of creepy looking. model1=npc_1240 -readyanim=shadeshadow_ready walkanim=shadeshadow_walk +readyanim=shadeshadow_ready op2=Attack vislevel=120 +hitpoints=110 +attack=120 +strength=100 +defence=85 +magic=0 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [shade_level5] name=Fiyr Shade desc=The shadowy remains of a long departed soul. model1=npc_1241 -recol1s=10240 -recol1d=32767 walkanim=shade_walk readyanim=shade_ready op2=Attack -alwaysontop=yes vislevel=120 +recol1s=10240 +recol1d=32767 +alwaysontop=yes +hitpoints=110 +attack=120 +strength=100 +defence=85 +magic=0 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [ulsquire_shauncy_afflicted] name=Afflicted(Ulsquire) desc=A local villager of Mort'ton. model1=idk_man_hair_tonsure +walkanim=human_zombie_walk +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_moustache model3=npc_ardougnian_male1 model4=obj_macro_mime_top_manwear2 @@ -23741,9 +28615,6 @@ recol5s=14801 recol5d=20142 recol6s=6349 recol6d=30753 -vislevel=hide -walkanim=human_zombie_walk -readyanim=human_ready op1=Talk-to alwaysontop=yes head1=idk_man_hair_tonsure_head @@ -23753,6 +28624,9 @@ head2=idk_man_jaw_moustache_head name=Ulsquire Shauncy desc=A local villager of Mort'ton. model1=idk_man_hair_tonsure +walkanim=human_walk_f +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_moustache model3=npc_ardougnian_male1 model4=obj_macro_mime_top_manwear2 @@ -23765,9 +28639,6 @@ recol2s=14724 recol2d=24833 recol3s=6273 recol3d=17969 -vislevel=hide -walkanim=human_walk_f -readyanim=human_ready op1=Talk-to alwaysontop=yes head1=idk_man_hair_tonsure_head @@ -23777,6 +28648,9 @@ head2=idk_man_jaw_moustache_head name=Afflicted(Razmire) desc=A local villager of Mort'ton. model1=idk_man_hair_cropped +walkanim=human_zombie_walk +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_short model3=obj_white_apron_manwear model4=obj_priest_gown_manwear2 @@ -23795,9 +28669,6 @@ recol5s=32735 recol5d=24241 recol6s=6349 recol6d=30753 -vislevel=hide -walkanim=human_zombie_walk -readyanim=human_ready op1=Talk-to alwaysontop=yes head1=idk_man_hair_cropped_head @@ -23807,6 +28678,9 @@ head2=idk_man_jaw_short_head name=Razmire Keelgan desc=A local villager of Mort'ton. model1=idk_man_hair_cropped +walkanim=human_walk_f +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_short model3=obj_white_apron_manwear model4=obj_priest_gown_manwear2 @@ -23817,9 +28691,6 @@ recol1s=2340 recol1d=7185 recol2s=14724 recol2d=8496 -vislevel=hide -walkanim=human_walk_f -readyanim=human_ready op1=Talk-to op3=Trade-General-Store op4=Trade-Builders-Store @@ -23831,6 +28702,9 @@ head2=idk_man_jaw_short_head name=Mort'ton Local desc=A local villager of Mort'ton. model1=idk_man_hair_medium +walkanim=human_walk_f +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=obj_priest_gown_manwear model4=obj_priest_gown_manwear2 @@ -23843,9 +28717,6 @@ recol2s=14724 recol2d=11488 recol3s=14801 recol3d=24075 -vislevel=hide -walkanim=human_walk_f -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_farmer @@ -23853,6 +28724,9 @@ head1=obj_pickpocket_guide_farmer name=Mort'ton Local desc=A local villager of Mort'ton. model1=idk_woman_hair_long +walkanim=human_walk_f +readyanim=human_ready +vislevel=hide model2=obj_priest_gown_womanwear model3=idk_woman_arms_bare_arms model4=obj_cert_drill_top_womanwear3 @@ -23864,9 +28738,6 @@ recol2s=14724 recol2d=11488 recol3s=14801 recol3d=24075 -vislevel=hide -walkanim=human_walk_f -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_warrior @@ -23874,6 +28745,10 @@ head1=obj_pickpocket_guide_warrior name=Afflicted desc=A local villager of Mort'ton. model1=idk_man_hair_medium +walkanim=human_zombie_walk +readyanim=human_ready +op2=Attack +vislevel=37 model2=idk_man_jaw_none model3=obj_priest_gown_manwear model4=obj_priest_gown_manwear2 @@ -23892,17 +28767,30 @@ recol5s=14801 recol5d=20142 recol6s=6349 recol6d=30753 -walkanim=human_zombie_walk -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=37 head1=obj_pickpocket_guide_farmer +hitpoints=24 +attack=24 +strength=24 +defence=34 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [mort_afflicted_woman] name=Afflicted desc=A local villager of Mort'ton. model1=idk_woman_hair_long +walkanim=human_zombie_walk +readyanim=human_ready +op2=Attack +vislevel=34 model2=obj_priest_gown_womanwear model3=idk_woman_arms_bare_arms model4=obj_cert_drill_top_womanwear3 @@ -23920,17 +28808,29 @@ recol5s=14801 recol5d=20142 recol6s=6349 recol6d=30753 -walkanim=human_zombie_walk -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=34 head1=obj_pickpocket_guide_warrior +hitpoints=24 +attack=24 +strength=24 +defence=34 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [mort_man2] name=Mort'ton local desc=A local villager of Mort'ton. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_medium model3=idk_man_torso_torn model4=obj_doctor_gown_manwear2 @@ -23943,9 +28843,6 @@ recol2s=14724 recol2d=13568 recol3s=14801 recol3d=24075 -vislevel=hide -walkanim=human_walk_f -readyanim=human_ready op1=Talk-to head1=obj_leather_cowl_manhead2 head2=idk_man_jaw_medium_head @@ -23954,6 +28851,9 @@ head2=idk_man_jaw_medium_head name=Mort'ton local desc=A local villager of Mort'ton. model1=idk_woman_hair_pigtails +walkanim=human_walk_f +readyanim=human_ready +vislevel=hide model2=idk_woman_torso_torn model3=idk_woman_arms_muscley model4=obj_cert_drill_top_womanwear3 @@ -23965,9 +28865,6 @@ recol2s=14724 recol2d=18865 recol3s=14801 recol3d=24075 -vislevel=hide -walkanim=human_walk_f -readyanim=human_ready op1=Talk-to head1=idk_woman_hair_pigtails_head @@ -23975,6 +28872,10 @@ head1=idk_woman_hair_pigtails_head name=Afflicted desc=A local villager of Mort'ton. model1=obj_feud_desert_disguise_manwear +walkanim=human_zombie_walk +readyanim=human_ready +op2=Attack +vislevel=32 model2=idk_man_jaw_medium model3=idk_man_torso_torn model4=obj_doctor_gown_manwear2 @@ -23993,18 +28894,31 @@ recol5s=14801 recol5d=20142 recol6s=6349 recol6d=30753 -walkanim=human_zombie_walk -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=32 head1=obj_leather_cowl_manhead2 head2=idk_man_jaw_medium_head +hitpoints=24 +attack=24 +strength=24 +defence=34 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [mort_afflicted_woman2] name=Afflicted desc=A local villager of Mort'ton. model1=idk_woman_hair_pigtails +walkanim=human_zombie_walk +readyanim=human_ready +op2=Attack +vislevel=30 model2=idk_woman_torso_torn model3=idk_woman_arms_muscley model4=obj_cert_drill_top_womanwear3 @@ -24022,17 +28936,29 @@ recol5s=14801 recol5d=20142 recol6s=6349 recol6d=30753 -walkanim=human_zombie_walk -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=30 head1=idk_woman_hair_pigtails_head +hitpoints=24 +attack=24 +strength=24 +defence=34 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [armourmaking_wizard] name=Wizard desc=Slightly more magical. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_splitbark_greaves_manwear model3=idk_man_jaw_long model4=obj_splitbark_body_manwear @@ -24040,9 +28966,6 @@ model5=obj_splitbark_body_manwear2 model6=obj_splitbark_gauntlets_manwear model7=obj_splitbark_legs_manwear model8=obj_splitbark_helm_manwear -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_man head2=obj_splitbark_helm_manhead @@ -24052,6 +28975,10 @@ head3=idk_man_jaw_long_head name=Saradomin Wizard desc=A follower of Saradomin. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=108 model2=idk_42 model3=idk_man_jaw_goatee model4=obj_priest_gown_manwear @@ -24070,61 +28997,99 @@ recol4s=2340 recol4d=25368 recol5s=14724 recol5d=25368 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=108 +hitpoints=120 +attack=100 +strength=80 +defence=80 +magic=80 +ranged=1 +param=attackbonus,40 +param=strengthbonus,40 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,30 +param=rangedefence,0 [horror_rockcrab] name=Rock Crab desc=No one likes crabs... model1=npc_1265 -model2=npc_1265i2 walkanim=horror_crab_walk readyanim=horror_crab_ready -minimap=no op2=Attack vislevel=13 +model2=npc_1265i2 +minimap=no +hitpoints=50 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [horror_rockcrab_inactive] name=Rocks desc=A rocky outcrop. model1=npc_1265 -model2=npc_1265i2 -vislevel=hide walkanim=horror_crab_walk readyanim=horror_crab_hide_ready +vislevel=hide +model2=npc_1265i2 minimap=no [horror_rockcrab_small] name=Rock Crab desc=No one likes crabs... model1=npc_1265 -model2=npc_1265i2 walkanim=horror_crab_walk readyanim=horror_crab_ready resizeh=84 resizev=84 -minimap=no op2=Attack vislevel=13 +model2=npc_1265i2 +minimap=no +hitpoints=50 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [horror_rockcrab_small_inactive] name=Rocks desc=A rocky outcrop. model1=npc_1265 -model2=npc_1265i2 -vislevel=hide walkanim=horror_crab_walk readyanim=horror_crab_hide_ready resizeh=84 resizev=84 +vislevel=hide +model2=npc_1265i2 minimap=no [viking_olaf] name=Olaf the Bard desc=A Fremennik bard. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=viking_lyre_ready +vislevel=hide model2=idk_man_jaw_goatee model3=obj_priest_gown_manwear model4=obj_macro_mime_top_manwear2 @@ -24147,9 +29112,6 @@ recol5s=14724 recol5d=15782 recol6s=7329 recol6d=4257 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=viking_lyre_ready op1=Talk-to head1=obj_pickpocket_guide_man head2=idk_man_jaw_goatee_head @@ -24159,6 +29121,11 @@ head3=npc_master_fisher_head name=Lalli desc=Distinctly troll shaped. model1=poh_troll_8 +walkanim=troll_walk +readyanim=troll_ready +resizeh=160 +resizev=160 +vislevel=hide model2=npc_1095 model3=npc_1099 recol1s=15855 @@ -24167,11 +29134,6 @@ recol2s=15919 recol2d=18823 recol3s=30651 recol3d=24205 -vislevel=hide -walkanim=troll_walk -readyanim=troll_ready -resizeh=160 -resizev=160 op1=Talk-to head1=npc_1125_head @@ -24179,15 +29141,15 @@ head1=npc_1125_head name=Golden sheep desc=Freshly shorn. model1=npc_sheepsheered +walkanim=sheep_walk +readyanim=sheep_ready +vislevel=hide model2=npc_sheepsheeredi2 model3=npc_sheepsheeredi3 recol1s=31674 recol1d=30543 recol2s=15853 recol2d=24301 -vislevel=hide -walkanim=sheep_walk -readyanim=sheep_ready ambient=20 contrast=20 @@ -24195,15 +29157,15 @@ contrast=20 name=Golden sheep desc=Lovely thick wool. model1=npc_sheepsheeredi2 +walkanim=sheep_walk +readyanim=sheep_ready +vislevel=hide model2=npc_sheepunsheered model3=npc_sheepsheeredi3 recol1s=29594 recol1d=30543 recol2s=15853 recol2d=24301 -vislevel=hide -walkanim=sheep_walk -readyanim=sheep_ready ambient=20 contrast=20 @@ -24211,6 +29173,9 @@ contrast=20 name=Fossegrimen desc=A powerful spirit that lives in this lake. model1=npc_1273 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide recol1s=24075 recol1d=17905 recol2s=6273 @@ -24223,9 +29188,6 @@ recol5s=7328 recol5d=5418 recol6s=6144 recol6d=3304 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to ambient=80 head1=npc_1273_head @@ -24234,6 +29196,9 @@ head1=npc_1273_head name=Ospak desc=Looks like he's had a few drinks already. model1=idk_man_hair_wildspikes +walkanim=human_walk_tankard_f,human_walk_tankard_b,human_walk_tankard_l,human_walk_tankard_r +readyanim=human_sitting_chair +vislevel=hide model2=idk_man_jaw_split model3=obj_priest_gown_manwear model4=obj_viking_top_darkbrown_manwear @@ -24251,9 +29216,6 @@ recol4s=7328 recol4d=14696 recol5s=5120 recol5d=16710 -vislevel=hide -walkanim=human_walk_tankard_f,human_walk_tankard_b,human_walk_tankard_l,human_walk_tankard_r -readyanim=human_sitting_chair op1=Talk-to head1=idk_man_hair_wildspikes_head head2=idk_man_jaw_split_head @@ -24262,6 +29224,9 @@ head2=idk_man_jaw_split_head name=Styrmir desc=Doesn't look like the musical type. model1=idk_man_hair_wildspikes +walkanim=human_walk_tankard_f,human_walk_tankard_b,human_walk_tankard_l,human_walk_tankard_r +readyanim=human_sitting_chair +vislevel=hide model2=idk_man_jaw_split model3=obj_priest_gown_manwear model4=obj_viking_top_darkbrown_manwear @@ -24279,9 +29244,6 @@ recol4s=7328 recol4d=10502 recol5s=10464 recol5d=17863 -vislevel=hide -walkanim=human_walk_tankard_f,human_walk_tankard_b,human_walk_tankard_l,human_walk_tankard_r -readyanim=human_sitting_chair op1=Talk-to head1=idk_man_hair_wildspikes_head head2=idk_man_jaw_split_head @@ -24290,6 +29252,9 @@ head2=idk_man_jaw_split_head name=Torbrund desc=Waiting for the show. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_tankard_f,human_walk_tankard_b,human_walk_tankard_l,human_walk_tankard_r +readyanim=human_sitting_chair +vislevel=hide model2=idk_man_jaw_split model3=obj_priest_gown_manwear model4=obj_viking_top_darkbrown_manwear @@ -24307,9 +29272,6 @@ recol4s=7328 recol4d=8418 recol5s=10464 recol5d=17863 -vislevel=hide -walkanim=human_walk_tankard_f,human_walk_tankard_b,human_walk_tankard_l,human_walk_tankard_r -readyanim=human_sitting_chair op1=Talk-to head1=obj_leather_cowl_manhead2 head2=idk_man_jaw_split_head @@ -24318,6 +29280,9 @@ head2=idk_man_jaw_split_head name=Fridgeir desc=A music lover? model1=idk_man_hair_wildspikes +walkanim=human_walk_tankard_f,human_walk_tankard_b,human_walk_tankard_l,human_walk_tankard_r +readyanim=human_sitting_chair +vislevel=hide model2=idk_man_jaw_split model3=obj_priest_gown_manwear model4=obj_viking_top_darkbrown_manwear @@ -24335,9 +29300,6 @@ recol4s=7328 recol4d=6339 recol5s=10464 recol5d=17863 -vislevel=hide -walkanim=human_walk_tankard_f,human_walk_tankard_b,human_walk_tankard_l,human_walk_tankard_r -readyanim=human_sitting_chair op1=Talk-to head1=idk_man_hair_wildspikes_head head2=idk_man_jaw_split_head @@ -24346,6 +29308,9 @@ head2=idk_man_jaw_split_head name=Longhall Bouncer desc=He's fat, he's round, he bounces on the ground. That's how he got the job. model1=npc_1278 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +vislevel=hide model2=idk_man_jaw_split model3=npc_deadmans_bartender model4=obj_viking_top_darkbrown_manwear @@ -24364,9 +29329,6 @@ recol3s=7328 recol3d=21000 recol4s=6273 recol4d=22949 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready op1=Talk-to head1=obj_pickpocket_guide_fremennik_citizen head2=idk_man_jaw_split_head @@ -24376,31 +29338,47 @@ head3=obj_viking_helmet_crush_manhead2 name=The Draugen desc=A fearful spirit of the drowned. model1=npc_1279 -recol1s=30584 -recol1d=25299 walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r readyanim=human_ready op2=Attack -ambient=80 vislevel=69 +recol1s=30584 +recol1d=25299 +ambient=80 +hitpoints=60 +attack=60 +strength=60 +defence=60 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,100 +param=slashdefence,100 +param=crushdefence,100 +param=magicdefence,500 +param=rangedefence,500 [viking_draugen_safe] name=Butterfly desc=Flutter by oh butterfly. model1=npc_butterfly +walkanim=butterfly_hover +readyanim=butterfly_hover +vislevel=hide recol1s=27551 recol1d=17897 recol2s=9412 recol2d=8554 -walkanim=butterfly_hover -readyanim=butterfly_hover minimap=no -vislevel=hide [viking_sigli] name=Sigli the Huntsman desc=A Fremennik hunter. model1=npc_ranging_guild_poison_salesman +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_split model3=obj_priest_gown_manwear model4=obj_viking_top_darkbrown_manwear @@ -24421,9 +29399,6 @@ recol5s=14724 recol5d=5281 recol6s=2340 recol6d=5281 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=npc_ranging_guild_poison_salesman_head head2=idk_man_jaw_split_head @@ -24432,6 +29407,9 @@ head2=idk_man_jaw_split_head name=Sigmund The Merchant desc=A Fremennik merchant. model1=npc_sigbert_the_adventurer +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_split model3=obj_priest_gown_manwear model4=obj_priest_gown_manwear2 @@ -24448,9 +29426,6 @@ recol3s=14724 recol3d=12582 recol4s=7329 recol4d=10468 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=obj_castlewars_cloak_saradomin_manhead @@ -24460,6 +29435,9 @@ head2=idk_man_jaw_long_head name=Swensen the Navigator desc=A Fremennik navigator. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +vislevel=hide model2=idk_man_jaw_long model3=obj_priest_gown_manwear model4=obj_priest_gown_manwear2 @@ -24479,9 +29457,6 @@ recol4s=7329 recol4d=5283 recol5s=15649 recol5d=11492 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready op1=Talk-to head1=obj_leather_cowl_manhead2 head2=idk_man_jaw_long_head @@ -24490,6 +29465,9 @@ head2=idk_man_jaw_long_head name=Bjorn desc=Looks like he's having fun! model1=idk_man_hair_wildspikes +walkanim=human_walk_tankard_f,human_walk_tankard_b,human_walk_tankard_l,human_walk_tankard_r +readyanim=viking_drinking_ready +vislevel=hide model2=idk_man_jaw_split model3=obj_priest_gown_manwear model4=obj_viking_top_darkbrown_manwear @@ -24509,9 +29487,6 @@ recol4s=7328 recol4d=20011 recol5s=10464 recol5d=17863 -vislevel=hide -walkanim=human_walk_tankard_f,human_walk_tankard_b,human_walk_tankard_l,human_walk_tankard_r -readyanim=viking_drinking_ready op1=Talk-to head1=idk_man_hair_wildspikes_head head2=idk_man_jaw_split_head @@ -24520,6 +29495,9 @@ head2=idk_man_jaw_split_head name=Eldgrim desc=He's only as think as you drunk he is! model1=idk_man_hair_wildspikes +walkanim=human_walk_tankard_f,human_walk_tankard_b,human_walk_tankard_l,human_walk_tankard_r +readyanim=viking_drinking_ready +vislevel=hide model2=idk_man_jaw_split model3=obj_priest_gown_manwear model4=obj_viking_top_darkbrown_manwear @@ -24539,9 +29517,6 @@ recol4s=7328 recol4d=10533 recol5s=5120 recol5d=16710 -vislevel=hide -walkanim=human_walk_tankard_f,human_walk_tankard_b,human_walk_tankard_l,human_walk_tankard_r -readyanim=viking_drinking_ready op1=Talk-to head1=idk_man_hair_wildspikes_head head2=idk_man_jaw_split_head @@ -24550,6 +29525,9 @@ head2=idk_man_jaw_split_head name=Manni the Reveller desc=Every innkeeper's best friend! model1=idk_man_hair_wildspikes +walkanim=human_walk_tankard_f,human_walk_tankard_b,human_walk_tankard_l,human_walk_tankard_r +readyanim=viking_drinking_ready +vislevel=hide model2=idk_man_jaw_split model3=obj_priest_gown_manwear model4=obj_viking_top_darkbrown_manwear @@ -24569,9 +29547,6 @@ recol4s=7328 recol4d=10566 recol5s=5120 recol5d=16710 -vislevel=hide -walkanim=human_walk_tankard_f,human_walk_tankard_b,human_walk_tankard_l,human_walk_tankard_r -readyanim=viking_drinking_ready op1=Talk-to head1=idk_man_hair_wildspikes_head head2=idk_man_jaw_split_head @@ -24580,6 +29555,9 @@ head2=idk_man_jaw_split_head name=Council workman desc=Supposedly fixes things around RuneScape. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_moustache model3=obj_plague_jacket_manwear model4=obj_doctor_gown_manwear2 @@ -24599,9 +29577,6 @@ recol5s=13600 recol5d=24257 recol6s=2340 recol6d=7403 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_leather_cowl_manhead2 head2=idk_man_jaw_moustache_head @@ -24610,6 +29585,9 @@ head2=idk_man_jaw_moustache_head name=Peer the Seer desc=A Fremennik riddler. model1=npc_sigbert_the_adventurer +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +vislevel=hide model2=idk_man_jaw_long model3=obj_priest_gown_manwear model4=obj_priest_gown_manwear2 @@ -24629,9 +29607,6 @@ recol4s=7329 recol4d=7363 recol5s=15649 recol5d=11492 -vislevel=hide -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready op1=Talk-to head1=obj_castlewars_cloak_saradomin_manhead head2=idk_man_jaw_long_head @@ -24640,6 +29615,9 @@ head2=idk_man_jaw_long_head name=Thorvald the Warrior desc=A Fremennik hero. model1=npc_1278 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +vislevel=hide model2=idk_man_jaw_split model3=obj_priest_gown_manwear model4=obj_viking_top_darkbrown_manwear @@ -24659,9 +29637,6 @@ recol3s=7328 recol3d=21000 recol4s=6273 recol4d=22949 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready op1=Talk-to head1=obj_pickpocket_guide_fremennik_citizen head2=idk_man_jaw_split_head @@ -24671,6 +29646,10 @@ head3=obj_viking_helmet_manhead2 name=Koschei the deathless desc=Your challenge awaits! model1=idk_man_hair_spikes +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +op2=Attack +vislevel=hide model2=idk_man_jaw_split model3=obj_barrows_verac_body_manwear model4=npc_fisher_kingi2 @@ -24690,17 +29669,30 @@ recol5s=24075 recol5d=21004 recol6s=19489 recol6d=9216 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready -op2=Attack head1=idk_man_hair_wildspikes_head head2=idk_man_jaw_split_head +hitpoints=30 +attack=20 +strength=20 +defence=20 +magic=0 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,20 +param=slashdefence,20 +param=crushdefence,20 +param=magicdefence,20 +param=rangedefence,20 [viking_enemy2] name=Koschei the deathless desc=Your challenge awaits! model1=idk_man_hair_spikes +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +op2=Attack +vislevel=hide model2=idk_man_jaw_split model3=obj_barrows_verac_body_manwear model4=npc_fisher_kingi2 @@ -24720,17 +29712,30 @@ recol5s=24075 recol5d=21004 recol6s=19489 recol6d=12288 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready -op2=Attack head1=idk_man_hair_wildspikes_head head2=idk_man_jaw_split_head +hitpoints=30 +attack=20 +strength=20 +defence=20 +magic=0 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,20 +param=slashdefence,20 +param=crushdefence,20 +param=magicdefence,20 +param=rangedefence,20 [viking_enemy3] name=Koschei the deathless desc=Your challenge awaits! model1=idk_man_hair_spikes +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +op2=Attack +vislevel=hide model2=idk_man_jaw_split model3=obj_barrows_verac_body_manwear model4=npc_fisher_kingi2 @@ -24750,17 +29755,30 @@ recol5s=24075 recol5d=21004 recol6s=19489 recol6d=16417 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready -op2=Attack head1=idk_man_hair_wildspikes_head head2=idk_man_jaw_split_head +hitpoints=30 +attack=20 +strength=20 +defence=20 +magic=0 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,20 +param=slashdefence,20 +param=crushdefence,20 +param=magicdefence,20 +param=rangedefence,20 [viking_enemy4] name=Koschei the deathless desc=Your challenge awaits! model1=idk_man_hair_spikes +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +op2=Attack +vislevel=hide model2=idk_man_jaw_split model3=obj_barrows_verac_body_manwear model4=npc_fisher_kingi2 @@ -24780,17 +29798,29 @@ recol5s=24075 recol5d=21004 recol6s=19489 recol6d=9216 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready -op2=Attack head1=idk_man_hair_wildspikes_head head2=idk_man_jaw_split_head +hitpoints=30 +attack=20 +strength=20 +defence=20 +magic=0 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,20 +param=slashdefence,20 +param=crushdefence,20 +param=magicdefence,20 +param=rangedefence,20 [viking_brundt_child] name=Brundt the Chieftain desc=The Fremennik tribe's chieftain. model1=npc_1278 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_long model3=obj_black_platebody_trim_manwear model4=obj_iron_platebody_manwear2 @@ -24813,9 +29843,6 @@ recol5s=15855 recol5d=8422 recol6s=10570 recol6d=6308 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_fremennik_citizen head2=idk_man_jaw_long_head @@ -24826,6 +29853,9 @@ head4=obj_viking_helmet_manhead2 name=Askeladden desc=Looks like a wanna be Fremennik. model1=npc_jeremy_servili2 +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_1295 model3=npc_gnometrainer model4=npc_1295i2 @@ -24840,9 +29870,6 @@ recol4s=416 recol4d=12583 recol5s=14560 recol5d=8356 -vislevel=hide -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to head1=npc_hudon_waterfall_quest_head head2=npc_1295_head @@ -24851,6 +29878,9 @@ head2=npc_1295_head name=Guard desc=Stands around and looks at stuff all day. model1=npc_1278 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +vislevel=hide model2=idk_man_jaw_split model3=obj_priest_gown_manwear model4=obj_viking_top_darkbrown_manwear @@ -24874,10 +29904,6 @@ recol5s=7329 recol5d=6369 recol6s=15649 recol6d=9445 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready -vislevel=hide head1=obj_pickpocket_guide_fremennik_citizen head2=idk_man_jaw_split_head @@ -24885,6 +29911,9 @@ head2=idk_man_jaw_split_head name=Guard desc=Stands around and looks tough all day. model1=npc_1278 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +vislevel=hide model2=idk_man_jaw_split model3=obj_priest_gown_manwear model4=obj_viking_top_darkbrown_manwear @@ -24908,10 +29937,6 @@ recol5s=7329 recol5d=6369 recol6s=15649 recol6d=9445 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready -vislevel=hide head1=obj_pickpocket_guide_fremennik_citizen head2=idk_man_jaw_split_head @@ -24919,6 +29944,9 @@ head2=idk_man_jaw_split_head name=Town Guard desc=What a rubbish job he has. model1=npc_1278 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +vislevel=hide model2=idk_man_jaw_split model3=obj_priest_gown_manwear model4=obj_viking_top_darkbrown_manwear @@ -24942,10 +29970,6 @@ recol5s=7329 recol5d=6369 recol6s=15649 recol6d=9445 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready -vislevel=hide head1=obj_pickpocket_guide_fremennik_citizen head2=idk_man_jaw_split_head @@ -24953,6 +29977,9 @@ head2=idk_man_jaw_split_head name=Town Guard desc=Who's going to steal a whole town anyway? model1=npc_1278 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +vislevel=hide model2=idk_man_jaw_split model3=obj_priest_gown_manwear model4=obj_viking_top_darkbrown_manwear @@ -24976,10 +30003,6 @@ recol5s=7329 recol5d=6369 recol6s=15649 recol6d=9445 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready -vislevel=hide head1=obj_pickpocket_guide_fremennik_citizen head2=idk_man_jaw_split_head @@ -24987,6 +30010,9 @@ head2=idk_man_jaw_split_head name=Thora the Barkeep desc=The Longhall barkeep model1=idk_woman_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_priest_gown_womanwear model3=obj_doctor_gown_womanwear2 model4=obj_cert_drill_top_womanwear3 @@ -25001,9 +30027,6 @@ recol3s=15854 recol3d=24075 recol4s=2340 recol4d=15622 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk to op3=Trade head1=obj_pickpocket_guide_warrior @@ -25013,6 +30036,9 @@ head2=npc_lady_pirate_headi2 name=Yrsa desc=Pretty shabbily dressed for a clothes shop owner. model1=idk_woman_hair_bun +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_woman_arms_large_cuffs model3=obj_viking_top_darkbrown_womanwear2 model4=obj_roguetrader_carpetsller_legs_womanwear @@ -25032,9 +30058,6 @@ recol5s=6273 recol5d=29256 recol6s=8386 recol6d=6276 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=idk_woman_hair_bun_head @@ -25043,6 +30066,9 @@ head1=idk_woman_hair_bun_head name=Fisherman desc=There's something fishy about this guy. model1=npc_sigbert_the_adventurer +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_fish_onspot +vislevel=hide model2=idk_man_jaw_split model3=obj_priest_gown_manwear model4=obj_viking_top_darkbrown_manwear @@ -25062,10 +30088,7 @@ recol3s=7328 recol3d=21000 recol4s=6273 recol4d=22949 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_fish_onspot op1=Talk-to -vislevel=hide head1=obj_castlewars_cloak_saradomin_manhead head2=idk_man_jaw_split_head @@ -25073,6 +30096,9 @@ head2=idk_man_jaw_split_head name=Skulgrimen desc=Sells and makes weapons and armour. model1=idk_man_hair_wildspikes +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_split model3=npc_ardougnian_male1 model4=obj_viking_top_darkbrown_manwear @@ -25089,11 +30115,8 @@ recol4s=7328 recol4d=6339 recol5s=10464 recol5d=17863 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade -vislevel=hide head1=idk_man_hair_wildspikes_head head2=idk_man_jaw_split_head @@ -25101,6 +30124,9 @@ head2=idk_man_jaw_split_head name=Sailor desc=He's strong to the finish, because he eats cabbage. model1=npc_sigbert_the_adventurer +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_split model3=npc_ardougnian_male1 model4=obj_viking_top_darkbrown_manwear @@ -25119,10 +30145,7 @@ recol4s=6273 recol4d=23014 recol5s=7329 recol5d=3206 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide head1=obj_castlewars_cloak_saradomin_manhead head2=idk_man_jaw_split_head @@ -25130,6 +30153,9 @@ head2=idk_man_jaw_split_head name=Agnar desc=One of Rellekka's many citizens. model1=npc_1278 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_split model3=obj_priest_gown_manwear model4=obj_viking_top_darkbrown_manwear @@ -25151,9 +30177,6 @@ recol4s=7328 recol4d=14696 recol5s=5120 recol5d=16710 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Pickpocket head1=obj_pickpocket_guide_man @@ -25164,6 +30187,10 @@ head3=obj_pickpocket_guide_fremennik_citizen name=Freidir desc=One of Rellekka's many citizens. model1=idk_man_hair_wildspikes +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=48 model2=idk_man_jaw_split model3=obj_priest_gown_manwear model4=obj_viking_top_darkbrown_manwear @@ -25181,19 +30208,32 @@ recol4s=7328 recol4d=10566 recol5s=5120 recol5d=16710 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack op3=Pickpocket -vislevel=48 head1=idk_man_hair_wildspikes_head head2=idk_man_jaw_split_head +hitpoints=50 +attack=40 +strength=40 +defence=40 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,20 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [viking_man3] name=Borrokar desc=One of Rellekka's many citizens. model1=npc_1278 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=48 model2=idk_man_jaw_split model3=npc_ardougnian_male1 model4=obj_viking_top_darkbrown_manwear @@ -25213,20 +30253,33 @@ recol4s=7328 recol4d=20011 recol5s=10464 recol5d=17863 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack op3=Pickpocket -vislevel=48 head1=obj_pickpocket_guide_man head2=idk_man_jaw_split_head head3=obj_pickpocket_guide_fremennik_citizen +hitpoints=50 +attack=40 +strength=40 +defence=40 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,20 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [viking_man4] name=Lanzig desc=One of Rellekka's many citizens. model1=npc_sigbert_the_adventurer +walkanim=walk_walkingstick,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +op2=Attack +vislevel=48 model2=idk_man_jaw_split model3=obj_priest_gown_manwear model4=obj_priest_gown_manwear2 @@ -25248,19 +30301,31 @@ recol5s=29594 recol5d=23248 recol6s=13472 recol6d=11461 -walkanim=walk_walkingstick,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready op1=Talk-to -op2=Attack op3=Pickpocket -vislevel=48 head1=obj_castlewars_cloak_saradomin_manhead head2=idk_man_jaw_split_head +hitpoints=50 +attack=40 +strength=40 +defence=40 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,20 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [viking_man5] name=Pontak desc=One of Rellekka's many citizens. model1=npc_1278 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +vislevel=48 model2=idk_man_jaw_split model3=obj_priest_gown_manwear model4=obj_viking_top_darkbrown_manwear @@ -25282,11 +30347,8 @@ recol4s=7328 recol4d=10502 recol5s=10464 recol5d=17863 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready op1=Talk-to op3=Pickpocket -vislevel=48 head1=obj_pickpocket_guide_man head2=idk_man_jaw_split_head head3=obj_pickpocket_guide_fremennik_citizen @@ -25295,6 +30357,10 @@ head3=obj_pickpocket_guide_fremennik_citizen name=Freygerd desc=One of Rellekka's many citizens. model1=idk_woman_hair_dreadlocks +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=48 model2=idk_woman_arms_large_cuffs model3=obj_priest_gown_womanwear model4=obj_roguetrader_carpetsller_legs_womanwear @@ -25311,18 +30377,31 @@ recol4s=8386 recol4d=6276 recol5s=6273 recol5d=24167 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack op3=Pickpocket -vislevel=48 head1=idk_woman_hair_dreadlocks_head +hitpoints=50 +attack=40 +strength=40 +defence=40 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,20 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [viking_woman2] name=Lensa desc=One of Rellekka's many citizens. model1=idk_woman_hair_wildspikes +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=48 model2=obj_viking_top_darkbrown_womanwear2 model3=idk_woman_arms_large_cuffs model4=obj_cert_drill_top_womanwear3 @@ -25339,18 +30418,31 @@ recol4s=8386 recol4d=9541 recol5s=6273 recol5d=23146 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack op3=Pickpocket -vislevel=48 head1=idk_woman_hair_wildspikes_head +hitpoints=50 +attack=40 +strength=40 +defence=40 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,20 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [viking_woman3] name=Jennella desc=One of Rellekka's many citizens. model1=idk_woman_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=48 model2=idk_woman_arms_large_cuffs model3=obj_priest_gown_womanwear model4=obj_roguetrader_carpetsller_legs_womanwear @@ -25368,19 +30460,31 @@ recol4s=8386 recol4d=9442 recol5s=6273 recol5d=25192 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack op3=Pickpocket -vislevel=48 head1=obj_pickpocket_guide_warrior head2=npc_lady_pirate_headi2 +hitpoints=50 +attack=40 +strength=40 +defence=40 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,20 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [viking_woman4] name=Sassilik desc=One of Rellekka's many citizens. model1=idk_woman_hair_wildspikes +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=48 model2=npc_ardougnian_female1i3 model3=obj_priest_gown_womanwear model4=obj_viking_cloak_green_womanwear @@ -25396,17 +30500,17 @@ recol3s=8386 recol3d=6276 recol4s=6273 recol4d=23047 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Pickpocket -vislevel=48 head1=idk_woman_hair_wildspikes_head [viking_woman_indoors] name=Inga desc=One of Rellekka's many citizens. model1=idk_woman_hair_bun +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=48 model2=idk_woman_arms_large_cuffs model3=obj_viking_top_darkbrown_womanwear2 model4=obj_roguetrader_carpetsller_legs_womanwear @@ -25426,17 +30530,17 @@ recol5s=6273 recol5d=29256 recol6s=8386 recol6d=6276 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Pickpocket -vislevel=48 head1=idk_woman_hair_bun_head [viking_fish_monger] name=Fish monger desc=Fish-tastic! model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_split model3=obj_priest_gown_manwear model4=obj_viking_top_darkbrown_manwear @@ -25457,10 +30561,6 @@ recol5s=7329 recol5d=6369 recol6s=15649 recol6d=9445 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide op1=Talk-to op3=Trade head1=obj_leather_cowl_manhead2 @@ -25470,6 +30570,9 @@ head2=idk_man_jaw_split_head name=Fur trader desc=I wonder what he does with all that fur? model1=idk_man_hair_wildspikes +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_split model3=obj_priest_gown_manwear model4=obj_viking_top_darkbrown_manwear @@ -25488,10 +30591,6 @@ recol4s=6273 recol4d=23014 recol5s=7329 recol5d=9379 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide op1=Talk-to op3=Trade head1=idk_man_hair_wildspikes_head @@ -25501,6 +30600,10 @@ head2=idk_man_jaw_split_head name=Market Guard desc=Keeps the stalls secure. model1=npc_1278 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +op2=Attack +vislevel=48 model2=idk_man_jaw_split model3=obj_priest_gown_manwear model4=obj_viking_top_darkbrown_manwear @@ -25524,17 +30627,30 @@ recol5s=7329 recol5d=6369 recol6s=15649 recol6d=9445 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready -op2=Attack -vislevel=48 head1=obj_pickpocket_guide_fremennik_citizen head2=idk_man_jaw_split_head +hitpoints=22 +attack=17 +strength=18 +defence=13 +magic=1 +ranged=1 +param=attackbonus,9 +param=strengthbonus,7 +param=stabdefence,24 +param=slashdefence,14 +param=crushdefence,19 +param=magicdefence,4 +param=rangedefence,16 [viking_guard2] name=Warrior desc=A hardened Fremennik warrior. model1=npc_1278 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=48 model2=idk_man_jaw_split model3=obj_priest_gown_manwear model4=obj_viking_top_darkbrown_manwear @@ -25558,13 +30674,22 @@ recol5s=7329 recol5d=6369 recol6s=15649 recol6d=9445 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=48 head1=obj_pickpocket_guide_fremennik_citizen head2=idk_man_jaw_split_head head3=obj_viking_helmet_manhead2 +hitpoints=50 +attack=40 +strength=40 +defence=40 +magic=1 +ranged=1 +param=attackbonus,40 +param=strengthbonus,40 +param=stabdefence,50 +param=slashdefence,50 +param=crushdefence,50 +param=magicdefence,50 +param=rangedefence,50 [viking_fox] name=Fox @@ -25572,160 +30697,231 @@ desc=Foxy. model1=npc_1319 walkanim=dog_walk readyanim=dog_ready -vislevel=hide resizeh=100 resizev=100 +vislevel=hide [viking_bunny_1] name=Bunny desc=Hoppity, hoppity. model1=spot_smoke_devil_smoke_player_spotanim +walkanim=rabbit_walk +readyanim=rabbit_ready +resizeh=128 +resizev=128 +op2=Attack +vislevel=2 recol1s=15777 recol1d=10465 recol2s=12 recol2d=4128 recol3s=30620 recol3d=19946 -readyanim=rabbit_ready -walkanim=rabbit_walk -resizeh=128 -resizev=128 -op2=Attack -vislevel=2 +hitpoints=5 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,-47 +param=strengthbonus,-42 +param=stabdefence,-42 +param=slashdefence,-42 +param=crushdefence,-42 +param=magicdefence,-42 +param=rangedefence,-42 [viking_bunny_2] name=Bunny desc=Hoppity, hoppity. model1=spot_smoke_devil_smoke_player_spotanim +walkanim=rabbit_walk +readyanim=rabbit_ready +resizeh=92 +resizev=92 +op2=Attack +vislevel=2 recol1s=15777 recol1d=10465 recol2s=12 recol2d=4128 recol3s=30620 recol3d=19946 -readyanim=rabbit_ready -walkanim=rabbit_walk -resizeh=92 -resizev=92 -op2=Attack -vislevel=2 +hitpoints=5 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,-47 +param=strengthbonus,-42 +param=stabdefence,-42 +param=slashdefence,-42 +param=crushdefence,-42 +param=magicdefence,-42 +param=rangedefence,-42 [viking_seagull] name=Gull desc=A sea bird. model1=spot_biopigeon_launch +walkanim=bird_walk +readyanim=bird_ready +vislevel=hide recol1s=15648 recol1d=31709 recol2s=16801 recol2d=25398 recol3s=31649 recol3d=30241 -walkanim=bird_walk -readyanim=bird_ready -vislevel=hide minimap=no -vislevel=hide [viking_seagull2] name=Gull desc=A sea bird. model1=spot_biopigeon_launch +walkanim=bird_walk +readyanim=bird_ready +vislevel=hide recol1s=15648 recol1d=31709 recol2s=16801 recol2d=25398 recol3s=31649 recol3d=30241 -walkanim=bird_walk -readyanim=bird_ready -vislevel=hide minimap=no [viking_seagull3] name=Gull desc=A sea bird. model1=spot_biopigeon_launch +walkanim=bird_walk +readyanim=bird_ready +vislevel=hide recol1s=15648 recol1d=31709 recol2s=16801 recol2d=25398 recol3s=31649 recol3d=30241 -walkanim=bird_walk -readyanim=bird_ready -vislevel=hide minimap=no [viking_seagull4] name=Gull desc=A sea bird. model1=spot_biopigeon_launch +walkanim=bird_walk +readyanim=bird_ready +vislevel=hide recol1s=15648 recol1d=31709 recol2s=16801 recol2d=25398 recol3s=31649 recol3d=30241 -walkanim=bird_walk -readyanim=bird_ready -vislevel=hide minimap=no [brownbear_cub_1] name=Bear Cub desc=Cute. But deadly. model1=npc_brownbear -recol1s=12517 -recol1d=11460 -recol2s=15721 -recol2d=14664 size=2 walkanim=bear_walk readyanim=bear_ready -op2=Attack resizeh=96 resizev=96 +op2=Attack vislevel=15 +recol1s=12517 +recol1d=11460 +recol2s=15721 +recol2d=14664 param=slayer_category,^slayer_bear +hitpoints=20 +attack=10 +strength=15 +defence=10 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [brownbear_cub_2] name=Bear Cub desc=Cute. But deadly. model1=npc_brownbear -recol1s=12517 -recol1d=11460 -recol2s=15721 -recol2d=14664 walkanim=bear_walk readyanim=bear_ready -op2=Attack resizeh=64 resizev=64 +op2=Attack vislevel=15 +recol1s=12517 +recol1d=11460 +recol2s=15721 +recol2d=14664 param=slayer_category,^slayer_bear +hitpoints=20 +attack=10 +strength=15 +defence=10 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [unicorn_foal_1] name=Unicorn Foal desc=Horned Horsey. model1=npc_unicorn -recol1s=32732 -recol1d=29557 -recol2s=30543 -recol2d=28393 -recol3s=29596 -recol3d=22197 size=2 walkanim=unicorn_walk readyanim=unicorn_ready -op2=Attack resizeh=96 resizev=96 +op2=Attack vislevel=12 +recol1s=32732 +recol1d=29557 +recol2s=30543 +recol2d=28393 +recol3s=29596 +recol3d=22197 +hitpoints=15 +attack=10 +strength=10 +defence=10 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [black_unicorn_foal] name=Black unicorn Foal desc=Cute but evil. model1=npc_unicorn +size=2 +walkanim=unicorn_walk +readyanim=unicorn_ready +resizeh=96 +resizev=96 +op2=Attack +vislevel=22 recol1s=32732 recol1d=2114 recol2s=30543 @@ -25734,35 +30930,54 @@ recol3s=27413 recol3d=3138 recol4s=29596 recol4d=7366 -size=2 -walkanim=unicorn_walk -readyanim=unicorn_ready -op2=Attack -resizeh=96 -resizev=96 -vislevel=22 +hitpoints=25 +attack=18 +strength=18 +defence=18 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [viking_wolf] name=Wolf desc=Not mans' best friend. model1=npc_wolf -recol1s=15855 -recol1d=11560 -recol2s=23254 -recol2d=13674 size=2 walkanim=dog_walk readyanim=dog_ready op2=Attack vislevel=64 +recol1s=15855 +recol1d=11560 +recol2s=23254 +recol2d=13674 +hitpoints=10 +attack=10 +strength=10 +defence=10 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [0_41_57_saltfish] name=Fishing spot desc=I can see fish swimming in the water. model1=compofishspot_8 -vislevel=hide -readyanim=fishingspot_ready walkanim=fishingspot_walk +readyanim=fishingspot_ready +vislevel=hide minimap=no op1=Net op3=Bait @@ -25773,9 +30988,9 @@ op5=hidden name=Fishing spot desc=I can see fish swimming in the water. model1=compofishspot_8 -vislevel=hide -readyanim=fishingspot_ready walkanim=fishingspot_walk +readyanim=fishingspot_ready +vislevel=hide minimap=no op1=Cage op3=Harpoon @@ -25786,9 +31001,9 @@ op5=hidden name=Fishing spot desc=I can see fish swimming in the water. model1=compofishspot_8 -vislevel=hide -readyanim=fishingspot_ready walkanim=fishingspot_walk +readyanim=fishingspot_ready +vislevel=hide minimap=no op1=Net op3=Harpoon @@ -25799,6 +31014,9 @@ op5=hidden name=Jossik desc=Apparently he keeps a lighthouse. model1=idk_man_hair_wildspikes +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_priest_gown_manwear model3=obj_viking_top_darkbrown_manwear model4=npc_chemisti3 @@ -25819,11 +31037,8 @@ recol5s=10464 recol5d=11394 recol6s=5299 recol6d=13475 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade -vislevel=hide head1=idk_man_hair_wildspikes_head head2=idk_man_jaw_pointy_head head3=npc_zoo_keeper_head @@ -25832,6 +31047,10 @@ head3=npc_zoo_keeper_head name=Jossik desc=Looks like he's in trouble... model1=idk_man_hair_wildspikes +size=2 +walkanim=wounded_sitting,wounded_sitting,wounded_sitting,wounded_sitting +readyanim=wounded_sitting +vislevel=hide model2=obj_priest_gown_manwear model3=obj_viking_top_darkbrown_manwear model4=npc_1335 @@ -25851,10 +31070,6 @@ recol5s=10464 recol5d=11394 recol6s=5299 recol6d=13475 -size=2 -walkanim=wounded_sitting,wounded_sitting,wounded_sitting,wounded_sitting -readyanim=wounded_sitting -vislevel=hide op1=Talk-to head1=idk_man_hair_wildspikes_head head2=idk_man_jaw_pointy_head @@ -25864,6 +31079,9 @@ head3=npc_zoo_keeper_head name=Larrissa desc=A fremennik girl. model1=idk_woman_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_woman_arms_large_cuffs model3=obj_viking_top_darkbrown_womanwear2 model4=obj_roguetrader_carpetsller_legs_womanwear @@ -25885,11 +31103,6 @@ recol5s=6273 recol5d=25193 recol6s=15855 recol6d=11456 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_woman_hair_medium_head head2=npc_lady_pirate_headi2 @@ -25899,6 +31112,9 @@ head3=obj_headband_red_womanhead name=Larrissa desc=A fremennik girl. model1=idk_woman_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_woman_arms_large_cuffs model3=obj_viking_top_darkbrown_womanwear2 model4=obj_roguetrader_carpetsller_legs_womanwear @@ -25920,9 +31136,6 @@ recol5s=6273 recol5d=25193 recol6s=15855 recol6d=11456 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_warrior head2=obj_headband_red_womanhead @@ -25932,17 +31145,36 @@ head3=npc_lady_pirate_headi2 name=Dagannoth desc=A horror from the ocean depths... model1=poh_dagganoth_8 -resizeh=64 -resizev=64 walkanim=horror_dagannoth_walk readyanim=horror_dagannoth_ready +resizeh=64 +resizev=64 op2=Attack vislevel=74 +hitpoints=120 +attack=68 +strength=70 +defence=71 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,50 +param=rangedefence,50 [horror_dagganoth_jr_darker] name=Dagannoth desc=A horror from the ocean depths... model1=poh_dagganoth_8 +walkanim=horror_dagannoth_walk +readyanim=horror_dagannoth_ready +resizeh=60 +resizev=60 +op2=Attack +vislevel=74 recol1s=13740 recol1d=12650 recol2s=12683 @@ -25951,17 +31183,30 @@ recol3s=11626 recol3d=10536 recol4s=10569 recol4d=9479 -resizeh=60 -resizev=60 -walkanim=horror_dagannoth_walk -readyanim=horror_dagannoth_ready -op2=Attack -vislevel=74 +hitpoints=120 +attack=68 +strength=70 +defence=71 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,50 +param=rangedefence,50 [horror_dagganoth_jr_lighter] name=Dagannoth desc=A horror from the ocean depths... model1=poh_dagganoth_8 +walkanim=horror_dagannoth_walk +readyanim=horror_dagannoth_ready +resizeh=69 +resizev=69 +op2=Attack +vislevel=74 recol1s=13740 recol1d=14796 recol2s=12683 @@ -25970,29 +31215,56 @@ recol3s=11626 recol3d=13706 recol4s=10569 recol4d=12649 -resizeh=69 -resizev=69 -walkanim=horror_dagannoth_walk -readyanim=horror_dagannoth_ready -op2=Attack -vislevel=74 +hitpoints=120 +attack=68 +strength=70 +defence=71 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,50 +param=rangedefence,50 [horror_dagannoth_medium] name=Dagannoth desc=A horror from the ocean depths... model1=poh_dagganoth_8 size=2 -resizeh=85 -resizev=85 walkanim=horror_dagannoth_walk readyanim=horror_dagannoth_ready +resizeh=85 +resizev=85 op2=Attack vislevel=92 +hitpoints=120 +attack=68 +strength=70 +defence=71 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,50 +param=rangedefence,50 [horror_dagannoth_medium_darker] name=Dagannoth desc=A horror from the ocean depths... model1=poh_dagganoth_8 +size=2 +walkanim=horror_dagannoth_walk +readyanim=horror_dagannoth_ready +resizeh=88 +resizev=88 +op2=Attack +vislevel=92 recol1s=13740 recol1d=12650 recol2s=12683 @@ -26001,18 +31273,31 @@ recol3s=11626 recol3d=10536 recol4s=10569 recol4d=9479 -size=2 -resizeh=88 -resizev=88 -walkanim=horror_dagannoth_walk -readyanim=horror_dagannoth_ready -op2=Attack -vislevel=92 +hitpoints=120 +attack=68 +strength=70 +defence=71 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,50 +param=rangedefence,50 [horror_dagannoth_medium_lighter] name=Dagannoth desc=A horror from the ocean depths... model1=poh_dagganoth_8 +size=2 +walkanim=horror_dagannoth_walk +readyanim=horror_dagannoth_ready +resizeh=82 +resizev=82 +op2=Attack +vislevel=92 recol1s=13740 recol1d=14796 recol2s=12683 @@ -26021,18 +31306,30 @@ recol3s=11626 recol3d=13706 recol4s=10569 recol4d=12649 -size=2 -resizeh=82 -resizev=82 -walkanim=horror_dagannoth_walk -readyanim=horror_dagannoth_ready -op2=Attack -vislevel=92 +hitpoints=120 +attack=68 +strength=70 +defence=71 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,50 +param=rangedefence,50 [horror_dagannoth_jr1] name=Dagannoth desc=A horror from the ocean depths... model1=poh_dagganoth_8 +size=2 +walkanim=horror_dagannoth_emerge_a +readyanim=horror_dagannoth_emerge_a +resizeh=82 +resizev=82 +vislevel=100 recol1s=13740 recol1d=14796 recol2s=12683 @@ -26041,17 +31338,17 @@ recol3s=11626 recol3d=13706 recol4s=10569 recol4d=12649 -vislevel=100 -size=2 -resizeh=82 -resizev=82 -walkanim=horror_dagannoth_emerge_a -readyanim=horror_dagannoth_emerge_a [horror_dagannoth_jr2] name=Dagannoth desc=A horror from the ocean depths... model1=poh_dagganoth_8 +size=2 +walkanim=horror_dagannoth_emerge_b +readyanim=horror_dagannoth_emerge_b +resizeh=82 +resizev=82 +vislevel=100 recol1s=13740 recol1d=14796 recol2s=12683 @@ -26060,17 +31357,17 @@ recol3s=11626 recol3d=13706 recol4s=10569 recol4d=12649 -vislevel=100 -size=2 -resizeh=82 -resizev=82 -walkanim=horror_dagannoth_emerge_b -readyanim=horror_dagannoth_emerge_b [horror_dagannoth_jr3] name=Dagannoth desc=A horror from the ocean depths... model1=poh_dagganoth_8 +size=2 +walkanim=horror_dagannoth_emerge_c +readyanim=horror_dagannoth_emerge_c +resizeh=82 +resizev=82 +vislevel=100 recol1s=13740 recol1d=14796 recol2s=12683 @@ -26079,17 +31376,18 @@ recol3s=11626 recol3d=13706 recol4s=10569 recol4d=12649 -vislevel=100 -size=2 -resizeh=82 -resizev=82 -walkanim=horror_dagannoth_emerge_c -readyanim=horror_dagannoth_emerge_c [horror_dagannoth_jr4] name=Dagannoth desc=A horror from the ocean depths... model1=poh_dagganoth_8 +size=2 +walkanim=horror_dagannoth_walk +readyanim=horror_dagannoth_ready +resizeh=82 +resizev=82 +op2=Attack +vislevel=100 recol1s=13740 recol1d=14796 recol2s=12683 @@ -26098,37 +31396,30 @@ recol3s=11626 recol3d=13706 recol4s=10569 recol4d=12649 -vislevel=100 -size=2 -resizeh=82 -resizev=82 -walkanim=horror_dagannoth_walk -readyanim=horror_dagannoth_ready -op2=Attack +hitpoints=120 +attack=68 +strength=70 +defence=71 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,50 +param=rangedefence,50 [horror_dagganoth_aira] name=Dagannoth mother desc=A horror from the ocean depths... model1=poh_dagganoth_8 -recol1s=13740 -recol1d=21140 -recol2s=12683 -recol2d=20083 -recol3s=11626 -recol3d=19026 -recol4s=10569 -recol4d=17969 size=3 walkanim=horror_dagannoth_emerge_a readyanim=horror_dagannoth_emerge_a resizeh=155 resizev=155 vislevel=100 - -[horror_dagganoth_airb] -name=Dagannoth mother -desc=A horror from the ocean depths... -model1=poh_dagganoth_8 recol1s=13740 recol1d=21140 recol2s=12683 @@ -26137,17 +31428,17 @@ recol3s=11626 recol3d=19026 recol4s=10569 recol4d=17969 + +[horror_dagganoth_airb] +name=Dagannoth mother +desc=A horror from the ocean depths... +model1=poh_dagganoth_8 size=3 walkanim=horror_dagannoth_emerge_b readyanim=horror_dagannoth_emerge_b resizeh=155 resizev=155 vislevel=100 - -[horror_dagganoth_airc] -name=Dagannoth mother -desc=A horror from the ocean depths... -model1=poh_dagganoth_8 recol1s=13740 recol1d=21140 recol2s=12683 @@ -26156,17 +31447,17 @@ recol3s=11626 recol3d=19026 recol4s=10569 recol4d=17969 + +[horror_dagganoth_airc] +name=Dagannoth mother +desc=A horror from the ocean depths... +model1=poh_dagganoth_8 size=3 walkanim=horror_dagannoth_emerge_c readyanim=horror_dagannoth_emerge_c resizeh=155 resizev=155 vislevel=100 - -[horror_dagganoth_air] -name=Dagannoth mother -desc=A horror from the ocean depths... -model1=poh_dagganoth_8 recol1s=13740 recol1d=21140 recol2s=12683 @@ -26175,18 +31466,51 @@ recol3s=11626 recol3d=19026 recol4s=10569 recol4d=17969 + +[horror_dagganoth_air] +name=Dagannoth mother +desc=A horror from the ocean depths... +model1=poh_dagganoth_8 size=3 walkanim=horror_dagannoth_walk readyanim=horror_dagannoth_ready -op2=Attack resizeh=155 resizev=155 +op2=Attack vislevel=100 +recol1s=13740 +recol1d=21140 +recol2s=12683 +recol2d=20083 +recol3s=11626 +recol3d=19026 +recol4s=10569 +recol4d=17969 +hitpoints=120 +attack=78 +strength=78 +defence=81 +magic=1 +ranged=50 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,150 +param=slashdefence,150 +param=crushdefence,150 +param=magicdefence,50 +param=rangedefence,50 [horror_dagganoth_water] name=Dagannoth mother desc=A horror from the ocean depths... model1=poh_dagganoth_8 +size=3 +walkanim=horror_dagannoth_walk +readyanim=horror_dagannoth_ready +resizeh=155 +resizev=155 +op2=Attack +vislevel=100 recol1s=13740 recol1d=15857 recol2s=12683 @@ -26195,18 +31519,31 @@ recol3s=11626 recol3d=13743 recol4s=10569 recol4d=12686 +hitpoints=120 +attack=78 +strength=78 +defence=81 +magic=1 +ranged=50 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,150 +param=slashdefence,150 +param=crushdefence,150 +param=magicdefence,50 +param=rangedefence,50 + +[horror_dagganoth_fire] +name=Dagannoth mother +desc=A horror from the ocean depths... +model1=poh_dagganoth_8 size=3 walkanim=horror_dagannoth_walk readyanim=horror_dagannoth_ready -op2=Attack resizeh=155 resizev=155 +op2=Attack vislevel=100 - -[horror_dagganoth_fire] -name=Dagannoth mother -desc=A horror from the ocean depths... -model1=poh_dagganoth_8 recol1s=13740 recol1d=15723 recol2s=12683 @@ -26215,18 +31552,31 @@ recol3s=11626 recol3d=14600 recol4s=10569 recol4d=13543 +hitpoints=120 +attack=78 +strength=78 +defence=81 +magic=1 +ranged=50 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,150 +param=slashdefence,150 +param=crushdefence,150 +param=magicdefence,50 +param=rangedefence,50 + +[horror_dagganoth_earth] +name=Dagannoth mother +desc=A horror from the ocean depths... +model1=poh_dagganoth_8 size=3 walkanim=horror_dagannoth_walk readyanim=horror_dagannoth_ready -op2=Attack resizeh=155 resizev=155 +op2=Attack vislevel=100 - -[horror_dagganoth_earth] -name=Dagannoth mother -desc=A horror from the ocean depths... -model1=poh_dagganoth_8 recol1s=13740 recol1d=19947 recol2s=12683 @@ -26235,18 +31585,31 @@ recol3s=11626 recol3d=18856 recol4s=10569 recol4d=17799 +hitpoints=120 +attack=78 +strength=78 +defence=81 +magic=1 +ranged=50 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,150 +param=slashdefence,150 +param=crushdefence,150 +param=magicdefence,50 +param=rangedefence,50 + +[horror_dagganoth_ranged] +name=Dagannoth mother +desc=A horror from the ocean depths... +model1=poh_dagganoth_8 size=3 walkanim=horror_dagannoth_walk readyanim=horror_dagannoth_ready -op2=Attack resizeh=155 resizev=155 +op2=Attack vislevel=100 - -[horror_dagganoth_ranged] -name=Dagannoth mother -desc=A horror from the ocean depths... -model1=poh_dagganoth_8 recol1s=13740 recol1d=9801 recol2s=12683 @@ -26255,18 +31618,31 @@ recol3s=11626 recol3d=8680 recol4s=10569 recol4d=7623 +hitpoints=120 +attack=78 +strength=78 +defence=81 +magic=1 +ranged=50 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,150 +param=slashdefence,150 +param=crushdefence,150 +param=magicdefence,50 +param=rangedefence,50 + +[horror_dagganoth_melee] +name=Dagannoth mother +desc=A horror from the ocean depths... +model1=poh_dagganoth_8 size=3 walkanim=horror_dagannoth_walk readyanim=horror_dagannoth_ready -op2=Attack resizeh=155 resizev=155 +op2=Attack vislevel=100 - -[horror_dagganoth_melee] -name=Dagannoth mother -desc=A horror from the ocean depths... -model1=poh_dagganoth_8 recol1s=13740 recol1d=20075 recol2s=12683 @@ -26275,18 +31651,27 @@ recol3s=11626 recol3d=17961 recol4s=10569 recol4d=15849 -size=3 -walkanim=horror_dagannoth_walk -readyanim=horror_dagannoth_ready -op2=Attack -resizeh=155 -resizev=155 -vislevel=100 +hitpoints=120 +attack=78 +strength=78 +defence=81 +magic=1 +ranged=50 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,150 +param=slashdefence,150 +param=crushdefence,150 +param=magicdefence,50 +param=rangedefence,50 [boardgames_barmaid] name=Sam desc=Pretty barmaid. model1=idk_woman_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_white_apron_womanwear model3=obj_priest_gown_womanwear2 model4=obj_cert_drill_top_womanwear3 @@ -26298,17 +31683,17 @@ recol2s=2340 recol2d=10570 recol3s=6273 recol3d=22125 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade -vislevel=hide head1=idk_woman_hair_medium_head [boardgames_barmaid2] name=Rachael desc=Pretty barmaid. model1=idk_woman_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_white_apron_womanwear model3=obj_priest_gown_womanwear2 model4=obj_cert_drill_top_womanwear3 @@ -26320,17 +31705,17 @@ recol2s=2340 recol2d=10570 recol3s=6273 recol3d=6242 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade -vislevel=hide head1=obj_pickpocket_guide_warrior [misc_queen_sigrid] name=Queen Sigrid desc=The Queen of Etceteria. model1=idk_woman_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_barrows_verac_body_womanwear model3=idk_woman_arms_bare_arms model4=obj_gauntlets_of_cooking_womanwear @@ -26350,9 +31735,6 @@ recol5s=8386 recol5d=25334 recol6s=9473 recol6d=25334 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide op1=Talk-to head1=idk_woman_hair_medium_head @@ -26360,6 +31742,9 @@ head1=idk_woman_hair_medium_head name=Banker desc=He seems happy to see you. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_moustache model3=npc_ardougnian_male1 model4=obj_viking_top_darkbrown_manwear @@ -26377,9 +31762,6 @@ recol4s=14724 recol4d=22057 recol5s=31649 recol5d=26316 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Bank head1=obj_leather_cowl_manhead2 @@ -26389,6 +31771,10 @@ head2=idk_man_jaw_moustache_head name=Arnor desc=A subject of Etceteria. model1=npc_1278 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=1 model2=idk_man_jaw_medium model3=obj_priest_gown_manwear model4=obj_macro_mime_top_manwear2 @@ -26406,11 +31792,7 @@ recol4s=24075 recol4d=30320 recol5s=6273 recol5d=22057 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=1 head1=obj_pickpocket_guide_fremennik_citizen head2=idk_man_jaw_medium_head @@ -26418,6 +31800,10 @@ head2=idk_man_jaw_medium_head name=Haming desc=A subject of Etceteria. model1=npc_1278 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=1 model2=idk_man_jaw_none model3=npc_ranging_guild_leatherworker model4=idk_man_arms_musclebound @@ -26437,17 +31823,17 @@ recol5s=6273 recol5d=22057 recol6s=21001 recol6d=8555 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=1 head1=obj_pickpocket_guide_fremennik_citizen [misc_etc_man_3] name=Moldof desc=A subject of Etceteria. model1=idk_man_hair_dreadlocks +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=1 model2=idk_man_jaw_long model3=obj_white_apron_manwear model4=npc_unhappy_peasant @@ -26464,11 +31850,7 @@ recol4s=24075 recol4d=30320 recol5s=6273 recol5d=22057 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=1 head1=idk_man_hair_dreadlocks_head head2=idk_man_jaw_long_head @@ -26476,6 +31858,10 @@ head2=idk_man_jaw_long_head name=Helga desc=A subject of Etceteria. model1=idk_woman_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=1 model2=obj_white_apron_womanwear model3=obj_priest_gown_womanwear2 model4=obj_cert_drill_top_womanwear3 @@ -26493,18 +31879,17 @@ recol5s=6273 recol5d=22017 recol6s=32735 recol6d=21103 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op1=Talk-to -op2=Attack -vislevel=1 head1=idk_woman_hair_medium_head [misc_etc_woman_2] name=Matilda desc=A subject of Etceteria. model1=idk_woman_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=1 model2=idk_woman_torso_torn model3=npc_cavewitch model4=obj_cert_drill_top_womanwear3 @@ -26523,17 +31908,17 @@ recol5s=6273 recol5d=22057 recol6s=7298 recol6d=98 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=1 head1=obj_pickpocket_guide_warrior [misc_etc_woman_3] name=Ashild desc=A subject of Etceteria. model1=obj_viking_helmet_womanwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=1 model2=idk_woman_torso_crop_top model3=npc_cavewitch model4=obj_cert_drill_top_womanwear3 @@ -26551,17 +31936,17 @@ recol5s=6273 recol5d=19942 recol6s=7298 recol6d=98 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=1 head1=idk_woman_hair_short_head [etc_guard1] name=Skraeling desc=A warrior of Etceteria. model1=npc_1278 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=2 model2=idk_man_jaw_long model3=obj_priest_gown_manwear model4=obj_viking_top_darkbrown_manwear @@ -26585,19 +31970,32 @@ recol5s=7329 recol5d=7395 recol6s=24075 recol6d=30320 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=2 head1=obj_pickpocket_guide_man head2=idk_man_jaw_long_head head3=obj_pickpocket_guide_fremennik_citizen +hitpoints=1 +attack=3 +strength=3 +defence=3 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,-12 +param=slashdefence,-12 +param=crushdefence,-12 +param=magicdefence,-12 +param=rangedefence,-12 [etc_guard2] name=Skraeling desc=A warrior of Etceteria. model1=npc_1278 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=2 model2=idk_man_jaw_split model3=obj_priest_gown_manwear model4=obj_viking_top_darkbrown_manwear @@ -26621,19 +32019,31 @@ recol5s=7329 recol5d=7395 recol6s=24075 recol6d=30320 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=2 head1=obj_pickpocket_guide_man head2=idk_man_jaw_split_head head3=obj_pickpocket_guide_fremennik_citizen +hitpoints=1 +attack=3 +strength=3 +defence=3 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,-12 +param=slashdefence,-12 +param=crushdefence,-12 +param=magicdefence,-12 +param=rangedefence,-12 [etc_fish_monger] name=Fishmonger desc=Hmm, he smells. model1=idk_man_hair_dreadlocks +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +vislevel=hide model2=idk_man_jaw_none model3=obj_priest_gown_manwear model4=obj_viking_top_darkbrown_manwear @@ -26654,10 +32064,6 @@ recol5s=7329 recol5d=8457 recol6s=15649 recol6d=9445 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready -vislevel=hide op1=Talk-to op3=Trade head1=idk_man_hair_dreadlocks_head @@ -26666,6 +32072,9 @@ head1=idk_man_hair_dreadlocks_head name=Greengrocer desc=At least he eats his greens. model1=idk_man_hair_wildspikes +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +vislevel=hide model2=idk_man_jaw_goatee model3=obj_priest_gown_manwear model4=obj_viking_top_darkbrown_manwear @@ -26684,10 +32093,6 @@ recol4s=6273 recol4d=23014 recol5s=7329 recol5d=9379 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready -vislevel=hide op1=Talk-to op3=Trade head1=idk_man_hair_wildspikes_head @@ -26697,6 +32102,9 @@ head2=idk_man_jaw_goatee_head name=Prince Brand desc=The Prince of Miscellania. model1=idk_man_hair_cropped +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=viking_lyre_playing_loop +vislevel=hide model2=idk_man_jaw_none model3=obj_leather_armour_manwear model4=obj_viking_top_darkbrown_manwear @@ -26718,9 +32126,6 @@ recol5s=6273 recol5d=22057 recol6s=14724 recol6d=12288 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=viking_lyre_playing_loop op1=Talk-to head1=idk_man_hair_cropped_head @@ -26728,6 +32133,9 @@ head1=idk_man_hair_cropped_head name=Princess Astrid desc=The Princess of Miscellania. model1=idk_woman_hair_bun +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_studded_body_womanwear model3=npc_cavewitch model4=obj_leather_vambraces_womanwear @@ -26744,9 +32152,6 @@ recol4s=24075 recol4d=30320 recol5s=6273 recol5d=22057 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_woman_hair_bun_head @@ -26754,12 +32159,12 @@ head1=idk_woman_hair_bun_head name=King Vargas desc=He's in no state to rule a kingdom. model1=npc_yeti -recol1s=29494 -recol1d=28403 +size=2 walkanim=yeti_walk readyanim=yeti_ready -size=2 vislevel=hide +recol1s=29494 +recol1d=28403 op1=Talk-to head1=npc_1373_head @@ -26767,6 +32172,11 @@ head1=npc_1373_head name=Guard desc=He's guarding the throne room. model1=npc_1278 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=128 +resizev=128 +vislevel=hide model2=idk_man_jaw_long model3=obj_priest_gown_manwear model4=obj_viking_top_darkbrown_manwear @@ -26783,12 +32193,6 @@ recol2d=5250 recol3s=7328 recol3d=21000 op1=Talk-to -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -resizeh=128 -resizev=128 -vislevel=hide -op1=Talk-to head1=obj_pickpocket_guide_fremennik_citizen head2=idk_man_jaw_split_head head3=obj_viking_helmet_manhead2 @@ -26797,6 +32201,9 @@ head3=obj_viking_helmet_manhead2 name=Advisor Ghrim desc=He probably hasn't smiled since the Third Age. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_red_cape_manwear model3=obj_priest_gown_manwear model4=idk_man_torso_jacket @@ -26818,9 +32225,6 @@ recol5s=23201 recol5d=30647 recol6s=32735 recol6d=12288 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide op1=Talk-to head1=obj_leather_cowl_manhead2 head2=idk_man_jaw_long_head @@ -26829,6 +32233,11 @@ head2=idk_man_jaw_long_head name=Derrik desc=Smithy for Sogthorpe. model1=idk_man_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=128 +resizev=128 +vislevel=hide model2=idk_man_jaw_split model3=npc_shilogeneralstore model4=idk_man_arms_musclebound @@ -26842,11 +32251,6 @@ recol2s=2340 recol2d=10465 recol3s=6273 recol3d=0 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -resizeh=128 -resizev=128 -vislevel=hide op1=Talk-to head1=idk_man_hair_long_head head2=idk_man_jaw_split_head @@ -26855,6 +32259,9 @@ head2=idk_man_jaw_split_head name=Farmer desc=He's cutting the wheat. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_scythe_sweep +vislevel=hide model2=idk_man_jaw_short model3=obj_priest_gown_manwear model4=obj_viking_top_darkbrown_manwear @@ -26876,9 +32283,6 @@ recol5s=7329 recol5d=6369 recol6s=15649 recol6d=9445 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_scythe_sweep -vislevel=hide head1=obj_pickpocket_guide_man head2=idk_man_jaw_short_head @@ -26886,6 +32290,9 @@ head2=idk_man_jaw_short_head name=Flower Girl desc=No-one would mistake her for a duchess. model1=idk_woman_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_woman_torso_simple model3=obj_priest_gown_womanwear2 model4=obj_cert_drill_top_womanwear3 @@ -26901,9 +32308,6 @@ recol4s=24075 recol4d=30320 recol5s=6273 recol5d=22057 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_warrior @@ -26911,6 +32315,10 @@ head1=obj_pickpocket_guide_warrior name=Ragnar desc=A subject of Miscellania. model1=npc_1278 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=1 model2=idk_man_jaw_long model3=obj_priest_gown_manwear model4=obj_doctor_gown_manwear2 @@ -26930,18 +32338,31 @@ recol5s=6273 recol5d=19942 recol6s=21001 recol6d=128 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=1 head1=obj_pickpocket_guide_fremennik_citizen head2=idk_man_jaw_long_head +hitpoints=1 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [misc_man_2] name=Einar desc=A subject of Miscellania. model1=npc_1278 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=1 model2=obj_viking_helmet_manwear3 model3=obj_priest_gown_manwear model4=obj_viking_top_darkbrown_manwear @@ -26960,18 +32381,31 @@ recol4s=24075 recol4d=30320 recol5s=6273 recol5d=19942 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=1 head1=obj_pickpocket_guide_fremennik_citizen head2=idk_man_jaw_long_head +hitpoints=1 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [misc_man_3] name=Alrik desc=A subject of Miscellania. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=1 model2=idk_man_jaw_split model3=obj_leather_armour_manwear model4=npc_thief_blanket @@ -26991,19 +32425,32 @@ recol5s=6273 recol5d=22017 recol6s=15855 recol6d=12579 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=1 head1=obj_pickpocket_guide_man head2=idk_man_jaw_split_head head3=npc_1071_head +hitpoints=1 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [misc_woman_1] name=Thorhild desc=A subject of Miscellania. model1=npc_jungleforester_f +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=1 model2=idk_woman_torso_crop_top model3=npc_cavewitch model4=obj_cert_drill_top_womanwear3 @@ -27021,17 +32468,30 @@ recol5s=6273 recol5d=22057 recol6s=7298 recol6d=98 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=1 head1=obj_castlewars_cloak_saradomin_womanhead +hitpoints=1 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [misc_woman_2] name=Halla desc=A subject of Miscellania. model1=idk_woman_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=1 model2=npc_ardougnian_female1 model3=npc_ardougnian_female1i2 model4=obj_cert_drill_top_womanwear3 @@ -27048,18 +32508,31 @@ recol4s=24075 recol4d=30320 recol5s=6273 recol5d=19942 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=1 head1=idk_woman_hair_medium_head head2=npc_woman2_head +hitpoints=1 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [misc_woman_3] name=Yrsa desc=A subject of Miscellania. model1=idk_woman_hair_dreadlocks +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=1 model2=npc_morgan_le_faye model3=idk_woman_arms_large_cuffs model4=obj_cert_drill_top_womanwear3 @@ -27076,17 +32549,28 @@ recol4s=24075 recol4d=30320 recol5s=6273 recol5d=19942 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=1 head1=idk_woman_hair_dreadlocks_head +attack=0 +strength=0 +defence=0 +magic=0 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [misc_sailor] name=Sailor desc=He's strong to the finish, because he eats cabbage. model1=npc_sigbert_the_adventurer +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_split model3=npc_ardougnian_male1 model4=obj_viking_top_darkbrown_manwear @@ -27105,9 +32589,6 @@ recol4s=6273 recol4d=23014 recol5s=7329 recol5d=3206 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_castlewars_cloak_saradomin_manhead head2=idk_man_jaw_split_head @@ -27116,6 +32597,10 @@ head2=idk_man_jaw_split_head name=Rannveig desc=A subject of Miscellania. model1=idk_woman_hair_dreadlocks +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=2 model2=idk_woman_arms_large_cuffs model3=obj_priest_gown_womanwear model4=obj_roguetrader_carpetsller_legs_womanwear @@ -27134,17 +32619,30 @@ recol5s=6273 recol5d=24167 recol6s=24075 recol6d=30320 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=2 head1=idk_woman_hair_dreadlocks_head +hitpoints=1 +attack=3 +strength=3 +defence=3 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,-12 +param=slashdefence,-12 +param=crushdefence,-12 +param=magicdefence,-12 +param=rangedefence,-12 [misc_woman_5] name=Thora desc=A subject of Miscellania. model1=idk_woman_hair_wildspikes +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=2 model2=obj_viking_top_darkbrown_womanwear2 model3=idk_woman_arms_large_cuffs model4=obj_cert_drill_top_womanwear3 @@ -27163,17 +32661,30 @@ recol5s=6273 recol5d=23146 recol6s=24075 recol6d=30320 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=2 head1=idk_woman_hair_wildspikes_head +hitpoints=1 +attack=3 +strength=3 +defence=3 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,-12 +param=slashdefence,-12 +param=crushdefence,-12 +param=magicdefence,-12 +param=rangedefence,-12 [misc_woman_6] name=Valgerd desc=A subject of Miscellania. model1=idk_woman_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=2 model2=idk_woman_arms_large_cuffs model3=obj_priest_gown_womanwear model4=obj_roguetrader_carpetsller_legs_womanwear @@ -27193,18 +32704,31 @@ recol5s=6273 recol5d=25192 recol6s=24075 recol6d=30320 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=2 head1=obj_pickpocket_guide_warrior head2=npc_lady_pirate_headi2 +hitpoints=1 +attack=3 +strength=3 +defence=3 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,-12 +param=slashdefence,-12 +param=crushdefence,-12 +param=magicdefence,-12 +param=rangedefence,-12 [misc_man_4] name=Skraeling desc=A warrior of Miscellania. model1=npc_1278 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=2 model2=idk_man_jaw_split model3=obj_priest_gown_manwear model4=obj_viking_top_darkbrown_manwear @@ -27228,19 +32752,32 @@ recol5s=5120 recol5d=16710 recol6s=24075 recol6d=30320 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=2 head1=obj_pickpocket_guide_man head2=idk_man_jaw_split_head head3=obj_pickpocket_guide_fremennik_citizen +hitpoints=1 +attack=3 +strength=3 +defence=3 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,-12 +param=slashdefence,-12 +param=crushdefence,-12 +param=magicdefence,-12 +param=rangedefence,-12 [misc_man_5] name=Broddi desc=A subject of Miscellania. model1=idk_man_hair_wildspikes +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=2 model2=idk_man_jaw_split model3=obj_priest_gown_manwear model4=obj_viking_top_darkbrown_manwear @@ -27260,18 +32797,31 @@ recol5s=5120 recol5d=16710 recol6s=24075 recol6d=30320 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=2 head1=idk_man_hair_wildspikes_head head2=idk_man_jaw_split_head +hitpoints=1 +attack=3 +strength=3 +defence=3 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,-12 +param=slashdefence,-12 +param=crushdefence,-12 +param=magicdefence,-12 +param=rangedefence,-12 [misc_man_6] name=Skraeling desc=A warrior of Miscellania. model1=npc_1278 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=2 model2=idk_man_jaw_split model3=npc_ardougnian_male1 model4=obj_viking_top_darkbrown_manwear @@ -27294,19 +32844,32 @@ recol5s=10464 recol5d=17863 recol6s=24075 recol6d=30320 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=2 head1=obj_pickpocket_guide_man head2=idk_man_jaw_split_head head3=obj_pickpocket_guide_fremennik_citizen +hitpoints=1 +attack=3 +strength=3 +defence=3 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,-12 +param=slashdefence,-12 +param=crushdefence,-12 +param=magicdefence,-12 +param=rangedefence,-12 [misc_man_7] name=Ragnvald desc=A subject of Miscellania. model1=npc_sigbert_the_adventurer +walkanim=walk_walkingstick,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +op2=Attack +vislevel=2 model2=idk_man_jaw_split model3=obj_priest_gown_manwear model4=obj_priest_gown_manwear2 @@ -27328,18 +32891,30 @@ recol5s=29594 recol5d=23248 recol6s=24075 recol6d=30320 -walkanim=walk_walkingstick,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready op1=Talk-to -op2=Attack -vislevel=2 head1=obj_castlewars_cloak_saradomin_manhead head2=idk_man_jaw_split_head +hitpoints=1 +attack=3 +strength=3 +defence=3 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,-12 +param=slashdefence,-12 +param=crushdefence,-12 +param=magicdefence,-12 +param=rangedefence,-12 [misc_fish_monger] name=Fishmonger desc=Hmm, he smells. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_split model3=obj_priest_gown_manwear model4=obj_viking_top_darkbrown_manwear @@ -27360,10 +32935,6 @@ recol5s=7329 recol5d=6369 recol6s=15649 recol6d=9445 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide op1=Talk-to op3=Trade head1=obj_leather_cowl_manhead2 @@ -27373,6 +32944,9 @@ head2=idk_man_jaw_split_head name=Greengrocer desc=At least he eats his greens. model1=idk_man_hair_wildspikes +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_split model3=obj_priest_gown_manwear model4=obj_viking_top_darkbrown_manwear @@ -27391,10 +32965,6 @@ recol4s=6273 recol4d=23014 recol5s=7329 recol5d=9379 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide op1=Talk-to op3=Trade head1=idk_man_hair_wildspikes_head @@ -27404,6 +32974,9 @@ head2=idk_man_jaw_split_head name=Lumberjack Leif desc=He's a lumberjack, and he's okay. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=misc_human_woodcutting_steel_axe +vislevel=hide model2=idk_man_jaw_split model3=npc_ardougnian_male1 model4=idk_man_arms_musclebound @@ -27423,10 +32996,7 @@ recol5s=6273 recol5d=19942 recol6s=21001 recol6d=4323 -vislevel=hide alwaysontop=yes -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=misc_human_woodcutting_steel_axe op1=Talk-to head1=obj_pickpocket_guide_man head2=idk_man_jaw_split_head @@ -27435,6 +33005,9 @@ head2=idk_man_jaw_split_head name=Miner Magnus desc=He's just mining his own business. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=poh_smash_magic_tablet_spell +vislevel=hide model2=idk_man_jaw_moustache model3=npc_ardougnian_male1 model4=npc_unhappy_peasant @@ -27454,9 +33027,6 @@ recol5s=6273 recol5d=22017 recol6s=21001 recol6d=12544 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=poh_smash_magic_tablet_spell op1=Talk-to head1=obj_pickpocket_guide_man head2=idk_man_jaw_moustache_head @@ -27465,6 +33035,9 @@ head2=idk_man_jaw_moustache_head name=Fisherman Frodi desc=There's something fishy about him. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=misc_fish_onspot +vislevel=hide model2=idk_man_jaw_short model3=obj_priest_gown_manwear model4=obj_viking_top_darkbrown_manwear @@ -27486,9 +33059,6 @@ recol5s=7329 recol5d=6369 recol6s=31710 recol6d=12544 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=misc_fish_onspot op1=Talk-to head1=obj_pickpocket_guide_man head2=idk_man_jaw_short_head @@ -27497,6 +33067,9 @@ head2=idk_man_jaw_short_head name=Gardener Gunnhild desc=She's looking a bit weedy. model1=idk_woman_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=misc_herb_weeding_npc_loop +vislevel=hide model2=obj_barrows_verac_body_womanwear model3=obj_doctor_gown_womanwear2 model4=obj_gauntlets_of_cooking_womanwear @@ -27516,9 +33089,6 @@ recol5s=7329 recol5d=6369 recol6s=14724 recol6d=6369 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=misc_herb_weeding_npc_loop op1=Talk-to head1=obj_pickpocket_guide_warrior @@ -27526,9 +33096,9 @@ head1=obj_pickpocket_guide_warrior name=Fishing spot desc=I can see fish swimming in the water. model1=compofishspot_8 -vislevel=hide -readyanim=fishingspot_ready walkanim=fishingspot_walk +readyanim=fishingspot_ready +vislevel=hide minimap=no op1=Cage op3=Harpoon @@ -27539,16 +33109,16 @@ op5=hidden name=Gull desc=A sea bird. model1=spot_biopigeon_launch +walkanim=bird_walk +readyanim=bird_ready +op2=Attack +vislevel=hide recol1s=15648 recol1d=31709 recol2s=16801 recol2d=25398 recol3s=31649 recol3d=30241 -walkanim=bird_walk -readyanim=bird_ready -op2=Attack -vislevel=hide minimap=no [misc_chicken] @@ -27559,11 +33129,28 @@ walkanim=chicken_walk readyanim=chicken_ready op2=Attack vislevel=1 +hitpoints=3 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,-47 +param=strengthbonus,-42 +param=stabdefence,-42 +param=slashdefence,-42 +param=crushdefence,-42 +param=magicdefence,-42 +param=rangedefence,-42 [misc_chicken_brown] name=Chicken desc=Yep, definitely a chicken. model1=npc_chicken +walkanim=chicken_walk +readyanim=chicken_ready +op2=Attack +vislevel=1 recol1s=32767 recol1d=13604 recol2s=31649 @@ -27572,15 +33159,30 @@ recol3s=21104 recol3d=11490 recol4s=15855 recol4d=11490 -walkanim=chicken_walk -readyanim=chicken_ready -op2=Attack -vislevel=1 +hitpoints=3 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,-47 +param=strengthbonus,-42 +param=stabdefence,-42 +param=slashdefence,-42 +param=crushdefence,-42 +param=magicdefence,-42 +param=rangedefence,-42 [misc_rooster] name=Rooster desc=He rules the...er...roost. model1=npc_chicken +walkanim=chicken_walk +readyanim=chicken_ready +resizeh=172 +resizev=172 +op2=Attack +vislevel=2 recol1s=32767 recol1d=15520 recol2s=31649 @@ -27589,33 +33191,53 @@ recol3s=21104 recol3d=11328 recol4s=15855 recol4d=11328 -walkanim=chicken_walk -readyanim=chicken_ready -op2=Attack -resizeh=172 -resizev=172 -vislevel=2 +hitpoints=5 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,-47 +param=strengthbonus,-42 +param=stabdefence,-42 +param=slashdefence,-42 +param=crushdefence,-42 +param=magicdefence,-42 +param=rangedefence,-42 [misc_rabbit] name=Rabbit desc=Aww, how cute. model1=spot_smoke_devil_smoke_player_spotanim -recol1s=15777 -recol1d=18922 -readyanim=rabbit_ready walkanim=rabbit_walk +readyanim=rabbit_ready resizeh=164 resizev=164 op2=Attack vislevel=2 +recol1s=15777 +recol1d=18922 +hitpoints=2000 +attack=600 +strength=200 +defence=450 +magic=300 +ranged=1 +param=attackbonus,80 +param=strengthbonus,60 +param=stabdefence,150 +param=slashdefence,150 +param=crushdefence,150 +param=magicdefence,150 +param=rangedefence,200 [0_43_42_memberfish] name=Fishing spot desc=I can see fish swimming in the water. model1=compofishspot_8 -vislevel=hide -readyanim=fishingspot_ready walkanim=fishingspot_walk +readyanim=fishingspot_ready +vislevel=hide minimap=no op1=Net op3=Harpoon @@ -27626,9 +33248,9 @@ op5=hidden name=Fishing spot desc=I can see fish swimming in the water. model1=compofishspot_8 -vislevel=hide -readyanim=fishingspot_ready walkanim=fishingspot_walk +readyanim=fishingspot_ready +vislevel=hide minimap=no op1=Net op3=Harpoon @@ -27639,88 +33261,91 @@ op5=hidden name=Daero desc=Daero gives off an easy sense of authority. model1=npc_leprechaun +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_commander_montai model3=npc_commander_montaii2 recol1s=10570 recol1d=2114 -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to -vislevel=hide head1=npc_commander_montai_head [mm_waydar] name=Waydar desc=Waydar is some kind of flight officer. model1=npc_leprechaun -model2=npc_gnomepilot -model3=npc_gnometrainer walkanim=midget_walk readyanim=midget_ready -op1=Talk-to vislevel=hide +model2=npc_gnomepilot +model3=npc_gnometrainer +op1=Talk-to head1=npc_gnomepilot_head [mm_cutscene_waydar] name=Waydar desc=Waydar is some kind of flight officer. model1=npc_leprechaun -model2=npc_gnomepilot -model3=npc_gnometrainer walkanim=midget_walk readyanim=midget_ready -op1=Talk-to vislevel=hide +model2=npc_gnomepilot +model3=npc_gnometrainer +op1=Talk-to head1=npc_gnomepilot_head [npc_1410] name=Waydar desc=Waydar is some kind of flight officer. model1=npc_leprechaun -model2=npc_gnomepilot -model3=npc_gnometrainer walkanim=midget_walk readyanim=midget_ready -op1=Talk-to vislevel=hide +model2=npc_gnomepilot +model3=npc_gnometrainer +op1=Talk-to head1=npc_gnomepilot_head [mm_garkor_aa] name=Garkor desc=A large and weathered looking Gnome veteran. model1=npc_leprechaun -model2=npc_1411 -model3=npc_commander_montaii2 -recol1s=10570 -recol1d=17441 walkanim=midget_walk readyanim=midget_ready resizeh=150 resizev=150 -op1=Talk-to vislevel=hide +model2=npc_1411 +model3=npc_commander_montaii2 +recol1s=10570 +recol1d=17441 +op1=Talk-to head1=npc_commander_montai_head [mm_garkor_final_battle] name=Garkor desc=A large and weathered looking Gnome veteran. model1=npc_leprechaun -model2=npc_1411 -model3=npc_commander_montaii2 -recol1s=10570 -recol1d=17441 walkanim=midget_walk readyanim=midget_ready resizeh=150 resizev=150 -op1=Talk-to vislevel=hide +model2=npc_1411 +model3=npc_commander_montaii2 +recol1s=10570 +recol1d=17441 +op1=Talk-to head1=npc_commander_montai_head [mm_lumo_aa] name=Lumo desc=A seasoned looking Gnome foot soldier. model1=npc_gnomeballer +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_1413 model3=npc_commander_montaii2 recol1s=416 @@ -27729,16 +33354,16 @@ recol2s=24075 recol2d=17830 recol3s=352 recol3d=14724 -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to -vislevel=hide head1=obj_pickpocket_guide_gnome [mm_lumo_final_battle] name=Lumo desc=A seasoned looking Gnome foot soldier. model1=npc_gnomeballer +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_1414 model3=npc_commander_montaii2 recol1s=416 @@ -27747,160 +33372,160 @@ recol2s=24075 recol2d=17830 recol3s=352 recol3d=14724 -walkanim=midget_walk -readyanim=midget_ready -vislevel=hide head1=obj_pickpocket_guide_gnome [mm_bunkdo_aa] name=Bunkdo desc=A seasoned looking Gnome foot soldier. model1=npc_gnomeballer +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_1413 model3=npc_commander_montaii2 recol1s=416 recol1d=14887 recol2s=352 recol2d=14724 -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to -vislevel=hide head1=obj_pickpocket_guide_gnome [mm_bunkdo_final_battle] name=Bunkdo desc=A seasoned looking Gnome foot soldier. model1=npc_gnomeballer +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_1414 model3=npc_commander_montaii2 recol1s=416 recol1d=14887 recol2s=352 recol2d=14724 -walkanim=midget_walk -readyanim=midget_ready -vislevel=hide head1=obj_pickpocket_guide_gnome [mm_carado_aa] name=Carado desc=A seasoned looking Gnome foot soldier. model1=npc_gnomeballer +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_1413 model3=npc_commander_montaii2 recol1s=416 recol1d=13798 recol2s=352 recol2d=14952 -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to -vislevel=hide head1=obj_pickpocket_guide_gnome [mm_carado_final_battle] name=Carado desc=A seasoned looking Gnome foot soldier. model1=npc_gnomeballer +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_1418 model3=npc_commander_montaii2 recol1s=416 recol1d=13798 recol2s=352 recol2d=14952 -walkanim=midget_walk -readyanim=midget_ready -vislevel=hide head1=obj_pickpocket_guide_gnome [mm_lumdo] name=Lumdo desc=A seasoned looking Gnome foot soldier. model1=npc_gnomeballer +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_1414 model3=npc_commander_montaii2 recol1s=416 recol1d=12903 recol2s=352 recol2d=18696 -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to -vislevel=hide head1=obj_pickpocket_guide_gnome [mm_karam_aa1] name=Karam desc=All you see is a glimmer of light and the suggestion of shadow. model1=npc_1420 -model2=npc_1420i2 -model3=npc_1420i3 walkanim=midget_walk readyanim=m_assassin_ready -op1=Talk-to vislevel=hide +model2=npc_1420i2 +model3=npc_1420i3 +op1=Talk-to head1=npc_1420_head [mm_karam_final_battle] name=Karam desc=All you see is a glimmer of light and the suggestion of shadow. model1=npc_1420 -model2=npc_1420i2 -model3=npc_1420i3 walkanim=midget_walk readyanim=m_assassin_ready vislevel=hide +model2=npc_1420i2 +model3=npc_1420i3 head1=npc_1420_head [mm_karam_aa2] name=Karam desc=All you see is a glimmer of light and the suggestion of shadow. model1=npc_1420 -model2=npc_1420i2 -model3=npc_1420i3 walkanim=midget_walk readyanim=m_assassin_ready -op1=Talk-to vislevel=hide +model2=npc_1420i2 +model3=npc_1420i3 +op1=Talk-to head1=npc_1420_head [mm_bunkwicket_aa] name=Bunkwicket desc=This Gnome is busy applying some kind of pasty material to the cave walls. model1=npc_leprechaun +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_leprechauni3 model3=npc_1423 recol1s=384 recol1d=12581 recol2s=416 recol2d=9603 -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to -vislevel=hide head1=obj_pickpocket_guide_gnome [mm_waymottin_aa] name=Waymottin desc=This Gnome is busy applying some kind of pasty material to the cave walls. model1=npc_leprechaun +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_leprechauni3 model3=npc_1423 recol1s=384 recol1d=12581 recol2s=416 recol2d=9603 -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to -vislevel=hide head1=obj_pickpocket_guide_gnome [mm_zooknock_aa] name=Zooknock desc=A wizened little Gnome dressed in brightly coloured clothes. model1=npc_leprechaun +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_leprechauni3 model3=npc_1425 recol1s=13728 @@ -27911,16 +33536,16 @@ recol3s=32767 recol3d=9618 recol4s=416 recol4d=9618 -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to -vislevel=hide head1=npc_1425_head [mm_zooknock_final_battle] name=Zooknock desc=A wizened little Gnome dressed in brightly coloured clothes. model1=npc_leprechaun +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_leprechauni3 model3=npc_1425 recol1s=13728 @@ -27931,56 +33556,53 @@ recol3s=32767 recol3d=9618 recol4s=416 recol4d=9618 -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to -vislevel=hide head1=npc_1425_head [mm_caranock] name=G.L.O. Caranock desc=An official looking Gnome with small beady eyes. model1=npc_leprechaun +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_gnome model3=npc_leprechauni3 recol1s=352 recol1d=14625 recol2s=416 recol2d=14626 -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to -vislevel=hide head1=obj_pickpocket_guide_gnome [mm_cutscene_caranock] name=G.L.O. Caranock desc=An official looking Gnome with small beady eyes. model1=npc_leprechaun +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_gnome model3=npc_leprechauni3 recol1s=352 recol1d=14625 recol2s=416 recol2d=14626 -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to -vislevel=hide head1=obj_pickpocket_guide_gnome [mm_dugopul] name=Dugopul desc=A large hairy monkey with a spade. model1=npc_1429 -model2=npc_1429i2 -model3=npc_1429i3 walkanim=m_monkey_walk readyanim=m_monkey_ready resizeh=130 resizev=180 -op1=Talk-to vislevel=hide +model2=npc_1429i2 +model3=npc_1429i3 +op1=Talk-to head1=npc_1429_head [mm_salenab] @@ -27989,445 +33611,596 @@ desc=It's Salenab the monkey. model1=npc_monkey walkanim=monkey_walk readyanim=monkey_ready -op1=Talk-to vislevel=hide +op1=Talk-to [mm_trefaji] name=Trefaji desc=A huge brutish gorilla. He looks like a jail guard. model1=npc_1431 -model2=npc_1431i2 size=2 walkanim=m_gorilla_walk readyanim=m_gorilla_ready -op1=Talk-to vislevel=hide +model2=npc_1431i2 +op1=Talk-to head1=npc_1431_head [mm_aberab] name=Aberab desc=A huge brutish gorilla. He looks like a jail guard. model1=npc_1431 -model2=npc_1431i2 size=2 walkanim=m_gorilla_walk readyanim=m_gorilla_ready -op1=Talk-to vislevel=hide +model2=npc_1431i2 +op1=Talk-to head1=npc_1431_head [mm_solihib] name=Solihib desc=The food merchant of Ape Atoll. model1=npc_1429 +walkanim=m_monkey_walk +readyanim=m_monkey_ready +resizeh=170 +resizev=150 +vislevel=hide model2=npc_1429i2 recol1s=14728 recol1d=13811 recol2s=5285 recol2d=7399 -walkanim=m_monkey_walk -readyanim=m_monkey_ready -resizeh=170 -resizev=150 op1=Talk-to op3=Trade -vislevel=hide head1=npc_1429_head [mm_daga] name=Daga desc=A shrewd-looking monkey swordsmith. model1=npc_1434 +walkanim=m_monkey_walk +readyanim=m_monkey_ready +resizeh=160 +resizev=160 +vislevel=hide model2=npc_1429i2 recol1s=14728 recol1d=18037 recol2s=15749 recol2d=19978 -walkanim=m_monkey_walk -readyanim=m_monkey_ready -resizeh=160 -resizev=160 op1=Talk-to op3=Trade -vislevel=hide head1=npc_1429_head [mm_tutab] name=Tutab desc=A magical trinket dealer. model1=npc_1435 +walkanim=m_monkey_walk +readyanim=m_monkey_ready +resizeh=130 +resizev=160 +vislevel=hide model2=npc_1429i2 recol1s=5285 recol1d=11627 recol2s=15749 recol2d=19979 -walkanim=m_monkey_walk -readyanim=m_monkey_ready -resizeh=130 -resizev=160 op1=Talk-to op3=Trade -vislevel=hide head1=npc_1429_head [mm_ifaba] name=Ifaba desc=A general store type of monkey. model1=npc_1434 +walkanim=m_monkey_walk +readyanim=m_monkey_ready +vislevel=hide model2=npc_1429i2 recol1s=14728 recol1d=9639 recol2s=5285 recol2d=3171 -walkanim=m_monkey_walk -readyanim=m_monkey_ready op1=Talk-to op3=Trade -vislevel=hide head1=npc_1429_head [mm_hamab] name=Hamab desc=A female monkey skilled in crafting. model1=npc_1437 -model2=npc_1437i2 -recol1s=14728 -recol1d=25266 walkanim=m_monkey_walk readyanim=m_monkey_ready resizeh=140 resizev=140 +vislevel=hide +model2=npc_1437i2 +recol1s=14728 +recol1d=25266 op1=Talk-to op3=Trade -vislevel=hide head1=npc_1437_head [mm_hafuba] name=Hafuba desc=A huge gorilla, head priest of this temple. model1=npc_1438 -model2=npc_1438i2 -model3=npc_1438i3 size=2 walkanim=m_gorilla_walk readyanim=m_gorilla_ready resizeh=180 resizev=180 -op1=Talk-to vislevel=hide +model2=npc_1438i2 +model3=npc_1438i3 +op1=Talk-to head1=npc_1438_head [mm_denadu] name=Denadu desc=A small, well dressed monkey clasping a mace. He looks like a priest. model1=npc_1439 -model2=npc_1439i2 -model3=npc_1439i3 walkanim=m_monkey_walk readyanim=m_monkey_acolyte_ready resizeh=180 resizev=180 -op1=Talk-to vislevel=hide +model2=npc_1439i2 +model3=npc_1439i3 +op1=Talk-to head1=npc_1439_head [mm_lofu] name=Lofu desc=A small, well dressed monkey clasping a mace. He looks like a priest. model1=npc_1439 -model2=npc_1439i2 -model3=npc_1439i3 walkanim=m_monkey_walk readyanim=m_monkey_acolyte_ready resizeh=180 resizev=180 -op1=Talk-to vislevel=hide +model2=npc_1439i2 +model3=npc_1439i3 +op1=Talk-to head1=npc_1439_head [mm_kruk] name=Kruk desc=A large ninja monkey wielding two scimitars. model1=npc_1441 -model2=npc_1441i2 -model3=npc_1441i3 walkanim=m_monkey_dh_walk readyanim=m_monkey_ready resizeh=180 resizev=180 -op1=Talk-to vislevel=149 +model2=npc_1441i2 +model3=npc_1441i3 +op1=Talk-to head1=npc_1441_head [mm_duke] name=Duke desc=A large ninja monkey wielding two scimitars. model1=npc_1441 -model2=npc_1441i2 -model3=npc_1441i3 walkanim=m_monkey_dh_walk readyanim=m_monkey_ready resizeh=180 resizev=180 op2=Attack vislevel=149 +model2=npc_1441i2 +model3=npc_1441i3 head1=npc_1441_head +attack=0 +strength=0 +defence=0 +magic=0 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [mm_oipuis] name=Oipuis desc=A large ninja monkey wielding two scimitars. model1=npc_1441 -model2=npc_1441i2 -model3=npc_1441i3 walkanim=m_monkey_dh_walk readyanim=m_monkey_ready resizeh=180 resizev=180 op2=Attack vislevel=149 +model2=npc_1441i2 +model3=npc_1441i3 head1=npc_1441_head +attack=0 +strength=0 +defence=0 +magic=0 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [mm_uyoro] name=Uyoro desc=A large ninja monkey wielding two scimitars. model1=npc_1441 -model2=npc_1441i2 -model3=npc_1441i3 walkanim=m_monkey_dh_walk readyanim=m_monkey_ready resizeh=180 resizev=180 op2=Attack vislevel=149 +model2=npc_1441i2 +model3=npc_1441i3 head1=npc_1441_head +attack=0 +strength=0 +defence=0 +magic=0 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [mm_ouhai] name=Ouhai desc=A large ninja monkey wielding two scimitars. model1=npc_1441 -model2=npc_1441i2 -model3=npc_1441i3 walkanim=m_monkey_dh_walk readyanim=m_monkey_ready resizeh=180 resizev=180 op2=Attack vislevel=149 +model2=npc_1441i2 +model3=npc_1441i3 head1=npc_1441_head +attack=0 +strength=0 +defence=0 +magic=0 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [mm_uodai] name=Uodai desc=A large ninja monkey wielding two scimitars. model1=npc_1441 -model2=npc_1441i2 -model3=npc_1441i3 walkanim=m_monkey_dh_walk readyanim=m_monkey_ready resizeh=180 resizev=180 op2=Attack vislevel=149 +model2=npc_1441i2 +model3=npc_1441i3 head1=npc_1441_head +attack=0 +strength=0 +defence=0 +magic=0 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [mm_padulah] name=Padulah desc=A scimitar wielding ninja monkey. He looks like he is guarding something. model1=npc_1441 -model2=npc_1441i2 -model3=npc_1447 walkanim=m_monkey_walk readyanim=m_monkey_ready -op1=Talk-to op2=Attack vislevel=149 +model2=npc_1441i2 +model3=npc_1447 +op1=Talk-to head1=npc_1441_head +hitpoints=130 +attack=130 +strength=130 +defence=130 +magic=130 +ranged=1 +param=attackbonus,50 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [mm_awowogei_cutscene] name=Awowogei desc=A rather dapper little monkey. model1=npc_1448 -model2=npc_1448i2 walkanim=m_monkey_walk readyanim=m_monkey_ready -op1=Talk-to vislevel=hide +model2=npc_1448i2 +op1=Talk-to head1=npc_1448_head [mm_uwogo] name=Uwogo desc=A smartly clothed large monkey. model1=npc_1434 -model2=npc_1439i2 walkanim=m_monkey_walk readyanim=m_monkey_ready resizeh=180 resizev=180 -op1=Talk-to vislevel=hide +model2=npc_1439i2 +op1=Talk-to head1=npc_1439_head [mm_murowoi] name=Muruwoi desc=A smartly clothed large monkey. model1=npc_1434 -model2=npc_1439i2 walkanim=m_monkey_walk readyanim=m_monkey_ready resizeh=180 resizev=180 -op1=Talk-to vislevel=hide +model2=npc_1439i2 +op1=Talk-to head1=npc_1439_head [mm_sleeping_monkey_guard] name=Sleeping Monkey desc=A rather sleepy looking guard, wielding some kind of bat. model1=npc_1435 -model2=npc_1429i2 -model3=npc_1451 walkanim=m_monkey_walk readyanim=m_monkey_jailofficer_ready resizeh=180 resizev=180 -op1=Talk-to vislevel=hide +model2=npc_1429i2 +model3=npc_1451 +op1=Talk-to head1=npc_1429_head [mm_monkey_child] name=Monkey Child desc=An adorable little monkey child. model1=npc_1452 -model2=npc_1452i2 walkanim=m_monkey_walk readyanim=m_monkey_ready resizeh=100 resizev=100 -op1=Talk-to vislevel=hide +model2=npc_1452i2 +op1=Talk-to head1=npc_1452_head [mm_monkeys_uncle] name=The Monkey's Uncle desc=He looks like the Monkey's Uncle. model1=npc_1429 -model2=npc_1429i2 -recol1s=6342 -recol1d=14798 walkanim=m_monkey_walk readyanim=m_monkey_ready resizeh=140 resizev=180 -op1=Talk-to vislevel=hide +model2=npc_1429i2 +recol1s=6342 +recol1d=14798 +op1=Talk-to head1=npc_1429_head [mm_monkeys_aunt] name=The Monkey's Aunt desc=She looks like the Monkey's Aunt. model1=npc_1437 -model2=npc_1437i2 walkanim=m_monkey_walk readyanim=m_monkey_ready resizeh=160 resizev=160 -op1=Talk-to vislevel=hide +model2=npc_1437i2 +op1=Talk-to head1=npc_1437_head [mm_monkey_guard] name=Monkey Guard desc=A scimitar wielding ninja monkey. model1=npc_1441 -model2=npc_1441i2 -model3=npc_1447 walkanim=m_monkey_walk readyanim=m_monkey_ready op2=Attack vislevel=149 +model2=npc_1441i2 +model3=npc_1447 head1=npc_1441_head +hitpoints=130 +attack=130 +strength=130 +defence=200 +magic=130 +ranged=1 +param=attackbonus,50 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [mm_monkey_archer] name=Monkey Archer desc=A bow wielding ninja monkey. model1=npc_1441 -model2=npc_1441i2 -model3=npc_1456 walkanim=m_monkey_walk readyanim=m_monkey_ready op2=Attack vislevel=86 +model2=npc_1441i2 +model3=npc_1456 head1=npc_1441_head +hitpoints=50 +attack=80 +strength=80 +defence=80 +magic=1 +ranged=110 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [mm_ravine_archer] name=Monkey Archer desc=A bow wielding ninja monkey. It looks particularly dangerous. model1=npc_1441 -model2=npc_1441i2 -model3=npc_1456 walkanim=m_monkey_walk readyanim=m_monkey_ready op2=Attack vislevel=86 +model2=npc_1441i2 +model3=npc_1456 head1=npc_1441_head +hitpoints=50 +attack=80 +strength=80 +defence=80 +magic=1 +ranged=110 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [mm_posted_archer] name=Monkey Archer desc=A bow wielding ninja monkey. model1=npc_1441 -model2=npc_1441i2 -model3=npc_1456 walkanim=m_monkey_walk readyanim=m_monkey_ready op2=Attack vislevel=86 +model2=npc_1441i2 +model3=npc_1456 head1=npc_1441_head +hitpoints=50 +attack=80 +strength=80 +defence=80 +magic=1 +ranged=110 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [mm_religious_guard] name=Monkey Guard desc=A huge brutish gorilla armoured with dangerous looking vambraces. model1=npc_1459 -model2=npc_1431i2 size=2 walkanim=m_gorilla_walk readyanim=m_gorilla_ready op2=Attack vislevel=167 +model2=npc_1431i2 head1=npc_1431_head +hitpoints=130 +attack=130 +strength=130 +defence=200 +magic=130 +ranged=1 +param=attackbonus,50 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [mm_religious_trapdoor_guard] name=Monkey Guard desc=A huge brutish gorilla armoured with dangerous looking vambraces. model1=npc_1459 -model2=npc_1438i2 size=2 walkanim=m_gorilla_walk readyanim=m_gorilla_ready op2=Attack vislevel=167 +model2=npc_1438i2 head1=npc_1460_head +hitpoints=130 +attack=130 +strength=130 +defence=200 +magic=130 +ranged=1 +param=attackbonus,50 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [mm_elder_guard_1] name=Elder Guard desc=A huge brutish gorilla stands here, blocking the way. model1=npc_1431 -model2=npc_1438i2 size=2 walkanim=m_gorilla_walk readyanim=m_gorilla_ready -op1=Talk-to vislevel=hide +model2=npc_1438i2 +op1=Talk-to head1=npc_1460_head [mm_elder_guard_2] name=Elder Guard desc=A huge brutish gorilla stands here, blocking the way. model1=npc_1431 -model2=npc_1438i2 size=2 walkanim=m_gorilla_walk readyanim=m_gorilla_ready -op1=Talk-to vislevel=hide +model2=npc_1438i2 +op1=Talk-to head1=npc_1460_head [mm_zoo_monkey] @@ -28436,8 +34209,8 @@ desc=This monkey seems like it might want to talk! model1=npc_monkey walkanim=monkey_walk readyanim=monkey_ready -op1=Talk-to vislevel=3 +op1=Talk-to head1=npc_1463_head [mm_freed_zoo_monkey] @@ -28446,14 +34219,20 @@ desc=This poor pet monkey looks very lost. model1=npc_monkey walkanim=monkey_walk readyanim=monkey_ready -op1=Talk-to vislevel=3 +op1=Talk-to head1=npc_1463_head [mm_zombie_monkey_large] name=Monkey Zombie desc=A large and lumbering undead monkey. model1=npc_1435 +walkanim=m_zombie_walk +readyanim=m_monkey_ready +resizeh=190 +resizev=190 +op2=Attack +vislevel=98 model2=npc_1439i2 recol1s=5285 recol1d=7592 @@ -28461,18 +34240,31 @@ recol2s=15749 recol2d=17069 recol3s=0 recol3d=22562 -walkanim=m_zombie_walk -readyanim=m_monkey_ready -resizeh=190 -resizev=190 -op2=Attack turnspeed=6 -vislevel=98 +hitpoints=60 +attack=100 +strength=60 +defence=60 +magic=60 +ranged=1 +param=attackbonus,15 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [mm_zombie_monkey_large_guard] name=Monkey Zombie desc=A large and lumbering undead monkey stands here, blocking the way. model1=npc_1435 +walkanim=m_zombie_walk +readyanim=m_monkey_ready +resizeh=200 +resizev=200 +op2=Attack +vislevel=129 model2=npc_1439i2 recol1s=5285 recol1d=7592 @@ -28480,18 +34272,29 @@ recol2s=15749 recol2d=17069 recol3s=0 recol3d=22562 -walkanim=m_zombie_walk -readyanim=m_monkey_ready -resizeh=200 -resizev=200 -op2=Attack turnspeed=6 -vislevel=129 +hitpoints=60 +attack=100 +strength=60 +defence=60 +magic=60 +ranged=1 +param=attackbonus,15 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [mm_zombie_monkey_small] name=Monkey Zombie desc=A recently deceased monkey. Its flesh seems to be worse for the wear. model1=npc_1435 +walkanim=m_zombie_walk +readyanim=m_monkey_ready +op2=Attack +vislevel=82 model2=npc_1439i2 recol1s=5285 recol1d=7592 @@ -28499,34 +34302,46 @@ recol2s=15749 recol2d=17069 recol3s=0 recol3d=22562 -walkanim=m_zombie_walk -readyanim=m_monkey_ready turnspeed=10 -op2=Attack -vislevel=82 +hitpoints=60 +attack=100 +strength=60 +defence=60 +magic=60 +ranged=1 +param=attackbonus,15 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [mm_bonzara] name=Bonzara desc=A small monkey dressed in purple clothes. He looks like a priest. model1=npc_1439 +walkanim=m_monkey_walk +readyanim=m_monkey_acolyte_ready +resizeh=180 +resizev=180 +vislevel=hide model2=npc_1439i2 model3=npc_1439i3 recol1s=24276 recol1d=13646 recol2s=10471 recol2d=24276 -walkanim=m_monkey_walk -readyanim=m_monkey_acolyte_ready -resizeh=180 -resizev=180 op1=Talk-to -vislevel=hide head1=npc_1439_head [mm_monkey_minder] name=Monkey Minder desc=He looks like the type of guy who would mind monkeys. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_priest_gown_manwear model3=idk_man_jaw_long model4=obj_doctor_gown_manwear2 @@ -28544,10 +34359,7 @@ recol3s=14801 recol3d=24075 recol4s=5299 recol4d=25299 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide head1=obj_pickpocket_guide_man head2=idk_man_jaw_long_head head3=npc_zoo_keeper_head @@ -28556,6 +34368,9 @@ head3=npc_zoo_keeper_head name=Foreman desc=The boss! model1=idk_man_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_moustache model3=npc_shilogeneralstore model4=npc_barbarian @@ -28568,9 +34383,6 @@ recol2s=6273 recol2d=18991 recol3s=14724 recol3d=15855 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide head1=idk_man_hair_long_head head2=idk_man_jaw_moustache_head @@ -28578,18 +34390,38 @@ head2=idk_man_jaw_moustache_head name=Skeleton desc=It looks just a bit ... underfed. model1=poh_skeleton_8 -model2=npc_skeleton_armed walkanim=skeleton_walk readyanim=skeleton_ready resizeh=100 resizev=100 op2=Attack vislevel=142 +model2=npc_skeleton_armed +hitpoints=17 +attack=24 +strength=24 +defence=24 +magic=1 +ranged=1 +param=attackbonus,15 +param=strengthbonus,14 +param=stabdefence,9 +param=slashdefence,11 +param=crushdefence,-2 +param=magicdefence,1 +param=rangedefence,4 [mm_demon] name=Jungle Demon desc=A Greater Jungle Demon. A magical aura emanates from its hide. model1=npc_greater_demon +size=3 +walkanim=demon_walk +readyanim=demon_ready +resizeh=150 +resizev=140 +op2=Attack +vislevel=195 recol1s=11264 recol1d=7460 recol2s=29596 @@ -28602,175 +34434,262 @@ recol5s=2048 recol5d=29416 recol6s=0 recol6d=16549 -size=3 -walkanim=demon_walk -readyanim=demon_ready -resizeh=150 -resizev=140 turnspeed=16 -op2=Attack -vislevel=195 +hitpoints=170 +attack=170 +strength=170 +defence=170 +magic=170 +ranged=1 +param=attackbonus,50 +param=strengthbonus,50 +param=stabdefence,0 +param=slashdefence,50 +param=crushdefence,0 +param=magicdefence,50 +param=rangedefence,0 [mm_warehouse_spider] name=Spider desc=It's an extremely small brown spider. Probably very poisonous. model1=npc_spider -recol1s=15855 -recol1d=5285 walkanim=spider_walk -minimap=no resizeh=64 resizev=64 op2=Attack vislevel=1 +recol1s=15855 +recol1d=5285 +minimap=no +hitpoints=100 +attack=120 +strength=120 +defence=80 +magic=80 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,60 +param=slashdefence,60 +param=crushdefence,20 +param=magicdefence,20 +param=rangedefence,180 [mm_cutscene_spider] name=Spider desc=It's an extremely small and probably poisonous brown spider. model1=npc_spider -recol1s=15855 -recol1d=5285 walkanim=spider_walk -minimap=no resizeh=64 resizev=64 vislevel=1 +recol1s=15855 +recol1d=5285 +minimap=no [mm_jungle_bird_green] name=Bird desc=It's a brightly coloured bird of the jungle. model1=npc_1475 -recol1s=15648 -recol1d=12037 -recol2s=16801 -recol2d=26149 walkanim=bird_walk readyanim=bird_walk resizeh=64 resizev=64 -turnspeed=64 op2=Attack vislevel=11 - -[mm_jungle_bird_blue] -name=Bird -desc=It's a brightly coloured bird of the jungle. It flies very quickly. -model1=npc_1475 recol1s=15648 -recol1d=13949 +recol1d=12037 recol2s=16801 -recol2d=31528 +recol2d=26149 +turnspeed=64 +hitpoints=5 +attack=5 +strength=5 +defence=5 +magic=5 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 + +[mm_jungle_bird_blue] +name=Bird +desc=It's a brightly coloured bird of the jungle. It flies very quickly. +model1=npc_1475 walkanim=bird_walk readyanim=bird_walk resizeh=64 resizev=64 -turnspeed=64 op2=Attack vislevel=5 +recol1s=15648 +recol1d=13949 +recol2s=16801 +recol2d=31528 +turnspeed=64 +hitpoints=5 +attack=5 +strength=5 +defence=5 +magic=5 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [mm_jungle_scorpion] name=Scorpion desc=It's an extremely dangerous looking scorpion. model1=npc_scorpion -recol1s=16677 -recol1d=4162 -recol2s=11426 -recol2d=5219 walkanim=scorpion_walk -minimap=no resizeh=32 resizev=32 op2=Attack vislevel=38 +recol1s=16677 +recol1d=4162 +recol2s=11426 +recol2d=5219 +minimap=no +hitpoints=15 +attack=50 +strength=50 +defence=10 +magic=10 +ranged=1 +param=attackbonus,100 +param=strengthbonus,100 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [mm_jungle_spider] name=Jungle spider desc=A very dangerous looking spider, with its fangs unsheathed. model1=poh_giantspider_8 -recol1s=31393 -recol1d=19586 -recol2s=5284 -recol2d=13768 walkanim=giantspider_walk -minimap=no resizeh=100 resizev=100 op2=Attack vislevel=37 +recol1s=31393 +recol1d=19586 +recol2s=5284 +recol2d=13768 +minimap=no +hitpoints=50 +attack=35 +strength=37 +defence=35 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,20 +param=slashdefence,20 +param=crushdefence,10 +param=magicdefence,17 +param=rangedefence,20 [mm_jungle_snake] name=Snake desc=It's a camouflaged jungle snake. model1=npc_snake +walkanim=snake_walk +op2=Attack +vislevel=24 recol1s=20033 recol1d=16967 recol2s=7488 recol2d=3233 -walkanim=snake_walk minimap=no -op2=Attack -vislevel=24 +hitpoints=36 +attack=15 +strength=25 +defence=10 +magic=10 +ranged=1 +param=attackbonus,100 +param=strengthbonus,100 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [mm_transmogrification_small_ninja_monkey] name=Small ninja monkey desc=It's a monkey. model1=npc_1441 -model2=npc_1441i2 walkanim=m_monkey_walk readyanim=m_monkey_ready vislevel=1 +model2=npc_1441i2 head1=npc_1441_head [mm_transmogrification_medium_ninja_monkey] name=Medium ninja monkey desc=It's a monkey. model1=npc_1441 -model2=npc_1441i2 walkanim=m_monkey_walk readyanim=m_monkey_ready resizeh=180 resizev=180 vislevel=1 +model2=npc_1441i2 head1=npc_1441_head [mm_transmogrification_normal_gorilla] name=Gorilla desc=It's a gorilla. model1=npc_1459 -model2=npc_1431i2 walkanim=m_gorilla_walk readyanim=m_gorilla_ready vislevel=1 +model2=npc_1431i2 head1=npc_1431_head [mm_transmogrification_bearded_gorilla] name=Bearded gorilla desc=It's a gorilla. model1=npc_1459 -model2=npc_1438i2 walkanim=m_gorilla_walk readyanim=m_gorilla_ready vislevel=1 +model2=npc_1438i2 head1=npc_1460_head [mm_transmogrification_ancient_monkey] name=Ancient monkey desc=It's a monkey. model1=npc_1431 +walkanim=m_gorilla_walk +readyanim=m_gorilla_ready +vislevel=1 model2=npc_1438i2 recol1s=9513 recol1d=31 recol2s=11627 recol2d=9513 -walkanim=m_gorilla_walk -readyanim=m_gorilla_ready -vislevel=1 head1=npc_1460_head [mm_transmogrification_small_zombie_monkey] name=Small zombie monkey desc=It's a monkey. model1=npc_1435 +walkanim=m_zombie_walk +readyanim=m_monkey_ready +vislevel=1 model2=npc_1439i2 recol1s=5285 recol1d=7592 @@ -28778,15 +34697,17 @@ recol2s=15749 recol2d=17069 recol3s=0 recol3d=22562 -walkanim=m_zombie_walk -readyanim=m_monkey_ready -vislevel=1 head1=npc_1439_head [mm_transmogrification_large_zombie_monkey] name=Large zombie monkey desc=It's a monkey. model1=npc_1435 +walkanim=m_zombie_walk +readyanim=m_monkey_ready +resizeh=190 +resizev=190 +vislevel=1 model2=npc_1439i2 recol1s=5285 recol1d=7592 @@ -28794,11 +34715,6 @@ recol2s=15749 recol2d=17069 recol3s=0 recol3d=22562 -resizeh=190 -resizev=190 -walkanim=m_zombie_walk -readyanim=m_monkey_ready -vislevel=1 head1=npc_1439_head [mm_transmogrification_normal_monkey] @@ -28814,86 +34730,91 @@ head1=npc_1463_head name=Monkey desc=It's a monkey. model1=npc_1429 -model2=npc_1429i2 -recol1s=14728 -recol1d=13811 -recol2s=5285 -recol2d=7399 walkanim=m_monkey_walk readyanim=m_monkey_ready resizeh=170 resizev=150 vislevel=1 +model2=npc_1429i2 +recol1s=14728 +recol1d=13811 +recol2s=5285 +recol2d=7399 [mm_transmogrification_ifaba] name=Monkey desc=It's a monkey. model1=npc_1434 +walkanim=m_monkey_walk +readyanim=m_monkey_ready +vislevel=1 model2=npc_1429i2 recol1s=14728 recol1d=9639 recol2s=5285 recol2d=3171 -walkanim=m_monkey_walk -readyanim=m_monkey_ready -vislevel=1 [mm_transmogrification_daga] name=Monkey desc=It's a monkey. model1=npc_1434 -model2=npc_1429i2 -recol1s=14728 -recol1d=18037 -recol2s=15749 -recol2d=19978 walkanim=m_monkey_walk readyanim=m_monkey_ready resizeh=160 resizev=160 vislevel=1 +model2=npc_1429i2 +recol1s=14728 +recol1d=18037 +recol2s=15749 +recol2d=19978 [mm_transmogrification_tutab] name=Monkey desc=It's a monkey. model1=npc_1435 -model2=npc_1429i2 -recol1s=5285 -recol1d=11627 -recol2s=15749 -recol2d=19979 walkanim=m_monkey_walk readyanim=m_monkey_ready resizeh=130 resizev=160 vislevel=1 +model2=npc_1429i2 +recol1s=5285 +recol1d=11627 +recol2s=15749 +recol2d=19979 [mm_transmogrification_hamab] name=Monkey desc=It's a monkey. model1=npc_1437 -model2=npc_1437i2 -recol1s=14728 -recol1d=25266 walkanim=m_monkey_walk readyanim=m_monkey_ready resizeh=140 resizev=140 vislevel=1 +model2=npc_1437i2 +recol1s=14728 +recol1d=25266 [npc_1493] name=Monkey desc=It's a monkey. model1=npc_1435 -model2=npc_1439i2 walkanim=m_monkey_walk readyanim=m_monkey_ready vislevel=1 +model2=npc_1439i2 [npc_1494] name=Monkey desc=It's a monkey. model1=npc_1435 +walkanim=m_zombie_walk +readyanim=m_monkey_ready +resizeh=190 +resizev=190 +vislevel=1 model2=npc_1439i2 recol1s=5285 recol1d=13935 @@ -28902,16 +34823,14 @@ recol2d=16242 recol3s=0 recol3d=22562 op1=attack -walkanim=m_zombie_walk -readyanim=m_monkey_ready -resizeh=190 -resizev=190 -vislevel=1 [npc_1495] name=Monkey desc=It's a monkey. model1=npc_1435 +walkanim=m_zombie_walk +readyanim=m_monkey_ready +vislevel=1 model2=npc_1439i2 recol1s=5285 recol1d=13935 @@ -28920,226 +34839,330 @@ recol2d=16242 recol3s=0 recol3d=22562 op1=attack -walkanim=m_zombie_walk -readyanim=m_monkey_ready -vislevel=1 [npc_1496] name=Monkey desc=It's a monkey. model1=npc_1437 -model2=npc_1437i2 walkanim=m_monkey_walk readyanim=m_monkey_ready resizeh=160 resizev=160 vislevel=1 +model2=npc_1437i2 [npc_1497] name=Monkey desc=It's a monkey. model1=npc_1429 -model2=npc_1429i2 -recol1s=6342 -recol1d=14798 walkanim=m_monkey_walk readyanim=m_monkey_ready resizeh=140 resizev=180 vislevel=1 +model2=npc_1429i2 +recol1s=6342 +recol1d=14798 [npc_1498] name=Monkey desc=It's a monkey. model1=npc_1429 -model2=npc_1429i2 -model3=npc_1429i3 walkanim=m_monkey_walk readyanim=m_monkey_ready resizeh=130 resizev=180 vislevel=1 +model2=npc_1429i2 +model3=npc_1429i3 [npc_1499] name=Monkey desc=It's a monkey. model1=npc_1435 -model2=npc_1429i2 -model3=npc_1451 walkanim=m_monkey_walk readyanim=m_monkey_jailofficer_ready resizeh=180 resizev=180 vislevel=1 +model2=npc_1429i2 +model3=npc_1451 [npc_1500] name=Monkey desc=It's a monkey. model1=npc_1434 -model2=npc_1439i2 walkanim=m_monkey_walk readyanim=m_monkey_ready resizeh=180 resizev=180 vislevel=1 +model2=npc_1439i2 [npc_1501] name=Monkey desc=It's a monkey. model1=npc_1452 -model2=npc_1452i2 walkanim=m_monkey_walk readyanim=m_monkey_ready resizeh=100 resizev=100 vislevel=1 +model2=npc_1452i2 [npc_1502] name=Monkey desc=It's a monkey. model1=npc_1441 -model2=npc_1441i2 -model3=npc_1447 walkanim=m_monkey_walk readyanim=m_monkey_ready -op2=Attack resizeh=180 resizev=180 +op2=Attack vislevel=35 +model2=npc_1441i2 +model3=npc_1447 +hitpoints=6 +attack=2 +strength=3 +defence=2 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [npc_1503] name=Monkey desc=It's a monkey. model1=npc_1441 -model2=npc_1441i2 -model3=npc_1456 walkanim=m_monkey_walk readyanim=m_monkey_ready -op2=Attack resizeh=180 resizev=180 +op2=Attack vislevel=61 +model2=npc_1441i2 +model3=npc_1456 +hitpoints=6 +attack=2 +strength=3 +defence=2 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [npc_1504] name=Monkey desc=It's a monkey. model1=npc_1441 -model2=npc_1441i2 -model3=npc_1441i3 walkanim=m_monkey_dh_walk readyanim=m_monkey_ready -op2=Attack resizeh=180 resizev=180 +op2=Attack vislevel=35 +model2=npc_1441i2 +model3=npc_1441i3 +hitpoints=6 +attack=2 +strength=3 +defence=2 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [npc_1505] name=Monkey desc=It's a monkey. model1=npc_1431 -model2=npc_1431i2 size=2 -readyanim=m_gorilla_ready walkanim=m_gorilla_walk +readyanim=m_gorilla_ready op2=Attack vislevel=35 +model2=npc_1431i2 +hitpoints=6 +attack=2 +strength=3 +defence=2 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [npc_1506] name=Monkey desc=It's a monkey. model1=npc_1431 -model2=npc_1431i2 size=2 -readyanim=m_gorilla_poundchest walkanim=m_gorilla_walk -op2=Attack +readyanim=m_gorilla_poundchest resizeh=160 resizev=160 +op2=Attack vislevel=35 +model2=npc_1431i2 +hitpoints=6 +attack=2 +strength=3 +defence=2 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [npc_1507] name=Monkey desc=It's a monkey. model1=npc_1431 -model2=npc_1438i2 size=2 -readyanim=m_gorilla_poundchest walkanim=m_gorilla_walk -op2=Attack +readyanim=m_gorilla_poundchest resizeh=160 resizev=160 +op2=Attack vislevel=35 +model2=npc_1438i2 +hitpoints=6 +attack=2 +strength=3 +defence=2 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [npc_1508] name=Monkey desc=It's a monkey. model1=npc_1438 -model2=npc_1438i2 -model3=npc_1438i3 -recol1s=11627 -recol1d=7399 size=2 -readyanim=m_gorilla_ready walkanim=m_gorilla_walk -op2=Attack +readyanim=m_gorilla_ready resizeh=180 resizev=180 +op2=Attack vislevel=35 +model2=npc_1438i2 +model3=npc_1438i3 +recol1s=11627 +recol1d=7399 +hitpoints=6 +attack=2 +strength=3 +defence=2 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [npc_1509] name=Monkey desc=It's a monkey. model1=npc_1459 -model2=npc_1431i2 size=2 -readyanim=m_gorilla_ready walkanim=m_gorilla_walk -op2=Attack +readyanim=m_gorilla_ready resizeh=130 resizev=130 +op2=Attack vislevel=35 +model2=npc_1431i2 +hitpoints=6 +attack=2 +strength=3 +defence=2 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [npc_1510] name=Monkey desc=It's a monkey. model1=npc_1439 -model2=npc_1439i2 -model3=npc_1439i3 walkanim=m_monkey_walk readyanim=m_monkey_acolyte_ready resizeh=180 resizev=180 vislevel=1 +model2=npc_1439i2 +model3=npc_1439i3 [npc_1511] name=Gnome desc=It's a gnome. model1=npc_1420 -model2=npc_1420i2 -model3=npc_1420i3 -op1=attack walkanim=midget_walk readyanim=m_assassin_ready vislevel=9 +model2=npc_1420i2 +model3=npc_1420i3 +op1=attack [npc_1512] name=Gnome desc=It's a gnome. model1=npc_leprechaun +walkanim=midget_walk +readyanim=m_sapper_wallwipe +vislevel=1 model2=npc_leprechauni3 model3=npc_1423 recol1s=384 recol1d=12581 recol2s=416 recol2d=9603 -walkanim=midget_walk -readyanim=m_sapper_wallwipe -vislevel=1 [npc_1513] name=Gnome desc=It's a gnome. model1=npc_leprechaun +walkanim=midget_walk +readyanim=m_mage_attack +vislevel=1 model2=npc_leprechauni3 model3=npc_1425 recol1s=13728 @@ -29150,18 +35173,15 @@ recol3s=32767 recol3d=9618 recol4s=416 recol4d=9618 -walkanim=midget_walk -readyanim=m_mage_attack -vislevel=1 [npc_1514] name=Ape desc=It's an ape. model1=npc_1448 -model2=npc_1448i2 walkanim=m_monkey_walk readyanim=m_monkey_ready vislevel=1 +model2=npc_1448i2 [npc_1515] name=Skeleton @@ -29169,15 +35189,32 @@ desc=Could do with gaining a few pounds. model1=poh_skeleton_8 walkanim=skeleton_walk readyanim=skeleton_ready -op2=Attack resizeh=110 resizev=40 +op2=Attack vislevel=18 +hitpoints=17 +attack=24 +strength=24 +defence=24 +magic=1 +ranged=1 +param=attackbonus,15 +param=strengthbonus,14 +param=stabdefence,9 +param=slashdefence,11 +param=crushdefence,-2 +param=magicdefence,1 +param=rangedefence,4 [npc_1516] name=Demon desc=Demonic. model1=npc_greater_demon +size=3 +resizeh=130 +resizev=120 +vislevel=1 recol1s=11264 recol1d=7460 recol2s=29596 @@ -29190,15 +35227,14 @@ recol5s=2048 recol5d=29416 recol6s=0 recol6d=16549 -size=3 -resizeh=130 -resizev=120 -vislevel=1 [npc_1517] name=Gnome desc=It's a gnome. model1=npc_gnomeballer +walkanim=midget_walk +readyanim=midget_ready +vislevel=1 model2=npc_1413 model3=npc_commander_montaii2 recol1s=416 @@ -29207,126 +35243,126 @@ recol2s=24075 recol2d=17830 recol3s=352 recol3d=14724 -walkanim=midget_walk -readyanim=midget_ready -vislevel=1 head1=obj_pickpocket_guide_gnome [npc_1518] name=Gnome desc=It's a gnome. model1=npc_gnomeballer +walkanim=midget_walk +readyanim=midget_ready +vislevel=1 model2=npc_1413 model3=npc_commander_montaii2 recol1s=416 recol1d=14887 recol2s=352 recol2d=14724 -walkanim=midget_walk -readyanim=midget_ready -vislevel=1 head1=obj_pickpocket_guide_gnome [npc_1519] name=Gnome desc=It's a gnome. model1=npc_gnomeballer +walkanim=midget_walk +readyanim=midget_ready +vislevel=1 model2=npc_1413 model3=npc_commander_montaii2 recol1s=416 recol1d=13798 recol2s=352 recol2d=14952 -walkanim=midget_walk -readyanim=midget_ready -vislevel=1 head1=obj_pickpocket_guide_gnome [npc_1520] name=Gnome desc=It's a gnome. model1=npc_gnomeballer +walkanim=midget_walk +readyanim=midget_ready +vislevel=1 model2=npc_1413 model3=npc_commander_montaii2 recol1s=416 recol1d=12903 recol2s=352 recol2d=18696 -walkanim=midget_walk -readyanim=midget_ready -vislevel=1 head1=obj_pickpocket_guide_gnome [npc_1521] name=Bird desc=A tropical bird. model1=spot_biopigeon_launch -recol1s=15648 -recol1d=13949 -recol2s=16801 -recol2d=31528 size=2 walkanim=bird_walk readyanim=bird_ready resizeh=110 resizev=110 vislevel=1 +recol1s=15648 +recol1d=13949 +recol2s=16801 +recol2d=31528 [npc_1522] name=Bird desc=A tropical bird. model1=spot_biopigeon_launch -recol1s=15648 -recol1d=12037 -recol2s=16801 -recol2d=26149 size=2 walkanim=bird_walk readyanim=bird_ready resizeh=90 resizev=90 vislevel=1 +recol1s=15648 +recol1d=12037 +recol2s=16801 +recol2d=26149 [npc_1523] name=King Scorpion desc=That's poisonous. model1=npc_scorpion -recol1s=16677 -recol1d=4162 -recol2s=11426 -recol2d=5219 walkanim=scorpion_walk readyanim=scorpion_ready resizeh=70 resizev=70 vislevel=1 +recol1s=16677 +recol1d=4162 +recol2s=11426 +recol2d=5219 [npc_1524] name=Jungle spider desc=Arachnoid. model1=poh_giantspider_8 +walkanim=giantspider_walk +readyanim=giantspider_ready +vislevel=1 recol1s=31393 recol1d=19586 recol2s=5284 recol2d=13768 -walkanim=giantspider_walk -readyanim=giantspider_ready -vislevel=1 [npc_1525] name=Weird snake. desc=Slightly more spherical than most snakes. model1=obj_tomato +vislevel=1 recol1s=20033 recol1d=16967 recol2s=7488 recol2d=3233 -vislevel=1 [castlewars_judge] name=Lanthus desc=He must run this place. model1=idk_man_hair_cropped +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_long model3=obj_priest_gown_manwear model4=obj_viking_top_darkbrown_manwear @@ -29348,9 +35384,6 @@ recol5s=2340 recol5d=0 recol6s=32727 recol6d=0 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op4=Trade-with head1=idk_man_hair_cropped_head @@ -29361,13 +35394,16 @@ head3=idk_man_jaw_long_head name=Mine cart desc=Big, metal, and wheeled. model1=npc_1527 -turnspeed=1024 vislevel=hide +turnspeed=1024 [saradominist_zealot] name=Zealot desc=His robes prominently display the star of Saradomin. model1=idk_man_jaw_short +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_feud_desert_disguise_manwear model3=obj_priest_gown_manwear model4=obj_rune_platebody_saradomin_manwear3 @@ -29391,10 +35427,7 @@ recol6s=6144 recol6d=32767 op1=Talk-to op3=Pickpocket -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready alwaysontop=yes -vislevel=hide head1=obj_leather_cowl_manhead2 head2=idk_man_jaw_short_head @@ -29402,36 +35435,41 @@ head2=idk_man_jaw_short_head name=Sheep desc=White and fluffy. model1=npc_sheepsheeredi2 -model2=npc_sheepunsheered -model3=npc_sheepsheeredi3 -recol1s=15853 -recol1d=5285 walkanim=sheep_walk readyanim=sheep_ready resizeh=108 resizev=108 -ambient=30 vislevel=1 +model2=npc_sheepunsheered +model3=npc_sheepsheeredi3 +recol1s=15853 +recol1d=5285 +ambient=30 [castlewars_rabbit] name=Rabbit desc=Bright eyes. model1=spot_smoke_devil_smoke_player_spotanim +walkanim=rabbit_walk +readyanim=rabbit_ready +resizeh=168 +resizev=168 +vislevel=1 recol1s=15777 recol1d=29495 recol2s=30620 recol2d=29495 -readyanim=rabbit_ready -walkanim=rabbit_walk -resizeh=168 -resizev=168 ambient=30 -vislevel=1 [castlewars_imp] name=Imp desc=A cheeky little imp. model1=npc_imp +walkanim=imp_walk +readyanim=imp_ready +resizeh=132 +resizev=132 +vislevel=1 recol1s=2240 recol1d=10240 recol2s=6144 @@ -29440,56 +35478,51 @@ recol3s=32767 recol3d=23147 recol4s=31649 recol4d=8455 -walkanim=imp_walk -readyanim=imp_ready -resizeh=132 -resizev=132 ambient=30 -vislevel=1 [castlewars_barricade_saradomin] name=Barricade desc=A spiky barricade. model1=castlewars_barricade_8 -minimap=no -vislevel=hide op2=Attack +vislevel=hide +minimap=no [castlewars_barricade_burning_saradomin] name=Barricade desc=A spiky barricade. model1=castlewars_barricade_8 +readyanim=fire +op2=Attack +vislevel=hide model2=castlewars_barricade_burning_8 recol1s=14628 recol1d=11458 recol2s=28306 recol2d=23021 minimap=no -vislevel=hide -readyanim=fire -op2=Attack [castlewars_barricade_zamorak] name=Barricade desc=A spiky barricade. model1=castlewars_barricade_8 -minimap=no -vislevel=hide op2=Attack +vislevel=hide +minimap=no [castlewars_barricade_burning_zamorak] name=Barricade desc=A spiky barricade. model1=castlewars_barricade_8 +readyanim=fire +op2=Attack +vislevel=hide model2=castlewars_barricade_burning_8 recol1s=14628 recol1d=11458 recol2s=28306 recol2d=23021 minimap=no -vislevel=hide -readyanim=fire -op2=Attack [possessed_pickaxe] name=Possessed Pickaxe @@ -29499,41 +35532,71 @@ walkanim=magicaxe_walk readyanim=magicaxe_ready op2=Attack vislevel=50 +hitpoints=40 +attack=40 +strength=55 +defence=40 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,15 +param=slashdefence,10 +param=crushdefence,5 +param=magicdefence,5 +param=rangedefence,10 [possessed_pickaxe_stationary] name=Bronze pickaxe desc=Useful for hitting rocks. model1=spot_pickaxe_summon_spotanim -op1=Take walkanim=magicaxe_walk readyanim=pickaxe_beforesummon vislevel=hide +op1=Take minimap=no [skeletal_miner_sitting] name=Corpse desc=Well at least he doesn't have to worry about getting black lung. model1=poh_skeleton_8 -model2=npc_1538 -readyanim=skeleton_beforesummon walkanim=skeleton_walk +readyanim=skeleton_beforesummon vislevel=hide +model2=npc_1538 minimap=no [skeletal_miner] name=Skeletal miner desc=I don't think the pickaxe is for hitting rocks. model1=poh_skeleton_8 -model2=npc_1538 walkanim=skeleton_walk readyanim=skeleton_ready op2=Attack vislevel=42 +model2=npc_1538 +hitpoints=39 +attack=35 +strength=37 +defence=38 +magic=1 +ranged=1 +param=attackbonus,15 +param=strengthbonus,14 +param=stabdefence,9 +param=slashdefence,11 +param=crushdefence,-2 +param=magicdefence,1 +param=rangedefence,4 [hauntedmine_boss_ghost] name=Treus Dayth desc=Eeek! A big ghost! model1=npc_1540 +walkanim=ghost_walk +readyanim=ghost_ready +op2=Attack +vislevel=95 model2=npc_1540i2 model3=npc_1540i3 recol1s=32767 @@ -29544,18 +35607,30 @@ recol3s=6273 recol3d=2114 recol4s=12352 recol4d=0 -walkanim=ghost_walk -readyanim=ghost_ready -op2=Attack alwaysontop=yes -vislevel=95 head1=npc_1540_head head2=npc_macro_geni_headi2 +hitpoints=100 +attack=70 +strength=70 +defence=100 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,5 +param=slashdefence,5 +param=crushdefence,5 +param=magicdefence,-5 +param=rangedefence,5 [hauntedmine_boss_ghost_faded] name=Ghost desc=Eeek! A ghost! model1=npc_1540 +walkanim=bossghost_run +readyanim=bossghost_run +vislevel=99 model2=npc_1540i2 model3=npc_1540i3 recol1s=32767 @@ -29566,9 +35641,6 @@ recol3s=6273 recol3d=2114 recol4s=12352 recol4d=0 -walkanim=bossghost_run -readyanim=bossghost_run -vislevel=99 head1=npc_1540_head head2=npc_macro_geni_headi2 @@ -29584,19 +35656,19 @@ minimap=no name=Innocent looking key desc=A shiny key sitting quietly on a crate. model1=npc_1543 -minimap=no +walkanim=possessed_key_drifting +readyanim=possessed_key_ready vislevel=hide +minimap=no alwaysontop=yes op1=Take -readyanim=possessed_key_ready -walkanim=possessed_key_drifting [hauntedmine_boss_cart] name=Mine cart desc=Big, metal, and wheeled. model1=npc_1527 -minimap=no vislevel=hide +minimap=no alwaysontop=yes turnspeed=1024 @@ -29636,39 +35708,54 @@ turnspeed=1024 name=Ghost desc=Eeek! A ghost! model1=npc_ghost -model2=npc_ghosti2 -model3=npc_ghosti3 walkanim=ghost_walk readyanim=ghost_ready op2=Attack vislevel=29 +model2=npc_ghosti2 +model3=npc_ghosti3 +hitpoints=25 +attack=13 +strength=13 +defence=18 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,5 +param=slashdefence,5 +param=crushdefence,5 +param=magicdefence,-5 +param=rangedefence,5 [hauntedmine_suprise_ghost_hidden] name=Haze desc=A strange disturbance in the air. model1=npc_ghost -model2=npc_ghosti2 -model3=npc_ghosti3 walkanim=bossghost_run readyanim=bossghost_run vislevel=hide +model2=npc_ghosti2 +model3=npc_ghosti3 minimap=no [hauntedmine_cheeky_ghost] name=Mischievous Ghost desc=That ghost looks like he's up to something. model1=npc_ghost -model2=npc_ghosti2 -model3=npc_ghosti3 walkanim=ghost_walk readyanim=ghost_ready vislevel=hide +model2=npc_ghosti2 +model3=npc_ghosti3 -// not real name [win04_santa] name=Santa desc=He knows if you've been naughty or nice. model1=idk_man_hair_cropped +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_santa_hat_manwear model3=npc_ardougnian_male1 model4=npc_chemisti3 @@ -29689,9 +35776,6 @@ recol5s=21001 recol5d=29594 recol6s=8388 recol6d=0 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready minimap=no alwaysontop=yes op1=Talk-to @@ -29703,18 +35787,18 @@ head3=obj_santa_hat_manhead name=Ug desc=A frail little troll. model1=poh_troll_8 +walkanim=troll_walk +readyanim=trollromance_cry_test +resizeh=124 +resizev=124 +vislevel=hide model2=poh_trolli3_8 model3=npc_1099 model4=npc_1095i5 model5=npc_1553 recol1s=15855 recol1d=14761 -walkanim=troll_walk -readyanim=trollromance_cry_test op1=Talk-to -resizeh=124 -resizev=124 -vislevel=hide head1=npc_1553_head head2=npc_1125_headi2 @@ -29722,22 +35806,28 @@ head2=npc_1125_headi2 name=Aga desc=A beautiful troll. model1=npc_1554 +walkanim=troll_walk +readyanim=troll_ready +vislevel=hide model2=npc_1554i2 model3=npc_1099 recol1s=15855 recol1d=15752 recol2s=15919 recol2d=14662 -walkanim=troll_walk -readyanim=troll_ready op1=Talk-to -vislevel=hide head1=npc_1554_head [trollromance_arrg] name=Arrg desc=A massive, scary-looking troll. model1=npc_1096 +size=2 +walkanim=troll_walk +readyanim=troll_ready +resizeh=150 +resizev=150 +vislevel=113 model2=npc_1095 model3=poh_trolli2_8 model4=npc_1115 @@ -29747,19 +35837,20 @@ recol1s=15855 recol1d=11558 recol2s=15919 recol2d=11492 -walkanim=troll_walk -readyanim=troll_ready op1=Talk-to -size=2 -resizeh=150 -resizev=150 -vislevel=113 head1=npc_1125_head [trollromance_arrg_attackable] name=Arrg desc=A massive, scary-looking troll. model1=npc_1096 +size=2 +walkanim=troll_walk +readyanim=troll_ready +resizeh=150 +resizev=150 +op2=Attack +vislevel=113 model2=npc_1095 model3=poh_trolli2_8 model4=npc_1115 @@ -29769,31 +35860,37 @@ recol1s=15855 recol1d=11558 recol2s=15919 recol2d=11492 -walkanim=troll_walk -readyanim=troll_ready -op2=Attack -size=2 -resizeh=150 -resizev=150 -vislevel=113 head1=npc_1125_head +hitpoints=140 +attack=70 +strength=140 +defence=40 +magic=0 +ranged=70 +param=attackbonus,60 +param=strengthbonus,100 +param=stabdefence,35 +param=slashdefence,60 +param=crushdefence,35 +param=magicdefence,200 +param=rangedefence,200 [trollromance_eat_test] name=Ug desc=A frail little troll. model1=poh_troll_8 +walkanim=troll_walk +readyanim=trollromance_eat +resizeh=124 +resizev=124 +vislevel=1 model2=poh_trolli3_8 model3=npc_1099 model4=npc_1095i5 model5=npc_1557 recol1s=15855 recol1d=14761 -walkanim=troll_walk -readyanim=trollromance_eat op1=Talk-to -resizeh=124 -resizev=124 -vislevel=1 head1=npc_1553_head head2=npc_1125_headi2 @@ -29801,36 +35898,68 @@ head2=npc_1125_headi2 name=Ice wolf desc=Not mans' best friend. model1=npc_wolf -recol1s=15855 -recol1d=23254 -recol2s=23254 -recol2d=28539 size=2 walkanim=dog_walk readyanim=dog_ready op2=Attack vislevel=96 +recol1s=15855 +recol1d=23254 +recol2s=23254 +recol2d=28539 +hitpoints=70 +attack=150 +strength=150 +defence=70 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [trollromance_ice_wolf_2] name=Ice wolf desc=Not mans' best friend. model1=npc_wolf -recol1s=15855 -recol1d=23254 -recol2s=23254 -recol2d=28539 size=2 walkanim=dog_walk readyanim=dog_ready -op2=Attack -resizev=110 resizeh=110 +resizev=110 +op2=Attack vislevel=132 +recol1s=15855 +recol1d=23254 +recol2s=23254 +recol2d=28539 +hitpoints=70 +attack=150 +strength=150 +defence=70 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [trollromance_icetroll_melee1] name=Ice Troll desc=Brrrrr...he must be cold! model1=npc_1560 +walkanim=troll_walk +readyanim=troll_ready +resizeh=134 +resizev=134 +op2=Attack +vislevel=124 model2=npc_1560i2 model3=poh_trolli2_8 model4=npc_1097 @@ -29838,17 +35967,30 @@ recol1s=15855 recol1d=30655 recol2s=15919 recol2d=25375 -walkanim=troll_walk -readyanim=troll_ready -resizeh=134 -resizev=134 -op2=Attack -vislevel=124 +hitpoints=90 +attack=110 +strength=110 +defence=110 +magic=1 +ranged=1 +param=attackbonus,60 +param=strengthbonus,60 +param=stabdefence,30 +param=slashdefence,60 +param=crushdefence,30 +param=magicdefence,0 +param=rangedefence,0 [trollromance_icetroll_melee2] name=Ice Troll desc=Brrrrr...he must be cold! model1=poh_troll_8 +walkanim=troll_walk +readyanim=troll_ready +resizeh=128 +resizev=128 +op2=Attack +vislevel=123 model2=npc_1095 model3=npc_1099 model4=npc_1561 @@ -29858,17 +36000,30 @@ recol2s=15919 recol2d=22232 recol3s=10501 recol3d=32767 -walkanim=troll_walk -readyanim=troll_ready -resizeh=128 -resizev=128 -op2=Attack -vislevel=123 +hitpoints=90 +attack=110 +strength=110 +defence=110 +magic=1 +ranged=1 +param=attackbonus,60 +param=strengthbonus,60 +param=stabdefence,30 +param=slashdefence,60 +param=crushdefence,30 +param=magicdefence,0 +param=rangedefence,0 [trollromance_icetroll_melee3] name=Ice Troll desc=Brrrrr...he must be cold! model1=npc_1560 +walkanim=troll_walk_shield +readyanim=troll_ready_shield +resizeh=139 +resizev=139 +op2=Attack +vislevel=120 model2=poh_trolli3_8 model3=poh_trolli2_8 model4=npc_1097 @@ -29877,17 +36032,30 @@ recol1s=15855 recol1d=21147 recol2s=15919 recol2d=19031 -walkanim=troll_walk_shield -readyanim=troll_ready_shield -resizeh=139 -resizev=139 -op2=Attack -vislevel=120 +hitpoints=90 +attack=110 +strength=110 +defence=110 +magic=1 +ranged=1 +param=attackbonus,60 +param=strengthbonus,60 +param=stabdefence,30 +param=slashdefence,60 +param=crushdefence,30 +param=magicdefence,0 +param=rangedefence,0 [trollromance_icetroll_melee4] name=Ice Troll desc=Brrrrr...he must be cold! model1=npc_1560 +walkanim=troll_walk +readyanim=troll_ready +resizeh=134 +resizev=134 +op2=Attack +vislevel=121 model2=npc_1560i2 model3=npc_1099 model4=npc_1096i3 @@ -29897,17 +36065,30 @@ recol2s=15919 recol2d=16914 recol3s=10501 recol3d=32767 -walkanim=troll_walk -readyanim=troll_ready -resizeh=134 -resizev=134 -op2=Attack -vislevel=121 +hitpoints=90 +attack=110 +strength=110 +defence=110 +magic=1 +ranged=1 +param=attackbonus,60 +param=strengthbonus,60 +param=stabdefence,30 +param=slashdefence,60 +param=crushdefence,30 +param=magicdefence,0 +param=rangedefence,0 [trollromance_icetroll_melee5] name=Ice Troll desc=Brrrrr...he must be cold! model1=npc_1560 +walkanim=troll_walk_shield +readyanim=troll_ready_shield +resizeh=138 +resizev=138 +op2=Attack +vislevel=120 model2=npc_1560i2 model3=poh_trolli2_8 model4=npc_1097 @@ -29916,17 +36097,30 @@ recol1s=15855 recol1d=21371 recol2s=15919 recol2d=21173 -walkanim=troll_walk_shield -readyanim=troll_ready_shield -resizeh=138 -resizev=138 -op2=Attack -vislevel=120 +hitpoints=90 +attack=110 +strength=110 +defence=110 +magic=1 +ranged=1 +param=attackbonus,60 +param=strengthbonus,60 +param=stabdefence,30 +param=slashdefence,60 +param=crushdefence,30 +param=magicdefence,0 +param=rangedefence,0 [trollromance_icetroll_melee6] name=Ice Troll desc=Brrrrr...he must be cold! model1=npc_1096 +walkanim=troll_walk +readyanim=troll_ready +resizeh=125 +resizev=125 +op2=Attack +vislevel=120 model2=poh_trolli3_8 model3=npc_1099 model4=npc_1561 @@ -29936,17 +36130,30 @@ recol2s=15919 recol2d=25375 recol3s=10501 recol3d=32767 -walkanim=troll_walk -readyanim=troll_ready -resizeh=125 -resizev=125 -op2=Attack -vislevel=120 +hitpoints=90 +attack=110 +strength=110 +defence=110 +magic=1 +ranged=1 +param=attackbonus,60 +param=strengthbonus,60 +param=stabdefence,30 +param=slashdefence,60 +param=crushdefence,30 +param=magicdefence,0 +param=rangedefence,0 [trollromance_icetroll_melee7] name=Ice Troll desc=Brrrrr...he must be cold! model1=npc_1560 +walkanim=troll_walk +readyanim=troll_ready +resizeh=134 +resizev=134 +op2=Attack +vislevel=121 model2=npc_1560i2 model3=npc_1099 model4=npc_1097 @@ -29954,17 +36161,26 @@ recol1s=15855 recol1d=23544 recol2s=15919 recol2d=19445 -walkanim=troll_walk -readyanim=troll_ready -resizeh=134 -resizev=134 -op2=Attack -vislevel=121 +hitpoints=90 +attack=110 +strength=110 +defence=110 +magic=1 +ranged=1 +param=attackbonus,60 +param=strengthbonus,60 +param=stabdefence,30 +param=slashdefence,60 +param=crushdefence,30 +param=magicdefence,0 +param=rangedefence,0 [route_cyreg_paddlehorn] name=Cyreg Paddlehorn desc=A tall and imposing man who's more than familiar with boating. model1=npc_sigbert_the_adventurer +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +vislevel=hide model2=idk_man_jaw_long model3=obj_priest_gown_manwear model4=obj_macro_mime_top_manwear2 @@ -29986,8 +36202,6 @@ recol5s=6273 recol5d=22057 recol6s=2340 recol6d=6501 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r op1=Talk-to head1=obj_castlewars_cloak_saradomin_manhead head2=idk_man_jaw_long_head @@ -29996,6 +36210,9 @@ head2=idk_man_jaw_long_head name=Curpile Fyod desc=A typical, if overly heavy handed, jobs worth guard. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_moustache model3=npc_ranging_guild_leatherworker model4=idk_man_arms_musclebound @@ -30016,9 +36233,6 @@ recol5s=6273 recol5d=7328 recol6s=31649 recol6d=6305 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_leather_cowl_manhead2 head2=idk_man_jaw_moustache_head @@ -30027,6 +36241,9 @@ head2=idk_man_jaw_moustache_head name=Veliaf Hurtz desc=Looks like the leader of the Myreque. model1=idk_man_hair_dreadlocks +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_moustache model3=npc_paladin model4=idk_man_arms_musclebound @@ -30047,9 +36264,6 @@ recol5s=6273 recol5d=0 recol6s=31649 recol6d=6305 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=hidden head1=idk_man_hair_dreadlocks_head @@ -30059,6 +36273,9 @@ head2=idk_man_jaw_moustache_head name=Sani Piliu desc=A pretty young rogue. model1=idk_woman_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_1570 model3=npc_cavewitch model4=obj_gauntlets_of_cooking_womanwear @@ -30078,9 +36295,6 @@ recol5s=6273 recol5d=1 recol6s=7298 recol6d=98 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_warrior @@ -30088,6 +36302,9 @@ head1=obj_pickpocket_guide_warrior name=Harold Evans desc=Hot headed big built youth who trained in the militia. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_master_fisher model3=obj_amulet_of_ghostspeak_manwear model4=npc_oziach @@ -30108,9 +36325,6 @@ recol5s=9473 recol5d=15855 recol6s=7298 recol6d=264 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_leather_cowl_manhead2 head2=npc_master_fisher_head @@ -30119,6 +36333,9 @@ head2=npc_master_fisher_head name=Radigad Ponfit desc=A quick and agile fighter, a mercenary from Asgarnia. model1=idk_man_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_master_fisher model3=obj_amulet_of_ghostspeak_manwear model4=obj_leather_armour_manwear @@ -30139,9 +36356,6 @@ recol5s=9473 recol5d=15855 recol6s=7298 recol6d=8420 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_long_head head2=idk_man_jaw_pointy_head @@ -30150,6 +36364,9 @@ head2=idk_man_jaw_pointy_head name=Polmafi Ferdygris desc=A member of the Myreque and intellectual assistant to Veliaf. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_doctor_orbon model3=npc_1567 model4=obj_priest_gown_manwear @@ -30171,9 +36388,6 @@ recol5s=9473 recol5d=15855 recol6s=7298 recol6d=98 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_man head2=npc_doctor_orbon_head @@ -30183,6 +36397,9 @@ head3=idk_man_jaw_goatee_head name=Ivan Strom desc=A member of the Myreque and an aspiring young priest. model1=npc_omart +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=obj_priest_gown_manwear model4=obj_doctor_gown_manwear2 @@ -30204,9 +36421,6 @@ recol5s=31649 recol5d=30886 recol6s=14724 recol6d=12288 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=npc_omart_head @@ -30214,8 +36428,6 @@ head1=npc_omart_head name=Skeleton Hellhound desc=A creature summoned by Vanstrom to kill the remaining Myreque. model1=npc_1575 -recol1s=21138 -recol1d=22218 size=2 walkanim=skeleton_hound_walk readyanim=skeleton_hound_ready @@ -30223,11 +36435,27 @@ resizeh=256 resizev=256 op2=Attack vislevel=97 +recol1s=21138 +recol1d=22218 +hitpoints=110 +attack=210 +strength=250 +defence=150 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,101 +param=slashdefence,103 +param=crushdefence,10 +param=magicdefence,180 +param=rangedefence,266 [canafis_stranger] name=Stranger desc=A typical villager of Canifis. model1=npc_sigbert_the_adventurer +vislevel=hide model2=idk_man_jaw_long model3=obj_priest_gown_manwear model4=obj_priest_gown_manwear2 @@ -30240,7 +36468,6 @@ recol2s=2340 recol2d=9440 recol3s=24075 recol3d=29326 -vislevel=hide op1=Talk-to head1=obj_castlewars_cloak_saradomin_manhead head2=idk_man_jaw_long_head @@ -30250,6 +36477,7 @@ head3=npc_1024_head name=Vanstrom Klause desc=A curious fellow. model1=npc_macro_shade1 +vislevel=hide model2=obj_priest_gown_manwear model3=obj_priest_gown_manwear2 model4=obj_cert_drill_top_manwear3 @@ -30261,7 +36489,6 @@ recol2s=2340 recol2d=11394 recol3s=24075 recol3d=29326 -vislevel=hide op1=Talk-to head1=npc_clivet_hazeel_cultist_head @@ -30269,16 +36496,19 @@ head1=npc_clivet_hazeel_cultist_head name=Mist desc=A billowing cloud of fine mist...it looks creepy. model1=misty_8 -vislevel=hide size=3 walkanim=misty readyanim=misty +vislevel=hide alwaysontop=yes [route_vanstrom_klause] name=Vanstrom Klause desc=A curious fellow. model1=npc_macro_shade1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_priest_gown_manwear model3=obj_priest_gown_manwear2 model4=obj_cert_drill_top_manwear3 @@ -30290,9 +36520,6 @@ recol2s=2340 recol2d=11394 recol3s=24075 recol3d=29326 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=npc_clivet_hazeel_cultist_head @@ -30300,6 +36527,10 @@ head1=npc_clivet_hazeel_cultist_head name=Vanstrom Klause desc=An evil vampire. model1=npc_1580 +size=2 +walkanim=wings_unfold +readyanim=wings_unfold +vislevel=hide model2=npc_1580i2 model3=obj_priest_gown_manwear2 model4=npc_1220i3 @@ -30311,10 +36542,6 @@ recol2s=2340 recol2d=11394 recol3s=24075 recol3d=18991 -vislevel=hide -size=2 -walkanim=wings_unfold -readyanim=wings_unfold op1=Talk-to head1=npc_1580_head @@ -30322,6 +36549,10 @@ head1=npc_1580_head name=Vanstrom Klause desc=An evil vampire. model1=npc_1580 +size=2 +walkanim=wings_ready +readyanim=wings_ready +vislevel=hide model2=npc_1580i2 model3=obj_priest_gown_manwear2 model4=npc_1220i3 @@ -30333,10 +36564,6 @@ recol2s=2340 recol2d=11394 recol3s=24075 recol3d=18991 -vislevel=hide -size=2 -walkanim=wings_ready -readyanim=wings_ready op1=Talk-to head1=npc_1580_head @@ -30344,6 +36571,13 @@ head1=npc_1580_head name=Fire giant desc=A very large elemental adversary. model1=npc_firegiant +size=2 +walkanim=giant_walk +readyanim=giant_ready +resizeh=150 +resizev=150 +op2=Attack +vislevel=86 model2=npc_1582 model3=npc_firegianti3 model4=npc_1582i2 @@ -30353,6 +36587,24 @@ recol2s=21279 recol2d=3074 recol3s=11520 recol3d=3074 +hitpoints=130 +attack=65 +strength=65 +defence=120 +magic=1 +ranged=1 +param=attackbonus,50 +param=strengthbonus,20 +param=stabdefence,20 +param=slashdefence,10 +param=crushdefence,10 +param=magicdefence,50 +param=rangedefence,-10 + +[firegiant_big2] +name=Fire giant +desc=A very large elemental adversary. +model1=npc_firegiant size=2 walkanim=giant_walk readyanim=giant_ready @@ -30360,11 +36612,6 @@ resizeh=150 resizev=150 op2=Attack vislevel=86 - -[firegiant_big2] -name=Fire giant -desc=A very large elemental adversary. -model1=npc_firegiant model2=npc_1582 model3=npc_firegianti4 model4=npc_1582i2 @@ -30374,6 +36621,24 @@ recol2s=21279 recol2d=3074 recol3s=11520 recol3d=3074 +hitpoints=130 +attack=65 +strength=65 +defence=120 +magic=1 +ranged=1 +param=attackbonus,50 +param=strengthbonus,20 +param=stabdefence,20 +param=slashdefence,10 +param=crushdefence,10 +param=magicdefence,50 +param=rangedefence,-10 + +[firegiant_big3] +name=Fire giant +desc=A very large elemental adversary. +model1=npc_black_knight_titan size=2 walkanim=giant_walk readyanim=giant_ready @@ -30381,11 +36646,6 @@ resizeh=150 resizev=150 op2=Attack vislevel=86 - -[firegiant_big3] -name=Fire giant -desc=A very large elemental adversary. -model1=npc_black_knight_titan model2=npc_1582 model3=npc_1584 model4=npc_1582i2 @@ -30395,18 +36655,31 @@ recol2s=21279 recol2d=3074 recol3s=11520 recol3d=3074 -size=2 -walkanim=giant_walk -readyanim=giant_ready -resizeh=150 -resizev=150 -op2=Attack -vislevel=86 +hitpoints=130 +attack=65 +strength=65 +defence=120 +magic=1 +ranged=1 +param=attackbonus,50 +param=strengthbonus,20 +param=stabdefence,20 +param=slashdefence,10 +param=crushdefence,10 +param=magicdefence,50 +param=rangedefence,-10 [firegiant2] name=Fire giant desc=A very large elemental adversary. model1=npc_black_knight_titan +size=2 +walkanim=giant_walk +readyanim=giant_ready +resizeh=120 +resizev=120 +op2=Attack +vislevel=86 model2=npc_firegianti2 recol1s=24075 recol1d=29825 @@ -30414,6 +36687,24 @@ recol2s=21279 recol2d=7200 recol3s=11520 recol3d=14623 +hitpoints=130 +attack=65 +strength=65 +defence=120 +magic=1 +ranged=1 +param=attackbonus,50 +param=strengthbonus,20 +param=stabdefence,20 +param=slashdefence,10 +param=crushdefence,10 +param=magicdefence,50 +param=rangedefence,-10 + +[firegiant3] +name=Fire giant +desc=A very large elemental adversary. +model1=npc_black_knight_titan size=2 walkanim=giant_walk readyanim=giant_ready @@ -30421,11 +36712,6 @@ resizeh=120 resizev=120 op2=Attack vislevel=86 - -[firegiant3] -name=Fire giant -desc=A very large elemental adversary. -model1=npc_black_knight_titan model2=npc_firegianti2 model3=npc_1584 recol1s=24075 @@ -30434,18 +36720,31 @@ recol2s=21279 recol2d=15655 recol3s=11520 recol3d=15655 -size=2 -walkanim=giant_walk -readyanim=giant_ready -resizeh=120 -resizev=120 -op2=Attack -vislevel=86 +hitpoints=130 +attack=65 +strength=65 +defence=120 +magic=1 +ranged=1 +param=attackbonus,50 +param=strengthbonus,20 +param=stabdefence,20 +param=slashdefence,10 +param=crushdefence,10 +param=magicdefence,50 +param=rangedefence,-10 [mossgiant2] name=Moss giant desc=His beard seems to have a life of its own. model1=npc_firegiant +size=2 +walkanim=giant_walk +readyanim=giant_ready +resizeh=130 +resizev=130 +op2=Attack +vislevel=42 model2=npc_1587 model3=npc_1584 model4=npc_firegianti3 @@ -30455,18 +36754,31 @@ recol2s=21279 recol2d=9472 recol3s=290 recol3d=6469 -size=2 -walkanim=giant_walk -readyanim=giant_ready -resizeh=130 -resizev=130 -op2=Attack -vislevel=42 +hitpoints=60 +attack=30 +strength=30 +defence=30 +magic=1 +ranged=1 +param=attackbonus,33 +param=strengthbonus,31 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [mossgiant3] name=Moss giant desc=His beard seems to have a life of its own. model1=npc_firegiant +size=2 +walkanim=giant_walk +readyanim=giant_ready +resizeh=110 +resizev=110 +op2=Attack +vislevel=42 model2=npc_1587 model3=npc_1588 model4=npc_firegianti3 @@ -30476,18 +36788,29 @@ recol2s=21279 recol2d=9472 recol3s=290 recol3d=1217 -size=2 -walkanim=giant_walk -readyanim=giant_ready -resizeh=110 -resizev=110 -op2=Attack -vislevel=42 +hitpoints=60 +attack=30 +strength=30 +defence=30 +magic=1 +ranged=1 +param=attackbonus,33 +param=strengthbonus,31 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [babyreddragon] name=Baby red dragon desc=Young but still dangerous. model1=poh_babyreddragon_8 +size=2 +walkanim=bdrag_walk +readyanim=bdrag_ready +op2=Attack +vislevel=65 recol1s=17969 recol1d=22759 recol2s=15855 @@ -30496,16 +36819,29 @@ recol3s=13741 recol3d=16417 recol4s=10570 recol4d=13641 -size=2 -walkanim=bdrag_walk -readyanim=bdrag_ready -op2=Attack -vislevel=65 +hitpoints=50 +attack=40 +strength=40 +defence=40 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,30 +param=slashdefence,50 +param=crushdefence,50 +param=magicdefence,40 +param=rangedefence,30 [bronze_dragon] name=Bronze dragon desc=Its scales seem to be made of bronze. model1=poh_steel_dragon_8 +size=4 +walkanim=dragon_walk +readyanim=dragon_ready +op2=Attack +vislevel=131 model2=poh_steel_dragoni2_8 model3=poh_steel_dragoni3_8 recol1s=15855 @@ -30514,34 +36850,30 @@ recol2s=8456 recol2d=18721 recol3s=10570 recol3d=21857 -size=4 -walkanim=dragon_walk -readyanim=dragon_ready -op2=Attack -vislevel=131 +param=death_drop,dragon_bones hitpoints=122 -attack=112 -strength=112 +attack=130 +strength=130 defence=112 -magic=100 +magic=130 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 param=stabdefence,50 param=slashdefence,70 param=crushdefence,70 param=magicdefence,30 param=rangedefence,90 -param=damagetype,^slash_style -param=attack_anim,dragon_attack -param=defend_anim,dragon_block -param=death_anim,dragon_death -param=attack_sound,dragon_attack -param=defend_sound,dragon_hit -param=death_sound,dragon_death -param=death_drop,dragon_bones [iron_dragon] name=Iron dragon desc=Its scales seem to be made of iron. model1=poh_steel_dragon_8 +size=4 +walkanim=dragon_walk +readyanim=dragon_ready +op2=Attack +vislevel=189 model2=poh_steel_dragoni2_8 model3=poh_steel_dragoni3_8 recol1s=15855 @@ -30550,34 +36882,30 @@ recol2s=8456 recol2d=7432 recol3s=10570 recol3d=8489 -size=4 -walkanim=dragon_walk -readyanim=dragon_ready -op2=Attack -vislevel=189 +param=death_drop,dragon_bones hitpoints=165 attack=165 strength=165 defence=165 magic=100 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 param=stabdefence,50 param=slashdefence,70 param=crushdefence,70 param=magicdefence,30 param=rangedefence,90 -param=damagetype,^slash_style -param=attack_anim,dragon_attack -param=defend_anim,dragon_block -param=death_anim,dragon_death -param=attack_sound,dragon_attack -param=defend_sound,dragon_hit -param=death_sound,dragon_death -param=death_drop,dragon_bones [steel_dragon] name=Steel dragon desc=Its scales seem to be made of steel. model1=poh_steel_dragon_8 +size=4 +walkanim=dragon_walk +readyanim=dragon_ready +op2=Attack +vislevel=246 model2=poh_steel_dragoni2_8 model3=poh_steel_dragoni3_8 recol1s=15855 @@ -30586,59 +36914,82 @@ recol2s=8456 recol2d=8491 recol3s=10570 recol3d=9548 -size=4 -walkanim=dragon_walk -readyanim=dragon_ready -op2=Attack -vislevel=246 +param=death_drop,dragon_bones +hitpoints=210 attack=215 strength=215 defence=215 magic=100 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 param=stabdefence,50 param=slashdefence,70 param=crushdefence,70 param=magicdefence,30 param=rangedefence,90 -param=damagetype,^slash_style -param=attack_anim,dragon_attack -param=defend_anim,dragon_block -param=death_anim,dragon_death -param=attack_sound,dragon_attack -param=defend_sound,dragon_hit -param=death_sound,dragon_death -param=death_drop,dragon_bones [dog_wild] name=Wild dog desc=Looks like it's got Rabies! model1=npc_1593 -recol1s=15718 -recol1d=7399 -recol2s=19979 -recol2d=7399 walkanim=dog_walk readyanim=dog_ready op2=Attack vislevel=63 +recol1s=15718 +recol1d=7399 +recol2s=19979 +recol2d=7399 +hitpoints=62 +attack=53 +strength=54 +defence=54 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [dog_wild_2] name=Wild dog desc=An unsuitable pet. model1=npc_1594 -recol1s=15718 -recol1d=9443 -recol2s=19979 -recol2d=13671 walkanim=dog_walk readyanim=dog_ready op2=Attack vislevel=63 +recol1s=15718 +recol1d=9443 +recol2s=19979 +recol2d=13671 +hitpoints=62 +attack=53 +strength=54 +defence=54 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [tribesman_doorman] name=Saniboch desc=Looks like he wants money. model1=npc_tribesman +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=135 +resizev=128 +vislevel=hide model2=idk_man_jaw_none model3=obj_barrows_verac_body_manwear model4=npc_barbarian @@ -30650,20 +37001,17 @@ recol1s=24075 recol1d=9410 recol2s=14801 recol2d=9410 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -resizeh=135 -resizev=128 -vislevel=hide op1=Talk-to op3=Pay -op3=Pay head1=npc_macro_geni_head [slayer_master_2] name=Mazchna desc=He looks dangerous! model1=npc_ranging_guild_poison_salesman +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_khazard_platemail_manwear model3=npc_mummy model4=obj_cert_drill_top_manwear3 @@ -30683,24 +37031,20 @@ recol5s=10570 recol5d=3235 recol6s=15855 recol6d=6438 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op4=Trade alwaysontop=yes head1=npc_ranging_guild_poison_salesman_head category=slayer_master -param=owned_shop,slayershop -param=shop_sell_multiplier,1000 -param=shop_buy_multiplier,600 -param=shop_delta,1 param=shop_title,Slayer Equipment [slayer_master_3] name=Vannaka desc=He looks dangerous! model1=npc_tribesman +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_dh_weapon_ready +vislevel=hide model2=idk_man_jaw_split model3=obj_barrows_verac_body_manwear model4=npc_fisher_kingi2 @@ -30723,9 +37067,6 @@ recol5s=31649 recol5d=10570 recol6s=0 recol6d=15360 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_dh_weapon_ready op1=Talk-to op4=Trade alwaysontop=yes @@ -30733,40 +37074,35 @@ head1=npc_macro_geni_head head2=idk_man_jaw_split_head head3=obj_headband_red_manhead category=slayer_master -param=owned_shop,slayershop -param=shop_sell_multiplier,1000 -param=shop_buy_multiplier,600 -param=shop_delta,1 param=shop_title,Slayer Equipment [slayer_master_4] name=Chaeldar desc=She looks dangerous! model1=npc_1598 +walkanim=fairy_walk +readyanim=fairy_ready +vislevel=hide recol1s=9513 recol1d=6346 recol2s=14798 recol2d=3174 recol3s=10570 recol3d=3174 -vislevel=hide -walkanim=fairy_walk -readyanim=fairy_ready op1=Talk-to op4=Trade alwaysontop=yes head1=npc_1598_head category=slayer_master -param=owned_shop,slayershop -param=shop_sell_multiplier,1000 -param=shop_buy_multiplier,600 -param=shop_delta,1 param=shop_title,Slayer Equipment [slayer_master_5] name=Duradel desc=He looks dangerous! model1=npc_tribesman +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_ardougne_paladin2 model3=idk_man_jaw_none model4=npc_gujuo @@ -30787,52 +37123,52 @@ recol5s=10570 recol5d=8590 recol6s=12684 recol6d=10704 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op4=Trade alwaysontop=yes head1=npc_macro_geni_head head2=npc_macro_geni_headi2 category=slayer_master -param=owned_shop,slayershop -param=shop_sell_multiplier,1000 -param=shop_buy_multiplier,600 -param=shop_delta,1 param=shop_title,Slayer Equipment [slayer_cave_crawler_1] name=Cave crawler desc=A spiky crawling critter. model1=obj_slayerguide_cavecrawler -model2=npc_1600 -model3=npc_1600i2 size=2 walkanim=crawler_walk readyanim=crawler_ready op2=Attack vislevel=23 +model2=npc_1600 +model3=npc_1600i2 respawnrate=30 +param=poison_severity,36 hitpoints=22 attack=22 strength=18 defence=18 -param=damagetype,^stab_style -param=attack_anim,crawler_attack -param=defend_anim,crawler_parry -param=death_anim,crawler_death -param=attack_sound,cave_crawler_attack -param=defend_sound,cave_crawler_hit -param=death_sound,cave_crawler_death -param=death_drop,null -param=slayer_category,^slayer_cavecrawler -param=poison_severity,36 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,10 +param=slashdefence,10 +param=crushdefence,5 +param=magicdefence,5 +param=rangedefence,10 [slayer_cave_crawler_2] name=Cave crawler desc=A spiky crawling critter. model1=obj_slayerguide_cavecrawler +size=2 +walkanim=crawler_walk +readyanim=crawler_ready +resizeh=117 +resizev=117 +op2=Attack +vislevel=23 model2=npc_1600 model3=npc_1600i2 recol1s=5349 @@ -30841,33 +37177,33 @@ recol2s=4292 recol2d=5315 recol3s=16875 recol3d=21004 -size=2 -walkanim=crawler_walk -readyanim=crawler_ready -op2=Attack -resizeh=117 -resizev=117 -vislevel=23 respawnrate=30 +param=poison_severity,36 hitpoints=22 attack=22 strength=18 defence=18 -param=damagetype,^stab_style -param=attack_anim,crawler_attack -param=defend_anim,crawler_parry -param=death_anim,crawler_death -param=attack_sound,cave_crawler_attack -param=defend_sound,cave_crawler_hit -param=death_sound,cave_crawler_death -param=death_drop,null -param=slayer_category,^slayer_cavecrawler -param=poison_severity,36 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,10 +param=slashdefence,10 +param=crushdefence,5 +param=magicdefence,5 +param=rangedefence,10 [slayer_cave_crawler_3] name=Cave crawler desc=A spiky crawling critter. model1=obj_slayerguide_cavecrawler +size=2 +walkanim=crawler_walk +readyanim=crawler_ready +resizeh=131 +resizev=131 +op2=Attack +vislevel=23 model2=npc_1600 model3=npc_1600i2 recol1s=5349 @@ -30876,33 +37212,33 @@ recol2s=4292 recol2d=4323 recol3s=15851 recol3d=15883 -size=2 -walkanim=crawler_walk -readyanim=crawler_ready -op2=Attack -resizeh=131 -resizev=131 -vislevel=23 respawnrate=30 +param=poison_severity,36 hitpoints=22 attack=22 strength=18 defence=18 -param=damagetype,^stab_style -param=attack_anim,crawler_attack -param=defend_anim,crawler_parry -param=death_anim,crawler_death -param=attack_sound,cave_crawler_attack -param=defend_sound,cave_crawler_hit -param=death_sound,cave_crawler_death -param=death_drop,null -param=slayer_category,^slayer_cavecrawler -param=poison_severity,36 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,10 +param=slashdefence,10 +param=crushdefence,5 +param=magicdefence,5 +param=rangedefence,10 [slayer_cave_crawler_4] name=Cave crawler desc=A spiky crawling critter. model1=obj_slayerguide_cavecrawler +size=2 +walkanim=crawler_walk +readyanim=crawler_ready +resizeh=122 +resizev=122 +op2=Attack +vislevel=23 model2=npc_1600 model3=npc_1600i2 recol1s=5349 @@ -30911,28 +37247,21 @@ recol2s=4292 recol2d=4292 recol3s=15851 recol3d=15882 -size=2 -walkanim=crawler_walk -readyanim=crawler_ready -op2=Attack -resizeh=122 -resizev=122 -vislevel=23 respawnrate=30 +param=poison_severity,36 hitpoints=22 attack=22 strength=18 defence=18 -param=damagetype,^stab_style -param=attack_anim,crawler_attack -param=defend_anim,crawler_parry -param=death_anim,crawler_death -param=attack_sound,cave_crawler_attack -param=defend_sound,cave_crawler_hit -param=death_sound,cave_crawler_death -param=death_drop,null -param=slayer_category,^slayer_cavecrawler -param=poison_severity,36 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,10 +param=slashdefence,10 +param=crushdefence,5 +param=magicdefence,5 +param=rangedefence,10 [slayer_abberant_spectre_1] name=Aberrant specter @@ -30941,30 +37270,27 @@ model1=obj_slayerguide_aberrantspecter size=2 walkanim=specter_walk readyanim=specter_ready -op2=Attack resizeh=70 resizev=70 +op2=Attack vislevel=96 attackrange=6 -// recheck this respawn rate respawnrate=30 +param=slayer_category,^slayer_aberrantspecter +category=slayer_aberrant_specter hitpoints=90 +attack=1 +strength=1 defence=90 magic=105 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 param=stabdefence,20 param=slashdefence,20 param=crushdefence,20 +param=magicdefence,0 param=rangedefence,15 -param=damagetype,^magic_style -param=attack_anim,specter_attack -param=defend_anim,specter_parry -param=death_anim,specter_death -param=attack_sound,spectre_attack -param=defend_sound,spectre_hit -param=death_sound,spectre_death -param=death_drop,null -param=slayer_category,^slayer_aberrantspecter -category=slayer_aberrant_specter [slayer_abberant_spectre_2] name=Aberrant specter @@ -30973,30 +37299,27 @@ model1=obj_slayerguide_aberrantspecter size=2 walkanim=specter_walk readyanim=specter_ready -op2=Attack resizeh=75 resizev=75 +op2=Attack vislevel=96 attackrange=8 -// recheck this respawn rate respawnrate=30 +param=slayer_category,^slayer_aberrantspecter +category=slayer_aberrant_specter hitpoints=90 +attack=1 +strength=1 defence=90 magic=105 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 param=stabdefence,20 param=slashdefence,20 param=crushdefence,20 +param=magicdefence,0 param=rangedefence,15 -param=damagetype,^magic_style -param=attack_anim,specter_attack -param=defend_anim,specter_parry -param=death_anim,specter_death -param=attack_sound,spectre_attack -param=defend_sound,spectre_hit -param=death_sound,spectre_death -param=death_drop,null -param=slayer_category,^slayer_aberrantspecter -category=slayer_aberrant_specter [slayer_abberant_spectre_3] name=Aberrant specter @@ -31005,30 +37328,27 @@ model1=obj_slayerguide_aberrantspecter size=2 walkanim=specter_walk readyanim=specter_ready -op2=Attack resizeh=80 resizev=80 +op2=Attack vislevel=96 attackrange=8 -// recheck this respawn rate respawnrate=30 +param=slayer_category,^slayer_aberrantspecter +category=slayer_aberrant_specter hitpoints=90 +attack=1 +strength=1 defence=90 magic=105 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 param=stabdefence,20 param=slashdefence,20 param=crushdefence,20 +param=magicdefence,0 param=rangedefence,15 -param=damagetype,^magic_style -param=attack_anim,specter_attack -param=defend_anim,specter_parry -param=death_anim,specter_death -param=attack_sound,spectre_attack -param=defend_sound,spectre_hit -param=death_sound,spectre_death -param=death_drop,null -param=slayer_category,^slayer_aberrantspecter -category=slayer_aberrant_specter [slayer_abberant_spectre_4] name=Aberrant specter @@ -31037,30 +37357,27 @@ model1=obj_slayerguide_aberrantspecter size=2 walkanim=specter_walk readyanim=specter_ready -op2=Attack resizeh=77 resizev=77 +op2=Attack vislevel=96 attackrange=8 -// recheck this respawn rate respawnrate=30 +param=slayer_category,^slayer_aberrantspecter +category=slayer_aberrant_specter hitpoints=90 +attack=1 +strength=1 defence=90 magic=105 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 param=stabdefence,20 param=slashdefence,20 param=crushdefence,20 +param=magicdefence,0 param=rangedefence,15 -param=damagetype,^magic_style -param=attack_anim,specter_attack -param=defend_anim,specter_parry -param=death_anim,specter_death -param=attack_sound,spectre_attack -param=defend_sound,spectre_hit -param=death_sound,spectre_death -param=death_drop,null -param=slayer_category,^slayer_aberrantspecter -category=slayer_aberrant_specter [slayer_kursk_1] name=Kurask @@ -31069,27 +37386,27 @@ model1=obj_slayerguide_kurask size=3 walkanim=kursk_walk readyanim=kursk_ready -op2=Attack resizeh=185 resizev=185 +op2=Attack vislevel=106 respawnrate=30 +param=slayer_category,^slayer_kurask +huntrange=2 +huntmode=cowardly hitpoints=97 attack=67 strength=105 defence=105 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 param=slashdefence,20 param=crushdefence,20 -param=attack_anim,kursk_attack -param=defend_anim,kursk_parry -param=death_anim,kursk_death -param=attack_sound,kurask_attack -param=defend_sound,kurask_hit -param=death_sound,kurask_death -param=damagetype,^crush_style -huntrange=2 -huntmode=cowardly -param=slayer_category,^slayer_kurask +param=magicdefence,0 +param=rangedefence,0 [slayer_kursk_2] name=Kurask @@ -31098,110 +37415,104 @@ model1=obj_slayerguide_kurask size=3 walkanim=kursk_walk readyanim=kursk_ready -op2=Attack resizeh=205 resizev=205 +op2=Attack vislevel=106 respawnrate=30 +param=slayer_category,^slayer_kurask +huntrange=2 +huntmode=cowardly hitpoints=97 attack=67 strength=105 defence=105 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 param=slashdefence,20 param=crushdefence,20 -param=attack_anim,kursk_attack -param=defend_anim,kursk_parry -param=death_anim,kursk_death -param=attack_sound,kurask_attack -param=defend_sound,kurask_hit -param=death_sound,kurask_death -param=damagetype,^crush_style -huntrange=2 -huntmode=cowardly -param=slayer_category,^slayer_kurask +param=magicdefence,0 +param=rangedefence,0 [slayer_gargoyle] name=Gargoyle desc=Flies like a rock. model1=npc_1610 -model2=npc_1610i2 size=3 walkanim=gargoyle_fly readyanim=gargoyle_ready op2=Attack vislevel=111 +model2=npc_1610i2 respawnrate=30 +param=slayer_category,^slayer_gargoyle hitpoints=105 attack=75 strength=105 defence=107 -param=stabdefence,50 -param=slashdefence,60 -param=crushdefence,-20 -param=rangedefence,20 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,20 +param=slashdefence,20 +param=crushdefence,0 param=magicdefence,20 -param=damagetype,^slash_style -param=attack_anim,gargoyle_attack -param=defend_anim,gargoyle_parry -param=death_anim,gargoyle_boom -param=attack_sound,gargoyle_attack -param=defend_sound,gargoyle_hit -param=death_sound,gargoyle_death -param=death_drop,null -param=slayer_category,^slayer_gargoyle +param=rangedefence,20 [slayer_gargoyle_dead] name=Gargoyle desc=Flies like a rock. model1=npc_1611 -model2=npc_1610i2 size=3 op2=Attack vislevel=111 +model2=npc_1610i2 respawnrate=30 +param=slayer_category,^slayer_gargoyle hitpoints=105 attack=75 strength=105 defence=107 -param=stabdefence,50 -param=slashdefence,60 -param=crushdefence,-20 -param=rangedefence,20 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,20 +param=slashdefence,20 +param=crushdefence,0 param=magicdefence,20 -param=damagetype,^slash_style -param=attack_anim,gargoyle_attack -param=defend_anim,gargoyle_parry -param=death_anim,gargoyle_boom -param=attack_sound,gargoyle_attack -param=defend_sound,gargoyle_hit -param=death_sound,gargoyle_death -param=death_drop,null -param=slayer_category,^slayer_gargoyle +param=rangedefence,20 [slayer_banshee_1] name=Banshee desc=A tortured screaming soul. model1=obj_slayerguide_banshee -model2=npc_1610i2 size=2 walkanim=banshee_walk readyanim=banshee_ready op2=Attack vislevel=23 +model2=npc_1610i2 attackrange=5 respawnrate=30 +param=damagetype,^magic_style hitpoints=22 attack=22 strength=15 defence=22 -param=attack_anim,banshee_attack -param=defend_anim,banshee_parry -param=death_anim,banshee_death -param=attack_sound,banshee_attack_earmuffs -param=defend_sound,banshee_hit -param=death_sound,banshee_death -param=slayer_category,^slayer_banshee -param=damagetype,^magic_style +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,5 +param=slashdefence,5 +param=crushdefence,5 +param=magicdefence,0 +param=rangedefence,5 [slayer_nechryael] name=Nechryael @@ -31210,31 +37521,35 @@ model1=obj_slayerguide_nechryael walkanim=demons_walk readyanim=demons_ready op2=Attack +vislevel=115 ambient=-25 contrast=-15 -vislevel=115 respawnrate=30 +param=damagetype,^crush_style hitpoints=105 attack=97 strength=97 defence=105 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 param=stabdefence,20 param=slashdefence,20 param=crushdefence,20 +param=magicdefence,0 param=rangedefence,20 -param=attack_anim,demons_attack -param=defend_anim,demons_parry -param=death_anim,demons_death -param=attack_sound,nechrayel_attack -param=defend_sound,nechrayel_hit -param=death_sound,nechrayel_death -param=slayer_category,^slayer_nechryael -param=damagetype,^crush_style [slayer_nechryael_spawn] name=Death spawn desc=An evil death spawn. model1=npc_1614 +walkanim=demon_spawn_fly +readyanim=demon_spawn_fly +resizeh=96 +resizev=96 +op2=Attack +vislevel=46 model2=npc_1580i2 model3=npc_1614i2 model4=npc_1614i3 @@ -31251,59 +37566,48 @@ recol4s=14724 recol4d=7296 recol5s=2340 recol5d=7296 -walkanim=demon_spawn_fly -readyanim=demon_spawn_fly -resizev=96 -resizeh=96 -op2=Attack -vislevel=46 +param=damagetype,^slash_style hitpoints=60 attack=67 strength=7 defence=30 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 param=stabdefence,20 param=slashdefence,20 param=crushdefence,20 +param=magicdefence,0 param=rangedefence,20 -param=attack_anim,demon_spawn_attack -param=defend_anim,demon_spawn_parry -param=death_anim,demon_spawn_death -param=attack_sound,nechrayel_attack -param=defend_sound,nechrayel_hit -param=death_sound,nechrayel_death -param=damagetype,^slash_style [slayer_abyssal] name=Abyssal demon desc=It's escaped from the abyss. model1=obj_slayerguide_abyssaldemon -recol1s=22753 -recol1d=6210 walkanim=abyssal_walk readyanim=abyssal_ready resizeh=64 resizev=64 op2=Attack vislevel=124 +recol1s=22753 +recol1d=6210 respawnrate=30 +param=slayer_category,^slayer_abyssaldemon hitpoints=150 attack=97 strength=67 defence=135 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 param=stabdefence,20 param=slashdefence,20 param=crushdefence,20 +param=magicdefence,0 param=rangedefence,20 -param=damagetype,^stab_style -param=attack_anim,abyssal_attack -param=defend_anim,abyssal_demon_teleport -param=death_anim,abyssal_death -param=attack_sound,abyssal_attack -param=defend_sound,abyssal_hit -param=death_sound,abyssal_death -param=demonbane_vulnerable,^true -param=death_drop,ashes -param=slayer_category,^slayer_abyssaldemon [slayer_basilisk] name=Basilisk @@ -31316,22 +37620,21 @@ op2=Attack vislevel=61 attackrange=5 respawnrate=30 +param=slayer_category,^slayer_basilisk +category=slayer_basilisk hitpoints=75 attack=30 strength=45 defence=75 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 param=stabdefence,20 param=slashdefence,20 +param=crushdefence,0 param=magicdefence,20 -param=damagetype,^slash_style -param=attack_anim,basilisk_attack -param=defend_anim,basilisk_defend -param=death_anim,basilisk_death -param=attack_sound,basilisk_attack -param=defend_sound,basilisk_hit -param=death_sound,basilisk_death -param=slayer_category,^slayer_basilisk -category=slayer_basilisk +param=rangedefence,0 [slayer_basilisk_baby] name=Basilisk @@ -31346,22 +37649,21 @@ op2=Attack vislevel=61 attackrange=5 respawnrate=30 +param=slayer_category,^slayer_basilisk +category=slayer_basilisk hitpoints=75 attack=30 strength=45 defence=75 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 param=stabdefence,20 param=slashdefence,20 +param=crushdefence,0 param=magicdefence,20 -param=damagetype,^slash_style -param=attack_anim,basilisk_attack -param=defend_anim,basilisk_defend -param=death_anim,basilisk_death -param=attack_sound,basilisk_attack -param=defend_sound,basilisk_hit -param=death_sound,basilisk_death -param=slayer_category,^slayer_basilisk -category=slayer_basilisk +param=rangedefence,0 [slayer_bloodveld] name=Bloodveld @@ -31375,19 +37677,21 @@ resizev=245 op2=Attack vislevel=76 respawnrate=42 -hitpoints=120 -attack=75 -strength=45 -defence=30 -param=attack_anim,bloodveld_attack -param=defend_anim,bloodveld_defend -param=death_anim,bloodveld_death -param=attack_sound,bloodveld_attack -param=defend_sound,bloodveld_hit -param=death_sound,bloodveld_death -param=slayer_category,^slayer_bloodveld param=damagetype,^magic_style category=slayer_bloodveld +hitpoints=134 +attack=80 +strength=46 +defence=30 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [slayer_bloodveld_baby] name=Bloodveld @@ -31401,19 +37705,21 @@ resizev=200 op2=Attack vislevel=76 respawnrate=42 -hitpoints=120 -attack=75 -strength=45 -defence=30 -param=attack_anim,bloodveld_attack -param=defend_anim,bloodveld_defend -param=death_anim,bloodveld_death -param=attack_sound,bloodveld_attack -param=defend_sound,bloodveld_hit -param=death_sound,bloodveld_death -param=slayer_category,^slayer_bloodveld param=damagetype,^magic_style category=slayer_bloodveld +hitpoints=134 +attack=80 +strength=46 +defence=30 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [slayer_cockatrice] name=Cockatrice @@ -31428,21 +37734,20 @@ op2=Attack vislevel=37 attackrange=5 respawnrate=30 -hitpoints=120 -attack=75 -strength=45 -defence=30 +param=damagetype,^magic_style +hitpoints=37 +attack=22 +strength=37 +defence=37 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 param=stabdefence,10 param=slashdefence,10 +param=crushdefence,0 param=magicdefence,10 -param=attack_anim,cockatrice_attack -param=defend_anim,cockatrice_defend -param=death_anim,cockatrice_death -param=attack_sound,cockatrice_attack -param=defend_sound,cockatrice_hit -param=death_sound,cockatrice_death -param=slayer_category,^slayer_cockatrice -param=damagetype,^magic_style +param=rangedefence,0 [slayer_cockatrice_daddy] name=Cockatrice @@ -31455,71 +37760,105 @@ resizeh=180 resizev=180 op2=Attack vislevel=37 +hitpoints=37 +attack=22 +strength=37 +defence=37 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,10 +param=slashdefence,10 +param=crushdefence,0 +param=magicdefence,10 +param=rangedefence,0 [slayer_rockslug] name=Rockslug desc=The slime of evil. model1=obj_slayerguide_rockslug -recol1s=18820 -recol1d=4324 walkanim=rockslug_walk readyanim=rockslug_ready op2=Attack vislevel=29 +recol1s=18820 +recol1d=4324 respawnrate=30 +param=damagetype,^crush_style hitpoints=27 attack=22 strength=27 defence=27 -param=attack_anim,rockslug_attack -param=defend_anim,rockslug_defend -param=death_anim,rockslug_death -param=attack_sound,rockslug_attack -param=defend_sound,rockslug_hit -param=death_sound,rockslug_death -param=slayer_category,^slayer_rockslug -param=damagetype,^crush_style +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [slayer_rockslug_baby] name=Rockslug desc=The slime of evil. model1=obj_slayerguide_rockslug -recol1s=18820 -recol1d=10660 walkanim=rockslug_walk readyanim=rockslug_ready resizeh=110 resizev=110 op2=Attack vislevel=29 +recol1s=18820 +recol1d=10660 respawnrate=30 +param=damagetype,^crush_style hitpoints=27 attack=22 strength=27 defence=27 -param=attack_anim,rockslug_attack -param=defend_anim,rockslug_defend -param=death_anim,rockslug_death -param=attack_sound,rockslug_attack -param=defend_sound,rockslug_hit -param=death_sound,rockslug_death -param=slayer_category,^slayer_rockslug -param=damagetype,^crush_style +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [slayer_dustdevil] name=Dust devil desc=The vacuumed face of evil. model1=obj_slayerguide_dustdevil -model2=npc_1624 walkanim=dustdevil_walk readyanim=dustdevil_ready op2=Attack vislevel=93 +model2=npc_1624 +hitpoints=130 +attack=120 +strength=90 +defence=40 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [smoke_devil] name=Smokedevil desc=The cave-dwelling cousin of the dust devils. model1=obj_slayerguide_dustdevil +walkanim=dustdevil_walk +readyanim=dustdevil_ready +op2=Attack +vislevel=93 model2=npc_1624 recol1s=29327 recol1d=16741 @@ -31533,12 +37872,20 @@ recol5s=29455 recol5d=16837 recol6s=27279 recol6d=16707 -walkanim=dustdevil_walk -readyanim=dustdevil_ready -op2=Attack -vislevel=93 +hitpoints=185 +attack=140 +strength=130 +defence=275 +magic=1 +ranged=195 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,600 +param=rangedefence,44 -// unused [slayer_turoth] name=Turoth desc=He's one leg short! @@ -31548,161 +37895,199 @@ readyanim=turoth_ready op2=Attack vislevel=86 param=slayer_category,^slayer_turoth +hitpoints=80 +attack=57 +strength=87 +defence=87 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,20 +param=crushdefence,20 +param=magicdefence,0 +param=rangedefence,0 [slayer_turoth_dad] name=Turoth desc=He's one big leg short! model1=obj_slayerguide_turoth -recol1s=30652 -recol1d=19819 -recol2s=29494 -recol2d=15723 size=2 walkanim=turoth_walk readyanim=turoth_ready -op2=Attack resizeh=256 resizev=256 +op2=Attack vislevel=89 +recol1s=30652 +recol1d=19819 +recol2s=29494 +recol2d=15723 respawnrate=30 -hitpoints=81 -attack=58 -strength=88 -defence=88 +param=slayer_category,^slayer_turoth +hitpoints=80 +attack=57 +strength=87 +defence=87 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 param=slashdefence,20 param=crushdefence,20 -param=attack_anim,turoth_attack -param=defend_anim,turoth_defend -param=death_anim,turoth_death -param=attack_sound,turoth_attack -param=defend_sound,turoth_hit -param=death_sound,turoth_death -param=damagetype,^stab_style -param=slayer_category,^slayer_turoth +param=magicdefence,0 +param=rangedefence,0 [slayer_turoth_mum] name=Turoth desc=She's one leg short! model1=obj_slayerguide_turoth -recol1s=30652 -recol1d=19819 -recol2s=29494 -recol2d=16780 size=2 walkanim=turoth_walk readyanim=turoth_ready -op2=Attack resizeh=210 resizev=210 +op2=Attack vislevel=87 +recol1s=30652 +recol1d=19819 +recol2s=29494 +recol2d=16780 respawnrate=30 -hitpoints=79 -attack=56 -strength=86 -defence=86 +param=slayer_category,^slayer_turoth +hitpoints=80 +attack=57 +strength=87 +defence=87 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 param=slashdefence,20 param=crushdefence,20 -param=attack_anim,turoth_attack -param=defend_anim,turoth_defend -param=death_anim,turoth_death -param=attack_sound,turoth_attack -param=defend_sound,turoth_hit -param=death_sound,turoth_death -param=damagetype,^stab_style -param=slayer_category,^slayer_turoth +param=magicdefence,0 +param=rangedefence,0 [slayer_turoth_child] name=Turoth desc=It's one leg short! model1=obj_slayerguide_turoth -recol1s=30652 -recol1d=21933 -recol2s=29494 -recol2d=17837 walkanim=turoth_walk readyanim=turoth_ready op2=Attack vislevel=85 +recol1s=30652 +recol1d=21933 +recol2s=29494 +recol2d=17837 respawnrate=30 -hitpoints=77 -attack=54 -strength=84 -defence=84 +param=slayer_category,^slayer_turoth +hitpoints=80 +attack=57 +strength=87 +defence=87 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 param=slashdefence,20 param=crushdefence,20 -param=attack_anim,turoth_attack -param=defend_anim,turoth_defend -param=death_anim,turoth_death -param=attack_sound,turoth_attack -param=defend_sound,turoth_hit -param=death_sound,turoth_death -param=damagetype,^stab_style -param=slayer_category,^slayer_turoth +param=magicdefence,0 +param=rangedefence,0 [slayer_turoth_baby] name=Turoth desc=It's one small leg short! model1=obj_slayerguide_turoth -recol1s=30652 -recol1d=19918 -recol2s=29494 -recol2d=19951 walkanim=turoth_walk readyanim=turoth_ready -op2=Attack resizeh=90 resizev=90 +op2=Attack vislevel=83 +recol1s=30652 +recol1d=19918 +recol2s=29494 +recol2d=19951 respawnrate=30 -hitpoints=76 -attack=53 -strength=83 -defence=83 +param=slayer_category,^slayer_turoth +hitpoints=80 +attack=57 +strength=87 +defence=87 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 param=slashdefence,20 param=crushdefence,20 -param=attack_anim,turoth_attack -param=defend_anim,turoth_defend -param=death_anim,turoth_death -param=attack_sound,turoth_attack -param=defend_sound,turoth_hit -param=death_sound,turoth_death -param=damagetype,^stab_style -param=slayer_category,^slayer_turoth +param=magicdefence,0 +param=rangedefence,0 -// both 88 variants are unused [slayer_turoth_dad2] name=Turoth desc=He's one big leg short! model1=obj_slayerguide_turoth -recol1s=30652 -recol1d=26424 -recol2s=29494 -recol2d=12675 size=2 walkanim=turoth_walk readyanim=turoth_ready -op2=Attack resizeh=240 resizev=240 +op2=Attack vislevel=88 +recol1s=30652 +recol1d=26424 +recol2s=29494 +recol2d=12675 param=slayer_category,^slayer_turoth +hitpoints=80 +attack=57 +strength=87 +defence=87 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,20 +param=crushdefence,20 +param=magicdefence,0 +param=rangedefence,0 [slayer_turoth_dad3] name=Turoth desc=He's one big leg short! model1=obj_slayerguide_turoth -recol1s=30652 -recol1d=8420 -recol2s=29494 -recol2d=4225 size=2 walkanim=turoth_walk readyanim=turoth_ready -op2=Attack resizeh=240 resizev=240 +op2=Attack vislevel=88 +recol1s=30652 +recol1d=8420 +recol2s=29494 +recol2d=4225 param=slayer_category,^slayer_turoth +hitpoints=80 +attack=57 +strength=87 +defence=87 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,20 +param=crushdefence,20 +param=magicdefence,0 +param=rangedefence,0 [slayer_pyrefiend_1] name=Pyrefiend @@ -31711,27 +38096,24 @@ model1=obj_slayerguide_pyrfiend walkanim=pyrefiend_walk readyanim=pyrefiend_ready op2=Attack +vislevel=43 ambient=60 contrast=60 -vislevel=43 respawnrate=30 -hitpoints=45 -attack=52 -strength=30 +param=death_drop,ashes +hitpoints=48 +attack=60 +strength=36 defence=22 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 param=stabdefence,10 param=slashdefence,10 param=crushdefence,10 +param=magicdefence,0 param=rangedefence,10 -param=attack_anim,pyrefiend_attack -param=defend_anim,pyrefiend_defend -param=death_anim,pyrefiend_death -param=attack_sound,pyrefiend_attack -param=defend_sound,pyrefiend_hit -param=death_sound,pyrefiend_death -param=slayer_category,^slayer_pyrefiend -param=damagetype,^magic_style -param=death_drop,ashes [slayer_pyrefiend_2] name=Pyrefiend @@ -31739,30 +38121,27 @@ desc=A small fire demon. model1=obj_slayerguide_pyrfiend walkanim=pyrefiend_walk readyanim=pyrefiend_ready -op2=Attack resizeh=120 resizev=120 +op2=Attack +vislevel=43 ambient=62 contrast=62 -vislevel=43 respawnrate=30 -hitpoints=45 -attack=52 -strength=30 +param=death_drop,ashes +hitpoints=48 +attack=60 +strength=36 defence=22 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 param=stabdefence,10 param=slashdefence,10 param=crushdefence,10 +param=magicdefence,0 param=rangedefence,10 -param=attack_anim,pyrefiend_attack -param=defend_anim,pyrefiend_defend -param=death_anim,pyrefiend_death -param=attack_sound,pyrefiend_attack -param=defend_sound,pyrefiend_hit -param=death_sound,pyrefiend_death -param=slayer_category,^slayer_pyrefiend -param=damagetype,^magic_style -param=death_drop,ashes [slayer_pyrefiend_3] name=Pyrefiend @@ -31770,30 +38149,27 @@ desc=A small fire demon. model1=obj_slayerguide_pyrfiend walkanim=pyrefiend_walk readyanim=pyrefiend_ready -op2=Attack resizeh=100 resizev=100 +op2=Attack +vislevel=43 ambient=58 contrast=58 -vislevel=43 respawnrate=30 -hitpoints=45 -attack=52 -strength=30 +param=death_drop,ashes +hitpoints=48 +attack=60 +strength=36 defence=22 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 param=stabdefence,10 param=slashdefence,10 param=crushdefence,10 +param=magicdefence,0 param=rangedefence,10 -param=attack_anim,pyrefiend_attack -param=defend_anim,pyrefiend_defend -param=death_anim,pyrefiend_death -param=attack_sound,pyrefiend_attack -param=defend_sound,pyrefiend_hit -param=death_sound,pyrefiend_death -param=slayer_category,^slayer_pyrefiend -param=damagetype,^magic_style -param=death_drop,ashes [slayer_pyrefiend_4] name=Pyrefiend @@ -31801,30 +38177,27 @@ desc=A small fire demon. model1=obj_slayerguide_pyrfiend walkanim=pyrefiend_walk readyanim=pyrefiend_ready -op2=Attack resizeh=106 resizev=106 +op2=Attack +vislevel=43 ambient=65 contrast=65 -vislevel=43 respawnrate=30 -hitpoints=45 -attack=52 -strength=30 +param=death_drop,ashes +hitpoints=48 +attack=60 +strength=36 defence=22 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 param=stabdefence,10 param=slashdefence,10 param=crushdefence,10 +param=magicdefence,0 param=rangedefence,10 -param=attack_anim,pyrefiend_attack -param=defend_anim,pyrefiend_defend -param=death_anim,pyrefiend_death -param=attack_sound,pyrefiend_attack -param=defend_sound,pyrefiend_hit -param=death_sound,pyrefiend_death -param=slayer_category,^slayer_pyrefiend -param=damagetype,^magic_style -param=death_drop,ashes [slayer_jelly_1] name=Jelly @@ -31832,30 +38205,37 @@ desc=Looks scared to see me. model1=obj_slayerguide_jelly walkanim=jelly_walk readyanim=jelly_ready -op2=Attack resizeh=112 resizev=112 +op2=Attack vislevel=78 respawnrate=30 +param=damagetype,^magic_style +category=slayer_jelly hitpoints=75 attack=45 strength=45 defence=120 magic=45 -param=attack_anim,jelly_attack -param=defend_anim,jelly_defend -param=death_anim,jelly_death -param=attack_sound,jelly_attack -param=defend_sound,jelly_hit -param=death_sound,jelly_death -param=slayer_category,^slayer_jelly -param=damagetype,^magic_style -category=slayer_jelly +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [slayer_jelly_2] name=Jelly desc=Doesn't look so tough... model1=obj_slayerguide_jelly +walkanim=jelly_walk +readyanim=jelly_ready +resizeh=108 +resizev=108 +op2=Attack +vislevel=78 recol1s=12748 recol1d=12749 recol2s=14862 @@ -31866,32 +38246,33 @@ recol4s=16976 recol4d=16977 recol5s=18033 recol5d=18034 -walkanim=jelly_walk -readyanim=jelly_ready -op2=Attack -resizeh=108 -resizev=108 -vislevel=78 respawnrate=30 +param=damagetype,^magic_style +category=slayer_jelly hitpoints=75 attack=45 strength=45 defence=120 magic=45 -param=attack_anim,jelly_attack -param=defend_anim,jelly_defend -param=death_anim,jelly_death -param=attack_sound,jelly_attack -param=defend_sound,jelly_hit -param=death_sound,jelly_death -param=slayer_category,^slayer_jelly -param=damagetype,^magic_style -category=slayer_jelly +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [slayer_jelly_3] name=Jelly desc=Wibbly. model1=obj_slayerguide_jelly +walkanim=jelly_walk +readyanim=jelly_ready +resizeh=104 +resizev=104 +op2=Attack +vislevel=78 recol1s=12748 recol1d=14797 recol2s=14862 @@ -31902,32 +38283,33 @@ recol4s=16976 recol4d=19025 recol5s=18033 recol5d=20082 -walkanim=jelly_walk -readyanim=jelly_ready -op2=Attack -resizeh=104 -resizev=104 -vislevel=78 respawnrate=30 +param=damagetype,^magic_style +category=slayer_jelly hitpoints=75 attack=45 strength=45 defence=120 magic=45 -param=attack_anim,jelly_attack -param=defend_anim,jelly_defend -param=death_anim,jelly_death -param=attack_sound,jelly_attack -param=defend_sound,jelly_hit -param=death_sound,jelly_death -param=slayer_category,^slayer_jelly -param=damagetype,^magic_style -category=slayer_jelly +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [slayer_jelly_4] name=Jelly desc=There's always room for jelly. model1=obj_slayerguide_jelly +walkanim=jelly_walk +readyanim=jelly_ready +resizeh=106 +resizev=106 +op2=Attack +vislevel=78 recol1s=12748 recol1d=10634 recol2s=14862 @@ -31938,32 +38320,33 @@ recol4s=16976 recol4d=14862 recol5s=18033 recol5d=15919 -walkanim=jelly_walk -readyanim=jelly_ready -op2=Attack -resizeh=106 -resizev=106 -vislevel=78 respawnrate=30 +param=damagetype,^magic_style +category=slayer_jelly hitpoints=75 attack=45 strength=45 defence=120 magic=45 -param=attack_anim,jelly_attack -param=defend_anim,jelly_defend -param=death_anim,jelly_death -param=attack_sound,jelly_attack -param=defend_sound,jelly_hit -param=death_sound,jelly_death -param=slayer_category,^slayer_jelly -param=damagetype,^magic_style -category=slayer_jelly +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [slayer_jelly_5] name=Jelly desc=Needs cream..... model1=obj_slayerguide_jelly +walkanim=jelly_walk +readyanim=jelly_ready +resizeh=102 +resizev=102 +op2=Attack +vislevel=78 recol1s=12748 recol1d=10636 recol2s=14862 @@ -31974,32 +38357,33 @@ recol4s=16976 recol4d=14864 recol5s=18033 recol5d=15921 -walkanim=jelly_walk -readyanim=jelly_ready -op2=Attack -resizeh=102 -resizev=102 -vislevel=78 respawnrate=30 +param=damagetype,^magic_style +category=slayer_jelly hitpoints=75 attack=45 strength=45 defence=120 magic=45 -param=attack_anim,jelly_attack -param=defend_anim,jelly_defend -param=death_anim,jelly_death -param=attack_sound,jelly_attack -param=defend_sound,jelly_hit -param=death_sound,jelly_death -param=slayer_category,^slayer_jelly -param=damagetype,^magic_style -category=slayer_jelly +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [slayer_jelly_6] name=Jelly desc=Wobbly... model1=obj_slayerguide_jelly +walkanim=jelly_walk +readyanim=jelly_ready +resizeh=110 +resizev=110 +op2=Attack +vislevel=78 recol1s=12748 recol1d=12878 recol2s=14862 @@ -32010,32 +38394,31 @@ recol4s=16976 recol4d=18098 recol5s=18033 recol5d=19155 -walkanim=jelly_walk -readyanim=jelly_ready -op2=Attack -resizeh=110 -resizev=110 -vislevel=78 respawnrate=30 +param=damagetype,^magic_style +category=slayer_jelly hitpoints=75 attack=45 strength=45 defence=120 magic=45 -param=attack_anim,jelly_attack -param=defend_anim,jelly_defend -param=death_anim,jelly_death -param=attack_sound,jelly_attack -param=defend_sound,jelly_hit -param=death_sound,jelly_death -param=slayer_category,^slayer_jelly -param=damagetype,^magic_style -category=slayer_jelly +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [slayer_infernal_mage_1] name=Infernal Mage desc=An evil magic user. model1=obj_feud_desert_disguise_manwear +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +op2=Attack +vislevel=66 model2=idk_man_jaw_long model3=obj_priest_gown_manwear model4=obj_priest_gown_manwear2 @@ -32059,22 +38442,31 @@ recol5s=9445 recol5d=6306 recol6s=7298 recol6d=5250 -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready -op2=Attack -vislevel=66 category=slayer_infernalmage attackrange=8 +param=defend_anim,null hitpoints=60 +attack=1 +strength=1 defence=60 magic=75 -param=damagetype,^magic_style -param=defend_anim,null +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,40 +param=rangedefence,0 [slayer_infernal_mage_2] name=Infernal Mage desc=An evil magic user. model1=obj_feud_desert_disguise_manwear +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +op2=Attack +vislevel=66 model2=idk_man_jaw_long model3=obj_priest_gown_manwear model4=obj_priest_gown_manwear2 @@ -32098,22 +38490,31 @@ recol5s=9445 recol5d=6306 recol6s=7298 recol6d=5250 -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready -op2=Attack -vislevel=66 category=slayer_infernalmage attackrange=8 +param=defend_anim,null hitpoints=60 +attack=1 +strength=1 defence=60 magic=75 -param=damagetype,^magic_style -param=defend_anim,null +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,40 +param=rangedefence,0 [slayer_infernal_mage_3] name=Infernal Mage desc=An evil magic user. model1=obj_feud_desert_disguise_manwear +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +op2=Attack +vislevel=66 model2=idk_man_jaw_long model3=obj_priest_gown_manwear model4=obj_priest_gown_manwear2 @@ -32137,22 +38538,31 @@ recol5s=9445 recol5d=6306 recol6s=7298 recol6d=5250 -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready -op2=Attack -vislevel=66 category=slayer_infernalmage attackrange=8 +param=defend_anim,null hitpoints=60 +attack=1 +strength=1 defence=60 magic=75 -param=damagetype,^magic_style -param=defend_anim,null +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,40 +param=rangedefence,0 [slayer_infernal_mage_4] name=Infernal Mage desc=An evil magic user. model1=obj_feud_desert_disguise_manwear +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +op2=Attack +vislevel=66 model2=idk_man_jaw_long model3=obj_priest_gown_manwear model4=obj_priest_gown_manwear2 @@ -32176,22 +38586,31 @@ recol5s=9445 recol5d=6306 recol6s=7298 recol6d=5250 -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready -op2=Attack -vislevel=66 category=slayer_infernalmage attackrange=8 +param=defend_anim,null hitpoints=60 +attack=1 +strength=1 defence=60 magic=75 -param=damagetype,^magic_style -param=defend_anim,null +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,40 +param=rangedefence,0 [slayer_infernal_mage_5] name=Infernal Mage desc=An evil magic user. model1=obj_feud_desert_disguise_manwear +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +op2=Attack +vislevel=66 model2=idk_man_jaw_long model3=obj_priest_gown_manwear model4=obj_priest_gown_manwear2 @@ -32215,17 +38634,22 @@ recol5s=9445 recol5d=6306 recol6s=7298 recol6d=5250 -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready -op2=Attack -vislevel=66 category=slayer_infernalmage attackrange=8 +param=defend_anim,null hitpoints=60 +attack=1 +strength=1 defence=60 magic=75 -param=damagetype,^magic_style -param=defend_anim,null +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,40 +param=rangedefence,0 [slayer_crawling_hand_1] name=Crawling Hand @@ -32233,29 +38657,37 @@ desc=Gimmie five. Actually, don't. model1=npc_1648 walkanim=crawlinghand_walk readyanim=crawlinghand_ready -op2=Attack resizeh=112 resizev=112 -ambient=30 +op2=Attack vislevel=8 +ambient=30 respawnrate=30 -hitpoints=16 -attack=8 -strength=4 -defence=4 -param=attack_anim,crawlinghand_attack -param=defend_anim,crawlinghand_defend -param=death_anim,crawlinghand_death -param=attack_sound,hand_attack -param=defend_sound,hand_hit -param=death_sound,hand_death -param=damagetype,^crush_style param=slayer_category,^slayer_crawlinghand +hitpoints=19 +attack=11 +strength=7 +defence=10 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [slayer_crawling_hand_2] name=Crawling Hand desc=Gimmie five. Actually, don't. model1=npc_1648 +walkanim=crawlinghand_walk +readyanim=crawlinghand_ready +resizeh=104 +resizev=104 +op2=Attack +vislevel=8 recol1s=11691 recol1d=11692 recol2s=10634 @@ -32268,31 +38700,33 @@ recol5s=6406 recol5d=6407 recol6s=5349 recol6d=5350 -walkanim=crawlinghand_walk -readyanim=crawlinghand_ready -op2=Attack -resizeh=104 -resizev=104 ambient=30 -vislevel=8 respawnrate=30 -hitpoints=16 -attack=8 -strength=4 -defence=4 -param=attack_anim,crawlinghand_attack -param=defend_anim,crawlinghand_defend -param=death_anim,crawlinghand_death -param=attack_sound,hand_attack -param=defend_sound,hand_hit -param=death_sound,hand_death -param=damagetype,^crush_style param=slayer_category,^slayer_crawlinghand +hitpoints=19 +attack=11 +strength=7 +defence=10 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [slayer_crawling_hand_3] name=Crawling Hand desc=Gimmie five. Actually, don't. model1=npc_1648 +walkanim=crawlinghand_walk +readyanim=crawlinghand_ready +resizeh=82 +resizev=82 +op2=Attack +vislevel=7 recol1s=11691 recol1d=11660 recol2s=10634 @@ -32305,31 +38739,33 @@ recol5s=6406 recol5d=6375 recol6s=5349 recol6d=5318 -walkanim=crawlinghand_walk -readyanim=crawlinghand_ready -op2=Attack -resizeh=82 -resizev=82 ambient=30 -vislevel=7 respawnrate=30 -hitpoints=15 -attack=7 -strength=3 -defence=3 -param=attack_anim,crawlinghand_attack -param=defend_anim,crawlinghand_defend -param=death_anim,crawlinghand_death -param=attack_sound,hand_attack -param=defend_sound,hand_hit -param=death_sound,hand_death -param=damagetype,^crush_style param=slayer_category,^slayer_crawlinghand +hitpoints=19 +attack=11 +strength=7 +defence=10 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [slayer_crawling_hand_4] name=Crawling Hand desc=Gimmie five. Actually, don't. model1=npc_1648 +walkanim=crawlinghand_walk +readyanim=crawlinghand_ready +resizeh=106 +resizev=106 +op2=Attack +vislevel=8 recol1s=11691 recol1d=9610 recol2s=10634 @@ -32342,31 +38778,33 @@ recol5s=6406 recol5d=4357 recol6s=5349 recol6d=3300 -walkanim=crawlinghand_walk -readyanim=crawlinghand_ready -op2=Attack -resizeh=106 -resizev=106 ambient=30 -vislevel=8 respawnrate=30 -hitpoints=16 -attack=8 -strength=4 -defence=4 -param=attack_anim,crawlinghand_attack -param=defend_anim,crawlinghand_defend -param=death_anim,crawlinghand_death -param=attack_sound,hand_attack -param=defend_sound,hand_hit -param=death_sound,hand_death -param=damagetype,^crush_style param=slayer_category,^slayer_crawlinghand +hitpoints=19 +attack=11 +strength=7 +defence=10 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [slayer_crawling_hand_5] name=Crawling Hand desc=Gimmie five. Actually, don't. model1=npc_1648 +walkanim=crawlinghand_walk +readyanim=crawlinghand_ready +resizeh=98 +resizev=98 +op2=Attack +vislevel=8 recol1s=11691 recol1d=9576 recol2s=10634 @@ -32379,26 +38817,22 @@ recol5s=6406 recol5d=5349 recol6s=5349 recol6d=4292 -walkanim=crawlinghand_walk -readyanim=crawlinghand_ready -op2=Attack -resizeh=98 -resizev=98 ambient=30 -vislevel=8 respawnrate=30 -hitpoints=16 -attack=8 -strength=4 -defence=4 -param=attack_anim,crawlinghand_attack -param=defend_anim,crawlinghand_defend -param=death_anim,crawlinghand_death -param=attack_sound,hand_attack -param=defend_sound,hand_hit -param=death_sound,hand_death -param=damagetype,^crush_style param=slayer_category,^slayer_crawlinghand +hitpoints=19 +attack=11 +strength=7 +defence=10 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [slayer_crawling_hand_big_1] name=Crawling Hand @@ -32407,29 +38841,38 @@ model1=npc_1648 size=2 walkanim=crawlinghand_walk readyanim=crawlinghand_ready -op2=Attack resizeh=224 resizev=224 -ambient=30 +op2=Attack vislevel=12 +ambient=30 respawnrate=30 +param=slayer_category,^slayer_crawlinghand hitpoints=19 attack=11 strength=7 -defence=7 -param=damagetype,^crush_style -param=attack_anim,crawlinghand_attack -param=defend_anim,crawlinghand_defend -param=death_anim,crawlinghand_death -param=attack_sound,hand_attack -param=defend_sound,hand_hit -param=death_sound,hand_death -param=slayer_category,^slayer_crawlinghand +defence=10 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [slayer_crawling_hand_big_2] name=Crawling Hand desc=I'm glad its just the hand I can see... model1=npc_1648 +size=2 +walkanim=crawlinghand_walk +readyanim=crawlinghand_ready +resizeh=224 +resizev=224 +op2=Attack +vislevel=12 recol1s=11691 recol1d=9576 recol2s=10634 @@ -32442,32 +38885,34 @@ recol5s=6406 recol5d=5349 recol6s=5349 recol6d=4292 -size=2 -walkanim=crawlinghand_walk -readyanim=crawlinghand_ready -op2=Attack -resizeh=224 -resizev=224 ambient=30 -vislevel=12 respawnrate=30 +param=slayer_category,^slayer_crawlinghand hitpoints=19 attack=11 strength=7 -defence=7 -param=damagetype,^crush_style -param=attack_anim,crawlinghand_attack -param=defend_anim,crawlinghand_defend -param=death_anim,crawlinghand_death -param=attack_sound,hand_attack -param=defend_sound,hand_hit -param=death_sound,hand_death -param=slayer_category,^slayer_crawlinghand +defence=10 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [slayer_crawling_hand_big_3] name=Crawling Hand desc=A big severed hand. model1=npc_1648 +size=2 +walkanim=crawlinghand_walk +readyanim=crawlinghand_ready +resizeh=208 +resizev=208 +op2=Attack +vislevel=11 recol1s=11691 recol1d=11692 recol2s=10634 @@ -32480,32 +38925,34 @@ recol5s=6406 recol5d=6407 recol6s=5349 recol6d=5350 -size=2 -walkanim=crawlinghand_walk -readyanim=crawlinghand_ready -op2=Attack -resizeh=208 -resizev=208 ambient=30 -vislevel=11 respawnrate=30 -hitpoints=18 -attack=10 -strength=6 -defence=6 -param=damagetype,^crush_style -param=attack_anim,crawlinghand_attack -param=defend_anim,crawlinghand_defend -param=death_anim,crawlinghand_death -param=attack_sound,hand_attack -param=defend_sound,hand_hit -param=death_sound,hand_death param=slayer_category,^slayer_crawlinghand +hitpoints=19 +attack=11 +strength=7 +defence=10 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [slayer_crawling_hand_big_4] name=Crawling Hand desc=Give the guy a big hand..... model1=npc_1648 +size=2 +walkanim=crawlinghand_walk +readyanim=crawlinghand_ready +resizeh=216 +resizev=216 +op2=Attack +vislevel=12 recol1s=11691 recol1d=11660 recol2s=10634 @@ -32518,32 +38965,34 @@ recol5s=6406 recol5d=6375 recol6s=5349 recol6d=5318 -size=2 -walkanim=crawlinghand_walk -readyanim=crawlinghand_ready -op2=Attack -resizeh=216 -resizev=216 ambient=30 -vislevel=12 respawnrate=30 +param=slayer_category,^slayer_crawlinghand hitpoints=19 attack=11 strength=7 -defence=7 -param=damagetype,^crush_style -param=attack_anim,crawlinghand_attack -param=defend_anim,crawlinghand_defend -param=death_anim,crawlinghand_death -param=attack_sound,hand_attack -param=defend_sound,hand_hit -param=death_sound,hand_death -param=slayer_category,^slayer_crawlinghand +defence=10 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [slayer_crawling_hand_big_5] name=Crawling Hand desc=A big severed hand. model1=npc_1648 +size=2 +walkanim=crawlinghand_walk +readyanim=crawlinghand_ready +resizeh=198 +resizev=198 +op2=Attack +vislevel=12 recol1s=11691 recol1d=9610 recol2s=10634 @@ -32556,32 +39005,30 @@ recol5s=6406 recol5d=4357 recol6s=5349 recol6d=3300 -size=2 -walkanim=crawlinghand_walk -readyanim=crawlinghand_ready -op2=Attack -resizeh=198 -resizev=198 ambient=30 -vislevel=12 respawnrate=30 +param=slayer_category,^slayer_crawlinghand hitpoints=19 attack=11 strength=7 -defence=7 -param=damagetype,^crush_style -param=attack_anim,crawlinghand_attack -param=defend_anim,crawlinghand_defend -param=death_anim,crawlinghand_death -param=attack_sound,hand_attack -param=defend_sound,hand_hit -param=death_sound,hand_death -param=slayer_category,^slayer_crawlinghand +defence=10 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [magic_store_owner2] name=Robe Store owner desc=A Supplier of Magical robes. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_mystic_boots_manwear model3=idk_man_jaw_long model4=obj_mystic_robe_top_manwear2 @@ -32589,11 +39036,8 @@ model5=obj_mystic_robe_top_manwear model6=obj_mystic_gloves_manwear model7=obj_mystic_robe_bottom_manwear model8=obj_mystic_hat_manwear -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade -vislevel=hide head1=obj_pickpocket_guide_man head2=obj_mystic_hat_manhead head3=idk_man_jaw_long_head @@ -32602,20 +39046,23 @@ head3=idk_man_jaw_long_head name=Skullball desc=A human skull used as a ball. model1=npc_1659 -readyanim=waa_skullball_ready walkanim=waa_skullball_walk +readyanim=waa_skullball_ready +vislevel=hide alwaysontop=yes op1=Tap op3=Kick op4=Shoot op5=Show-Goal -vislevel=hide ambient=20 [werewolf_skullballboss] name=Skullball Boss desc=He's in charge of the Skullball Course. model1=npc_1660 +walkanim=werewolf_walk +readyanim=werewolf_ready +vislevel=hide recol1s=10435 recol1d=7363 recol2s=2340 @@ -32626,16 +39073,16 @@ recol4s=24075 recol4d=17929 recol5s=6144 recol5d=3203 -walkanim=werewolf_walk -readyanim=werewolf_ready op1=Talk-To -vislevel=hide head1=npc_1660_head [werewolf_trainer_start] name=Agility Boss desc=He's in charge of the Agility Course. model1=npc_1660 +walkanim=werewolf_walk +readyanim=werewolf_ready +vislevel=hide model2=npc_1661 recol1s=10435 recol1d=7363 @@ -32647,9 +39094,6 @@ recol4s=24075 recol4d=17929 recol5s=6144 recol5d=3203 -walkanim=werewolf_walk -readyanim=werewolf_ready -vislevel=hide op1=Talk-To head1=npc_1660_head @@ -32657,6 +39101,9 @@ head1=npc_1660_head name=Skullball Trainer desc=A skullball guide. model1=npc_1660 +walkanim=werewolf_walk +readyanim=werewolf_ready +vislevel=hide recol1s=10435 recol1d=7363 recol2s=2340 @@ -32667,9 +39114,6 @@ recol4s=24075 recol4d=17929 recol5s=6144 recol5d=3203 -walkanim=werewolf_walk -readyanim=werewolf_ready -vislevel=hide op1=Talk-To head1=npc_1660_head @@ -32677,6 +39121,9 @@ head1=npc_1660_head name=Agility Trainer desc=A werewolf agility trainer. model1=npc_1660 +walkanim=werewolf_walk +readyanim=werewolf_ready +vislevel=hide recol1s=10435 recol1d=7363 recol2s=2340 @@ -32687,15 +39134,15 @@ recol4s=24075 recol4d=17929 recol5s=6144 recol5d=3203 -walkanim=werewolf_walk -readyanim=werewolf_ready -vislevel=hide head1=npc_1660_head [werewolf_trainer_stick] name=Agility Trainer desc=Have you brought him the stick yet? model1=npc_1660 +walkanim=werewolf_walk +readyanim=werewolf_ready +vislevel=hide recol1s=10435 recol1d=7363 recol2s=2340 @@ -32706,9 +39153,6 @@ recol4s=24075 recol4d=17929 recol5s=6144 recol5d=7298 -walkanim=werewolf_walk -readyanim=werewolf_ready -vislevel=hide op1=Give-Stick head1=npc_1660_head @@ -32716,6 +39160,9 @@ head1=npc_1660_head name=Werewolf desc=Looks like he's guarding a trapdoor... model1=npc_1030 +walkanim=werewolf_walk +readyanim=werewolf_ready +vislevel=hide recol1s=10435 recol1d=9443 recol2s=2340 @@ -32726,17 +39173,14 @@ recol4s=24075 recol4d=14728 recol5s=6144 recol5d=4256 -walkanim=werewolf_walk -readyanim=werewolf_ready -vislevel=hide op1=Talk-To head1=npc_1660_head [fenk_gardener_multi] walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r readyanim=human_ready -alwaysontop=yes vislevel=1 +alwaysontop=yes multivar=fenk_gardener_directions multinpc=1,fenk_gardener @@ -32752,13 +39196,6 @@ walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r readyanim=human_ready vislevel=1 multivar=fenk_quest -multinpc=0,fenk_fenkenstrain_model -multinpc=1,fenk_fenkenstrain_model -multinpc=2,fenk_fenkenstrain_model -multinpc=3,fenk_fenkenstrain_model -multinpc=4,fenk_fenkenstrain_model -multinpc=5,fenk_fenkenstrain_model -multinpc=6,fenk_fenkenstrain_model multinpc=7,fenk_fenkenstrain_model [fenk_fenkenstrain_in_tower] @@ -32772,6 +39209,9 @@ multinpc=8,fenk_fenkenstrain_model name=Dr Fenkenstrain desc=Dr Fenkenstrain I presume. model1=obj_ikov_bootsoflightness_manwear +resizeh=140 +resizev=148 +vislevel=hide model2=obj_macro_mime_top_manwear2 model3=obj_gauntlets_of_cooking_manwear model4=obj_feud_desert_disguise_manwear @@ -32789,9 +39229,6 @@ recol4s=6273 recol4d=14797 recol5s=14724 recol5d=3205 -resizeh=140 -resizev=148 -vislevel=hide op1=Talk-to op3=Pickpocket head1=obj_leather_cowl_manhead2 @@ -32803,13 +39240,6 @@ walkanim=frank_walk readyanim=frank_ready vislevel=1 multivar=fenk_quest -multinpc=0,fenk_creature_model -multinpc=1,fenk_creature_model -multinpc=2,fenk_creature_model -multinpc=3,fenk_creature_model -multinpc=4,fenk_creature_model -multinpc=5,fenk_creature_model -multinpc=6,fenk_creature_model multinpc=7,fenk_creature_model [fenk_creature_released] @@ -32825,9 +39255,9 @@ desc=A hideous mix of human flesh. model1=npc_1673 resizeh=93 resizev=71 +vislevel=hide op1=Talk-to alwaysontop=yes -vislevel=hide head1=npc_1673_head [fenk_creature_model_2] @@ -32836,15 +39266,20 @@ desc=It looks like he has got his castle back at last. model1=npc_1673 resizeh=93 resizev=71 +vislevel=hide op1=Talk-to alwaysontop=yes -vislevel=hide head1=npc_1673_head [fenk_gardener] name=Gardener Ghost desc=He must find gardening difficult since the accident. model1=npc_1675 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=130 +resizev=135 +vislevel=hide model2=npc_1675i2 model3=npc_1675i3 model4=npc_1675i4 @@ -32864,12 +39299,7 @@ recol5d=9473 recol6s=15855 recol6d=10570 op1=Talk-to -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -resizeh=130 -resizev=135 alwaysontop=yes -vislevel=hide head1=npc_1675_head [fenk_experiment_1] @@ -32880,32 +39310,74 @@ size=2 walkanim=homolupus_walk readyanim=homolupus_ready op2=Attack -alwaysontop=yes vislevel=51 +alwaysontop=yes +hitpoints=100 +attack=1 +strength=1 +defence=30 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [fenk_experiment_2] name=Experiment desc=One of Fenkenstrain's failed experiments. model1=npc_1677 size=2 -readyanim=waa_homo_arachnus_ready walkanim=waa_homo_arachnus_walk +readyanim=waa_homo_arachnus_ready op2=Attack vislevel=25 +hitpoints=100 +attack=1 +strength=1 +defence=30 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [fenk_experiment_3] name=Experiment desc=One of Fenkenstrain's failed experiments. model1=npc_1678 -readyanim=waa_ovinocanus_ready walkanim=waa_ovinocanus_walk +readyanim=waa_ovinocanus_ready op2=Attack vislevel=25 +hitpoints=100 +attack=1 +strength=1 +defence=30 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [roving_female_woodelf] name=Eluned desc=Wow - the prettiest elf I have ever seen. model1=npc_1679 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_1679i2 model3=npc_1679i3 model4=npc_1679i4 @@ -32916,9 +39388,6 @@ recol2s=24129 recol2d=2114 recol3s=24075 recol3d=11488 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=npc_1679_head head2=npc_1679_headi2 @@ -32927,6 +39396,9 @@ head2=npc_1679_headi2 name=Islwyn desc=An elven bowyer. model1=npc_1202 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_1182i2 model3=npc_1186i2 model4=npc_1186i3 @@ -32934,9 +39406,6 @@ recol1s=15979 recol1d=11846 recol2s=31457 recol2d=28539 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_woodelf @@ -32944,47 +39413,60 @@ head1=obj_pickpocket_guide_woodelf name=Moss giant desc=Bigger than your average moss giant. model1=npc_black_knight_titan -model2=npc_mossgiant -recol1s=24075 -recol1d=290 -recol2s=21279 -recol2d=9472 size=2 walkanim=giant_walk readyanim=giant_ready -op2=Attack resizeh=160 resizev=160 +op2=Attack vislevel=84 +model2=npc_mossgiant +recol1s=24075 +recol1d=290 +recol2s=21279 +recol2d=9472 +hitpoints=60 +attack=30 +strength=30 +defence=30 +magic=1 +ranged=1 +param=attackbonus,33 +param=strengthbonus,31 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [roving_golrie] name=Golrie desc=No longer locked in his own cage. model1=npc_gnomebanker -model2=npc_gnomeballer -model3=npc_leprechauni3 walkanim=midget_walk readyanim=midget_ready -op1=Talk-to vislevel=hide +model2=npc_gnomeballer +model3=npc_leprechauni3 +op1=Talk-to head1=npc_gnomebanker_head [ahoy_velorina] name=Velorina desc=A ghost lady. model1=npc_1683 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=120 +resizev=120 +vislevel=hide model2=npc_1683i2 model3=npc_1683i3 model4=npc_1683i4 recol1s=14861 recol1d=15950 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -resizev=120 -resizeh=120 ambient=50 contrast=50 -vislevel=hide op1=Talk-To head1=npc_1683_head @@ -32992,6 +39474,9 @@ head1=npc_1683_head name=Necrovarus desc=An evil priest. model1=npc_1684 +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +vislevel=hide model2=npc_1684i2 model3=npc_1684i3 model4=npc_1684i4 @@ -32999,11 +39484,8 @@ model5=npc_1684i5 model6=npc_1684i6 recol1s=14861 recol1d=15950 -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready ambient=50 contrast=50 -vislevel=hide op1=Talk-To head1=npc_1684_head @@ -33011,24 +39493,29 @@ head1=npc_1684_head name=Gravingas desc=This ghost looks quite rebellious. model1=npc_1685 +walkanim=human_bannerwalk_f,human_bannerwalk_b,human_bannerwalk_l,human_bannerwalk_r +readyanim=human_bannerready +vislevel=hide model2=npc_1684i2 model3=npc_1684i3 model4=npc_1684i4 model5=npc_1685i2 recol1s=14861 recol1d=15950 -walkanim=human_bannerwalk_f,human_bannerwalk_b,human_bannerwalk_l,human_bannerwalk_r -readyanim=human_bannerready ambient=35 contrast=35 op1=Talk-To -vislevel=hide head1=npc_1685_head [ahoy_disciple] name=Ghost Disciple desc=A ghost disciple. model1=npc_1686 +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +resizeh=114 +resizev=114 +vislevel=hide model2=npc_1684i2 model3=npc_1684i3 model4=npc_1684i4 @@ -33036,14 +39523,9 @@ model5=npc_1684i5 model6=npc_1686i2 recol1s=14861 recol1d=15950 -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready -resizev=114 -resizeh=114 ambient=40 contrast=40 op1=Talk-To -vislevel=hide head1=npc_1686_head [ahoy_akharanu_multi] @@ -33051,16 +39533,13 @@ walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r readyanim=human_ready vislevel=1 multivar=ahoy_questvar -multinpc=4,ahoy_akharanu -multinpc=5,ahoy_akharanu -multinpc=6,ahoy_akharanu -multinpc=7,ahoy_akharanu multinpc=8,ahoy_akharanu [ahoy_akharanu] name=Ak-Haranu desc=A trader from across the eastern sea. model1=idk_man_hair_medium +vislevel=hide model2=npc_1688 model3=obj_roguetrader_carpetsller_top2_manwear model4=obj_priest_gown_manwear2 @@ -33079,7 +39558,6 @@ recol4s=6273 recol4d=5286 recol5s=2340 recol5d=14403 -vislevel=hide op1=Talk-To op3=Trade alwaysontop=yes @@ -33092,26 +39570,31 @@ model1=npc_1689 size=3 walkanim=goopy_snake_walk readyanim=goopy_snake +vislevel=hide ambient=90 contrast=50 minimap=no -vislevel=hide active=no [goopy_bloop] model1=npc_1690 walkanim=goop_travel readyanim=goop_launch +vislevel=hide ambient=90 contrast=50 minimap=no -vislevel=hide active=no [ahoy_undead_cow] name=Undead Cow desc=It's an undead cow. model1=npc_1691 +size=2 +walkanim=cow_walk +readyanim=cow_just_ready +op2=Attack +vislevel=2 recol1s=7366 recol1d=6339 recol2s=32765 @@ -33124,16 +39607,28 @@ recol5s=23056 recol5d=18958 recol6s=5256 recol6d=5282 -size=2 -walkanim=cow_walk -readyanim=cow_just_ready -op2=Attack -vislevel=2 +hitpoints=8 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,-15 +param=strengthbonus,-15 +param=stabdefence,-21 +param=slashdefence,-21 +param=crushdefence,-21 +param=magicdefence,-21 +param=rangedefence,-21 [ahoy_undead_chicken] name=Undead Chicken desc=Yep, definitely a chicken...an undead chicken model1=npc_chicken +walkanim=chicken_walk +readyanim=chicken_ready +op2=Attack +vislevel=1 recol1s=32767 recol1d=17997 recol2s=31649 @@ -33144,10 +39639,19 @@ recol4s=15360 recol4d=14595 recol5s=31201 recol5d=17793 -walkanim=chicken_walk -readyanim=chicken_ready -op2=Attack -vislevel=1 +hitpoints=3 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,-47 +param=strengthbonus,-42 +param=stabdefence,-42 +param=slashdefence,-42 +param=crushdefence,-42 +param=magicdefence,-42 +param=rangedefence,-42 [giant_lobster] name=Giant Lobster @@ -33158,11 +39662,27 @@ walkanim=scorpion_walk readyanim=scorpion_ready op2=Attack vislevel=32 +hitpoints=32 +attack=18 +strength=26 +defence=40 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,5 +param=slashdefence,15 +param=crushdefence,5 +param=magicdefence,0 +param=rangedefence,5 [ahoy_robin] name=Robin desc=A master bowman. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_goatee model3=obj_priest_gown_manwear model4=obj_doctor_gown_manwear2 @@ -33180,10 +39700,7 @@ recol3s=14724 recol3d=10629 recol4s=7329 recol4d=8485 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-To -vislevel=hide head1=obj_pickpocket_guide_man head2=obj_robinhoodhat_manhead head3=idk_man_jaw_goatee_head @@ -33192,6 +39709,11 @@ head3=idk_man_jaw_goatee_head name=Old crone desc=An old cranky lady. model1=idk_woman_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=114 +resizev=106 +vislevel=hide model2=npc_lady_piratei3 model3=npc_frenita model4=obj_doctor_gown_womanwear2 @@ -33205,18 +39727,18 @@ recol3s=2340 recol3d=5282 recol4s=32735 recol4d=20048 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -resizev=106 -resizeh=114 op1=Talk-To -vislevel=hide head1=idk_woman_hair_medium_head [ahoy_oldman] name=Old man desc=A creaky old man. model1=idk_man_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=114 +resizev=106 +vislevel=hide model2=obj_barrows_verac_body_manwear model3=npc_barbarian model4=obj_cert_drill_top_manwear3 @@ -33233,12 +39755,7 @@ recol4s=32735 recol4d=20048 recol5s=14801 recol5d=23150 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-To -resizev=106 -resizeh=114 -vislevel=hide head1=idk_man_hair_long_head head2=idk_man_jaw_long_head @@ -33246,83 +39763,101 @@ head2=idk_man_jaw_long_head name=Ghost Villager desc=A spooky ghost villager. model1=npc_1686 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=112 +resizev=112 +vislevel=hide model2=npc_1684i2 model3=npc_1684i3 model4=npc_1684i4 recol1s=14861 recol1d=15950 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -resizev=112 -resizeh=112 ambient=35 contrast=35 op1=Talk-To -vislevel=hide head1=npc_1686_head [ahoy_tortured_soul] name=Tortured Soul desc=This poor soul cannot understand why it has not passed to the next world. model1=npc_1685 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=112 +resizev=112 +op2=Attack +vislevel=59 model2=npc_1684i2 model3=npc_1684i3 model4=npc_1684i4 recol1s=14861 recol1d=11690 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -resizev=112 -resizeh=112 ambient=12 contrast=12 -op2=Attack -vislevel=59 head1=npc_1686_head +hitpoints=51 +attack=52 +strength=62 +defence=38 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [ahoy_ghost_shopkeeper] name=Ghost Shopkeeper desc=Beware the ghostly shopkeeper's wares! model1=npc_1686 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=110 +resizev=110 +vislevel=hide model2=npc_1684i2 model3=npc_1684i3 model4=npc_1684i4 recol1s=14861 recol1d=15950 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -resizev=110 -resizeh=110 ambient=40 contrast=40 op1=Talk-To op3=Trade -vislevel=hide head1=npc_1686_head [ahoy_ghost_innkeeper] name=Ghost Innkeeper desc=Doesn't look like the bar's open anymore. model1=npc_1686 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=110 +resizev=110 +vislevel=hide model2=npc_1684i2 model3=npc_1684i3 model4=npc_1684i4 recol1s=14861 recol1d=15950 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -resizev=110 -resizeh=110 ambient=40 contrast=40 op1=Talk-To -vislevel=hide head1=npc_1686_head [ahoy_ghost_farmer] name=Ghost Farmer desc=A spooky ghost farmer. model1=npc_1686 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=110 +resizev=110 +vislevel=hide model2=npc_1684i2 model3=npc_1684i3 model4=npc_1684i4 @@ -33330,14 +39865,9 @@ model5=npc_1701 model6=npc_1701i2 recol1s=14861 recol1d=15950 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -resizev=110 -resizeh=110 ambient=40 contrast=40 op1=Talk-To -vislevel=hide head1=npc_1686_head head2=npc_1701_head @@ -33345,18 +39875,18 @@ head2=npc_1701_head name=Ghost Banker desc=A ghost banker. model1=npc_1686 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=112 +resizev=112 +vislevel=hide model2=npc_1702 model3=npc_1684i3 model4=npc_1684i4 recol1s=14861 recol1d=15950 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -resizev=112 -resizeh=112 ambient=40 contrast=40 -vislevel=hide op1=Talk-to op3=Bank head1=npc_1686_head @@ -33365,6 +39895,11 @@ head1=npc_1686_head name=Ghost Sailor desc=A ghost sailor. model1=npc_1686 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=112 +resizev=112 +vislevel=hide model2=npc_1684i2 model3=npc_1684i3 model4=npc_1684i4 @@ -33372,20 +39907,20 @@ model5=npc_1703 model6=npc_1703i2 recol1s=14861 recol1d=15950 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -resizev=112 -resizeh=112 ambient=40 contrast=40 op1=Talk-To -vislevel=hide head1=npc_1686_head [ahoy_ghost_captain_1] name=Ghost Captain desc=A Ghostship Captain. model1=npc_1686 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=112 +resizev=112 +vislevel=hide model2=npc_1684i2 model3=npc_1684i3 model4=npc_1684i4 @@ -33393,20 +39928,20 @@ model5=npc_1703 model6=npc_1703i2 recol1s=14861 recol1d=15950 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -resizev=112 -resizeh=112 ambient=40 contrast=40 op1=Talk-To -vislevel=hide head1=npc_1686_head [ahoy_ghost_captain_2] name=Ghost Captain desc=A Ghostship Captain. model1=npc_1686 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=112 +resizev=112 +vislevel=hide model2=npc_1684i2 model3=npc_1684i3 model4=npc_1684i4 @@ -33414,61 +39949,61 @@ model5=npc_1703 model6=npc_1703i2 recol1s=14861 recol1d=15950 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -resizev=112 -resizeh=112 ambient=40 contrast=40 op1=Talk-To -vislevel=hide head1=npc_1686_head [ahoy_ghost_guard] name=Ghost Guard desc=This ghost guards the gates of Port Phasmatys. model1=npc_1686 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=112 +resizev=112 +vislevel=hide model2=npc_1684i2 model3=npc_1684i3 model4=npc_1684i4 recol1s=14861 recol1d=15950 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -resizev=112 -resizeh=112 ambient=35 contrast=35 op1=Talk-To -vislevel=hide head1=npc_1686_head [ahoy_ghost_disguise] name=Ghost (?) desc=That ghost looks suspiciously like a cheap Halloween costume... model1=npc_1707 -recol1s=21206 -recol1d=16807 -readyanim=ahoy_ghost_disguise_ready walkanim=ahoy_ghost_disguise_walk +readyanim=ahoy_ghost_disguise_ready vislevel=1 +recol1s=21206 +recol1d=16807 head1=npc_1707_head [ahoy_ghost_disguise_green] name=Ghost (?) desc=That ghost looks suspiciously like a cheap Halloween costume... model1=npc_1707 -recol1s=21206 -recol1d=15155 -readyanim=ahoy_ghost_disguise_ready walkanim=ahoy_ghost_disguise_walk +readyanim=ahoy_ghost_disguise_ready vislevel=1 +recol1s=21206 +recol1d=15155 head1=npc_1707_head [favour_johanhus_ulsbrecht] name=Johanhus Ulsbrecht desc=The leader of the 'Humans Against Monsters' group. model1=idk_man_arms_musclebound +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=130 +resizev=130 +vislevel=hide model2=obj_cert_drill_top_manwear3 model3=obj_viking_helmet_manwear model4=idk_man_jaw_goatee @@ -33488,12 +40023,7 @@ recol4s=6273 recol4d=0 recol5s=14801 recol5d=24075 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -resizev=130 -resizeh=130 head1=obj_pickpocket_guide_man head2=idk_man_jaw_goatee_head @@ -33501,6 +40031,12 @@ head2=idk_man_jaw_goatee_head name=H.A.M. Guard desc=A guard for the humans against monster group. model1=npc_thief_blanket +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=134 +resizev=134 +op2=Attack +vislevel=12 model2=obj_cert_drill_top_manwear3 model3=obj_wooden_shield_manwear model4=idk_man_jaw_none @@ -33522,19 +40058,32 @@ recol4s=15855 recol4d=10434 recol5s=24075 recol5d=26219 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -resizev=134 -resizeh=134 -vislevel=12 head1=obj_pickpocket_guide_mham +hitpoints=30 +attack=16 +strength=20 +defence=12 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,7 +param=slashdefence,7 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,7 [favour_guard_male_bearded] name=H.A.M. Guard desc=A guard for the humans against monster group. model1=npc_thief_blanket +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=134 +resizev=134 +op2=Attack +vislevel=18 model2=obj_cert_drill_top_manwear3 model3=obj_wooden_shield_manwear model4=idk_man_jaw_short @@ -33554,20 +40103,31 @@ recol3s=7329 recol3d=16423 recol4s=15855 recol4d=10434 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -resizev=134 -resizeh=134 -vislevel=18 head1=obj_pickpocket_guide_mham head2=idk_man_jaw_short_head +hitpoints=30 +attack=16 +strength=20 +defence=12 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,7 +param=slashdefence,7 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,7 [favour_guard_long_beard] name=H.A.M. Guard desc=A guard for the humans against monster group. model1=npc_thief_blanket +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=22 model2=obj_cert_drill_top_manwear3 model3=obj_wooden_shield_manwear model4=idk_man_jaw_long @@ -33589,18 +40149,30 @@ recol4s=15855 recol4d=10434 recol5s=24075 recol5d=26219 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=22 head1=obj_pickpocket_guide_mham head2=idk_man_jaw_long_head +hitpoints=30 +attack=16 +strength=20 +defence=12 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,7 +param=slashdefence,7 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,7 [favour_deacon] name=H.A.M. Deacon desc=A deacon in the Humans Against Monsters group. A rather enthusiastic chap. model1=obj_doctor_gown_manwear2 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_cert_drill_top_manwear3 model3=idk_man_jaw_short model4=idk_42 @@ -33616,9 +40188,6 @@ recol2s=2340 recol2d=6147 recol3s=7329 recol3d=6147 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready head1=obj_pickpocket_guide_mham head2=idk_man_jaw_short_head @@ -33626,6 +40195,9 @@ head2=idk_man_jaw_short_head name=H.A.M. Member desc=A member of the 'Humans Against Monsters' group. model1=obj_macro_mime_top_manwear2 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_cert_drill_top_manwear3 model3=idk_man_jaw_moustache model4=obj_ikov_bootsoflightness_manwear @@ -33643,9 +40215,6 @@ recol3s=7329 recol3d=16423 recol4s=24075 recol4d=26256 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Pickpocket head1=obj_pickpocket_guide_mham @@ -33655,6 +40224,11 @@ head2=idk_man_jaw_moustache_head name=H.A.M. Member desc=A member of the 'Humans Against Monsters' group. model1=obj_priest_gown_womanwear2 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=115 +resizev=115 +vislevel=hide model2=obj_cert_drill_top_womanwear3 model3=idk_79 model4=obj_priest_robe_womanwear @@ -33671,11 +40245,6 @@ recol3s=7329 recol3d=16423 recol4s=24075 recol4d=26256 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -resizev=115 -resizeh=115 op1=Talk-to op3=Pickpocket head1=obj_pickpocket_guide_fham @@ -33684,6 +40253,8 @@ head1=obj_pickpocket_guide_fham name=H.A.M. Member desc=A member of the 'Humans Against Monsters' group. model1=obj_doctor_gown_manwear2 +readyanim=sitting_ready +vislevel=hide model2=obj_cert_drill_top_manwear3 model3=idk_man_jaw_short model4=npc_1716 @@ -33698,8 +40269,6 @@ recol2s=2340 recol2d=16423 recol3s=7329 recol3d=16423 -vislevel=hide -readyanim=sitting_ready op1=Talk-to head1=obj_pickpocket_guide_mham head2=idk_man_jaw_short_head @@ -33708,6 +40277,8 @@ head2=idk_man_jaw_short_head name=H.A.M. Member desc=A member of the 'Humans Against Monsters' group. model1=obj_doctor_gown_manwear2 +readyanim=sitting_ready_backwards +vislevel=hide model2=obj_cert_drill_top_manwear3 model3=idk_man_jaw_short model4=npc_1717 @@ -33725,8 +40296,6 @@ recol3s=7329 recol3d=16423 recol4s=10401 recol4d=9411 -vislevel=hide -readyanim=sitting_ready_backwards op1=Talk-to head1=obj_pickpocket_guide_mham head2=idk_man_jaw_short_head @@ -33735,6 +40304,11 @@ head2=idk_man_jaw_short_head name=Jimmy the Chisel desc=A young man with a dark and mysterious past. model1=npc_barbarian +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=120 +resizev=120 +vislevel=hide model2=obj_cert_drill_top_manwear3 model3=npc_chemisti4 model4=npc_chemisti3 @@ -33752,72 +40326,71 @@ recol4s=24075 recol4d=20969 recol5s=14801 recol5d=20969 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -resizev=120 -resizeh=120 head1=npc_clivet_hazeel_cultist_head [crow] name=Crow desc=Farmers' enemy... model1=npc_1751 -vislevel=hide walkanim=crow_walk readyanim=crow_ready +vislevel=hide minimap=no [crow2] name=Crow desc=Farmers' enemy... model1=npc_1751 -vislevel=hide walkanim=crow_walk readyanim=crow_ready2 +vislevel=hide minimap=no [crow3] name=Crow desc=Farmers' enemy... model1=npc_1751 -vislevel=hide walkanim=crow_walk readyanim=crow_ready3 +vislevel=hide minimap=no [crow4] name=Crow desc=Farmers' enemy... model1=npc_1751 -vislevel=hide walkanim=crow_walk readyanim=crow_ready +vislevel=hide minimap=no [crow5] name=Crow desc=Farmers' enemy... model1=npc_1751 -vislevel=hide walkanim=crow_walk readyanim=crow_ready2 +vislevel=hide minimap=no [crow6] name=Crow desc=Farmers' enemy... model1=npc_1751 -vislevel=hide walkanim=crow_walk readyanim=crow_ready3 +vislevel=hide minimap=no [farmer2] name=Farmer desc=He grows the crops in this area. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=7 model2=idk_man_jaw_moustache model3=obj_priest_gown_manwear model4=obj_doctor_gown_manwear2 @@ -33835,17 +40408,30 @@ recol4s=5120 recol4d=8353 recol5s=14801 recol5d=24075 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op3=Pickpocket -op2=Attack -vislevel=7 head1=obj_pickpocket_guide_man +hitpoints=12 +attack=3 +strength=4 +defence=8 +magic=1 +ranged=1 +param=attackbonus,5 +param=strengthbonus,6 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [farmer3] name=Farmer desc=He grows the crops in this area. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=7 model2=idk_man_jaw_long model3=obj_priest_gown_manwear model4=obj_doctor_gown_manwear2 @@ -33857,17 +40443,29 @@ recol1s=2340 recol1d=14691 recol2s=5120 recol2d=8353 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op3=Pickpocket -op2=Attack -vislevel=7 head1=obj_pickpocket_guide_man +hitpoints=12 +attack=3 +strength=4 +defence=8 +magic=1 +ranged=1 +param=attackbonus,5 +param=strengthbonus,6 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [farmer_farming] name=Farmer desc=Farming. model1=idk_man_hair_medium +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_farming +vislevel=hide model2=idk_man_jaw_none model3=obj_priest_gown_manwear model4=obj_doctor_gown_manwear2 @@ -33882,15 +40480,15 @@ recol2s=14724 recol2d=8353 recol3s=14801 recol3d=24075 -vislevel=hide -readyanim=human_farming -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r head1=obj_pickpocket_guide_farmer [farmer_farming_on_49_51] name=Farmer desc=Farming. model1=obj_viking_helmet_manwear +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_farming +vislevel=hide model2=idk_man_jaw_none model3=obj_priest_gown_manwear model4=obj_doctor_gown_manwear2 @@ -33905,9 +40503,6 @@ recol2s=14724 recol2d=8353 recol3s=14801 recol3d=24075 -vislevel=hide -readyanim=human_farming -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r head1=obj_pickpocket_guide_man head2=npc_wyson_head @@ -33915,6 +40510,9 @@ head2=npc_wyson_head name=Farmer desc=Farming the wheat. model1=obj_feud_desert_disguise_manwear +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_farming +vislevel=hide model2=idk_man_jaw_none model3=obj_barrows_verac_body_manwear model4=npc_barbarian @@ -33931,9 +40529,6 @@ recol3s=14801 recol3d=24075 recol4s=9473 recol4d=5220 -vislevel=hide -readyanim=human_farming -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r head1=obj_leather_cowl_manhead2 head2=npc_wyson_head @@ -33941,92 +40536,93 @@ head2=npc_wyson_head name=Sheep desc=Freshly sheared. model1=npc_sheepsheered +walkanim=sheep_walk +readyanim=sheep_ready +vislevel=hide model2=npc_sheepsheeredi2 model3=npc_sheepsheeredi3 recol1s=15853 recol1d=5285 -vislevel=hide -walkanim=sheep_walk -readyanim=sheep_ready [sheepunsheered2] name=Sheep desc=White and fluffy. model1=npc_sheepsheeredi2 +walkanim=sheep_walk +readyanim=sheep_ready +vislevel=hide model2=npc_sheepunsheered model3=npc_sheepsheeredi3 recol1s=15853 recol1d=5285 -vislevel=hide -walkanim=sheep_walk -readyanim=sheep_ready [sheepsheered3] name=Sheep desc=Freshly sheared. model1=npc_sheepsheered +walkanim=sheep_walk +readyanim=sheep_ready +vislevel=hide model2=npc_sheepsheeredi2 model3=npc_sheepsheeredi3 recol1s=15853 recol1d=9512 -vislevel=hide -walkanim=sheep_walk -readyanim=sheep_ready [sheepunsheered3] name=Sheep desc=White and fluffy. model1=npc_sheepsheeredi2 +walkanim=sheep_walk +readyanim=sheep_ready +vislevel=hide model2=npc_sheepunsheered model3=npc_sheepsheeredi3 recol1s=15853 recol1d=9512 -vislevel=hide -walkanim=sheep_walk -readyanim=sheep_ready [cow2_calf] name=Cow calf desc=Prelude to a steak! model1=npc_cow -model2=npc_cowi2 -recol1s=32765 -recol1d=10434 -recol2s=7366 -recol2d=10434 -recol3s=8423 -recol3d=10434 size=2 walkanim=cow_walk readyanim=cow_just_ready -op2=Attack resizeh=100 resizev=100 +op2=Attack vislevel=2 - -[cow3] -name=Cow -desc=Where beef comes from. -model1=npc_cow model2=npc_cowi2 -recol1s=32766 +recol1s=32765 recol1d=10434 recol2s=7366 recol2d=10434 recol3s=8423 recol3d=10434 +hitpoints=6 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,-20 +param=strengthbonus,-20 +param=stabdefence,-26 +param=slashdefence,-26 +param=crushdefence,-26 +param=magicdefence,-26 +param=rangedefence,-26 + +[cow3] +name=Cow +desc=Where beef comes from. +model1=npc_cow size=2 walkanim=cow_walk readyanim=cow_just_ready -op2=Attack resizeh=120 resizev=120 +op2=Attack vislevel=2 - -[cow3_calf] -name=Cow calf -desc=Young and tender, nearly ready for the slaughter. -model1=npc_cow model2=npc_cowi2 recol1s=32766 recol1d=10434 @@ -34034,32 +40630,89 @@ recol2s=7366 recol2d=10434 recol3s=8423 recol3d=10434 +hitpoints=8 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,-15 +param=strengthbonus,-15 +param=stabdefence,-21 +param=slashdefence,-21 +param=crushdefence,-21 +param=magicdefence,-21 +param=rangedefence,-21 + +[cow3_calf] +name=Cow calf +desc=Young and tender, nearly ready for the slaughter. +model1=npc_cow size=2 walkanim=cow_walk readyanim=cow_just_ready -op2=Attack resizeh=100 resizev=100 +op2=Attack vislevel=2 +model2=npc_cowi2 +recol1s=32766 +recol1d=10434 +recol2s=7366 +recol2d=10434 +recol3s=8423 +recol3d=10434 +hitpoints=6 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,-20 +param=strengthbonus,-20 +param=stabdefence,-26 +param=slashdefence,-26 +param=crushdefence,-26 +param=magicdefence,-26 +param=rangedefence,-26 [goblin_unarmed_melee_1] name=Goblin desc=An ugly green creature. model1=npc_1769 -model2=npc_1769i2 -model3=npc_1769i3 -model4=npc_macro_ent_tree1i4 walkanim=goblin_walk readyanim=goblin_ready -op2=Attack -resizev=125 resizeh=125 +resizev=125 +op2=Attack vislevel=2 +model2=npc_1769i2 +model3=npc_1769i3 +model4=npc_macro_ent_tree1i4 +hitpoints=5 +attack=3 +strength=1 +defence=4 +magic=1 +ranged=1 +param=attackbonus,-21 +param=strengthbonus,-15 +param=stabdefence,-15 +param=slashdefence,-15 +param=crushdefence,-15 +param=magicdefence,-15 +param=rangedefence,-15 [goblin_unarmed_melee_2] name=Goblin desc=An ugly green creature. model1=npc_1770 +walkanim=goblin_walk +readyanim=goblin_ready +resizeh=125 +resizev=125 +op2=Attack +vislevel=2 model2=npc_1770i2 model3=npc_1769i3 model4=npc_macro_ent_tree1i4 @@ -34067,17 +40720,30 @@ model5=npc_1770i3 model6=npc_goblin recol1s=11744 recol1d=11720 -walkanim=goblin_walk -readyanim=goblin_ready -op2=Attack -resizev=125 -resizeh=125 -vislevel=2 +hitpoints=5 +attack=3 +strength=1 +defence=4 +magic=1 +ranged=1 +param=attackbonus,-21 +param=strengthbonus,-15 +param=stabdefence,-15 +param=slashdefence,-15 +param=crushdefence,-15 +param=magicdefence,-15 +param=rangedefence,-15 [goblin_unarmed_melee_3] name=Goblin desc=An ugly green creature. model1=npc_1769 +walkanim=goblin_walk +readyanim=goblin_ready +resizeh=120 +resizev=120 +op2=Attack +vislevel=2 model2=npc_1769i2 model3=npc_1771 model4=npc_goblini4 @@ -34086,17 +40752,30 @@ recol1s=11744 recol1d=14914 recol2s=11520 recol2d=11456 -walkanim=goblin_walk -readyanim=goblin_ready -op2=Attack -resizev=120 -resizeh=120 -vislevel=2 +hitpoints=5 +attack=3 +strength=1 +defence=4 +magic=1 +ranged=1 +param=attackbonus,-21 +param=strengthbonus,-15 +param=stabdefence,-15 +param=slashdefence,-15 +param=crushdefence,-15 +param=magicdefence,-15 +param=rangedefence,-15 [goblin_unarmed_melee_4] name=Goblin desc=An ugly green creature. model1=npc_1772 +walkanim=goblin_walk +readyanim=goblin_ready +resizeh=130 +resizev=130 +op2=Attack +vislevel=2 model2=npc_1769i2 model3=npc_1771 model4=npc_1772i2 @@ -34104,34 +40783,60 @@ model5=npc_wormbrain model6=npc_goblin recol1s=11744 recol1d=10759 -walkanim=goblin_walk -readyanim=goblin_ready -op2=Attack -resizev=130 -resizeh=130 -vislevel=2 +hitpoints=5 +attack=3 +strength=1 +defence=4 +magic=1 +ranged=1 +param=attackbonus,-21 +param=strengthbonus,-15 +param=stabdefence,-15 +param=slashdefence,-15 +param=crushdefence,-15 +param=magicdefence,-15 +param=rangedefence,-15 [goblin_unarmed_melee_5] name=Goblin desc=An ugly green creature. model1=npc_1769 +walkanim=goblin_walk +readyanim=goblin_ready +resizeh=123 +resizev=123 +op2=Attack +vislevel=2 model2=npc_1770i2 model3=npc_1769i3 model4=npc_macro_ent_tree1i4 model5=npc_wormbrain recol1s=11744 recol1d=18059 -walkanim=goblin_walk -readyanim=goblin_ready -op2=Attack -resizev=123 -resizeh=123 -vislevel=2 +hitpoints=5 +attack=3 +strength=1 +defence=4 +magic=1 +ranged=1 +param=attackbonus,-21 +param=strengthbonus,-15 +param=stabdefence,-15 +param=slashdefence,-15 +param=crushdefence,-15 +param=magicdefence,-15 +param=rangedefence,-15 [goblin_unarmed_melee_6] name=Goblin desc=An ugly green creature. model1=npc_1769 +walkanim=goblin_walk +readyanim=goblin_ready +resizeh=122 +resizev=122 +op2=Attack +vislevel=2 model2=npc_1770i2 model3=npc_1769i3 model4=npc_goblini4 @@ -34140,17 +40845,30 @@ recol1s=11744 recol1d=13826 recol2s=11520 recol2d=11527 -walkanim=goblin_walk -readyanim=goblin_ready -op2=Attack -resizev=122 -resizeh=122 -vislevel=2 +hitpoints=5 +attack=3 +strength=1 +defence=4 +magic=1 +ranged=1 +param=attackbonus,-21 +param=strengthbonus,-15 +param=stabdefence,-15 +param=slashdefence,-15 +param=crushdefence,-15 +param=magicdefence,-15 +param=rangedefence,-15 [goblin_unarmed_melee_7] name=Goblin desc=An ugly green creature. model1=npc_goblin +walkanim=goblin_walk +readyanim=goblin_ready +resizeh=128 +resizev=128 +op2=Attack +vislevel=2 model2=npc_1769i2 model3=npc_1771 model4=npc_macro_ent_tree1i4 @@ -34159,33 +40877,56 @@ recol1s=11744 recol1d=17954 recol2s=11520 recol2d=11456 -walkanim=goblin_walk -readyanim=goblin_ready -op2=Attack -resizev=128 -resizeh=128 -vislevel=2 +hitpoints=5 +attack=3 +strength=1 +defence=4 +magic=1 +ranged=1 +param=attackbonus,-21 +param=strengthbonus,-15 +param=stabdefence,-15 +param=slashdefence,-15 +param=crushdefence,-15 +param=magicdefence,-15 +param=rangedefence,-15 [goblin_unarmed_melee_8] name=Goblin desc=An ugly green creature. model1=npc_1769 +walkanim=goblin_walk +readyanim=goblin_ready +resizeh=124 +resizev=124 +op2=Attack +vislevel=2 model2=npc_1770i2 model3=npc_1771 model4=npc_1772i2 recol1s=11744 recol1d=15940 -walkanim=goblin_walk -readyanim=goblin_ready -op2=Attack -resizev=124 -resizeh=124 -vislevel=2 +hitpoints=5 +attack=3 +strength=1 +defence=4 +magic=1 +ranged=1 +param=attackbonus,-21 +param=strengthbonus,-15 +param=stabdefence,-15 +param=slashdefence,-15 +param=crushdefence,-15 +param=magicdefence,-15 +param=rangedefence,-15 [roving_update_female_woodelf] name=Ilfeen desc=A female elf. model1=npc_1679i5 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_1679 model3=npc_1679i2 model4=obj_cape_of_legends_womanwear @@ -34197,9 +40938,6 @@ recol2s=14858 recol2d=18918 recol3s=32727 recol3d=24207 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=npc_1679_head @@ -34207,6 +40945,10 @@ head1=npc_1679_head name=William desc=A very brave merchant. model1=idk_man_hair_medium +size=2 +walkanim=cape_seller_walk +readyanim=cape_seller_ready +vislevel=hide model2=idk_man_jaw_long model3=npc_1778 model4=npc_barbarian @@ -34216,12 +40958,8 @@ model7=idk_42 model8=npc_ranging_guild_leatherworker recol1s=14801 recol1d=21107 -size=2 -walkanim=cape_seller_walk -readyanim=cape_seller_ready op1=Talk-to op3=Trade -vislevel=hide head1=obj_pickpocket_guide_farmer head2=idk_man_jaw_long_head @@ -34229,6 +40967,10 @@ head2=idk_man_jaw_long_head name=Ian desc=A very brave merchant. model1=idk_man_hair_dreadlocks +size=2 +walkanim=cape_seller_walk +readyanim=cape_seller_ready +vislevel=hide model2=idk_man_jaw_long model3=npc_1778 model4=npc_barbarian @@ -34240,12 +40982,8 @@ recol1s=14801 recol1d=21107 recol2s=24075 recol2d=17767 -size=2 -walkanim=cape_seller_walk -readyanim=cape_seller_ready op1=Talk-to op3=Trade -vislevel=hide head1=idk_man_hair_dreadlocks_head head2=idk_man_jaw_long_head @@ -34253,6 +40991,10 @@ head2=idk_man_jaw_long_head name=Larry desc=A very brave merchant. model1=obj_feud_desert_disguise_manwear +size=2 +walkanim=cape_seller_walk +readyanim=cape_seller_ready +vislevel=hide model2=idk_man_jaw_none model3=npc_1778 model4=npc_barbarian @@ -34262,18 +41004,18 @@ model7=idk_42 model8=npc_ranging_guild_leatherworker recol1s=14801 recol1d=21107 -size=2 -walkanim=cape_seller_walk -readyanim=cape_seller_ready op1=Talk-to op3=Trade -vislevel=hide head1=obj_leather_cowl_manhead2 [wilderness_capeseller_4] name=Darren desc=A very brave merchant. model1=idk_man_hair_medium +size=2 +walkanim=cape_seller_walk +readyanim=cape_seller_ready +vislevel=hide model2=idk_man_jaw_goatee model3=npc_1778 model4=npc_barbarian @@ -34283,12 +41025,8 @@ model7=idk_42 model8=npc_ranging_guild_leatherworker recol1s=14801 recol1d=21107 -size=2 -walkanim=cape_seller_walk -readyanim=cape_seller_ready op1=Talk-to op3=Trade -vislevel=hide head1=obj_pickpocket_guide_farmer head2=idk_man_jaw_goatee_head @@ -34296,6 +41034,10 @@ head2=idk_man_jaw_goatee_head name=Edward desc=A very brave merchant. model1=idk_man_hair_cropped +size=2 +walkanim=cape_seller_walk +readyanim=cape_seller_ready +vislevel=hide model2=idk_man_jaw_moustache model3=npc_1778 model4=npc_barbarian @@ -34307,12 +41049,8 @@ recol1s=14801 recol1d=21107 recol2s=24075 recol2d=14626 -size=2 -walkanim=cape_seller_walk -readyanim=cape_seller_ready op1=Talk-to op3=Trade -vislevel=hide head1=idk_man_hair_cropped_head head2=idk_man_jaw_moustache_head @@ -34320,6 +41058,10 @@ head2=idk_man_jaw_moustache_head name=Richard desc=A very brave merchant. model1=npc_ardougne_guard +size=2 +walkanim=cape_seller_walk +readyanim=cape_seller_ready +vislevel=hide model2=idk_man_jaw_long model3=npc_1778 model4=npc_barbarian @@ -34331,12 +41073,8 @@ recol1s=14801 recol1d=21107 recol2s=24075 recol2d=14626 -size=2 -walkanim=cape_seller_walk -readyanim=cape_seller_ready op1=Talk-to op3=Trade -vislevel=hide head1=npc_sir_kay_head head2=idk_man_jaw_long_head @@ -34344,6 +41082,10 @@ head2=idk_man_jaw_long_head name=Neil desc=A very brave merchant. model1=obj_feud_desert_disguise_manwear +size=2 +walkanim=cape_seller_walk +readyanim=cape_seller_ready +vislevel=hide model2=idk_man_jaw_long model3=npc_1778 model4=npc_barbarian @@ -34355,12 +41097,8 @@ recol1s=14801 recol1d=21107 recol2s=24075 recol2d=18856 -size=2 -walkanim=cape_seller_walk -readyanim=cape_seller_ready op1=Talk-to op3=Trade -vislevel=hide head1=obj_leather_cowl_manhead2 head2=idk_man_jaw_long_head @@ -34368,6 +41106,10 @@ head2=idk_man_jaw_long_head name=Edmond desc=A very brave merchant. model1=obj_feud_desert_disguise_manwear +size=2 +walkanim=cape_seller_walk +readyanim=cape_seller_ready +vislevel=hide model2=idk_man_jaw_none model3=npc_1778 model4=npc_barbarian @@ -34377,18 +41119,18 @@ model7=idk_42 model8=npc_ranging_guild_leatherworker recol1s=14801 recol1d=21107 -size=2 -walkanim=cape_seller_walk -readyanim=cape_seller_ready op1=Talk-to op3=Trade -vislevel=hide head1=obj_leather_cowl_manhead2 [wilderness_capeseller_9] name=Simon desc=A very brave merchant. model1=idk_man_hair_medium +size=2 +walkanim=cape_seller_walk +readyanim=cape_seller_ready +vislevel=hide model2=idk_man_jaw_long model3=npc_1778 model4=npc_barbarian @@ -34398,12 +41140,8 @@ model7=idk_42 model8=npc_ranging_guild_leatherworker recol1s=14801 recol1d=21107 -size=2 -walkanim=cape_seller_walk -readyanim=cape_seller_ready op1=Talk-to op3=Trade -vislevel=hide head1=obj_pickpocket_guide_farmer head2=idk_man_jaw_long_head @@ -34411,6 +41149,10 @@ head2=idk_man_jaw_long_head name=Sam desc=A very brave merchant. model1=npc_knight_of_ardougne2 +size=2 +walkanim=cape_seller_walk +readyanim=cape_seller_ready +vislevel=hide model2=idk_man_jaw_long model3=npc_1778 model4=npc_barbarian @@ -34420,12 +41162,8 @@ model7=idk_42 model8=npc_ranging_guild_leatherworker recol1s=14801 recol1d=21107 -size=2 -walkanim=cape_seller_walk -readyanim=cape_seller_ready op1=Talk-to op3=Trade -vislevel=hide head1=npc_sir_percival_head head2=idk_man_jaw_long_head @@ -34433,53 +41171,56 @@ head2=idk_man_jaw_long_head name=Lumdo desc=A seasoned looking Gnome foot soldier. model1=npc_gnomeballer +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_1418 model3=npc_commander_montaii2 recol1s=416 recol1d=12903 recol2s=352 recol2d=18696 -walkanim=midget_walk -readyanim=midget_ready -vislevel=hide head1=obj_pickpocket_guide_gnome [mm_bunkwicket_final_battle] name=Bunkwicket desc=A Gnome soldier. model1=npc_leprechaun +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_leprechauni3 model3=npc_1423 recol1s=384 recol1d=12581 recol2s=416 recol2d=9603 -walkanim=midget_walk -readyanim=midget_ready -vislevel=hide head1=obj_pickpocket_guide_gnome [mm_waymottin_final_battle] name=Waymottin desc=A Gnome soldier. model1=npc_leprechaun +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_leprechauni3 model3=npc_1423 recol1s=384 recol1d=12581 recol2s=416 recol2d=9603 -walkanim=midget_walk -readyanim=midget_ready -vislevel=hide head1=obj_pickpocket_guide_gnome [favour_tassie_slipcast] name=Tassie Slipcast desc=A hard-working potter. model1=obj_viking_helmet_womanwear -model2=npc_lady_piratei3 -model3=obj_white_apron_womanwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide +model2=npc_lady_piratei3 +model3=obj_white_apron_womanwear model4=obj_priest_gown_womanwear2 model5=obj_cert_drill_top_womanwear3 model6=idk_woman_legs_turn_ups_4 @@ -34496,9 +41237,6 @@ recol5s=32735 recol5d=11592 recol6s=14801 recol6d=24075 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_woman_hair_short_head head2=npc_lady_pirate_headi2 @@ -34507,6 +41245,9 @@ head2=npc_lady_pirate_headi2 name=Hammerspike Stoutbeard desc=He looks quite independent in an aggressive and business like way. model1=npc_dwarf_normal +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_dwarf_normali2 model3=npc_dwarf_normali3 model4=npc_dwarf_normali4 @@ -34514,9 +41255,6 @@ model5=npc_dwarf_normali5 model6=npc_dwarf_chaosi4 recol1s=15426 recol1d=8354 -vislevel=hide -walkanim=dwarf_walk -readyanim=dwarf_ready op1=Talk-to head1=npc_lawgof2_head @@ -34524,6 +41262,12 @@ head1=npc_lawgof2_head name=Dwarf gang member desc=A short stout menacing fellow. model1=npc_1795 +walkanim=dwarf_walk +readyanim=dwarf_ready +resizeh=142 +resizev=129 +op2=Attack +vislevel=44 model2=npc_dwarf_normali3 model3=npc_dwarf_normali5 model4=npc_dwarf_normali2 @@ -34533,19 +41277,32 @@ recol1s=15785 recol1d=0 recol2s=15426 recol2d=0 -walkanim=dwarf_walk -readyanim=dwarf_ready op1=Talk-to -op2=Attack -resizev=129 -resizeh=142 -vislevel=44 head1=npc_1795_head +hitpoints=25 +attack=30 +strength=60 +defence=57 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,7 +param=slashdefence,7 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,7 [favour_gangster_dwarf_2] name=Dwarf gang member desc=A short stout menacing fellow. model1=npc_dwarf_normal +walkanim=dwarf_walk +readyanim=dwarf_ready +resizeh=135 +resizev=125 +op2=Attack +vislevel=48 model2=npc_dwarf_normali3 model3=npc_dwarf_normali5 model4=npc_dwarf_mountain @@ -34555,19 +41312,32 @@ recol1s=15785 recol1d=0 recol2s=15426 recol2d=0 -walkanim=dwarf_walk -readyanim=dwarf_ready op1=Talk-to -op2=Attack -resizev=125 -resizeh=135 -vislevel=48 head1=npc_lawgof2_head +hitpoints=25 +attack=30 +strength=60 +defence=57 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,7 +param=slashdefence,7 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,7 [favour_gangster_dwarf_3] name=Dwarf gang member desc=A short stout menacing fellow. model1=npc_upassdwarf3 +walkanim=dwarf_walk +readyanim=dwarf_ready +resizeh=140 +resizev=128 +op2=Attack +vislevel=49 model2=npc_dwarf_mountaini2 model3=npc_dwarf_normali5 model4=npc_dwarf_normali2 @@ -34579,19 +41349,29 @@ recol2s=15426 recol2d=0 recol3s=14897 recol3d=0 -walkanim=dwarf_walk -readyanim=dwarf_ready op1=Talk-to -op2=Attack -resizev=128 -resizeh=140 -vislevel=49 head1=npc_upassdwarf3_head +hitpoints=25 +attack=30 +strength=60 +defence=57 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,7 +param=slashdefence,7 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,7 [favour_phantuwti_farsight] name=Phantuwti Fanstuwi Farsight desc=A slightly more eccentric seer. model1=obj_priest_gown_manwear2 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_skeletonmagei2 model3=obj_priest_gown_manwear model4=obj_viking_cloak_green_manwear @@ -34608,9 +41388,6 @@ recol4s=7329 recol4d=30653 recol5s=6144 recol5d=30653 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_farmer head2=idk_man_jaw_goatee_head @@ -34619,6 +41396,9 @@ head2=idk_man_jaw_goatee_head name=Tindel Marchant desc=He seems quietly enthusiastic about his profession. model1=obj_macro_mime_top_manwear2 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_macro_mime_legs_manwear model3=obj_priest_gown_manwear model4=idk_man_torso_jacket @@ -34634,9 +41414,6 @@ recol3s=8384 recol3d=5285 recol4s=7298 recol4d=0 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Sword give head1=obj_leather_cowl_manhead2 @@ -34646,6 +41423,9 @@ head2=idk_man_jaw_moustache_head name=Gnormadium Avlafrim desc=Enthusiastic gnome construction engineer. model1=npc_leprechaun +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_1800 model3=npc_gnometrainer recol1s=14724 @@ -34656,9 +41436,6 @@ recol3s=7647 recol3d=24257 recol4s=416 recol4d=11492 -vislevel=hide -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to head1=npc_1800_head @@ -34666,6 +41443,9 @@ head1=npc_1800_head name=Petra Fiyed desc=An energetic female adventuress. model1=obj_doctor_gown_womanwear2 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=1 model2=idk_woman_legs_turn_ups_5 model3=obj_leather_armour_womanwear model4=obj_red_cape_womanwear @@ -34678,10 +41458,7 @@ recol1s=2340 recol1d=14728 recol2s=31649 recol2d=14728 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=1 head1=obj_pickpocket_guide_warrior [slagilith] @@ -34691,47 +41468,60 @@ model1=npc_1802 size=2 walkanim=rock_walk readyanim=rock_ready -op2=Attack -resizev=50 resizeh=50 +resizev=50 +op2=Attack vislevel=92 +hitpoints=60 +attack=60 +strength=120 +defence=75 +magic=1 +ranged=1 +param=attackbonus,10 +param=strengthbonus,0 +param=stabdefence,50 +param=slashdefence,50 +param=crushdefence,5 +param=magicdefence,5 +param=rangedefence,50 [slagilith_hybernate] name=Rock pile desc=A pile of boulders. model1=npc_1802 -vislevel=hide -minimap=no size=2 -readyanim=rock_hybernate walkanim=rock_hybernate -resizev=40 +readyanim=rock_hybernate resizeh=40 +resizev=40 +vislevel=hide +minimap=no [slagilith_birth] name=Slagilith desc=This monster totally rocks! model1=npc_1802 -vislevel=hide -minimap=no size=2 readyanim=rock_birth -resizev=45 resizeh=45 +resizev=45 +vislevel=hide +minimap=no [mdaughter_rockslide_guard] name=Guard desc=He seems to be guarding a pile of rocks. Interesting job. model1=idk_man_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_long model3=npc_1805 model4=npc_1805i2 model5=npc_1805i3 model6=npc_1805i4 model7=obj_viking_sword_manwear -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_long_head head2=idk_man_jaw_long_head @@ -34740,15 +41530,15 @@ head2=idk_man_jaw_long_head name=Guard desc=He seems to be guarding a single rock. Interesting job. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_long model3=npc_1805 model4=npc_1805i2 model5=npc_1805i3 model6=npc_1805i4 model7=obj_viking_sword_manwear -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_leather_cowl_manhead2 head2=idk_man_jaw_long_head @@ -34757,6 +41547,9 @@ head2=idk_man_jaw_long_head name=Hamal the Chieftain desc=The chieftain of the mountain camp. model1=idk_man_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_long model3=npc_1805 model4=npc_1805i2 @@ -34766,10 +41559,7 @@ model7=npc_1807 model8=npc_1807i2 recol1s=6273 recol1d=22162 -vislevel=hide alwaysontop=yes -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_long_head head2=idk_man_jaw_long_head @@ -34779,6 +41569,9 @@ head3=npc_1807_head name=Ragnar desc=He looks a little lost himself. model1=idk_man_hair_wildspikes +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_long model3=npc_1808 model4=npc_1808i2 @@ -34796,9 +41589,6 @@ recol5s=15855 recol5d=8422 recol6s=10570 recol6d=6308 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_wildspikes_head head2=idk_man_jaw_long_head @@ -34807,14 +41597,14 @@ head2=idk_man_jaw_long_head name=Svidi desc=Is he walking around in circles? model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=npc_1808 model4=npc_1808i2 model5=npc_1808i3 model6=npc_1805i4 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_leather_cowl_manhead2 @@ -34822,26 +41612,26 @@ head1=obj_leather_cowl_manhead2 name=Jokul desc=He seems to be minding the goats. model1=idk_man_hair_spikes +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_long model3=npc_1808 model4=npc_1805i2 model5=npc_1808i3 model6=npc_1805i4 model7=npc_sigbert_the_adventureri2 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_spikes_head head2=idk_man_jaw_long_head [mdaughter_multi_bear] -readyanim=bearsuit_ready -walkanim=bearsuit_walk size=2 -op1=Talk-to +walkanim=bearsuit_walk +readyanim=bearsuit_ready op2=Attack vislevel=1 +op1=Talk-to multivar=mdaughter_bear_multi_state multinpc=0,mdaughter_bearman @@ -34849,50 +41639,93 @@ multinpc=0,mdaughter_bearman name=The Kendal desc=Is that a bear... or a man? model1=npc_1812 -model2=npc_1812i2 size=2 -readyanim=bearsuit_ready walkanim=bearsuit_walk +readyanim=bearsuit_ready +op2=Attack vislevel=70 +model2=npc_1812i2 op1=Talk-to -op2=Attack head1=npc_1812_head +hitpoints=50 +attack=65 +strength=65 +defence=60 +magic=0 +ranged=0 +param=attackbonus,5 +param=strengthbonus,10 +param=stabdefence,10 +param=slashdefence,10 +param=crushdefence,10 +param=magicdefence,-10 +param=rangedefence,20 [mdaughter_bearman_fighter] name=The Kendal desc=Is that a bear... or a man? model1=npc_1812 -model2=npc_1812i2 size=2 -readyanim=bearsuit_ready walkanim=bearsuit_walk -vislevel=70 +readyanim=bearsuit_ready op2=Attack +vislevel=70 +model2=npc_1812i2 head1=npc_1812_head +hitpoints=50 +attack=65 +strength=65 +defence=60 +magic=0 +ranged=0 +param=attackbonus,5 +param=strengthbonus,10 +param=stabdefence,10 +param=slashdefence,10 +param=crushdefence,10 +param=magicdefence,-10 +param=rangedefence,20 [mdaughter_camp_male1] name=Camp dweller desc=One of the inhabitants of the camp. model1=idk_man_hair_long -model2=idk_man_jaw_long -model3=npc_1808 -model4=npc_1808i2 -model5=npc_1808i3 -model6=npc_1805i4 walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r readyanim=human_ready resizeh=120 resizev=120 -op1=Talk-to op2=Attack vislevel=31 +model2=idk_man_jaw_long +model3=npc_1808 +model4=npc_1808i2 +model5=npc_1808i3 +model6=npc_1805i4 +op1=Talk-to head1=idk_man_hair_long_head head2=idk_man_jaw_long_head +hitpoints=25 +attack=20 +strength=25 +defence=20 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,20 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [mdaughter_camp_male2] name=Camp dweller desc=One of the inhabitants of the camp. model1=idk_man_hair_dreadlocks +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=31 model2=idk_man_jaw_long model3=npc_1805 model4=npc_1805i2 @@ -34900,48 +41733,89 @@ model5=npc_1808i3 model6=npc_1805i4 recol1s=24075 recol1d=16775 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=31 head1=idk_man_hair_dreadlocks_head head2=idk_man_jaw_long_head +hitpoints=25 +attack=20 +strength=25 +defence=20 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,20 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [mdaughter_camp_female1] name=Camp dweller desc=One of the inhabitants of the camp. model1=idk_woman_hair_long -model2=npc_1816 -model3=npc_1816i2 -model4=npc_1816i3 walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r readyanim=human_ready -op1=Talk-to op2=Attack vislevel=31 +model2=npc_1816 +model3=npc_1816i2 +model4=npc_1816i3 +op1=Talk-to head1=obj_pickpocket_guide_warrior +hitpoints=25 +attack=20 +strength=25 +defence=20 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,20 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [mdaughter_camp_female2] name=Camp dweller desc=One of the inhabitants of the camp. model1=idk_woman_hair_dreadlocks +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=31 model2=npc_1816 model3=npc_1816i2 model4=npc_1816i3 recol1s=24075 recol1d=16775 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=31 head1=idk_woman_hair_dreadlocks_head +hitpoints=25 +attack=20 +strength=25 +defence=20 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,20 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [mdaughter_camp_female3] name=Camp dweller desc=One of the inhabitants of the camp. model1=npc_1818 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=130 +resizev=100 +op2=Attack +vislevel=25 model2=npc_1816 model3=npc_1816i2 model4=npc_1816i3 @@ -34949,60 +41823,71 @@ recol1s=14724 recol1d=13605 recol2s=289 recol2d=13605 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -resizeh=130 -resizev=100 op1=Talk-to -op2=Attack -vislevel=25 head1=npc_1818_head +hitpoints=25 +attack=20 +strength=25 +defence=20 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,20 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [mdaughter_goat] name=Mountain Goat desc=Looks a little underfed. model1=npc_sheepsheered +walkanim=sheep_walk +readyanim=sheep_ready +resizeh=100 +resizev=100 +vislevel=hide model2=npc_1093 model3=npc_sheepsheeredi3 recol1s=15853 recol1d=24275 recol2s=31674 recol2d=24240 -vislevel=hide -walkanim=sheep_walk -readyanim=sheep_ready -resizeh=100 -resizev=100 [mdaughter_goat2] name=Mountain Goat desc=This goat belongs to the mountain camp people. model1=npc_sheepsheered +walkanim=sheep_walk +readyanim=sheep_ready +vislevel=hide model2=npc_1093 model3=npc_sheepsheeredi3 recol1s=15853 recol1d=24275 recol2s=31674 recol2d=24240 -vislevel=hide -walkanim=sheep_walk -readyanim=sheep_ready [mdaughter_eagle] name=Bald Headed Eagle desc=A big birdy. model1=npc_1821 -vislevel=hide -readyanim=giant_eagle_fly -walkanim=giant_eagle_fly size=2 +walkanim=giant_eagle_fly +readyanim=giant_eagle_fly resizeh=30 resizev=30 +vislevel=hide [cave_goblin] name=Cave goblin desc=A goblin with big bulging eyes. model1=npc_1822 +walkanim=cave_goblin_walk +readyanim=cave_goblin_ready +op2=Attack +vislevel=3 model2=npc_1822i2 model3=npc_1822i3 model4=npc_1822i4 @@ -35010,17 +41895,30 @@ recol1s=6337 recol1d=7361 recol2s=4289 recol2d=5313 -readyanim=cave_goblin_ready -walkanim=cave_goblin_walk op1=Talk-to -op2=Attack -vislevel=3 head1=npc_1822_head +hitpoints=10 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [cave_goblin2] name=Cave goblin desc=A goblin with big bulging eyes. model1=npc_1822 +walkanim=cave_goblin_walk +readyanim=cave_goblin_ready +op2=Attack +vislevel=3 model2=npc_1822i2 model3=npc_1822i3 model4=npc_1822i4 @@ -35030,17 +41928,30 @@ recol2s=4289 recol2d=14826 recol3s=5313 recol3d=13769 -readyanim=cave_goblin_ready -walkanim=cave_goblin_walk op1=Talk-to -op2=Attack -vislevel=3 head1=npc_1822_head +hitpoints=10 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [cave_goblin3] name=Cave goblin desc=A goblin with big bulging eyes. model1=npc_1822 +walkanim=cave_goblin_walk +readyanim=cave_goblin_ready +op2=Attack +vislevel=3 model2=npc_1822i2 model3=npc_1822i3 model4=npc_1822i4 @@ -35052,17 +41963,30 @@ recol3s=5313 recol3d=13769 recol4s=7361 recol4d=19054 -readyanim=cave_goblin_ready -walkanim=cave_goblin_walk op1=Talk-to -op2=Attack -vislevel=3 head1=npc_1822_head +hitpoints=10 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [cave_goblin4] name=Cave goblin desc=A goblin with big bulging eyes. model1=npc_1822 +walkanim=cave_goblin_walk +readyanim=cave_goblin_ready +op2=Attack +vislevel=3 model2=npc_1822i2 model3=npc_1822i3 model4=npc_1822i4 @@ -35076,20 +42000,29 @@ recol4s=7361 recol4d=19054 recol5s=11589 recol5d=20111 -readyanim=cave_goblin_ready -walkanim=cave_goblin_walk op1=Talk-to -op2=Attack -vislevel=3 head1=npc_1822_head +hitpoints=10 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [swamp_wallbeast] name=Hole in the wall desc=What could be hiding in that crack in the wall? model1=obj_swamp_wallbeast readyanim=wall_beast_ready -minimap=no vislevel=hide +minimap=no turnspeed=0 [swamp_wallbeast_combat] @@ -35098,38 +42031,77 @@ desc=A big scary hand! model1=obj_swamp_wallbeast readyanim=wall_beast_combat_ready op2=Attack -turnspeed=0 vislevel=49 +turnspeed=0 +hitpoints=105 +attack=30 +strength=30 +defence=16 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [giant_frog] name=Giant frog desc=It didn't get that big eating flies. model1=npc_1828 -readyanim=giant_frog_ready +size=2 walkanim=giant_frog_walk +readyanim=giant_frog_ready op2=Attack -size=2 vislevel=99 +hitpoints=23 +attack=10 +strength=8 +defence=6 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [medium_frog] name=Big frog desc=It didn't get that big eating flies. model1=npc_1828 -resizeh=64 -resizev=64 walkanim=giant_frog_walk readyanim=giant_frog_ready +resizeh=64 +resizev=64 op2=Attack vislevel=24 +hitpoints=18 +attack=8 +strength=6 +defence=4 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [little_frog] name=Frog desc=It eats flies. model1=npc_1828 -resizeh=32 -resizev=32 walkanim=giant_frog_walk readyanim=giant_frog_ready +resizeh=32 +resizev=32 vislevel=hide [swamp_cave_slime] @@ -35140,11 +42112,28 @@ walkanim=cave_slime_walks readyanim=cave_slime_idle op2=Attack vislevel=23 +hitpoints=25 +attack=13 +strength=13 +defence=35 +magic=13 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [swamp_cave_bug] name=Cave Bug desc=A nasty crawling critter. model1=obj_swamp_cave_bug +walkanim=cave_bug_walks +readyanim=cave_bug_idle +op2=Attack +vislevel=6 recol1s=18694 recol1d=14499 recol2s=16615 @@ -35153,10 +42142,19 @@ recol3s=15492 recol3d=12420 recol4s=12544 recol4d=11488 -walkanim=cave_bug_walks -readyanim=cave_bug_idle -op2=Attack -vislevel=6 +hitpoints=93 +attack=82 +strength=80 +defence=84 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,72 +param=slashdefence,59 +param=crushdefence,35 +param=magicdefence,25 +param=rangedefence,95 [cave_littlebug] name=Cave bug larva @@ -35164,13 +42162,16 @@ desc=A little slimy beetle-thing. model1=npc_1833 walkanim=cave_littlebug_walk readyanim=cave_littlebug_ready -minimap=no vislevel=hide +minimap=no [swamp_candle_guy] name=Candle seller desc=Has an odd smell about him. model1=idk_man_hair_dreadlocks +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_long model3=npc_shilogeneralstore model4=idk_man_arms_musclebound @@ -35187,9 +42188,6 @@ recol4s=2340 recol4d=2114 recol5s=7298 recol5d=2114 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_farmer head2=idk_man_jaw_goatee_head @@ -35198,38 +42196,27 @@ head2=idk_man_jaw_goatee_head name=Easter Bunny desc=Cute and friendly. model1=npc_1835 -model2=npc_1835i2 walkanim=seq_1828 readyanim=seq_1829 +vislevel=hide +model2=npc_1835i2 op1=Talk-to alwaysontop=yes -op1=Talk-to -vislevel=hide head1=npc_1835_head [dwarfrock_multi_dondakan] walkanim=dwarf_walk readyanim=dwarf_ready -alwaysontop=yes vislevel=1 +alwaysontop=yes multivar=dwarfrock_quest -multinpc=0,dwarfrock_dondakan -multinpc=10,dwarfrock_dondakan -multinpc=20,dwarfrock_dondakan -multinpc=30,dwarfrock_dondakan -multinpc=40,dwarfrock_dondakan -multinpc=50,dwarfrock_dondakan -multinpc=60,dwarfrock_dondakan -multinpc=70,dwarfrock_dondakan -multinpc=80,dwarfrock_dondakan -multinpc=90,dwarfrock_dondakan -multinpc=100,dwarfrock_dondakan multinpc=110,dwarfrock_dondakan_noaxe [dwarfrock_dondakan] name=Dondakan the Dwarf desc=A short, old and gold loving guy. model1=npc_dwarf_normal +vislevel=hide model2=npc_dwarf_mountain model3=npc_dwarf_mountaini2 model4=npc_dwarf_mountaini3 @@ -35245,7 +42232,6 @@ recol4s=10434 recol4d=29561 recol5s=15855 recol5d=9444 -vislevel=hide alwaysontop=yes op1=Talk-to head1=npc_lawgof2_head @@ -35254,6 +42240,7 @@ head1=npc_lawgof2_head name=Dondakan the Dwarf desc=A short, old and gold loving guy. model1=npc_dwarf_normal +vislevel=hide model2=npc_dwarf_mountain model3=npc_dwarf_mountaini2 model4=npc_dwarf_mountaini3 @@ -35268,7 +42255,6 @@ recol4s=10434 recol4d=29561 recol5s=15855 recol5d=9444 -vislevel=hide alwaysontop=yes op1=Talk-to head1=npc_lawgof2_head @@ -35277,6 +42263,9 @@ head1=npc_lawgof2_head name=Dondakan the Dwarf desc=A short, old and gold loving guy. model1=npc_dwarf_normal +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_dwarf_mountain model3=npc_dwarf_mountaini2 model4=npc_dwarf_mountaini3 @@ -35292,15 +42281,15 @@ recol4s=10434 recol4d=29561 recol5s=15855 recol5d=9444 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide head1=npc_lawgof2_head [dwarfrock_engineer1] name=Dwarven Engineer desc=A short angry guy. model1=npc_dwarf_normal +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_dwarf_mountain model3=npc_dwarf_mountaini2 model4=npc_dwarf_mountaini3 @@ -35312,9 +42301,6 @@ recol2s=15855 recol2d=17900 recol3s=9475 recol3d=9410 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide op1=Talk-to head1=npc_lawgof2_head @@ -35322,6 +42308,9 @@ head1=npc_lawgof2_head name=Rolad desc=He looks a little absent-minded. model1=npc_mcannonguard +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_dwarf_mountain model3=npc_dwarf_mountaini2 model4=npc_1841 @@ -35333,10 +42322,7 @@ recol2s=3171 recol2d=10469 recol3s=10434 recol3d=22945 -walkanim=dwarf_walk -readyanim=dwarf_ready alwaysontop=yes -vislevel=hide op1=Talk-to head1=npc_mcannonguard_head head2=npc_councillor_halgrive_head @@ -35345,6 +42331,9 @@ head2=npc_councillor_halgrive_head name=Khorvak, a dwarven engineer desc=The little guy is having trouble standing up right. model1=npc_upassdwarf3 +walkanim=dwarf_drunkwalk +readyanim=dwarf_drunkready +vislevel=hide model2=npc_dwarf_mountain model3=npc_dwarf_normali3 model4=npc_dwarf_normali4 @@ -35356,9 +42345,6 @@ recol2s=15855 recol2d=17900 recol3s=7298 recol3d=10469 -readyanim=dwarf_drunkready -walkanim=dwarf_drunkwalk -vislevel=hide op1=Talk-to head1=npc_upassdwarf3_head @@ -35366,15 +42352,15 @@ head1=npc_upassdwarf3_head name=Dwarven Ferryman desc=It's probably you who will be paying the ferryman. model1=npc_mcannonguard +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_dwarf_mountain model3=npc_dwarf_normali3 model4=npc_dwarf_normali4 model5=npc_dwarf_normali5 recol1s=15855 recol1d=22058 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide op1=Talk-to head1=npc_mcannonguard_head @@ -35382,21 +42368,21 @@ head1=npc_mcannonguard_head name=Dwarven Ferryman desc=It's probably you who will be paying the ferryman. model1=npc_dwarf_normal +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_dwarf_mountain model3=npc_dwarf_normali3 model4=npc_dwarf_normali4 model5=npc_dwarf_normali5 recol1s=15855 recol1d=22058 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide op1=Talk-to head1=npc_lawgof2_head [dwarfrock_multi_gold_boatman] -readyanim=dwarf_ready walkanim=dwarf_walk +readyanim=dwarf_ready vislevel=1 multivar=dwarfrock_quest multinpc=110,dwarfrock_gold_boatman @@ -35405,13 +42391,13 @@ multinpc=110,dwarfrock_gold_boatman name=Dwarven Boatman desc=He seems to be in charge of the ship on the river. model1=npc_dwarf_normal +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_dwarf_mountain model3=npc_dwarf_normali3 model4=npc_dwarf_normali4 model5=npc_dwarf_normali5 -readyanim=dwarf_ready -walkanim=dwarf_walk -vislevel=hide op1=Talk-to head1=npc_lawgof2_head @@ -35419,6 +42405,11 @@ head1=npc_lawgof2_head name=Miodvetnir desc=He seems deeply engaged in conversation with his fellow boatmen. model1=npc_dwarf_normal +walkanim=dwarf_walk +readyanim=dwarf_ready +resizeh=120 +resizev=100 +vislevel=hide model2=npc_dwarf_mountain model3=npc_dwarf_normali3 model4=npc_dwarf_normali4 @@ -35434,11 +42425,6 @@ recol4s=12677 recol4d=23218 recol5s=12677 recol5d=13811 -walkanim=dwarf_walk -readyanim=dwarf_ready -resizeh=120 -resizev=100 -vislevel=hide op1=Talk-to head1=npc_lawgof2_head head2=npc_1847_head @@ -35447,6 +42433,11 @@ head2=npc_1847_head name=Dernu desc=He seems deeply engaged in conversation with his fellow boatmen. model1=npc_mcannonguard +walkanim=dwarf_walk +readyanim=dwarf_ready +resizeh=115 +resizev=120 +vislevel=hide model2=npc_dwarf_mountain model3=npc_dwarf_normali3 model4=npc_dwarf_normali4 @@ -35462,11 +42453,6 @@ recol4s=12677 recol4d=11623 recol5s=12677 recol5d=11623 -walkanim=dwarf_walk -readyanim=dwarf_ready -resizeh=115 -resizev=120 -vislevel=hide op1=Talk-to head1=npc_mcannonguard_head head2=npc_1847_head @@ -35475,6 +42461,11 @@ head2=npc_1847_head name=Derni desc=He seems deeply engaged in conversation with his fellow boatmen. model1=npc_upassdwarf3 +walkanim=dwarf_walk +readyanim=dwarf_ready +resizeh=110 +resizev=105 +vislevel=hide model2=npc_dwarf_mountain model3=npc_dwarf_mountaini2 model4=npc_dwarf_mountaini3 @@ -35488,11 +42479,6 @@ recol3s=12677 recol3d=11522 recol4s=10434 recol4d=19021 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide -resizeh=110 -resizev=105 op1=Talk-to head1=npc_upassdwarf3_head head2=npc_1847_head @@ -35501,140 +42487,260 @@ head2=npc_1847_head name=Arzinian Avatar of Strength desc=It is the avatar of the Arzinian Being of Bordanzan, representing strength. model1=npc_1850 -model2=npc_1850i2 walkanim=rock_avatar_walk readyanim=rock_avatar_ready -vislevel=hide op2=Attack +vislevel=hide +model2=npc_1850i2 head1=npc_1850_head +hitpoints=70 +attack=70 +strength=65 +defence=50 +magic=0 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,15 +param=slashdefence,15 +param=crushdefence,15 +param=magicdefence,10 +param=rangedefence,40 [dwarf_rock_avatar_warrior_green] name=Arzinian Avatar of Strength desc=It is the avatar of the Arzinian Being of Bordanzan, representing strength. model1=npc_1850 -model2=npc_1850i2 -recol1s=15007 -recol1d=13899 walkanim=rock_avatar_walk readyanim=rock_avatar_ready -vislevel=125 resizeh=115 resizev=115 op2=Attack +vislevel=125 +model2=npc_1850i2 +recol1s=15007 +recol1d=13899 head1=npc_1850_head +hitpoints=70 +attack=70 +strength=65 +defence=50 +magic=0 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,15 +param=slashdefence,15 +param=crushdefence,15 +param=magicdefence,10 +param=rangedefence,40 [dwarf_rock_avatar_warrior_yellow] name=Arzinian Avatar of Strength desc=It is the avatar of the Arzinian Being of Bordanzan, representing strength. model1=npc_1850 -model2=npc_1850i2 -recol1s=15007 -recol1d=27430 walkanim=rock_avatar_walk readyanim=rock_avatar_ready -vislevel=75 resizeh=100 resizev=100 op2=Attack +vislevel=75 +model2=npc_1850i2 +recol1s=15007 +recol1d=27430 head1=npc_1850_head +hitpoints=70 +attack=70 +strength=65 +defence=50 +magic=0 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,15 +param=slashdefence,15 +param=crushdefence,15 +param=magicdefence,10 +param=rangedefence,40 [dwarf_rock_avatar_archer] name=Arzinian Avatar of Ranging desc=It is the avatar of the Arzinian Being of Bordanzan, representing ranging. model1=npc_1850 -model2=npc_1853 walkanim=rock_avatar_walk readyanim=rock_avatar_ready -vislevel=hide op2=Attack +vislevel=hide +model2=npc_1853 head1=npc_1850_head +hitpoints=70 +attack=10 +strength=40 +defence=75 +magic=0 +ranged=75 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,10 +param=slashdefence,10 +param=crushdefence,10 +param=magicdefence,40 +param=rangedefence,15 [dwarf_rock_avatar_archer_green] name=Arzinian Avatar of Ranging desc=It is the avatar of the Arzinian Being of Bordanzan, representing ranging. model1=npc_1850 -model2=npc_1853 -recol1s=15007 -recol1d=13899 walkanim=rock_avatar_walk readyanim=rock_avatar_ready -vislevel=125 resizeh=115 resizev=115 op2=Attack -head1=npc_1850_head - +vislevel=125 +model2=npc_1853 +recol1s=15007 +recol1d=13899 +head1=npc_1850_head +hitpoints=70 +attack=10 +strength=40 +defence=75 +magic=0 +ranged=75 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,10 +param=slashdefence,10 +param=crushdefence,10 +param=magicdefence,40 +param=rangedefence,15 + [dwarf_rock_avatar_archer_yellow] name=Arzinian Avatar of Ranging desc=It is the avatar of the Arzinian Being of Bordanzan, representing ranging. model1=npc_1850 -model2=npc_1853 -recol1s=15007 -recol1d=27430 walkanim=rock_avatar_walk readyanim=rock_avatar_ready -vislevel=75 resizeh=100 resizev=100 op2=Attack +vislevel=75 +model2=npc_1853 +recol1s=15007 +recol1d=27430 head1=npc_1850_head +hitpoints=70 +attack=10 +strength=40 +defence=75 +magic=0 +ranged=75 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,10 +param=slashdefence,10 +param=crushdefence,10 +param=magicdefence,40 +param=rangedefence,15 [dwarf_rock_avatar_mage] name=Arzinian Avatar of Magic desc=It is the avatar of the Arzinian Being of Bordanzan, representing magic. model1=npc_1850 -model2=npc_1856 walkanim=rock_avatar_walk readyanim=rock_avatar_ready -vislevel=hide op2=Attack +vislevel=hide +model2=npc_1856 head1=npc_1850_head +hitpoints=70 +attack=10 +strength=50 +defence=75 +magic=75 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,40 +param=slashdefence,40 +param=crushdefence,40 +param=magicdefence,15 +param=rangedefence,10 [dwarf_rock_avatar_mage_green] name=Arzinian Avatar of Magic desc=It is the avatar of the Arzinian Being of Bordanzan, representing magic. model1=npc_1850 -model2=npc_1856 -recol1s=15007 -recol1d=13899 walkanim=rock_avatar_walk readyanim=rock_avatar_ready -vislevel=125 resizeh=115 resizev=115 op2=Attack +vislevel=125 +model2=npc_1856 +recol1s=15007 +recol1d=13899 head1=npc_1850_head +hitpoints=70 +attack=10 +strength=50 +defence=75 +magic=75 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,40 +param=slashdefence,40 +param=crushdefence,40 +param=magicdefence,15 +param=rangedefence,10 [dwarf_rock_avatar_mage_yellow] name=Arzinian Avatar of Magic desc=It is the avatar of the Arzinian Being of Bordanzan, representing magic. model1=npc_1850 -model2=npc_1856 -recol1s=15007 -recol1d=27430 walkanim=rock_avatar_walk readyanim=rock_avatar_ready -vislevel=75 resizeh=100 resizev=100 op2=Attack +vislevel=75 +model2=npc_1856 +recol1s=15007 +recol1d=27430 head1=npc_1850_head +hitpoints=70 +attack=10 +strength=50 +defence=75 +magic=75 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,40 +param=slashdefence,40 +param=crushdefence,40 +param=magicdefence,15 +param=rangedefence,10 [dwarf_rock_actual_demon] name=Arzinian Being of Bordanzan desc=It's the Arzinian Being, whatever that is, that comes from Bordanzan, wherever that is. model1=npc_1850 -model2=npc_1856 walkanim=rock_avatar_walk readyanim=rock_avatar_ready -op1=Talk-to vislevel=781 +model2=npc_1856 +op1=Talk-to head1=npc_1850_head [salesman_ranging] name=Brian desc=He sells ranging equipment. model1=idk_man_hair_wildspikes +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_split model3=obj_priest_gown_manwear model4=idk_man_torso_dark_buttons @@ -35655,9 +42761,6 @@ recol5s=3296 recol5d=9410 recol6s=6464 recol6d=12544 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=idk_man_hair_wildspikes_head @@ -35665,13 +42768,16 @@ head2=idk_man_jaw_split_head [npc_1861] model1=trollrescue_blankmodel_8 -active=no vislevel=1 +active=no [feud_ali_m] name=Ali Morrisane desc=A bazaar merchant. model1=npc_1862 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_1862i2 model3=npc_1862i3 model4=npc_1862i4 @@ -35686,10 +42792,7 @@ recol3s=21894 recol3d=29594 recol4s=24075 recol4d=18855 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide alwaysontop=yes head1=npc_1862_head head2=npc_1862_headi2 @@ -35699,6 +42802,8 @@ head3=obj_leather_cowl_manhead2 name=Drunken Ali desc=Drunk man. model1=npc_pirate1 +readyanim=viking_drinking_ready +vislevel=hide model2=npc_1862i2 model3=obj_priest_gown_manwear model4=npc_barbarian @@ -35714,9 +42819,7 @@ recol3s=24075 recol3d=18855 recol4s=14801 recol4d=18855 -readyanim=viking_drinking_ready op1=Talk-to -vislevel=hide turnspeed=0 alwaysontop=yes head1=npc_1862_headi2 @@ -35726,6 +42829,9 @@ head2=npc_pirate1_head name=Ali The barman desc=A hassled looking barman. model1=npc_1862 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_goatee model3=obj_priest_gown_manwear model4=obj_priest_gown_manwear2 @@ -35738,10 +42844,7 @@ recol2s=2340 recol2d=29594 recol3s=24075 recol3d=18855 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide alwaysontop=yes head1=npc_1862_head head2=idk_man_jaw_pointy_head @@ -35751,6 +42854,9 @@ head3=obj_pickpocket_guide_farmer name=Ali the Kebab seller desc=A kebab seller. model1=npc_1862 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_goatee model3=obj_priest_gown_manwear model4=obj_priest_gown_manwear2 @@ -35763,10 +42869,7 @@ recol2s=2340 recol2d=29594 recol3s=24075 recol3d=18855 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide alwaysontop=yes head1=obj_leather_cowl_manhead2 head2=idk_man_jaw_pointy_head @@ -35776,6 +42879,9 @@ head3=npc_gem_trader_head name=Market seller desc=A market stall keeper. model1=npc_1862 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_goatee model3=obj_priest_gown_manwear model4=obj_priest_gown_manwear2 @@ -35788,11 +42894,8 @@ recol2s=2340 recol2d=29594 recol3s=24075 recol3d=18855 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade -vislevel=hide alwaysontop=yes head1=obj_leather_cowl_manhead2 head2=idk_man_jaw_pointy_head @@ -35802,6 +42905,9 @@ head3=npc_gem_trader_head name=Ali the Camel Man desc=Ali the discount animal seller. model1=idk_man_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_1862i2 model3=obj_priest_gown_manwear model4=obj_viking_top_darkbrown_manwear @@ -35818,11 +42924,8 @@ recol3s=6273 recol3d=32767 recol4s=24075 recol4d=18855 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade -vislevel=hide alwaysontop=yes head1=idk_man_hair_long_head head2=npc_1862_headi2 @@ -35831,6 +42934,9 @@ head2=npc_1862_headi2 name=Street urchin desc=A mischievous looking child. model1=npc_jeremy_servili2 +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_leprechauni3 model3=npc_jeremy_servil recol1s=14724 @@ -35841,10 +42947,7 @@ recol3s=2340 recol3d=29594 recol4s=24075 recol4d=18855 -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to -vislevel=hide alwaysontop=yes head1=npc_hudon_waterfall_quest_head @@ -35860,6 +42963,9 @@ multinpc=0,feud_mayor_geom name=Ali the Mayor desc=Mayor of Pollnivneach. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_1862i2 model3=obj_priest_gown_manwear model4=obj_doctor_gown_manwear2 @@ -35874,10 +42980,7 @@ recol3s=6273 recol3d=32767 recol4s=24075 recol4d=18855 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide head1=obj_pickpocket_guide_man head2=npc_1862_headi2 @@ -35885,6 +42988,9 @@ head2=npc_1862_headi2 name=Ali the Hag desc=An old Hag named Alice. model1=npc_1871 +walkanim=walk_walkingstick +readyanim=human_ready +vislevel=hide model2=npc_1871i2 model3=npc_1871i3 model4=obj_priest_robe_womanwear @@ -35897,10 +43003,7 @@ recol2s=2340 recol2d=0 recol3s=24075 recol3d=18855 -walkanim=walk_walkingstick -readyanim=human_ready op1=Talk-to -vislevel=hide alwaysontop=yes head1=npc_1871_head @@ -35908,6 +43011,8 @@ head1=npc_1871_head name=Ali the Snake Charmer desc=A snake charmer. model1=npc_1872 +readyanim=snakecharmer_charming +vislevel=hide model2=obj_barrows_verac_body_manwear model3=npc_barbarian model4=npc_gambler1i3 @@ -35920,9 +43025,7 @@ recol2s=21894 recol2d=29594 recol3s=24075 recol3d=18855 -readyanim=snakecharmer_charming op1=Talk-to -vislevel=hide turnspeed=0 alwaysontop=yes head1=npc_1862_head @@ -35932,11 +43035,11 @@ head2=obj_leather_cowl_manhead2 name=Ali the Camel desc=A foul tempered ugly lumpy yellow horse prone to spitting. model1=npc_camel -op3=Pet size=2 walkanim=camel_walk readyanim=camel_ready vislevel=hide +op3=Pet head1=npc_ugthanki_head [feud_desert_snake] @@ -35946,15 +43049,27 @@ model1=npc_snake walkanim=snake_walk readyanim=snake_ready op2=Attack -alwaysontop=yes vislevel=5 +alwaysontop=yes +hitpoints=6 +attack=4 +strength=5 +defence=3 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [feud_charmers_snake] name=Snake desc=A toothless old Snake. model1=npc_1875 walkanim=snake_walk -readyanim=snake_ready readyanim=snake_charmed vislevel=hide alwaysontop=yes @@ -35978,6 +43093,7 @@ multinpc=1,feud_bandit_boss_vis name=Bandit Leader desc=Leads the Bandits. model1=npc_1872 +vislevel=hide model2=npc_1862i2 model3=npc_1862i3 model4=npc_1862i4 @@ -35988,7 +43104,6 @@ model8=obj_bronze_scimitar_manwear recol1s=24075 recol1d=18855 op1=Talk-to -vislevel=hide head1=npc_1862_headi2 head2=npc_1862_head head3=obj_pickpocket_guide_man @@ -35998,14 +43113,14 @@ walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r readyanim=human_ready vislevel=56 multivar=feud_npc_multi -multinpc=0,feud_arabian_guard1_1 -multinpc=1,feud_arabian_guard1_1 multinpc=2,feud_arabian_guard1_2 [feud_arabian_guard1_1] name=Bandit desc=A vicious thief. model1=npc_1862 +op2=Attack +vislevel=56 model2=idk_man_jaw_moustache model3=obj_priest_gown_manwear model4=npc_barbarian @@ -36019,17 +43134,30 @@ recol1d=29594 recol2s=24075 recol2d=18855 op1=Talk-to -op2=Attack op3=Pickpocket -vislevel=56 head1=idk_man_jaw_moustache_head head2=npc_1862_head head3=obj_pickpocket_guide_man +hitpoints=27 +attack=17 +strength=17 +defence=17 +magic=1 +ranged=1 +param=attackbonus,11 +param=strengthbonus,12 +param=stabdefence,4 +param=slashdefence,8 +param=crushdefence,5 +param=magicdefence,1 +param=rangedefence,4 [feud_arabian_guard1_2] name=Bandit desc=A vicious thief. model1=npc_1862 +op2=Attack +vislevel=56 model2=idk_man_jaw_moustache model3=obj_priest_gown_manwear model4=npc_barbarian @@ -36043,28 +43171,41 @@ recol1d=29594 recol2s=24075 recol2d=18855 op1=Talk-to -op2=Attack op3=Pickpocket op4=Lure op5=Knock-Out -vislevel=56 head1=idk_man_jaw_moustache_head head2=npc_1862_head head3=obj_pickpocket_guide_man +hitpoints=27 +attack=17 +strength=17 +defence=17 +magic=1 +ranged=1 +param=attackbonus,11 +param=strengthbonus,12 +param=stabdefence,4 +param=slashdefence,8 +param=crushdefence,5 +param=magicdefence,1 +param=rangedefence,4 [feud_arabian_guard2_multi] walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r readyanim=human_ready vislevel=41 multivar=feud_npc_multi -multinpc=0,feud_arabian_guard2_1 -multinpc=1,feud_arabian_guard2_1 multinpc=2,feud_arabian_guard2_2 [feud_arabian_guard2_1] name=Bandit desc=Tough-looking. model1=npc_1862 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=41 model2=npc_1862i2 model3=obj_priest_gown_manwear model4=npc_barbarian @@ -36077,20 +43218,33 @@ recol1s=14724 recol1d=29594 recol2s=18855 recol2d=32767 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack op3=Pickpocket -vislevel=41 head1=npc_1862_headi2 head2=npc_1862_head head3=obj_pickpocket_guide_man +hitpoints=27 +attack=17 +strength=17 +defence=17 +magic=1 +ranged=1 +param=attackbonus,11 +param=strengthbonus,12 +param=stabdefence,4 +param=slashdefence,8 +param=crushdefence,5 +param=magicdefence,1 +param=rangedefence,4 [feud_arabian_guard2_2] name=Bandit desc=Tough-looking. model1=npc_1862 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=41 model2=npc_1862i2 model3=obj_priest_gown_manwear model4=npc_barbarian @@ -36103,22 +43257,35 @@ recol1s=14724 recol1d=29594 recol2s=18855 recol2d=32767 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack op3=Pickpocket op4=Lure op5=Knock-Out -vislevel=41 head1=npc_1862_headi2 head2=npc_1862_head head3=obj_pickpocket_guide_man +hitpoints=27 +attack=17 +strength=17 +defence=17 +magic=1 +ranged=1 +param=attackbonus,11 +param=strengthbonus,12 +param=stabdefence,4 +param=slashdefence,8 +param=crushdefence,5 +param=magicdefence,1 +param=rangedefence,4 [feud_bandit_toughguy] name=Bandit champion desc=A very tough-looking bandit. model1=npc_1862 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=70 model2=idk_man_jaw_moustache model3=obj_priest_gown_manwear model4=npc_barbarian @@ -36131,19 +43298,31 @@ recol1s=14724 recol1d=29594 recol2s=24075 recol2d=18855 -op2=Attack -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready alwaysontop=yes -vislevel=70 head1=idk_man_jaw_moustache_head head2=npc_1862_head head3=obj_pickpocket_guide_man +hitpoints=50 +attack=59 +strength=80 +defence=50 +magic=0 +ranged=0 +param=attackbonus,9 +param=strengthbonus,9 +param=stabdefence,9 +param=slashdefence,8 +param=crushdefence,10 +param=magicdefence,0 +param=rangedefence,0 [feud_arabian_guard_coward] name=Cowardly Bandit desc=Probably the weakest bandit in the world ....ever. model1=npc_1862 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=56 model2=idk_man_jaw_moustache model3=obj_priest_gown_manwear model4=npc_barbarian @@ -36157,9 +43336,6 @@ recol1d=29594 recol2s=24075 recol2d=18855 op1=Talk-to -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=56 head1=idk_man_jaw_moustache_head head2=npc_1862_head head3=obj_pickpocket_guide_man @@ -36169,14 +43345,13 @@ walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r readyanim=human_ready vislevel=3 multivar=feud_npc_multi -multinpc=0,feud_villager_1_1 -multinpc=1,feud_villager_1_2 multinpc=2,feud_villager_1_3 [feud_villager_1_1] name=Villager desc=An old male villager. model1=obj_viking_helmet_manwear +vislevel=3 model2=npc_1862i2 model3=obj_priest_gown_manwear model4=obj_doctor_gown_manwear2 @@ -36193,7 +43368,6 @@ recol4s=24075 recol4d=18855 op1=Talk-to op3=Pickpocket -vislevel=3 head1=npc_1862_headi2 head2=obj_pickpocket_guide_man @@ -36201,6 +43375,7 @@ head2=obj_pickpocket_guide_man name=Villager desc=An old male villager. model1=obj_viking_helmet_manwear +vislevel=3 model2=npc_1862i2 model3=obj_priest_gown_manwear model4=obj_doctor_gown_manwear2 @@ -36218,7 +43393,6 @@ recol4d=18855 op1=Talk-to op3=Pickpocket op4=Lure -vislevel=3 head1=npc_1862_headi2 head2=obj_pickpocket_guide_man @@ -36226,6 +43400,7 @@ head2=obj_pickpocket_guide_man name=Villager desc=An old male villager. model1=obj_viking_helmet_manwear +vislevel=3 model2=npc_1862i2 model3=obj_priest_gown_manwear model4=obj_doctor_gown_manwear2 @@ -36244,7 +43419,6 @@ op1=Talk-to op3=Pickpocket op4=Lure op5=Knock-Out -vislevel=3 head1=npc_1862_headi2 head2=obj_pickpocket_guide_man @@ -36253,14 +43427,13 @@ walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r readyanim=human_ready vislevel=3 multivar=feud_npc_multi -multinpc=0,feud_villager_2_1 -multinpc=1,feud_villager_2_2 multinpc=2,feud_villager_2_3 [feud_villager_2_1] name=Villager desc=Male desert villager. model1=obj_viking_helmet_manwear +vislevel=3 model2=obj_feud_desert_disguise_manwear2 model3=idk_man_jaw_none model4=obj_priest_gown_manwear @@ -36276,7 +43449,6 @@ recol3s=24075 recol3d=18855 op1=Talk-to op3=Pickpocket -vislevel=3 head1=npc_gem_trader_head head2=obj_pickpocket_guide_man @@ -36284,6 +43456,7 @@ head2=obj_pickpocket_guide_man name=Villager desc=Male desert villager. model1=obj_viking_helmet_manwear +vislevel=3 model2=obj_feud_desert_disguise_manwear2 model3=idk_man_jaw_none model4=obj_priest_gown_manwear @@ -36300,7 +43473,6 @@ recol3d=18855 op1=Talk-to op3=Pickpocket op4=Lure -vislevel=3 head1=npc_gem_trader_head head2=obj_pickpocket_guide_man @@ -36308,6 +43480,7 @@ head2=obj_pickpocket_guide_man name=Villager desc=Male desert villager. model1=obj_viking_helmet_manwear +vislevel=3 model2=obj_feud_desert_disguise_manwear2 model3=idk_man_jaw_none model4=obj_priest_gown_manwear @@ -36325,7 +43498,6 @@ op1=Talk-to op3=Pickpocket op4=Lure op5=Knock-Out -vislevel=3 head1=npc_gem_trader_head head2=obj_pickpocket_guide_man @@ -36334,14 +43506,13 @@ walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r readyanim=human_ready vislevel=3 multivar=feud_npc_multi -multinpc=0,feud_villager_3_1 -multinpc=1,feud_villager_3_2 multinpc=2,feud_villager_3_3 [feud_villager_3_1] name=Villager desc=Female desert villager. model1=idk_woman_hair_long +vislevel=3 model2=obj_feud_desert_disguise_womanwear2 model3=obj_priest_gown_womanwear model4=obj_priest_gown_womanwear2 @@ -36356,7 +43527,6 @@ recol3s=24075 recol3d=18855 op1=Talk-to op3=Pickpocket -vislevel=3 head1=obj_pickpocket_guide_warrior head2=npc_duel_crowdfemale1_head @@ -36364,6 +43534,7 @@ head2=npc_duel_crowdfemale1_head name=Villager desc=Female desert villager. model1=idk_woman_hair_long +vislevel=3 model2=obj_feud_desert_disguise_womanwear2 model3=obj_priest_gown_womanwear model4=obj_priest_gown_womanwear2 @@ -36379,7 +43550,6 @@ recol3d=18855 op1=Talk-to op3=Pickpocket op4=Lure -vislevel=3 head1=obj_pickpocket_guide_warrior head2=npc_duel_crowdfemale1_head @@ -36387,6 +43557,7 @@ head2=npc_duel_crowdfemale1_head name=Villager desc=Female desert villager. model1=idk_woman_hair_long +vislevel=3 model2=obj_feud_desert_disguise_womanwear2 model3=obj_priest_gown_womanwear model4=obj_priest_gown_womanwear2 @@ -36403,7 +43574,6 @@ op1=Talk-to op3=Pickpocket op4=Lure op5=Knock-Out -vislevel=3 head1=obj_pickpocket_guide_warrior head2=npc_duel_crowdfemale1_head @@ -36425,6 +43595,7 @@ multinpc=1,feud_menap_boss_vis name=Menaphite Leader desc=Leader of the Menaphites. model1=obj_roguetrader_menaphite_hat_manwear +vislevel=hide model2=npc_1901 model3=npc_1901i2 model4=obj_priest_gown_manwear2 @@ -36436,7 +43607,6 @@ recol1d=7183 recol2s=24075 recol2d=18855 op1=Talk-to -vislevel=hide head1=npc_1901_head head2=obj_leather_cowl_manhead2 head3=npc_1901_headi2 @@ -36445,6 +43615,9 @@ head3=npc_1901_headi2 name=Ali the Operator desc=Smooth operator. model1=obj_roguetrader_menaphite_hat_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=npc_1901i2 model4=obj_doctor_gown_manwear2 @@ -36458,10 +43631,7 @@ recol2s=14724 recol2d=7183 recol3s=24075 recol3d=18855 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide alwaysontop=yes head1=npc_1901_head head2=obj_pickpocket_guide_man @@ -36471,14 +43641,14 @@ walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r readyanim=human_ready vislevel=55 multivar=feud_npc_multi -multinpc=0,feud_egyptian_doorman_1 -multinpc=1,feud_egyptian_doorman_1 multinpc=2,feud_egyptian_doorman_2 [feud_egyptian_doorman_1] name=Menaphite Thug desc=Menaphite thug. model1=obj_roguetrader_menaphite_hat_manwear +op2=Attack +vislevel=55 model2=idk_man_jaw_goatee model3=npc_1901i2 model4=obj_doctor_gown_manwear2 @@ -36493,16 +43663,31 @@ recol2d=7183 recol3s=24075 recol3d=18855 op1=Talk-to -op2=Attack -vislevel=55 head1=npc_1901_head head2=obj_pickpocket_guide_man head3=idk_man_jaw_pointy_head +hitpoints=60 +attack=60 +strength=50 +defence=20 +magic=0 +ranged=0 +param=attackbonus,4 +param=strengthbonus,9 +param=stabdefence,9 +param=slashdefence,8 +param=crushdefence,10 +param=magicdefence,0 +param=rangedefence,0 [feud_egyptian_doorman_2] name=Menaphite Thug desc=Menaphite thug. model1=obj_roguetrader_menaphite_hat_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=55 model2=idk_man_jaw_goatee model3=npc_1901i2 model4=obj_doctor_gown_manwear2 @@ -36516,22 +43701,35 @@ recol2s=14724 recol2d=7183 recol3s=24075 recol3d=18855 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack op3=Pickpocket op4=Lure op5=Knock-Out -vislevel=55 head1=npc_1901_head head2=obj_pickpocket_guide_man head3=idk_man_jaw_pointy_head +hitpoints=60 +attack=60 +strength=50 +defence=20 +magic=0 +ranged=0 +param=attackbonus,4 +param=strengthbonus,9 +param=stabdefence,9 +param=slashdefence,8 +param=crushdefence,10 +param=magicdefence,0 +param=rangedefence,0 [feud_menap_toughguy] name=Tough Guy desc=Tough looking Menaphite. model1=obj_roguetrader_menaphite_hat_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=75 model2=idk_man_jaw_goatee model3=npc_1901i2 model4=obj_doctor_gown_manwear2 @@ -36545,19 +43743,32 @@ recol2s=14724 recol2d=7183 recol3s=24075 recol3d=18855 -op2=Attack -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready alwaysontop=yes -vislevel=75 head1=npc_1901_head head2=obj_pickpocket_guide_man head3=idk_man_jaw_pointy_head +hitpoints=75 +attack=85 +strength=50 +defence=50 +magic=80 +ranged=0 +param=attackbonus,9 +param=strengthbonus,9 +param=stabdefence,9 +param=slashdefence,8 +param=crushdefence,10 +param=magicdefence,0 +param=rangedefence,0 [icediamond_icewarrior] name=Kamil desc=Ice warrior. model1=obj_khazard_helmet_manwear +walkanim=human_transwalk_f +readyanim=human_transready +op2=Attack +vislevel=154 model2=obj_iron_platelegs_manwear model3=idk_man_jaw_medium model4=obj_iron_platebody_manwear2 @@ -36574,17 +43785,30 @@ recol3s=10570 recol3d=32767 recol4s=14798 recol4d=32767 -walkanim=human_transwalk_f -readyanim=human_transready -op2=Attack -vislevel=154 head1=obj_khazard_helmet_manhead head2=idk_man_jaw_medium_head +hitpoints=130 +attack=190 +strength=80 +defence=135 +magic=1 +ranged=1 +param=attackbonus,60 +param=strengthbonus,100 +param=stabdefence,35 +param=slashdefence,60 +param=crushdefence,35 +param=magicdefence,0 +param=rangedefence,0 [blooddiamond_vampirewarrior] name=Dessous desc=Vampire warrior of Zamorak. model1=npc_1914 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=139 model2=npc_1220i3 model3=npc_1914i2 model4=idk_man_legs_tatty @@ -36601,16 +43825,29 @@ recol5s=18991 recol5d=30582 recol6s=26390 recol6d=17866 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=139 head1=npc_1914_head +hitpoints=200 +attack=99 +strength=99 +defence=99 +magic=1 +ranged=1 +param=attackbonus,50 +param=strengthbonus,50 +param=stabdefence,10 +param=slashdefence,150 +param=crushdefence,150 +param=magicdefence,0 +param=rangedefence,0 [blooddiamond_vampirewarrior_unkillable] name=Dessous desc=Vampire warrior of Zamorak. model1=npc_1914 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=139 model2=npc_1220i3 model3=npc_1914i2 model4=idk_man_legs_tatty @@ -36627,16 +43864,28 @@ recol5s=18991 recol5d=30582 recol6s=26390 recol6d=17866 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=139 head1=npc_1914_head +hitpoints=200 +attack=99 +strength=99 +defence=99 +magic=1 +ranged=1 +param=attackbonus,50 +param=strengthbonus,50 +param=stabdefence,10 +param=slashdefence,150 +param=crushdefence,150 +param=magicdefence,0 +param=rangedefence,0 [malak] name=Ruantun desc=Luckily, I can't see much of his face. model1=npc_1916 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_1916i2 model3=npc_1220i2 model4=idk_man_legs_tatty @@ -36653,15 +43902,15 @@ recol4d=15781 recol5s=18991 recol5d=30582 op1=Talk-to -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready head1=npc_1916_head [dt_bandit_shopkeeper] name=Bandit shopkeeper desc=I guess he sells what he steals...? model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=obj_feud_desert_disguise_manwear2 model4=npc_1862i3 @@ -36682,9 +43931,6 @@ recol5s=14801 recol5d=32767 recol6s=24075 recol6d=14596 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=obj_pickpocket_guide_farmer @@ -36694,6 +43940,9 @@ head2=npc_gem_trader_head name=Archaeologist desc=Hardened by the cutthroat world of archaeology. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_pointy model3=obj_priest_gown_manwear model4=npc_barbarian @@ -36716,9 +43965,6 @@ recol5s=5120 recol5d=0 recol6s=15649 recol6d=5248 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_man head2=npc_1918_head @@ -36728,6 +43974,10 @@ head3=idk_man_jaw_pointy_head name=Stranger desc=Very mysterious looking... model1=npc_pirate1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=95 model2=idk_man_jaw_short model3=obj_priest_gown_manwear model4=obj_doctor_gown_manwear2 @@ -36748,18 +43998,29 @@ recol5s=3491 recol5d=2114 recol6s=7298 recol6d=2114 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -readyanim=human_ready -op2=Attack -vislevel=95 head1=npc_pirate1_head head2=npc_1919_head +hitpoints=80 +attack=90 +strength=80 +defence=80 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,40 +param=stabdefence,81 +param=slashdefence,93 +param=crushdefence,98 +param=magicdefence,1 +param=rangedefence,82 [fourdiamonds_vampire_lord] name=Malak desc=One of Morytania's vampiric nobility. model1=npc_count_draynor +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_priest_gown_manwear model3=obj_priest_gown_manwear2 model4=obj_gauntlets_of_cooking_manwear @@ -36778,9 +44039,6 @@ recol5s=3491 recol5d=5125 recol6s=24075 recol6d=30582 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=npc_1540_head @@ -36788,6 +44046,9 @@ head1=npc_1540_head name=Bartender desc=Looks like a rough and ready type. model1=idk_man_hair_cropped +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_short model3=npc_shilogeneralstore model4=npc_ardougnian_male1i2 @@ -36800,9 +44061,6 @@ recol2s=14724 recol2d=4399 recol3s=14801 recol3d=24075 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=idk_man_hair_cropped_head @@ -36813,22 +44071,15 @@ walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r readyanim=human_ready vislevel=1 multivar=deserttreasure -multinpc=0,fd_elder_village -multinpc=1,fd_elder_village -multinpc=2,fd_elder_village -multinpc=3,fd_elder_village -multinpc=4,fd_elder_village -multinpc=5,fd_elder_village -multinpc=6,fd_elder_village -multinpc=7,fd_elder_village -multinpc=8,fd_elder_village -multinpc=9,fd_elder_village multinpc=10,fd_elder_village [fd_elder_village] name=Eblis desc=A very distinguished looking man. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=obj_feud_desert_disguise_manwear2 model4=obj_priest_gown_manwear @@ -36848,9 +44099,6 @@ recol5s=14801 recol5d=32767 recol6s=24075 recol6d=14596 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_farmer head2=npc_gem_trader_head @@ -36860,17 +44108,15 @@ walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r readyanim=human_ready vislevel=1 multivar=deserttreasure -multinpc=10,fd_elder_by_mirrors -multinpc=11,fd_elder_by_mirrors -multinpc=12,fd_elder_by_mirrors -multinpc=13,fd_elder_by_mirrors -multinpc=14,fd_elder_by_mirrors multinpc=15,fd_elder_by_mirrors [fd_elder_by_mirrors] name=Eblis desc=A very distinguished looking man. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=obj_feud_desert_disguise_manwear2 model4=obj_priest_gown_manwear @@ -36890,9 +44136,6 @@ recol5s=14801 recol5d=32767 recol6s=24075 recol6d=14596 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_farmer head2=npc_gem_trader_head @@ -36901,6 +44144,10 @@ head2=npc_gem_trader_head name=Bandit desc=A tough-looking criminal. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=74 model2=obj_macro_mime_legs_manwear model3=idk_man_jaw_short model4=obj_priest_gown_manwear2 @@ -36922,20 +44169,31 @@ recol5s=8386 recol5d=15360 recol6s=31649 recol6d=15360 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op3=Pickpocket -op2=Attack op1=Talk-to -vislevel=74 head1=obj_pickpocket_guide_man head2=idk_man_jaw_short_head head3=npc_gem_trader_head +hitpoints=27 +attack=17 +strength=17 +defence=17 +magic=1 +ranged=1 +param=attackbonus,11 +param=strengthbonus,12 +param=stabdefence,4 +param=slashdefence,8 +param=crushdefence,5 +param=magicdefence,1 +param=rangedefence,4 [fourdiamonds_sword_bandit_sitsouth] name=Bandit desc=A tough-looking criminal. model1=obj_viking_helmet_manwear +readyanim=sitting_ready_south +vislevel=hide model2=npc_1057 model3=idk_man_jaw_short model4=obj_priest_gown_manwear2 @@ -36955,9 +44213,7 @@ recol5s=8386 recol5d=15360 recol6s=31649 recol6d=15360 -vislevel=hide turnspeed=0 -readyanim=sitting_ready_south op1=Talk-to head1=obj_pickpocket_guide_man head2=idk_man_jaw_short_head @@ -36967,6 +44223,8 @@ head3=npc_gem_trader_head name=Bandit desc=A tough-looking criminal. model1=obj_viking_helmet_manwear +readyanim=sitting_ready_north +vislevel=hide model2=npc_1057 model3=idk_man_jaw_short model4=obj_priest_gown_manwear2 @@ -36986,9 +44244,7 @@ recol5s=8386 recol5d=15360 recol6s=31649 recol6d=15360 -vislevel=hide turnspeed=0 -readyanim=sitting_ready_north op1=Talk-to head1=obj_pickpocket_guide_man head2=idk_man_jaw_short_head @@ -36998,6 +44254,8 @@ head3=npc_gem_trader_head name=Bandit desc=A tough-looking criminal. model1=obj_viking_helmet_manwear +readyanim=sitting_ready_east +vislevel=hide model2=npc_1057 model3=idk_man_jaw_short model4=obj_priest_gown_manwear2 @@ -37017,9 +44275,7 @@ recol5s=8386 recol5d=15360 recol6s=31649 recol6d=15360 -vislevel=hide turnspeed=0 -readyanim=sitting_ready_east op1=Talk-to head1=obj_pickpocket_guide_man head2=idk_man_jaw_short_head @@ -37029,6 +44285,8 @@ head3=npc_gem_trader_head name=Bandit desc=A tough-looking criminal. model1=obj_viking_helmet_manwear +readyanim=sitting_ready_west +vislevel=hide model2=npc_1057 model3=idk_man_jaw_short model4=obj_priest_gown_manwear2 @@ -37048,9 +44306,7 @@ recol5s=8386 recol5d=15360 recol6s=31649 recol6d=15360 -vislevel=hide turnspeed=0 -readyanim=sitting_ready_west op1=Talk-to head1=obj_pickpocket_guide_man head2=idk_man_jaw_short_head @@ -37060,6 +44316,10 @@ head3=npc_gem_trader_head name=Bandit desc=A tough-looking criminal. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=57 model2=obj_macro_mime_legs_manwear model3=idk_man_jaw_short model4=obj_priest_gown_manwear2 @@ -37081,35 +44341,44 @@ recol5s=8386 recol5d=15360 recol6s=31649 recol6d=15360 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op3=Pickpocket -op2=Attack op1=Talk-to -vislevel=57 head1=obj_pickpocket_guide_man head2=idk_man_jaw_short_head head3=npc_gem_trader_head +hitpoints=27 +attack=17 +strength=17 +defence=17 +magic=1 +ranged=1 +param=attackbonus,11 +param=strengthbonus,12 +param=stabdefence,4 +param=slashdefence,8 +param=crushdefence,5 +param=magicdefence,1 +param=rangedefence,4 [fourdiamonds_troll_child] -alwaysontop=yes walkanim=troll_walk readyanim=troll_ready -vislevel=hide resizeh=72 resizev=72 +vislevel=hide +alwaysontop=yes multivar=fd_icewarrior_subquest -multinpc=0,fourdiamonds_troll_child_crying -multinpc=1,fourdiamonds_troll_child_okay -multinpc=2,fourdiamonds_troll_child_okay -multinpc=3,fourdiamonds_troll_child_okay -multinpc=4,fourdiamonds_troll_child_okay multinpc=5,fourdiamonds_troll_child_okay [fourdiamonds_troll_child_okay] name=Troll child desc=A little ice troll. model1=npc_1560 +walkanim=troll_walk +readyanim=troll_ready +resizeh=72 +resizev=72 +vislevel=hide model2=npc_1933 model3=poh_trolli2_8 recol1s=15855 @@ -37117,12 +44386,7 @@ recol1d=21147 recol2s=15919 recol2d=19031 alwaysontop=yes -walkanim=troll_walk -readyanim=troll_ready op1=Talk-to -vislevel=hide -resizeh=72 -resizev=72 head1=npc_1125_head head2=npc_1125_headi2 @@ -37130,6 +44394,11 @@ head2=npc_1125_headi2 name=Troll child desc=A little ice troll. model1=npc_1560 +walkanim=troll_walk +readyanim=trollromance_cry_loop +resizeh=72 +resizev=72 +vislevel=hide model2=npc_1933 model3=poh_trolli2_8 model4=npc_1553 @@ -37138,12 +44407,7 @@ recol1d=21147 recol2s=15919 recol2d=19031 alwaysontop=yes -walkanim=troll_walk -readyanim=trollromance_cry_loop op1=Talk-to -vislevel=hide -resizeh=72 -resizev=72 head1=npc_1125_head head2=npc_1125_headi2 @@ -37151,6 +44415,11 @@ head2=npc_1125_headi2 name=Ice troll desc=An ice troll. model1=npc_1560 +walkanim=troll_walk +readyanim=troll_ready +resizeh=139 +resizev=139 +vislevel=hide model2=poh_trolli3_8 model3=poh_trolli2_8 model4=npc_1097 @@ -37159,12 +44428,7 @@ recol1s=15855 recol1d=21147 recol2s=15919 recol2d=19031 -resizeh=139 -resizev=139 -walkanim=troll_walk -readyanim=troll_ready op1=Talk-to -vislevel=hide head1=npc_1125_head head2=npc_1125_headi2 @@ -37172,6 +44436,12 @@ head2=npc_1125_headi2 name=Ice Troll desc=Brrrrr...he must be cold! model1=npc_1560 +walkanim=troll_walk +readyanim=troll_ready +resizeh=134 +resizev=134 +op2=Attack +vislevel=124 model2=npc_1560i2 model3=poh_trolli2_8 model4=npc_1097 @@ -37179,17 +44449,30 @@ recol1s=15855 recol1d=30655 recol2s=15919 recol2d=25375 -walkanim=troll_walk -readyanim=troll_ready -resizeh=134 -resizev=134 -op2=Attack -vislevel=124 +hitpoints=90 +attack=110 +strength=110 +defence=110 +magic=1 +ranged=1 +param=attackbonus,60 +param=strengthbonus,60 +param=stabdefence,30 +param=slashdefence,60 +param=crushdefence,30 +param=magicdefence,0 +param=rangedefence,0 [trollrescue_icetroll_melee2] name=Ice Troll desc=Brrrrr...he must be cold! model1=poh_troll_8 +walkanim=troll_walk +readyanim=troll_ready +resizeh=128 +resizev=128 +op2=Attack +vislevel=123 model2=npc_1095 model3=npc_1099 model4=npc_1561 @@ -37199,17 +44482,30 @@ recol2s=15919 recol2d=22232 recol3s=10501 recol3d=32767 -walkanim=troll_walk -readyanim=troll_ready -resizeh=128 -resizev=128 -op2=Attack -vislevel=123 +hitpoints=90 +attack=110 +strength=110 +defence=110 +magic=1 +ranged=1 +param=attackbonus,60 +param=strengthbonus,60 +param=stabdefence,30 +param=slashdefence,60 +param=crushdefence,30 +param=magicdefence,0 +param=rangedefence,0 [trollrescue_icetroll_melee3] name=Ice Troll desc=Brrrrr...he must be cold! model1=npc_1560 +walkanim=troll_walk_shield +readyanim=troll_ready_shield +resizeh=139 +resizev=139 +op2=Attack +vislevel=120 model2=poh_trolli3_8 model3=poh_trolli2_8 model4=npc_1097 @@ -37218,17 +44514,30 @@ recol1s=15855 recol1d=21147 recol2s=15919 recol2d=19031 -walkanim=troll_walk_shield -readyanim=troll_ready_shield -resizeh=139 -resizev=139 -op2=Attack -vislevel=120 +hitpoints=90 +attack=110 +strength=110 +defence=110 +magic=1 +ranged=1 +param=attackbonus,60 +param=strengthbonus,60 +param=stabdefence,30 +param=slashdefence,60 +param=crushdefence,30 +param=magicdefence,0 +param=rangedefence,0 [trollrescue_icetroll_melee4] name=Ice Troll desc=Brrrrr...he must be cold! model1=npc_1560 +walkanim=troll_walk +readyanim=troll_ready +resizeh=134 +resizev=134 +op2=Attack +vislevel=121 model2=npc_1560i2 model3=npc_1099 model4=npc_1096i3 @@ -37238,17 +44547,30 @@ recol2s=15919 recol2d=16914 recol3s=10501 recol3d=32767 -walkanim=troll_walk -readyanim=troll_ready -resizeh=134 -resizev=134 -op2=Attack -vislevel=121 +hitpoints=90 +attack=110 +strength=110 +defence=110 +magic=1 +ranged=1 +param=attackbonus,60 +param=strengthbonus,60 +param=stabdefence,30 +param=slashdefence,60 +param=crushdefence,30 +param=magicdefence,0 +param=rangedefence,0 [trollrescue_icetroll_melee5] name=Ice Troll desc=Brrrrr...he must be cold! model1=npc_1560 +walkanim=troll_walk_shield +readyanim=troll_ready_shield +resizeh=138 +resizev=138 +op2=Attack +vislevel=120 model2=npc_1560i2 model3=poh_trolli2_8 model4=npc_1097 @@ -37257,17 +44579,30 @@ recol1s=15855 recol1d=21371 recol2s=15919 recol2d=21173 -walkanim=troll_walk_shield -readyanim=troll_ready_shield -resizeh=138 -resizev=138 -op2=Attack -vislevel=120 +hitpoints=90 +attack=110 +strength=110 +defence=110 +magic=1 +ranged=1 +param=attackbonus,60 +param=strengthbonus,60 +param=stabdefence,30 +param=slashdefence,60 +param=crushdefence,30 +param=magicdefence,0 +param=rangedefence,0 [trollrescue_icetroll_melee6] name=Ice Troll desc=Brrrrr...he must be cold! model1=npc_1096 +walkanim=troll_walk +readyanim=troll_ready +resizeh=125 +resizev=125 +op2=Attack +vislevel=120 model2=poh_trolli3_8 model3=npc_1099 model4=npc_1561 @@ -37277,17 +44612,30 @@ recol2s=15919 recol2d=25375 recol3s=10501 recol3d=32767 -walkanim=troll_walk -readyanim=troll_ready -resizeh=125 -resizev=125 -op2=Attack -vislevel=120 +hitpoints=90 +attack=110 +strength=110 +defence=110 +magic=1 +ranged=1 +param=attackbonus,60 +param=strengthbonus,60 +param=stabdefence,30 +param=slashdefence,60 +param=crushdefence,30 +param=magicdefence,0 +param=rangedefence,0 [trollrescue_icetroll_melee7] name=Ice Troll desc=Brrrrr...he must be cold! model1=npc_1560 +walkanim=troll_walk +readyanim=troll_ready +resizeh=134 +resizev=134 +op2=Attack +vislevel=121 model2=npc_1560i2 model3=npc_1099 model4=npc_1097 @@ -37295,49 +44643,52 @@ recol1s=15855 recol1d=23544 recol2s=15919 recol2d=19445 -walkanim=troll_walk -readyanim=troll_ready -resizeh=134 -resizev=134 -op2=Attack -vislevel=121 +hitpoints=90 +attack=110 +strength=110 +defence=110 +magic=1 +ranged=1 +param=attackbonus,60 +param=strengthbonus,60 +param=stabdefence,30 +param=slashdefence,60 +param=crushdefence,30 +param=magicdefence,0 +param=rangedefence,0 [troll_block_1] -turnspeed=0 size=2 -turnspeed=0 vislevel=34 +turnspeed=0 multivar=fd_icewarrior_dadfree -multinpc=0,fd_trollblock1 multinpc=1,fd_troll_dad [fd_trollblock1] name=Ice block desc=A troll frozen in a block of ice. model1=npc_1944 -vislevel=hide size=2 -op1=Talk-to op2=Smash-ice +vislevel=hide +op1=Talk-to turnspeed=0 [troll_block_2] -turnspeed=0 size=2 -turnspeed=0 vislevel=34 +turnspeed=0 multivar=fd_icewarrior_mumfree -multinpc=0,fd_trollblock2 multinpc=1,fd_troll_mum [fd_trollblock2] name=Ice block desc=A troll frozen in a block of ice. model1=npc_1944 -vislevel=hide size=2 -op1=Talk-to op2=Smash-ice +vislevel=hide +op1=Talk-to turnspeed=0 [troll_frozen_1] @@ -37345,23 +44696,22 @@ walkanim=troll_walk readyanim=troll_ready vislevel=1 multivar=fd_icewarrior_subquest -multinpc=4,fd_troll_dad multinpc=5,fd_troll_dad [fd_troll_dad] name=Troll father desc=An ice troll. model1=npc_1560 +walkanim=troll_walk +readyanim=troll_ready +vislevel=hide model2=npc_1560i2 model3=poh_trolli2_8 recol1s=15855 recol1d=21147 recol2s=15919 recol2d=19031 -walkanim=troll_walk -readyanim=troll_ready op1=Talk-to -vislevel=hide head1=npc_1125_head head2=npc_1125_headi2 @@ -37370,13 +44720,15 @@ walkanim=troll_walk readyanim=troll_ready vislevel=1 multivar=fd_icewarrior_subquest -multinpc=4,fd_troll_mum multinpc=5,fd_troll_mum [fd_troll_mum] name=Troll mother desc=An ice troll. model1=npc_1554 +walkanim=troll_walk +readyanim=troll_ready +vislevel=hide model2=npc_1554i2 model3=poh_trolli2_8 recol1s=15855 @@ -37387,10 +44739,7 @@ recol3s=31303 recol3d=19025 recol4s=30948 recol4d=19724 -walkanim=troll_walk -readyanim=troll_ready op1=Talk-to -vislevel=hide head1=npc_1125_head head2=npc_1125_headi2 @@ -37398,105 +44747,187 @@ head2=npc_1125_headi2 name=Ice wolf desc=Not man's best friend. model1=npc_wolf -recol1s=15855 -recol1d=23254 -recol2s=23254 -recol2d=21140 size=2 walkanim=dog_walk readyanim=dog_ready op2=Attack vislevel=132 +recol1s=15855 +recol1d=23254 +recol2s=23254 +recol2d=21140 +hitpoints=70 +attack=150 +strength=150 +defence=70 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [ice_wolf_2] name=Ice wolf desc=Not man's best friend. model1=npc_wolf -recol1s=15855 -recol1d=23254 -recol2s=23254 -recol2d=28539 size=2 walkanim=dog_walk readyanim=dog_ready -op2=Attack -resizev=110 resizeh=110 +resizev=110 +op2=Attack vislevel=132 +recol1s=15855 +recol1d=23254 +recol2s=23254 +recol2d=28539 +hitpoints=70 +attack=150 +strength=150 +defence=70 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [ice_wolf_3] name=Ice wolf desc=Not man's best friend. model1=npc_wolf -recol1s=15855 -recol1d=23254 -recol2s=23254 -recol2d=21140 size=2 walkanim=dog_walk readyanim=dog_ready -op2=Attack -resizev=150 resizeh=150 +resizev=150 +op2=Attack vislevel=132 +recol1s=15855 +recol1d=23254 +recol2s=23254 +recol2d=21140 +hitpoints=70 +attack=150 +strength=150 +defence=70 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [ice_wolf_4] name=Ice wolf desc=Not man's best friend. model1=npc_wolf -recol1s=15855 -recol1d=23254 -recol2s=23254 -recol2d=28539 size=2 walkanim=dog_walk readyanim=dog_ready -op2=Attack -resizev=160 resizeh=160 +resizev=160 +op2=Attack vislevel=132 +recol1s=15855 +recol1d=23254 +recol2s=23254 +recol2d=28539 +hitpoints=70 +attack=150 +strength=150 +defence=70 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [ice_wolf_5] name=Ice wolf desc=Not man's best friend. model1=npc_wolf -recol1s=15855 -recol1d=23254 -recol2s=23254 -recol2d=28539 size=2 walkanim=dog_walk readyanim=dog_ready -op2=Attack -resizev=140 resizeh=145 +resizev=140 +op2=Attack vislevel=132 +recol1s=15855 +recol1d=23254 +recol2s=23254 +recol2d=28539 +hitpoints=70 +attack=150 +strength=150 +defence=70 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [ice_wolf_6] name=Ice wolf desc=Not man's best friend. model1=npc_wolf -recol1s=15855 -recol1d=23254 -recol2s=23254 -recol2d=28539 size=2 walkanim=dog_walk readyanim=dog_ready -op2=Attack -resizev=140 resizeh=145 +resizev=140 +op2=Attack vislevel=132 +recol1s=15855 +recol1d=23254 +recol2s=23254 +recol2d=28539 +hitpoints=70 +attack=150 +strength=150 +defence=70 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [desert_treasure_invisible_npc] model1=trollrescue_blankmodel_8 -active=no vislevel=1 +active=no [deserttreasure_mummy_1] name=Mummy desc=Highly flammable! model1=npc_1958 +walkanim=deserttreasure_mummy_walk +readyanim=deserttreasure_mummy_ready +op2=Attack +vislevel=hide recol1s=16911 recol1d=12615 recol2s=27447 @@ -37505,15 +44936,28 @@ recol3s=29595 recol3d=20971 recol4s=0 recol4d=7296 -vislevel=hide -walkanim=deserttreasure_mummy_walk -readyanim=deserttreasure_mummy_ready -op2=Attack +hitpoints=90 +attack=90 +strength=30 +defence=90 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,30 +param=stabdefence,90 +param=slashdefence,90 +param=crushdefence,30 +param=magicdefence,90 +param=rangedefence,0 [deserttreasure_mummy_1_on_fire] name=Mummy desc=Highly flammable! model1=npc_1958 +walkanim=deserttreasure_mummy_walk_on_fire +readyanim=deserttreasure_mummy_walk_on_fire +op2=Attack +vislevel=hide model2=npc_1959 recol1s=16911 recol1d=12615 @@ -37523,25 +44967,38 @@ recol3s=29595 recol3d=20971 recol4s=0 recol4d=7296 -vislevel=hide -walkanim=deserttreasure_mummy_walk_on_fire -readyanim=deserttreasure_mummy_walk_on_fire -op2=Attack ambient=60 contrast=60 +hitpoints=90 +attack=90 +strength=30 +defence=90 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,30 +param=stabdefence,90 +param=slashdefence,90 +param=crushdefence,30 +param=magicdefence,90 +param=rangedefence,0 [mummy_f_turn_to_ash] name=Mummy desc=A tightly wrapped monster. model1=npc_1960 -vislevel=96 walkanim=deserttreasure_mummy_turn_to_ash readyanim=deserttreasure_mummy_turn_to_ash +vislevel=96 [deserttreasure_mummy_2] name=Mummy desc=A tightly wrapped monster. model1=npc_1961 +walkanim=deserttreasure_mummy_walk +readyanim=deserttreasure_mummy_ready +op2=Attack +vislevel=103 recol1s=16911 recol1d=12615 recol2s=27447 @@ -37552,15 +45009,28 @@ recol4s=0 recol4d=7296 recol5s=28504 recol5d=20971 -walkanim=deserttreasure_mummy_walk -readyanim=deserttreasure_mummy_ready -op2=Attack -vislevel=103 +hitpoints=90 +attack=90 +strength=30 +defence=90 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,30 +param=stabdefence,90 +param=slashdefence,90 +param=crushdefence,30 +param=magicdefence,90 +param=rangedefence,0 [deserttreasure_mummy_3] name=Mummy desc=But who's the Daddy? model1=npc_1962 +walkanim=deserttreasure_mummy_walk +readyanim=deserttreasure_mummy_ready +op2=Attack +vislevel=103 recol1s=16911 recol1d=12615 recol2s=27447 @@ -37571,15 +45041,28 @@ recol4s=0 recol4d=7296 recol5s=28504 recol5d=20971 -walkanim=deserttreasure_mummy_walk -readyanim=deserttreasure_mummy_ready -op2=Attack -vislevel=103 +hitpoints=90 +attack=90 +strength=30 +defence=90 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,30 +param=stabdefence,90 +param=slashdefence,90 +param=crushdefence,30 +param=magicdefence,90 +param=rangedefence,0 [deserttreasure_mummy_4] name=Mummy desc=A victim of poor first aid. model1=npc_1963 +walkanim=deserttreasure_mummy_walk +readyanim=deserttreasure_mummy_ready +op2=Attack +vislevel=103 recol1s=16911 recol1d=12615 recol2s=27447 @@ -37590,15 +45073,28 @@ recol4s=0 recol4d=7296 recol5s=28504 recol5d=20971 -walkanim=deserttreasure_mummy_walk -readyanim=deserttreasure_mummy_ready -op2=Attack -vislevel=103 +hitpoints=90 +attack=90 +strength=30 +defence=90 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,30 +param=stabdefence,90 +param=slashdefence,90 +param=crushdefence,30 +param=magicdefence,90 +param=rangedefence,0 [deserttreasure_mummy_5] name=Mummy desc=Spooky bandaged dead dude. model1=npc_1964 +walkanim=deserttreasure_mummy_walk +readyanim=deserttreasure_mummy_ready +op2=Attack +vislevel=103 recol1s=16911 recol1d=12615 recol2s=27447 @@ -37609,15 +45105,28 @@ recol4s=0 recol4d=7296 recol5s=29562 recol5d=30449 -walkanim=deserttreasure_mummy_walk -readyanim=deserttreasure_mummy_ready -op2=Attack -vislevel=103 +hitpoints=90 +attack=90 +strength=30 +defence=90 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,30 +param=stabdefence,90 +param=slashdefence,90 +param=crushdefence,30 +param=magicdefence,90 +param=rangedefence,0 [deserttreasure_mummy_2_on_fire] name=Mummy desc=A tightly wrapped monster. model1=npc_1961 +walkanim=deserttreasure_mummy_walk_on_fire +readyanim=deserttreasure_mummy_walk_on_fire +op2=Attack +vislevel=103 model2=npc_1959 recol1s=16911 recol1d=12615 @@ -37629,17 +45138,30 @@ recol4s=0 recol4d=7296 recol5s=28504 recol5d=20971 -walkanim=deserttreasure_mummy_walk_on_fire -readyanim=deserttreasure_mummy_walk_on_fire -op2=Attack ambient=60 contrast=60 -vislevel=103 +hitpoints=90 +attack=90 +strength=30 +defence=90 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,30 +param=stabdefence,90 +param=slashdefence,90 +param=crushdefence,30 +param=magicdefence,90 +param=rangedefence,0 [deserttreasure_mummy_3_on_fire] name=Mummy desc=But who's the Daddy? model1=npc_1962 +walkanim=deserttreasure_mummy_walk_on_fire +readyanim=deserttreasure_mummy_walk_on_fire +op2=Attack +vislevel=103 model2=npc_1959 recol1s=16911 recol1d=12615 @@ -37651,17 +45173,30 @@ recol4s=0 recol4d=7296 recol5s=28504 recol5d=20971 -walkanim=deserttreasure_mummy_walk_on_fire -readyanim=deserttreasure_mummy_walk_on_fire -op2=Attack ambient=60 contrast=60 -vislevel=103 +hitpoints=90 +attack=90 +strength=30 +defence=90 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,30 +param=stabdefence,90 +param=slashdefence,90 +param=crushdefence,30 +param=magicdefence,90 +param=rangedefence,0 [deserttreasure_mummy_4_on_fire] name=Mummy desc=A victim of poor first aid. model1=npc_1963 +walkanim=deserttreasure_mummy_walk_on_fire +readyanim=deserttreasure_mummy_walk_on_fire +op2=Attack +vislevel=103 model2=npc_1959 recol1s=16911 recol1d=12615 @@ -37673,17 +45208,30 @@ recol4s=0 recol4d=7296 recol5s=28504 recol5d=20971 -walkanim=deserttreasure_mummy_walk_on_fire -readyanim=deserttreasure_mummy_walk_on_fire -op2=Attack ambient=60 contrast=60 -vislevel=103 +hitpoints=90 +attack=90 +strength=30 +defence=90 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,30 +param=stabdefence,90 +param=slashdefence,90 +param=crushdefence,30 +param=magicdefence,90 +param=rangedefence,0 [deserttreasure_mummy_5_on_fire] name=Mummy desc=Spooky bandaged dead dude. model1=npc_1964 +walkanim=deserttreasure_mummy_walk_on_fire +readyanim=deserttreasure_mummy_walk_on_fire +op2=Attack +vislevel=103 model2=npc_1959 recol1s=16911 recol1d=12615 @@ -37695,12 +45243,21 @@ recol4s=0 recol4d=7296 recol5s=29562 recol5d=30449 -walkanim=deserttreasure_mummy_walk_on_fire -readyanim=deserttreasure_mummy_walk_on_fire -op2=Attack ambient=60 contrast=60 -vislevel=103 +hitpoints=90 +attack=90 +strength=30 +defence=90 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,30 +param=stabdefence,90 +param=slashdefence,90 +param=crushdefence,30 +param=magicdefence,90 +param=rangedefence,0 [scarab_swarm] name=Scarabs @@ -37710,26 +45267,38 @@ walkanim=scarab_swarming readyanim=scarab_ready op2=Attack vislevel=92 +hitpoints=25 +attack=255 +strength=2 +defence=10 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,15 +param=slashdefence,15 +param=crushdefence,15 +param=magicdefence,15 +param=rangedefence,15 [azzanadra] +size=2 walkanim=ghost_walk readyanim=ghost_ready vislevel=hide -size=2 multivar=deserttreasure -multinpc=13,azzanadra_real multinpc=14,azzanadra_real [azzanadra_real] name=Azzanadra desc=A Mahjarrat warrior. model1=npc_1971 -model2=npc_1971i2 -model3=npc_1971i3 -vislevel=hide size=2 walkanim=ghost_walk readyanim=ghost_ready +vislevel=hide +model2=npc_1971i2 +model3=npc_1971i3 op1=Talk-to head1=npc_1971_head @@ -37737,6 +45306,9 @@ head1=npc_1971_head name=Rasolo desc=A travelling merchant. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_long model3=obj_cavalier_brown_manwear model4=npc_1972 @@ -37756,9 +45328,6 @@ recol5s=15649 recol5d=4224 recol6s=7298 recol6d=4224 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=obj_leather_cowl_manhead2 @@ -37769,6 +45338,12 @@ head3=obj_cavalier_brown_manhead name=Giant skeleton desc=A giant skeleton. model1=poh_skeleton_8 +walkanim=skeleton_walk +readyanim=skeleton_ready +resizeh=190 +resizev=190 +op2=Attack +vislevel=80 model2=npc_skeleton_armed recol1s=29562 recol1d=20015 @@ -37776,17 +45351,28 @@ recol2s=24071 recol2d=20937 recol3s=28543 recol3d=21140 -walkanim=skeleton_walk -readyanim=skeleton_ready -resizev=190 -resizeh=190 -op2=Attack -vislevel=80 +hitpoints=110 +attack=84 +strength=80 +defence=80 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,15 +param=stabdefence,50 +param=slashdefence,40 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,40 [fd_damis_normal] name=Damis desc=The warrior of darkness. model1=obj_khazard_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=103 model2=obj_iron_platelegs_manwear model3=idk_man_jaw_short model4=obj_iron_platebody_manwear2 @@ -37802,18 +45388,31 @@ recol3s=10570 recol3d=3171 recol4s=14798 recol4d=3171 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack alwaysontop=yes -vislevel=103 head1=obj_khazard_helmet_manhead head2=idk_man_jaw_short_head +hitpoints=200 +attack=160 +strength=100 +defence=160 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,100 +param=stabdefence,100 +param=slashdefence,100 +param=crushdefence,100 +param=magicdefence,80 +param=rangedefence,120 [fd_damis_tougher] name=Damis desc=The warrior of darkness. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=174 model2=obj_macro_mime_legs_manwear model3=idk_man_jaw_short model4=npc_barbarian @@ -37829,46 +45428,84 @@ recol3s=10570 recol3d=3171 recol4s=14798 recol4d=3171 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack alwaysontop=yes -vislevel=174 head1=obj_pickpocket_guide_man head2=idk_man_jaw_short_head +hitpoints=200 +attack=160 +strength=100 +defence=160 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,100 +param=stabdefence,100 +param=slashdefence,100 +param=crushdefence,100 +param=magicdefence,80 +param=rangedefence,120 [shadow_dog_wild] name=Shadow Hound desc=Looks hungry! model1=npc_1593 +walkanim=dog_walk +readyanim=dog_ready +op2=Attack +vislevel=63 recol1s=15718 recol1d=3136 recol2s=19979 recol2d=4162 recol3s=32767 recol3d=20044 -walkanim=dog_walk -readyanim=dog_ready -op2=Attack -vislevel=63 +hitpoints=62 +attack=53 +strength=54 +defence=54 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [firediamond_firewarrior] name=Fareed desc=Zamorak's warrior of fire. model1=npc_1977 -model2=npc_1977i2 -model3=npc_1977i3 -model4=npc_1977i4 -model5=npc_1977i5 walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r readyanim=human_ready op2=Attack vislevel=167 +model2=npc_1977i2 +model3=npc_1977i3 +model4=npc_1977i4 +model5=npc_1977i5 +hitpoints=130 +attack=190 +strength=120 +defence=135 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,120 +param=stabdefence,100 +param=slashdefence,100 +param=crushdefence,100 +param=magicdefence,0 +param=rangedefence,0 [ics_little_worker1] name=Slave desc=A malnourished worker. model1=npc_1978 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_short model3=obj_barrows_verac_body_manwear model4=npc_barbarian @@ -37887,10 +45524,7 @@ recol5s=2340 recol5d=46 recol6s=14801 recol6d=11524 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide alwaysontop=yes head1=idk_man_jaw_short_head head2=npc_1978_head @@ -37900,6 +45534,9 @@ head3=npc_1978_headi2 name=Slave desc=A malnourished worker. model1=idk_man_hair_dreadlocks +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_medium model3=obj_barrows_verac_body_manwear model4=npc_barbarian @@ -37918,10 +45555,7 @@ recol5s=2340 recol5d=46 recol6s=14801 recol6d=11524 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide alwaysontop=yes head1=idk_man_jaw_medium_head head2=idk_man_hair_dreadlocks_head @@ -37931,6 +45565,9 @@ head3=npc_1978_headi2 name=Embalmer desc=A strange-smelling merchant. model1=obj_roguetrader_menaphite_hat_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_medium model3=obj_amulet_of_ghostspeak_manwear model4=npc_1901i2 @@ -37951,10 +45588,7 @@ recol5s=2340 recol5d=46 recol6s=14801 recol6d=11524 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide alwaysontop=yes head1=idk_man_jaw_medium_head head2=obj_roguetrader_menaphite_hat_manhead @@ -37964,6 +45598,9 @@ head3=npc_1978_headi2 name=Carpenter desc=A block of a man. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_long model3=obj_white_apron_manwear model4=obj_doctor_gown_manwear2 @@ -37983,10 +45620,7 @@ recol5s=2340 recol5d=46 recol6s=14724 recol6d=25187 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide alwaysontop=yes head1=idk_man_jaw_long_head head2=obj_leather_cowl_manhead2 @@ -37996,6 +45630,9 @@ head3=npc_1978_headi2 name=Linen Worker desc=A dedicated follower of fashion. model1=obj_headband_red_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_roguetrader_menaphite_hat_manwear model3=idk_man_jaw_moustache model4=npc_1901i2 @@ -38017,10 +45654,7 @@ recol5s=2340 recol5d=11558 recol6s=14724 recol6d=25187 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide alwaysontop=yes head1=idk_man_jaw_moustache_head head2=obj_roguetrader_menaphite_hat_manhead @@ -38031,6 +45665,9 @@ head4=npc_1978_headi2 name=Siamun desc=I wonder if they dislike me examining them? model1=obj_headband_red_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_hair_long model3=idk_man_jaw_pointy model4=obj_priest_gown_manwear @@ -38052,10 +45689,7 @@ recol5s=2340 recol5d=11558 recol6s=14724 recol6d=25187 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide alwaysontop=yes head1=idk_man_jaw_pointy_head head2=idk_man_hair_long_head @@ -38065,21 +45699,16 @@ head4=npc_1978_headi2 [ics_little_hipriest_ceremony] walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r readyanim=human_ready -alwaysontop=yes vislevel=1 +alwaysontop=yes multivar=ics_little_var -multinpc=19,ics_little_hipriest_vis -multinpc=20,ics_little_hipriest_vis -multinpc=21,ics_little_hipriest_vis -multinpc=22,ics_little_hipriest_vis -multinpc=23,ics_little_hipriest_vis multinpc=24,ics_little_hipriest_vis [ics_little_hipriest_town] walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r readyanim=human_ready -alwaysontop=yes vislevel=1 +alwaysontop=yes multivar=ics_little_priestvis multinpc=0,ics_little_hipriest_vis @@ -38087,6 +45716,7 @@ multinpc=0,ics_little_hipriest_vis name=High Priest desc=A very priestly man. model1=npc_1986 +vislevel=hide model2=idk_man_jaw_long model3=npc_1901i2 model4=obj_red_cape_manwear @@ -38105,7 +45735,6 @@ recol4d=11524 recol5s=21004 recol5d=11524 op1=Talk-to -vislevel=hide alwaysontop=yes head1=idk_man_jaw_long_head head2=npc_1986_head @@ -38114,21 +45743,18 @@ head3=npc_1978_headi2 [ics_little_priest_ceremony] walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r readyanim=human_ready -alwaysontop=yes vislevel=1 +alwaysontop=yes multivar=ics_little_var -multinpc=19,ics_little_priest -multinpc=20,ics_little_priest -multinpc=21,ics_little_priest -multinpc=22,ics_little_priest -multinpc=23,ics_little_priest -multinpc=24,ics_little_priest multinpc=25,ics_little_priest [ics_little_priest] name=Priest desc=Preach my brother! model1=obj_roguetrader_menaphite_hat_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_short model3=npc_1901i2 model4=npc_fisher_kingi2 @@ -38147,10 +45773,7 @@ recol5s=24075 recol5d=11524 recol6s=21004 recol6d=11524 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide alwaysontop=yes head1=idk_man_jaw_short_head head2=obj_roguetrader_menaphite_hat_manhead @@ -38160,6 +45783,9 @@ head3=npc_1978_headi2 name=Priest desc=Priestly. model1=obj_roguetrader_menaphite_hat_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_short model3=npc_1901i2 model4=npc_fisher_kingi2 @@ -38178,10 +45804,7 @@ recol5s=24075 recol5d=11524 recol6s=21004 recol6d=11524 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide alwaysontop=yes head1=idk_man_jaw_short_head head2=obj_roguetrader_menaphite_hat_manhead @@ -38191,6 +45814,12 @@ head3=npc_1978_headi2 name=Sphinx desc=An awe inspiring combination of a lady, a lion and an eagle. model1=npc_1990 +size=2 +walkanim=sphinx_walk +readyanim=sphinx_ready +resizeh=240 +resizev=240 +vislevel=hide model2=npc_1990i2 recol1s=10505 recol1d=23109 @@ -38205,12 +45834,6 @@ recol5d=22052 recol6s=6273 recol6d=24075 op1=Talk-to -resizev=240 -resizeh=240 -size=2 -walkanim=sphinx_walk -readyanim=sphinx_ready -vislevel=hide alwaysontop=yes head1=obj_roguetrader_menaphite_hat_manhead @@ -38218,6 +45841,10 @@ head1=obj_roguetrader_menaphite_hat_manhead name=Possessed Priest desc=He has a dangerous glint in his eye. model1=obj_roguetrader_menaphite_hat_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=91 model2=idk_man_jaw_short model3=npc_1901i2 model4=npc_fisher_kingi2 @@ -38236,26 +45863,35 @@ recol5s=24075 recol5d=11524 recol6s=21004 recol6d=11524 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack alwaysontop=yes -vislevel=91 head1=npc_1991_head head2=idk_man_jaw_short_head head3=obj_roguetrader_menaphite_hat_manhead head4=npc_1978_headi2 +hitpoints=90 +attack=90 +strength=90 +defence=40 +magic=60 +ranged=1 +param=attackbonus,0 +param=strengthbonus,90 +param=stabdefence,90 +param=slashdefence,0 +param=crushdefence,90 +param=magicdefence,0 +param=rangedefence,0 [ics_little_cat] name=Neite desc=A graceful feline. model1=npc_1992 -vislevel=hide walkanim=cat_walk readyanim=cat_ready -op1=Talk-to resizeh=60 resizev=60 +vislevel=hide +op1=Talk-to alwaysontop=yes head1=npc_1992_head @@ -38268,6 +45904,19 @@ walkanim=croc_walk readyanim=croc_ready op2=Attack vislevel=63 +hitpoints=62 +attack=53 +strength=54 +defence=54 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,20 +param=slashdefence,12 +param=crushdefence,22 +param=magicdefence,10 +param=rangedefence,20 [ics_little_jackal] name=Jackal @@ -38277,6 +45926,19 @@ walkanim=dog_walk readyanim=dog_ready op2=Attack vislevel=21 +hitpoints=27 +attack=17 +strength=18 +defence=15 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [ics_little_locust] name=Locust @@ -38286,6 +45948,19 @@ walkanim=locust_walk readyanim=locust_ready op2=Attack vislevel=18 +hitpoints=27 +attack=17 +strength=18 +defence=1 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [ics_little_vulture] name=Vulture @@ -38294,24 +45969,54 @@ model1=npc_1996 size=2 op2=Attack vislevel=31 +hitpoints=10 +attack=40 +strength=40 +defence=10 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [ics_little_plague_frog] name=Plague Frog desc=A very smelly frog. model1=obj_bloated_toad -recol1s=11747 -recol1d=20105 -recol2s=12835 -recol2d=20105 walkanim=chompy_toad_walk readyanim=chompy_toad_ready op2=Attack vislevel=11 +recol1s=11747 +recol1d=20105 +recol2s=12835 +recol2d=20105 +hitpoints=10 +attack=18 +strength=10 +defence=1 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [ics_little_plague_cow1] name=Plagued Cow desc=I might give the burgers a miss in this town. model1=npc_1998 +size=2 +walkanim=cow_walk +readyanim=cow_ready +vislevel=hide model2=npc_cow model3=npc_cowi2 recol1s=7366 @@ -38324,16 +46029,16 @@ recol4s=32766 recol4d=23281 recol5s=29398 recol5d=30653 -size=2 -walkanim=cow_walk -readyanim=cow_ready -vislevel=hide op1=Pet [ics_little_plague_cow2] name=Plagued Cow desc=I don't fancy eating any part of this. model1=npc_cow +size=2 +walkanim=cow_walk +readyanim=cow_ready +vislevel=hide model2=npc_cowi2 recol1s=7366 recol1d=23281 @@ -38345,16 +46050,16 @@ recol4s=32766 recol4d=23281 recol5s=29398 recol5d=30653 -size=2 -walkanim=cow_walk -readyanim=cow_ready -vislevel=hide op1=Pet [ics_little_plague_cow3] name=Plagued Cow desc=It's a sick-looking cow. model1=npc_cow +size=2 +walkanim=cow_walk +readyanim=cow_ready +vislevel=hide model2=npc_cowi2 recol1s=7366 recol1d=23281 @@ -38366,10 +46071,6 @@ recol4s=32766 recol4d=20105 recol5s=29398 recol5d=30653 -size=2 -walkanim=cow_walk -readyanim=cow_ready -vislevel=hide op1=Pet [ics_little_scarabs] @@ -38380,28 +46081,41 @@ walkanim=scarab_swarming readyanim=scarab_ready op2=Attack vislevel=98 +hitpoints=25 +attack=255 +strength=2 +defence=10 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,15 +param=slashdefence,15 +param=crushdefence,15 +param=magicdefence,15 +param=rangedefence,15 [ics_little_multi_wanderer] walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r readyanim=human_ready -alwaysontop=yes vislevel=1 +alwaysontop=yes multivar=ics_wanderermulti multinpc=0,ics_little_redheadlady [ics_little_multi_wanderer1] walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r readyanim=human_ready -alwaysontop=yes vislevel=1 +alwaysontop=yes multivar=ics_wanderermulti multinpc=2,ics_little_redheadlady [ics_little_multi_wanderer2] walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r readyanim=human_ready -alwaysontop=yes vislevel=1 +alwaysontop=yes multivar=ics_wanderermulti multinpc=3,ics_little_redheadlady @@ -38409,6 +46123,9 @@ multinpc=3,ics_little_redheadlady name=Wanderer desc=A red haired woman. model1=idk_woman_hair_long +walkanim=walk_walkingstick +readyanim=human_ready +vislevel=hide model2=obj_zqdeadbeads_womanwear model3=idk_woman_torso_simple model4=obj_viking_cloak_green_womanwear @@ -38427,10 +46144,7 @@ recol4s=6273 recol4d=15585 recol5s=2340 recol5d=11524 -walkanim=walk_walkingstick -readyanim=human_ready op1=Talk-to -vislevel=hide alwaysontop=yes head1=obj_pickpocket_guide_warrior @@ -38438,6 +46152,9 @@ head1=obj_pickpocket_guide_warrior name=Wanderer desc=A red haired woman. model1=idk_woman_hair_long +walkanim=walk_walkingstick +readyanim=human_ready +vislevel=hide model2=obj_zqdeadbeads_womanwear model3=idk_woman_torso_simple model4=obj_viking_cloak_green_womanwear @@ -38456,10 +46173,7 @@ recol4s=6273 recol4d=15585 recol5s=2340 recol5d=11524 -walkanim=walk_walkingstick -readyanim=human_ready op1=Talk-to -vislevel=hide alwaysontop=yes head1=obj_pickpocket_guide_warrior head2=npc_1991_head @@ -38468,6 +46182,12 @@ head2=npc_1991_head name=Het desc=Guardian of the liver. Guess he doesn't drink. model1=obj_roguetrader_menaphite_hat_manwear +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +resizeh=140 +resizev=140 +op2=Attack +vislevel=81 model2=idk_man_jaw_goatee model3=obj_perfect_ruby_necklace_manwear model4=obj_barrows_verac_body_manwear @@ -38488,18 +46208,31 @@ recol5s=15649 recol5d=25187 recol6s=24075 recol6d=11524 -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready -resizeh=140 -resizev=140 -op2=Attack alwaysontop=yes -vislevel=81 +hitpoints=75 +attack=80 +strength=83 +defence=40 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [ics_little_apmeken] name=Apmeken desc=Body of a woman, face of a monkey. model1=npc_2008 +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +resizeh=140 +resizev=140 +op2=Attack +vislevel=75 model2=obj_perfect_ruby_necklace_manwear model3=obj_barrows_verac_body_manwear model4=npc_barbarian @@ -38517,18 +46250,31 @@ recol4s=7298 recol4d=12613 recol5s=2340 recol5d=46 -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready -resizeh=140 -resizev=140 -op2=Attack -vislevel=75 alwaysontop=yes +hitpoints=70 +attack=30 +strength=40 +defence=60 +magic=85 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,65 +param=slashdefence,65 +param=crushdefence,65 +param=magicdefence,50 +param=rangedefence,0 [ics_little_scabaras] name=Scabaras desc=A scarab headed demi-god. model1=npc_2009 +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +resizeh=140 +resizev=140 +op2=Attack +vislevel=75 model2=idk_man_arms_musclebound model3=obj_cert_drill_top_manwear3 model4=npc_1901i3 @@ -38546,18 +46292,31 @@ recol5s=15649 recol5d=23077 recol6s=2340 recol6d=2160 -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready -resizeh=140 -resizev=140 -op2=Attack -vislevel=75 alwaysontop=yes +hitpoints=50 +attack=70 +strength=70 +defence=66 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,30 +param=slashdefence,30 +param=crushdefence,30 +param=magicdefence,0 +param=rangedefence,70 [ics_little_crondis] name=Crondis desc=Body of a woman, head of a crocodile. model1=npc_2010 +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +resizeh=140 +resizev=140 +op2=Attack +vislevel=75 model2=obj_perfect_ruby_necklace_manwear model3=obj_barrows_verac_body_manwear model4=npc_barbarian @@ -38577,19 +46336,26 @@ recol5s=2340 recol5d=46 recol6s=15649 recol6d=25187 -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready -resizeh=140 -resizev=140 -op2=Attack -vislevel=75 alwaysontop=yes +hitpoints=60 +attack=80 +strength=70 +defence=35 +magic=40 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,15 +param=slashdefence,15 +param=crushdefence,15 +param=magicdefence,70 +param=rangedefence,40 [ics_little_ic] walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r readyanim=human_staffready -alwaysontop=yes vislevel=1 +alwaysontop=yes multivar=ics_little_var multinpc=24,ics_little_ic_vis @@ -38597,6 +46363,11 @@ multinpc=24,ics_little_ic_vis name=Icthlarin desc=A jackal headed demi-god. model1=npc_2012 +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +resizeh=140 +resizev=140 +vislevel=hide model2=obj_perfect_ruby_necklace_manwear model3=obj_barrows_verac_body_manwear model4=npc_barbarian @@ -38616,11 +46387,6 @@ recol5s=2340 recol5d=46 recol6s=15649 recol6d=25187 -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready -resizeh=140 -resizev=140 -vislevel=hide op1=Talk-to alwaysontop=yes head1=npc_2012_head @@ -38628,8 +46394,8 @@ head1=npc_2012_head [ics_little_spectre] walkanim=ghost_walk readyanim=ghost_ready -alwaysontop=yes vislevel=1 +alwaysontop=yes multivar=ics_specvis multinpc=1,ics_little_spectre_vis @@ -38637,6 +46403,9 @@ multinpc=1,ics_little_spectre_vis name=Klenter desc=A rather transparent character. model1=npc_ghost +walkanim=ghost_walk +readyanim=ghost_ready +vislevel=hide model2=npc_ghosti2 model3=npc_ghosti3 recol1s=25471 @@ -38648,15 +46417,16 @@ recol3d=15818 recol4s=1024 recol4d=7362 op1=Talk-to -walkanim=ghost_walk -readyanim=ghost_ready -vislevel=hide head1=npc_thrantax_head [ics_little_mummy_1] name=Mummy desc=A tightly wrapped monster. model1=npc_1958 +walkanim=deserttreasure_mummy_walk +readyanim=deserttreasure_mummy_ready +op2=Attack +vislevel=84 recol1s=16911 recol1d=12615 recol2s=27447 @@ -38665,15 +46435,28 @@ recol3s=29595 recol3d=20971 recol4s=0 recol4d=7296 -walkanim=deserttreasure_mummy_walk -readyanim=deserttreasure_mummy_ready -op2=Attack -vislevel=84 +hitpoints=90 +attack=90 +strength=30 +defence=90 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,30 +param=stabdefence,90 +param=slashdefence,90 +param=crushdefence,30 +param=magicdefence,90 +param=rangedefence,0 [ics_little_mummy_2] name=Mummy desc=A tightly wrapped monster. model1=npc_1961 +walkanim=deserttreasure_mummy_walk +readyanim=deserttreasure_mummy_ready +op2=Attack +vislevel=84 recol1s=16911 recol1d=12615 recol2s=27447 @@ -38684,15 +46467,28 @@ recol4s=0 recol4d=7296 recol5s=28504 recol5d=20971 -walkanim=deserttreasure_mummy_walk -readyanim=deserttreasure_mummy_ready -op2=Attack -vislevel=84 +hitpoints=90 +attack=90 +strength=30 +defence=90 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,30 +param=stabdefence,90 +param=slashdefence,90 +param=crushdefence,30 +param=magicdefence,90 +param=rangedefence,0 [ics_little_mummy_3] name=Mummy desc=A tightly wrapped monster. model1=npc_1962 +walkanim=deserttreasure_mummy_walk +readyanim=deserttreasure_mummy_ready +op2=Attack +vislevel=84 recol1s=16911 recol1d=12615 recol2s=27447 @@ -38703,15 +46499,28 @@ recol4s=0 recol4d=7296 recol5s=28504 recol5d=20971 -walkanim=deserttreasure_mummy_walk -readyanim=deserttreasure_mummy_ready -op2=Attack -vislevel=84 +hitpoints=90 +attack=90 +strength=30 +defence=90 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,30 +param=stabdefence,90 +param=slashdefence,90 +param=crushdefence,30 +param=magicdefence,90 +param=rangedefence,0 [ics_little_mummy_4] name=Mummy desc=A tightly wrapped monster. model1=npc_1963 +walkanim=deserttreasure_mummy_walk +readyanim=deserttreasure_mummy_ready +op2=Attack +vislevel=84 recol1s=16911 recol1d=12615 recol2s=27447 @@ -38722,15 +46531,28 @@ recol4s=0 recol4d=7296 recol5s=28504 recol5d=20971 -walkanim=deserttreasure_mummy_walk -readyanim=deserttreasure_mummy_ready -op2=Attack -vislevel=84 +hitpoints=90 +attack=90 +strength=30 +defence=90 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,30 +param=stabdefence,90 +param=slashdefence,90 +param=crushdefence,30 +param=magicdefence,90 +param=rangedefence,0 [ics_little_mummy_5] name=Mummy desc=A tightly wrapped monster. model1=npc_1964 +walkanim=deserttreasure_mummy_walk +readyanim=deserttreasure_mummy_ready +op2=Attack +vislevel=84 recol1s=16911 recol1d=12615 recol2s=27447 @@ -38741,16 +46563,24 @@ recol4s=0 recol4d=7296 recol5s=29562 recol5d=30449 -walkanim=deserttreasure_mummy_walk -readyanim=deserttreasure_mummy_ready -op2=Attack -vislevel=84 +hitpoints=90 +attack=90 +strength=30 +defence=90 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,30 +param=stabdefence,90 +param=slashdefence,90 +param=crushdefence,30 +param=magicdefence,90 +param=rangedefence,0 [multi_vanstrom_stranger_entity] -turnspeed=0 vislevel=1 +turnspeed=0 multivar=thsfm_vanstrom_hide -multinpc=0,route_vanstrom_klause_sitting multinpc=1,canafis_stranger [tog_light_creature] @@ -38765,9 +46595,9 @@ vislevel=hide name=Light creature desc=That one is carrying someone! model1=npc_2021 -readyanim=light_creature_ready -walkanim=light_creature_ready size=3 +walkanim=light_creature_ready +readyanim=light_creature_ready resizeh=220 resizev=220 vislevel=hide @@ -38783,6 +46613,9 @@ head1=npc_2023_head name=Strange Old Man desc=Wonder how long he's been here... model1=obj_ham_hood_manwear +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_farming +vislevel=hide model2=idk_man_jaw_long model3=idk_man_torso_torn model4=obj_viking_cloak_green_manwear @@ -38803,9 +46636,6 @@ recol5s=2340 recol5d=6368 recol6s=14801 recol6d=22091 -vislevel=hide -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_farming op1=Talk-to head1=obj_pickpocket_guide_mham head2=idk_man_jaw_long_head @@ -38817,44 +46647,83 @@ model1=npc_2025 walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r readyanim=human_staffready op2=Attack +vislevel=98 ambient=50 contrast=50 alwaysontop=yes -vislevel=98 +hitpoints=100 +attack=1 +strength=1 +defence=100 +magic=100 +ranged=1 +param=attackbonus,0 +param=strengthbonus,68 +param=stabdefence,103 +param=slashdefence,85 +param=crushdefence,117 +param=magicdefence,73 +param=rangedefence,0 [barrows_dharok] name=Dharok the Wretched desc=A vengeful spirit corrupted by dark magic. model1=npc_2026 +walkanim=barrow_dharok_walk +readyanim=barrow_dharok_ready +op2=Attack +vislevel=115 model2=npc_2026i2 model3=npc_2026i3 model4=npc_2026i4 model5=npc_2026i5 model6=npc_2026i6 -walkanim=barrow_dharok_walk -readyanim=barrow_dharok_ready -op2=Attack ambient=50 contrast=50 alwaysontop=yes -vislevel=115 +hitpoints=100 +attack=100 +strength=100 +defence=100 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,105 +param=stabdefence,252 +param=slashdefence,250 +param=crushdefence,244 +param=magicdefence,-11 +param=rangedefence,249 [barrows_guthan] name=Guthan the Infested desc=A vengeful spirit corrupted by dark magic. model1=npc_2027 +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +op2=Attack +vislevel=115 model2=npc_2027i2 model3=npc_2027i3 model4=npc_2027i4 model5=npc_2026i6 model6=npc_2027i5 -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready -op2=Attack ambient=50 contrast=50 alwaysontop=yes -vislevel=115 +hitpoints=100 +attack=100 +strength=100 +defence=100 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,75 +param=stabdefence,259 +param=slashdefence,257 +param=crushdefence,241 +param=magicdefence,-11 +param=rangedefence,250 [barrows_karil] name=Karil the Tainted @@ -38863,67 +46732,90 @@ model1=npc_2028 walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r readyanim=human_ready op2=Attack +vislevel=98 ambient=50 contrast=50 alwaysontop=yes -vislevel=98 +hitpoints=100 +attack=1 +strength=1 +defence=100 +magic=1 +ranged=100 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,79 +param=slashdefence,71 +param=crushdefence,90 +param=magicdefence,106 +param=rangedefence,100 [barrows_torag] name=Torag the Corrupted desc=A vengeful spirit corrupted by dark magic. model1=npc_2029 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=115 model2=npc_2029i2 model3=npc_2029i3 model4=npc_2029i4 model5=npc_2029i5 model6=npc_2026i6 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack ambient=50 contrast=50 alwaysontop=yes -vislevel=115 +hitpoints=100 +attack=100 +strength=100 +defence=100 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,72 +param=stabdefence,221 +param=slashdefence,235 +param=crushdefence,222 +param=magicdefence,0 +param=rangedefence,221 [barrows_verac] name=Verac the Defiled desc=A vengeful spirit corrupted by dark magic. model1=npc_2030 -model2=npc_2030i2 walkanim=barrow_guthan_walk readyanim=barrow_guthan_ready op2=Attack +vislevel=115 +model2=npc_2030i2 ambient=50 contrast=50 alwaysontop=yes -vislevel=115 +param=attack_sound,verac_attack +//param=defend_sound,sound_0 dont have osrs to test sound and cant find good vid with sound effect on hitpoints=100 attack=100 strength=100 defence=100 magic=1 ranged=1 -param=attackrate,5 -param=stabattack,68 -param=crushattack,82 -param=magicattack,-42 -param=rangeattack,-14 +param=attackbonus,0 +param=strengthbonus,72 param=stabdefence,227 param=slashdefence,230 param=crushdefence,221 param=magicdefence,0 param=rangedefence,225 -param=strengthbonus,72 -param=damagetype,^crush_style -param=attack_anim,barrow_dharok_crush -param=defend_anim,human_axe_block -param=attack_sound,verac_attack -//param=defend_sound,sound_0 dont have osrs to test sound and cant find good vid with sound effect on [barrows_bloodworm] name=Bloodworm desc=Think I should keep my distance... model1=npc_2031 +walkanim=bloodworm_walk +readyanim=bloodworm_ready +op2=Attack +vislevel=52 recol1s=29225 recol1d=18947 recol2s=26983 @@ -38934,29 +46826,56 @@ recol4s=20610 recol4d=10368 recol5s=6208 recol5d=64 -walkanim=bloodworm_walk -readyanim=bloodworm_ready -op2=Attack -vislevel=52 +hitpoints=45 +attack=80 +strength=20 +defence=35 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [barrows_rat] name=Crypt rat desc=A nasty little rodent. model1=npc_witchrat +walkanim=rat_walk +readyanim=rat_ready +op2=Attack +vislevel=43 recol1s=15855 recol1d=9673 recol2s=25135 recol2d=16941 -walkanim=rat_walk -readyanim=rat_ready -op2=Attack minimap=no -vislevel=43 +hitpoints=35 +attack=70 +strength=20 +defence=20 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [barrows_giantrat] name=Giant crypt rat desc=A nasty overgrown rodent. model1=npc_giantrat +size=2 +walkanim=giantrat_walk +readyanim=giantrat_ready +op2=Attack +vislevel=76 recol1s=6347 recol1d=4292 recol2s=17804 @@ -38967,55 +46886,106 @@ recol4s=18465 recol4d=6561 recol5s=15855 recol5d=13737 -size=2 -walkanim=giantrat_walk -readyanim=giantrat_ready -op2=Attack -vislevel=76 +hitpoints=70 +attack=80 +strength=50 +defence=65 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [barrows_spider] name=Crypt spider desc=Incey wincey. model1=npc_spider -recol1s=14693 -recol1d=9541 walkanim=spider_walk op2=Attack vislevel=56 +recol1s=14693 +recol1d=9541 +hitpoints=60 +attack=45 +strength=47 +defence=45 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,20 +param=slashdefence,20 +param=crushdefence,10 +param=magicdefence,17 +param=rangedefence,20 [barrows_giantspider] name=Giant crypt spider desc=Not very incey wincey... model1=poh_giantspider_8 +walkanim=giantspider_walk +readyanim=giantspider_ready +op2=Attack +vislevel=79 recol1s=5284 recol1d=2177 recol2s=31393 recol2d=7425 recol3s=32767 recol3d=19245 -walkanim=giantspider_walk -readyanim=giantspider_ready -op2=Attack -vislevel=79 +hitpoints=80 +attack=65 +strength=67 +defence=65 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,20 +param=slashdefence,20 +param=crushdefence,10 +param=magicdefence,17 +param=rangedefence,20 [barrows_skeleton_unarmed] name=Skeleton desc=Could do with gaining a few pounds. model1=npc_dragonslayer_skeleton +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=77 model2=npc_2036 model3=npc_2036i2 model4=npc_2036i3 recol1s=29562 recol1d=16907 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=77 +hitpoints=17 +attack=24 +strength=24 +defence=24 +magic=1 +ranged=1 +param=attackbonus,15 +param=strengthbonus,14 +param=stabdefence,9 +param=slashdefence,11 +param=crushdefence,-2 +param=magicdefence,1 +param=rangedefence,4 [barrows_skeleton_armed] name=Skeleton desc=Could do with gaining a few pounds. model1=npc_dragonslayer_skeleton +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=77 model2=npc_2037 model3=npc_2036i2 recol1s=29562 @@ -39026,20 +46996,29 @@ recol3s=17936 recol3d=11623 recol4s=7296 recol4d=9506 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=77 +hitpoints=17 +attack=24 +strength=24 +defence=24 +magic=1 +ranged=1 +param=attackbonus,15 +param=strengthbonus,14 +param=stabdefence,9 +param=slashdefence,11 +param=crushdefence,-2 +param=magicdefence,1 +param=rangedefence,4 [zogre_ogre_shaman] name=Grish desc=An ogre shaman model1=npc_2038 -model2=npc_2038i2 -vislevel=hide size=2 walkanim=ogre_walk readyanim=ogre_ready +vislevel=hide +model2=npc_2038i2 op1=Talk-to head1=npc_2038_head @@ -39047,11 +47026,11 @@ head1=npc_2038_head name=Uglug Nar desc=An ogre shaman model1=npc_2039 -model2=npc_2038i2 -vislevel=hide size=2 walkanim=ogre_walk readyanim=ogre_ready +vislevel=hide +model2=npc_2038i2 op1=Talk-to op3=Trade head1=npc_ogre_chieftan_head @@ -39060,9 +47039,9 @@ head1=npc_ogre_chieftan_head name=Pilg desc=They're done for! model1=npc_2040 -vislevel=hide size=2 readyanim=ogre_injured1 +vislevel=hide op1=Talk-to head1=npc_ogre_chieftan_head @@ -39070,9 +47049,9 @@ head1=npc_ogre_chieftan_head name=Grug desc=They're done for! model1=npc_2040 -vislevel=hide size=2 readyanim=ogre_injured2 +vislevel=hide op1=Talk-to head1=npc_ogre_chieftan_head @@ -39080,11 +47059,11 @@ head1=npc_ogre_chieftan_head name=Ogre guard desc=An ogre that guards. model1=npc_arena_ogre -model2=npc_ogrei2 -vislevel=hide size=2 walkanim=ogre_walk readyanim=ogre_ready +vislevel=hide +model2=npc_ogrei2 op1=Talk-to head1=npc_ogre_chieftan_head @@ -39092,19 +47071,25 @@ head1=npc_ogre_chieftan_head name=Ogre guard desc=An ogre that guards. model1=npc_arena_ogre -model2=npc_ogre2 size=2 walkanim=ogre_walk readyanim=ogre_ready -size=2 -op1=Talk-to vislevel=76 +model2=npc_ogre2 +op1=Talk-to head1=npc_ogre_chieftan_head [zogre_1] name=Zogre desc=A partially decomposing zombie ogre. model1=npc_2044 +size=2 +walkanim=zombie_ogre_walk +readyanim=ogre_ready +resizeh=135 +resizev=135 +op2=Attack +vislevel=44 model2=npc_2044i2 recol1s=25264 recol1d=22192 @@ -39114,18 +47099,31 @@ recol3s=25368 recol3d=30757 recol4s=24207 recol4d=20078 -size=2 -walkanim=zombie_ogre_walk -readyanim=ogre_ready -resizeh=135 -resizev=135 -op2=Attack -vislevel=44 +hitpoints=71 +attack=20 +strength=36 +defence=35 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [zogre_2] name=Zogre desc=A partially decomposing zombie ogre. model1=npc_2045 +size=2 +walkanim=zombie_ogre_walk +readyanim=ogre_ready +resizeh=120 +resizev=120 +op2=Attack +vislevel=44 model2=npc_2045i2 recol1s=25264 recol1d=22192 @@ -39135,18 +47133,31 @@ recol3s=25368 recol3d=30757 recol4s=24207 recol4d=20078 -resizeh=120 -resizev=120 -walkanim=zombie_ogre_walk -readyanim=ogre_ready -op2=Attack -size=2 -vislevel=44 +hitpoints=71 +attack=20 +strength=36 +defence=35 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [zogre_3] name=Zogre desc=A partially decomposing zombie ogre. model1=npc_2046 +size=2 +walkanim=zombie_ogre_walk +readyanim=ogre_ready +resizeh=130 +resizev=130 +op2=Attack +vislevel=44 model2=npc_2046i2 recol1s=25264 recol1d=22192 @@ -39156,18 +47167,31 @@ recol3s=25368 recol3d=30757 recol4s=24207 recol4d=20078 -resizeh=130 -resizev=130 -walkanim=zombie_ogre_walk -readyanim=ogre_ready -op2=Attack -size=2 -vislevel=44 +hitpoints=71 +attack=20 +strength=36 +defence=35 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [zogre_4] name=Zogre desc=A partially decomposing zombie ogre. model1=npc_2045 +size=2 +walkanim=zombie_ogre_walk +readyanim=ogre_ready +resizeh=120 +resizev=120 +op2=Attack +vislevel=44 model2=npc_2045i2 recol1s=25264 recol1d=22192 @@ -39177,18 +47201,31 @@ recol3s=25368 recol3d=30757 recol4s=24207 recol4d=20078 -resizeh=120 -resizev=120 -walkanim=zombie_ogre_walk -readyanim=ogre_ready -op2=Attack -size=2 -vislevel=44 +hitpoints=71 +attack=20 +strength=36 +defence=35 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [zogre_5] name=Zogre desc=A partially decomposing zombie ogre. model1=npc_2046 +size=2 +walkanim=zombie_ogre_walk +readyanim=ogre_ready +resizeh=125 +resizev=125 +op2=Attack +vislevel=44 model2=npc_2048 recol1s=25264 recol1d=22192 @@ -39198,18 +47235,31 @@ recol3s=25368 recol3d=30757 recol4s=24207 recol4d=20078 -resizeh=125 -resizev=125 -walkanim=zombie_ogre_walk -readyanim=ogre_ready -op2=Attack -size=2 -vislevel=44 +hitpoints=71 +attack=20 +strength=36 +defence=35 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [zogre_6] name=Zogre desc=A partially decomposing zombie ogre. model1=npc_2049 +size=2 +walkanim=zombie_ogre_walk +readyanim=ogre_ready +resizeh=120 +resizev=120 +op2=Attack +vislevel=44 model2=npc_2045i2 recol1s=25264 recol1d=22192 @@ -39219,30 +47269,56 @@ recol3s=25368 recol3d=30757 recol4s=24207 recol4d=20078 -resizeh=120 -resizev=120 -walkanim=zombie_ogre_walk -readyanim=ogre_ready -op2=Attack -size=2 -vislevel=44 +hitpoints=71 +attack=20 +strength=36 +defence=35 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [zogre_skele_dance] name=Skogre desc=It's falling apart! model1=npc_2050 +size=2 walkanim=ogre_walk readyanim=ogre_dance resizeh=120 resizev=120 op2=Attack -size=2 vislevel=44 +hitpoints=71 +attack=20 +strength=36 +defence=35 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [zogre_dance_1] name=Zogre desc=A partially decomposing zombie ogre. model1=npc_2046 +size=2 +walkanim=zombie_ogre_walk +readyanim=ogre_dance +resizeh=130 +resizev=130 +op2=Attack +vislevel=44 model2=npc_2046i2 recol1s=25264 recol1d=22192 @@ -39252,18 +47328,31 @@ recol3s=25368 recol3d=30757 recol4s=24207 recol4d=20078 -resizeh=130 -resizev=130 -walkanim=zombie_ogre_walk -readyanim=ogre_dance -op2=Attack -size=2 -vislevel=44 +hitpoints=71 +attack=20 +strength=36 +defence=35 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [zogre_dance_2] name=Zogre desc=A partially decomposing zombie ogre. model1=npc_2049 +size=2 +walkanim=zombie_ogre_walk +readyanim=ogre_dance +resizeh=120 +resizev=120 +op2=Attack +vislevel=44 model2=npc_2045i2 recol1s=25264 recol1d=22192 @@ -39273,18 +47362,31 @@ recol3s=25368 recol3d=30757 recol4s=24207 recol4d=20078 -size=2 -resizeh=120 -resizev=120 -walkanim=zombie_ogre_walk -readyanim=ogre_dance -op2=Attack -vislevel=44 +hitpoints=71 +attack=20 +strength=36 +defence=35 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [zogre_dance_3] name=Zogre desc=A partially decomposing zombie ogre. model1=npc_2045 +size=2 +walkanim=zombie_ogre_walk +readyanim=ogre_dance +resizeh=120 +resizev=120 +op2=Attack +vislevel=44 model2=npc_2045i2 recol1s=25264 recol1d=22192 @@ -39294,18 +47396,31 @@ recol3s=25368 recol3d=30757 recol4s=24207 recol4d=20078 -resizeh=120 -resizev=120 -walkanim=zombie_ogre_walk -readyanim=ogre_dance -op2=Attack -size=2 -vislevel=44 +hitpoints=71 +attack=20 +strength=36 +defence=35 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [zogre_dance_4] name=Zogre desc=A partially decomposing zombie ogre. model1=npc_2046 +size=2 +walkanim=zombie_ogre_walk +readyanim=ogre_dance +resizeh=125 +resizev=125 +op2=Attack +vislevel=44 model2=npc_2048 recol1s=25264 recol1d=22192 @@ -39315,18 +47430,30 @@ recol3s=25368 recol3d=30757 recol4s=24207 recol4d=20078 -resizeh=125 -resizev=125 -walkanim=zombie_ogre_walk -readyanim=ogre_dance -op2=Attack -size=2 -vislevel=44 +hitpoints=71 +attack=20 +strength=36 +defence=35 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [zogre_drummer1] name=Zogre desc=A partially decomposing zombie ogre. model1=npc_2055 +size=2 +walkanim=ogre_drum +readyanim=ogre_drum +resizeh=120 +op2=Attack +vislevel=44 model2=npc_2045i2 model3=npc_2055i2 recol1s=25264 @@ -39337,17 +47464,30 @@ recol3s=25368 recol3d=30757 recol4s=24207 recol4d=20078 -resizeh=120 -walkanim=ogre_drum -readyanim=ogre_drum -size=2 -op2=Attack -vislevel=44 +hitpoints=71 +attack=20 +strength=36 +defence=35 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [zogre_drummer2] name=Skogre desc=A partially decomposing zombie ogre. model1=npc_2055 +size=2 +walkanim=ogre_drum +readyanim=ogre_drum +resizeh=120 +op2=Attack +vislevel=44 model2=npc_2050 model3=npc_2055i2 recol1s=25264 @@ -39358,41 +47498,77 @@ recol3s=25368 recol3d=30757 recol4s=24207 recol4d=20078 -resizeh=120 -walkanim=ogre_drum -readyanim=ogre_drum -op2=Attack -size=2 -vislevel=44 +hitpoints=71 +attack=20 +strength=36 +defence=35 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [zogre_skele] name=Skogre desc=A skeletal ogre. model1=npc_2050 -resizeh=130 -resizev=130 +size=2 walkanim=ogre_walk readyanim=ogre_ready +resizeh=130 +resizev=130 op2=Attack -size=2 vislevel=44 +hitpoints=71 +attack=20 +strength=36 +defence=35 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [zogre_human_brentle_vahn] name=Zombie desc=A human zombie. model1=npc_2058 -recol1s=4526 -recol1d=22192 walkanim=zombie_walk readyanim=zombie_ready -op1=Talk-to op2=Attack vislevel=39 +recol1s=4526 +recol1d=22192 +op1=Talk-to +hitpoints=54 +attack=160 +strength=1 +defence=62 +magic=180 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,35 +param=slashdefence,30 +param=crushdefence,35 +param=magicdefence,20 +param=rangedefence,10 [zogre_human_zavistic_rarve] name=Zavistic Rarve desc=The Grand Secretary of the Wizards' Guild in Yanille. model1=obj_bluewizhat_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +vislevel=hide model2=idk_man_hair_long model3=idk_man_jaw_medium model4=obj_amulet_of_accuracy_manwear @@ -39414,9 +47590,6 @@ recol5s=8386 recol5d=32767 recol6s=15360 recol6d=22230 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready op1=Talk-to head1=idk_man_hair_long_head head2=idk_man_jaw_medium_head @@ -39426,6 +47599,13 @@ head3=obj_bluewizhat_manhead name=Slash Bash desc=A powerful looking Zogre. model1=npc_2060 +size=3 +walkanim=ogre_walk +readyanim=ogre_ready +resizeh=256 +resizev=240 +op2=Attack +vislevel=111 model2=npc_2045i2 recol1s=25264 recol1d=15851 @@ -39437,18 +47617,25 @@ recol4s=24207 recol4d=13737 recol5s=32634 recol5d=26360 -resizeh=256 -resizev=240 -walkanim=ogre_walk -readyanim=ogre_ready -size=3 -op2=Attack -vislevel=111 +hitpoints=100 +attack=100 +strength=120 +defence=60 +magic=1 +ranged=100 +param=attackbonus,22 +param=strengthbonus,0 +param=stabdefence,30 +param=slashdefence,30 +param=crushdefence,30 +param=magicdefence,0 +param=rangedefence,0 [zogre_sithik_man] name=Sithik Ints desc=A sick, frail old man. model1=ogre_bedman_loc_8 +vislevel=1 recol1s=2340 recol1d=7298 recol2s=24075 @@ -39459,7 +47646,6 @@ recol4s=239 recol4d=7434 recol5s=8456 recol5d=15720 -vislevel=1 head1=obj_pickpocket_guide_man head2=idk_man_jaw_long_head head3=npc_2061_head @@ -39468,6 +47654,7 @@ head3=npc_2061_head name=Sithik Ints desc=Is it a man or is it a monster? model1=ogre_bedogre_loc_8 +vislevel=1 recol1s=2340 recol1d=7298 recol2s=24075 @@ -39478,20 +47665,19 @@ recol4s=239 recol4d=7434 recol5s=8456 recol5d=15720 -vislevel=1 head1=npc_2062_head [ogre_hunter1] name=Gargh desc=An ogre hunting chompies. model1=npc_ogre -model2=npc_rantz -recol1s=7362 -recol1d=8515 -vislevel=hide size=2 walkanim=ogre_walk readyanim=ogre_ready +vislevel=hide +model2=npc_rantz +recol1s=7362 +recol1d=8515 op1=Talk-to head1=npc_ogre_chieftan_head @@ -39499,15 +47685,15 @@ head1=npc_ogre_chieftan_head name=Scarg desc=An ogre hunting chompies. model1=npc_rantz -model2=npc_ogre -recol1s=7362 -recol1d=15685 -vislevel=hide size=2 -resizeh=125 -resizev=123 walkanim=ogre_walk readyanim=ogre_ready +resizeh=125 +resizev=123 +vislevel=hide +model2=npc_ogre +recol1s=7362 +recol1d=15685 op1=Talk-to head1=npc_ogre_chieftan_head @@ -39515,15 +47701,15 @@ head1=npc_ogre_chieftan_head name=Gruh desc=An ogre hunting chompies. model1=npc_rantz -model2=npc_ogre -recol1s=7362 -recol1d=11589 -vislevel=hide size=2 -resizeh=129 -resizev=133 walkanim=ogre_walk readyanim=ogre_ready +resizeh=129 +resizev=133 +vislevel=hide +model2=npc_ogre +recol1s=7362 +recol1d=11589 op1=Talk-to head1=npc_ogre_chieftan_head @@ -39531,6 +47717,11 @@ head1=npc_ogre_chieftan_head name=Irwin Feaselbaum desc=A young assistant necromancer. model1=obj_bluewizhat_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=111 +resizev=103 +vislevel=hide model2=obj_viking_helmet_manwear model3=obj_priest_gown_manwear model4=npc_necromancer @@ -39545,11 +47736,6 @@ recol2s=14724 recol2d=20513 recol3s=239 recol3d=17476 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -resizeh=111 -resizev=103 op1=Talk-to head1=obj_pickpocket_guide_man head2=obj_bluewizhat_manhead @@ -39558,9 +47744,9 @@ head2=obj_bluewizhat_manhead name=Fishing spot desc=I can see fish swimming in the water. model1=npc_2067 -vislevel=hide -readyanim=swamp_fishing_point walkanim=swamp_fishing_point +readyanim=swamp_fishing_point +vislevel=hide minimap=no op1=Net op3=Bait @@ -39571,9 +47757,9 @@ op5=hidden name=Fishing spot desc=I can see fish swimming in the water. model1=npc_2067 -vislevel=hide -readyanim=swamp_fishing_point walkanim=swamp_fishing_point +readyanim=swamp_fishing_point +vislevel=hide minimap=no op1=Net op3=Bait @@ -39584,6 +47770,10 @@ op5=hidden name=Cave goblin miner desc=This one is slacking off. model1=npc_2069 +walkanim=cave_goblin_walk +readyanim=cave_goblin_ready +op2=Attack +vislevel=11 model2=npc_1822i2 model3=npc_1822i3 model4=npc_1822i4 @@ -39592,17 +47782,30 @@ recol1s=6337 recol1d=7361 recol2s=4289 recol2d=5313 -readyanim=cave_goblin_ready -walkanim=cave_goblin_walk op1=Talk-to -op2=Attack -vislevel=11 head1=npc_2069_head +hitpoints=10 +attack=10 +strength=12 +defence=7 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [cave_goblin_miner2] name=Cave goblin miner desc=This one is slacking off. model1=npc_2069 +walkanim=cave_goblin_walk +readyanim=cave_goblin_ready +op2=Attack +vislevel=11 model2=npc_1822i2 model3=npc_1822i3 model4=npc_1822i4 @@ -39613,17 +47816,30 @@ recol2s=4289 recol2d=14826 recol3s=5313 recol3d=13769 -readyanim=cave_goblin_ready -walkanim=cave_goblin_walk op1=Talk-to -op2=Attack -vislevel=11 head1=npc_2069_head +hitpoints=10 +attack=10 +strength=12 +defence=7 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [cave_goblin_miner3] name=Cave goblin miner desc=This one is slacking off. model1=npc_2069 +walkanim=cave_goblin_walk +readyanim=cave_goblin_ready +op2=Attack +vislevel=11 model2=npc_1822i2 model3=npc_1822i3 model4=npc_1822i4 @@ -39636,17 +47852,30 @@ recol3s=5313 recol3d=13769 recol4s=7361 recol4d=19054 -readyanim=cave_goblin_ready -walkanim=cave_goblin_walk op1=Talk-to -op2=Attack -vislevel=11 head1=npc_2069_head +hitpoints=10 +attack=10 +strength=12 +defence=7 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [cave_goblin_miner4] name=Cave goblin miner desc=This one is slacking off. model1=npc_2069 +walkanim=cave_goblin_walk +readyanim=cave_goblin_ready +op2=Attack +vislevel=11 model2=npc_1822i2 model3=npc_1822i3 model4=npc_1822i4 @@ -39661,17 +47890,30 @@ recol4s=7361 recol4d=19054 recol5s=11589 recol5d=20111 -readyanim=cave_goblin_ready -walkanim=cave_goblin_walk op1=Talk-to -op2=Attack -vislevel=11 head1=npc_2069_head +hitpoints=10 +attack=10 +strength=12 +defence=7 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [cave_goblin_guard1] name=Cave goblin guard desc=He protects the miners. model1=npc_2073 +walkanim=cave_goblin_bone_spear_walk +readyanim=cave_goblin_bone_spear_ready +op2=Attack +vislevel=26 model2=npc_2073i2 model3=npc_1822i3 model4=npc_1822i4 @@ -39680,17 +47922,30 @@ recol1s=6337 recol1d=7361 recol2s=4289 recol2d=5313 -readyanim=cave_goblin_bone_spear_ready -walkanim=cave_goblin_bone_spear_walk op1=Talk-to -op2=Attack -vislevel=26 head1=npc_2073_head +hitpoints=26 +attack=22 +strength=16 +defence=22 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,15 +param=crushdefence,19 +param=magicdefence,-3 +param=rangedefence,12 [cave_goblin_guard2] name=Cave goblin guard desc=He protects the miners. model1=npc_2073 +walkanim=cave_goblin_bone_spear_walk +readyanim=cave_goblin_bone_spear_ready +op2=Attack +vislevel=24 model2=npc_2073i2 model3=npc_1822i3 model4=npc_1822i4 @@ -39699,17 +47954,30 @@ recol1s=6337 recol1d=7361 recol2s=4289 recol2d=5313 -readyanim=cave_goblin_bone_spear_ready -walkanim=cave_goblin_bone_spear_walk op1=Talk-to -op2=Attack -vislevel=24 head1=npc_2073_head +hitpoints=26 +attack=22 +strength=16 +defence=22 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,15 +param=crushdefence,19 +param=magicdefence,-3 +param=rangedefence,12 [cave_goblin_miner_mining] name=Cave goblin miner desc=He's working away. model1=npc_2069 +walkanim=cave_goblin_walk +readyanim=cave_goblin_mining +op2=Attack +vislevel=11 model2=npc_1822i2 model3=npc_1822i3 model4=npc_1822i4 @@ -39718,17 +47986,30 @@ recol1s=6337 recol1d=7361 recol2s=4289 recol2d=5313 -readyanim=cave_goblin_mining -walkanim=cave_goblin_walk op1=Talk-to -op2=Attack -vislevel=11 head1=npc_2069_head +hitpoints=10 +attack=10 +strength=12 +defence=7 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [cave_goblin_miner2_mining] name=Cave goblin miner desc=He's working away. model1=npc_2069 +walkanim=cave_goblin_walk +readyanim=cave_goblin_mining +op2=Attack +vislevel=11 model2=npc_1822i2 model3=npc_1822i3 model4=npc_1822i4 @@ -39739,17 +48020,30 @@ recol2s=4289 recol2d=14826 recol3s=5313 recol3d=13769 -readyanim=cave_goblin_mining -walkanim=cave_goblin_walk op1=Talk-to -op2=Attack -vislevel=11 head1=npc_2069_head +hitpoints=10 +attack=10 +strength=12 +defence=7 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [cave_goblin_miner3_mining] name=Cave goblin miner desc=He's working away. model1=npc_2069 +walkanim=cave_goblin_walk +readyanim=cave_goblin_mining +op2=Attack +vislevel=11 model2=npc_1822i2 model3=npc_1822i3 model4=npc_1822i4 @@ -39762,17 +48056,30 @@ recol3s=5313 recol3d=13769 recol4s=7361 recol4d=19054 -readyanim=cave_goblin_mining -walkanim=cave_goblin_walk op1=Talk-to -op2=Attack -vislevel=11 head1=npc_2069_head +hitpoints=10 +attack=10 +strength=12 +defence=7 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [cave_goblin_miner4_mining] name=Cave goblin miner desc=He's working away. model1=npc_2069 +walkanim=cave_goblin_walk +readyanim=cave_goblin_mining +op2=Attack +vislevel=11 model2=npc_1822i2 model3=npc_1822i3 model4=npc_1822i4 @@ -39787,27 +48094,27 @@ recol4s=7361 recol4d=19054 recol5s=11589 recol5d=20111 -readyanim=cave_goblin_mining -walkanim=cave_goblin_walk op1=Talk-to -op2=Attack -vislevel=11 head1=npc_2069_head +hitpoints=10 +attack=10 +strength=12 +defence=7 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [lost_tribe_sigmund] walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r readyanim=human_ready vislevel=1 multivar=lost_tribe_quest -multinpc=0,lost_tribe_sigmund_there -multinpc=1,lost_tribe_sigmund_there -multinpc=2,lost_tribe_sigmund_there -multinpc=3,lost_tribe_sigmund_there -multinpc=4,lost_tribe_sigmund_there -multinpc=5,lost_tribe_sigmund_there -multinpc=6,lost_tribe_sigmund_there -multinpc=7,lost_tribe_sigmund_there -multinpc=8,lost_tribe_sigmund_there multinpc=9,lost_tribe_sigmund_there [lost_tribe_sigmund_leaving] @@ -39822,13 +48129,15 @@ walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r readyanim=human_ready vislevel=1 multivar=lost_tribe_quest -multinpc=10,lost_tribe_sigmund_ham_there multinpc=11,lost_tribe_sigmund_ham_there [lost_tribe_sigmund_there] name=Sigmund desc=Advisor to the Duke of Lumbridge. model1=npc_drunk1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_priest_gown_manwear model3=obj_viking_top_darkbrown_manwear model4=obj_priest_robe_manwear @@ -39849,9 +48158,6 @@ recol5s=8386 recol5d=23391 recol6s=31649 recol6d=23391 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide op1=Talk-to op3=Pickpocket head1=npc_drunk1_head @@ -39861,6 +48167,9 @@ head2=npc_1688_head name=Sigmund desc=Former advisor to the Duke of Lumbridge. model1=obj_viking_top_darkbrown_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_cert_drill_top_manwear3 model3=npc_1688 model4=idk_42 @@ -39881,9 +48190,6 @@ recol4s=15855 recol4d=10434 recol5s=7328 recol5d=16423 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide op1=Talk-to head1=obj_pickpocket_guide_mham head2=npc_1688_head @@ -39892,6 +48198,9 @@ head2=npc_1688_head name=Mistag desc=He looks like he's in charge of the miners. model1=npc_2084 +walkanim=cave_goblin_walk +readyanim=cave_goblin_ready +vislevel=hide model2=npc_2084i2 model3=npc_2084i3 model4=npc_1822i4 @@ -39899,26 +48208,24 @@ recol1s=6337 recol1d=7361 recol2s=4289 recol2d=5313 -readyanim=cave_goblin_ready -walkanim=cave_goblin_walk op1=Talk-to -vislevel=hide alwaysontop=yes head1=npc_2084_head [lost_tribe_guide] -readyanim=cave_goblin_bone_spear_ready walkanim=cave_goblin_bone_spear_walk +readyanim=cave_goblin_bone_spear_ready vislevel=1 multivar=lost_tribe_quest -multinpc=9,lost_tribe_guide_1op -multinpc=10,lost_tribe_guide_1op multinpc=11,lost_tribe_guide_1op [lost_tribe_guide_1op] name=Kazgar desc=He's standing guard. model1=npc_2073 +walkanim=cave_goblin_bone_spear_walk +readyanim=cave_goblin_bone_spear_ready +vislevel=hide model2=npc_2073i2 model3=npc_1822i3 model4=npc_1822i4 @@ -39927,9 +48234,6 @@ recol1s=6337 recol1d=7361 recol2s=4289 recol2d=5313 -readyanim=cave_goblin_bone_spear_ready -walkanim=cave_goblin_bone_spear_walk -vislevel=hide op1=Talk-to head1=npc_2073_head @@ -39937,22 +48241,25 @@ head1=npc_2073_head name=Ur-tag desc=The ruler of the Dorgeshuun model1=npc_2087 +walkanim=cave_goblin_walk +readyanim=cave_goblin_ready +vislevel=hide model2=npc_2087i2 model3=npc_1822i4 recol1s=6337 recol1d=7361 recol2s=4289 recol2d=5313 -readyanim=cave_goblin_ready -walkanim=cave_goblin_walk op1=Talk-to -vislevel=hide head1=npc_2087_head [lost_tribe_cutscene_duke] name=Duke Horacio desc=Duke Horacio of Lumbridge. model1=idk_man_hair_cropped +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_perfect_ruby_necklace_manwear model3=idk_man_jaw_medium model4=obj_priest_gown_manwear @@ -39965,9 +48272,6 @@ recol1s=2340 recol1d=21702 recol2s=14724 recol2d=4226 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready head1=idk_man_hair_cropped_head head2=idk_man_jaw_medium_head @@ -39975,6 +48279,9 @@ head2=idk_man_jaw_medium_head name=Mistag desc=He looks like he's in charge of the miners. model1=npc_1822 +walkanim=cave_goblin_walk +readyanim=cave_goblin_ready +vislevel=hide model2=npc_2084i2 model3=npc_2084i3 model4=npc_1822i4 @@ -39982,15 +48289,15 @@ recol1s=6337 recol1d=7361 recol2s=4289 recol2d=5313 -readyanim=cave_goblin_ready -walkanim=cave_goblin_walk -vislevel=hide head1=npc_1822_head [lost_tribe_cutscene_sigmund] name=Sigmund desc=Former adviser to the Duke of Lumbridge. model1=obj_viking_top_darkbrown_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_cert_drill_top_manwear3 model3=npc_1688 model4=idk_42 @@ -40011,9 +48318,6 @@ recol4s=15855 recol4d=10434 recol5s=7328 recol5d=16423 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide head1=obj_pickpocket_guide_mham head2=npc_1688_head @@ -40021,6 +48325,9 @@ head2=npc_1688_head name=Secretary desc=Task master. model1=npc_2091 +walkanim=dwarf_walk_woman +readyanim=dwarf_ready_woman +vislevel=hide model2=npc_2091i2 model3=npc_2091i3 model4=npc_2091i4 @@ -40032,9 +48339,6 @@ recol2s=11628 recol2d=20546 recol3s=24075 recol3d=25199 -walkanim=dwarf_walk_woman -readyanim=dwarf_ready_woman -vislevel=hide op1=Talk-to head1=npc_2091_head head2=npc_2091_headi2 @@ -40043,6 +48347,9 @@ head2=npc_2091_headi2 name=Purple Pewter Secretary desc=The head secretary of the Purple Pewter mining company. model1=npc_2091 +walkanim=dwarf_walk_woman +readyanim=dwarf_ready_woman +vislevel=hide model2=npc_2092 model3=npc_2092i2 model4=npc_2092i3 @@ -40056,9 +48363,6 @@ recol3s=7266 recol3d=14640 recol4s=29253 recol4d=0 -walkanim=dwarf_walk_woman -readyanim=dwarf_ready_woman -vislevel=hide op1=Talk-to head1=npc_2091_head head2=npc_2092_head @@ -40067,6 +48371,11 @@ head2=npc_2092_head name=Yellow Fortune Secretary desc=The head secretary of the Yellow Fortune mining company. model1=npc_2093 +walkanim=dwarf_walk_woman +readyanim=dwarf_ready_woman +resizeh=120 +resizev=120 +vislevel=hide model2=npc_2091i3 model3=npc_2092i3 model4=npc_2091i5 @@ -40081,11 +48390,6 @@ recol4s=3171 recol4d=21961 recol5s=7168 recol5d=10566 -resizeh=120 -resizev=120 -walkanim=dwarf_walk_woman -readyanim=dwarf_ready_woman -vislevel=hide op1=Talk-to head1=npc_2093_head @@ -40093,6 +48397,8 @@ head1=npc_2093_head name=Blue Opal Secretary desc=The head secretary of the Blue Opal mining company. model1=npc_2094 +readyanim=dwarf_secretary_ready +vislevel=hide model2=npc_dwarf_normali4 model3=npc_2094i2 model4=npc_2094i3 @@ -40100,8 +48406,6 @@ recol1s=15785 recol1d=11765 recol2s=15855 recol2d=11765 -readyanim=dwarf_secretary_ready -vislevel=hide turnspeed=0 op1=Talk-to head1=npc_2094_head @@ -40110,6 +48414,8 @@ head1=npc_2094_head name=Green Gemstone Secretary desc=The head secretary of the Green Gemstone mining company. model1=npc_dwarf_normal +readyanim=dwarf_secretary_ready +vislevel=hide model2=npc_2095 model3=npc_dwarf_mountaini2 model4=npc_2094i3 @@ -40117,8 +48423,6 @@ recol1s=15855 recol1d=11881 recol2s=6309 recol2d=7232 -readyanim=dwarf_secretary_ready -vislevel=hide turnspeed=0 op1=Talk-to head1=npc_lawgof2_head @@ -40127,6 +48431,8 @@ head1=npc_lawgof2_head name=White Chisel Secretary desc=The head secretary of the White Chisel mining company. model1=npc_2094 +readyanim=dwarf_secretary_ready +vislevel=hide model2=npc_dwarf_normali4 model3=npc_dwarf_mountaini2 model4=npc_2094i3 @@ -40136,8 +48442,6 @@ recol2s=15785 recol2d=32634 recol3s=6309 recol3d=17967 -readyanim=dwarf_secretary_ready -vislevel=hide op1=Talk-to head1=npc_2094_head @@ -40145,6 +48449,8 @@ head1=npc_2094_head name=Silver Cog Secretary desc=The head secretary of the Silver Cog mining company. model1=npc_dwarf_normal +readyanim=dwarf_secretary_ready +vislevel=hide model2=npc_2095 model3=npc_dwarf_mountaini2 model4=npc_2094i3 @@ -40156,8 +48462,6 @@ recol3s=15855 recol3d=17969 recol4s=6309 recol4d=12684 -readyanim=dwarf_secretary_ready -vislevel=hide turnspeed=0 op1=Talk-to head1=npc_lawgof2_head @@ -40166,6 +48470,8 @@ head1=npc_lawgof2_head name=Brown Engine Secretary desc=The head secretary of the Brown Engine mining company. model1=npc_mcannonguard +readyanim=dwarf_secretary_ready +vislevel=hide model2=npc_2098 model3=npc_dwarf_mountaini2 model4=npc_2094i3 @@ -40177,8 +48483,6 @@ recol3s=15855 recol3d=14724 recol4s=6309 recol4d=12546 -readyanim=dwarf_secretary_ready -vislevel=hide turnspeed=0 op1=Talk-to head1=npc_mcannonguard_head @@ -40187,6 +48491,9 @@ head1=npc_mcannonguard_head name=Red Axe Secretary desc=The head secretary of the Red Axe mining company. model1=npc_macro_dwarf +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_2099 model3=npc_2095 model4=npc_dwarf_mountaini2 @@ -40204,9 +48511,6 @@ recol5s=7266 recol5d=4226 recol6s=24075 recol6d=26255 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide op1=Talk-to head1=npc_macro_dwarf_head head2=npc_2099_head @@ -40215,6 +48519,9 @@ head2=npc_2099_head name=Purple Pewter Director desc=One of the leaders of the business Consortium, a ruler of Keldagrim. model1=npc_2100 +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_1841i2 model3=npc_1841 model4=npc_2094i2 @@ -40228,9 +48535,6 @@ recol3s=19026 recol3d=27399 recol4s=7298 recol4d=5322 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide alwaysontop=yes op1=Talk-to head1=npc_2100_head @@ -40239,6 +48543,11 @@ head1=npc_2100_head name=Blue Opal Director desc=One of the leaders of the business Consortium, a ruler of Keldagrim. model1=npc_2101 +walkanim=dwarf_walk +readyanim=dwarf_ready +resizeh=130 +resizev=115 +vislevel=hide model2=npc_2101i2 model3=npc_2094i2 model4=npc_nulodioni3 @@ -40255,11 +48564,6 @@ recol5s=7298 recol5d=69 recol6s=7266 recol6d=5352 -resizeh=130 -resizev=115 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide alwaysontop=yes op1=Talk-to head1=npc_2101_head @@ -40268,6 +48572,11 @@ head1=npc_2101_head name=Yellow Fortune Director desc=One of the leaders of the business Consortium, a ruler of Keldagrim. model1=npc_2091 +walkanim=dwarf_walk_woman +readyanim=dwarf_ready_woman +resizeh=135 +resizev=128 +vislevel=hide model2=npc_2092 model3=npc_2091i3 model4=npc_2092i3 @@ -40285,11 +48594,6 @@ recol5s=7168 recol5d=25319 recol6s=6309 recol6d=25319 -resizeh=135 -resizev=128 -walkanim=dwarf_walk_woman -readyanim=dwarf_ready_woman -vislevel=hide alwaysontop=yes op1=Talk-to head1=npc_2091_head @@ -40299,6 +48603,11 @@ head2=npc_2092_head name=Green Gemstone Director desc=One of the leaders of the business Consortium, a ruler of Keldagrim. model1=npc_2103 +walkanim=dwarf_walk +readyanim=dwarf_ready +resizeh=138 +resizev=135 +vislevel=hide model2=npc_2099 model3=npc_1841 model4=npc_dwarf_mountaini2 @@ -40314,11 +48623,6 @@ recol4s=15855 recol4d=11881 recol5s=10532 recol5d=5474 -resizeh=138 -resizev=135 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide alwaysontop=yes op1=Talk-to head1=npc_2103_head @@ -40328,6 +48632,9 @@ head2=npc_2099_head name=White Chisel Director desc=One of the leaders of the business Consortium, a ruler of Keldagrim. model1=npc_2104 +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_2095 model3=npc_dwarf_normali3 model4=npc_dwarf_mountain @@ -40340,9 +48647,6 @@ recol3s=15855 recol3d=16841 recol4s=3171 recol4d=16841 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide alwaysontop=yes op1=Talk-to head1=npc_2104_head @@ -40351,6 +48655,11 @@ head1=npc_2104_head name=Silver Cog Director desc=One of the leaders of the business Consortium, a ruler of Keldagrim. model1=npc_2103 +walkanim=dwarf_walk +readyanim=dwarf_ready +resizeh=140 +resizev=128 +vislevel=hide model2=npc_1841 model3=npc_2094i2 model4=npc_2099i2 @@ -40361,11 +48670,6 @@ recol2s=7298 recol2d=2114 recol3s=8456 recol3d=20084 -resizeh=140 -resizev=128 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide alwaysontop=yes op1=Talk-to head1=npc_2103_head @@ -40374,6 +48678,11 @@ head1=npc_2103_head name=Brown Engine Director desc=One of the leaders of the business Consortium, a ruler of Keldagrim. model1=npc_mcannonguard +walkanim=dwarf_walk +readyanim=dwarf_ready +resizeh=135 +resizev=140 +vislevel=hide model2=npc_2101i2 model3=npc_2091i4 model4=npc_2099i2 @@ -40388,11 +48697,6 @@ recol4s=7168 recol4d=12546 recol5s=13741 recol5d=12546 -resizeh=135 -resizev=140 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide alwaysontop=yes op1=Talk-to head1=npc_mcannonguard_head @@ -40401,6 +48705,9 @@ head1=npc_mcannonguard_head name=Red Axe Director desc=One of the leaders of the business Consortium, a ruler of Keldagrim. model1=npc_nulodion +walkanim=dwarf_walk_walkingstick +readyanim=dwarf_ready_walkingstick +vislevel=hide model2=npc_2101i2 model3=npc_2094i2 model4=npc_2107 @@ -40418,9 +48725,6 @@ recol5s=23254 recol5d=10339 recol6s=13741 recol6d=12420 -vislevel=hide -walkanim=dwarf_walk_walkingstick -readyanim=dwarf_ready_walkingstick alwaysontop=yes op1=Talk-to head1=npc_nulodion_head @@ -40429,6 +48733,11 @@ head1=npc_nulodion_head name=Red Axe Cat desc=The cat belongs to the director of the Red Axe. model1=npc_gertrudescat +walkanim=cat_walk +readyanim=cat_sleep_ready +resizeh=70 +resizev=70 +vislevel=hide model2=obj_cavewitchcat recol1s=32767 recol1d=4228 @@ -40436,12 +48745,7 @@ recol2s=4228 recol2d=15855 recol3s=15855 recol3d=32767 -vislevel=hide -walkanim=cat_walk -readyanim=cat_sleep_ready op1=Talk-to -resizeh=70 -resizev=70 turnspeed=0 head1=npc_overgrowncat_head @@ -40449,6 +48753,11 @@ head1=npc_overgrowncat_head name=Trader desc=A trader for the Purple Pewter mining company. model1=npc_mcannonguard +walkanim=dwarf_walk +readyanim=dwarf_ready +resizeh=120 +resizev=125 +vislevel=hide model2=npc_2109 model3=npc_2098 model4=npc_dwarf_mountaini2 @@ -40460,11 +48769,6 @@ recol2s=28537 recol2d=12329 recol3s=7298 recol3d=9417 -resizeh=120 -resizev=125 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide head1=npc_mcannonguard_head head2=npc_2109_head @@ -40472,6 +48776,9 @@ head2=npc_2109_head name=Trader desc=A trader for the Purple Pewter mining company. model1=npc_2093 +walkanim=dwarf_walk_woman +readyanim=dwarf_ready_woman +vislevel=hide model2=npc_2092 model3=npc_2092i2 model4=npc_2091i4 @@ -40489,9 +48796,6 @@ recol5s=11628 recol5d=20018 recol6s=3171 recol6d=24075 -walkanim=dwarf_walk_woman -readyanim=dwarf_ready_woman -vislevel=hide head1=npc_2093_head head2=npc_2092_head @@ -40499,6 +48803,11 @@ head2=npc_2092_head name=Trader desc=A trader for the Blue Opal mining company. model1=npc_dwarf_normal +walkanim=dwarf_walk +readyanim=dwarf_ready +resizeh=130 +resizev=115 +vislevel=hide model2=npc_2109 model3=npc_2098 model4=npc_dwarf_normali3 @@ -40514,11 +48823,6 @@ recol4s=10434 recol4d=14690 recol5s=24075 recol5d=25166 -resizeh=130 -resizev=115 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide head1=npc_lawgof2_head head2=npc_2109_head @@ -40526,6 +48830,9 @@ head2=npc_2109_head name=Trader desc=A trader for the Blue Opal mining company. model1=npc_upassdwarf3 +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_2091i2 model3=npc_nulodioni2 model4=npc_2094i2 @@ -40543,9 +48850,6 @@ recol5s=13639 recol5d=6512 recol6s=10434 recol6d=11626 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide head1=npc_upassdwarf3_head head2=npc_2112_head @@ -40553,6 +48857,11 @@ head2=npc_2112_head name=Trader desc=A trader for the Yellow Fortune mining company. model1=npc_2091 +walkanim=dwarf_walk_woman +readyanim=dwarf_ready_woman +resizeh=130 +resizev=115 +vislevel=hide model2=npc_2091i2 model3=npc_2113 model4=npc_2091i4 @@ -40566,11 +48875,6 @@ recol3s=11628 recol3d=26252 recol4s=13639 recol4d=21072 -resizeh=130 -resizev=115 -walkanim=dwarf_walk_woman -readyanim=dwarf_ready_woman -vislevel=hide head1=npc_2091_head head2=npc_2091_headi2 @@ -40578,6 +48882,9 @@ head2=npc_2091_headi2 name=Trader desc=A trader for the Yellow Fortune mining company. model1=npc_2091 +walkanim=dwarf_walk_woman +readyanim=dwarf_ready_woman +vislevel=hide model2=npc_2113 model3=npc_2091i4 model4=npc_2091i5 @@ -40592,15 +48899,17 @@ recol4s=28537 recol4d=17895 recol5s=24075 recol5d=27278 -walkanim=dwarf_walk_woman -readyanim=dwarf_ready_woman -vislevel=hide head1=npc_2091_head [dwarf_city_green_trader1] name=Trader desc=A trader for the Green Gemstone mining company. model1=npc_macro_dwarf +walkanim=dwarf_walk +readyanim=dwarf_ready +resizeh=134 +resizev=115 +vislevel=hide model2=npc_2109 model3=npc_2098 model4=npc_2094i2 @@ -40614,11 +48923,6 @@ recol3s=24075 recol3d=18884 recol4s=28537 recol4d=25327 -resizeh=134 -resizev=115 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide head1=npc_macro_dwarf_head head2=npc_2109_head @@ -40626,6 +48930,11 @@ head2=npc_2109_head name=Trader desc=A trader for the Green Gemstone mining company. model1=npc_2094 +walkanim=dwarf_walk +readyanim=dwarf_ready +resizeh=130 +resizev=115 +vislevel=hide model2=npc_2109 model3=npc_nulodioni2 model4=npc_2094i2 @@ -40639,11 +48948,6 @@ recol3s=24075 recol3d=23047 recol4s=28537 recol4d=22255 -resizeh=130 -resizev=115 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide head1=npc_2094_head head2=npc_2109_head @@ -40651,6 +48955,11 @@ head2=npc_2109_head name=Trader desc=A trader for the White Chisel mining company. model1=npc_2094 +walkanim=dwarf_walk +readyanim=dwarf_ready +resizeh=134 +resizev=130 +vislevel=hide model2=npc_2109 model3=npc_2098 model4=npc_dwarf_mountaini2 @@ -40658,11 +48967,6 @@ model5=npc_nulodioni3 model6=npc_dwarf_normali5 recol1s=15855 recol1d=32634 -resizeh=134 -resizev=130 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide head1=npc_2094_head head2=npc_2109_head @@ -40670,6 +48974,9 @@ head2=npc_2109_head name=Trader desc=A trader for the White Chisel mining company. model1=npc_upassdwarf3 +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_1841i2 model3=npc_nulodioni2 model4=npc_dwarf_normali3 @@ -40677,15 +48984,15 @@ model5=npc_nulodioni3 model6=npc_dwarf_normali5 recol1s=15855 recol1d=32634 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide head1=npc_upassdwarf3_head [dwarf_city_silver_trader1] name=Trader desc=A trader for the Silver Cog mining company. model1=npc_macro_dwarf +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_2109 model3=npc_nulodioni2 model4=npc_dwarf_mountaini2 @@ -40695,9 +49002,6 @@ recol1s=13639 recol1d=12684 recol2s=7298 recol2d=2114 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide head1=npc_macro_dwarf_head head2=npc_2109_head @@ -40705,6 +49009,9 @@ head2=npc_2109_head name=Trader desc=A trader for the Silver Cog mining company. model1=npc_upassdwarf3 +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_2109 model3=npc_2098 model4=npc_dwarf_mountaini2 @@ -40714,9 +49021,6 @@ recol1s=13639 recol1d=12684 recol2s=10434 recol2d=24131 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide head1=npc_upassdwarf3_head head2=npc_2109_head @@ -40724,6 +49028,11 @@ head2=npc_2109_head name=Trader desc=A trader for the Brown Engine mining company. model1=npc_dwarf_normal +walkanim=dwarf_walk +readyanim=dwarf_ready +resizeh=134 +resizev=124 +vislevel=hide model2=npc_2109 model3=npc_2098 model4=npc_dwarf_mountaini2 @@ -40735,11 +49044,6 @@ recol2s=6309 recol2d=10432 recol3s=10434 recol3d=15557 -resizeh=134 -resizev=124 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide head1=npc_lawgof2_head head2=npc_2109_head @@ -40747,6 +49051,11 @@ head2=npc_2109_head name=Trader desc=A trader for the Brown Engine mining company. model1=npc_2122 +walkanim=dwarf_walk_woman +readyanim=dwarf_ready_woman +resizeh=134 +resizev=134 +vislevel=hide model2=npc_2092i2 model3=npc_2092i3 model4=npc_2099i2 @@ -40757,16 +49066,11 @@ recol2s=6309 recol2d=10432 recol3s=7168 recol3d=8454 -resizeh=134 -resizev=134 -walkanim=dwarf_walk_woman -readyanim=dwarf_ready_woman -vislevel=hide head1=npc_2122_head [dwarf_city_red_trader1_multi] -readyanim=dwarf_drunkready walkanim=dwarf_drunkwalk +readyanim=dwarf_drunkready vislevel=hide multivar=giantdwarf_red_traders_gone multinpc=0,dwarf_city_red_trader1 @@ -40775,6 +49079,11 @@ multinpc=0,dwarf_city_red_trader1 name=Trader desc=A trader for the Red Axe mining company. model1=npc_macro_dwarf +walkanim=dwarf_walk +readyanim=dwarf_ready +resizeh=110 +resizev=115 +vislevel=hide model2=npc_2109 model3=npc_2098 model4=npc_dwarf_mountaini2 @@ -40786,17 +49095,12 @@ recol2s=28537 recol2d=22627 recol3s=24075 recol3d=25199 -resizeh=110 -resizev=115 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide head1=npc_macro_dwarf_head head2=npc_2109_head [dwarf_city_red_trader2_multi] -readyanim=dwarf_drunkready walkanim=dwarf_drunkwalk +readyanim=dwarf_drunkready vislevel=hide multivar=giantdwarf_red_traders_gone multinpc=0,dwarf_city_red_trader2 @@ -40805,6 +49109,11 @@ multinpc=0,dwarf_city_red_trader2 name=Trader desc=A trader for the Red Axe mining company. model1=npc_macro_dwarf +walkanim=dwarf_walk +readyanim=dwarf_ready +resizeh=115 +resizev=125 +vislevel=hide model2=npc_2109 model3=npc_2098 model4=npc_dwarf_mountaini2 @@ -40818,11 +49127,6 @@ recol3s=24075 recol3d=24141 recol4s=10434 recol4d=17858 -resizeh=115 -resizev=125 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide head1=npc_macro_dwarf_head head2=npc_2109_head @@ -40830,6 +49134,11 @@ head2=npc_2109_head name=Trade Referee desc=He is regulating the flow of goods on the trade floor and maintaining order. model1=npc_2094 +walkanim=dwarf_walk +readyanim=dwarf_ready +resizeh=140 +resizev=130 +vislevel=hide model2=npc_2091i2 model3=npc_2098 model4=npc_2094i2 @@ -40843,11 +49152,6 @@ recol3s=10434 recol3d=25367 recol4s=24075 recol4d=28305 -resizeh=140 -resizev=130 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide alwaysontop=yes op1=Talk-to head1=npc_2094_head @@ -40857,6 +49161,11 @@ head2=npc_2112_head name=Supreme Commander desc=He is the Supreme Commander of all regiments of the Black Guard. model1=npc_2103 +walkanim=dwarf_walk +readyanim=dwarf_ready +resizeh=135 +resizev=135 +vislevel=hide model2=npc_mguild_dwarf1i2 model3=npc_2128 model4=npc_2128i2 @@ -40870,11 +49179,6 @@ recol4s=6144 recol4d=2114 recol5s=16878 recol5d=13637 -resizeh=135 -resizev=135 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide op1=Talk-to head1=npc_2103_head @@ -40882,6 +49186,11 @@ head1=npc_2103_head name=Commander Veldaban desc=Veldaban, Commander of the Black Guard in Keldagrim. model1=npc_2104 +walkanim=dwarf_walk +readyanim=dwarf_ready +resizeh=140 +resizev=130 +vislevel=hide model2=npc_mguild_dwarf1i2 model3=npc_2128 model4=npc_dwarf_chaosi5 @@ -40899,11 +49208,6 @@ recol5s=11488 recol5d=27472 recol6s=7296 recol6d=11628 -resizeh=140 -resizev=130 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide alwaysontop=yes op1=Talk-to head1=npc_2104_head @@ -40912,6 +49216,10 @@ head1=npc_2104_head name=Black Guard desc=A member of the Black Guard, a special division of the dwarven army. model1=npc_mcannonguard +walkanim=dwarf_walk +readyanim=dwarf_ready +op2=Attack +vislevel=48 model2=npc_mcannonguardi2 model3=npc_mcannonguardi3 model4=npc_mcannonguardi4 @@ -40926,18 +49234,33 @@ recol3s=9513 recol3d=3171 recol4s=7296 recol4d=7399 -walkanim=dwarf_walk -readyanim=dwarf_ready op1=Talk-to -op2=Attack -vislevel=48 head1=npc_mcannonguard_head head2=npc_mcannonguard_headi2 +hitpoints=40 +attack=40 +strength=45 +defence=45 +magic=1 +ranged=1 +param=attackbonus,30 +param=strengthbonus,30 +param=stabdefence,40 +param=slashdefence,40 +param=crushdefence,40 +param=magicdefence,0 +param=rangedefence,40 [dwarf_city_black_guard2] name=Black Guard desc=A member of the Black Guard, a special division of the dwarven army. model1=npc_dwarf_normal +walkanim=dwarf_walk +readyanim=dwarf_ready +resizeh=130 +resizev=130 +op2=Attack +vislevel=48 model2=npc_mcannonguardi2 model3=npc_mcannonguardi3 model4=npc_mcannonguardi4 @@ -40952,20 +49275,31 @@ recol3s=9513 recol3d=3171 recol4s=7296 recol4d=7399 -resizeh=130 -resizev=130 -walkanim=dwarf_walk -readyanim=dwarf_ready op1=Talk-to -op2=Attack -vislevel=48 head1=npc_lawgof2_head head2=npc_mcannonguard_headi2 +hitpoints=40 +attack=40 +strength=45 +defence=45 +magic=1 +ranged=1 +param=attackbonus,30 +param=strengthbonus,30 +param=stabdefence,40 +param=slashdefence,40 +param=crushdefence,40 +param=magicdefence,0 +param=rangedefence,40 [dwarf_city_black_guard3] name=Black Guard desc=A member of the Black Guard, a special division of the dwarven army. model1=npc_2094 +walkanim=dwarf_walk +readyanim=dwarf_ready +op2=Attack +vislevel=48 model2=npc_mcannonguardi2 model3=npc_mcannonguardi3 model4=npc_mcannonguardi4 @@ -40980,18 +49314,31 @@ recol3s=9513 recol3d=3171 recol4s=10434 recol4d=18986 -walkanim=dwarf_walk -readyanim=dwarf_ready op1=Talk-to -op2=Attack -vislevel=48 head1=npc_2094_head head2=npc_mcannonguard_headi2 +hitpoints=40 +attack=40 +strength=45 +defence=45 +magic=1 +ranged=1 +param=attackbonus,30 +param=strengthbonus,30 +param=stabdefence,40 +param=slashdefence,40 +param=crushdefence,40 +param=magicdefence,0 +param=rangedefence,40 [dwarf_city_black_guard4] name=Black Guard desc=A member of the Black Guard, a special division of the dwarven army. model1=npc_mcannonguard +walkanim=dwarf_walk +readyanim=dwarf_ready +op2=Attack +vislevel=48 model2=npc_mcannonguardi2 model3=npc_mcannonguardi3 model4=npc_mcannonguardi4 @@ -41006,18 +49353,33 @@ recol3s=9513 recol3d=3171 recol4s=7296 recol4d=7399 -walkanim=dwarf_walk -readyanim=dwarf_ready op1=Talk-to -op2=Attack -vislevel=48 head1=npc_mcannonguard_head head2=npc_mcannonguard_headi2 +hitpoints=40 +attack=40 +strength=45 +defence=45 +magic=1 +ranged=1 +param=attackbonus,30 +param=strengthbonus,30 +param=stabdefence,40 +param=slashdefence,40 +param=crushdefence,40 +param=magicdefence,0 +param=rangedefence,40 [dwarf_city_berserker1] name=Black Guard Berserker desc=An elite member of the Black Guard. model1=npc_2134 +walkanim=dwarf_walk +readyanim=dwarf_ready +resizeh=150 +resizev=132 +op2=Attack +vislevel=66 model2=npc_mguild_dwarf1i2 model3=npc_2128 model4=npc_2134i2 @@ -41029,19 +49391,32 @@ recol2s=7399 recol2d=6144 recol3s=8456 recol3d=6144 -resizeh=150 -resizev=132 -walkanim=dwarf_walk -readyanim=dwarf_ready op1=Talk-to -op2=Attack -vislevel=66 head1=npc_2134_head +hitpoints=50 +attack=60 +strength=60 +defence=60 +magic=1 +ranged=1 +param=attackbonus,55 +param=strengthbonus,55 +param=stabdefence,60 +param=slashdefence,60 +param=crushdefence,60 +param=magicdefence,0 +param=rangedefence,60 [dwarf_city_berserker2] name=Black Guard Berserker desc=An elite member of the Black Guard. model1=npc_2134 +walkanim=dwarf_walk +readyanim=dwarf_ready +resizeh=150 +resizev=130 +op2=Attack +vislevel=66 model2=npc_mguild_dwarf1i2 model3=npc_2128 model4=npc_dwarf_chaosi4 @@ -41053,19 +49428,32 @@ recol2s=6144 recol2d=3172 recol3s=5120 recol3d=3172 -resizeh=150 -resizev=130 -walkanim=dwarf_walk -readyanim=dwarf_ready op1=Talk-to -op2=Attack -vislevel=66 head1=npc_2134_head +hitpoints=50 +attack=60 +strength=60 +defence=60 +magic=1 +ranged=1 +param=attackbonus,55 +param=strengthbonus,55 +param=stabdefence,60 +param=slashdefence,60 +param=crushdefence,60 +param=magicdefence,0 +param=rangedefence,60 [dwarf_city_berserker3] name=Black Guard Berserker desc=An elite member of the Black Guard. model1=npc_2134 +walkanim=dwarf_walk +readyanim=dwarf_ready +resizeh=145 +resizev=135 +op2=Attack +vislevel=66 model2=npc_mguild_dwarf1i2 model3=npc_2128 model4=npc_2134i2 @@ -41080,19 +49468,29 @@ recol4s=6144 recol4d=96 recol5s=5120 recol5d=96 -resizeh=145 -resizev=135 -walkanim=dwarf_walk -readyanim=dwarf_ready op1=Talk-to -op2=Attack -vislevel=66 head1=npc_2134_head +hitpoints=50 +attack=60 +strength=60 +defence=60 +magic=1 +ranged=1 +param=attackbonus,55 +param=strengthbonus,55 +param=stabdefence,60 +param=slashdefence,60 +param=crushdefence,60 +param=magicdefence,0 +param=rangedefence,60 [dwarf_city_gnome_emissary] name=Gnome emissary desc=Apparantly negotiating some business with the Red Axe. model1=npc_gnomebanker +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_gnomefemale model3=npc_gnometrainer recol1s=288 @@ -41103,16 +49501,16 @@ recol3s=416 recol3d=19588 recol4s=11456 recol4d=15360 -readyanim=midget_ready -walkanim=midget_walk op1=Talk-to -vislevel=hide head1=npc_gnomebanker_head [dwarf_city_gnome_female_emissary] name=Gnome traveller desc=A gnome traveller, visiting Keldagrim. model1=npc_gnomefemalei2 +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_gnomeballer model3=npc_gnomeshopkeeperi2 recol1s=352 @@ -41123,16 +49521,16 @@ recol3s=416 recol3d=19588 recol4s=11456 recol4d=15360 -readyanim=midget_ready -walkanim=midget_walk op1=Talk-to -vislevel=hide head1=obj_pickpocket_guide_gnome [dwarf_city_gnome_male_emissary] name=Gnome traveller desc=A gnome traveller, visiting Keldagrim. model1=npc_gnome +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_gnomeballer model3=npc_gnomeshopkeeperi2 recol1s=352 @@ -41143,16 +49541,17 @@ recol3s=416 recol3d=13572 recol4s=12684 recol4d=7396 -readyanim=midget_ready -walkanim=midget_walk op1=Talk-to -vislevel=hide head1=obj_pickpocket_guide_gnome [dwarf_city_guarding_cat] name=Dromund's cat desc=Very protective of his master... and his property. model1=npc_gertrudescat +readyanim=cat_on_stool_ready +resizeh=65 +resizev=65 +vislevel=hide model2=obj_cavewitchcat model3=npc_2140 recol1s=15855 @@ -41165,18 +49564,19 @@ recol4s=15362 recol4d=30257 recol5s=7297 recol5d=7398 -resizeh=65 -resizev=65 -readyanim=cat_on_stool_ready op1=Talk-to turnspeed=0 -vislevel=hide head1=npc_overgrowncat_head [dwarf_city_shop_sculpture] name=Blasidar the sculptor desc=Makes sculptures. model1=npc_2103 +walkanim=dwarf_walk +readyanim=dwarf_ready +resizeh=140 +resizev=135 +vislevel=hide model2=npc_2099 model3=npc_2141 model4=npc_dwarf_normali3 @@ -41191,11 +49591,6 @@ recol3s=10532 recol3d=12646 recol4s=7298 recol4d=26387 -resizeh=140 -resizev=135 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide op1=Talk-to head1=npc_2103_head head2=npc_2099_head @@ -41205,19 +49600,17 @@ walkanim=dwarf_walk readyanim=dwarf_ready vislevel=hide multivar=giantdwarf_model_state -multinpc=0,dwarf_city_shop_sculpture_model -multinpc=1,dwarf_city_shop_sculpture_model_boots -multinpc=2,dwarf_city_shop_sculpture_model_torso -multinpc=3,dwarf_city_shop_sculpture_model_boots_and_torso -multinpc=4,dwarf_city_shop_sculpture_model_axe -multinpc=5,dwarf_city_shop_sculpture_model_boots_and_axe -multinpc=6,dwarf_city_shop_sculpture_model_torso_and_axe multinpc=7,dwarf_city_shop_sculpture_model_finished [dwarf_city_shop_sculpture_model] name=Riki the sculptor's model desc=Models for sculptures. model1=npc_macro_dwarf +walkanim=dwarf_walk +readyanim=dwarf_ready +resizeh=135 +resizev=135 +vislevel=hide model2=npc_dwarf_normali4 model3=npc_dwarf_mountaini2 model4=npc_dwarf_mountain @@ -41228,11 +49621,6 @@ recol2s=3171 recol2d=15855 recol3s=15855 recol3d=15785 -resizeh=135 -resizev=135 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide op1=Talk-to head1=npc_macro_dwarf_head @@ -41240,6 +49628,11 @@ head1=npc_macro_dwarf_head name=Riki the sculptor's model desc=Models for sculptures. model1=npc_macro_dwarf +walkanim=dwarf_walk +readyanim=dwarf_ready +resizeh=135 +resizev=135 +vislevel=hide model2=npc_dwarf_normali4 model3=npc_dwarf_mountaini2 model4=npc_dwarf_mountain @@ -41250,11 +49643,6 @@ recol2s=3171 recol2d=15855 recol3s=15855 recol3d=15785 -resizeh=135 -resizev=135 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide op1=Talk-to head1=npc_macro_dwarf_head @@ -41262,6 +49650,11 @@ head1=npc_macro_dwarf_head name=Riki the sculptor's model desc=Models for sculptures. model1=npc_macro_dwarf +walkanim=dwarf_walk +readyanim=dwarf_ready +resizeh=135 +resizev=135 +vislevel=hide model2=npc_2145 model3=npc_2094i2 model4=npc_dwarf_mountain @@ -41274,11 +49667,6 @@ recol3s=3171 recol3d=11588 recol4s=7266 recol4d=13669 -resizeh=135 -resizev=135 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide op1=Talk-to head1=npc_macro_dwarf_head @@ -41286,6 +49674,11 @@ head1=npc_macro_dwarf_head name=Riki the sculptor's model desc=Models for sculptures. model1=npc_macro_dwarf +walkanim=dwarf_walk +readyanim=dwarf_ready +resizeh=135 +resizev=135 +vislevel=hide model2=npc_dwarf_normali4 model3=npc_dwarf_mountaini2 model4=npc_dwarf_mountain @@ -41297,11 +49690,6 @@ recol2s=3171 recol2d=15855 recol3s=15855 recol3d=15785 -resizeh=135 -resizev=135 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide op1=Talk-to head1=npc_macro_dwarf_head @@ -41309,6 +49697,11 @@ head1=npc_macro_dwarf_head name=Riki the sculptor's model desc=Models for sculptures. model1=npc_macro_dwarf +walkanim=dwarf_walk +readyanim=dwarf_ready +resizeh=135 +resizev=135 +vislevel=hide model2=npc_2145 model3=npc_2094i2 model4=npc_dwarf_mountain @@ -41321,11 +49714,6 @@ recol3s=3171 recol3d=11588 recol4s=7266 recol4d=13669 -resizeh=135 -resizev=135 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide op1=Talk-to head1=npc_macro_dwarf_head @@ -41333,6 +49721,11 @@ head1=npc_macro_dwarf_head name=Riki the sculptor's model desc=Models for sculptures. model1=npc_macro_dwarf +walkanim=dwarf_walk +readyanim=dwarf_ready +resizeh=135 +resizev=135 +vislevel=hide model2=npc_dwarf_normali4 model3=npc_dwarf_mountaini2 model4=npc_dwarf_mountain @@ -41344,11 +49737,6 @@ recol2s=3171 recol2d=15855 recol3s=15855 recol3d=15785 -resizeh=135 -resizev=135 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide op1=Talk-to head1=npc_macro_dwarf_head @@ -41356,6 +49744,11 @@ head1=npc_macro_dwarf_head name=Riki the sculptor's model desc=Models for sculptures. model1=npc_macro_dwarf +walkanim=dwarf_walk +readyanim=dwarf_ready +resizeh=135 +resizev=135 +vislevel=hide model2=npc_2145 model3=npc_2094i2 model4=npc_dwarf_mountain @@ -41369,11 +49762,6 @@ recol3s=3171 recol3d=11588 recol4s=7266 recol4d=13669 -resizeh=135 -resizev=135 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide op1=Talk-to head1=npc_macro_dwarf_head @@ -41381,6 +49769,11 @@ head1=npc_macro_dwarf_head name=Riki the sculptor's model desc=Models for sculptures. model1=npc_macro_dwarf +walkanim=dwarf_walk +readyanim=dwarf_ready +resizeh=135 +resizev=135 +vislevel=hide model2=npc_2145 model3=npc_2094i2 model4=npc_dwarf_mountain @@ -41394,11 +49787,6 @@ recol3s=3171 recol3d=11588 recol4s=7266 recol4d=13669 -resizeh=135 -resizev=135 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide op1=Talk-to head1=npc_macro_dwarf_head @@ -41406,6 +49794,10 @@ head1=npc_macro_dwarf_head name=Vigr desc=Proprietor of Vigr's Warhammers. model1=npc_macro_dwarf +walkanim=dwarf_walk +readyanim=dwarf_ready +resizeh=130 +vislevel=hide model2=npc_2099 model3=npc_2095 model4=npc_dwarf_normali3 @@ -41419,10 +49811,6 @@ recol3s=3171 recol3d=12354 recol4s=10532 recol4d=11363 -resizeh=130 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide op1=Talk-to op3=Trade head1=npc_macro_dwarf_head @@ -41432,6 +49820,11 @@ head2=npc_2099_head name=Santiri desc=Proprietor of the Quality Weapons Shop. model1=npc_mcannonguard +walkanim=dwarf_walk +readyanim=dwarf_ready +resizeh=130 +resizev=120 +vislevel=hide model2=npc_dwarf_normali4 model3=npc_dwarf_normali3 model4=npc_dwarf_mountain @@ -41442,12 +49835,6 @@ recol2s=15785 recol2d=25368 recol3s=7298 recol3d=12677 -resizeh=130 -resizeh=130 -resizev=120 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide op1=Talk-to op3=Trade head1=npc_mcannonguard_head @@ -41456,6 +49843,9 @@ head1=npc_mcannonguard_head name=Saro desc=Proprietor of the Quality Armour Shop. model1=npc_macro_dwarf +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_1847 model3=npc_dwarf_mountaini3 model4=npc_dwarf_mountaini2 @@ -41469,9 +49859,6 @@ recol3s=24242 recol3d=7436 recol4s=12677 recol4d=7434 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide op1=Talk-to op3=Trade head1=npc_macro_dwarf_head @@ -41481,6 +49868,9 @@ head2=npc_1847_head name=Gunslik desc=Proprietor of Gunslik's Assorted Items. model1=npc_macro_dwarf +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_dwarf_mountaini3 model3=npc_dwarf_mountaini2 model4=npc_dwarf_normali2 @@ -41493,9 +49883,6 @@ recol3s=24242 recol3d=7426 recol4s=15855 recol4d=98 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide op1=Talk-to op3=Trade head1=npc_macro_dwarf_head @@ -41504,6 +49891,9 @@ head1=npc_macro_dwarf_head name=Wemund desc=Looks like some kind of engineer or mechanic. model1=npc_2094 +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_1847 model3=npc_dwarf_normali4 model4=npc_dwarf_mountaini2 @@ -41516,9 +49906,6 @@ recol2s=15785 recol2d=15855 recol3s=24242 recol3d=7426 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide op1=Talk-to head1=npc_2094_head head2=npc_1847_head @@ -41527,6 +49914,10 @@ head2=npc_1847_head name=Randivor desc=He's selling his bread on the market here. model1=npc_2094 +walkanim=dwarf_walk +readyanim=dwarf_ready +resizeh=130 +vislevel=hide model2=npc_2109 model3=npc_2141 model4=npc_dwarf_mountaini2 @@ -41540,10 +49931,6 @@ recol3s=10434 recol3d=18882 recol4s=24075 recol4d=25134 -resizeh=130 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide op1=Talk-to op3=Trade head1=npc_2094_head @@ -41553,6 +49940,9 @@ head2=npc_2109_head name=Hervi desc=A gem stall owner, with goods from the deepest of mines. model1=npc_macro_dwarf +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_2099 model3=npc_2095 model4=npc_dwarf_normali3 @@ -41568,9 +49958,6 @@ recol4s=10532 recol4d=7332 recol5s=7266 recol5d=15682 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide op1=Talk-to op3=Trade head1=npc_macro_dwarf_head @@ -41580,6 +49967,10 @@ head2=npc_2099_head name=Nolar desc=A crafty dwarf. model1=npc_upassdwarf3 +walkanim=dwarf_walk +readyanim=dwarf_ready +resizeh=130 +vislevel=hide model2=npc_1847 model3=npc_2141 model4=npc_dwarf_normali3 @@ -41593,10 +49984,6 @@ recol3s=12677 recol3d=18886 recol4s=10434 recol4d=18754 -resizeh=130 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide op1=Talk-to op3=Trade head1=npc_upassdwarf3_head @@ -41606,6 +49993,10 @@ head2=npc_1847_head name=Gulldamar desc=He has lots of silver on display. And only silver. model1=npc_mcannonguard +walkanim=dwarf_walk +readyanim=dwarf_ready +resizeh=130 +vislevel=hide model2=npc_2099 model3=npc_2141 model4=npc_dwarf_mountaini2 @@ -41619,12 +50010,8 @@ recol3s=24309 recol3d=18886 recol4s=10532 recol4d=14794 -recol5s=15855 -recol5d=18986 -resizeh=130 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide +recol5s=15855 +recol5d=18986 op1=Talk-to op3=Trade head1=npc_upassdwarf3_head @@ -41634,6 +50021,10 @@ head2=npc_2099_head name=Tati desc=An old mining dwarf, now he sells pickaxes and generally acts grumpy. model1=npc_2103 +walkanim=dwarf_walk_walkingstick +readyanim=dwarf_ready_walkingstick +resizeh=130 +vislevel=hide model2=npc_2091i2 model3=npc_dwarf_normali4 model4=npc_dwarf_normali3 @@ -41646,10 +50037,6 @@ recol2s=7266 recol2d=14798 recol3s=10532 recol3d=7332 -resizeh=130 -vislevel=hide -walkanim=dwarf_walk_walkingstick -readyanim=dwarf_ready_walkingstick op1=Talk-to op3=Trade head1=npc_2103_head @@ -41659,6 +50046,9 @@ head2=npc_2112_head name=Agmundi desc=She seems to be doing rather well for herself, selling clothes in a palace shop. model1=npc_2161 +walkanim=dwarf_walk_woman +readyanim=dwarf_ready_woman +vislevel=hide model2=npc_2092i2 model3=npc_2092i3 model4=npc_2091i5 @@ -41671,9 +50061,6 @@ recol3s=3171 recol3d=24075 recol4s=7168 recol4d=6212 -walkanim=dwarf_walk_woman -readyanim=dwarf_ready_woman -vislevel=hide op1=Talk-to op3=Trade head1=npc_2161_head @@ -41682,6 +50069,9 @@ head1=npc_2161_head name=Vermundi desc=A rather poor looking little dwarf, selling her clothes on the market. model1=npc_2161 +walkanim=dwarf_walk_woman +readyanim=dwarf_ready_woman +vislevel=hide model2=npc_2092i2 model3=npc_2092i3 model4=npc_2091i5 @@ -41692,9 +50082,6 @@ recol2s=11628 recol2d=20546 recol3s=11488 recol3d=23043 -walkanim=dwarf_walk_woman -readyanim=dwarf_ready_woman -vislevel=hide op1=Talk-to op3=Trade head1=npc_2161_head @@ -41703,6 +50090,11 @@ head1=npc_2161_head name=Banker desc=A rather personable banker lady. model1=npc_2093 +walkanim=dwarf_walk_woman +readyanim=dwarf_ready_woman +resizeh=120 +resizev=120 +vislevel=hide model2=npc_1841i2 model3=npc_2092i2 model4=npc_2092i3 @@ -41716,11 +50108,6 @@ recol3s=7266 recol3d=10534 recol4s=3171 recol4d=24075 -resizeh=120 -resizev=120 -walkanim=dwarf_walk_woman -readyanim=dwarf_ready_woman -vislevel=hide op1=Talk-to op3=Bank head1=npc_2093_head @@ -41729,6 +50116,9 @@ head1=npc_2093_head name=Banker desc=A rather serious old fella. model1=npc_upassdwarf3 +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_1841i2 model3=npc_1841 model4=npc_dwarf_mountaini2 @@ -41744,9 +50134,6 @@ recol4s=15855 recol4d=98 recol5s=7298 recol5d=1024 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide op1=Talk-to op3=Bank head1=npc_upassdwarf3_head @@ -41755,6 +50142,9 @@ head1=npc_upassdwarf3_head name=Librarian desc=He takes care of the library and its many books. model1=npc_2103 +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_2091i2 model3=npc_1841 model4=npc_2094i2 @@ -41764,9 +50154,6 @@ recol1s=15855 recol1d=24242 recol2s=24075 recol2d=28273 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide op1=Talk-to head1=npc_2103_head head2=npc_2112_head @@ -41775,6 +50162,11 @@ head2=npc_2112_head name=Assistant desc=Library assistant, to be exact. model1=npc_2093 +walkanim=dwarf_walk_woman +readyanim=dwarf_ready_woman +resizeh=120 +resizev=118 +vislevel=hide model2=npc_2113 model3=npc_2092i3 model4=npc_2099i2 @@ -41787,11 +50179,6 @@ recol3s=28537 recol3d=23216 recol4s=11488 recol4d=16609 -resizeh=120 -resizev=118 -walkanim=dwarf_walk_woman -readyanim=dwarf_ready_woman -vislevel=hide op1=Talk-to head1=npc_2093_head @@ -41799,6 +50186,11 @@ head1=npc_2093_head name=Customer desc=A customer looking for books. model1=npc_2122 +walkanim=dwarf_walk_woman +readyanim=dwarf_ready_woman +resizeh=115 +resizev=120 +vislevel=hide model2=npc_2092i2 model3=npc_2091i4 model4=npc_2099i2 @@ -41809,11 +50201,6 @@ recol2s=6309 recol2d=11429 recol3s=24075 recol3d=26256 -resizeh=115 -resizev=120 -walkanim=dwarf_walk_woman -readyanim=dwarf_ready_woman -vislevel=hide op1=Talk-to head1=npc_2122_head @@ -41821,6 +50208,9 @@ head1=npc_2122_head name=Customer desc=Looks like a human traveler visiting the library. model1=idk_woman_hair_bun +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_priest_gown_womanwear model3=npc_customs_officeri2 model4=obj_priest_gown_womanwear2 @@ -41831,9 +50221,6 @@ recol1s=14724 recol1d=15940 recol2s=2340 recol2d=11556 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_woman_hair_bun_head @@ -41841,6 +50228,9 @@ head1=idk_woman_hair_bun_head name=Dromund desc=What an eccentric little fellow! model1=npc_2101 +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_2101i2 model3=npc_2094i2 model4=npc_2099i2 @@ -41857,9 +50247,6 @@ recol5s=19982 recol5d=6373 recol6s=23254 recol6d=6373 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide op1=Talk-to head1=npc_2101_head @@ -41867,6 +50254,9 @@ head1=npc_2101_head name=Rind the gardener desc=He tends to the plants in the palace garden. model1=npc_2094 +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_2099 model3=npc_nulodioni2 model4=npc_dwarf_normali3 @@ -41878,9 +50268,6 @@ recol2s=15426 recol2d=5316 recol3s=10434 recol3d=18949 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide op1=Talk-to head1=npc_2094_head head2=npc_2099_head @@ -41889,6 +50276,11 @@ head2=npc_2099_head name=Factory Manager desc=Looks after the factory. model1=npc_dwarf_normal +walkanim=dwarf_walk +readyanim=dwarf_ready +resizeh=130 +resizev=120 +vislevel=hide model2=npc_2098 model3=npc_2094i2 model4=npc_nulodioni3 @@ -41901,11 +50293,6 @@ recol3s=10434 recol3d=12578 recol4s=7298 recol4d=12547 -resizeh=130 -resizev=120 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide op1=Talk-to head1=npc_lawgof2_head @@ -41913,6 +50300,11 @@ head1=npc_lawgof2_head name=Factory Worker desc=Works hard at whatever it is he does. model1=npc_mcannonguard +walkanim=dwarf_walk +readyanim=dwarf_ready +resizeh=120 +resizev=135 +vislevel=hide model2=npc_dwarf_normali4 model3=npc_dwarf_normali3 model4=npc_nulodioni3 @@ -41923,11 +50315,6 @@ recol2s=28537 recol2d=12684 recol3s=24075 recol3d=19880 -resizeh=120 -resizev=135 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide op1=Talk-to head1=npc_mcannonguard_head @@ -41935,6 +50322,11 @@ head1=npc_mcannonguard_head name=Factory Worker desc=Works hard at whatever it is he does. model1=npc_upassdwarf3 +walkanim=dwarf_walk +readyanim=dwarf_ready +resizeh=115 +resizev=130 +vislevel=hide model2=npc_dwarf_normali4 model3=npc_dwarf_normali3 model4=npc_2099i2 @@ -41945,11 +50337,6 @@ recol2s=28537 recol2d=12684 recol3s=24075 recol3d=19880 -resizeh=115 -resizev=130 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide op1=Talk-to head1=npc_upassdwarf3_head @@ -41957,6 +50344,11 @@ head1=npc_upassdwarf3_head name=Factory Worker desc=Works hard at whatever it is he does. model1=npc_2094 +walkanim=dwarf_walk +readyanim=dwarf_ready +resizeh=120 +resizev=130 +vislevel=hide model2=npc_nulodioni2 model3=npc_dwarf_normali3 model4=npc_2099i2 @@ -41971,11 +50363,6 @@ recol4s=28537 recol4d=5285 recol5s=15855 recol5d=10570 -resizeh=120 -resizev=130 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide op1=Talk-to head1=npc_macro_dwarf_head @@ -41983,6 +50370,11 @@ head1=npc_macro_dwarf_head name=Factory Worker desc=Works hard at whatever it is he does. model1=npc_macro_dwarf +walkanim=dwarf_walk +readyanim=dwarf_ready +resizeh=133 +resizev=133 +vislevel=hide model2=npc_dwarf_normali4 model3=npc_dwarf_mountaini2 model4=npc_2099i2 @@ -41995,11 +50387,6 @@ recol3s=15855 recol3d=13639 recol4s=28537 recol4d=5285 -resizeh=133 -resizev=133 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide op1=Talk-to head1=npc_macro_dwarf_head @@ -42007,17 +50394,17 @@ head1=npc_macro_dwarf_head name=Inn Keeper desc=A keeper of the Inn. model1=npc_dwarf_normal +walkanim=dwarf_walk +readyanim=dwarf_ready +resizeh=128 +resizev=138 +vislevel=hide model2=npc_2141 model3=npc_dwarf_normali3 model4=npc_dorici2 model5=npc_dwarf_normali5 recol1s=24309 recol1d=19022 -resizeh=128 -resizev=138 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide op1=Talk-to head1=npc_lawgof2_head @@ -42025,6 +50412,11 @@ head1=npc_lawgof2_head name=Inn Keeper desc=A rich landlord, fat and jolly. model1=npc_macro_dwarf +walkanim=dwarf_walk +readyanim=dwarf_ready +resizeh=135 +resizev=140 +vislevel=hide model2=npc_2141 model3=npc_dwarf_normali3 model4=npc_dorici2 @@ -42039,11 +50431,6 @@ recol4s=15855 recol4d=11628 recol5s=24075 recol5d=26223 -resizeh=135 -resizev=140 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide op1=Talk-to head1=npc_macro_dwarf_head @@ -42051,6 +50438,9 @@ head1=npc_macro_dwarf_head name=Barmaid desc=These Dwarf ladies are so attractive! model1=npc_2093 +walkanim=dwarf_walk_woman +readyanim=dwarf_ready_woman +vislevel=hide model2=npc_2113 model3=npc_2092i3 model4=npc_2091i5 @@ -42063,9 +50453,6 @@ recol3s=28537 recol3d=5380 recol4s=7168 recol4d=3202 -walkanim=dwarf_walk_woman -readyanim=dwarf_ready_woman -vislevel=hide op1=Talk-to head1=npc_2093_head @@ -42073,6 +50460,9 @@ head1=npc_2093_head name=Barman desc=Makes a living off his tips I'm sure. model1=npc_upassdwarf3 +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_2141 model3=npc_dwarf_normali3 model4=npc_dorici2 @@ -42087,9 +50477,6 @@ recol4s=24075 recol4d=20971 recol5s=15855 recol5d=20971 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide op1=Talk-to head1=npc_upassdwarf3_head @@ -42097,6 +50484,9 @@ head1=npc_upassdwarf3_head name=Cart conductor desc=He makes sure the carts don't run anyone over. model1=npc_dwarf_normal +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_1847 model3=npc_2141 model4=npc_dwarf_mountaini2 @@ -42110,9 +50500,6 @@ recol3s=24309 recol3d=4261 recol4s=12677 recol4d=4261 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide op1=Talk-to head1=npc_lawgof2_head head2=npc_1847_head @@ -42121,6 +50508,9 @@ head2=npc_1847_head name=Cart conductor desc=He makes sure the carts don't run anyone over. model1=npc_dwarf_normal +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_1847 model3=npc_2141 model4=npc_dwarf_normali3 @@ -42134,9 +50524,6 @@ recol3s=24309 recol3d=10405 recol4s=12677 recol4d=4261 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide op1=Talk-to head1=npc_lawgof2_head head2=npc_1847_head @@ -42145,6 +50532,9 @@ head2=npc_1847_head name=Cart conductor desc=He makes sure the carts don't run anyone over. model1=npc_mcannonguard +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_1847 model3=npc_dwarf_normali4 model4=npc_dwarf_normali3 @@ -42158,9 +50548,6 @@ recol3s=24309 recol3d=10405 recol4s=12677 recol4d=4261 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide op1=Talk-to head1=npc_mcannonguard_head head2=npc_1847_head @@ -42169,6 +50556,9 @@ head2=npc_1847_head name=Cart conductor desc=He makes sure the carts don't run anyone over. model1=npc_macro_dwarf +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_1847 model3=npc_dwarf_normali4 model4=npc_dwarf_mountaini2 @@ -42182,9 +50572,6 @@ recol3s=24309 recol3d=10405 recol4s=12677 recol4d=4261 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide op1=Talk-to head1=npc_macro_dwarf_head head2=npc_1847_head @@ -42193,6 +50580,9 @@ head2=npc_1847_head name=Cart conductor desc=He makes sure the carts don't run anyone over. model1=npc_2094 +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_1847 model3=npc_2098 model4=npc_dwarf_mountaini2 @@ -42206,9 +50596,6 @@ recol3s=24309 recol3d=10405 recol4s=12677 recol4d=4261 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide op1=Talk-to head1=npc_2094_head head2=npc_1847_head @@ -42217,6 +50604,9 @@ head2=npc_1847_head name=Cart conductor desc=Remember: don't drink and ride in mine carts. model1=npc_2094 +walkanim=dwarf_drunkwalk +readyanim=dwarf_drunkready +vislevel=hide model2=npc_1847 model3=npc_2098 model4=npc_dwarf_mountaini2 @@ -42235,9 +50625,6 @@ recol5s=10434 recol5d=22914 recol6s=24075 recol6d=20904 -readyanim=dwarf_drunkready -walkanim=dwarf_drunkwalk -vislevel=hide op1=Talk-to head1=npc_2094_head head2=npc_1847_head @@ -42246,6 +50633,9 @@ head2=npc_1847_head name=Cart conductor desc=Keeps the line clear of traffic. model1=npc_upassdwarf3 +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_1847 model3=npc_2098 model4=npc_dwarf_mountaini2 @@ -42257,9 +50647,6 @@ recol2s=15855 recol2d=9443 recol3s=28537 recol3d=9348 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide op1=Talk-to head1=npc_upassdwarf3_head head2=npc_1847_head @@ -42268,6 +50655,11 @@ head2=npc_1847_head name=Rowdy dwarf desc=A loud, drunk and generally obnoxious dwarf. model1=npc_mcannonguard +walkanim=dwarf_drunkwalk +readyanim=dwarf_ready +resizeh=145 +resizev=120 +vislevel=hide model2=npc_2109 model3=npc_nulodioni2 model4=npc_dwarf_mountaini2 @@ -42285,11 +50677,6 @@ recol4s=13639 recol4d=13573 recol5s=24075 recol5d=24043 -resizeh=145 -resizev=120 -walkanim=dwarf_drunkwalk -readyanim=dwarf_ready -vislevel=hide op1=Talk-to head1=npc_mcannonguard_head head2=npc_2109_head @@ -42298,6 +50685,9 @@ head2=npc_2109_head name=Hegir desc=A bickering old dwarf. model1=npc_2100 +walkanim=dwarf_walk_walkingstick +readyanim=dwarf_ready_walkingstick +vislevel=hide model2=npc_2091i2 model3=npc_2095 model4=npc_2091i4 @@ -42306,10 +50696,7 @@ model6=npc_2099i2 model7=npc_dwarf_normali5 recol1s=15855 recol1d=16876 -walkanim=dwarf_walk_walkingstick -readyanim=dwarf_ready_walkingstick op1=Talk-to -vislevel=hide head1=npc_2100_head head2=npc_2112_head @@ -42317,6 +50704,9 @@ head2=npc_2112_head name=Haera desc=A bickering old dwarf. model1=npc_2122 +walkanim=dwarf_walk_woman +readyanim=dwarf_ready_woman +vislevel=hide model2=npc_2092i2 model3=npc_2091i4 model4=npc_2099i2 @@ -42329,9 +50719,6 @@ recol3s=11488 recol3d=16912 recol4s=7168 recol4d=12679 -walkanim=dwarf_walk_woman -readyanim=dwarf_ready_woman -vislevel=hide op1=Talk-to head1=npc_2122_head @@ -42339,6 +50726,9 @@ head1=npc_2122_head name=Runvastr desc=A sad old dwarf living in a sad old home. model1=npc_2104 +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_2095 model3=npc_2091i4 model4=npc_2099i2 @@ -42351,16 +50741,16 @@ recol3s=11488 recol3d=16912 recol4s=7168 recol4d=32767 -walkanim=dwarf_walk -readyanim=dwarf_ready op1=Talk-to -vislevel=hide head1=npc_2104_head [dwarf_city_dwarf_man1] name=Sune desc=He seems to always be busy. model1=npc_dwarf_normal +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_2109 model3=npc_2095 model4=npc_dwarf_mountaini2 @@ -42368,9 +50758,6 @@ model5=npc_2099i2 model6=npc_dwarf_normali5 recol1s=15855 recol1d=9543 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide op1=Talk-to head1=npc_lawgof2_head head2=npc_2109_head @@ -42379,6 +50766,9 @@ head2=npc_2109_head name=Bentamir desc=This dwarf doesn't seem to be very well off. model1=npc_upassdwarf3 +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_2098 model3=npc_dwarf_mountaini2 model4=npc_2099i2 @@ -42390,15 +50780,15 @@ recol2d=13669 recol3s=6309 recol3d=8419 op1=Talk-to -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide head1=npc_upassdwarf3_head [dwarf_city_dwarf_man3] name=Ulifed desc=A dwarf minding his own business. model1=npc_2094 +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_nulodioni2 model3=npc_dwarf_mountaini2 model4=npc_dwarf_mountain @@ -42412,24 +50802,21 @@ recol3d=8419 recol4s=7266 recol4d=8419 op1=Talk-to -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide head1=npc_2094_head [dwarf_city_dwarf_man4] name=Reinald desc=He's a bit short, but then again, he's a dwarf. model1=npc_upassdwarf3 +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_nulodioni2 model3=npc_dwarf_mountaini2 model4=npc_nulodioni3 model5=npc_dwarf_normali5 model6=npc_1847 op1=Talk-to -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide head1=npc_upassdwarf3_head head2=npc_1847_head @@ -42437,6 +50824,9 @@ head2=npc_1847_head name=Karl desc=A short, merry guy. model1=npc_upassdwarf3 +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_2098 model3=npc_dwarf_normali3 model4=npc_nulodioni3 @@ -42448,15 +50838,15 @@ recol2d=20937 recol3s=7298 recol3d=10533 op1=Talk-to -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide head1=npc_upassdwarf3_head [dwarf_city_dwarf_man6] name=Gauss desc=A beer drinking dwarf that is, for once, not totally drunk. model1=npc_2100 +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_nulodioni2 model3=npc_dwarf_mountaini2 model4=npc_2099i2 @@ -42469,15 +50859,15 @@ recol2d=8419 recol3s=15855 recol3d=20047 op1=Talk-to -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide head1=npc_2100_head [dwarf_city_dwarf_man7] name=Myndill desc=A dwarf, wandering the streets of Keldagrim. model1=npc_2104 +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_nulodioni2 model3=npc_dwarf_mountaini2 model4=npc_2099i2 @@ -42491,15 +50881,15 @@ recol3d=7534 recol4s=6309 recol4d=7461 op1=Talk-to -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide head1=npc_2104_head [dwarf_city_dwarf_man8] name=Kjut desc=His kebabs certainly smell delicious. model1=npc_mcannonguard +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_2141 model3=npc_dwarf_normali3 model4=npc_dorici2 @@ -42513,15 +50903,17 @@ recol3d=6377 recol4s=24075 recol4d=25166 op1=Talk-to -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide head1=npc_mcannonguard_head [dwarf_city_dwarf_man9] name=Tombar desc=He seems very tall. For a dwarf. model1=npc_2104 +walkanim=dwarf_walk +readyanim=dwarf_ready +resizeh=130 +resizev=145 +vislevel=hide model2=npc_dwarf_normali4 model3=npc_dwarf_normali3 model4=npc_2099i2 @@ -42537,17 +50929,15 @@ recol4d=10469 recol5s=11488 recol5d=5283 op1=Talk-to -resizeh=130 -resizev=145 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide head1=npc_2104_head [dwarf_city_dwarf_man10] name=Odmar desc=A dwarf, wandering around Keldagrim. model1=npc_macro_dwarf +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_2141 model3=npc_dwarf_mountaini2 model4=npc_dorici2 @@ -42561,15 +50951,15 @@ recol3d=12711 recol4s=24075 recol4d=19878 op1=Talk-to -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide head1=npc_macro_dwarf_head [dwarf_city_dwarf_man11] name=Audmann desc=He seems to be very well off. model1=npc_upassdwarf3 +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_2101i2 model3=npc_2094i2 model4=npc_dwarf_normali2 @@ -42587,32 +50977,28 @@ recol5d=4228 recol6s=7266 recol6d=14791 op1=Talk-to -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide head1=npc_upassdwarf3_head [dwarf_city_drunken_dwarf_multi] -readyanim=dwarf_drunkready walkanim=dwarf_drunkwalk +readyanim=dwarf_drunkready vislevel=hide multivar=keldagrim_kebab_status -multinpc=0,dwarf_city_drunken_dwarf multinpc=1,dwarf_city_drunken_kebab [dwarf_city_drunken_dwarf] name=Drunken Dwarf desc=He's had a fair bit to drink... model1=npc_macro_dwarf +walkanim=dwarf_drunkwalk +readyanim=dwarf_drunkready +vislevel=hide model2=npc_1847 model3=npc_dwarf_normali4 model4=npc_dwarf_normali3 model5=npc_macro_dwarfi2 model6=npc_2099i2 model7=npc_dwarf_normali5 -vislevel=hide -readyanim=dwarf_drunkready -walkanim=dwarf_drunkwalk op1=Talk-to head1=npc_macro_dwarf_head head2=npc_1847_head @@ -42621,9 +51007,9 @@ head2=npc_1847_head name=Drunken Dwarf desc=He's had a fair bit to drink... model1=obj_ugthanki_kebab_bad -vislevel=hide -readyanim=dwarf_drunkready walkanim=dwarf_drunkwalk +readyanim=dwarf_drunkready +vislevel=hide op1=Talk-to head1=npc_macro_dwarf_head head2=npc_1847_head @@ -42632,6 +51018,9 @@ head2=npc_1847_head name=Dwarven Boatman desc=You cannot see his ship, but presumably he has one. model1=npc_dwarf_normal +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_dwarf_mountain model3=npc_dwarf_normali3 model4=npc_dwarf_normali4 @@ -42646,9 +51035,6 @@ recol4s=7298 recol4d=10469 recol5s=11488 recol5d=5283 -readyanim=dwarf_ready -walkanim=dwarf_walk -vislevel=hide op1=Talk-to head1=npc_lawgof2_head @@ -42656,6 +51042,9 @@ head1=npc_lawgof2_head name=Dwarven Boatman desc=His ship miraculously survived the crash into the statue earlier. model1=npc_dwarf_normal +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_dwarf_mountain model3=npc_dwarf_normali3 model4=npc_dwarf_normali4 @@ -42670,9 +51059,6 @@ recol4s=7298 recol4d=10469 recol5s=11488 recol5d=5283 -readyanim=dwarf_ready -walkanim=dwarf_walk -vislevel=hide op1=Talk-to head1=npc_lawgof2_head @@ -42680,6 +51066,9 @@ head1=npc_lawgof2_head name=Dwarven Miner desc=He carries a heavy load. model1=npc_mcannonguard +walkanim=dwarf_minecart_ready +readyanim=dwarf_minecart_ready +vislevel=hide model2=npc_1847 model3=npc_2095 model4=npc_dwarf_normali3 @@ -42695,9 +51084,6 @@ recol3s=15855 recol3d=7332 recol4s=8456 recol4d=27365 -readyanim=dwarf_minecart_ready -walkanim=dwarf_minecart_ready -vislevel=hide turnspeed=5000 head1=npc_mcannonguard_head @@ -42705,6 +51091,9 @@ head1=npc_mcannonguard_head name=Dwarven Miner desc=He carries a heavy load. model1=npc_mcannonguard +walkanim=dwarf_minecart_ready +readyanim=dwarf_minecart_ready +vislevel=hide model2=npc_1847 model3=npc_2095 model4=npc_dwarf_normali3 @@ -42721,15 +51110,15 @@ recol3d=7332 recol4s=8456 recol4d=27365 op1=Talk-to -readyanim=dwarf_minecart_ready -walkanim=dwarf_minecart_ready -vislevel=hide head1=npc_mcannonguard_head [dwarf_city_dwarf_sack_carrier_full] name=Dwarven Miner desc=He carries a heavy load. model1=npc_mcannonguard +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_1847 model3=npc_2095 model4=npc_dwarf_normali3 @@ -42745,16 +51134,15 @@ recol3s=15855 recol3d=7332 recol4s=8456 recol4d=27365 -readyanim=dwarf_ready -walkanim=dwarf_walk -vislevel=hide -vislevel=hide head1=npc_mcannonguard_head [dwarf_city_dwarf_sack_carrier_empty] name=Dwarven Miner desc=He's delivered his ores. model1=npc_mcannonguard +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_1847 model3=npc_2095 model4=npc_dwarf_normali3 @@ -42770,16 +51158,15 @@ recol3s=15855 recol3d=7332 recol4s=8456 recol4d=27365 -readyanim=dwarf_ready -walkanim=dwarf_walk -vislevel=hide -vislevel=hide head1=npc_mcannonguard_head [dwarf_city_dwarf_sack_in_cart_full2] name=Dwarven Miner desc=He carries a heavy load. model1=npc_dwarf_normal +walkanim=dwarf_minecart_ready +readyanim=dwarf_minecart_ready +vislevel=hide model2=npc_2095 model3=npc_dwarf_normali3 model4=npc_dwarf_chaosi4 @@ -42792,9 +51179,6 @@ recol2s=12677 recol2d=6275 recol3s=15855 recol3d=12682 -readyanim=dwarf_minecart_ready -walkanim=dwarf_minecart_ready -vislevel=hide turnspeed=5000 head1=npc_lawgof2_head @@ -42802,6 +51186,9 @@ head1=npc_lawgof2_head name=Dwarven Miner desc=He carries a heavy load. model1=npc_dwarf_normal +walkanim=dwarf_minecart_ready +readyanim=dwarf_minecart_ready +vislevel=hide model2=npc_2095 model3=npc_dwarf_normali3 model4=npc_dwarf_chaosi4 @@ -42815,15 +51202,15 @@ recol2d=6275 recol3s=15855 recol3d=12682 op1=Talk-to -readyanim=dwarf_minecart_ready -walkanim=dwarf_minecart_ready -vislevel=hide head1=npc_lawgof2_head [dwarf_city_dwarf_sack_carrier_full2] name=Dwarven Miner desc=He carries a heavy load. model1=npc_dwarf_normal +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_2095 model3=npc_dwarf_normali3 model4=npc_dwarf_chaosi4 @@ -42837,16 +51224,15 @@ recol2d=6275 recol3s=15855 recol3d=12682 op1=Talk-to -readyanim=dwarf_ready -walkanim=dwarf_walk -vislevel=hide -vislevel=hide head1=npc_lawgof2_head [dwarf_city_dwarf_sack_carrier_empty2] name=Dwarven Miner desc=He's delivered his ores. model1=npc_dwarf_normal +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_2095 model3=npc_dwarf_normali3 model4=npc_dwarf_chaosi4 @@ -42859,16 +51245,15 @@ recol2s=12677 recol2d=6275 recol3s=15855 recol3d=12682 -readyanim=dwarf_ready -walkanim=dwarf_walk -vislevel=hide -vislevel=hide head1=npc_lawgof2_head [dwarf_city_dwarf_sack_in_cart_full3] name=Dwarven Miner desc=He carries a heavy load. model1=npc_upassdwarf3 +walkanim=dwarf_minecart_ready +readyanim=dwarf_minecart_ready +vislevel=hide model2=npc_1847 model3=npc_2095 model4=npc_dwarf_mountaini2 @@ -42882,9 +51267,6 @@ recol2s=12677 recol2d=15523 recol3s=15855 recol3d=7332 -readyanim=dwarf_minecart_ready -walkanim=dwarf_minecart_ready -vislevel=hide turnspeed=5000 head1=npc_upassdwarf3_head @@ -42892,6 +51274,9 @@ head1=npc_upassdwarf3_head name=Dwarven Miner desc=He carries a heavy load. model1=npc_upassdwarf3 +walkanim=dwarf_minecart_ready +readyanim=dwarf_minecart_ready +vislevel=hide model2=npc_1847 model3=npc_2095 model4=npc_dwarf_mountaini2 @@ -42906,15 +51291,15 @@ recol2d=15523 recol3s=15855 recol3d=7332 op1=Talk-to -readyanim=dwarf_minecart_ready -walkanim=dwarf_minecart_ready -vislevel=hide head1=npc_upassdwarf3_head [dwarf_city_dwarf_sack_carrier_full3] name=Dwarven Miner desc=He carries a heavy load. model1=npc_upassdwarf3 +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_1847 model3=npc_2095 model4=npc_dwarf_mountaini2 @@ -42928,16 +51313,15 @@ recol2s=12677 recol2d=15523 recol3s=15855 recol3d=7332 -readyanim=dwarf_ready -walkanim=dwarf_walk -vislevel=hide -vislevel=hide head1=npc_upassdwarf3_head [dwarf_city_dwarf_sack_carrier_empty3] name=Dwarven Miner desc=He's delivered his ores. model1=npc_upassdwarf3 +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_1847 model3=npc_2095 model4=npc_dwarf_mountaini2 @@ -42951,16 +51335,15 @@ recol2s=12677 recol2d=15523 recol3s=15855 recol3d=7332 -readyanim=dwarf_ready -walkanim=dwarf_walk -vislevel=hide -vislevel=hide head1=npc_upassdwarf3_head [dwarf_city_director_purple_pewter_cutscene] name=Purple Pewter Director desc=One of the leaders of the business Consortium, a ruler of Keldagrim. model1=npc_2100 +walkanim=dwarf_walk +readyanim=dwarf_director_table_ready +vislevel=hide model2=npc_1841i2 model3=npc_1841 model4=npc_2094i2 @@ -42974,15 +51357,15 @@ recol3s=19026 recol3d=27399 recol4s=7298 recol4d=5322 -walkanim=dwarf_walk -readyanim=dwarf_director_table_ready -vislevel=hide head1=npc_2100_head [dwarf_city_director_purple_pewter_cutscene_alt] name=Purple Pewter Director desc=One of the leaders of the business Consortium, a ruler of Keldagrim. model1=npc_2100 +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_1841i2 model3=npc_1841 model4=npc_2094i2 @@ -42996,15 +51379,17 @@ recol3s=19026 recol3d=27399 recol4s=7298 recol4d=5322 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide head1=npc_2100_head [dwarf_city_director_blue_opal_cutscene] name=Blue Opal Director desc=One of the leaders of the business Consortium, a ruler of Keldagrim. model1=npc_2101 +walkanim=dwarf_walk +readyanim=dwarf_ready +resizeh=130 +resizev=115 +vislevel=hide model2=npc_2101i2 model3=npc_2094i2 model4=npc_nulodioni3 @@ -43021,17 +51406,17 @@ recol5s=7298 recol5d=69 recol6s=7266 recol6d=5352 -resizeh=130 -resizev=115 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide head1=npc_2101_head [dwarf_city_director_yellow_fortune_cutscene] name=Yellow Fortune Director desc=One of the leaders of the business Consortium, a ruler of Keldagrim. model1=npc_2091 +walkanim=dwarf_walk_woman +readyanim=dwarf_director_table_woman_ready_nod +resizeh=135 +resizev=128 +vislevel=hide model2=npc_2092 model3=npc_2091i3 model4=npc_2092i3 @@ -43049,11 +51434,6 @@ recol5s=7168 recol5d=25319 recol6s=6309 recol6d=25319 -resizeh=135 -resizev=128 -walkanim=dwarf_walk_woman -readyanim=dwarf_director_table_woman_ready_nod -vislevel=hide head1=npc_2091_head head2=npc_2092_head @@ -43061,6 +51441,11 @@ head2=npc_2092_head name=Green Gemstone Director desc=One of the leaders of the business Consortium, a ruler of Keldagrim. model1=npc_2103 +walkanim=dwarf_walk +readyanim=dwarf_ready +resizeh=138 +resizev=135 +vislevel=hide model2=npc_2099 model3=npc_1841 model4=npc_dwarf_mountaini2 @@ -43076,11 +51461,6 @@ recol4s=15855 recol4d=11881 recol5s=10532 recol5d=5474 -resizeh=138 -resizev=135 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide head1=npc_2103_head head2=npc_2099_head @@ -43088,6 +51468,9 @@ head2=npc_2099_head name=White Chisel Director desc=One of the leaders of the business Consortium, a ruler of Keldagrim. model1=npc_2104 +walkanim=dwarf_walk +readyanim=dwarf_director_table_ready_nod +vislevel=hide model2=npc_2095 model3=npc_dwarf_normali3 model4=npc_dwarf_mountain @@ -43100,15 +51483,17 @@ recol3s=15855 recol3d=16841 recol4s=3171 recol4d=16841 -walkanim=dwarf_walk -readyanim=dwarf_director_table_ready_nod -vislevel=hide head1=npc_2104_head [dwarf_city_director_silver_cog_cutscene] name=Silver Cog Director desc=One of the leaders of the business Consortium, a ruler of Keldagrim. model1=npc_2103 +walkanim=dwarf_walk +readyanim=dwarf_ready +resizeh=140 +resizev=128 +vislevel=hide model2=npc_1841 model3=npc_2094i2 model4=npc_2099i2 @@ -43119,17 +51504,17 @@ recol2s=7298 recol2d=2114 recol3s=8456 recol3d=20084 -resizeh=140 -resizev=128 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide head1=npc_2103_head [dwarf_city_director_brown_engine_cutscene] name=Brown Engine Director desc=One of the leaders of the business Consortium, a ruler of Keldagrim. model1=npc_mcannonguard +walkanim=dwarf_walk +readyanim=dwarf_director_table_ready_nod +resizeh=135 +resizev=140 +vislevel=hide model2=npc_2101i2 model3=npc_2091i4 model4=npc_2099i2 @@ -43144,17 +51529,15 @@ recol4s=7168 recol4d=12546 recol5s=13741 recol5d=12546 -resizeh=135 -resizev=140 -walkanim=dwarf_walk -readyanim=dwarf_director_table_ready_nod -vislevel=hide head1=npc_mcannonguard_head [dwarf_city_director_red_axe_cutscene] name=Red Axe Director desc=One of the leaders of the business Consortium, a ruler of Keldagrim. model1=npc_nulodion +walkanim=dwarf_walk_walkingstick +readyanim=dwarf_ready_walkingstick +vislevel=hide model2=npc_2101i2 model3=npc_2094i2 model4=npc_2107 @@ -43172,15 +51555,17 @@ recol5s=23254 recol5d=10339 recol6s=13741 recol6d=12420 -vislevel=hide -walkanim=dwarf_walk_walkingstick -readyanim=dwarf_ready_walkingstick head1=npc_nulodion_head [dwarf_city_black_guard_leader_cutscene] name=Commander Veldaban desc=Veldaban, Commander of the Black Guard in Keldagrim. model1=npc_2104 +walkanim=dwarf_walk +readyanim=dwarf_ready +resizeh=140 +resizev=130 +vislevel=hide model2=npc_mguild_dwarf1i2 model3=npc_2128 model4=npc_dwarf_chaosi5 @@ -43198,17 +51583,17 @@ recol5s=11488 recol5d=27472 recol6s=7296 recol6d=11628 -resizeh=140 -resizev=130 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide head1=npc_2104_head [dwarf_city_evil_cat_cutscene_awake] name=Red Axe Cat desc=The cat belongs to the director of the Red Axe. model1=npc_gertrudescat +walkanim=cat_walk +readyanim=cat_ready +resizeh=70 +resizev=70 +vislevel=hide model2=obj_cavewitchcat recol1s=32767 recol1d=4228 @@ -43216,29 +51601,24 @@ recol2s=4228 recol2d=15855 recol3s=15855 recol3d=32767 -vislevel=hide -walkanim=cat_walk -readyanim=cat_ready -resizeh=70 -resizev=70 head1=npc_overgrowncat_head [dwarf_city_evil_cat_cutscene_sleeping] name=Red Axe Cat desc=The cat belongs to the director of the Red Axe. model1=npc_gertrudescat -model2=obj_cavewitchcat -recol1s=32767 -recol1d=4228 -recol2s=4228 -recol2d=15855 -recol3s=15855 -recol3d=32767 -vislevel=hide walkanim=cat_walk readyanim=cat_sleep_ready resizeh=70 resizev=70 +vislevel=hide +model2=obj_cavewitchcat +recol1s=32767 +recol1d=4228 +recol2s=4228 +recol2d=15855 +recol3s=15855 +recol3d=32767 head1=npc_overgrowncat_head [dwarf_city_berserker_cutscene_multi] @@ -43252,6 +51632,11 @@ multinpc=1,dwarf_city_berserker_cutscene name=Black Guard Berserker desc=A dwarven enforcer. model1=npc_2134 +walkanim=dwarf_walk +readyanim=dwarf_ready +resizeh=145 +resizev=135 +vislevel=hide model2=npc_mguild_dwarf1i2 model3=npc_2128 model4=npc_2134i2 @@ -43266,17 +51651,15 @@ recol4s=6144 recol4d=96 recol5s=5120 recol5d=96 -resizeh=145 -resizev=135 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide head1=npc_2134_head [seed_merchant] name=Olivia desc=She's a seed merchant. model1=idk_woman_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_lady_piratei3 model3=obj_white_apron_womanwear model4=obj_priest_gown_womanwear2 @@ -43295,11 +51678,8 @@ recol5s=6273 recol5d=18627 recol6s=14801 recol6d=24075 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade -vislevel=hide head1=idk_woman_hair_medium_head head2=npc_lady_pirate_headi2 @@ -43307,6 +51687,9 @@ head2=npc_lady_pirate_headi2 name=Master Farmer desc=A master at farming. model1=npc_1918 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_hair_medium model3=idk_man_jaw_goatee model4=obj_priest_gown_manwear @@ -43326,10 +51709,7 @@ recol4s=4192 recol4d=8388 recol5s=32735 recol5d=15817 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op3=Pickpocket -vislevel=hide head1=obj_pickpocket_guide_farmer head2=idk_man_jaw_goatee_head head3=npc_1918_head @@ -43338,6 +51718,9 @@ head3=npc_1918_head name=Master Farmer desc=A master at farming. model1=npc_1071 +walkanim=spade_walk +readyanim=spade_ready +vislevel=hide model2=idk_man_hair_medium model3=idk_man_jaw_none model4=obj_priest_gown_manwear @@ -43356,10 +51739,7 @@ recol4s=6273 recol4d=28299 recol5s=0 recol5d=12485 -walkanim=spade_walk -readyanim=spade_ready op3=Pickpocket -vislevel=hide head1=obj_pickpocket_guide_farmer head2=npc_1071_head @@ -43367,6 +51747,10 @@ head2=npc_1071_head name=Market Guard desc=He guards the Draynor Market stalls from thieves. model1=npc_knight_of_ardougne2 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=20 model2=idk_man_jaw_medium model3=npc_ranging_guild_leatherworker model4=obj_viking_cloak_green_manwear @@ -43384,15 +51768,27 @@ recol3s=15855 recol3d=15755 recol4s=31649 recol4d=15655 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=20 +hitpoints=22 +attack=17 +strength=18 +defence=13 +magic=1 +ranged=1 +param=attackbonus,9 +param=strengthbonus,7 +param=stabdefence,24 +param=slashdefence,14 +param=crushdefence,19 +param=magicdefence,4 +param=rangedefence,16 [lumbridge_guide2_man] name=Gee desc=A local farmer. He may be able to provide some useful information. model1=obj_viking_helmet_manwear +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +vislevel=hide model2=idk_man_jaw_long model3=obj_priest_gown_manwear model4=obj_doctor_gown_manwear2 @@ -43407,10 +51803,7 @@ recol2s=14724 recol2d=8353 recol3s=14801 recol3d=24075 -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready op1=Talk-to -vislevel=hide head1=obj_pickpocket_guide_man head2=idk_man_jaw_long_head @@ -43418,6 +51811,9 @@ head2=idk_man_jaw_long_head name=Donie desc=A local farmer. She may be able to provide some useful information. model1=idk_woman_hair_long +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +vislevel=hide model2=obj_priest_gown_womanwear model3=obj_doctor_gown_womanwear2 model4=obj_cert_drill_top_womanwear3 @@ -43430,78 +51826,78 @@ recol2s=14724 recol2d=8353 recol3s=14801 recol3d=24075 -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready op1=Talk-to -vislevel=hide head1=obj_pickpocket_guide_warrior [pig_1] name=Pig desc=Swine. model1=npc_2239 -vislevel=hide walkanim=farming_pig_walk readyanim=farming_pig_ready +vislevel=hide ambient=15 [pig_2] name=Pig desc=Porker. model1=npc_2239 -recol1s=24078 -recol1d=23021 -recol2s=21964 -recol2d=20907 -vislevel=hide size=2 walkanim=farming_pig_walk readyanim=farming_pig_ready -ambient=15 resizeh=200 resizev=200 +vislevel=hide +recol1s=24078 +recol1d=23021 +recol2s=21964 +recol2d=20907 +ambient=15 [piglet_1] name=Piglet desc=Hog. model1=npc_2241 -vislevel=hide walkanim=farming_pig_walk readyanim=farming_pig_ready resizeh=50 resizev=50 +vislevel=hide ambient=15 [piglet_2] name=Piglet desc=Porcine. model1=npc_2241 -recol1s=24078 -recol1d=25133 -recol2s=21964 -recol2d=23019 -vislevel=hide walkanim=farming_pig_walk readyanim=farming_pig_ready resizeh=70 resizev=70 +vislevel=hide +recol1s=24078 +recol1d=25133 +recol2s=21964 +recol2d=23019 ambient=15 [piglet_3] name=Piglet desc=I shall call him "mini-pig". model1=npc_2241 -vislevel=hide walkanim=farming_pig_walk readyanim=farming_pig_ready resizeh=64 resizev=64 +vislevel=hide ambient=15 [lumbridge_guide] name=Lumbridge Guide desc=He provides new players with useful information. model1=idk_man_hair_long +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +vislevel=hide model2=idk_man_jaw_long model3=npc_1805 model4=npc_1805i3 @@ -43518,11 +51914,8 @@ recol4s=5249 recol4d=24207 recol5s=6273 recol5d=32735 -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready op1=Talk-to alwaysontop=yes -vislevel=hide head1=idk_man_hair_long_head head2=idk_man_jaw_long_head @@ -43530,6 +51923,10 @@ head2=idk_man_jaw_long_head name=Khazard trooper desc=It's one of General Khazard's warriors. model1=obj_khazard_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=19 model2=idk_man_jaw_split model3=obj_khazard_platemail_manwear model4=npc_arena_guard1 @@ -43540,15 +51937,28 @@ model8=obj_iron_mace_manwear model9=npc_ikov_guardianmale recol1s=15855 recol1d=5285 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=19 +hitpoints=22 +attack=17 +strength=18 +defence=12 +magic=1 +ranged=1 +param=attackbonus,8 +param=strengthbonus,10 +param=stabdefence,33 +param=slashdefence,34 +param=crushdefence,29 +param=magicdefence,-7 +param=rangedefence,33 [battlefield_khazard_troop_spearmen] name=Khazard trooper desc=It's one of General Khazard's warriors. model1=obj_khazard_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +op2=Attack +vislevel=19 model2=idk_man_jaw_split model3=obj_khazard_platemail_manwear model4=npc_arena_guard1 @@ -43558,27 +51968,53 @@ model7=obj_ikov_bootsoflightness_manwear model8=obj_bronze_spear_manwear recol1s=15855 recol1d=5285 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready -op2=Attack -vislevel=19 +hitpoints=22 +attack=17 +strength=18 +defence=12 +magic=1 +ranged=1 +param=attackbonus,8 +param=strengthbonus,10 +param=stabdefence,33 +param=slashdefence,34 +param=crushdefence,29 +param=magicdefence,-7 +param=rangedefence,33 [battlefield_gnomeknight] name=Gnome troop desc=It's a tree gnome trooper. model1=npc_gnomeballer -model2=npc_commander_montai -model3=npc_commander_montaii2 walkanim=midget_walk readyanim=midget_ready op2=Attack vislevel=3 +model2=npc_commander_montai +model3=npc_commander_montaii2 head1=npc_commander_montai_head +hitpoints=3 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=5 +param=attackbonus,2 +param=strengthbonus,3 +param=stabdefence,3 +param=slashdefence,4 +param=crushdefence,5 +param=magicdefence,2 +param=rangedefence,4 [battlefield_d_skingnomeknight] name=Gnome troop desc=It's a tree gnome trooper. model1=npc_gnomeballer +walkanim=midget_walk +readyanim=midget_ready +op2=Attack +vislevel=3 model2=npc_commander_montai model3=npc_commander_montaii2 recol1s=24075 @@ -43589,30 +52025,56 @@ recol3s=21961 recol3d=13537 recol4s=20904 recol4d=13537 -walkanim=midget_walk -readyanim=midget_ready -op2=Attack -vislevel=3 head1=npc_commander_montai_head +hitpoints=3 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=5 +param=attackbonus,2 +param=strengthbonus,3 +param=stabdefence,3 +param=slashdefence,4 +param=crushdefence,5 +param=magicdefence,2 +param=rangedefence,4 [battlefield_gnome_troop] name=Gnome desc=Like a mini man! model1=npc_leprechaun -model2=npc_gnome -model3=npc_leprechauni3 -recol1s=352 -recol1d=14625 walkanim=midget_walk readyanim=midget_ready op2=Attack vislevel=3 +model2=npc_gnome +model3=npc_leprechauni3 +recol1s=352 +recol1d=14625 head1=obj_pickpocket_guide_gnome +hitpoints=3 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,-42 +param=strengthbonus,-42 +param=stabdefence,-42 +param=slashdefence,-42 +param=crushdefence,-42 +param=magicdefence,-42 +param=rangedefence,-42 [battlefield_darkskinned_gnome_archer] name=Gnome desc=Like a mini man! model1=npc_leprechaun +walkanim=midget_walk +readyanim=midget_ready +op2=Attack +vislevel=1 model2=npc_gnome model3=npc_leprechauni3 recol1s=24075 @@ -43621,23 +52083,45 @@ recol2s=21961 recol2d=13537 recol3s=20904 recol3d=13537 -walkanim=midget_walk -readyanim=midget_ready -op2=Attack -vislevel=1 head1=obj_pickpocket_guide_gnome +hitpoints=3 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,-42 +param=strengthbonus,-42 +param=stabdefence,-42 +param=slashdefence,-42 +param=crushdefence,-42 +param=magicdefence,-42 +param=rangedefence,-42 [battlefield_gnome_archer] name=Gnome desc=Like a mini man! model1=npc_leprechaun -model2=npc_gnome -model3=npc_leprechauni3 walkanim=midget_walk readyanim=midget_ready op2=Attack vislevel=3 +model2=npc_gnome +model3=npc_leprechauni3 head1=obj_pickpocket_guide_gnome +hitpoints=3 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,-42 +param=strengthbonus,-42 +param=stabdefence,-42 +param=slashdefence,-42 +param=crushdefence,-42 +param=magicdefence,-42 +param=rangedefence,-42 [battlefield_terrorbird_mountedspear] name=Mounted terrorbird gnome @@ -43648,11 +52132,27 @@ walkanim=terrorbird_mounted_walk readyanim=terrorbird_mounted_ready op2=Attack vislevel=49 +hitpoints=55 +attack=40 +strength=40 +defence=40 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,16 +param=slashdefence,16 +param=crushdefence,18 +param=magicdefence,15 +param=rangedefence,10 [wise_old_man] name=Wise Old Man desc=A venerable and rich sage. model1=obj_red_partyhat_manwear +walkanim=walk_walkingstick,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +vislevel=hide model2=npc_2253 model3=npc_1552i2 model4=obj_priest_gown_manwear @@ -43672,9 +52172,6 @@ recol4s=31649 recol4d=14726 recol5s=2340 recol5d=10498 -walkanim=walk_walkingstick,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready -vislevel=hide op1=Talk-to head1=npc_2253_head head2=npc_2253_headi2 @@ -43683,27 +52180,44 @@ head2=npc_2253_headi2 name=Bed desc=It's a fairly ordinary bed, but... model1=npc_2254 +size=2 readyanim=wom_bed_ready -minimap=no vislevel=hide +minimap=no turnspeed=0 -size=2 op1=Kick [wom_bed_active] name=Thing under the bed desc=It's just like that dream I use to have when I was little. model1=npc_2254 +size=2 readyanim=wom_bed_ready +op2=Attack vislevel=hide turnspeed=0 -size=2 -op2=Attack +hitpoints=25 +attack=0 +strength=0 +defence=0 +magic=0 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [paladin2] name=Paladin desc=A holy warrior. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=62 model2=idk_man_jaw_short model3=npc_paladin model4=obj_dragon_chainbody_manwear2 @@ -43721,27 +52235,35 @@ recol3s=15375 recol3d=19126 recol4s=14801 recol4d=24075 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op3=Pickpocket -op2=Attack -vislevel=62 +hitpoints=66 +attack=54 +strength=54 +defence=54 +magic=1 +ranged=1 +param=attackbonus,20 +param=strengthbonus,22 +param=stabdefence,87 +param=slashdefence,84 +param=crushdefence,76 +param=magicdefence,-10 +param=rangedefence,79 [rcu_zammy_mage1] walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r readyanim=human_ready vislevel=1 multivar=abyssal_miniquest -multinpc=0,rcu_zammy_mage1a -multinpc=1,rcu_zammy_mage1a -multinpc=2,rcu_zammy_mage1a -multinpc=3,rcu_zammy_mage1a multinpc=4,rcu_zammy_mage1b [rcu_zammy_mage1a] name=Mage of Zamorak desc=A disciple of Zamorak. model1=obj_ham_hood_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_medium model3=obj_stringsnake_manwear2 model4=obj_priest_gown_manwear @@ -43760,9 +52282,6 @@ recol4s=21140 recol4d=8291 recol5s=27553 recol5d=0 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=obj_pickpocket_guide_mham @@ -43772,6 +52291,9 @@ head2=idk_man_jaw_medium_head name=Mage of Zamorak desc=A disciple of Zamorak. model1=obj_ham_hood_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_medium model3=obj_stringsnake_manwear2 model4=obj_priest_gown_manwear @@ -43790,12 +52312,9 @@ recol4s=21140 recol4d=8291 recol5s=27553 recol5d=0 -vislevel=hide op1=Talk-to op3=Trade op4=Teleport -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready head1=obj_pickpocket_guide_mham head2=idk_man_jaw_medium_head @@ -43804,15 +52323,15 @@ walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r readyanim=human_ready vislevel=1 multivar=abyssal_miniquest -multinpc=1,rcu_zammy_mage1_edgeb -multinpc=2,rcu_zammy_mage1_edgeb -multinpc=3,rcu_zammy_mage1_edgeb multinpc=4,rcu_zammy_mage1_edgeb [rcu_zammy_mage1_edgeb] name=Mage of Zamorak desc=A disciple of Zamorak. model1=obj_ham_hood_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_medium model3=obj_stringsnake_manwear2 model4=obj_priest_gown_manwear @@ -43831,9 +52350,6 @@ recol4s=21140 recol4d=8291 recol5s=27553 recol5d=0 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_mham head2=idk_man_jaw_medium_head @@ -43842,6 +52358,9 @@ head2=idk_man_jaw_medium_head name=Dark mage desc=An initiate of Zamorak. model1=obj_ham_hood_manwear +walkanim=human_geni_bowing +readyanim=human_geni_bowing +vislevel=hide model2=idk_man_jaw_none model3=obj_zqdeadbeads_manwear model4=obj_priest_gown_manwear @@ -43855,9 +52374,6 @@ recol2s=2340 recol2d=0 recol3s=24075 recol3d=22028 -vislevel=hide -walkanim=human_geni_bowing -readyanim=human_geni_bowing turnspeed=0 op1=Talk-to head1=obj_pickpocket_guide_mham @@ -43870,6 +52386,19 @@ walkanim=abyssal_leech_walk readyanim=abyssal_leech_ready op2=Attack vislevel=41 +hitpoints=10 +attack=95 +strength=5 +defence=25 +magic=1 +ranged=1 +param=attackbonus,100 +param=strengthbonus,10 +param=stabdefence,50 +param=slashdefence,50 +param=crushdefence,100 +param=magicdefence,50 +param=rangedefence,10 [abyssal_pyramid] name=Abyssal guardian @@ -43879,6 +52408,19 @@ walkanim=abyssal_pyramid_walk readyanim=abyssal_pyramid_ready op2=Attack vislevel=59 +hitpoints=55 +attack=30 +strength=90 +defence=30 +magic=1 +ranged=1 +param=attackbonus,15 +param=strengthbonus,5 +param=stabdefence,70 +param=slashdefence,70 +param=crushdefence,70 +param=magicdefence,150 +param=rangedefence,70 [abyssal_walker] name=Abyssal walker @@ -43888,11 +52430,29 @@ walkanim=abyssal_walker_walk readyanim=abyssal_walker_ready op2=Attack vislevel=81 +hitpoints=95 +attack=5 +strength=100 +defence=95 +magic=1 +ranged=1 +param=attackbonus,5 +param=strengthbonus,10 +param=stabdefence,75 +param=slashdefence,75 +param=crushdefence,10 +param=magicdefence,75 +param=rangedefence,75 [roguesden_mazemaster] name=Brian O'Richard desc=Head of the maze. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=120 +resizev=120 +vislevel=hide model2=obj_macro_prince_torso_manwear model3=obj_viking_top_darkbrown_manwear model4=obj_cert_drill_top_manwear3 @@ -43909,12 +52469,7 @@ recol4s=7328 recol4d=13580 recol5s=2472 recol5d=13580 -vislevel=hide -resizeh=120 -resizev=120 alwaysontop=yes -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=npc_2266_head @@ -43922,6 +52477,11 @@ head1=npc_2266_head name=Rogue Guard desc=Roguelike and guardish. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=133 +resizev=133 +vislevel=hide model2=obj_amulet_of_ghostspeak_manwear model3=npc_ranging_guild_leatherworker model4=obj_viking_top_darkbrown_manwear @@ -43936,19 +52496,18 @@ recol2s=2340 recol2d=1057 recol3s=5120 recol3d=29563 -vislevel=hide -resizeh=133 -resizev=133 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op3=hidden -vislevel=hide head1=obj_barrows_karil_head_manhead [roguesden_guard2] name=Rogue Guard desc=Roguelike and guardish. model1=obj_barrows_karil_head_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=130 +resizev=130 +vislevel=hide model2=npc_ranging_guild_leatherworker model3=obj_doctor_gown_manwear2 model4=obj_cert_drill_top_manwear3 @@ -43966,19 +52525,18 @@ recol4s=14801 recol4d=5252 recol5s=8420 recol5d=2114 -vislevel=hide -resizeh=130 -resizev=130 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op3=hidden -vislevel=hide head1=obj_barrows_karil_head_manhead [roguesden_guard3] name=Rogue Guard desc=Roguelike and guardish. model1=obj_barrows_karil_head_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=133 +resizev=133 +vislevel=hide model2=npc_hickton model3=npc_fisher_kingi2 model4=obj_bronze_scimitar_manwear @@ -43996,19 +52554,16 @@ recol5s=7298 recol5d=3202 recol6s=12684 recol6d=10338 -vislevel=hide -resizeh=133 -resizev=133 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op3=hidden -vislevel=hide head1=obj_barrows_karil_head_manhead [roguesden_trader] name=Martin Thwait desc=A loveable rogue. model1=idk_man_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_hardleather_body_manwear model3=npc_2270 model4=npc_barbarian @@ -44024,9 +52579,6 @@ recol3s=13664 recol3d=5251 recol4s=5312 recol4d=3137 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=idk_man_hair_long_head @@ -44035,6 +52587,11 @@ head1=idk_man_hair_long_head name=Emerald Benedict desc=A rich banker man... Some say too rich. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=130 +resizev=135 +vislevel=hide model2=npc_councillor_halgrive model3=obj_roguetrader_carpetsller_top2_manwear model4=npc_barbarian @@ -44051,11 +52608,6 @@ recol4s=13600 recol4d=5217 recol5s=4228 recol5d=9477 -vislevel=hide -resizeh=130 -resizev=135 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Bank head1=obj_leather_cowl_manhead2 @@ -44065,34 +52617,53 @@ head2=npc_councillor_halgrive_head name=Spin Blades desc=I don't think I want to get too close to that! model1=roguesden_obstacle_moving_spinning_blades_8 -vislevel=hide walkanim=rogue_spinblades +vislevel=hide [roguesden_trap_floor_spinningblades_1] name=Spin Blades desc=I don't think I want to get too close to that! model1=roguesden_obstacle_moving_spinning_blades_8 -vislevel=hide walkanim=rogue_spinblades +vislevel=hide [goblin_unarmed_melee_in_1] name=Goblin desc=An ugly green creature. model1=npc_1769 -model2=npc_1769i2 -model3=npc_1769i3 -model4=npc_macro_ent_tree1i4 walkanim=goblin_walk readyanim=goblin_ready -op2=Attack -resizev=125 resizeh=125 +resizev=125 +op2=Attack vislevel=2 +model2=npc_1769i2 +model3=npc_1769i3 +model4=npc_macro_ent_tree1i4 +hitpoints=5 +attack=3 +strength=1 +defence=4 +magic=1 +ranged=1 +param=attackbonus,-21 +param=strengthbonus,-15 +param=stabdefence,-15 +param=slashdefence,-15 +param=crushdefence,-15 +param=magicdefence,-15 +param=rangedefence,-15 [goblin_unarmed_melee_in_2] name=Goblin desc=An ugly green creature. model1=npc_1770 +walkanim=goblin_walk +readyanim=goblin_ready +resizeh=125 +resizev=125 +op2=Attack +vislevel=2 model2=npc_1770i2 model3=npc_1769i3 model4=npc_macro_ent_tree1i4 @@ -44100,17 +52671,30 @@ model5=npc_1770i3 model6=npc_goblin recol1s=11744 recol1d=11720 -walkanim=goblin_walk -readyanim=goblin_ready -op2=Attack -resizev=125 -resizeh=125 -vislevel=2 +hitpoints=5 +attack=3 +strength=1 +defence=4 +magic=1 +ranged=1 +param=attackbonus,-21 +param=strengthbonus,-15 +param=stabdefence,-15 +param=slashdefence,-15 +param=crushdefence,-15 +param=magicdefence,-15 +param=rangedefence,-15 [goblin_unarmed_melee_in_3] name=Goblin desc=An ugly green creature. model1=npc_1769 +walkanim=goblin_walk +readyanim=goblin_ready +resizeh=120 +resizev=120 +op2=Attack +vislevel=2 model2=npc_1769i2 model3=npc_1771 model4=npc_goblini4 @@ -44119,17 +52703,30 @@ recol1s=11744 recol1d=14914 recol2s=11520 recol2d=11456 -walkanim=goblin_walk -readyanim=goblin_ready -op2=Attack -resizev=120 -resizeh=120 -vislevel=2 +hitpoints=5 +attack=3 +strength=1 +defence=4 +magic=1 +ranged=1 +param=attackbonus,-21 +param=strengthbonus,-15 +param=stabdefence,-15 +param=slashdefence,-15 +param=crushdefence,-15 +param=magicdefence,-15 +param=rangedefence,-15 [goblin_unarmed_melee_in_4] name=Goblin desc=An ugly green creature. model1=npc_1772 +walkanim=goblin_walk +readyanim=goblin_ready +resizeh=130 +resizev=130 +op2=Attack +vislevel=2 model2=npc_1769i2 model3=npc_1771 model4=npc_1772i2 @@ -44137,34 +52734,60 @@ model5=npc_wormbrain model6=npc_goblin recol1s=11744 recol1d=10759 -walkanim=goblin_walk -readyanim=goblin_ready -op2=Attack -resizev=130 -resizeh=130 -vislevel=2 +hitpoints=5 +attack=3 +strength=1 +defence=4 +magic=1 +ranged=1 +param=attackbonus,-21 +param=strengthbonus,-15 +param=stabdefence,-15 +param=slashdefence,-15 +param=crushdefence,-15 +param=magicdefence,-15 +param=rangedefence,-15 [goblin_unarmed_melee_in_5] name=Goblin desc=An ugly green creature. model1=npc_1769 +walkanim=goblin_walk +readyanim=goblin_ready +resizeh=123 +resizev=123 +op2=Attack +vislevel=2 model2=npc_1770i2 model3=npc_1769i3 model4=npc_macro_ent_tree1i4 model5=npc_wormbrain recol1s=11744 recol1d=18059 -walkanim=goblin_walk -readyanim=goblin_ready -op2=Attack -resizev=123 -resizeh=123 -vislevel=2 +hitpoints=5 +attack=3 +strength=1 +defence=4 +magic=1 +ranged=1 +param=attackbonus,-21 +param=strengthbonus,-15 +param=stabdefence,-15 +param=slashdefence,-15 +param=crushdefence,-15 +param=magicdefence,-15 +param=rangedefence,-15 [goblin_unarmed_melee_in_6] name=Goblin desc=An ugly green creature. model1=npc_1769 +walkanim=goblin_walk +readyanim=goblin_ready +resizeh=122 +resizev=122 +op2=Attack +vislevel=2 model2=npc_1770i2 model3=npc_1769i3 model4=npc_goblini4 @@ -44173,17 +52796,30 @@ recol1s=11744 recol1d=13826 recol2s=11520 recol2d=11527 -walkanim=goblin_walk -readyanim=goblin_ready -op2=Attack -resizev=122 -resizeh=122 -vislevel=2 +hitpoints=5 +attack=3 +strength=1 +defence=4 +magic=1 +ranged=1 +param=attackbonus,-21 +param=strengthbonus,-15 +param=stabdefence,-15 +param=slashdefence,-15 +param=crushdefence,-15 +param=magicdefence,-15 +param=rangedefence,-15 [goblin_unarmed_melee_in_7] name=Goblin desc=An ugly green creature. model1=npc_goblin +walkanim=goblin_walk +readyanim=goblin_ready +resizeh=128 +resizev=128 +op2=Attack +vislevel=2 model2=npc_1769i2 model3=npc_1771 model4=npc_macro_ent_tree1i4 @@ -44192,33 +52828,55 @@ recol1s=11744 recol1d=17954 recol2s=11520 recol2d=11456 -walkanim=goblin_walk -readyanim=goblin_ready -op2=Attack -resizev=128 -resizeh=128 -vislevel=2 +hitpoints=5 +attack=3 +strength=1 +defence=4 +magic=1 +ranged=1 +param=attackbonus,-21 +param=strengthbonus,-15 +param=stabdefence,-15 +param=slashdefence,-15 +param=crushdefence,-15 +param=magicdefence,-15 +param=rangedefence,-15 [goblin_unarmed_melee_in_8] name=Goblin desc=An ugly green creature. model1=npc_1769 +walkanim=goblin_walk +readyanim=goblin_ready +resizeh=124 +resizev=124 +op2=Attack +vislevel=2 model2=npc_1770i2 model3=npc_1771 model4=npc_1772i2 recol1s=11744 recol1d=15940 -walkanim=goblin_walk -readyanim=goblin_ready -op2=Attack -resizev=124 -resizeh=124 -vislevel=2 +hitpoints=5 +attack=3 +strength=1 +defence=4 +magic=1 +ranged=1 +param=attackbonus,-21 +param=strengthbonus,-15 +param=stabdefence,-15 +param=slashdefence,-15 +param=crushdefence,-15 +param=magicdefence,-15 +param=rangedefence,-15 [rd_observer_room_1] name=Sir Spishyus desc=An observer for the Temple Knights. model1=idk_man_hair_wildspikes +readyanim=rd_knight_relaxed_ready +vislevel=hide model2=idk_man_jaw_goatee model3=obj_khazard_platemail_manwear model4=obj_red_cape_manwear @@ -44240,8 +52898,6 @@ recol5s=8386 recol5d=26425 recol6s=24075 recol6d=28337 -vislevel=hide -readyanim=rd_knight_relaxed_ready op1=Talk-to head1=idk_man_hair_wildspikes_head head2=idk_man_jaw_goatee_head @@ -44250,6 +52906,8 @@ head2=idk_man_jaw_goatee_head name=Lady Table desc=An observer for the Temple Knights. model1=idk_woman_hair_long +readyanim=rd_knight_crossed_arms +vislevel=hide model2=obj_khazard_platemail_womanwear model3=obj_red_cape_womanwear model4=obj_iron_platebody_womanwear2 @@ -44268,8 +52926,6 @@ recol5s=8386 recol5d=26425 recol6s=24075 recol6d=23018 -vislevel=hide -readyanim=rd_knight_crossed_arms op1=Talk-to head1=obj_pickpocket_guide_warrior @@ -44277,6 +52933,8 @@ head1=obj_pickpocket_guide_warrior name=Sir Kuam Ferentse desc=An observer for the Temple Knights. model1=idk_man_hair_medium +readyanim=rd_knight_relaxed_ready +vislevel=hide model2=idk_man_jaw_pointy model3=obj_khazard_platemail_manwear model4=obj_red_cape_manwear @@ -44298,8 +52956,6 @@ recol5s=8386 recol5d=26425 recol6s=6273 recol6d=15649 -vislevel=hide -readyanim=rd_knight_relaxed_ready op1=Talk-to head1=obj_pickpocket_guide_farmer head2=idk_man_jaw_pointy_head @@ -44308,6 +52964,10 @@ head2=idk_man_jaw_pointy_head name=Sir Leye desc=A warrior blessed by Saradomin. model1=npc_guard1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=20 model2=idk_man_jaw_none model3=obj_black_platebody_trim_manwear model4=obj_red_cape_manwear @@ -44328,17 +52988,28 @@ recol5s=8386 recol5d=26425 recol6s=6342 recol6d=26425 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=20 head1=obj_pickpocket_guide_guard +hitpoints=20 +attack=18 +strength=18 +defence=15 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [rd_observer_room_4] name=Sir Tinley desc=An observer for the Temple Knights. model1=idk_man_hair_long +readyanim=rd_knight_relaxed_ready +vislevel=hide model2=idk_man_jaw_goatee model3=obj_khazard_platemail_manwear model4=obj_red_cape_manwear @@ -44360,8 +53031,6 @@ recol5s=8386 recol5d=26425 recol6s=6273 recol6d=10501 -vislevel=hide -readyanim=rd_knight_relaxed_ready op1=Talk-to head1=idk_man_hair_long_head head2=idk_man_jaw_goatee_head @@ -44370,6 +53039,8 @@ head2=idk_man_jaw_goatee_head name=Sir Ren Itchood desc=An observer for the Temple Knights. model1=obj_headband_red_manwear +readyanim=viking_lyre_playing_loop +vislevel=hide model2=obj_feud_desert_disguise_manwear model3=idk_man_jaw_goatee model4=obj_khazard_platemail_manwear @@ -44391,8 +53062,6 @@ recol5s=8386 recol5d=26425 recol6s=24075 recol6d=19880 -vislevel=hide -readyanim=viking_lyre_playing_loop op1=Talk-to turnspeed=0 head1=obj_leather_cowl_manhead2 @@ -44403,6 +53072,8 @@ head3=obj_headband_red_manhead name=Miss Cheevers desc=An observer for the Temple Knights. model1=obj_headband_red_womanwear +readyanim=rd_knight_crossed_arms +vislevel=hide model2=idk_woman_hair_medium model3=obj_khazard_platemail_womanwear model4=obj_red_cape_womanwear @@ -44422,8 +53093,6 @@ recol5s=8386 recol5d=26425 recol6s=24075 recol6d=24209 -vislevel=hide -readyanim=rd_knight_crossed_arms op1=Talk-to head1=idk_woman_hair_medium_head head2=obj_headband_red_womanhead @@ -44432,6 +53101,9 @@ head2=obj_headband_red_womanhead name=Ms. Hynn Terprett desc=An observer for the Temple Knights. model1=obj_headband_red_womanwear +size=2 +readyanim=rd_throne_sit +vislevel=hide model2=idk_woman_hair_long model3=obj_khazard_platemail_womanwear model4=obj_iron_platebody_womanwear2 @@ -44451,9 +53123,6 @@ recol5s=8386 recol5d=26425 recol6s=6273 recol6d=24171 -vislevel=hide -size=2 -readyanim=rd_throne_sit op1=Talk-to turnspeed=0 head1=obj_pickpocket_guide_warrior @@ -44463,6 +53132,8 @@ head2=obj_headband_red_womanhead name=Sir Tiffy Cashien desc=Head of recruitment for the Temple Knights. model1=npc_2290 +readyanim=rd_sitting_at_bench +vislevel=hide model2=rd_bench2_half_8 model3=obj_iron_platelegs_manwear model4=npc_earthwarriori2 @@ -44478,8 +53149,6 @@ recol5s=8386 recol5d=26425 recol6s=6273 recol6d=32666 -vislevel=hide -readyanim=rd_sitting_at_bench op1=Talk-to turnspeed=0 head1=npc_drunk1_head @@ -44490,6 +53159,9 @@ head3=npc_councillor_halgrive_head name=Rug Merchant desc=A carpet merchant. model1=obj_roguetrader_fez_hat_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_feud_desert_disguise_manwear model3=idk_man_jaw_moustache model4=obj_amulet_of_ghostspeak_manwear @@ -44508,10 +53180,7 @@ recol4s=30618 recol4d=27412 recol5s=24075 recol5d=22985 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide alwaysontop=yes head1=obj_roguetrader_fez_hat_manhead head2=obj_leather_cowl_manhead2 @@ -44521,6 +53190,9 @@ head3=idk_man_jaw_moustache_head name=Rug Merchant desc=A carpet merchant. model1=obj_roguetrader_fez_hat_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_viking_helmet_manwear model3=idk_man_jaw_short model4=idk_man_torso_torn @@ -44538,10 +53210,7 @@ recol4s=6274 recol4d=10502 recol5s=24075 recol5d=22985 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide alwaysontop=yes head1=obj_roguetrader_fez_hat_manhead head2=obj_pickpocket_guide_man @@ -44551,6 +53220,9 @@ head3=idk_man_jaw_short_head name=Rug Merchant desc=A man who deals in rugs. model1=obj_roguetrader_fez_hat_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_hair_cropped model3=idk_man_jaw_goatee model4=obj_priest_gown_manwear @@ -44564,10 +53236,7 @@ recol2s=14724 recol2d=25438 recol3s=24075 recol3d=22985 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide alwaysontop=yes head1=obj_roguetrader_fez_hat_manhead head2=idk_man_hair_cropped_head @@ -44577,6 +53246,8 @@ head3=idk_man_jaw_goatee_head name=Rug Merchant desc=A man who deals in rugs. model1=obj_roguetrader_fez_hat_manwear +readyanim=sitting_ready +vislevel=hide model2=obj_viking_helmet_manwear model3=npc_1862i2 model4=obj_priest_gown_manwear @@ -44595,9 +53266,7 @@ recol5s=7328 recol5d=22093 recol6s=24075 recol6d=22985 -readyanim=sitting_ready op1=Talk-to -vislevel=hide turnspeed=0 alwaysontop=yes head1=obj_roguetrader_fez_hat_manhead @@ -44606,10 +53275,10 @@ head3=npc_1862_headi2 [magic_carpet_seller5_multi] readyanim=sitting_ready +vislevel=1 alwaysontop=yes turnspeed=0 op1=Talk-to -vislevel=1 multivar=golem_a multinpc=10,magic_carpet_seller5 @@ -44617,6 +53286,8 @@ multinpc=10,magic_carpet_seller5 name=Rug Merchant desc=A man who deals in rugs. model1=obj_roguetrader_fez_hat_manwear +readyanim=sitting_ready +vislevel=hide model2=obj_viking_helmet_manwear model3=idk_man_jaw_moustache model4=obj_priest_gown_manwear @@ -44632,9 +53303,7 @@ recol3s=14724 recol3d=27412 recol4s=24075 recol4d=22985 -readyanim=sitting_ready op1=Talk-to -vislevel=hide turnspeed=0 alwaysontop=yes head1=obj_roguetrader_fez_hat_manhead @@ -44644,9 +53313,9 @@ head3=idk_man_jaw_moustache_head [magic_carpet_seller6_multi] walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r readyanim=human_ready +vislevel=hide alwaysontop=yes op1=Talk-to -vislevel=hide multivar=ics_ent_open multinpc=1,magic_carpet_seller6 @@ -44654,6 +53323,9 @@ multinpc=1,magic_carpet_seller6 name=Rug Merchant desc=A man who deals in rugs. model1=obj_roguetrader_fez_hat_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_hair_long model3=idk_man_jaw_goatee model4=obj_amulet_of_ghostspeak_manwear @@ -44674,10 +53346,7 @@ recol5s=29594 recol5d=27412 recol6s=24075 recol6d=22985 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide alwaysontop=yes head1=obj_roguetrader_fez_hat_manhead head2=idk_man_hair_long_head @@ -44686,9 +53355,9 @@ head3=idk_man_jaw_goatee_head [magic_carpet_seller7_multi] walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r readyanim=human_ready +vislevel=hide alwaysontop=yes op1=Talk-to -vislevel=hide multivar=ics_ent_open multinpc=1,magic_carpet_seller7 @@ -44696,6 +53365,9 @@ multinpc=1,magic_carpet_seller7 name=Rug Station Attendant desc=A man who deals in rugs. model1=obj_roguetrader_fez_hat_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_feud_desert_disguise_manwear model3=idk_man_jaw_moustache model4=obj_amulet_of_ghostspeak_manwear @@ -44714,10 +53386,7 @@ recol4s=30618 recol4d=27412 recol5s=24075 recol5d=22985 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide alwaysontop=yes head1=obj_roguetrader_fez_hat_manhead head2=obj_leather_cowl_manhead2 @@ -44727,21 +53396,21 @@ head3=idk_man_jaw_moustache_head name=Monkey desc=Perhaps our oldest relatives? model1=npc_2301 +walkanim=monkey_walk +readyanim=monkey_ready +vislevel=hide recol1s=15749 recol1d=18920 recol2s=9409 recol2d=12580 -walkanim=monkey_walk -readyanim=monkey_ready op1=Talk-to -vislevel=hide head1=npc_2301_head [magic_carpet_multi_monkey1] walkanim=monkey_walk readyanim=monkey_ready -alwaysontop=yes vislevel=hide +alwaysontop=yes op1=Talk-to multivar=ics_ent_open multinpc=1,magic_carpet_monkey @@ -44749,8 +53418,8 @@ multinpc=1,magic_carpet_monkey [magic_carpet_multi_monkey2] walkanim=monkey_walk readyanim=monkey_ready -alwaysontop=yes vislevel=hide +alwaysontop=yes op1=Talk-to multivar=golem_a multinpc=10,magic_carpet_monkey @@ -44759,6 +53428,9 @@ multinpc=10,magic_carpet_monkey name=Sarah desc=She sells farming equipment. model1=idk_woman_hair_bun +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_white_apron_womanwear model3=obj_priest_gown_womanwear2 model4=obj_cert_drill_top_womanwear3 @@ -44774,17 +53446,17 @@ recol4s=14801 recol4d=24075 recol5s=6273 recol5d=13603 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade -vislevel=hide head1=idk_woman_hair_bun_head [farming_shopkeeper_2] name=Vanessa desc=She sells farming equipment. model1=idk_woman_hair_dreadlocks +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_white_apron_womanwear model3=obj_priest_gown_womanwear2 model4=obj_cert_drill_top_womanwear3 @@ -44800,17 +53472,17 @@ recol4s=14724 recol4d=12644 recol5s=14801 recol5d=24075 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade -vislevel=hide head1=idk_woman_hair_dreadlocks_head [farming_shopkeeper_3] name=Richard desc=He sells farming equipment. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_white_apron_manwear model3=obj_priest_gown_manwear2 model4=obj_cert_drill_top_manwear3 @@ -44827,17 +53499,17 @@ recol4s=4192 recol4d=8388 recol5s=32735 recol5d=15817 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade -vislevel=hide head1=obj_pickpocket_guide_farmer [farming_shopkeeper_4] name=Alice desc=She sells farming equipment. model1=idk_woman_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_woman2 model3=obj_white_apron_womanwear model4=obj_priest_gown_womanwear2 @@ -44852,11 +53524,8 @@ recol3s=2340 recol3d=6371 recol4s=6273 recol4d=23145 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade -vislevel=hide head1=idk_woman_hair_medium_head [npc_2309] @@ -44869,16 +53538,29 @@ vislevel=hide name=Cow calf desc=Young but still beefy. model1=npc_2310 +walkanim=cow_walk +readyanim=cow_just_ready +op2=Attack +vislevel=2 recol1s=32765 recol1d=10434 recol2s=7366 recol2d=10434 recol3s=8423 recol3d=10434 -walkanim=cow_walk -readyanim=cow_just_ready -op2=Attack -vislevel=2 +hitpoints=6 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,-20 +param=strengthbonus,-20 +param=stabdefence,-26 +param=slashdefence,-26 +param=crushdefence,-26 +param=magicdefence,-26 +param=rangedefence,-26 [sheepdog] name=Sheepdog @@ -44891,35 +53573,54 @@ vislevel=hide name=Rooster desc=He rules the...er...roost. model1=rd_chicken_normal_8 -vislevel=hide -resizeh=32 -resizev=32 walkanim=roosterwalk readyanim=roosterready +resizeh=32 +resizev=32 +vislevel=hide ambient=15 [farm_chicken_brown] name=Chicken desc=Yep, definitely a chicken. model1=npc_chicken +walkanim=chicken_walk +readyanim=chicken_ready +resizeh=140 +resizev=140 +op2=Attack +vislevel=1 recol1s=32767 recol1d=17831 recol2s=21104 recol2d=15717 recol3s=15855 recol3d=13603 -walkanim=chicken_walk -readyanim=chicken_ready -op2=Attack -resizeh=140 -resizev=140 ambient=15 -vislevel=1 +hitpoints=3 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,-47 +param=strengthbonus,-42 +param=stabdefence,-42 +param=slashdefence,-42 +param=crushdefence,-42 +param=magicdefence,-42 +param=rangedefence,-42 [farm_chicken_dark_brown] name=Chicken desc=Yep, definitely a chicken. model1=npc_chicken +walkanim=chicken_walk +readyanim=chicken_ready +resizeh=140 +resizev=140 +op2=Attack +vislevel=1 recol1s=32767 recol1d=13605 recol2s=21104 @@ -44928,18 +53629,31 @@ recol3s=15855 recol3d=10466 recol4s=31201 recol4d=28257 -walkanim=chicken_walk -readyanim=chicken_ready -op2=Attack -resizeh=140 -resizev=140 ambient=15 -vislevel=1 +hitpoints=3 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,-47 +param=strengthbonus,-42 +param=stabdefence,-42 +param=slashdefence,-42 +param=crushdefence,-42 +param=magicdefence,-42 +param=rangedefence,-42 [farm_chicken_tan] name=Chicken desc=Yep, definitely a chicken. model1=npc_chicken +walkanim=chicken_walk +readyanim=chicken_ready +resizeh=140 +resizev=140 +op2=Attack +vislevel=1 recol1s=32767 recol1d=23082 recol2s=21104 @@ -44948,80 +53662,90 @@ recol3s=15855 recol3d=16806 recol4s=31201 recol4d=28257 -walkanim=chicken_walk -readyanim=chicken_ready -op2=Attack -resizeh=140 -resizev=140 ambient=15 -vislevel=1 +hitpoints=3 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,-47 +param=strengthbonus,-42 +param=stabdefence,-42 +param=slashdefence,-42 +param=crushdefence,-42 +param=magicdefence,-42 +param=rangedefence,-42 [farm_pig_1] name=Pig desc=Swine. model1=npc_2316 -vislevel=hide walkanim=farming_pig_walk readyanim=farming_pig_ready +vislevel=hide ambient=15 [farm_pig_2] name=Pig desc=Porker. model1=npc_2316 -recol1s=24078 -recol1d=23021 -recol2s=21964 -recol2d=20907 -vislevel=hide size=2 walkanim=farming_pig_walk readyanim=farming_pig_ready -ambient=15 resizeh=200 resizev=200 +vislevel=hide +recol1s=24078 +recol1d=23021 +recol2s=21964 +recol2d=20907 +ambient=15 [farm_piglet_1] name=Piglet desc=Hog. model1=npc_2318 -vislevel=hide walkanim=farming_pig_walk readyanim=farming_pig_ready resizeh=50 resizev=50 +vislevel=hide ambient=15 [farm_piglet_2] name=Piglet desc=Porcine. model1=npc_2318 -recol1s=24078 -recol1d=25133 -recol2s=21964 -recol2d=23019 -vislevel=hide walkanim=farming_pig_walk readyanim=farming_pig_ready resizeh=70 resizev=70 +vislevel=hide +recol1s=24078 +recol1d=25133 +recol2s=21964 +recol2d=23019 ambient=15 [farm_piglet_3] name=Piglet desc=I shall call him "mini-pig". model1=npc_2318 -vislevel=hide walkanim=farming_pig_walk readyanim=farming_pig_ready resizeh=64 resizev=64 +vislevel=hide ambient=15 [blandebir] name=Blandebir desc=An expert on the brewing of ales and cider. model1=npc_dwarf_normal +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_1847 model3=npc_nulodioni2 model4=npc_2094i2 @@ -45039,10 +53763,7 @@ recol5s=13639 recol5d=10433 recol6s=28537 recol6d=18889 -walkanim=dwarf_walk -readyanim=dwarf_ready op1=Talk-to -vislevel=hide head1=npc_lawgof2_head head2=npc_1847_head @@ -45050,6 +53771,9 @@ head2=npc_1847_head name=Metarialus desc=In his former life an expert brewer. model1=npc_1686 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_1684i2 model3=npc_1684i3 model4=npc_1684i4 @@ -45063,18 +53787,18 @@ recol4s=6533 recol4d=10567 recol5s=4417 recol5d=9510 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready ambient=50 contrast=50 op1=Talk-to -vislevel=hide head1=npc_1686_head [elstan] name=Elstan desc=Perhaps this gardener might look after your crops for you. model1=idk_man_hair_dreadlocks +walkanim=spade_walk +readyanim=spade_ready +vislevel=hide model2=idk_man_jaw_split model3=obj_priest_gown_manwear model4=idk_man_torso_dark_buttons @@ -45091,9 +53815,6 @@ recol3s=24075 recol3d=29362 recol4s=6273 recol4d=23937 -walkanim=spade_walk -readyanim=spade_ready -vislevel=hide op1=Talk-to head1=idk_man_hair_dreadlocks_head head2=idk_man_jaw_split_head @@ -45102,6 +53823,9 @@ head2=idk_man_jaw_split_head name=Dantaera desc=Perhaps this gardener might look after your crops for you. model1=idk_woman_hair_bun +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_woman_torso_simple model3=obj_viking_top_darkbrown_womanwear3 model4=obj_priest_gown_womanwear2 @@ -45117,9 +53841,6 @@ recol3s=6273 recol3d=27342 recol4s=14801 recol4d=24075 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide op1=Talk-to head1=idk_woman_hair_bun_head @@ -45127,6 +53848,9 @@ head1=idk_woman_hair_bun_head name=Kragen desc=Perhaps this gardener might look after your crops for you. model1=npc_farmer1i2 +walkanim=spade_walk +readyanim=spade_ready +vislevel=hide model2=idk_man_hair_cropped model3=idk_man_jaw_pointy model4=obj_barrows_verac_body_manwear @@ -45145,9 +53869,6 @@ recol4s=6273 recol4d=11588 recol5s=6144 recol5d=12580 -walkanim=spade_walk -readyanim=spade_ready -vislevel=hide op1=Talk-to head1=idk_man_hair_cropped_head head2=npc_wyson_head @@ -45157,6 +53878,9 @@ head3=idk_man_jaw_pointy_head name=Lyra desc=Perhaps this gardener might look after your crops for you. model1=npc_1818 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_viking_top_darkbrown_womanwear2 model3=npc_ardougnian_female1i3 model4=obj_priest_gown_womanwear2 @@ -45177,9 +53901,6 @@ recol5s=14764 recol5d=11723 recol6s=16878 recol6d=13837 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide op1=Talk-to head1=npc_1818_head @@ -45187,6 +53908,9 @@ head1=npc_1818_head name=Francis desc=Perhaps this gardener might look after your crops for you. model1=npc_drunk1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_long model3=obj_priest_gown_manwear model4=obj_priest_gown_manwear2 @@ -45202,9 +53926,6 @@ recol3s=6273 recol3d=17932 recol4s=14801 recol4d=24075 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide op1=Talk-to head1=npc_drunk1_head head2=idk_man_jaw_long_head @@ -45213,6 +53934,9 @@ head2=idk_man_jaw_long_head name=Gardener desc=Perhaps this gardener might look after your crops for you. model1=npc_2328 +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_leprechaun model3=npc_gnometrainer recol1s=416 @@ -45223,10 +53947,6 @@ recol3s=352 recol3d=10528 recol4s=13728 recol4d=6274 -walkanim=midget_walk -readyanim=midget_ready -vislevel=hide -vislevel=hide op1=Talk-to head1=obj_pickpocket_guide_gnome @@ -45234,6 +53954,9 @@ head1=obj_pickpocket_guide_gnome name=Iago desc=Perhaps this gardener might look after your crops for you. model1=obj_feud_desert_disguise_manwear2 +walkanim=spade_walk +readyanim=spade_ready +vislevel=hide model2=obj_viking_helmet_manwear model3=idk_man_jaw_goatee model4=obj_priest_gown_manwear @@ -45254,9 +53977,6 @@ recol5s=32702 recol5d=29525 recol6s=6144 recol6d=25297 -walkanim=spade_walk -readyanim=spade_ready -vislevel=hide op1=Talk-to head1=obj_pickpocket_guide_man head2=idk_man_jaw_goatee_head @@ -45266,6 +53986,9 @@ head3=npc_gem_trader_head name=Garth desc=Perhaps this gardener might look after your crops for you. model1=npc_pirate2i2 +walkanim=spade_walk +readyanim=spade_ready +vislevel=hide model2=obj_viking_helmet_manwear model3=idk_man_jaw_moustache model4=obj_priest_gown_manwear @@ -45286,9 +54009,6 @@ recol5s=14801 recol5d=24075 recol6s=24452 recol6d=12617 -walkanim=spade_walk -readyanim=spade_ready -vislevel=hide op1=Talk-to head1=obj_pickpocket_guide_man head2=idk_man_jaw_moustache_head @@ -45298,6 +54018,9 @@ head3=npc_pirate2_head name=Ellena desc=Perhaps this gardener might look after your crops for you. model1=npc_customs_officer +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_woman_hair_long model3=obj_priest_gown_womanwear model4=obj_doctor_gown_womanwear2 @@ -45317,9 +54040,6 @@ recol5s=5299 recol5d=19946 recol6s=6341 recol6d=16775 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide op1=Talk-to head1=obj_pickpocket_guide_warrior head2=npc_customs_officer_head @@ -45328,6 +54048,9 @@ head2=npc_customs_officer_head name=Selena desc=Perhaps this gardener might look after your crops for you. model1=obj_bluewizhat_womanwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_woman_hair_long model3=obj_priest_gown_womanwear model4=idk_woman_arms_large_cuffs @@ -45345,9 +54068,6 @@ recol4s=14801 recol4d=24075 recol5s=6144 recol5d=7328 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide op1=Talk-to head1=obj_bluewizhat_womanhead head2=obj_pickpocket_guide_warrior @@ -45356,6 +54076,9 @@ head2=obj_pickpocket_guide_warrior name=Vasquen desc=Perhaps this gardener might look after your crops for you. model1=npc_farmer1i2 +walkanim=spade_walk +readyanim=spade_ready +vislevel=hide model2=idk_man_hair_medium model3=idk_man_jaw_short model4=obj_priest_gown_manwear @@ -45375,9 +54098,6 @@ recol4s=14801 recol4d=24075 recol5s=6144 recol5d=7328 -walkanim=spade_walk -readyanim=spade_ready -vislevel=hide op1=Talk-to head1=npc_wyson_head head2=obj_pickpocket_guide_farmer @@ -45387,6 +54107,9 @@ head3=idk_man_jaw_short_head name=Rhonen desc=Perhaps this gardener might look after your crops for you. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_short model3=obj_priest_gown_manwear model4=npc_2334 @@ -45407,9 +54130,6 @@ recol5s=6144 recol5d=9445 recol6s=14801 recol6d=24075 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide op1=Talk-to head1=obj_pickpocket_guide_farmer head2=idk_man_jaw_short_head @@ -45418,6 +54138,9 @@ head2=idk_man_jaw_short_head name=Dreven desc=Perhaps this gardener might look after your crops for you. model1=idk_man_hair_wildspikes +walkanim=spade_walk +readyanim=spade_ready +vislevel=hide model2=idk_man_jaw_pointy model3=obj_priest_gown_manwear model4=idk_man_torso_dark_buttons @@ -45439,9 +54162,6 @@ recol5s=24075 recol5d=25133 recol6s=6273 recol6d=10433 -walkanim=spade_walk -readyanim=spade_ready -vislevel=hide op1=Talk-to head1=idk_man_hair_wildspikes_head head2=idk_man_jaw_pointy_head @@ -45450,6 +54170,9 @@ head2=idk_man_jaw_pointy_head name=Taria desc=Perhaps this gardener might look after your crops for you. model1=idk_woman_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_priest_gown_womanwear model3=obj_doctor_gown_womanwear2 model4=obj_cert_drill_top_womanwear3 @@ -45468,9 +54191,6 @@ recol5s=6144 recol5d=6272 recol6s=6307 recol6d=6272 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide op1=Talk-to head1=obj_pickpocket_guide_warrior @@ -45478,6 +54198,9 @@ head1=obj_pickpocket_guide_warrior name=Rhazien desc=Perhaps this gardener might look after your crops for you. model1=idk_man_hair_long +walkanim=spade_walk +readyanim=spade_ready +vislevel=hide model2=obj_viking_helmet_manwear3 model3=idk_man_jaw_split model4=obj_priest_gown_manwear @@ -45495,9 +54218,6 @@ recol3s=2340 recol3d=5314 recol4s=6144 recol4d=6274 -walkanim=spade_walk -readyanim=spade_ready -vislevel=hide op1=Talk-to head1=idk_man_hair_long_head head2=idk_man_jaw_split_head @@ -45507,6 +54227,9 @@ head3=obj_pickpocket_guide_fremennik_citizen name=Torrell desc=Perhaps this gardener might look after your crops for you. model1=idk_man_hair_tonsure +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_short model3=npc_ardougnian_male1 model4=obj_macro_mime_top_manwear2 @@ -45522,9 +54245,6 @@ recol3s=6144 recol3d=12516 recol4s=14801 recol4d=24075 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide op1=Talk-to head1=idk_man_hair_tonsure_head head2=idk_man_jaw_short_head @@ -45533,6 +54253,9 @@ head2=idk_man_jaw_short_head name=Alain desc=Perhaps this gardener might look after your crops for you. model1=idk_man_hair_wildspikes +walkanim=spade_walk +readyanim=spade_ready +vislevel=hide model2=idk_man_jaw_long model3=obj_priest_gown_manwear model4=obj_priest_gown_manwear2 @@ -45552,9 +54275,6 @@ recol5s=6144 recol5d=6307 recol6s=24075 recol6d=21961 -walkanim=spade_walk -readyanim=spade_ready -vislevel=hide op1=Talk-to head1=idk_man_hair_wildspikes_head head2=idk_man_jaw_long_head @@ -45563,6 +54283,9 @@ head2=idk_man_jaw_long_head name=Heskel desc=Perhaps this gardener might look after your crops for you. model1=idk_woman_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_priest_gown_womanwear model3=npc_customs_officeri2 model4=obj_doctor_gown_womanwear2 @@ -45582,9 +54305,6 @@ recol5s=6144 recol5d=6272 recol6s=24329 recol6d=6272 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide op1=Talk-to head1=obj_pickpocket_guide_warrior @@ -45592,6 +54312,9 @@ head1=obj_pickpocket_guide_warrior name=Treznor desc=Perhaps this gardener might look after your crops for you. model1=npc_guard1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=obj_iron_chainbody_manwear model4=obj_doctor_gown_manwear2 @@ -45605,9 +54328,6 @@ recol2s=14724 recol2d=8353 recol3s=15855 recol3d=8354 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide op1=Talk-to head1=obj_pickpocket_guide_guard @@ -45615,6 +54335,9 @@ head1=obj_pickpocket_guide_guard name=Fayeth desc=Perhaps this gardener might look after your crops for you. model1=idk_woman_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_viking_top_darkbrown_womanwear2 model3=npc_customs_officeri2 model4=obj_doctor_gown_womanwear2 @@ -45634,9 +54357,6 @@ recol5s=24075 recol5d=25166 recol6s=24329 recol6d=5216 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide op1=Talk-to head1=idk_woman_hair_medium_head @@ -45644,6 +54364,9 @@ head1=idk_woman_hair_medium_head name=Bolongo desc=Perhaps this gardener might look after your crops for you. model1=npc_2328 +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_leprechaun model3=npc_gnometrainer recol1s=416 @@ -45656,9 +54379,6 @@ recol4s=13728 recol4d=8353 recol5s=6144 recol5d=8353 -walkanim=midget_walk -readyanim=midget_ready -vislevel=hide op1=Talk-to head1=obj_pickpocket_guide_gnome @@ -45666,6 +54386,9 @@ head1=obj_pickpocket_guide_gnome name=Gileth desc=Perhaps this gardener might look after your crops for you. model1=idk_woman_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_viking_top_darkbrown_womanwear2 model3=npc_ikov_guardianfemale model4=obj_doctor_gown_womanwear2 @@ -45673,9 +54396,6 @@ model5=obj_cert_drill_top_womanwear3 model6=obj_watering_can_0_manwear model7=obj_priest_robe_womanwear model8=obj_gardening_boots_womanwear -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide op1=Talk-to head1=obj_pickpocket_guide_warrior @@ -45683,15 +54403,15 @@ head1=obj_pickpocket_guide_warrior name=Sick-looking sheep (1) desc=The sheep looks distinctly unwell and has a slight red tinge. model1=npc_sheepsheeredi2 +walkanim=sheep_walk +readyanim=sheep_ready +vislevel=hide model2=npc_sheepunsheered model3=npc_sheepsheeredi3 recol1s=15853 recol1d=18894 recol2s=29594 recol2d=28563 -vislevel=hide -walkanim=sheep_walk -readyanim=sheep_ready op1=Prod alwaysontop=yes @@ -45699,15 +54419,15 @@ alwaysontop=yes name=Sick-looking sheep (2) desc=The sheep looks distinctly unwell and has a slight green tinge. model1=npc_sheepsheeredi2 +walkanim=sheep_walk +readyanim=sheep_ready +vislevel=hide model2=npc_sheepunsheered model3=npc_sheepsheeredi3 recol1s=15853 recol1d=16015 recol2s=29594 recol2d=28563 -vislevel=hide -walkanim=sheep_walk -readyanim=sheep_ready op1=Prod alwaysontop=yes @@ -45715,15 +54435,15 @@ alwaysontop=yes name=Sick-looking sheep (3) desc=The sheep looks distinctly unwell and has a slight blue tinge. model1=npc_sheepsheeredi2 +walkanim=sheep_walk +readyanim=sheep_ready +vislevel=hide model2=npc_sheepunsheered model3=npc_sheepsheeredi3 recol1s=15853 recol1d=14800 recol2s=29594 recol2d=28563 -vislevel=hide -walkanim=sheep_walk -readyanim=sheep_ready op1=Prod alwaysontop=yes @@ -45731,15 +54451,15 @@ alwaysontop=yes name=Sick-looking sheep (4) desc=The sheep looks distinctly unwell and has a slight yellow tinge. model1=npc_sheepsheeredi2 +walkanim=sheep_walk +readyanim=sheep_ready +vislevel=hide model2=npc_sheepunsheered model3=npc_sheepsheeredi3 recol1s=15853 recol1d=21089 recol2s=29594 recol2d=28563 -vislevel=hide -walkanim=sheep_walk -readyanim=sheep_ready op1=Prod alwaysontop=yes @@ -45747,6 +54467,10 @@ alwaysontop=yes name=Mourner desc=A mourner. model1=obj_gasmask_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +op2=Attack +vislevel=11 model2=obj_plague_jacket_manwear model3=obj_plague_jacket_manwear2 model4=obj_plague_trousers_manwear @@ -45763,16 +54487,29 @@ recol4s=31649 recol4d=1058 recol5s=13600 recol5d=11489 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready -op2=Attack -vislevel=11 head1=obj_gasmask_manhead +hitpoints=19 +attack=8 +strength=8 +defence=8 +magic=1 +ranged=1 +param=attackbonus,6 +param=strengthbonus,2 +param=stabdefence,6 +param=slashdefence,6 +param=crushdefence,9 +param=magicdefence,0 +param=rangedefence,0 [mourning_overpass_mourner2] name=Mourner desc=A mourner. model1=obj_gasmask_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +op2=Attack +vislevel=11 model2=obj_plague_jacket_manwear model3=obj_plague_jacket_manwear2 model4=obj_plague_trousers_manwear @@ -45789,16 +54526,29 @@ recol4s=31649 recol4d=1058 recol5s=13600 recol5d=11489 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready -op2=Attack -vislevel=11 head1=obj_gasmask_manhead +hitpoints=19 +attack=8 +strength=8 +defence=8 +magic=1 +ranged=1 +param=attackbonus,6 +param=strengthbonus,2 +param=stabdefence,6 +param=slashdefence,6 +param=crushdefence,9 +param=magicdefence,0 +param=rangedefence,0 [mourning_overpass_mourner3] name=Mourner desc=A mourner. model1=obj_gasmask_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +op2=Attack +vislevel=11 model2=obj_plague_jacket_manwear model3=obj_plague_jacket_manwear2 model4=obj_plague_trousers_manwear @@ -45815,16 +54565,30 @@ recol4s=31649 recol4d=1058 recol5s=13600 recol5d=11489 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready -op2=Attack -vislevel=11 head1=obj_gasmask_manhead +hitpoints=19 +attack=8 +strength=8 +defence=8 +magic=1 +ranged=1 +param=attackbonus,6 +param=strengthbonus,2 +param=stabdefence,6 +param=slashdefence,6 +param=crushdefence,9 +param=magicdefence,0 +param=rangedefence,0 [mourning_stores_man] name=Eudav desc=Buys wholesale, sells retail. model1=npc_2352 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=127 +resizev=120 +vislevel=hide model2=npc_2352i2 model3=npc_2352i3 model4=npc_2352i4 @@ -45832,11 +54596,6 @@ recol1s=15750 recol1d=21001 recol2s=28464 recol2d=26319 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -resizeh=127 -resizev=120 op1=Talk-to op3=Trade head1=npc_2352_head @@ -45845,6 +54604,10 @@ head1=npc_2352_head name=Oronwen desc=An Elven Seamstress. model1=npc_1679 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizev=129 +vislevel=hide model2=npc_2353 model3=npc_customs_officeri2 model4=npc_2353i2 @@ -45853,18 +54616,17 @@ recol1s=15750 recol1d=21001 recol2s=28464 recol2d=17036 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -resizev=129 op1=Talk-to op3=Trade -vislevel=hide head1=npc_1679_head [mourning_elf_bankerm] name=Banker desc=He can look after my money. model1=npc_2354 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_2354i2 model3=npc_2352i3 model4=npc_2354i3 @@ -45876,9 +54638,6 @@ recol3s=28464 recol3d=17898 recol4s=25293 recol4d=8388 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Bank head1=npc_2354_head @@ -45887,6 +54646,11 @@ head1=npc_2354_head name=Banker desc=She can look after my money. model1=npc_1679 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=135 +resizev=130 +vislevel=hide model2=npc_2355 model3=npc_customs_officeri2 model4=npc_2353i2 @@ -45903,11 +54667,6 @@ recol5s=14858 recol5d=17898 recol6s=25293 recol6d=12615 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -resizeh=135 -resizev=130 op1=Talk-to op3=Bank head1=npc_1679_head @@ -45916,6 +54675,11 @@ head1=npc_1679_head name=Dalldav desc=Buys and sells bows. model1=npc_1202i2 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=127 +resizev=120 +vislevel=hide model2=npc_2356 model3=npc_2352i3 model4=npc_2352i4 @@ -45925,11 +54689,6 @@ recol2s=15750 recol2d=13829 recol3s=14724 recol3d=13829 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -resizeh=127 -resizev=120 op1=Talk-to op3=Trade head1=npc_1202_head @@ -45938,6 +54697,9 @@ head1=npc_1202_head name=Gethin desc=Looks like he knows his way around a kitchen. model1=npc_2357 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_2357i2 model3=npc_2352i2 model4=npc_2352i3 @@ -45948,9 +54710,6 @@ recol2s=15750 recol2d=24208 recol3s=28464 recol3d=19944 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=npc_2357_head @@ -45960,13 +54719,13 @@ head2=obj_chefs_hat_manhead name=Arianwyn desc=An odd looking person. model1=npc_1202 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_1202i2 model3=npc_1186i2 model4=npc_1186i3 model5=npc_1202i3 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=npc_1202_head @@ -45974,6 +54733,12 @@ head1=npc_1202_head name=Elf warrior desc=I don't wanna be at the wrong end of that pike. model1=npc_1182i2 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=127 +resizev=120 +op2=Attack +vislevel=108 model2=npc_1186i3 model3=npc_1186 model4=npc_1182i5 @@ -45984,18 +54749,31 @@ recol2s=16808 recol2d=30513 recol3s=5447 recol3d=30513 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -resizeh=127 -resizev=120 -op2=Attack -vislevel=108 head1=obj_pickpocket_guide_woodelf +hitpoints=105 +attack=95 +strength=95 +defence=80 +magic=1 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,50 +param=slashdefence,70 +param=crushdefence,70 +param=magicdefence,60 +param=rangedefence,50 [mourning_guard_melee2] name=Elf warrior desc=I don't wanna be at the wrong end of that pike. model1=npc_2354 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=127 +resizev=120 +op2=Attack +vislevel=108 model2=npc_1186i3 model3=npc_1186 model4=npc_1182i5 @@ -46006,17 +54784,30 @@ recol2s=16808 recol2d=30513 recol3s=24075 recol3d=18820 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -resizeh=127 -resizev=120 -op2=Attack -vislevel=108 +hitpoints=105 +attack=95 +strength=95 +defence=80 +magic=1 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,50 +param=slashdefence,70 +param=crushdefence,70 +param=magicdefence,60 +param=rangedefence,50 [mourning_guard_range] name=Elf warrior desc=He looks pretty handy with that bow. model1=npc_2354 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=127 +resizev=120 +op2=Attack +vislevel=90 model2=npc_1186i3 model3=npc_1186 model4=npc_1183i2 @@ -46027,18 +54818,30 @@ recol2s=24129 recol2d=17833 recol3s=5447 recol3d=30513 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -resizeh=127 -resizev=120 -op2=Attack -vislevel=90 head1=npc_2354_head +hitpoints=105 +attack=95 +strength=95 +defence=80 +magic=1 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,50 +param=slashdefence,70 +param=crushdefence,70 +param=magicdefence,60 +param=rangedefence,50 [mourning_guard_range2] name=Elf warrior desc=He looks pretty handy with that bow. model1=npc_2357i2 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizev=125 +op2=Attack +vislevel=90 model2=npc_1186i3 model3=npc_1186 model4=npc_1183i2 @@ -46049,16 +54852,29 @@ recol2s=24129 recol2d=17833 recol3s=24075 recol3d=16773 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -resizev=125 -op2=Attack -vislevel=90 +hitpoints=105 +attack=95 +strength=95 +defence=80 +magic=1 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,50 +param=slashdefence,70 +param=crushdefence,70 +param=magicdefence,60 +param=rangedefence,50 [mourning_town_elf_1] name=Goreu desc=An Elf. model1=npc_2354 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=127 +resizev=113 +vislevel=hide model2=npc_2356 model3=npc_2352i3 model4=npc_1186i2 @@ -46068,19 +54884,19 @@ recol2s=24129 recol2d=17833 recol3s=5447 recol3d=30513 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -resizeh=127 -resizev=113 op3=Pickpocket op1=Talk-to -vislevel=hide head1=npc_2354_head [mourning_town_elf_2] name=Ysgawyn desc=An Elf. model1=npc_1182i2 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=132 +resizev=131 +vislevel=hide model2=npc_2354i2 model3=npc_2352i3 model4=npc_2352i4 @@ -46094,19 +54910,17 @@ recol4s=28464 recol4d=20170 recol5s=31457 recol5d=17793 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -resizeh=132 -resizev=131 op3=Pickpocket op1=Talk-to -vislevel=hide head1=obj_pickpocket_guide_woodelf [mourning_town_elf_3] name=Arvel desc=An Elf. model1=npc_1679 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_2353 model3=npc_customs_officeri2 model4=npc_2353i2 @@ -46123,36 +54937,36 @@ recol5s=25293 recol5d=15750 recol6s=14858 recol6d=15750 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op3=Pickpocket op1=Talk-to -vislevel=hide head1=npc_1679_head [mourning_town_elf_4] name=Mawrth desc=An Elf. model1=npc_1679 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=123 +resizev=110 +vislevel=hide model2=npc_2355 model3=npc_customs_officeri2 model4=npc_2353i2 model5=npc_2355i2 recol1s=14858 recol1d=15750 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -resizeh=123 -resizev=110 op3=Pickpocket op1=Talk-to -vislevel=hide head1=npc_1679_head [mourning_town_elf_5] name=Kelyn desc=An Elf. model1=npc_1679 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_2353 model3=npc_2353i2 model4=npc_2355i2 @@ -46162,17 +54976,19 @@ recol2s=24129 recol2d=17833 recol3s=5447 recol3d=30513 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op3=Pickpocket op1=Talk-to -vislevel=hide head1=npc_1679_head [mourning_elf_kid_1] name=Eoin desc=An Elven child. model1=npc_2352 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=100 +resizev=79 +vislevel=hide model2=npc_2354i2 model3=npc_2352i3 model4=npc_2354i3 @@ -46180,18 +54996,18 @@ recol1s=24129 recol1d=26145 recol2s=28464 recol2d=22221 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -resizeh=100 -resizev=79 op1=Talk-to -vislevel=hide head1=npc_2368_head [mourning_elf_kid_2] name=Iona desc=An Elven child. model1=npc_1202i2 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=106 +resizev=87 +vislevel=hide model2=npc_2356 model3=npc_2352i3 model4=npc_2352i4 @@ -46199,12 +55015,7 @@ recol1s=24129 recol1d=26145 recol2s=28464 recol2d=22221 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -resizeh=106 -resizev=87 op1=Talk-to -vislevel=hide head1=npc_2369_head [mourner_hideout_gnome] @@ -46212,22 +55023,15 @@ walkanim=midget_walk readyanim=midget_ready vislevel=hide multivar=mourning_gnome -multinpc=7,mourner_hideout_gnome_head -multinpc=8,mourner_hideout_gnome_head -multinpc=9,mourner_hideout_gnome_head -multinpc=10,mourner_hideout_gnome_head -multinpc=11,mourner_hideout_gnome_head -multinpc=12,mourner_hideout_gnome_head -multinpc=13,mourner_hideout_gnome_head -multinpc=14,mourner_hideout_gnome_head -multinpc=15,mourner_hideout_gnome_head -multinpc=16,mourner_hideout_gnome_head multinpc=17,mourner_hideout_gnome_head [mourner_hideout_gnome_head] name=Gnome desc=A fearful Gnome. model1=npc_2371 +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_2371i2 model3=npc_gnomechildgreeni2 recol1s=416 @@ -46238,16 +55042,16 @@ recol3s=13728 recol3d=11623 recol4s=352 recol4d=9638 -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to -vislevel=hide head1=obj_pickpocket_guide_gnome [mourner_hideout_head_mourner] name=Head mourner desc=A Mourner showing his true identity. model1=npc_2372 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_moustache model3=obj_plague_jacket_manwear model4=obj_red_cape_manwear @@ -46259,9 +55063,6 @@ recol2s=31649 recol2d=12544 recol3s=24129 recol3d=6273 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=npc_2352_head head2=idk_man_jaw_moustache_head @@ -46270,6 +55071,10 @@ head2=idk_man_jaw_moustache_head name=Mourner desc=A Mourner, or plague healer. model1=obj_gasmask_manwear +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +op2=Attack +vislevel=108 model2=obj_plague_jacket_manwear model3=obj_plague_jacket_manwear2 model4=npc_1182i5 @@ -46281,16 +55086,28 @@ recol2s=15360 recol2d=7297 recol3s=31649 recol3d=12544 -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready -op2=Attack -vislevel=108 head1=obj_gasmask_manhead +hitpoints=19 +attack=8 +strength=8 +defence=8 +magic=1 +ranged=1 +param=attackbonus,6 +param=strengthbonus,2 +param=stabdefence,6 +param=slashdefence,6 +param=crushdefence,9 +param=magicdefence,0 +param=rangedefence,0 [mourner_hideout_gnome_guard] name=Mourner desc=A Mourner, or plague healer. model1=obj_gasmask_manwear +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +vislevel=hide model2=obj_plague_jacket_manwear model3=obj_plague_jacket_manwear2 model4=npc_1182i5 @@ -46302,9 +55119,6 @@ recol2s=15360 recol2d=7297 recol3s=31649 recol3d=12544 -vislevel=hide -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready head1=obj_gasmask_manhead [roving_female_woodelf_temp] @@ -46318,6 +55132,9 @@ multinpc=1,roving_female_woodelf_temp_1 name=Eluned desc=Wow - the prettiest Elf I have ever seen. model1=npc_1679 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_1679i2 model3=npc_1679i3 model4=npc_1679i4 @@ -46328,9 +55145,6 @@ recol2s=24129 recol2d=2114 recol3s=24075 recol3d=11488 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready alwaysontop=yes op1=Talk-to head1=npc_1679_head @@ -46339,60 +55153,60 @@ head1=npc_1679_head name=Sick-looking sheep (1) desc=This sheep is dyed red. model1=npc_sheepsheeredi2 +walkanim=sheep_walk +readyanim=sheep_ready +vislevel=hide model2=npc_sheepunsheered model3=npc_sheepsheeredi3 recol1s=15853 recol1d=18894 recol2s=29594 recol2d=25135 -vislevel=hide -walkanim=sheep_walk -readyanim=sheep_ready alwaysontop=yes [mourning_plaguesheep_2] name=Sick-looking sheep (2) desc=This sheep is dyed green. model1=npc_sheepsheeredi2 +walkanim=sheep_walk +readyanim=sheep_ready +vislevel=hide model2=npc_sheepunsheered model3=npc_sheepsheeredi3 recol1s=29594 recol1d=17039 recol2s=15853 recol2d=16015 -vislevel=hide -walkanim=sheep_walk -readyanim=sheep_ready alwaysontop=yes [mourning_plaguesheep_3] name=Sick-looking sheep (3) desc=This sheep is dyed blue. model1=npc_sheepsheeredi2 +walkanim=sheep_walk +readyanim=sheep_ready +vislevel=hide model2=npc_sheepunsheered model3=npc_sheepsheeredi3 recol1s=29594 recol1d=12815 recol2s=15853 recol2d=14800 -vislevel=hide -walkanim=sheep_walk -readyanim=sheep_ready alwaysontop=yes [mourning_plaguesheep_4] name=Sick-looking sheep (4) desc=This sheep is dyed yellow. model1=npc_sheepsheeredi2 +walkanim=sheep_walk +readyanim=sheep_ready +vislevel=hide model2=npc_sheepunsheered model3=npc_sheepsheeredi3 recol1s=29594 recol1d=23206 recol2s=15853 recol2d=21089 -vislevel=hide -walkanim=sheep_walk -readyanim=sheep_ready alwaysontop=yes [secret_ghost1] @@ -46511,6 +55325,11 @@ multinpc=1,secret_ghost_swordsman name=Mysterious ghost desc=Seems to flitter in and out of existence... model1=obj_roguesden_helm_manwear +walkanim=human_secret_ghost_transwalk_f +readyanim=human_secret_ghost_transready +resizeh=112 +resizev=112 +vislevel=hide model2=obj_roguesden_body_manwear model3=obj_roguesden_body_manwear2 model4=obj_gauntlets_of_cooking_manwear @@ -46522,14 +55341,9 @@ recol2s=10368 recol2d=6274 recol3s=9473 recol3d=6274 -walkanim=human_secret_ghost_transwalk_f -readyanim=human_secret_ghost_transready -resizev=112 -resizeh=112 ambient=35 contrast=35 op1=Talk-To -vislevel=hide minimap=no head1=npc_2397_head @@ -46537,6 +55351,11 @@ head1=npc_2397_head name=Mysterious ghost desc=Seems to flitter in and out of existence... model1=obj_bluewizhat_manwear +walkanim=human_secret_ghost_transwalk_f +readyanim=human_secret_ghost_transready +resizeh=112 +resizev=112 +vislevel=hide model2=obj_feud_desert_disguise_manwear model3=idk_man_jaw_none model4=obj_priest_gown_manwear @@ -46550,14 +55369,9 @@ recol2s=2340 recol2d=2243 recol3s=14724 recol3d=3298 -walkanim=human_secret_ghost_transwalk_f -readyanim=human_secret_ghost_transready -resizev=112 -resizeh=112 ambient=35 contrast=35 op1=Talk-To -vislevel=hide minimap=no head1=npc_2398_head head2=npc_2398_headi2 @@ -46566,6 +55380,11 @@ head2=npc_2398_headi2 name=Mysterious ghost desc=Seems to flitter in and out of existence... model1=npc_1918 +walkanim=human_secret_ghost_transwalk_f +readyanim=human_secret_ghost_transready +resizeh=112 +resizev=112 +vislevel=hide model2=obj_feud_desert_disguise_manwear model3=idk_man_jaw_medium model4=obj_priest_gown_manwear @@ -46584,14 +55403,9 @@ recol4s=14724 recol4d=4228 recol5s=14731 recol5d=5282 -walkanim=human_secret_ghost_transwalk_f -readyanim=human_secret_ghost_transready -resizev=112 -resizeh=112 ambient=35 contrast=35 op1=Talk-To -vislevel=hide minimap=no head1=npc_2398_head head2=npc_2399_head @@ -46601,6 +55415,11 @@ head3=npc_2399_headi2 name=Mysterious ghost desc=Seems to flitter in and out of existence... model1=obj_feud_desert_disguise_manwear +walkanim=human_secret_ghost_transwalk_f +readyanim=human_secret_ghost_transready +resizeh=112 +resizev=112 +vislevel=hide model2=idk_man_jaw_none model3=obj_amulet_of_ghostspeak_manwear model4=obj_barrows_verac_body_manwear @@ -46616,14 +55435,9 @@ recol3s=24075 recol3d=20904 recol4s=21001 recol4d=5253 -walkanim=human_secret_ghost_transwalk_f -readyanim=human_secret_ghost_transready -resizev=112 -resizeh=112 ambient=35 contrast=35 op1=Talk-To -vislevel=hide minimap=no head1=npc_2398_head @@ -46631,6 +55445,11 @@ head1=npc_2398_head name=Mysterious ghost desc=Seems to flitter in and out of existence... model1=obj_roguesden_helm_womanwear +walkanim=human_secret_ghost_transwalk_f +readyanim=human_secret_ghost_transready +resizeh=112 +resizev=112 +vislevel=hide model2=idk_woman_torso_torn model3=npc_cavewitch model4=obj_gauntlets_of_cooking_womanwear @@ -46644,14 +55463,9 @@ recol3s=15855 recol3d=6274 recol4s=2340 recol4d=2244 -walkanim=human_secret_ghost_transwalk_f -readyanim=human_secret_ghost_transready -resizev=112 -resizeh=112 ambient=35 contrast=35 op1=Talk-To -vislevel=hide minimap=no head1=npc_2401_head @@ -46659,6 +55473,11 @@ head1=npc_2401_head name=Mysterious ghost desc=Seems to flitter in and out of existence... model1=obj_feud_desert_disguise_manwear +walkanim=human_secret_ghost_transwalk_f +readyanim=human_secret_ghost_transready +resizeh=112 +resizev=112 +vislevel=hide model2=idk_man_jaw_split model3=obj_black_platebody_trim_manwear model4=obj_viking_cloak_green_manwear @@ -46679,21 +55498,16 @@ recol5s=31649 recol5d=15841 recol6s=14798 recol6d=8455 -walkanim=human_secret_ghost_transwalk_f -readyanim=human_secret_ghost_transready -resizev=112 -resizeh=112 ambient=35 contrast=35 op1=Talk-To -vislevel=hide minimap=no head1=npc_2398_head head2=npc_2402_head [dwarf_city_secretary_red_axe_multi] -readyanim=dwarf_ready walkanim=dwarf_walk +readyanim=dwarf_ready vislevel=hide multivar=giantdwarf_red_axe_gone multinpc=0,dwarf_city_secretary_red_axe @@ -46714,22 +55528,22 @@ multivar=giantdwarf_red_axe_gone multinpc=0,dwarf_city_evil_cat [dwarf_city_gnome_emissary_multi] -readyanim=midget_ready walkanim=midget_walk +readyanim=midget_ready vislevel=hide multivar=giantdwarf_red_axe_gone multinpc=0,dwarf_city_gnome_emissary [dwarf_city_gnome_female_emissary_multi] -readyanim=midget_ready walkanim=midget_walk +readyanim=midget_ready vislevel=hide multivar=giantdwarf_red_axe_gone multinpc=0,dwarf_city_gnome_female_emissary [dwarf_city_gnome_male_emissary_multi] -readyanim=midget_ready walkanim=midget_walk +readyanim=midget_ready vislevel=hide multivar=giantdwarf_red_axe_gone multinpc=0,dwarf_city_gnome_male_emissary @@ -46738,6 +55552,9 @@ multinpc=0,dwarf_city_gnome_male_emissary name=Cart conductor desc=He makes sure the carts don't run anyone over. model1=npc_dwarf_normal +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_1847 model3=npc_2141 model4=npc_dwarf_normali3 @@ -46751,9 +55568,6 @@ recol3s=24309 recol3d=10405 recol4s=12677 recol4d=4261 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide op1=Talk-to head1=npc_lawgof2_head head2=npc_1847_head @@ -46762,6 +55576,9 @@ head2=npc_1847_head name=Red Axe Director desc=Walking stick, spiky hair, twirly moustache. He's a villain alright. model1=npc_nulodion +walkanim=dwarf_walk_walkingstick +readyanim=dwarf_ready_walkingstick +vislevel=hide model2=npc_2101i2 model3=npc_2094i2 model4=npc_2107 @@ -46779,15 +55596,15 @@ recol5s=23254 recol5d=10339 recol6s=13741 recol6d=12420 -vislevel=hide -walkanim=dwarf_walk_walkingstick -readyanim=dwarf_ready_walkingstick head1=npc_nulodion_head [forget_redaxe_director_cutscene_alt] name=Red Axe Director desc=Walking stick, spiky hair, twirly moustache. He's a villain alright. model1=npc_nulodion +walkanim=dwarf_walk_walkingstick +readyanim=dwarf_ready_walkingstick +vislevel=hide model2=npc_2101i2 model3=npc_2094i2 model4=npc_2107 @@ -46805,9 +55622,6 @@ recol5s=23254 recol5d=10339 recol6s=13741 recol6d=12420 -vislevel=hide -walkanim=dwarf_walk_walkingstick -readyanim=dwarf_ready_walkingstick op1=Listen-to head1=npc_nulodion_head @@ -46815,6 +55629,9 @@ head1=npc_nulodion_head name=Red Axe Henchman desc=That's one mean looking dwarf the Red Axe has employed. model1=npc_2412 +walkanim=dwarf_walk_withhelmet +readyanim=dwarf_ready_withhelmet +vislevel=hide model2=npc_2412i2 model3=npc_2412i3 model4=npc_2412i4 @@ -46827,15 +55644,15 @@ recol2s=4228 recol2d=15360 recol3s=12684 recol3d=19489 -vislevel=hide -walkanim=dwarf_walk_withhelmet -readyanim=dwarf_ready_withhelmet head1=npc_2412_head [forget_redaxe_henchman_cutscene_alt] name=Red Axe Henchman desc=That's one mean looking dwarf the Red Axe has employed. model1=npc_2412 +walkanim=dwarf_walk_withhelmet +readyanim=dwarf_ready_withhelmet +vislevel=hide model2=npc_2412i2 model3=npc_2412i3 model4=npc_2412i4 @@ -46848,9 +55665,6 @@ recol2s=4228 recol2d=15360 recol3s=12684 recol3d=19489 -vislevel=hide -walkanim=dwarf_walk_withhelmet -readyanim=dwarf_ready_withhelmet op1=Listen-to head1=npc_2412_head @@ -46858,6 +55672,9 @@ head1=npc_2412_head name=Red Axe Henchman desc=That's one mean looking dwarf the Red Axe has employed. model1=npc_2412 +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_2412i2 model3=npc_2412i3 model4=npc_2412i4 @@ -46870,9 +55687,6 @@ recol2s=4228 recol2d=15360 recol3s=12684 recol3d=19489 -vislevel=hide -walkanim=dwarf_walk -readyanim=dwarf_ready head1=npc_2412_head head2=npc_2414_head @@ -46880,6 +55694,9 @@ head2=npc_2414_head name=Colonel Grimsson desc=That's one mean looking dwarf the Red Axe has employed. model1=npc_2412 +walkanim=dwarf_walk_withhelmet +readyanim=dwarf_ready_withhelmet +vislevel=hide model2=npc_2412i2 model3=npc_2412i3 model4=npc_2412i4 @@ -46892,15 +55709,15 @@ recol2s=4228 recol2d=15360 recol3s=12684 recol3d=19489 -vislevel=hide -walkanim=dwarf_walk_withhelmet -readyanim=dwarf_ready_withhelmet head1=npc_2412_head [forget_redaxe_henchman4_cutscene] name=Colonel Grimsson desc=That's one mean looking dwarf the Red Axe has employed. model1=npc_2412 +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_2412i2 model3=npc_2412i3 model4=npc_2412i4 @@ -46913,9 +55730,6 @@ recol2s=4228 recol2d=15360 recol3s=12684 recol3d=19489 -vislevel=hide -walkanim=dwarf_walk -readyanim=dwarf_ready head1=npc_2412_head head2=npc_2414_head @@ -46923,22 +55737,22 @@ head2=npc_2414_head name=Ogre shaman desc=Seems intelligent... for an ogre. model1=npc_2417 -model2=npc_ogre_shamani2 size=2 walkanim=ogre_walk readyanim=ogre_ready vislevel=hide +model2=npc_ogre_shamani2 head1=npc_ogre_chieftan_head [forget_redaxe_shaman_cutscene_alt] name=Ogre shaman desc=Seems intelligent... for an ogre. model1=npc_2417 -model2=npc_ogre_shamani2 size=2 walkanim=ogre_walk readyanim=ogre_ready vislevel=hide +model2=npc_ogre_shamani2 op1=Listen-to head1=npc_ogre_chieftan_head @@ -46946,17 +55760,20 @@ head1=npc_ogre_chieftan_head name=Grunsh desc=Seems intelligent... for an ogre. model1=npc_2417 -model2=npc_ogre_shamani2 size=2 walkanim=ogre_walk readyanim=ogre_ready vislevel=hide +model2=npc_ogre_shamani2 head1=npc_ogre_chieftan_head [forget_cutscene_gnome_emissary] name=Gnome emissary desc=Apparantly negotiating some business with the Red Axe. model1=npc_gnomebanker +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_gnomefemale model3=npc_gnometrainer recol1s=288 @@ -46967,15 +55784,15 @@ recol3s=416 recol3d=19588 recol4s=11456 recol4d=15360 -readyanim=midget_ready -walkanim=midget_walk -vislevel=hide head1=npc_gnomebanker_head [forget_cutscene_gnome_companion1] name=Gnome companion desc=The companion of the gnome emissary. model1=npc_gnomefemalei2 +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_gnomeballer model3=npc_gnomeshopkeeperi2 recol1s=352 @@ -46986,15 +55803,15 @@ recol3s=416 recol3d=19588 recol4s=11456 recol4d=15360 -readyanim=midget_ready -walkanim=midget_walk -vislevel=hide head1=obj_pickpocket_guide_gnome [forget_cutscene_gnome_companion2] name=Gnome companion desc=The companion of the gnome emissary. model1=npc_gnome +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_gnomeballer model3=npc_gnomeshopkeeperi2 recol1s=352 @@ -47005,15 +55822,15 @@ recol3s=416 recol3d=13572 recol4s=12684 recol4d=7396 -readyanim=midget_ready -walkanim=midget_walk -vislevel=hide head1=obj_pickpocket_guide_gnome [forget_cutscene_chaos_dwarf] name=Chaos dwarf desc=A dwarf gone bad. model1=npc_dwarf_normal +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=48 model2=npc_dwarf_chaos model3=npc_dwarf_chaosi2 model4=npc_dwarf_normali4 @@ -47025,14 +55842,14 @@ recol1s=15785 recol1d=15855 recol2s=24075 recol2d=22855 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=48 [forget_cutscene_patron1] name=Gunslik desc=Proprietor of Gunslik's Assorted Items. model1=npc_macro_dwarf +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_dwarf_mountaini3 model3=npc_dwarf_mountaini2 model4=npc_dwarf_normali2 @@ -47046,15 +55863,16 @@ recol3s=24242 recol3d=7426 recol4s=15855 recol4d=98 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide head1=npc_macro_dwarf_head [forget_cutscene_patron2] name=Nolar desc=A crafty dwarf. model1=npc_upassdwarf3 +walkanim=dwarf_walk +readyanim=dwarf_ready +resizeh=130 +vislevel=hide model2=npc_1847 model3=npc_2141 model4=npc_dwarf_normali3 @@ -47069,10 +55887,6 @@ recol3s=12677 recol3d=18886 recol4s=10434 recol4d=18754 -resizeh=130 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide head1=npc_upassdwarf3_head head2=npc_1847_head @@ -47080,6 +55894,11 @@ head2=npc_1847_head name=Factory Worker desc=Taking a break from work, presumably. model1=npc_upassdwarf3 +walkanim=dwarf_walk +readyanim=dwarf_ready +resizeh=115 +resizev=130 +vislevel=hide model2=npc_dwarf_normali4 model3=npc_dwarf_normali3 model4=npc_2099i2 @@ -47091,17 +55910,15 @@ recol2s=28537 recol2d=12684 recol3s=24075 recol3d=19880 -resizeh=115 -resizev=130 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide head1=npc_upassdwarf3_head [forget_cutscene_patron4] name=Cart conductor desc=Remember: don't drink and ride in minecarts. model1=npc_2094 +walkanim=dwarf_drunkwalk +readyanim=dwarf_drunkready +vislevel=hide model2=npc_1847 model3=npc_2098 model4=npc_dwarf_mountaini2 @@ -47120,9 +55937,6 @@ recol5s=10434 recol5d=22914 recol6s=24075 recol6d=20904 -readyanim=dwarf_drunkready -walkanim=dwarf_drunkwalk -vislevel=hide head1=npc_2094_head head2=npc_1847_head @@ -47130,6 +55944,9 @@ head2=npc_1847_head name=Gauss desc=A beer drinking dwarf that is, for once, not totally drunk. model1=npc_2100 +walkanim=dwarf_drunkwalk +readyanim=dwarf_ready_sitting_and_drinking +vislevel=hide model2=npc_nulodioni2 model3=npc_dwarf_mountaini2 model4=npc_2099i2 @@ -47142,25 +55959,21 @@ recol2s=28537 recol2d=8419 recol3s=15855 recol3d=20047 -walkanim=dwarf_drunkwalk -readyanim=dwarf_ready_sitting_and_drinking -vislevel=hide head1=npc_2100_head [forget_cutscene_drunken_dwarf] name=Drunken Dwarf desc=He's had a fair bit to drink... model1=npc_macro_dwarf +walkanim=dwarf_drunkwalk +readyanim=dwarf_drunkready +vislevel=hide model2=npc_mcannonguardi2 model3=npc_dwarf_normali4 model4=npc_dwarf_normali3 model5=npc_dwarf_normali2 model6=npc_dwarf_normali5 model7=npc_macro_dwarfi2 -vislevel=hide -readyanim=dwarf_drunkready -walkanim=dwarf_drunkwalk -vislevel=hide head1=npc_macro_dwarf_head head2=npc_mcannonguard_headi2 @@ -47168,6 +55981,11 @@ head2=npc_mcannonguard_headi2 name=Rowdy dwarf desc=A loud, drunk and generally obnoxious dwarf. model1=npc_mcannonguard +walkanim=dwarf_drunkwalk +readyanim=dwarf_ready +resizeh=145 +resizev=120 +vislevel=hide model2=npc_2109 model3=npc_nulodioni2 model4=npc_dwarf_mountaini2 @@ -47185,11 +56003,6 @@ recol4s=13639 recol4d=13573 recol5s=24075 recol5d=24043 -resizeh=145 -resizev=120 -walkanim=dwarf_drunkwalk -readyanim=dwarf_ready -vislevel=hide head1=npc_mcannonguard_head head2=npc_2109_head @@ -47197,6 +56010,9 @@ head2=npc_2109_head name=Ulifed desc=A dwarf minding his own business. model1=npc_2094 +walkanim=dwarf_walk +readyanim=dwarf_ready_sitting_and_drinking +vislevel=hide model2=npc_nulodioni2 model3=npc_dwarf_mountaini2 model4=npc_dwarf_mountain @@ -47212,15 +56028,15 @@ recol3d=8419 recol4s=7266 recol4d=8419 op1=Talk-to -walkanim=dwarf_walk -readyanim=dwarf_ready_sitting_and_drinking -vislevel=hide head1=npc_2094_head [dwarf_red_axe_henchman] name=Red Axe Henchman desc=A short, but extremely tough looking dwarf... model1=npc_2412 +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=1 model2=npc_2412i2 model3=npc_2412i3 model4=npc_2412i4 @@ -47234,9 +56050,6 @@ recol2d=15360 recol3s=12684 recol3d=19489 op1=Talk-to -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=1 head1=npc_2412_head head2=npc_2414_head @@ -47244,6 +56057,9 @@ head2=npc_2414_head name=Red Axe Henchman desc=A short, but extremely tough looking dwarf... model1=npc_2412 +walkanim=dwarf_walk_withhelmet +readyanim=forgettable_evil_dwarf_laugh +vislevel=1 model2=npc_2412i2 model3=npc_2412i3 model4=npc_2412i4 @@ -47257,36 +56073,48 @@ recol2d=15360 recol3s=12684 recol3d=19489 op1=Talk-to -walkanim=dwarf_walk_withhelmet -readyanim=forgettable_evil_dwarf_laugh -vislevel=1 head1=npc_2412_head [ogre_red_axe_shaman] name=Ogre shaman desc=Seems intelligent... for an ogre. model1=npc_2417 -model2=npc_ogre_shamani2 size=2 walkanim=ogre_walk readyanim=ogre_ready -op1=Talk-to op2=Attack vislevel=1 +model2=npc_ogre_shamani2 +op1=Talk-to head1=npc_ogre_chieftan_head +hitpoints=1 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [viking_dagganoth_cave_ferryman_rellekka] walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r readyanim=human_staffready vislevel=1 multivar=dag_island_quick_travel -multinpc=0,viking_dagganoth_cave_ferryman_1op multinpc=1,viking_dagganoth_cave_ferryman_island [viking_dagganoth_cave_ferryman_1op] name=Jarvald desc=A Fremennik raider. model1=obj_dagganoth_melee_helm_manwear2 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +vislevel=hide model2=idk_man_jaw_split model3=obj_priest_gown_manwear model4=obj_viking_top_darkbrown_manwear @@ -47299,10 +56127,6 @@ recol1s=2340 recol1d=6340 recol2s=14724 recol2d=12614 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready -vislevel=hide op1=Talk-to head1=obj_dagganoth_melee_helm_manhead head2=idk_man_jaw_split_head @@ -47311,6 +56135,9 @@ head2=idk_man_jaw_split_head name=Jarvald desc=A Fremennik raider. model1=obj_dagganoth_melee_helm_manwear2 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +vislevel=hide model2=idk_man_jaw_split model3=obj_priest_gown_manwear model4=obj_viking_top_darkbrown_manwear @@ -47323,10 +56150,6 @@ recol1s=2340 recol1d=6340 recol2s=14724 recol2d=12614 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready -vislevel=hide op1=Talk-to op3=Travel head1=obj_dagganoth_melee_helm_manhead @@ -47336,6 +56159,9 @@ head2=idk_man_jaw_split_head name=Jarvald desc=A Fremennik raider. model1=obj_dagganoth_melee_helm_manwear2 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +vislevel=hide model2=idk_man_jaw_split model3=obj_priest_gown_manwear model4=obj_viking_top_darkbrown_manwear @@ -47348,10 +56174,6 @@ recol1s=2340 recol1d=6340 recol2s=14724 recol2d=12614 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready -vislevel=hide op1=Talk-to op3=Travel head1=obj_dagganoth_melee_helm_manhead @@ -47361,6 +56183,9 @@ head2=idk_man_jaw_split_head name=Askeladden desc=Looks like a wanna be Fremennik. model1=npc_jeremy_servili2 +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_1295 model3=npc_gnometrainer model4=npc_1295i2 @@ -47375,9 +56200,6 @@ recol4s=416 recol4d=12583 recol5s=14560 recol5d=8356 -vislevel=hide -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to head1=npc_hudon_waterfall_quest_head head2=npc_1295_head @@ -47386,6 +56208,8 @@ head2=npc_1295_head name=Door-support desc=This support is propping the door closed. model1=npc_2440 +op2=Destroy +vislevel=hide recol1s=7432 recol1d=4260 recol2s=8489 @@ -47397,14 +56221,14 @@ recol4d=7432 recol5s=11660 recol5d=8489 turnspeed=0 -vislevel=hide minimap=no -op2=Destroy [dagannoth_weak_door_falling_south] name=Door desc=Without it's support, it was no problem! model1=npc_2440 +readyanim=weak_door_fall +vislevel=hide recol1s=7432 recol1d=4260 recol2s=8489 @@ -47415,15 +56239,15 @@ recol4s=10603 recol4d=7432 recol5s=11660 recol5d=8489 -readyanim=weak_door_fall turnspeed=0 -vislevel=hide minimap=no [dagannoth_weak_door_fallen_south] name=Door desc=Without it's support, it was no problem! model1=npc_2440 +readyanim=weak_door_fallen +vislevel=hide recol1s=7432 recol1d=4260 recol2s=8489 @@ -47434,15 +56258,16 @@ recol4s=10603 recol4d=7432 recol5s=11660 recol5d=8489 -readyanim=weak_door_fallen turnspeed=0 -vislevel=hide minimap=no [dagannoth_weak_door_west] name=Door-support desc=This support is propping the door closed. model1=npc_2440 +readyanim=weak_door_west +op2=Destroy +vislevel=hide recol1s=7432 recol1d=4260 recol2s=8489 @@ -47453,16 +56278,15 @@ recol4s=10603 recol4d=7432 recol5s=11660 recol5d=8489 -readyanim=weak_door_west turnspeed=0 -vislevel=hide minimap=no -op2=Destroy [dagannoth_weak_door_falling_west] name=Door desc=This door seems to have a weak point. model1=npc_2440 +readyanim=weak_door_fall_west +vislevel=hide recol1s=7432 recol1d=4260 recol2s=8489 @@ -47473,15 +56297,15 @@ recol4s=10603 recol4d=7432 recol5s=11660 recol5d=8489 -readyanim=weak_door_fall_west turnspeed=0 -vislevel=hide minimap=no [dagannoth_weak_door_fallen_west] name=Door desc=This door seems to have a weak point. model1=npc_2440 +readyanim=weak_door_fallen_west +vislevel=hide recol1s=7432 recol1d=4260 recol2s=8489 @@ -47492,15 +56316,16 @@ recol4s=10603 recol4d=7432 recol5s=11660 recol5d=8489 -readyanim=weak_door_fallen_west turnspeed=0 -vislevel=hide minimap=no [dagannoth_weak_door_north] name=Door-support desc=This support is propping the door closed. model1=npc_2440 +readyanim=weak_door_north +op2=Destroy +vislevel=hide recol1s=7432 recol1d=4260 recol2s=8489 @@ -47511,16 +56336,15 @@ recol4s=10603 recol4d=7432 recol5s=11660 recol5d=8489 -readyanim=weak_door_north turnspeed=0 -vislevel=hide minimap=no -op2=Destroy [dagannoth_weak_door_falling_north] name=Door desc=This door seems to have a weak point. model1=npc_2440 +readyanim=weak_door_fall_north +vislevel=hide recol1s=7432 recol1d=4260 recol2s=8489 @@ -47531,15 +56355,15 @@ recol4s=10603 recol4d=7432 recol5s=11660 recol5d=8489 -readyanim=weak_door_fall_north turnspeed=0 -vislevel=hide minimap=no [dagannoth_weak_door_fallen_north] name=Door desc=This door seems to have a weak point. model1=npc_2440 +readyanim=weak_door_fallen_north +vislevel=hide recol1s=7432 recol1d=4260 recol2s=8489 @@ -47550,9 +56374,7 @@ recol4s=10603 recol4d=7432 recol5s=11660 recol5d=8489 -readyanim=weak_door_fallen_north turnspeed=0 -vislevel=hide minimap=no [dungeon_dagganoth_egg1] @@ -47561,8 +56383,8 @@ desc=I bet it's not made of chocolate... model1=npc_2449 resizeh=100 resizev=100 -turnspeed=0 vislevel=hide +turnspeed=0 minimap=no [dungeon_dagganoth_egg2] @@ -47573,8 +56395,8 @@ walkanim=dagganoth_egg_open readyanim=dagganoth_egg_open resizeh=100 resizev=100 -turnspeed=0 vislevel=hide +turnspeed=0 minimap=no [dungeon_dagganoth_egg3] @@ -47583,31 +56405,44 @@ desc=I wonder what was inside it? model1=npc_2451 resizeh=100 resizev=100 -turnspeed=0 vislevel=hide +turnspeed=0 minimap=no [giant_rockcrab] name=Giant Rock Crab desc=No one likes crabs... especially really big ones! model1=npc_2452 -model2=npc_2452i2 size=2 -resizeh=250 -resizev=250 walkanim=horror_crab_walk readyanim=horror_crab_ready +resizeh=250 +resizev=250 op2=Attack vislevel=137 +model2=npc_2452i2 +hitpoints=180 +attack=50 +strength=80 +defence=200 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,225 +param=slashdefence,200 +param=crushdefence,175 +param=magicdefence,10 +param=rangedefence,250 [giant_rockcrab_hidden] name=Boulder desc=Heavy rock! model1=npc_2453 -vislevel=hide size=2 resizeh=250 resizev=250 +vislevel=hide turnspeed=0 [dagganoth_critter] @@ -47620,11 +56455,30 @@ resizeh=60 resizev=60 op2=Attack vislevel=42 +hitpoints=35 +attack=50 +strength=35 +defence=25 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [dungeon_dagganoth_mainroom] name=Dagannoth desc=A darkened horror from the ocean depths... model1=poh_dagganoth_8 +walkanim=horror_dagannoth_walk +readyanim=horror_dagannoth_ready +resizeh=69 +resizev=69 +op2=Attack +vislevel=90 recol1s=13740 recol1d=12650 recol2s=12683 @@ -47633,17 +56487,30 @@ recol3s=11626 recol3d=10536 recol4s=10569 recol4d=9479 -resizeh=69 -resizev=69 -walkanim=horror_dagannoth_walk -readyanim=horror_dagannoth_ready -op2=Attack -vislevel=90 +hitpoints=120 +attack=68 +strength=70 +defence=71 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,50 +param=rangedefence,50 [dungeon_dagganoth_lighter] name=Dagannoth desc=A spiney horror from the ocean depths... model1=poh_dagganoth_8 +walkanim=horror_dagannoth_walk +readyanim=horror_dagannoth_ready +resizeh=69 +resizev=69 +op2=Attack +vislevel=88 recol1s=13740 recol1d=14796 recol2s=12683 @@ -47652,12 +56519,19 @@ recol3s=11626 recol3d=13706 recol4s=10569 recol4d=12649 -resizeh=69 -resizev=69 -walkanim=horror_dagannoth_walk -readyanim=horror_dagannoth_ready -op2=Attack -vislevel=88 +hitpoints=120 +attack=68 +strength=70 +defence=71 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,50 +param=rangedefence,50 [dungeon_dagganoth_magic_monster] name=Wallasalki @@ -47669,6 +56543,19 @@ resizeh=110 resizev=110 op2=Attack vislevel=98 +hitpoints=120 +attack=10 +strength=10 +defence=80 +magic=100 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,100 +param=slashdefence,150 +param=crushdefence,175 +param=magicdefence,250 +param=rangedefence,10 [agilityarena_non_combat_bat] name=Giant bat @@ -47685,11 +56572,6 @@ walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r readyanim=human_ready vislevel=1 multivar=tbwt_main -multinpc=0,tbwt_tiadeche -multinpc=1,tbwt_tiadeche -multinpc=2,tbwt_tiadeche -multinpc=3,tbwt_tiadeche -multinpc=4,tbwt_tiadeche multinpc=5,tbwt_tiadeche [tbwt_tiadeche_multinpc_house] @@ -47704,11 +56586,6 @@ walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r readyanim=human_ready vislevel=1 multivar=tbwt_main -multinpc=0,tbwt_tinsay -multinpc=1,tbwt_tinsay -multinpc=2,tbwt_tinsay -multinpc=3,tbwt_tinsay -multinpc=4,tbwt_tinsay multinpc=5,tbwt_tinsay [tbwt_tinsay_multinpc_house] @@ -47723,11 +56600,6 @@ walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r readyanim=human_ready vislevel=1 multivar=tbwt_main -multinpc=0,tbwt_tamayu -multinpc=1,tbwt_tamayu -multinpc=2,tbwt_tamayu -multinpc=3,tbwt_tamayu -multinpc=4,tbwt_tamayu multinpc=5,tbwt_tamayu [tbwt_tamayu_multinpc_house] @@ -47745,6 +56617,19 @@ walkanim=snake_walk readyanim=snake_ready op2=Attack vislevel=35 +hitpoints=25 +attack=25 +strength=25 +defence=50 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [tbwcu_snakejungle_appear] name=Bush Snake @@ -47753,33 +56638,72 @@ model1=npc_snake walkanim=tbw_cleanup_snake_surprise_attack readyanim=snake_ready op2=Attack -turnspeed=1024 vislevel=35 +turnspeed=1024 +hitpoints=25 +attack=25 +strength=25 +defence=50 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [tbwcu_jungle_spider] name=Jungle spider desc=A barely visible deadly jungle spider. model1=poh_giantspider_8 -recol1s=5284 -recol1d=11846 walkanim=giantspider_walk readyanim=giantspider_ready -minimap=no op2=Attack vislevel=44 +recol1s=5284 +recol1d=11846 +minimap=no +hitpoints=50 +attack=35 +strength=37 +defence=35 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,20 +param=slashdefence,20 +param=crushdefence,10 +param=magicdefence,17 +param=rangedefence,20 [tbwcu_spider_appear] name=Jungle Spider desc=A barely visible deadly jungle spider. model1=poh_giantspider_8 -recol1s=5284 -recol1d=11846 walkanim=tbw_cleanup_spider_surprise_attack readyanim=giantspider_ready -minimap=no op2=Attack -turnspeed=1024 vislevel=44 +recol1s=5284 +recol1d=11846 +minimap=no +turnspeed=1024 +hitpoints=50 +attack=35 +strength=37 +defence=35 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,20 +param=slashdefence,20 +param=crushdefence,10 +param=magicdefence,17 +param=rangedefence,20 [tbwcu_mosquito_single] name=Large mosquito @@ -47789,6 +56713,19 @@ walkanim=tbw_mosquito_walk readyanim=tbw_mosquito_ready op2=Attack vislevel=13 +hitpoints=3 +attack=5 +strength=1 +defence=45 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,2 +param=slashdefence,2 +param=crushdefence,5 +param=magicdefence,2 +param=rangedefence,0 [tbwcu_mosquito_swarm3] name=Mosquito swarm @@ -47798,6 +56735,19 @@ walkanim=tbw_mosquito_walk readyanim=tbw_mosquito_ready op2=Attack vislevel=17 +hitpoints=15 +attack=15 +strength=1 +defence=45 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,2 +param=slashdefence,2 +param=crushdefence,5 +param=magicdefence,2 +param=rangedefence,0 [tbwcu_mosquito_swarm5] name=Mosquito swarm @@ -47807,11 +56757,27 @@ walkanim=tbw_mosquito_walk readyanim=tbw_mosquito_ready op2=Attack vislevel=20 +hitpoints=15 +attack=15 +strength=1 +defence=45 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,2 +param=slashdefence,2 +param=crushdefence,5 +param=magicdefence,2 +param=rangedefence,0 [tbwcu_tribesman_instant] name=Tribesman desc=A vicious warrior. model1=npc_tribesman +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=tbw_cleanup_tribesmen_surprise +vislevel=32 model2=idk_42 model3=idk_man_jaw_none model4=obj_barrows_verac_body_manwear @@ -47824,16 +56790,17 @@ recol1s=24075 recol1d=15684 recol2s=14801 recol2d=15684 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=tbw_cleanup_tribesmen_surprise turnspeed=1024 -vislevel=32 head1=npc_macro_geni_head [tbwcu_tribesman] name=Tribesman desc=A vicious warrior. model1=npc_tribesman +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +op2=Attack +vislevel=32 model2=idk_42 model3=idk_man_jaw_none model4=obj_barrows_verac_body_manwear @@ -47846,16 +56813,28 @@ recol1s=24075 recol1d=15684 recol2s=14801 recol2d=15684 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready -op2=Attack -vislevel=32 head1=npc_macro_geni_head +hitpoints=39 +attack=23 +strength=27 +defence=26 +magic=1 +ranged=1 +param=attackbonus,8 +param=strengthbonus,5 +param=stabdefence,4 +param=slashdefence,6 +param=crushdefence,6 +param=magicdefence,0 +param=rangedefence,0 [tbwcu_broodoo_poison_instant] name=Broodoo victim desc=An undead victim of some ancient murderous ritual, his skin appears deep green. model1=obj_broodoomask_poison_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=tbw_cleanup_tribesmen_surprise +vislevel=1 model2=idk_42 model3=obj_barrows_verac_body_manwear model4=npc_barbarian @@ -47874,15 +56853,16 @@ recol5s=20383 recol5d=9794 recol6s=2215 recol6d=9506 -readyanim=tbw_cleanup_tribesmen_surprise -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r turnspeed=1024 -vislevel=1 [tbwcu_broodoo_poison] name=Broodoo victim desc=An undead victim of some ancient murderous ritual, his skin appears deep green. model1=obj_broodoomask_poison_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=tbw_broodoo_dance +op2=Attack +vislevel=60 model2=idk_42 model3=obj_barrows_verac_body_manwear model4=npc_barbarian @@ -47901,16 +56881,28 @@ recol5s=20383 recol5d=9794 recol6s=2215 recol6d=9506 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=tbw_broodoo_dance -op2=Attack -vislevel=60 head1=npc_macro_geni_head +hitpoints=100 +attack=0 +strength=0 +defence=26 +magic=60 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,20 +param=slashdefence,20 +param=crushdefence,20 +param=magicdefence,0 +param=rangedefence,0 [tbwcu_broodoo_disease_instant] name=Broodoo victim desc=An undead victim of some ancient murderous ritual, his skin appears pale yellow. model1=obj_broodoomask_poison_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=tbw_cleanup_tribesmen_surprise +vislevel=1 model2=idk_42 model3=obj_barrows_verac_body_manwear model4=npc_barbarian @@ -47929,15 +56921,16 @@ recol5s=30653 recol5d=29092 recol6s=8793 recol6d=21894 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=tbw_cleanup_tribesmen_surprise turnspeed=1024 -vislevel=1 [tbwcu_broodoo_disease] name=Broodoo victim desc=An undead victim of some ancient murderous ritual, his skin appears pale yellow. model1=obj_broodoomask_poison_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=tbw_broodoo_dance +op2=Attack +vislevel=60 model2=idk_42 model3=obj_barrows_verac_body_manwear model4=npc_barbarian @@ -47956,16 +56949,28 @@ recol5s=30653 recol5d=29092 recol6s=8793 recol6d=21894 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=tbw_broodoo_dance -op2=Attack -vislevel=60 head1=npc_macro_geni_head +hitpoints=100 +attack=0 +strength=0 +defence=26 +magic=60 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,20 +param=slashdefence,20 +param=crushdefence,20 +param=magicdefence,0 +param=rangedefence,0 [tbwcu_broodoo_combat_instant] name=Broodoo victim desc=An undead victim of some ancient murderous ritual, his skin is pale and drawn. model1=obj_broodoomask_poison_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=tbw_cleanup_tribesmen_surprise +vislevel=1 model2=idk_42 model3=obj_barrows_verac_body_manwear model4=npc_barbarian @@ -47976,15 +56981,16 @@ recol1s=24075 recol1d=16879 recol2s=14801 recol2d=16879 -readyanim=tbw_cleanup_tribesmen_surprise -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r turnspeed=1024 -vislevel=1 [tbwcu_broodoo_combat] name=Broodoo victim desc=An undead victim of some ancient murderous ritual, his skin is pale and drawn. model1=obj_broodoomask_poison_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=tbw_broodoo_dance +op2=Attack +vislevel=60 model2=idk_42 model3=obj_barrows_verac_body_manwear model4=npc_barbarian @@ -47995,28 +57001,32 @@ recol1s=24075 recol1d=16879 recol2s=14801 recol2d=16879 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=tbw_broodoo_dance -op2=Attack -vislevel=60 +hitpoints=100 +attack=0 +strength=0 +defence=26 +magic=60 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,20 +param=slashdefence,20 +param=crushdefence,20 +param=magicdefence,0 +param=rangedefence,0 [tbwcu_sharimika_multinpc] walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r readyanim=human_ready vislevel=1 multivar=chat_sharimika -multinpc=1,tbwcu_sharimika -multinpc=2,tbwcu_sharimika_nosticks -multinpc=3,tbwcu_sharimika_nosticks -multinpc=4,tbwcu_sharimika_nosticks -multinpc=5,tbwcu_sharimika_nosticks -multinpc=6,tbwcu_sharimika_nosticks multinpc=7,tbwcu_sharimika_nosticks [tbwcu_sharimika] name=Sharimika desc=A native of Tai Bwo Wannai. model1=idk_man_hair_dreadlocks +vislevel=hide model2=obj_tbw_villager_hat_cream_manwear model3=idk_man_jaw_goatee model4=obj_tbw_villager_shirt_cream_manwear @@ -48031,7 +57041,6 @@ recol2s=23083 recol2d=23788 recol3s=10401 recol3d=27415 -vislevel=hide op1=Talk-to head1=idk_man_hair_dreadlocks_head head2=idk_man_jaw_goatee_head @@ -48041,6 +57050,7 @@ head3=obj_tbw_villager_hat_cream_manhead name=Sharimika desc=A native of Tai Bwo Wannai. model1=idk_man_hair_dreadlocks +vislevel=hide model2=obj_tbw_villager_hat_cream_manwear model3=idk_man_jaw_goatee model4=obj_tbw_villager_shirt_cream_manwear @@ -48054,7 +57064,6 @@ recol2s=23083 recol2d=23788 recol3s=10401 recol3d=27415 -vislevel=hide op1=Talk-to head1=idk_man_hair_dreadlocks_head head2=idk_man_jaw_goatee_head @@ -48065,18 +57074,13 @@ walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r readyanim=human_ready vislevel=1 multivar=chat_sharimika -multinpc=1,tbwcu_mamma_bufetta -multinpc=2,tbwcu_mamma_bufetta_nosticks -multinpc=3,tbwcu_mamma_bufetta_nosticks -multinpc=4,tbwcu_mamma_bufetta_nosticks -multinpc=5,tbwcu_mamma_bufetta_nosticks -multinpc=6,tbwcu_mamma_bufetta_nosticks multinpc=7,tbwcu_mamma_bufetta_nosticks [tbwcu_mamma_bufetta] name=Mamma Bufetta desc=A native of Tai Bwo Wannai. model1=idk_woman_hair_dreadlocks +vislevel=hide model2=obj_perfect_ruby_necklace_womanwear model3=obj_tbw_villager_shirt_cream_womanwear model4=npc_ardougnian_female1i2 @@ -48096,7 +57100,6 @@ recol5s=24075 recol5d=10468 recol6s=6273 recol6d=23253 -vislevel=hide op1=Talk-to head1=idk_woman_hair_dreadlocks_head @@ -48104,6 +57107,7 @@ head1=idk_woman_hair_dreadlocks_head name=Mamma Bufetta desc=A native of Tai Bwo Wannai. model1=idk_woman_hair_dreadlocks +vislevel=hide model2=obj_perfect_ruby_necklace_womanwear model3=obj_tbw_villager_shirt_cream_womanwear model4=npc_ardougnian_female1i2 @@ -48122,7 +57126,6 @@ recol5s=24075 recol5d=10468 recol6s=6273 recol6d=23253 -vislevel=hide op1=Talk-to head1=idk_woman_hair_dreadlocks_head @@ -48131,18 +57134,15 @@ walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r readyanim=human_ready vislevel=1 multivar=chat_layleen -multinpc=1,tbwcu_layleen -multinpc=2,tbwcu_layleen_nosticks -multinpc=3,tbwcu_layleen_nosticks -multinpc=4,tbwcu_layleen_nosticks -multinpc=5,tbwcu_layleen_nosticks -multinpc=6,tbwcu_layleen_nosticks multinpc=7,tbwcu_layleen_nosticks [tbwcu_layleen] name=Layleen desc=A native of Tai Bwo Wannai. model1=idk_woman_hair_long +resizeh=116 +resizev=114 +vislevel=hide model2=obj_amulet_of_ghostspeak_womanwear model3=npc_2481 model4=obj_tbw_villager_shirt_cream_womanwear2 @@ -48156,16 +57156,16 @@ recol2s=24075 recol2d=17799 recol3s=15855 recol3d=9732 -vislevel=hide op1=Talk-to -resizeh=116 -resizev=114 head1=obj_pickpocket_guide_warrior [tbwcu_layleen_nosticks] name=Layleen desc=A native of Tai Bwo Wannai. model1=idk_woman_hair_long +resizeh=116 +resizev=114 +vislevel=hide model2=obj_amulet_of_ghostspeak_womanwear model3=npc_2481 model4=obj_tbw_villager_shirt_cream_womanwear2 @@ -48178,10 +57178,7 @@ recol2s=24075 recol2d=17799 recol3s=15855 recol3d=9732 -vislevel=hide op1=Talk-to -resizeh=116 -resizev=114 head1=obj_pickpocket_guide_warrior [tbwcu_karaday_multinpc] @@ -48189,18 +57186,13 @@ walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r readyanim=human_ready vislevel=1 multivar=chat_karaday -multinpc=1,tbwcu_karaday -multinpc=2,tbwcu_karaday_nosticks -multinpc=3,tbwcu_karaday_nosticks -multinpc=4,tbwcu_karaday_nosticks -multinpc=5,tbwcu_karaday_nosticks -multinpc=6,tbwcu_karaday_nosticks multinpc=7,tbwcu_karaday_nosticks [tbwcu_karaday] name=Karaday desc=A native of Tai Bwo Wannai. model1=obj_feud_desert_disguise_manwear +vislevel=hide model2=idk_man_jaw_none model3=obj_zqdeadbeads_manwear model4=obj_barrows_verac_body_manwear @@ -48217,7 +57209,6 @@ recol3s=26391 recol3d=31710 recol4s=14801 recol4d=14627 -vislevel=hide op1=Talk-to head1=obj_leather_cowl_manhead2 @@ -48225,6 +57216,7 @@ head1=obj_leather_cowl_manhead2 name=Karaday desc=A native of Tai Bwo Wannai. model1=obj_feud_desert_disguise_manwear +vislevel=hide model2=idk_man_jaw_none model3=obj_zqdeadbeads_manwear model4=obj_barrows_verac_body_manwear @@ -48240,7 +57232,6 @@ recol3s=26391 recol3d=31710 recol4s=14801 recol4d=14627 -vislevel=hide op1=Talk-to head1=obj_leather_cowl_manhead2 @@ -48249,18 +57240,15 @@ walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r readyanim=human_staffready vislevel=1 multivar=chat_safta -multinpc=1,tbwcu_safta_doc -multinpc=2,tbwcu_safta_doc_nosticks -multinpc=3,tbwcu_safta_doc_nosticks -multinpc=4,tbwcu_safta_doc_nosticks -multinpc=5,tbwcu_safta_doc_nosticks -multinpc=6,tbwcu_safta_doc_nosticks multinpc=7,tbwcu_safta_doc_nosticks [tbwcu_safta_doc] name=Safta Doc desc=A native of Tai Bwo Wannai. model1=idk_man_hair_dreadlocks +resizeh=130 +resizev=130 +vislevel=hide model2=idk_man_jaw_long model3=obj_zqdeadbeads_manwear model4=obj_tbw_villager_shirt_cream_manwear @@ -48280,10 +57268,7 @@ recol4s=14801 recol4d=14627 recol5s=6273 recol5d=21073 -vislevel=hide op1=Talk-to -resizeh=130 -resizev=130 head1=idk_man_hair_dreadlocks_head head2=idk_man_jaw_long_head @@ -48291,6 +57276,9 @@ head2=idk_man_jaw_long_head name=Safta Doc desc=A native of Tai Bwo Wannai. model1=idk_man_hair_dreadlocks +resizeh=130 +resizev=130 +vislevel=hide model2=idk_man_jaw_long model3=obj_zqdeadbeads_manwear model4=obj_tbw_villager_shirt_cream_manwear @@ -48309,10 +57297,7 @@ recol4s=14801 recol4d=14627 recol5s=6273 recol5d=21073 -vislevel=hide op1=Talk-to -resizeh=130 -resizev=130 head1=idk_man_hair_dreadlocks_head head2=idk_man_jaw_long_head @@ -48321,18 +57306,15 @@ walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r readyanim=human_ready vislevel=1 multivar=chat_gabooty -multinpc=1,tbwcu_gabooty -multinpc=2,tbwcu_gabooty_nosticks -multinpc=3,tbwcu_gabooty_nosticks -multinpc=4,tbwcu_gabooty_nosticks -multinpc=5,tbwcu_gabooty_nosticks -multinpc=6,tbwcu_gabooty_nosticks multinpc=7,tbwcu_gabooty_nosticks [tbwcu_gabooty] name=Gabooty desc=A native of Tai Bwo Wannai. model1=obj_feud_desert_disguise_manwear +resizeh=127 +resizev=126 +vislevel=hide model2=idk_man_jaw_long model3=npc_w_ardougnecitizen4 model4=idk_man_torso_dark_buttons @@ -48350,12 +57332,9 @@ recol3s=14695 recol3d=23083 recol4s=14801 recol4d=14627 -vislevel=hide op1=Talk-to op3=Trade-Co-op op4=Trade-Drinks -resizeh=127 -resizev=126 head1=obj_leather_cowl_manhead2 head2=idk_man_jaw_long_head @@ -48363,6 +57342,9 @@ head2=idk_man_jaw_long_head name=Gabooty desc=A native of Tai Bwo Wannai. model1=obj_feud_desert_disguise_manwear +resizeh=127 +resizev=126 +vislevel=hide model2=idk_man_jaw_long model3=npc_w_ardougnecitizen4 model4=idk_man_torso_dark_buttons @@ -48379,12 +57361,9 @@ recol3s=14695 recol3d=23083 recol4s=14801 recol4d=14627 -vislevel=hide op1=Talk-to op3=Trade-Co-op op4=Trade-Drinks -resizeh=127 -resizev=126 head1=obj_leather_cowl_manhead2 head2=idk_man_jaw_long_head @@ -48393,18 +57372,15 @@ walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r readyanim=human_staffready vislevel=1 multivar=chat_fanellaman -multinpc=1,tbwcu_fanellaman -multinpc=2,tbwcu_fanellaman_nosticks -multinpc=3,tbwcu_fanellaman_nosticks -multinpc=4,tbwcu_fanellaman_nosticks -multinpc=5,tbwcu_fanellaman_nosticks -multinpc=6,tbwcu_fanellaman_nosticks multinpc=7,tbwcu_fanellaman_nosticks [tbwcu_fanellaman] name=Fanellaman desc=A native of Tai Bwo Wannai. model1=idk_man_hair_dreadlocks +resizeh=130 +resizev=130 +vislevel=hide model2=idk_man_jaw_split model3=obj_tbw_villager_shirt_cream_manwear model4=npc_barbarian @@ -48425,10 +57401,7 @@ recol5s=2340 recol5d=24209 recol6s=6273 recol6d=25029 -vislevel=hide op1=Talk-to -resizeh=130 -resizev=130 head1=idk_man_hair_dreadlocks_head head2=idk_man_jaw_split_head @@ -48436,6 +57409,9 @@ head2=idk_man_jaw_split_head name=Fanellaman desc=A native of Tai Bwo Wannai. model1=idk_man_hair_dreadlocks +resizeh=130 +resizev=130 +vislevel=hide model2=idk_man_jaw_split model3=obj_tbw_villager_shirt_cream_manwear model4=npc_barbarian @@ -48455,10 +57431,7 @@ recol5s=2340 recol5d=24209 recol6s=6273 recol6d=25029 -vislevel=hide op1=Talk-to -resizeh=130 -resizev=130 head1=idk_man_hair_dreadlocks_head head2=idk_man_jaw_split_head @@ -48467,18 +57440,15 @@ walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halbe readyanim=human_staffready vislevel=1 multivar=chat_jag -multinpc=1,tbwcu_jagbakoba -multinpc=2,tbwcu_jagbakoba_nosticks -multinpc=3,tbwcu_jagbakoba_nosticks -multinpc=4,tbwcu_jagbakoba_nosticks -multinpc=5,tbwcu_jagbakoba_nosticks -multinpc=6,tbwcu_jagbakoba_nosticks multinpc=7,tbwcu_jagbakoba_nosticks [tbwcu_jagbakoba] name=Jagbakoba desc=A native of Tai Bwo Wannai. model1=idk_man_hair_wildspikes +resizeh=130 +resizev=131 +vislevel=hide model2=idk_man_jaw_split model3=npc_w_ardougnecitizen4 model4=npc_barbarian @@ -48497,10 +57467,7 @@ recol4s=14801 recol4d=23083 recol5s=14695 recol5d=23083 -vislevel=hide op1=Talk-to -resizeh=130 -resizev=131 head1=idk_man_hair_wildspikes_head head2=idk_man_jaw_split_head @@ -48508,6 +57475,9 @@ head2=idk_man_jaw_split_head name=Jagbakoba desc=A native of Tai Bwo Wannai. model1=idk_man_hair_wildspikes +resizeh=130 +resizev=131 +vislevel=hide model2=idk_man_jaw_split model3=npc_w_ardougnecitizen4 model4=npc_barbarian @@ -48525,10 +57495,7 @@ recol4s=14801 recol4d=23083 recol5s=14695 recol5d=23083 -vislevel=hide op1=Talk-to -resizeh=130 -resizev=131 head1=idk_man_hair_wildspikes_head head2=idk_man_jaw_split_head @@ -48537,18 +57504,15 @@ walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r readyanim=human_staffready vislevel=1 multivar=chat_murc -multinpc=1,tbwcu_murcaily -multinpc=2,tbwcu_murcaily_nosticks -multinpc=3,tbwcu_murcaily_nosticks -multinpc=4,tbwcu_murcaily_nosticks -multinpc=5,tbwcu_murcaily_nosticks -multinpc=6,tbwcu_murcaily_nosticks multinpc=7,tbwcu_murcaily_nosticks [tbwcu_murcaily] name=Murcaily desc=A native of Tai Bwo Wannai. model1=obj_tbw_villager_hat_cream_manwear +resizeh=130 +resizev=131 +vislevel=hide model2=obj_feud_desert_disguise_manwear model3=idk_man_jaw_none model4=obj_tbw_villager_shirt_cream_manwear @@ -48570,10 +57534,7 @@ recol5s=14695 recol5d=23083 recol6s=15649 recol6d=23152 -vislevel=hide op1=Talk-to -resizeh=130 -resizev=131 head1=obj_leather_cowl_manhead2 head2=obj_tbw_villager_hat_cream_manhead @@ -48581,6 +57542,9 @@ head2=obj_tbw_villager_hat_cream_manhead name=Murcaily desc=A native of Tai Bwo Wannai. model1=obj_tbw_villager_hat_cream_manwear +resizeh=130 +resizev=131 +vislevel=hide model2=obj_feud_desert_disguise_manwear model3=idk_man_jaw_none model4=obj_tbw_villager_shirt_cream_manwear @@ -48601,10 +57565,7 @@ recol5s=14695 recol5d=23083 recol6s=15649 recol6d=23152 -vislevel=hide op1=Talk-to -resizeh=130 -resizev=131 head1=obj_leather_cowl_manhead2 head2=obj_tbw_villager_hat_cream_manhead @@ -48613,18 +57574,17 @@ walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r readyanim=human_staffready vislevel=1 multivar=chat_rion -multinpc=1,tbwcu_rionasta -multinpc=2,tbwcu_rionasta_nosticks -multinpc=3,tbwcu_rionasta_nosticks -multinpc=4,tbwcu_rionasta_nosticks -multinpc=5,tbwcu_rionasta_nosticks -multinpc=6,tbwcu_rionasta_nosticks multinpc=7,tbwcu_rionasta_nosticks [tbwcu_rionasta] name=Rionasta desc=A native of Tai Bwo Wannai. model1=npc_drunk1 +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +resizeh=126 +resizev=121 +vislevel=hide model2=idk_man_jaw_medium model3=npc_w_ardougnecitizen4 model4=npc_barbarian @@ -48643,12 +57603,7 @@ recol4s=14801 recol4d=11458 recol5s=6273 recol5d=27412 -vislevel=hide op1=Talk-to -resizeh=126 -resizev=121 -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready head1=npc_drunk1_head head2=idk_man_jaw_medium_head @@ -48656,6 +57611,11 @@ head2=idk_man_jaw_medium_head name=Rionasta desc=A native of Tai Bwo Wannai. model1=npc_drunk1 +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +resizeh=126 +resizev=121 +vislevel=hide model2=idk_man_jaw_medium model3=npc_w_ardougnecitizen4 model4=npc_barbarian @@ -48673,12 +57633,7 @@ recol4s=14801 recol4d=11458 recol5s=6273 recol5d=27412 -vislevel=hide op1=Talk-to -resizeh=126 -resizev=121 -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready head1=npc_drunk1_head head2=idk_man_jaw_medium_head @@ -48686,6 +57641,9 @@ head2=idk_man_jaw_medium_head name=Blackjack seller desc=A market stall keeper. model1=npc_1872 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_goatee model3=obj_roguetrader_carpetsller_top2_manwear model4=obj_priest_gown_manwear2 @@ -48699,11 +57657,8 @@ recol2s=2340 recol2d=26420 recol3s=29595 recol3d=23222 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade -vislevel=hide alwaysontop=yes head1=npc_1862_head head2=obj_leather_cowl_manhead2 @@ -48713,6 +57668,9 @@ head3=idk_man_jaw_goatee_head name=Ali the dyer desc=A colourful character. model1=obj_feud_desert_disguise_womanwear2 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_woman_hair_long model3=obj_priest_gown_womanwear model4=obj_priest_gown_womanwear2 @@ -48731,9 +57689,6 @@ recol5s=24075 recol5d=21961 recol6s=7298 recol6d=12486 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide op1=Talk-to alwaysontop=yes head1=npc_duel_crowdfemale1_head @@ -48743,6 +57698,9 @@ head2=obj_pickpocket_guide_warrior name=Dwarven Miner desc=He carries a heavy load. model1=npc_mcannonguard +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_1847 model3=npc_2095 model4=npc_dwarf_normali3 @@ -48758,16 +57716,15 @@ recol3s=15855 recol3d=7332 recol4s=8456 recol4d=27365 -readyanim=dwarf_ready -walkanim=dwarf_walk -vislevel=hide -vislevel=hide head1=npc_mcannonguard_head [npc_2551] name=Dwarven Miner desc=He carries a heavy load. model1=npc_dwarf_normal +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_2095 model3=npc_dwarf_normali3 model4=npc_dwarf_chaosi4 @@ -48781,16 +57738,15 @@ recol2d=6275 recol3s=15855 recol3d=12682 op1=Talk-to -readyanim=dwarf_ready -walkanim=dwarf_walk -vislevel=hide -vislevel=hide head1=npc_lawgof2_head [npc_2552] name=Dwarven Miner desc=He carries a heavy load. model1=npc_upassdwarf3 +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_1847 model3=npc_2095 model4=npc_dwarf_mountaini2 @@ -48804,16 +57760,15 @@ recol2s=12677 recol2d=15523 recol3s=15855 recol3d=7332 -readyanim=dwarf_ready -walkanim=dwarf_walk -vislevel=hide -vislevel=hide head1=npc_upassdwarf3_head [blast_furnace_instructor] name=Blast Furnace Foreman desc=Looks after the blast furnace. model1=npc_dwarf_normal +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_2109 model3=npc_2095 model4=npc_dwarf_mountaini2 @@ -48825,9 +57780,6 @@ recol2s=15855 recol2d=17900 recol3s=9475 recol3d=9410 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide op1=Talk-to head1=npc_lawgof2_head head2=npc_2109_head @@ -48836,104 +57788,107 @@ head2=npc_2109_head name=Tin ore desc=Some ore going into the furnace. model1=npc_2554 +size=3 +vislevel=hide recol1s=11488 recol1d=14798 -vislevel=hide -size=3 [blast_furnace_copper_ore] name=Copper ore desc=Some ore going into the furnace. model1=npc_2554 +size=3 +vislevel=hide recol1s=11488 recol1d=29095 -vislevel=hide -size=3 [blast_furnace_iron_ore] name=Iron ore desc=Some ore going into the furnace. model1=npc_2554 +size=3 +vislevel=hide recol1s=11488 recol1d=6242 recol2s=11627 recol2d=6242 -vislevel=hide -size=3 [blast_furnace_mithril_ore] name=Mithril ore desc=Some ore going into the furnace. model1=npc_2554 +size=3 +vislevel=hide recol1s=11488 recol1d=6346 -vislevel=hide -size=3 [blast_furnace_adamantite_ore] name=Adamantite ore desc=Some ore going into the furnace. model1=npc_2554 +size=3 +vislevel=hide recol1s=11488 recol1d=6438 -vislevel=hide -size=3 [blast_furnace_runite_ore] name=Runite ore desc=Some ore going into the furnace. model1=npc_2554 +size=3 +vislevel=hide recol1s=11488 recol1d=6476 -vislevel=hide -size=3 [blast_furnace_silver_ore] name=Silver ore desc=Some ore going into the furnace. model1=npc_2554 +size=3 +vislevel=hide recol1s=11488 recol1d=22198 recol2s=11627 recol2d=22198 -vislevel=hide -size=3 [blast_furnace_gold_ore] name=Gold ore desc=Some ore going into the furnace. model1=npc_2554 +size=3 +vislevel=hide recol1s=11488 recol1d=31393 recol2s=11627 recol2d=31393 -vislevel=hide -size=3 [blast_furnace_coal] name=Coal desc=Some ore going into the furnace. model1=npc_2554 +size=3 +vislevel=hide recol1s=11488 recol1d=4226 -vislevel=hide -size=3 [blast_furnace_perfect_gold_ore] name=Perfect gold ore desc=Some ore going into the furnace. model1=npc_2554 +size=3 +vislevel=hide recol1s=11488 recol1d=31393 recol2s=11627 recol2d=31393 -vislevel=hide -size=3 [smithing_guild_ore_seller] name=Ordan desc=He smells of rock dust. model1=npc_mcannonguard +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_2141 model3=npc_dwarf_normali3 model4=npc_dorici2 @@ -48945,9 +57900,6 @@ recol2d=17900 recol3s=9475 recol3d=9410 op1=Talk-to -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide op3=Trade head1=npc_mcannonguard_head @@ -48955,6 +57907,9 @@ head1=npc_mcannonguard_head name=Jorzik desc=He buys stuff. model1=npc_upassdwarf3 +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_2101i2 model3=npc_2094i2 model4=npc_dwarf_normali2 @@ -48965,9 +57920,6 @@ recol2s=15855 recol2d=17900 recol3s=9475 recol3d=9410 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide op1=Talk-to op3=Trade head1=npc_upassdwarf3_head @@ -48976,6 +57928,9 @@ head1=npc_upassdwarf3_head name=Wise Old Man desc=A venerable sage. model1=npc_2566 +walkanim=walk_walkingstick,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +vislevel=hide model2=npc_1552i2 model3=obj_priest_gown_manwear model4=obj_red_cape_manwear @@ -48992,11 +57947,8 @@ recol3s=15360 recol3d=29 recol4s=31649 recol4d=14726 -recol5s=2340 -recol5d=10498 -walkanim=walk_walkingstick,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready -vislevel=hide +recol5s=2340 +recol5d=10498 op1=Talk-to head1=npc_2566_head head2=npc_2253_headi2 @@ -49005,6 +57957,9 @@ head2=npc_2253_headi2 name=Wise Old Man desc=A venerable and rich sage. model1=obj_red_partyhat_manwear +walkanim=walk_walkingstick,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +vislevel=hide model2=npc_2253 model3=npc_1552i2 model4=obj_priest_gown_manwear @@ -49024,9 +57979,6 @@ recol4s=31649 recol4d=14726 recol5s=2340 recol5d=10498 -walkanim=walk_walkingstick,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready -vislevel=hide op1=Talk-to head1=npc_2253_head head2=npc_2253_headi2 @@ -49035,6 +57987,9 @@ head2=npc_2253_headi2 name=Banker desc=He can look after my money. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=obj_priest_gown_manwear model4=obj_viking_top_darkbrown_manwear @@ -49050,9 +58005,6 @@ recol3s=15855 recol3d=24075 recol4s=6273 recol4d=10570 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Bank head1=obj_pickpocket_guide_man @@ -49061,6 +58013,9 @@ head1=obj_pickpocket_guide_man name=Banker desc=Good with money. model1=idk_woman_hair_bun +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_viking_top_darkbrown_womanwear2 model3=idk_woman_arms_large_cuffs model4=obj_cert_drill_top_womanwear3 @@ -49074,9 +58029,6 @@ recol3s=6273 recol3d=10570 recol4s=14724 recol4d=11627 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Bank head1=idk_woman_hair_bun_head @@ -49085,6 +58037,9 @@ head1=idk_woman_hair_bun_head name=Banker desc=Good with money. model1=idk_woman_hair_bun +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_viking_top_darkbrown_womanwear2 model3=idk_woman_arms_large_cuffs model4=obj_cert_drill_top_womanwear3 @@ -49098,9 +58053,6 @@ recol3s=6273 recol3d=10570 recol4s=14724 recol4d=11627 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Bank head1=idk_woman_hair_bun_head @@ -49109,6 +58061,10 @@ head1=idk_woman_hair_bun_head name=Market Guard desc=He guards the Draynor Market stalls from thieves. model1=npc_knight_of_ardougne2 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=20 model2=idk_man_jaw_medium model3=npc_ranging_guild_leatherworker model4=obj_viking_cloak_green_manwear @@ -49126,15 +58082,27 @@ recol3s=15855 recol3d=15755 recol4s=31649 recol4d=15655 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=20 +hitpoints=22 +attack=17 +strength=18 +defence=13 +magic=1 +ranged=1 +param=attackbonus,9 +param=strengthbonus,7 +param=stabdefence,24 +param=slashdefence,14 +param=crushdefence,19 +param=magicdefence,4 +param=rangedefence,16 [wom_olivia] name=Olivia desc=She's a seed merchant. model1=idk_woman_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_lady_piratei3 model3=obj_white_apron_womanwear model4=obj_priest_gown_womanwear2 @@ -49153,11 +58121,8 @@ recol5s=6273 recol5d=18627 recol6s=14801 recol6d=24075 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade -vislevel=hide head1=idk_woman_hair_medium_head head2=npc_lady_pirate_headi2 @@ -49165,6 +58130,10 @@ head2=npc_lady_pirate_headi2 name=Watchman desc=The strong arm of the law. model1=npc_knight_of_ardougne2 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=253 model2=idk_man_jaw_medium model3=obj_iron_chainbody_manwear model4=npc_thief_blanket @@ -49175,16 +58144,28 @@ model8=obj_iron_mace_manwear model9=npc_ikov_guardianmale recol1s=14801 recol1d=7364 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack alwaysontop=yes -vislevel=253 +hitpoints=22 +attack=31 +strength=31 +defence=31 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,24 +param=slashdefence,14 +param=crushdefence,19 +param=magicdefence,-4 +param=rangedefence,16 [wom_bankguard] name=Bank guard desc=He's guarding the bank. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=obj_priest_gown_manwear model4=obj_viking_top_darkbrown_manwear @@ -49200,9 +58181,6 @@ recol3s=15855 recol3d=24075 recol4s=6273 recol4d=10570 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_man @@ -49210,6 +58188,9 @@ head1=obj_pickpocket_guide_man name=Purepker895 desc=A player. model1=obj_roguesden_helm_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=52 model2=idk_man_jaw_goatee model3=obj_roguesden_body_manwear model4=obj_roguesden_body_manwear2 @@ -49226,9 +58207,6 @@ recol3s=14801 recol3d=3172 recol4s=7298 recol4d=4226 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=52 op3=Walk here op4=Follow op5=Trade @@ -49237,6 +58215,9 @@ op5=Trade name=Qutiedoll desc=A player. model1=obj_bunnyears_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=16 model2=obj_feud_desert_disguise_manwear model3=idk_man_jaw_moustache model4=obj_perfect_ruby_necklace_manwear @@ -49250,9 +58231,6 @@ recol1s=2340 recol1d=4226 recol2s=14724 recol2d=4226 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=16 op3=Walk here op4=Follow op5=Trade @@ -49261,6 +58239,9 @@ op5=Trade name=1337sp34kr desc=A player. model1=idk_man_hair_wildspikes +walkanim=walk_walkingstick,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=63 model2=idk_man_jaw_long model3=obj_dagganoth_mage_body_manwear model4=obj_dagganoth_range_gloves_manwear @@ -49272,9 +58253,6 @@ recol1s=11626 recol1d=7398 recol2s=2340 recol2d=2180 -walkanim=walk_walkingstick,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=63 op3=Walk here op4=Follow op5=Trade @@ -49283,6 +58261,9 @@ op5=Trade name=Elfinlocks desc=A player. model1=obj_red_partyhat_womanwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=87 model2=idk_woman_hair_long model3=obj_dwarf_shirt1_womanwear model4=obj_cape_of_legends_womanwear @@ -49295,9 +58276,6 @@ recol1s=6273 recol1d=1632 recol2s=15360 recol2d=3187 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=87 op3=Walk here op4=Follow op5=Trade @@ -49306,6 +58284,9 @@ op5=Trade name=Cool Mom227 desc=A player. model1=obj_chefs_hat_womanwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=27 model2=idk_woman_hair_pigtails model3=obj_priest_gown_womanwear model4=obj_cape_of_legends_womanwear @@ -49316,17 +58297,17 @@ model8=obj_dwarf_skirt1_womanwear model9=obj_roguesden_boots_womanwear recol1s=14724 recol1d=32767 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op3=Walk here op4=Follow op5=Trade -vislevel=27 [bernald] name=Bernald desc=Looks after the Burthorpe vinery. model1=npc_drunk1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_long model3=npc_shilogeneralstore model4=npc_ardougnian_male1i2 @@ -49345,12 +58326,9 @@ recol5s=6273 recol5d=12615 recol6s=17441 recol6d=18957 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready ambient=50 contrast=50 op1=Talk-to -vislevel=hide alwaysontop=yes head1=npc_drunk1_head head2=idk_man_jaw_long_head @@ -49359,6 +58337,9 @@ head2=idk_man_jaw_long_head name=Ellamaria desc=Queen Ellamaria of Varrock. model1=npc_2581 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=garden_queen_ready +vislevel=hide model2=idk_woman_hair_long model3=obj_macro_prince_torso_womanwear model4=obj_red_cape_womanwear @@ -49378,9 +58359,6 @@ recol5s=28609 recol5d=29380 recol6s=14801 recol6d=29380 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=garden_queen_ready -vislevel=hide op1=Talk-to alwaysontop=yes head1=obj_pickpocket_guide_warrior @@ -49390,6 +58368,8 @@ head2=npc_2581_head name=Trolley desc=This statue of Saradomin has been 'borrowed' for a while. model1=obj_garden_trolley_obj +walkanim=tranquillity_trolley_move_one_square +vislevel=hide model2=npc_2582 recol1s=9476 recol1d=7362 @@ -49399,20 +58379,18 @@ recol3s=12647 recol3d=10533 recol4s=13704 recol4d=11590 -ambient=30 -walkanim=tranquillity_trolley_move_one_square +ambient=10 op1=Push op3=Pull op4=Big-push op5=Place -ambient=10 alwaysontop=yes -vislevel=hide [garden_trolley_king] name=Trolley desc=This statue of a king has been 'borrowed' for a while. model1=obj_garden_trolley_obj +vislevel=hide model2=npc_2583 recol1s=9476 recol1d=7362 @@ -49428,12 +58406,12 @@ op4=Big-push op5=Place ambient=10 alwaysontop=yes -vislevel=hide [garden_trolley_empty] name=Trolley desc=An empty trolley. model1=obj_garden_trolley_obj +vislevel=hide recol1s=9476 recol1d=7362 recol2s=10533 @@ -49444,21 +58422,21 @@ recol4s=13704 recol4d=11590 ambient=10 alwaysontop=yes -vislevel=hide [garden_trolley] walkanim=tranquillity_trolley_move_one_square -alwaysontop=yes vislevel=1 +alwaysontop=yes multivar=garden_trolley_varbit -multinpc=0,garden_trolley_empty -multinpc=1,garden_trolley_saradomin multinpc=2,garden_trolley_king [garden_cutscene_guard_1] name=Billy, a guard of Falador desc=Somebody should have warned him when he signed up. model1=npc_guard1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_pointy model3=obj_iron_chainbody_manwear model4=obj_doctor_gown_manwear2 @@ -49477,9 +58455,6 @@ recol4s=6273 recol4d=16709 recol5s=15855 recol5d=8354 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide head1=obj_pickpocket_guide_guard head2=idk_man_jaw_pointy_head @@ -49487,6 +58462,9 @@ head2=idk_man_jaw_pointy_head name=Bob, another guard of Falador desc=Shame his pension's going to waste. model1=npc_guard1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_long model3=obj_iron_chainbody_manwear model4=obj_doctor_gown_manwear2 @@ -49505,9 +58483,6 @@ recol4s=6273 recol4d=11492 recol5s=15855 recol5d=8354 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide head1=obj_pickpocket_guide_guard head2=idk_man_jaw_long_head @@ -49515,6 +58490,9 @@ head2=idk_man_jaw_long_head name=Brother Althric desc=A holy man. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_42 model3=idk_man_jaw_none model4=obj_priest_gown_manwear @@ -49525,17 +58503,17 @@ recol1s=2340 recol1d=13539 recol2s=14724 recol2d=13539 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to alwaysontop=yes -vislevel=hide head1=obj_leather_cowl_manhead2 [garden_cutscene_aggressor] name=PKMaster0036 desc=A master of the wilderness. model1=obj_iron_full_helm_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=87 model2=obj_khazard_platemail_manwear model3=obj_iron_platebody_manwear2 model4=obj_gauntlets_of_cooking_manwear @@ -49552,14 +58530,14 @@ recol4s=15855 recol4d=6342 recol5s=14798 recol5d=6342 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=87 [king_roald_cutscene] name=King Roald desc=Varrock's resident monarch. model1=npc_king_percival +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_viking_helmet_manwear model3=idk_man_jaw_none model4=obj_priest_gown_manwear @@ -49581,9 +58559,6 @@ recol5s=7328 recol5d=6144 recol6s=2340 recol6d=2310 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide head1=obj_pickpocket_guide_man head2=npc_king_percival_head @@ -49591,6 +58566,12 @@ head2=npc_king_percival_head name=TzHaar-Mej desc=Appears to be some kind of mystic. model1=npc_2591 +walkanim=thzaar_staff_walk +readyanim=thzaar_staff_ready +resizeh=128 +resizev=128 +op2=Attack +vislevel=103 model2=npc_2591i2 model3=npc_2591i3 model4=npc_2591i4 @@ -49599,20 +58580,33 @@ recol1s=29921 recol1d=30945 recol2s=8291 recol2d=14402 -op2=Attack -walkanim=thzaar_staff_walk -readyanim=thzaar_staff_ready contrast=0 ambient=10 -resizeh=128 -resizev=128 -vislevel=103 head1=npc_2591_head +hitpoints=100 +attack=80 +strength=80 +defence=80 +magic=120 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [tzhaar_mej2] name=TzHaar-Mej desc=Appears to be some kind of mystic. model1=npc_2591 +walkanim=thzaar_staff_walk +readyanim=thzaar_staff_ready +resizeh=132 +resizev=128 +op2=Attack +vislevel=103 model2=npc_2591i2 model3=npc_2591i3 model4=npc_2591i4 @@ -49621,20 +58615,33 @@ recol1s=29921 recol1d=30945 recol2s=8291 recol2d=14402 -op2=Attack -walkanim=thzaar_staff_walk -readyanim=thzaar_staff_ready contrast=0 ambient=10 -resizeh=132 -resizev=128 -vislevel=103 head1=npc_2591_head +hitpoints=100 +attack=80 +strength=80 +defence=80 +magic=120 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [tzhaar_mej3] name=TzHaar-Mej desc=Appears to be some kind of mystic. model1=npc_2591 +walkanim=thzaar_staff_walk +readyanim=thzaar_staff_ready +resizeh=120 +resizev=128 +op2=Attack +vislevel=103 model2=npc_2591i2 model3=npc_2591i3 model4=npc_2591i4 @@ -49643,20 +58650,33 @@ recol1s=29921 recol1d=28705 recol2s=8291 recol2d=14336 -op2=Attack -walkanim=thzaar_staff_walk -readyanim=thzaar_staff_ready contrast=0 ambient=10 -resizeh=120 -resizev=128 -vislevel=103 head1=npc_2591_head +hitpoints=100 +attack=80 +strength=80 +defence=80 +magic=120 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [tzhaar_mej4] name=TzHaar-Mej desc=Appears to be some kind of mystic. model1=npc_2591 +walkanim=thzaar_staff_walk +readyanim=thzaar_staff_ready +resizeh=120 +resizev=115 +op2=Attack +vislevel=103 model2=npc_2591i2 model3=npc_2591i3 model4=npc_2591i4 @@ -49664,20 +58684,33 @@ recol1s=29921 recol1d=30753 recol2s=8291 recol2d=17441 -op2=Attack -walkanim=thzaar_staff_walk -readyanim=thzaar_staff_ready contrast=0 ambient=10 -resizeh=120 -resizev=115 -vislevel=103 head1=npc_2591_head +hitpoints=100 +attack=80 +strength=80 +defence=80 +magic=120 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [tzhaar_mej5] name=TzHaar-Mej desc=Appears to be some kind of mystic. model1=npc_2591 +walkanim=thzaar_staff_walk +readyanim=thzaar_staff_ready +resizeh=125 +resizev=132 +op2=Attack +vislevel=103 model2=npc_2591i2 model3=npc_2591i3 model4=npc_2591i4 @@ -49686,20 +58719,33 @@ recol1s=29921 recol1d=31041 recol2s=8291 recol2d=14530 -op2=Attack -walkanim=thzaar_staff_walk -readyanim=thzaar_staff_ready contrast=0 ambient=10 -resizeh=125 -resizev=132 -vislevel=103 head1=npc_2591_head +hitpoints=100 +attack=80 +strength=80 +defence=80 +magic=120 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [tzhaar_mej6] name=TzHaar-Mej desc=Appears to be some kind of mystic. model1=npc_2591 +walkanim=thzaar_walk +readyanim=thzaar_ready +resizeh=128 +resizev=115 +op2=Attack +vislevel=103 model2=npc_2591i2 model3=npc_2591i3 model4=npc_2591i4 @@ -49707,20 +58753,33 @@ recol1s=29921 recol1d=30945 recol2s=8291 recol2d=14402 -op2=Attack -walkanim=thzaar_walk -readyanim=thzaar_ready contrast=0 ambient=10 -resizeh=128 -resizev=115 -vislevel=103 head1=npc_2591_head +hitpoints=100 +attack=80 +strength=80 +defence=80 +magic=120 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [tzhaar_mej7] name=TzHaar-Mej desc=Appears to be some kind of mystic. model1=npc_2591 +walkanim=thzaar_staff_walk +readyanim=thzaar_staff_ready +resizeh=120 +resizev=128 +op2=Attack +vislevel=103 model2=npc_2591i2 model3=npc_2591i3 model4=npc_2591i4 @@ -49729,20 +58788,33 @@ recol1s=29921 recol1d=31041 recol2s=8291 recol2d=14530 -op2=Attack -walkanim=thzaar_staff_walk -readyanim=thzaar_staff_ready contrast=0 ambient=10 -resizeh=120 -resizev=128 -vislevel=103 head1=npc_2591_head +hitpoints=100 +attack=80 +strength=80 +defence=80 +magic=120 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [tzhaar_hur1] name=TzHaar-Hur desc=Looks like a craftsman of some kind. model1=npc_2591 +walkanim=thzaar_walk +readyanim=thzaar_ready +resizeh=120 +resizev=120 +op2=Attack +vislevel=74 model2=npc_2591i2 model3=npc_2591i3 model4=npc_2591i4 @@ -49750,20 +58822,33 @@ recol1s=29921 recol1d=15424 recol2s=8291 recol2d=13708 -op2=Attack -walkanim=thzaar_walk -readyanim=thzaar_ready contrast=0 ambient=10 -resizeh=120 -resizev=120 -vislevel=74 head1=npc_2591_head +hitpoints=80 +attack=60 +strength=60 +defence=60 +magic=80 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [tzhaar_hur2] name=TzHaar-Hur desc=Looks like a craftsman of some kind. model1=npc_2591 +walkanim=thzaar_walk +readyanim=thzaar_ready +resizeh=118 +resizev=118 +op2=Attack +vislevel=74 model2=npc_2591i2 model3=npc_2591i3 model4=npc_2591i4 @@ -49771,20 +58856,33 @@ recol1s=29921 recol1d=10304 recol2s=8291 recol2d=15787 -op2=Attack -walkanim=thzaar_walk -readyanim=thzaar_ready contrast=0 ambient=10 -resizeh=118 -resizev=118 -vislevel=74 head1=npc_2591_head +hitpoints=80 +attack=60 +strength=60 +defence=60 +magic=80 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [tzhaar_hur3] name=TzHaar-Hur desc=Looks like a craftsman of some kind. model1=npc_2591 +walkanim=thzaar_walk +readyanim=thzaar_ready +resizeh=128 +resizev=135 +op2=Attack +vislevel=74 model2=npc_2591i2 model3=npc_2591i3 model4=npc_2591i4 @@ -49792,22 +58890,33 @@ recol1s=29921 recol1d=15424 recol2s=8291 recol2d=15854 -op2=Attack -walkanim=thzaar_walk -readyanim=thzaar_ready contrast=0 ambient=10 -resizeh=110 -resizev=110 -resizeh=128 -resizev=135 -vislevel=74 head1=npc_2591_head +hitpoints=80 +attack=60 +strength=60 +defence=60 +magic=80 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [tzhaar_hur4] name=TzHaar-Hur desc=Looks like a craftsman of some kind. model1=npc_2591 +walkanim=thzaar_walk +readyanim=thzaar_ready +resizeh=115 +resizev=115 +op2=Attack +vislevel=74 model2=npc_2591i2 model3=npc_2591i3 model4=npc_2591i4 @@ -49815,20 +58924,33 @@ recol1s=29921 recol1d=15616 recol2s=8291 recol2d=13772 -op2=Attack -walkanim=thzaar_walk -readyanim=thzaar_ready contrast=0 ambient=10 -resizeh=115 -resizev=115 -vislevel=74 head1=npc_2591_head +hitpoints=80 +attack=60 +strength=60 +defence=60 +magic=80 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [tzhaar_hur5] name=TzHaar-Hur desc=Looks like a craftsman of some kind. model1=npc_2591 +walkanim=thzaar_walk +readyanim=thzaar_ready +resizeh=122 +resizev=122 +op2=Attack +vislevel=74 model2=npc_2591i2 model3=npc_2591i3 model4=npc_2591i4 @@ -49836,20 +58958,33 @@ recol1s=29921 recol1d=15393 recol2s=8291 recol2d=12783 -op2=Attack -walkanim=thzaar_walk -readyanim=thzaar_ready contrast=0 ambient=10 -resizeh=122 -resizev=122 -vislevel=74 head1=npc_2591_head +hitpoints=80 +attack=60 +strength=60 +defence=60 +magic=80 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [tzhaar_hur6] name=TzHaar-Hur desc=Looks like a craftsman of some kind. model1=npc_2591 +walkanim=thzaar_walk +readyanim=thzaar_ready +resizeh=110 +resizev=110 +op2=Attack +vislevel=74 model2=npc_2591i2 model3=npc_2591i3 model4=npc_2591i4 @@ -49857,20 +58992,33 @@ recol1s=29921 recol1d=15360 recol2s=8291 recol2d=15755 -op2=Attack -walkanim=thzaar_walk -readyanim=thzaar_ready contrast=0 ambient=10 -resizeh=110 -resizev=110 -vislevel=74 head1=npc_2591_head +hitpoints=80 +attack=60 +strength=60 +defence=60 +magic=80 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [tzhaar_xil1] name=TzHaar-Xil desc=Doesn't look very social. model1=npc_2591 +walkanim=thzaar_walk +readyanim=thzaar_ready +resizeh=120 +resizev=120 +op2=Attack +vislevel=133 model2=npc_2591i2 model3=npc_2591i3 model4=npc_2591i4 @@ -49880,20 +59028,33 @@ recol1s=29921 recol1d=11264 recol2s=8291 recol2d=2114 -op2=Attack -walkanim=thzaar_walk -readyanim=thzaar_ready contrast=0 ambient=10 -resizeh=120 -resizev=120 -vislevel=133 head1=npc_2591_head +hitpoints=120 +attack=140 +strength=100 +defence=100 +magic=40 +ranged=120 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [tzhaar_xil2] name=TzHaar-Xil desc=Doesn't look very social. model1=npc_2591 +walkanim=thzaar_walk +readyanim=thzaar_ready +resizeh=118 +resizev=118 +op2=Attack +vislevel=133 model2=npc_2591i2 model3=npc_2591i3 model4=npc_2591i4 @@ -49903,20 +59064,33 @@ recol1s=29921 recol1d=11264 recol2s=8291 recol2d=2114 -op2=Attack -walkanim=thzaar_walk -readyanim=thzaar_ready contrast=0 ambient=10 -resizeh=118 -resizev=118 -vislevel=133 head1=npc_2591_head +hitpoints=120 +attack=140 +strength=100 +defence=100 +magic=40 +ranged=120 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [tzhaar_xil3] name=TzHaar-Xil desc=Doesn't look very social. model1=npc_2591 +walkanim=thzaar_walk +readyanim=thzaar_ready +resizeh=128 +resizev=135 +op2=Attack +vislevel=133 model2=npc_2591i2 model3=npc_2591i3 model4=npc_2591i4 @@ -49925,22 +59099,33 @@ recol1s=29921 recol1d=11264 recol2s=8291 recol2d=2114 -op2=Attack -walkanim=thzaar_walk -readyanim=thzaar_ready contrast=0 ambient=10 -resizeh=110 -resizev=110 -resizeh=128 -resizev=135 -vislevel=133 head1=npc_2591_head +hitpoints=120 +attack=140 +strength=100 +defence=100 +magic=40 +ranged=120 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [tzhaar_xil4] name=TzHaar-Xil desc=Doesn't look very social. model1=npc_2591 +walkanim=thzaar_walk +readyanim=thzaar_ready +resizeh=115 +resizev=115 +op2=Attack +vislevel=133 model2=npc_2591i2 model3=npc_2591i3 model4=npc_2591i4 @@ -49949,20 +59134,33 @@ recol1s=29921 recol1d=11264 recol2s=8291 recol2d=2114 -op2=Attack -walkanim=thzaar_walk -readyanim=thzaar_ready contrast=0 ambient=10 -resizeh=115 -resizev=115 -vislevel=133 head1=npc_2591_head +hitpoints=120 +attack=140 +strength=100 +defence=100 +magic=40 +ranged=120 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [tzhaar_xil5] name=TzHaar-Xil desc=Doesn't look very social. model1=npc_2591 +walkanim=thzaar_walk +readyanim=thzaar_ready +resizeh=122 +resizev=122 +op2=Attack +vislevel=133 model2=npc_2591i2 model3=npc_2591i3 model4=npc_2591i4 @@ -49972,20 +59170,33 @@ recol1s=29921 recol1d=11264 recol2s=8291 recol2d=2114 -op2=Attack -walkanim=thzaar_walk -readyanim=thzaar_ready contrast=0 ambient=10 -resizeh=122 -resizev=122 -vislevel=133 head1=npc_2591_head +hitpoints=120 +attack=140 +strength=100 +defence=100 +magic=40 +ranged=120 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [tzhaar_xil6] name=TzHaar-Xil desc=Doesn't look very social. model1=npc_2591 +walkanim=thzaar_walk +readyanim=thzaar_ready +resizeh=110 +resizev=110 +op2=Attack +vislevel=133 model2=npc_2591i2 model3=npc_2591i3 model4=npc_2591i4 @@ -49994,39 +59205,65 @@ recol1s=29921 recol1d=11264 recol2s=8291 recol2d=2114 -op2=Attack -walkanim=thzaar_walk -readyanim=thzaar_ready contrast=0 ambient=10 -resizeh=110 -resizev=110 -vislevel=133 head1=npc_2591_head +hitpoints=120 +attack=140 +strength=100 +defence=100 +magic=40 +ranged=120 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [tzhaar_ket1] name=TzHaar-Ket desc=Must be a guard or something. model1=npc_2610 +walkanim=thzaar_walk +readyanim=thzaar_ready +resizeh=156 +resizev=156 +op2=Attack +vislevel=149 model2=npc_2610i2 model3=npc_2610i3 model4=npc_2610i4 model5=npc_2610i5 model6=npc_2610i6 -op2=Attack -walkanim=thzaar_walk -readyanim=thzaar_ready contrast=0 ambient=10 -resizeh=156 -resizev=156 -vislevel=149 head1=npc_2591_head +hitpoints=200 +attack=200 +strength=180 +defence=190 +magic=40 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [tzhaar_ket2] name=TzHaar-Ket desc=Must be a guard or something. model1=npc_2610 +walkanim=thzaar_walk +readyanim=thzaar_ready +resizeh=140 +resizev=140 +op2=Attack +vislevel=149 model2=npc_2610i2 model3=npc_2610i3 model4=npc_2610i4 @@ -50034,20 +59271,33 @@ recol1s=29921 recol1d=30978 recol2s=8291 recol2d=10435 -op2=Attack -walkanim=thzaar_walk -readyanim=thzaar_ready contrast=0 ambient=10 -resizeh=140 -resizev=140 -vislevel=149 head1=npc_2591_head +hitpoints=200 +attack=200 +strength=180 +defence=190 +magic=40 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [tzhaar_ket3] name=TzHaar-Ket desc=Must be a guard or something. model1=npc_2610 +walkanim=thzaar_walk +readyanim=thzaar_ready +resizeh=135 +resizev=135 +op2=Attack +vislevel=149 model2=npc_2610i2 model3=npc_2610i3 model4=npc_2610i4 @@ -50057,39 +59307,65 @@ recol1s=29921 recol1d=27937 recol2s=8291 recol2d=12483 -op2=Attack -walkanim=thzaar_walk -readyanim=thzaar_ready contrast=0 ambient=10 -resizeh=135 -resizev=135 -vislevel=149 head1=npc_2591_head +hitpoints=200 +attack=200 +strength=180 +defence=190 +magic=40 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [tzhaar_ket4] name=TzHaar-Ket desc=Must be a guard or something. model1=npc_2610 +walkanim=thzaar_walk +readyanim=thzaar_ready +resizeh=165 +resizev=165 +op2=Attack +vislevel=149 model2=npc_2610i2 model3=npc_2610i3 model4=npc_2610i4 model5=npc_2610i5 model6=npc_2612 -op2=Attack -walkanim=thzaar_walk -readyanim=thzaar_ready contrast=0 ambient=10 -resizeh=165 -resizev=165 -vislevel=149 head1=npc_2591_head +hitpoints=200 +attack=200 +strength=180 +defence=190 +magic=40 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [tzhaar_ket5] name=TzHaar-Ket desc=Must be a guard or something. model1=npc_2610 +walkanim=thzaar_walk +readyanim=thzaar_ready +resizeh=145 +resizev=145 +op2=Attack +vislevel=149 model2=npc_2610i2 model3=npc_2610i3 model4=npc_2610i4 @@ -50099,38 +59375,64 @@ recol1s=29921 recol1d=26817 recol2s=8291 recol2d=11462 -op2=Attack -walkanim=thzaar_walk -readyanim=thzaar_ready -contrast=0 -ambient=10 -resizeh=145 -resizev=145 -vislevel=149 +contrast=0 +ambient=10 head1=npc_2591_head +hitpoints=200 +attack=200 +strength=180 +defence=190 +magic=40 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [tzhaar_ket6] name=TzHaar-Ket desc=Must be a guard or something. model1=npc_2610 +walkanim=thzaar_walk +readyanim=thzaar_ready +resizeh=140 +resizev=140 +op2=Attack +vislevel=149 model2=npc_2610i2 model3=npc_2610i3 model4=npc_2610i4 model5=npc_2610i5 -op2=Attack -walkanim=thzaar_walk -readyanim=thzaar_ready contrast=0 ambient=10 -resizeh=140 -resizev=140 -vislevel=149 head1=npc_2591_head +hitpoints=200 +attack=200 +strength=180 +defence=190 +magic=40 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [tzhaar_ket7] name=TzHaar-Ket desc=Must be a guard or something. model1=npc_2610 +walkanim=thzaar_walk +readyanim=thzaar_ready +resizeh=143 +resizev=143 +op2=Attack +vislevel=149 model2=npc_2610i2 model3=npc_2610i3 model4=npc_2610i4 @@ -50140,20 +59442,32 @@ recol1s=29921 recol1d=26817 recol2s=8291 recol2d=11462 -op2=Attack -walkanim=thzaar_walk -readyanim=thzaar_ready contrast=0 ambient=10 -resizeh=143 -resizev=143 -vislevel=149 head1=npc_2591_head +hitpoints=200 +attack=200 +strength=180 +defence=190 +magic=40 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [tzhaar_fightcave_master] name=TzHaar-Mej-Jal desc=Another one of those mystic-types. model1=npc_2591 +walkanim=thzaar_staff_walk +readyanim=thzaar_staff_ready +resizeh=132 +resizev=128 +vislevel=hide model2=npc_2591i2 model3=npc_2591i3 model4=npc_2591i4 @@ -50162,20 +59476,20 @@ recol1s=29921 recol1d=30945 recol2s=8291 recol2d=14402 -vislevel=hide op1=Talk-to -walkanim=thzaar_staff_walk -readyanim=thzaar_staff_ready contrast=0 ambient=10 -resizeh=132 -resizev=128 head1=npc_2591_head [tzhaar_fightpit_master] name=TzHaar-Mej-Kah desc=Another one of those mystic-types. model1=npc_2591 +walkanim=thzaar_staff_walk +readyanim=thzaar_staff_ready +resizeh=120 +resizev=128 +vislevel=hide model2=npc_2591i2 model3=npc_2591i3 model4=npc_2591i4 @@ -50184,39 +59498,39 @@ recol1s=29921 recol1d=28705 recol2s=8291 recol2d=14336 -vislevel=hide op1=Talk-to -walkanim=thzaar_staff_walk -readyanim=thzaar_staff_ready contrast=0 ambient=10 -resizeh=120 -resizev=128 head1=npc_2591_head [tzhaar_banker1] name=TzHaar-Ket-Zuh desc=Maybe it'll guard my possessions. model1=npc_2610 +walkanim=thzaar_walk +readyanim=thzaar_ready +resizeh=140 +resizev=140 +vislevel=hide model2=npc_2610i2 model3=npc_2610i3 model4=npc_2610i4 model5=npc_2610i5 -vislevel=hide op1=Talk-to op3=Bank -walkanim=thzaar_walk -readyanim=thzaar_ready contrast=0 ambient=10 -resizeh=140 -resizev=140 head1=npc_2591_head [tzhaar_merchant_equipment] name=TzHaar-Hur-Tel desc=Wonder what it's making. model1=npc_2591 +walkanim=thzaar_walk +readyanim=thzaar_ready +resizeh=120 +resizev=120 +vislevel=hide model2=npc_2591i2 model3=npc_2591i3 model4=npc_2591i4 @@ -50224,21 +59538,21 @@ recol1s=29921 recol1d=15424 recol2s=8291 recol2d=13708 -vislevel=hide op1=Talk-to op3=Trade -walkanim=thzaar_walk -readyanim=thzaar_ready contrast=0 ambient=10 -resizeh=120 -resizev=120 head1=npc_2591_head [npc_2621] name=TzHaar-Hur-Koz desc=Wonder what it's making. model1=npc_2591 +walkanim=thzaar_walk +readyanim=thzaar_ready +resizeh=115 +resizev=115 +vislevel=hide model2=npc_2591i2 model3=npc_2591i3 model4=npc_2591i4 @@ -50246,21 +59560,21 @@ recol1s=29921 recol1d=15616 recol2s=8291 recol2d=13772 -vislevel=hide op1=Talk-to op3=Trade -walkanim=thzaar_walk -readyanim=thzaar_ready contrast=0 ambient=10 -resizeh=115 -resizev=115 head1=npc_2591_head [tzhaar_merchant_oreandgem] name=TzHaar-Hur-Lek desc=Wonder what it's making. model1=npc_2591 +walkanim=thzaar_walk +readyanim=thzaar_ready +resizeh=110 +resizev=110 +vislevel=hide model2=npc_2591i2 model3=npc_2591i3 model4=npc_2591i4 @@ -50268,21 +59582,21 @@ recol1s=29921 recol1d=15360 recol2s=8291 recol2d=15755 -vislevel=hide op1=Talk-to op3=Trade -walkanim=thzaar_walk -readyanim=thzaar_ready contrast=0 ambient=10 -resizeh=110 -resizev=110 head1=npc_2591_head [tzhaar_merchant_rune] name=TzHaar-Mej-Roh desc=Another one of those mystic-types. model1=npc_2591 +walkanim=thzaar_staff_walk +readyanim=thzaar_staff_ready +resizeh=120 +resizev=115 +vislevel=hide model2=npc_2591i2 model3=npc_2591i3 model4=npc_2591i4 @@ -50290,21 +59604,21 @@ recol1s=29921 recol1d=30753 recol2s=8291 recol2d=17441 -vislevel=hide op1=Talk-to op3=Trade -walkanim=thzaar_staff_walk -readyanim=thzaar_staff_ready contrast=0 ambient=10 -resizeh=120 -resizev=115 head1=npc_2591_head [tzhaar_guard_spawningpool] name=TzHaar-Ket desc=Must be a guard or something. model1=npc_2610 +walkanim=thzaar_walk +readyanim=thzaar_ready +resizeh=135 +resizev=135 +vislevel=hide model2=npc_2610i2 model3=npc_2610i3 model4=npc_2610i4 @@ -50314,80 +59628,121 @@ recol1s=29921 recol1d=27937 recol2s=8291 recol2d=12483 -vislevel=hide op1=Talk-to -walkanim=thzaar_walk -readyanim=thzaar_ready contrast=0 ambient=10 -resizeh=135 -resizev=135 head1=npc_2591_head [tzhaar_guard_border] name=TzHaar-Ket desc=Must be a guard or something. model1=npc_2610 +walkanim=thzaar_walk +readyanim=thzaar_ready +resizeh=165 +resizev=165 +vislevel=hide model2=npc_2610i2 model3=npc_2610i3 model4=npc_2610i4 model5=npc_2610i5 model6=npc_2612 -vislevel=hide op1=Talk-to -walkanim=thzaar_walk -readyanim=thzaar_ready contrast=0 ambient=10 -resizeh=165 -resizev=165 head1=npc_2591_head [tzhaar_morph_rock] name=Rocks desc=Stoney! model1=rock1_8 -minimap=no vislevel=1 +minimap=no [tzhaar_fightpit_swarm_1a] name=Tz-Kih desc=Some kind of bat... model1=npc_2627 -op2=Attack walkanim=firebat_walk readyanim=firebat_ready +op2=Attack +vislevel=22 ambient=60 contrast=60 -vislevel=22 +hitpoints=10 +attack=20 +strength=30 +defence=15 +magic=15 +ranged=30 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [tzhaar_fightpit_swarm_1b] name=Tz-Kih desc=Some kind of bat... model1=npc_2627 -op2=Attack walkanim=firebat_walk readyanim=firebat_ready +op2=Attack +vislevel=22 ambient=60 contrast=60 -vislevel=22 +hitpoints=10 +attack=20 +strength=30 +defence=15 +magic=15 +ranged=30 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [tzhaar_fightpit_swarm_2a] name=Tz-Kek desc=Looks like living lava... model1=npc_2629 size=2 -op2=Attack -readyanim=lavabeast_ready walkanim=lavabeast_walk +readyanim=lavabeast_ready +op2=Attack +vislevel=45 ambient=40 contrast=40 -vislevel=45 +hitpoints=10 +attack=20 +strength=30 +defence=15 +magic=15 +ranged=30 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [tzhaar_fightpit_swarm_2b] name=Tz-Kek desc=Looks like living lava... model1=npc_2629 +size=2 +walkanim=lavabeast_walk +readyanim=lavabeast_ready +resizeh=160 +resizev=160 +op2=Attack +vislevel=45 recol1s=24833 recol1d=5155 recol2s=26913 @@ -50398,35 +59753,59 @@ recol4s=18529 recol4d=3105 recol5s=28961 recol5d=16513 -size=2 -op2=Attack -readyanim=lavabeast_ready -walkanim=lavabeast_walk -resizeh=160 -resizev=160 ambient=40 contrast=40 -vislevel=45 +hitpoints=10 +attack=20 +strength=30 +defence=15 +magic=15 +ranged=30 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [tzhaar_fightpit_swarm_3a] name=Tok-Xil desc=I don't like the look of those spines... model1=poh_tok_xil_8 -model2=poh_tok_xili2_8 -model3=poh_tok_xili3_8 -model4=poh_tok_xili4_8 size=3 -op2=Attack walkanim=magmaquris_walk readyanim=magmaquris_ready +op2=Attack +vislevel=90 +model2=poh_tok_xili2_8 +model3=poh_tok_xili3_8 +model4=poh_tok_xili4_8 ambient=60 contrast=60 -vislevel=90 +hitpoints=40 +attack=80 +strength=120 +defence=60 +magic=60 +ranged=120 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [tzhaar_fightpit_swarm_3b] name=Tok-Xil desc=I don't like the look of those spines... model1=poh_tok_xil_8 +size=3 +walkanim=magmaquris_walk +readyanim=magmaquris_ready +op2=Attack +vislevel=90 model2=poh_tok_xili2_8 model3=poh_tok_xili3_8 model4=poh_tok_xili4_8 @@ -50436,18 +59815,29 @@ recol2s=2115 recol2d=3138 recol3s=1059 recol3d=3105 -size=3 -op2=Attack -walkanim=magmaquris_walk -readyanim=magmaquris_ready ambient=60 contrast=60 -vislevel=90 +hitpoints=40 +attack=80 +strength=120 +defence=60 +magic=60 +ranged=120 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [wom_original] name=Wise Old Man desc=A venerable sage. model1=npc_2566 +walkanim=walk_walkingstick,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +vislevel=hide model2=obj_priest_gown_manwear model3=obj_priest_gown_manwear2 model4=obj_priest_robe_manwear @@ -50464,9 +59854,6 @@ recol3s=15360 recol3d=14726 recol4s=31649 recol4d=14726 -walkanim=walk_walkingstick,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready -vislevel=hide op1=Talk-to head1=npc_2566_head head2=npc_2253_headi2 @@ -50475,6 +59862,8 @@ head2=npc_2253_headi2 name=Miss Schism desc=A busy-body who loves a bit of gossip. model1=idk_woman_hair_long +readyanim=sitting_ready_backwards +vislevel=hide model2=npc_julieti2 model3=npc_veronica model4=npc_julieti3 @@ -50486,8 +59875,6 @@ recol2s=14724 recol2d=4396 recol3s=24075 recol3d=21004 -readyanim=sitting_ready_backwards -vislevel=hide turnspeed=0 op1=Talk-to head1=npc_2634_head @@ -50496,6 +59883,11 @@ head1=npc_2634_head name=Bob desc=The Jagex cat. model1=npc_gertrudescat +walkanim=cat_walk +readyanim=cat_ready +resizeh=60 +resizev=60 +vislevel=hide model2=obj_cavewitchcat recol1s=15855 recol1d=3171 @@ -50505,11 +59897,6 @@ recol3s=32767 recol3d=8456 recol4s=15362 recol4d=22197 -vislevel=hide -walkanim=cat_walk -readyanim=cat_ready -resizeh=60 -resizev=60 op1=Talk-to head1=npc_gertrudescat_head @@ -50517,6 +59904,11 @@ head1=npc_gertrudescat_head name=Bob desc=The Jagex cat. model1=npc_gertrudescat +walkanim=cat_walk +readyanim=cat_ready +resizeh=60 +resizev=60 +vislevel=hide model2=obj_cavewitchcat recol1s=15855 recol1d=3171 @@ -50524,11 +59916,6 @@ recol2s=4228 recol2d=3171 recol3s=32767 recol3d=8456 -vislevel=hide -walkanim=cat_walk -readyanim=cat_ready -resizeh=60 -resizev=60 op1=Talk-to head1=npc_2636_head @@ -50536,6 +59923,12 @@ head1=npc_2636_head name=Sphinx desc=An awe inspiring combination of a lady, a lion and an eagle. model1=npc_1990 +size=2 +walkanim=sphinx_walk +readyanim=sphinx_ready +resizeh=240 +resizev=240 +vislevel=hide model2=npc_1990i2 recol1s=10505 recol1d=23109 @@ -50550,12 +59943,6 @@ recol5d=22052 recol6s=6273 recol6d=24075 op1=Talk-to -resizev=240 -resizeh=240 -size=2 -walkanim=sphinx_walk -readyanim=sphinx_ready -vislevel=hide alwaysontop=yes head1=obj_roguetrader_menaphite_hat_manhead @@ -50563,12 +59950,12 @@ head1=obj_roguetrader_menaphite_hat_manhead name=Neite desc=A graceful feline. model1=npc_1992 -vislevel=hide walkanim=cat_walk readyanim=cat_ready -op1=Talk-to resizeh=60 resizev=60 +vislevel=hide +op1=Talk-to alwaysontop=yes head1=npc_1992_head @@ -50576,6 +59963,11 @@ head1=npc_1992_head name=Robert the Strong desc=A battle hardened hero. model1=obj_dagganoth_melee_helm_manwear2 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=132 +resizev=138 +vislevel=hide model2=idk_man_jaw_long model3=obj_dagganoth_melee_body_manwear model4=npc_1552 @@ -50594,11 +59986,6 @@ recol5s=13744 recol5d=2114 recol6s=14801 recol6d=14798 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -resizeh=132 -resizev=138 op1=Talk-to head1=obj_dagganoth_melee_helm_manhead head2=idk_man_jaw_long_head @@ -50607,16 +59994,16 @@ head2=idk_man_jaw_long_head name=Odysseus desc=Robert's beautiful panther. model1=npc_2640 +size=2 +walkanim=panther_walk +readyanim=panther_ready +vislevel=hide recol1s=15855 recol1d=3171 recol2s=4228 recol2d=3171 recol3s=32767 recol3d=8456 -vislevel=hide -size=2 -walkanim=panther_walk -readyanim=panther_ready op1=Talk-to head1=npc_gertrudescat_head @@ -50624,16 +60011,16 @@ head1=npc_gertrudescat_head name=Dragonkin desc=Creator of Dragons. model1=npc_2641 +size=3 +walkanim=dragonkin_walk +readyanim=dragonkin_ready +resizeh=150 +resizev=150 +vislevel=hide recol1s=17441 recol1d=9346 recol2s=5350 recol2d=8454 -vislevel=hide -size=3 -resizeh=150 -resizev=150 -readyanim=dragonkin_ready -walkanim=dragonkin_walk alwaysontop=yes minimap=no @@ -50641,6 +60028,12 @@ minimap=no name=King Black Dragon desc=The biggest, meanest dragon around. model1=npc_king_dragon +size=5 +walkanim=dragon_walk +readyanim=dragon_ready +resizeh=160 +resizev=160 +vislevel=hide model2=npc_king_dragoni2 recol1s=15855 recol1d=2112 @@ -50652,19 +60045,16 @@ recol4s=29596 recol4d=18884 recol5s=32767 recol5d=18884 -size=5 -walkanim=dragon_walk -readyanim=dragon_ready -resizeh=160 -resizev=160 alwaysontop=yes -vislevel=hide head1=npc_2642_head [twocats_adventurer_cutscene] name=R4ng3rNo0b889 desc=A ranger. model1=obj_shortbow_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_dragonhide_body_manwear model3=obj_dragonhide_chaps_manwear model4=obj_dragon_vambraces_manwear @@ -50683,15 +60073,16 @@ recol4s=6306 recol4d=4228 recol5s=7330 recol5d=1451 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready alwaysontop=yes -vislevel=hide [twocats_carpet_cats] name=Love Cats desc=Loving cats. model1=npc_2644 +size=2 +walkanim=twocats_cats_fly +readyanim=twocats_cats_love +vislevel=hide model2=npc_2644i2 model3=npc_2644i3 recol1s=4228 @@ -50700,16 +60091,14 @@ recol2s=32767 recol2d=8456 recol3s=15362 recol3d=22197 -vislevel=hide -size=2 -walkanim=twocats_cats_fly -readyanim=twocats_cats_love alwaysontop=yes [twocats_trawler_cats] name=Love Cats desc=Loving cats. model1=npc_2645 +readyanim=twocats_cats_trawler +vislevel=hide model2=npc_2645i2 recol1s=4228 recol1d=3171 @@ -50717,8 +60106,6 @@ recol2s=32767 recol2d=8456 recol3s=15362 recol3d=22197 -vislevel=hide -readyanim=twocats_cats_trawler alwaysontop=yes turnspeed=0 @@ -50726,13 +60113,13 @@ turnspeed=0 name=Neite desc=A graceful feline. model1=npc_1992 -model2=npc_2646 -vislevel=hide walkanim=twocats_cat_sits readyanim=twocats_cat_sits -op1=Talk-to resizeh=60 resizev=60 +vislevel=hide +model2=npc_2646 +op1=Talk-to alwaysontop=yes head1=npc_1992_head head2=npc_2646_head @@ -50741,6 +60128,11 @@ head2=npc_2646_head name=Bob desc=The Jagex cat. model1=npc_gertrudescat +walkanim=twocats_cat_sits +readyanim=twocats_cat_sits +resizeh=60 +resizev=60 +vislevel=hide model2=obj_cavewitchcat model3=npc_2647 recol1s=15855 @@ -50751,11 +60143,6 @@ recol3s=32767 recol3d=8456 recol4s=15362 recol4d=22197 -vislevel=hide -walkanim=twocats_cat_sits -readyanim=twocats_cat_sits -resizeh=60 -resizev=60 op1=Talk-to head1=npc_gertrudescat_head head2=npc_2647_head @@ -50764,15 +60151,15 @@ head2=npc_2647_head name=Beite desc=A special kitty. model1=npc_lostkitten -model2=npc_lostkitteni2 -recol1s=15855 -recol1d=3172 -vislevel=hide walkanim=kitten_walk readyanim=kitten_idle_anim -op1=Talk-to resizeh=30 resizev=32 +vislevel=hide +model2=npc_lostkitteni2 +recol1s=15855 +recol1d=3172 +op1=Talk-to alwaysontop=yes head1=npc_kittenpet1_head @@ -50780,6 +60167,9 @@ head1=npc_kittenpet1_head name=Gnome desc=She gnows where its gnat. model1=npc_2649 +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_leprechaun model3=npc_leprechauni3 recol1s=352 @@ -50790,9 +60180,6 @@ recol3s=384 recol3d=8518 recol4s=24075 recol4d=18758 -vislevel=hide -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to head1=obj_pickpocket_guide_gnome @@ -50800,6 +60187,9 @@ head1=obj_pickpocket_guide_gnome name=Gnome desc=A gnome of sorts. model1=npc_2650 +walkanim=midget_walk +readyanim=emote_beckon_loop +vislevel=hide model2=npc_leprechaun model3=npc_2650i2 recol1s=416 @@ -50810,9 +60200,6 @@ recol3s=352 recol3d=15717 recol4s=32767 recol4d=14790 -vislevel=hide -walkanim=midget_walk -readyanim=emote_beckon_loop op1=Talk-to head1=obj_pickpocket_guide_gnome @@ -50820,16 +60207,16 @@ head1=obj_pickpocket_guide_gnome name=Odysseus desc=Robert's beautiful panther. model1=npc_2640 +size=2 +walkanim=panther_ghost_sits +readyanim=panther_ghost_sits +vislevel=hide recol1s=15855 recol1d=3171 recol2s=4228 recol2d=3171 recol3s=32767 recol3d=8456 -vislevel=hide -size=2 -walkanim=panther_ghost_sits -readyanim=panther_ghost_sits turnspeed=0 op1=Talk-to head1=npc_gertrudescat_head @@ -50837,46 +60224,39 @@ head1=npc_gertrudescat_head [twocats_niete] walkanim=cat_walk readyanim=cat_ready -alwaysontop=yes vislevel=1 +alwaysontop=yes multivar=twocats_quest -multinpc=60,ics_little_cat_visible -multinpc=65,ics_little_cat_visible multinpc=70,ics_little_cat_visible [ics_little_cat_visible] name=Neite desc=A graceful feline. model1=npc_1992 -vislevel=hide walkanim=cat_walk readyanim=cat_ready -op1=Talk-to resizeh=60 resizev=60 +vislevel=hide +op1=Talk-to alwaysontop=yes head1=npc_1992_head [twocats_unferth] walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r readyanim=human_ready -alwaysontop=yes vislevel=1 +alwaysontop=yes multivar=twocats_chores_tidyhuman -multinpc=0,twocats_unferth_bald -multinpc=1,twocats_unferth_shorthair -multinpc=2,twocats_unferth_mediumhair -multinpc=3,twocats_unferth_spikeyhair -multinpc=4,twocats_unferth_longhair -multinpc=5,twocats_unferth_spikeyhair -multinpc=6,twocats_unferth_mediumhair -multinpc=7,twocats_unferth_shorthair multinpc=8,twocats_unferth_bald [twocats_unferth_bald] name=Unferth desc=Nice but dim. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=obj_priest_gown_manwear model4=idk_man_arms_musclebound @@ -50889,10 +60269,7 @@ recol2s=14724 recol2d=10442 recol3s=14801 recol3d=24075 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide alwaysontop=yes head1=obj_leather_cowl_manhead2 @@ -50900,6 +60277,9 @@ head1=obj_leather_cowl_manhead2 name=Unferth desc=Nice but dim. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=obj_priest_gown_manwear model4=idk_man_arms_musclebound @@ -50912,10 +60292,7 @@ recol2s=14724 recol2d=10442 recol3s=14801 recol3d=24075 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide alwaysontop=yes head1=obj_pickpocket_guide_man @@ -50923,6 +60300,9 @@ head1=obj_pickpocket_guide_man name=Unferth desc=Nice but dim. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_goatee model3=obj_priest_gown_manwear model4=idk_man_arms_musclebound @@ -50935,10 +60315,7 @@ recol2s=14724 recol2d=10442 recol3s=14801 recol3d=24075 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide alwaysontop=yes head1=obj_pickpocket_guide_farmer head2=idk_man_jaw_goatee_head @@ -50947,6 +60324,9 @@ head2=idk_man_jaw_goatee_head name=Unferth desc=Nice but dim. model1=idk_man_hair_wildspikes +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_medium model3=obj_priest_gown_manwear model4=idk_man_arms_musclebound @@ -50959,10 +60339,7 @@ recol2s=14724 recol2d=10442 recol3s=14801 recol3d=24075 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide alwaysontop=yes head1=idk_man_hair_wildspikes_head head2=idk_man_jaw_medium_head @@ -50971,6 +60348,9 @@ head2=idk_man_jaw_medium_head name=Unferth desc=Nice but dim. model1=idk_man_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_long model3=obj_priest_gown_manwear model4=idk_man_arms_musclebound @@ -50983,10 +60363,7 @@ recol2s=14724 recol2d=10442 recol3s=14801 recol3d=24075 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide alwaysontop=yes head1=idk_man_hair_long_head head2=idk_man_jaw_long_head @@ -50995,6 +60372,9 @@ head2=idk_man_jaw_long_head name=Reldo desc=Reldo the librarian. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_42 model3=idk_man_jaw_short model4=obj_priest_gown_manwear @@ -51015,9 +60395,6 @@ recol4s=11456 recol4d=12743 recol5s=32735 recol5d=8420 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to alwaysontop=yes head1=obj_pickpocket_guide_man @@ -51029,6 +60406,9 @@ head4=npc_master_fisher_head name=Reldo desc=Reldo the librarian. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_42 model3=idk_man_jaw_short model4=obj_priest_gown_manwear @@ -51049,9 +60429,6 @@ recol4s=11456 recol4d=12743 recol5s=32735 recol5d=8420 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to alwaysontop=yes head1=obj_pickpocket_guide_man @@ -51063,6 +60440,11 @@ head4=npc_master_fisher_head name=Lazy cat desc=A friendly not so little pet. model1=npc_2662 +walkanim=cat_walk +readyanim=cat_ready +resizeh=70 +resizev=70 +vislevel=hide model2=obj_lazycatobject_light recol1s=32767 recol1d=4228 @@ -51070,35 +60452,35 @@ recol2s=4228 recol2d=15855 recol3s=15855 recol3d=32767 -vislevel=hide -walkanim=cat_walk -readyanim=cat_ready op1=Pick-up op3=Talk-to op4=Interact-with -resizeh=70 -resizev=70 head1=npc_2662_head [lazycat] name=Lazy cat desc=A friendly not so little pet. model1=npc_2662 -model2=obj_lazycatobject_light -vislevel=hide walkanim=cat_walk readyanim=cat_ready +resizeh=70 +resizev=70 +vislevel=hide +model2=obj_lazycatobject_light op1=Pick-up op3=Talk-to op4=Interact-with -resizeh=70 -resizev=70 head1=npc_2662_head [lazycat_brown] name=Lazy cat desc=A friendly not so little pet. model1=npc_2662 +walkanim=cat_walk +readyanim=cat_ready +resizeh=70 +resizev=70 +vislevel=hide model2=obj_lazycatobject_light recol1s=15855 recol1d=19873 @@ -51106,20 +60488,20 @@ recol2s=4228 recol2d=13537 recol3s=32767 recol3d=15685 -vislevel=hide -walkanim=cat_walk -readyanim=cat_ready op1=Pick-up op3=Talk-to op4=Interact-with -resizeh=70 -resizev=70 head1=npc_2662_head [lazycat_black] name=Lazy cat desc=A friendly not so little pet. model1=npc_2662 +walkanim=cat_walk +readyanim=cat_ready +resizeh=70 +resizev=70 +vislevel=hide model2=obj_lazycatobject_light recol1s=15855 recol1d=3171 @@ -51127,58 +60509,59 @@ recol2s=4228 recol2d=3171 recol3s=32767 recol3d=8456 -vislevel=hide -walkanim=cat_walk -readyanim=cat_ready op1=Pick-up op3=Talk-to op4=Interact-with -resizeh=70 -resizev=70 head1=npc_2662_head [lazycat_browngrey] name=Lazy cat desc=A friendly not so little pet. model1=npc_2662 +walkanim=cat_walk +readyanim=cat_ready +resizeh=70 +resizev=70 +vislevel=hide model2=obj_lazycatobject_light recol1s=15855 recol1d=10432 recol2s=4228 recol2d=15855 -vislevel=hide -walkanim=cat_walk -readyanim=cat_ready op1=Pick-up op3=Talk-to op4=Interact-with -resizeh=70 -resizev=70 head1=npc_2662_head [lazycat_bluegrey] name=Lazy cat desc=A friendly not so little pet. model1=npc_2662 +walkanim=cat_walk +readyanim=cat_ready +resizeh=70 +resizev=70 +vislevel=hide model2=obj_lazycatobject_light recol1s=15855 recol1d=8459 recol2s=4228 recol2d=16911 -vislevel=hide -walkanim=cat_walk -readyanim=cat_ready op1=Pick-up op3=Talk-to op4=Interact-with -resizeh=70 -resizev=70 head1=npc_2662_head [wileycat_light] name=Wily cat desc=A friendly little pet. model1=npc_2668 +walkanim=cat_walk +readyanim=cat_ready +resizeh=70 +resizev=70 +op2=hidden +vislevel=hide model2=obj_wileycatobject_light recol1s=32767 recol1d=4228 @@ -51186,37 +60569,37 @@ recol2s=4228 recol2d=15855 recol3s=15855 recol3d=32767 -vislevel=hide -readyanim=cat_ready -walkanim=cat_walk op1=Pick-up -op2=hidden op3=Talk-to op4=Interact-with -resizeh=70 -resizev=70 head1=npc_2668_head [wileycat] name=Wily cat desc=Wild. model1=npc_2668 -model2=obj_wileycatobject_light -vislevel=hide -readyanim=cat_ready walkanim=cat_walk -op1=Pick-up +readyanim=cat_ready +resizeh=70 +resizev=70 op2=hidden +vislevel=hide +model2=obj_wileycatobject_light +op1=Pick-up op3=Talk-to op4=Interact-with -resizeh=70 -resizev=70 head1=npc_2668_head [wileycat_brown] name=Wily cat desc=Wild. model1=npc_2668 +walkanim=cat_walk +readyanim=cat_ready +resizeh=70 +resizev=70 +op2=hidden +vislevel=hide model2=obj_wileycatobject_light recol1s=15855 recol1d=19873 @@ -51224,21 +60607,21 @@ recol2s=4228 recol2d=13537 recol3s=32767 recol3d=15685 -vislevel=hide -readyanim=cat_ready -walkanim=cat_walk op1=Pick-up -op2=hidden op3=Talk-to op4=Interact-with -resizeh=70 -resizev=70 head1=npc_2668_head [wileycat_black] name=Wily cat desc=Wild. model1=npc_2668 +walkanim=cat_walk +readyanim=cat_ready +resizeh=70 +resizev=70 +op2=hidden +vislevel=hide model2=obj_wileycatobject_light recol1s=15855 recol1d=3171 @@ -51246,61 +60629,59 @@ recol2s=4228 recol2d=3171 recol3s=32767 recol3d=8456 -vislevel=hide -readyanim=cat_ready -walkanim=cat_walk op1=Pick-up -op2=hidden op3=Talk-to op4=Interact-with -resizeh=70 -resizev=70 head1=npc_2668_head [wileycat_browngrey] name=Wily cat desc=Wild. model1=npc_2668 +walkanim=cat_walk +readyanim=cat_ready +resizeh=70 +resizev=70 +op2=hidden +vislevel=hide model2=obj_wileycatobject_light recol1s=15855 recol1d=10432 recol2s=4228 -recol2d=15855 -vislevel=hide -readyanim=cat_ready -walkanim=cat_walk +recol2d=15855 op1=Pick-up -op2=hidden op3=Talk-to op4=Interact-with -resizeh=70 -resizev=70 head1=npc_2668_head [wileycat_bluegrey] name=Wily cat desc=Wild. model1=npc_2668 +walkanim=cat_walk +readyanim=cat_ready +resizeh=70 +resizev=70 +op2=hidden +vislevel=hide model2=obj_wileycatobject_light recol1s=15855 recol1d=8459 recol2s=4228 recol2d=16911 -vislevel=hide -readyanim=cat_ready -walkanim=cat_walk op1=Pick-up -op2=hidden op3=Talk-to op4=Interact-with -resizeh=70 -resizev=70 head1=npc_2668_head [thief2] name=Thief desc=Known for his light-fingered qualities. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=16 model2=npc_2476 model3=idk_man_jaw_none model4=obj_priest_gown_manwear @@ -51314,17 +60695,30 @@ recol1s=2340 recol1d=11460 recol2s=14724 recol2d=9475 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=16 head1=obj_pickpocket_guide_man head2=obj_highwaymanmask_manhead +hitpoints=22 +attack=19 +strength=18 +defence=14 +magic=1 +ranged=1 +param=attackbonus,9 +param=strengthbonus,7 +param=stabdefence,24 +param=slashdefence,14 +param=crushdefence,19 +param=magicdefence,4 +param=rangedefence,16 [man4_for_musa_point] name=Man desc=One of RuneScape's many citizens. model1=obj_viking_helmet_manwear +walkanim=walk_walkingstick,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +op2=Attack +vislevel=2 model2=idk_man_jaw_none model3=obj_priest_gown_manwear model4=npc_squirei2 @@ -51337,18 +60731,30 @@ recol1s=14724 recol1d=12619 recol2s=2340 recol2d=10535 -walkanim=walk_walkingstick,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready -op2=Attack op3=Pickpocket op1=Talk-to -vislevel=2 head1=obj_pickpocket_guide_man +hitpoints=7 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,-21 +param=slashdefence,-21 +param=crushdefence,-21 +param=magicdefence,-21 +param=rangedefence,-21 [makeover_mage_female] name=Make-over mage desc=Master of the mystical make-over. model1=npc_2676 +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +vislevel=hide model2=idk_woman_hair_long model3=obj_postie_pete_yin_yang_womanwear model4=idk_woman_torso_simple @@ -51369,9 +60775,6 @@ recol5s=8599 recol5d=6445 recol6s=7328 recol6d=6445 -vislevel=hide -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready op1=Talk-to head1=obj_pickpocket_guide_warrior head2=npc_2676_head @@ -51380,6 +60783,10 @@ head2=npc_2676_head name=Highwayman desc=He holds up passers by. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=5 model2=idk_man_jaw_none model3=obj_priest_gown_manwear model4=obj_priest_gown_manwear2 @@ -51397,17 +60804,32 @@ recol3s=15360 recol3d=3171 recol4s=14724 recol4d=6272 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=5 head1=obj_castlewars_cloak_saradomin_manhead head2=obj_highwaymanmask_manhead +hitpoints=13 +attack=2 +strength=2 +defence=4 +magic=1 +ranged=1 +param=attackbonus,6 +param=strengthbonus,7 +param=stabdefence,0 +param=slashdefence,3 +param=crushdefence,2 +param=magicdefence,0 +param=rangedefence,2 [goblin_armed_melee_1] name=Goblin desc=An ugly green creature. model1=npc_goblin +walkanim=goblin_walk +readyanim=goblin_ready +resizeh=124 +resizev=124 +op2=Attack +vislevel=2 model2=npc_macro_ent_tree1i2 model3=npc_macro_ent_tree1i3 model4=npc_macro_ent_tree1i4 @@ -51415,81 +60837,144 @@ model5=npc_1772 model6=npc_1770i3 recol1s=11744 recol1d=15776 -walkanim=goblin_walk -readyanim=goblin_ready -op2=Attack -resizev=124 -resizeh=124 -vislevel=2 +hitpoints=5 +attack=3 +strength=1 +defence=4 +magic=1 +ranged=1 +param=attackbonus,-21 +param=strengthbonus,-15 +param=stabdefence,-15 +param=slashdefence,-15 +param=crushdefence,-15 +param=magicdefence,-15 +param=rangedefence,-15 [goblin_armed_melee_2] name=Goblin desc=An ugly green creature. model1=npc_goblin +walkanim=goblin_walk +readyanim=goblin_ready +resizeh=124 +resizev=124 +op2=Attack +vislevel=2 model2=npc_1770i2 model3=npc_1769i3 model4=npc_1772i2 model5=npc_macro_ent_tree1 recol1s=11744 recol1d=15882 -walkanim=goblin_walk -readyanim=goblin_ready -op2=Attack -resizev=124 -resizeh=124 -vislevel=2 +hitpoints=5 +attack=3 +strength=1 +defence=4 +magic=1 +ranged=1 +param=attackbonus,-21 +param=strengthbonus,-15 +param=stabdefence,-15 +param=slashdefence,-15 +param=crushdefence,-15 +param=magicdefence,-15 +param=rangedefence,-15 [goblin_armed_melee_3] name=Goblin desc=An ugly green creature. model1=npc_goblin +walkanim=goblin_walk +readyanim=goblin_ready +resizeh=124 +resizev=124 +op2=Attack +vislevel=2 model2=npc_1769i2 model3=npc_1771 model4=npc_goblini4 model5=npc_1770 recol1s=11744 recol1d=10630 -walkanim=goblin_walk -readyanim=goblin_ready -op2=Attack -resizev=124 -resizeh=124 -vislevel=2 +hitpoints=5 +attack=3 +strength=1 +defence=4 +magic=1 +ranged=1 +param=attackbonus,-21 +param=strengthbonus,-15 +param=stabdefence,-15 +param=slashdefence,-15 +param=crushdefence,-15 +param=magicdefence,-15 +param=rangedefence,-15 [goblin_armed_melee_4] name=Goblin desc=An ugly green creature. model1=npc_goblin +walkanim=goblin_walk +readyanim=goblin_ready +resizeh=124 +resizev=124 +op2=Attack +vislevel=2 model2=npc_macro_ent_tree1i2 model3=npc_goblini3 model4=npc_macro_ent_tree1i4 recol1s=11744 recol1d=14827 -walkanim=goblin_walk -readyanim=goblin_ready -op2=Attack -resizev=124 -resizeh=124 -vislevel=2 +hitpoints=5 +attack=3 +strength=1 +defence=4 +magic=1 +ranged=1 +param=attackbonus,-21 +param=strengthbonus,-15 +param=stabdefence,-15 +param=slashdefence,-15 +param=crushdefence,-15 +param=magicdefence,-15 +param=rangedefence,-15 [rat_indoors] name=Rat desc=A popular dwarven delicacy. model1=npc_rat -recol1s=14724 -recol1d=6342 -readyanim=mouse_ready walkanim=mouse_walk -op2=Attack -minimap=no +readyanim=mouse_ready resizeh=133 resizev=134 +op2=Attack vislevel=1 +recol1s=14724 +recol1d=6342 +minimap=no +hitpoints=2 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,-47 +param=strengthbonus,-53 +param=stabdefence,-42 +param=slashdefence,-42 +param=crushdefence,-42 +param=magicdefence,-42 +param=rangedefence,-42 [rimmington_hengel] name=Hengel desc=A citizen of Rimmington. model1=idk_man_hair_cropped +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=2 model2=idk_man_jaw_moustache model3=obj_priest_gown_manwear model4=idk_man_torso_shirt @@ -51508,19 +60993,32 @@ recol4s=7328 recol4d=7434 recol5s=14801 recol5d=24075 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack op3=Pickpocket -vislevel=2 head1=idk_man_hair_cropped_head head2=idk_man_jaw_moustache_head +hitpoints=7 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,-21 +param=slashdefence,-21 +param=crushdefence,-21 +param=magicdefence,-21 +param=rangedefence,-21 [rimmington_anja] name=Anja desc=A citizen of Rimmington. model1=idk_woman_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=2 model2=obj_priest_gown_womanwear model3=npc_ardougnian_female1i3 model4=obj_doctor_gown_womanwear2 @@ -51535,18 +61033,31 @@ recol3s=6273 recol3d=16737 recol4s=14801 recol4d=24075 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack op3=Pickpocket -vislevel=2 head1=obj_pickpocket_guide_warrior +hitpoints=7 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,-21 +param=slashdefence,-21 +param=crushdefence,-21 +param=magicdefence,-21 +param=rangedefence,-21 [rimmington_hobgoblin_unarmed_1] name=Hobgoblin desc=An ugly, smelly creature. model1=npc_2685 +walkanim=hobgoblin_walk +readyanim=hobgoblin_ready +op2=Attack +vislevel=28 recol1s=15616 recol1d=16741 recol2s=3137 @@ -51557,16 +61068,31 @@ recol4s=7399 recol4d=9445 recol5s=17901 recol5d=11559 -walkanim=hobgoblin_walk -readyanim=hobgoblin_ready -op2=Attack ambient=10 -vislevel=28 +hitpoints=29 +attack=22 +strength=24 +defence=24 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [rimmington_hobgoblin_unarmed_2] name=Hobgoblin desc=An ugly, smelly creature. model1=npc_2685 +walkanim=hobgoblin_walk +readyanim=hobgoblin_ready +resizeh=132 +resizev=132 +op2=Attack +vislevel=28 recol1s=15616 recol1d=15651 recol2s=3137 @@ -51579,18 +61105,31 @@ recol5s=17901 recol5d=12547 recol6s=9444 recol6d=11490 -resizeh=132 -resizev=132 -walkanim=hobgoblin_walk -readyanim=hobgoblin_ready -op2=Attack ambient=10 -vislevel=28 +hitpoints=29 +attack=22 +strength=24 +defence=24 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [rimmington_hobgoblin_unarmed_3] name=Hobgoblin desc=An ugly, smelly creature. model1=npc_2685 +walkanim=hobgoblin_walk +readyanim=hobgoblin_ready +resizeh=134 +resizev=136 +op2=Attack +vislevel=28 recol1s=15616 recol1d=13570 recol2s=17901 @@ -51599,18 +61138,31 @@ recol3s=7399 recol3d=8422 recol4s=18916 recol4d=6308 -resizeh=134 -resizev=136 -walkanim=hobgoblin_walk -readyanim=hobgoblin_ready -op2=Attack ambient=10 -vislevel=28 +hitpoints=29 +attack=22 +strength=24 +defence=24 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [rimmington_hobgoblin_armed_1] name=Hobgoblin desc=An ugly, smelly creature wielding a spear. model1=npc_2685 +walkanim=hobgoblin_walk +readyanim=hobgoblin_ready +resizeh=142 +resizev=142 +op2=Attack +vislevel=28 model2=npc_hobgoblin_armed recol1s=15616 recol1d=11490 @@ -51622,22 +61174,29 @@ recol4s=18916 recol4d=6308 recol5s=7328 recol5d=8354 -resizeh=142 -resizev=142 -walkanim=hobgoblin_walk -readyanim=hobgoblin_ready -op2=Attack ambient=10 -vislevel=28 +hitpoints=29 +attack=22 +strength=24 +defence=24 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [makeover_mage_frog] name=Frog desc=Didn't the mage say this procedure was totally safe? model1=npc_1828 -resizeh=32 -resizev=32 walkanim=giant_frog_walk readyanim=giant_frog_ready +resizeh=32 +resizev=32 vislevel=hide ambient=15 @@ -51645,6 +61204,9 @@ ambient=15 name=Jack Seagull desc=A salty seafarer. Needs a wash. model1=idk_man_hair_wildspikes +walkanim=human_walk_tankard_f,human_walk_tankard_b,human_walk_tankard_l,human_walk_tankard_r +readyanim=viking_drinking_ready +vislevel=hide model2=idk_man_jaw_split model3=obj_priest_gown_manwear model4=obj_macro_mime_top_manwear3 @@ -51664,9 +61226,6 @@ recol5s=6273 recol5d=15751 recol6s=3170 recol6d=9413 -vislevel=hide -walkanim=human_walk_tankard_f,human_walk_tankard_b,human_walk_tankard_l,human_walk_tankard_r -readyanim=viking_drinking_ready op1=Talk-to head1=idk_man_hair_wildspikes_head head2=idk_man_jaw_split_head @@ -51675,6 +61234,9 @@ head2=idk_man_jaw_split_head name=Longbow Ben desc=A strange man with a strange name. Probably a strange past, too. model1=npc_pirate1 +walkanim=human_walk_tankard_f,human_walk_tankard_b,human_walk_tankard_l,human_walk_tankard_r +readyanim=viking_drinking_ready +vislevel=hide model2=idk_man_jaw_none model3=obj_priest_gown_manwear model4=obj_macro_mime_top_manwear3 @@ -51695,9 +61257,6 @@ recol5s=3491 recol5d=16549 recol6s=7329 recol6d=15721 -vislevel=hide -walkanim=human_walk_tankard_f,human_walk_tankard_b,human_walk_tankard_l,human_walk_tankard_r -readyanim=viking_drinking_ready op1=Talk-to head1=npc_pirate1_head @@ -51705,6 +61264,9 @@ head1=npc_pirate1_head name=Ahab desc=So what can one do with a drunken sailor? model1=idk_man_hair_cropped +walkanim=human_walk_tankard_f,human_walk_tankard_b,human_walk_tankard_l,human_walk_tankard_r +readyanim=human_sitting_chair +vislevel=hide model2=idk_man_jaw_none model3=obj_priest_gown_manwear model4=npc_2334 @@ -51721,9 +61283,6 @@ recol3s=6273 recol3d=27343 recol4s=14801 recol4d=24075 -vislevel=hide -walkanim=human_walk_tankard_f,human_walk_tankard_b,human_walk_tankard_l,human_walk_tankard_r -readyanim=human_sitting_chair turnspeed=0 op1=Talk-to head1=idk_man_hair_cropped_head @@ -51732,11 +61291,24 @@ head1=idk_man_hair_cropped_head name=Seagull desc=A messy bird. model1=npc_2693 -ambient=30 walkanim=chicken_walk readyanim=chicken_ready op2=Attack vislevel=2 +ambient=30 +hitpoints=10 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,-47 +param=strengthbonus,-42 +param=stabdefence,-42 +param=slashdefence,-42 +param=crushdefence,-42 +param=magicdefence,-42 +param=rangedefence,-42 [sarim_seagull_pier_big] name=Seagull @@ -51746,14 +61318,31 @@ walkanim=chicken_walk readyanim=chicken_ready resizeh=170 resizev=170 -ambient=30 op2=Attack vislevel=3 +ambient=30 +hitpoints=10 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,-47 +param=strengthbonus,-42 +param=stabdefence,-42 +param=slashdefence,-42 +param=crushdefence,-42 +param=magicdefence,-42 +param=rangedefence,-42 [jail_pirate] name=Pirate desc=Yar! Shiver me timbers! model1=npc_pirate1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=prisoner_ready_angry +op2=Attack +vislevel=23 model2=obj_eye_patch_manwear model3=idk_man_jaw_none model4=obj_priest_gown_manwear @@ -51774,17 +61363,30 @@ recol5s=2340 recol5d=6410 recol6s=0 recol6d=11488 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=prisoner_ready_angry -op2=Attack -vislevel=23 head1=npc_pirate1_head head2=obj_eye_patch_manhead +hitpoints=20 +attack=20 +strength=20 +defence=20 +magic=1 +ranged=1 +param=attackbonus,10 +param=strengthbonus,9 +param=stabdefence,0 +param=slashdefence,1 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [jail_thief] name=Thief desc=Known for his lightfingered qualities. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=prisoner_ready_crying +op2=Attack +vislevel=16 model2=idk_man_jaw_none model3=obj_priest_gown_manwear model4=idk_man_torso_jacket @@ -51798,16 +61400,29 @@ recol2s=32735 recol2d=15817 recol3s=2340 recol3d=8458 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=prisoner_ready_crying -op2=Attack -vislevel=16 head1=obj_pickpocket_guide_man +hitpoints=22 +attack=19 +strength=18 +defence=14 +magic=1 +ranged=1 +param=attackbonus,9 +param=strengthbonus,7 +param=stabdefence,24 +param=slashdefence,14 +param=crushdefence,19 +param=magicdefence,4 +param=rangedefence,16 [jail_mugger] name=Mugger desc=He jumps out and attacks people. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=prisoner_ready_angry +op2=Attack +vislevel=6 model2=obj_highwaymanmask_manwear model3=idk_man_jaw_none model4=idk_man_torso_torn @@ -51823,15 +61438,28 @@ recol3s=6273 recol3d=14594 recol4s=14801 recol4d=24075 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=prisoner_ready_angry -op2=Attack -vislevel=6 +hitpoints=8 +attack=5 +strength=5 +defence=5 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,-21 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [jail_black_knight] name=Black Knight desc=A dark-hearted knight. model1=obj_iron_full_helm_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=33 model2=obj_khazard_platemail_manwear model3=obj_iron_platebody_manwear2 model4=obj_gauntlets_of_cooking_manwear @@ -51847,15 +61475,28 @@ recol4s=15855 recol4d=6342 recol5s=14798 recol5d=6342 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=33 +hitpoints=42 +attack=0 +strength=0 +defence=0 +magic=0 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [jail_guard_1] name=Guard desc=He's guarding the prison. model1=npc_2699 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=21 model2=idk_man_jaw_pointy model3=npc_2699i2 model4=npc_ernesti2 @@ -51873,16 +61514,29 @@ recol4s=15855 recol4d=14698 recol5s=15360 recol5d=14698 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack op3=Pickpocket -vislevel=21 +hitpoints=22 +attack=19 +strength=18 +defence=14 +magic=1 +ranged=1 +param=attackbonus,4 +param=strengthbonus,5 +param=stabdefence,18 +param=slashdefence,25 +param=crushdefence,19 +param=magicdefence,-4 +param=rangedefence,20 [jail_guard_2] name=Guard desc=A prison guard. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=21 model2=idk_man_jaw_pointy model3=npc_2699i2 model4=npc_ernesti2 @@ -51899,16 +61553,29 @@ recol4s=15855 recol4d=14698 recol5s=15360 recol5d=14698 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack op3=Pickpocket -vislevel=21 +hitpoints=22 +attack=19 +strength=18 +defence=14 +magic=1 +ranged=1 +param=attackbonus,4 +param=strengthbonus,5 +param=stabdefence,18 +param=slashdefence,25 +param=crushdefence,19 +param=magicdefence,-4 +param=rangedefence,20 [jail_guard_3] name=Guard desc=A prison guard. model1=idk_man_hair_cropped +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=21 model2=idk_man_jaw_none model3=npc_2699i2 model4=npc_ernesti2 @@ -51927,16 +61594,29 @@ recol5s=15360 recol5d=14698 recol6s=6273 recol6d=25294 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack op3=Pickpocket -vislevel=21 +hitpoints=22 +attack=19 +strength=18 +defence=14 +magic=1 +ranged=1 +param=attackbonus,4 +param=strengthbonus,5 +param=stabdefence,18 +param=slashdefence,25 +param=crushdefence,19 +param=magicdefence,-4 +param=rangedefence,20 [jail_guard_4] name=Guard desc=A prison guard. model1=idk_man_hair_wildspikes +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=21 model2=idk_man_jaw_goatee model3=npc_2699i2 model4=npc_ernesti2 @@ -51956,16 +61636,29 @@ recol5s=15360 recol5d=14698 recol6s=6273 recol6d=21857 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack op3=Pickpocket -vislevel=21 +hitpoints=22 +attack=19 +strength=18 +defence=14 +magic=1 +ranged=1 +param=attackbonus,4 +param=strengthbonus,5 +param=stabdefence,18 +param=slashdefence,25 +param=crushdefence,19 +param=magicdefence,-4 +param=rangedefence,20 [jail_guard_5] name=Guard desc=A prison guard. model1=npc_2699 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=21 model2=idk_man_jaw_long model3=npc_2699i2 model4=npc_ernesti2 @@ -51985,16 +61678,28 @@ recol5s=15360 recol5d=14698 recol6s=6273 recol6d=10432 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack op3=Pickpocket -vislevel=21 +hitpoints=22 +attack=19 +strength=18 +defence=14 +magic=1 +ranged=1 +param=attackbonus,4 +param=strengthbonus,5 +param=stabdefence,18 +param=slashdefence,25 +param=crushdefence,19 +param=magicdefence,-4 +param=rangedefence,20 [jail_guard_sleeping] name=Guard desc=He's asleep. model1=npc_2699 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=prison_guard_sleep +vislevel=hide model2=idk_man_jaw_pointy model3=npc_2699i2 model4=npc_ernesti2 @@ -52011,9 +61716,6 @@ recol4s=15855 recol4d=14698 recol5s=15360 recol5d=14698 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=prison_guard_sleep -vislevel=hide turnspeed=0 op1=Talk-to @@ -52021,6 +61723,9 @@ op1=Talk-to name=Guard desc=Keeping an eye out for suspicious activity. model1=npc_2699 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_pointy model3=npc_2699i2 model4=npc_ernesti2 @@ -52038,9 +61743,6 @@ recol4s=15855 recol4d=14698 recol5s=15360 recol5d=14698 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide op1=Talk-to head1=obj_khazard_helmet_manhead head2=idk_man_jaw_pointy_head @@ -52049,6 +61751,11 @@ head2=idk_man_jaw_pointy_head name=Crab desc=No one likes crabs... model1=npc_1265 +walkanim=horror_crab_walk +readyanim=horror_crab_ready +resizeh=42 +resizev=42 +vislevel=hide model2=npc_2706 recol1s=8421 recol1d=15555 @@ -52058,49 +61765,46 @@ recol3s=13706 recol3d=18726 recol4s=15855 recol4d=18760 -resizeh=42 -resizev=42 -walkanim=horror_crab_walk -readyanim=horror_crab_ready minimap=no -vislevel=hide [seagull_47_49_1] name=Seagull desc=A sea bird. model1=spot_biopigeon_launch +walkanim=bird_walk +readyanim=bird_ready +vislevel=hide recol1s=15648 recol1d=31709 recol2s=16801 recol2d=25398 recol3s=31649 recol3d=30241 -walkanim=bird_walk -readyanim=bird_ready -vislevel=hide minimap=no -vislevel=hide [seagull_47_49_2] name=Seagull desc=A sea bird. model1=spot_biopigeon_launch +walkanim=bird_walk +readyanim=bird_ready +vislevel=hide recol1s=15648 recol1d=31709 recol2s=16801 recol2d=25398 recol3s=31649 recol3d=30241 -walkanim=bird_walk -readyanim=bird_ready -vislevel=hide minimap=no -vislevel=hide [fire_wizard] name=Fire Wizard desc=Caution - HOT! model1=npc_2709 +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +op2=Attack +vislevel=13 model2=idk_42 model3=idk_man_jaw_none model4=obj_priest_gown_manwear @@ -52122,16 +61826,29 @@ recol5s=31649 recol5d=10240 recol6s=23263 recol6d=30753 -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready -op2=Attack -vislevel=13 head1=npc_2709_head +hitpoints=25 +attack=5 +strength=5 +defence=10 +magic=10 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,15 +param=rangedefence,0 [water_wizard] name=Water Wizard desc=Hydro-power! model1=npc_2710 +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +op2=Attack +vislevel=13 model2=idk_42 model3=idk_man_jaw_short model4=obj_priest_gown_manwear @@ -52153,17 +61870,30 @@ recol5s=31649 recol5d=10 recol6s=23263 recol6d=31 -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready -op2=Attack -vislevel=13 head1=npc_2709_head head2=idk_man_jaw_short_head +hitpoints=25 +attack=5 +strength=5 +defence=10 +magic=10 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,15 +param=rangedefence,0 [earth_wizard] name=Earth Wizard desc=His hands are covered in mud. At least, I hope that's mud. model1=npc_2711 +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +op2=Attack +vislevel=13 model2=idk_42 model3=idk_man_jaw_goatee model4=obj_priest_gown_manwear @@ -52185,17 +61915,30 @@ recol5s=31649 recol5d=320 recol6s=23263 recol6d=16678 -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready -op2=Attack -vislevel=13 head1=npc_2711_head head2=idk_man_jaw_goatee_head +hitpoints=25 +attack=5 +strength=5 +defence=10 +magic=10 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,15 +param=rangedefence,0 [air_wizard] name=Air Wizard desc=At least he looks solid enough to fight. model1=npc_2712 +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +op2=Attack +vislevel=13 model2=idk_42 model3=idk_man_jaw_split model4=obj_priest_gown_manwear @@ -52215,17 +61958,29 @@ recol4s=15360 recol4d=12684 recol5s=31649 recol5d=12684 -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready -op2=Attack -vislevel=13 head1=npc_2712_head head2=idk_man_jaw_split_head +hitpoints=25 +attack=5 +strength=5 +defence=10 +magic=10 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,15 +param=rangedefence,0 [elemental_wizard_boss] name=Malignius Mortifer desc=A master of necromancy! model1=npc_2713 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_42 model3=idk_man_jaw_long model4=obj_priest_gown_manwear @@ -52243,9 +61998,6 @@ recol4s=15360 recol4d=2114 recol5s=31649 recol5d=2114 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=npc_2713_head head2=idk_man_jaw_long_head @@ -52270,16 +62022,19 @@ vislevel=hide name=Ghost desc=WoooOOOOoooo! model1=npc_ghost -model2=npc_ghosti2 -model3=npc_ghosti3 walkanim=ghost_walk readyanim=ghost_ready vislevel=hide +model2=npc_ghosti2 +model3=npc_ghosti3 [unattackable_skeleton_mage] name=Skeleton mage desc=Dead, but still powerful. model1=npc_skeletonmage +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_medium model3=obj_priest_gown_manwear model4=obj_priest_gown_manwear2 @@ -52291,14 +62046,14 @@ recol2s=14724 recol2d=4226 recol3s=6273 recol3d=4226 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide [sarim_betty] name=Betty desc=She seems like a nice sort of person. model1=idk_woman_hair_bun +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_ikov_pendantoflucien_womanwear model3=idk_woman_torso_crop_top model4=obj_doctor_gown_womanwear2 @@ -52317,9 +62072,6 @@ recol5s=8384 recol5d=32767 recol6s=24075 recol6d=28369 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=idk_woman_hair_bun_head @@ -52328,6 +62080,9 @@ head1=idk_woman_hair_bun_head name=Grum desc=Loves his gold! model1=obj_berret_blue_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_viking_helmet_manwear model3=npc_doctor_orbon model4=idk_man_jaw_moustache @@ -52348,9 +62103,6 @@ recol5s=8384 recol5d=19795 recol6s=8354 recol6d=5125 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=obj_pickpocket_guide_man @@ -52362,6 +62114,9 @@ head4=npc_doctor_orbon_head name=Gerrant desc=An expert on fishing. model1=obj_cavalier_brown_manwear +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +vislevel=hide model2=idk_man_hair_medium model3=npc_shilogeneralstore model4=npc_gerrant @@ -52383,9 +62138,6 @@ recol5s=14801 recol5d=23051 recol6s=15649 recol6d=19978 -vislevel=hide -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready op1=Talk-to op3=Trade head1=obj_pickpocket_guide_farmer @@ -52395,6 +62147,9 @@ head2=obj_cavalier_brown_manhead name=Wydin desc=Likes his food to be kept fresh. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_white_apron_manwear model3=obj_doctor_gown_manwear2 model4=obj_cert_drill_top_manwear3 @@ -52411,9 +62166,6 @@ recol4s=24075 recol4d=24141 recol5s=14801 recol5d=24141 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=obj_pickpocket_guide_farmer @@ -52422,42 +62174,74 @@ head1=obj_pickpocket_guide_farmer name=Giant rat desc=Overgrown vermin. model1=npc_giantrat +size=2 +walkanim=giantrat_walk +readyanim=giantrat_ready +op2=Attack +vislevel=3 recol1s=6347 recol1d=10535 recol2s=17837 recol2d=13740 recol3s=18465 recol3d=6307 -size=2 -walkanim=giantrat_walk -readyanim=giantrat_ready -op2=Attack ambient=15 -vislevel=3 +hitpoints=3 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,-100 +param=slashdefence,-100 +param=crushdefence,-100 +param=magicdefence,0 +param=rangedefence,-100 [dragonslayer_giantrat_3] name=Giant rat desc=Overgrown vermin. model1=npc_giantrat +size=2 +walkanim=giantrat_walk +readyanim=giantrat_ready +resizeh=106 +resizev=106 +op2=Attack +vislevel=3 recol1s=6347 recol1d=10535 recol2s=17837 recol2d=13738 recol3s=18465 recol3d=6307 -size=2 -walkanim=giantrat_walk -readyanim=giantrat_ready -op2=Attack -resizeh=106 -resizev=106 ambient=15 -vislevel=3 +hitpoints=3 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,-100 +param=slashdefence,-100 +param=crushdefence,-100 +param=magicdefence,0 +param=rangedefence,-100 [dragonslayer_skeleton_2] name=Skeleton desc=Could do with gaining a few pounds. model1=npc_dragonslayer_skeleton +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=140 +resizev=140 +op2=Attack +vislevel=22 model2=npc_dragonslayer_skeletoni2 model3=npc_dragonslayer_skeletoni3 recol1s=29562 @@ -52470,18 +62254,31 @@ recol4s=8453 recol4d=13640 recol5s=26356 recol5d=25264 -resizeh=140 -resizev=140 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack ambient=5 -vislevel=22 +hitpoints=17 +attack=24 +strength=24 +defence=24 +magic=1 +ranged=1 +param=attackbonus,15 +param=strengthbonus,14 +param=stabdefence,9 +param=slashdefence,11 +param=crushdefence,-2 +param=magicdefence,1 +param=rangedefence,4 [dragonslayer_skeleton_3] name=Skeleton desc=Could do with gaining a few pounds. model1=npc_dragonslayer_skeleton +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=142 +resizev=142 +op2=Attack +vislevel=22 model2=npc_dragonslayer_skeletoni2 model3=npc_dragonslayer_skeletoni3 recol1s=29562 @@ -52494,49 +62291,57 @@ recol4s=8453 recol4d=13640 recol5s=26356 recol5d=25264 -resizeh=142 -resizev=142 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack ambient=5 -vislevel=22 +hitpoints=17 +attack=24 +strength=24 +defence=24 +magic=1 +ranged=1 +param=attackbonus,15 +param=strengthbonus,14 +param=stabdefence,9 +param=slashdefence,11 +param=crushdefence,-2 +param=magicdefence,1 +param=rangedefence,4 [thurgos_seagull] name=Gull desc=A sea bird. model1=spot_biopigeon_launch +walkanim=bird_walk +readyanim=bird_ready +vislevel=hide recol1s=15648 recol1d=31709 recol2s=16801 recol2d=25398 recol3s=31649 recol3d=30241 -walkanim=bird_walk -readyanim=bird_ready -vislevel=hide -vislevel=hide [thurgos_seagull2] name=Gull desc=A sea bird. model1=spot_biopigeon_launch +walkanim=bird_walk +readyanim=bird_ready +vislevel=hide recol1s=15648 recol1d=31709 recol2s=16801 recol2d=25398 recol3s=31649 recol3d=30241 -walkanim=bird_walk -readyanim=bird_ready -vislevel=hide minimap=no -vislevel=hide [shipmonk1_b] name=Monk of Entrana desc=Holy looking. model1=npc_drunk1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_long model3=obj_priest_gown_manwear model4=npc_high_priest_of_entrana @@ -52552,9 +62357,6 @@ recol3s=14801 recol3d=24075 recol4s=6273 recol4d=17833 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=npc_drunk1_head head2=idk_man_jaw_medium_head @@ -52563,6 +62365,9 @@ head2=idk_man_jaw_medium_head name=Monk of Entrana desc=Holy looking. model1=npc_sigbert_the_adventurer +walkanim=walk_walkingstick,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +vislevel=hide model2=idk_man_jaw_long model3=obj_priest_gown_manwear model4=obj_priest_gown_manwear2 @@ -52578,9 +62383,6 @@ recol3s=14801 recol3d=24075 recol4s=6273 recol4d=25268 -vislevel=hide -walkanim=walk_walkingstick,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready op1=Talk-to head1=obj_castlewars_cloak_saradomin_manhead head2=idk_man_jaw_medium_head @@ -52589,6 +62391,9 @@ head2=idk_man_jaw_medium_head name=Monk of Entrana desc=Holy looking. model1=npc_drunk1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_long model3=obj_priest_gown_manwear model4=npc_high_priest_of_entrana @@ -52604,9 +62409,6 @@ recol3s=14801 recol3d=24075 recol4s=6273 recol4d=17833 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=npc_drunk1_head head2=idk_man_jaw_medium_head @@ -52615,6 +62417,9 @@ head2=idk_man_jaw_medium_head name=Monk of Entrana desc=Holy looking. model1=npc_sigbert_the_adventurer +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +vislevel=hide model2=idk_man_jaw_long model3=obj_priest_gown_manwear model4=obj_priest_gown_manwear2 @@ -52630,9 +62435,6 @@ recol3s=14801 recol3d=24075 recol4s=6273 recol4d=25268 -vislevel=hide -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready op1=Talk-to head1=obj_castlewars_cloak_saradomin_manhead head2=idk_man_jaw_medium_head @@ -52641,6 +62443,9 @@ head2=idk_man_jaw_medium_head name=Master Crafter desc=He works in the Crafting Guild. model1=idk_man_hair_cropped +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_pointy model3=obj_white_apron_manwear model4=obj_macro_mime_top_manwear2 @@ -52659,9 +62464,6 @@ recol5s=6273 recol5d=17898 recol6s=4192 recol6d=10468 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_cropped_head head2=idk_man_jaw_pointy_head @@ -52670,6 +62472,9 @@ head2=idk_man_jaw_pointy_head name=Master Crafter desc=He wanders around the Crafting Guild pretending to be working. model1=idk_man_hair_dreadlocks +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=obj_white_apron_manwear model4=obj_macro_mime_top_manwear2 @@ -52688,9 +62493,6 @@ recol5s=6273 recol5d=12582 recol6s=4192 recol6d=8354 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_dreadlocks_head @@ -52698,28 +62500,61 @@ head1=idk_man_hair_dreadlocks_head name=Tz-Kih desc=Some kind of bat... model1=npc_2627 -op2=Attack walkanim=firebat_walk readyanim=firebat_ready +op2=Attack +vislevel=22 ambient=60 contrast=60 -vislevel=22 +hitpoints=10 +attack=20 +strength=30 +defence=15 +magic=15 +ranged=30 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [tzhaar_fightcave_swarm_1b] name=Tz-Kih desc=Some kind of bat... model1=npc_2627 -op2=Attack walkanim=firebat_walk readyanim=firebat_ready +op2=Attack +vislevel=22 ambient=60 contrast=60 -vislevel=22 +hitpoints=10 +attack=20 +strength=30 +defence=15 +magic=15 +ranged=30 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [tzhaar_fightcave_swarm_2a] name=Tz-Kek desc=Looks like living lava... model1=npc_2629 +size=2 +walkanim=lavabeast_walk +readyanim=lavabeast_ready +resizeh=160 +resizev=160 +op2=Attack +vislevel=45 recol1s=24833 recol1d=5155 recol2s=26913 @@ -52730,20 +62565,33 @@ recol4s=18529 recol4d=3105 recol5s=28961 recol5d=16513 -size=2 -op2=Attack -readyanim=lavabeast_ready -walkanim=lavabeast_walk -resizeh=160 -resizev=160 ambient=40 contrast=40 -vislevel=45 +hitpoints=10 +attack=20 +strength=30 +defence=15 +magic=15 +ranged=30 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [tzhaar_fightcave_swarm_2b] name=Tz-Kek desc=Looks like living lava... model1=npc_2629 +size=2 +walkanim=lavabeast_walk +readyanim=lavabeast_ready +resizeh=160 +resizev=160 +op2=Attack +vislevel=45 recol1s=24833 recol1d=5155 recol2s=26913 @@ -52754,48 +62602,85 @@ recol4s=18529 recol4d=3105 recol5s=28961 recol5d=16513 -size=2 -op2=Attack -readyanim=lavabeast_ready -walkanim=lavabeast_walk -resizeh=160 -resizev=160 ambient=40 contrast=40 -vislevel=45 +hitpoints=10 +attack=20 +strength=30 +defence=15 +magic=15 +ranged=30 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [tzhaar_fightcave_swarm_2spawn] name=Tz-Kek desc=Looks like living lava... model1=npc_2629 -op2=Attack -readyanim=lavabeast_ready walkanim=lavabeast_walk +readyanim=lavabeast_ready resizeh=80 resizev=80 +op2=Attack +vislevel=22 ambient=40 contrast=40 -vislevel=22 +hitpoints=10 +attack=20 +strength=30 +defence=15 +magic=15 +ranged=30 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [tzhaar_fightcave_swarm_3a] name=Tok-Xil desc=I don't like the look of those spines... model1=poh_tok_xil_8 -model2=poh_tok_xili2_8 -model3=poh_tok_xili3_8 -model4=poh_tok_xili4_8 size=3 -op2=Attack walkanim=magmaquris_walk readyanim=magmaquris_ready +op2=Attack +vislevel=90 +model2=poh_tok_xili2_8 +model3=poh_tok_xili3_8 +model4=poh_tok_xili4_8 ambient=60 contrast=60 -vislevel=90 +hitpoints=40 +attack=80 +strength=120 +defence=60 +magic=60 +ranged=120 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [tzhaar_fightcave_swarm_3b] name=Tok-Xil desc=I don't like the look of those spines... model1=poh_tok_xil_8 +size=3 +walkanim=magmaquris_walk +readyanim=magmaquris_ready +op2=Attack +vislevel=90 model2=poh_tok_xili2_8 model3=poh_tok_xili3_8 model4=poh_tok_xili4_8 @@ -52805,66 +62690,118 @@ recol2s=2115 recol2d=3138 recol3s=1059 recol3d=3105 -size=3 -op2=Attack -walkanim=magmaquris_walk -readyanim=magmaquris_ready ambient=60 contrast=60 -vislevel=90 +hitpoints=40 +attack=80 +strength=120 +defence=60 +magic=60 +ranged=120 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [tzhaar_fightcave_swarm_4a] name=Yt-MejKot desc=Holy reptile... model1=npc_2741 -model2=npc_2741i2 -model3=npc_2741i3 size=4 -op2=Attack walkanim=lizard_cleric_walk readyanim=lizard_cleric_ready -ambient=30 -contrast=30 resizeh=140 resizev=140 +op2=Attack vislevel=180 +model2=npc_2741i2 +model3=npc_2741i3 +ambient=30 +contrast=30 +hitpoints=80 +attack=160 +strength=240 +defence=120 +magic=120 +ranged=240 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [tzhaar_fightcave_swarm_4b] name=Yt-MejKot desc=Holy reptile... model1=npc_2741 -model2=npc_2741i2 -model3=npc_2741i3 -recol1s=6144 -recol1d=5219 size=4 -op2=Attack walkanim=lizard_cleric_walk readyanim=lizard_cleric_ready -ambient=30 -contrast=30 resizeh=140 resizev=140 +op2=Attack vislevel=180 +model2=npc_2741i2 +model3=npc_2741i3 +recol1s=6144 +recol1d=5219 +ambient=30 +contrast=30 +hitpoints=80 +attack=160 +strength=240 +defence=120 +magic=120 +ranged=240 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [tzhaar_fightcave_swarm_5a] name=Ket-Zek desc=Good doggy-lizard-thing... model1=npc_2743 -model2=npc_2743i2 -model3=npc_2743i3 -model4=npc_2743i4 size=5 -op2=Attack walkanim=igniferum_walk readyanim=igniferum_ready -ambient=40 +op2=Attack vislevel=360 +model2=npc_2743i2 +model3=npc_2743i3 +model4=npc_2743i4 +ambient=40 +hitpoints=160 +attack=320 +strength=480 +defence=240 +magic=240 +ranged=480 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [tzhaar_fightcave_swarm_5b] name=Ket-Zek desc=Good doggy-lizard-thing... model1=npc_2743 +size=5 +walkanim=igniferum_walk +readyanim=igniferum_ready +op2=Attack +vislevel=360 model2=npc_2743i2 model3=npc_2743i3 model4=npc_2743i4 @@ -52880,45 +62817,82 @@ recol5s=4096 recol5d=14464 recol6s=15394 recol6d=20834 -size=5 -op2=Attack -walkanim=igniferum_walk -readyanim=igniferum_ready ambient=40 -vislevel=360 +hitpoints=160 +attack=320 +strength=480 +defence=240 +magic=240 +ranged=480 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [tzhaar_fightcave_swarm_boss] name=TzTok-Jad desc=This is going to hurt... model1=npc_2745 size=5 -op2=Attack walkanim=lordmagmus_walk readyanim=lordmagmus_ready -ambient=60 +op2=Attack vislevel=702 +ambient=60 +hitpoints=250 +attack=640 +strength=960 +defence=480 +magic=480 +ranged=960 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [tzhaar_fightcave_swarm_boss_cleric] name=Yt-HurKot desc=Mini menace. model1=npc_2741 +walkanim=lizard_cleric_walk +readyanim=lizard_cleric_ready +resizeh=35 +resizev=35 +op2=Attack +vislevel=108 model2=npc_2741i2 model3=npc_2741i3 recol1s=6144 recol1d=6276 -op2=Attack -walkanim=lizard_cleric_walk -readyanim=lizard_cleric_ready ambient=30 contrast=30 -resizeh=35 -resizev=35 -vislevel=108 +hitpoints=60 +attack=140 +strength=100 +defence=60 +magic=120 +ranged=120 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,100 +param=rangedefence,100 [wanted_solus] name=Solus Dellagar desc=A powerful warrior mage. model1=npc_2747 +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +vislevel=hide model2=idk_man_hair_medium model3=idk_man_jaw_long model4=obj_priest_gown_manwear @@ -52942,9 +62916,6 @@ recol5s=7328 recol5d=6144 recol6s=20033 recol6d=8225 -vislevel=hide -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready op1=Talk-to alwaysontop=yes head1=obj_pickpocket_guide_farmer @@ -52955,6 +62926,8 @@ head3=idk_man_jaw_long_head name=Savant desc=Assigned to help tracking down Solus Dellagar. model1=obj_castlewars_hood_saradomin_prize_womanwear +readyanim=rd_knight_crossed_arms +vislevel=hide model2=idk_woman_torso_simple model3=obj_viking_cloak_green_womanwear model4=obj_priest_gown_womanwear2 @@ -52973,8 +62946,6 @@ recol5s=7298 recol5d=20015 recol6s=14801 recol6d=24075 -vislevel=hide -readyanim=rd_knight_crossed_arms op1=Talk-to alwaysontop=yes head1=obj_pickpocket_guide_fham @@ -52984,6 +62955,9 @@ head2=npc_2748_head name=Lord Daquarius desc=Wears a stylish suit of armour. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=obj_black_platebody_trim_manwear model4=obj_viking_cloak_green_manwear @@ -53003,9 +62977,6 @@ recol5s=8388 recol5d=3137 recol6s=6274 recol6d=2080 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready alwaysontop=yes head1=obj_pickpocket_guide_farmer @@ -53013,6 +62984,9 @@ head1=obj_pickpocket_guide_farmer name=Solus Dellagar desc=A powerful warrior mage. model1=npc_2747 +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +vislevel=hide model2=idk_man_hair_medium model3=idk_man_jaw_long model4=obj_priest_gown_manwear @@ -53036,9 +63010,6 @@ recol5s=7328 recol5d=6144 recol6s=20033 recol6d=8225 -vislevel=hide -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready alwaysontop=yes head1=obj_pickpocket_guide_farmer head2=npc_2747_head @@ -53048,6 +63019,9 @@ head3=idk_man_jaw_long_head name=Black Knight desc=A dark-hearted knight. model1=obj_iron_full_helm_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_khazard_platemail_manwear model3=obj_iron_platebody_manwear2 model4=obj_gauntlets_of_cooking_manwear @@ -53064,15 +63038,15 @@ recol4s=15855 recol4d=6342 recol5s=14798 recol5d=6342 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready alwaysontop=yes [wanted_lord_daquarius_for_cutscene2] name=Lord Daquarius desc=Wears a stylish suit of armour. model1=idk_man_hair_medium +walkanim=wanted_human_injured_cutscene,wanted_human_injured_cutscene,wanted_human_injured_cutscene,wanted_human_injured_cutscene +readyanim=wanted_human_injured_cutscene +vislevel=hide model2=idk_man_jaw_none model3=obj_black_platebody_trim_manwear model4=obj_viking_cloak_green_manwear @@ -53092,9 +63066,6 @@ recol5s=8388 recol5d=3137 recol6s=6274 recol6d=2080 -vislevel=hide -walkanim=wanted_human_injured_cutscene,wanted_human_injured_cutscene,wanted_human_injured_cutscene,wanted_human_injured_cutscene -readyanim=wanted_human_injured_cutscene alwaysontop=yes head1=obj_pickpocket_guide_farmer @@ -53102,6 +63073,9 @@ head1=obj_pickpocket_guide_farmer name=Mage of Zamorak desc=A disciple of Zamorak. model1=obj_ham_hood_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_medium model3=obj_stringsnake_manwear2 model4=obj_priest_gown_manwear @@ -53120,9 +63094,6 @@ recol4s=21140 recol4d=8291 recol5s=27553 recol5d=0 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready alwaysontop=yes head1=obj_pickpocket_guide_mham head2=idk_man_jaw_medium_head @@ -53131,6 +63102,9 @@ head2=idk_man_jaw_medium_head name=Mage of Zamorak desc=A disciple of Zamorak. model1=obj_ham_hood_manwear +walkanim=wanted_prayer_anim,wanted_prayer_anim,wanted_prayer_anim,wanted_prayer_anim +readyanim=wanted_prayer_anim +vislevel=hide model2=idk_man_jaw_medium model3=obj_stringsnake_manwear2 model4=obj_priest_gown_manwear @@ -53149,9 +63123,6 @@ recol4s=21140 recol4d=8291 recol5s=27553 recol5d=0 -vislevel=hide -walkanim=wanted_prayer_anim,wanted_prayer_anim,wanted_prayer_anim,wanted_prayer_anim -readyanim=wanted_prayer_anim alwaysontop=yes head1=obj_pickpocket_guide_mham head2=idk_man_jaw_medium_head @@ -53160,6 +63131,9 @@ head2=idk_man_jaw_medium_head name=Mage of Zamorak desc=A disciple of Zamorak. model1=obj_ham_hood_manwear +walkanim=wanted_interrupt_teleport,wanted_interrupt_teleport,wanted_interrupt_teleport,wanted_interrupt_teleport +readyanim=wanted_interrupt_teleport +vislevel=hide model2=idk_man_jaw_medium model3=obj_stringsnake_manwear2 model4=obj_priest_gown_manwear @@ -53178,9 +63152,6 @@ recol4s=21140 recol4d=8291 recol5s=27553 recol5d=0 -vislevel=hide -walkanim=wanted_interrupt_teleport,wanted_interrupt_teleport,wanted_interrupt_teleport,wanted_interrupt_teleport -readyanim=wanted_interrupt_teleport alwaysontop=yes head1=obj_pickpocket_guide_mham head2=idk_man_jaw_medium_head @@ -53188,160 +63159,160 @@ head2=idk_man_jaw_medium_head [wanted_solus1] walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r readyanim=human_staffready -alwaysontop=yes vislevel=1 +alwaysontop=yes multivar=wanted_mission1 multinpc=1,wanted_solus [wanted_solus2] walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r readyanim=human_staffready -alwaysontop=yes vislevel=1 +alwaysontop=yes multivar=wanted_mission2 multinpc=1,wanted_solus [wanted_solus3] walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r readyanim=human_staffready -alwaysontop=yes vislevel=1 +alwaysontop=yes multivar=wanted_mission3 multinpc=1,wanted_solus [wanted_solus4] walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r readyanim=human_staffready -alwaysontop=yes vislevel=1 +alwaysontop=yes multivar=wanted_mission4 multinpc=1,wanted_solus [wanted_solus5] walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r readyanim=human_staffready -alwaysontop=yes vislevel=1 +alwaysontop=yes multivar=wanted_mission5 multinpc=1,wanted_solus [wanted_solus6] walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r readyanim=human_staffready -alwaysontop=yes vislevel=1 +alwaysontop=yes multivar=wanted_mission6 multinpc=1,wanted_solus [wanted_solus7] walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r readyanim=human_staffready -alwaysontop=yes vislevel=1 +alwaysontop=yes multivar=wanted_mission7 multinpc=1,wanted_solus [wanted_solus8] walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r readyanim=human_staffready -alwaysontop=yes vislevel=1 +alwaysontop=yes multivar=wanted_mission8 multinpc=1,wanted_solus [wanted_solus9] walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r readyanim=human_staffready -alwaysontop=yes vislevel=1 +alwaysontop=yes multivar=wanted_mission9 multinpc=1,wanted_solus [wanted_solus10] walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r readyanim=human_staffready -alwaysontop=yes vislevel=1 +alwaysontop=yes multivar=wanted_mission10 multinpc=1,wanted_solus [wanted_solus11] walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r readyanim=human_staffready -alwaysontop=yes vislevel=1 +alwaysontop=yes multivar=wanted_mission11 multinpc=1,wanted_solus [wanted_solus12] walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r readyanim=human_staffready -alwaysontop=yes vislevel=1 +alwaysontop=yes multivar=wanted_mission12 multinpc=1,wanted_solus [wanted_solus13] walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r readyanim=human_staffready -alwaysontop=yes vislevel=1 +alwaysontop=yes multivar=wanted_mission13 multinpc=1,wanted_solus [wanted_solus14] walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r readyanim=human_staffready -alwaysontop=yes vislevel=1 +alwaysontop=yes multivar=wanted_mission14 multinpc=1,wanted_solus [wanted_solus15] walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r readyanim=human_staffready -alwaysontop=yes vislevel=1 +alwaysontop=yes multivar=wanted_mission15 multinpc=1,wanted_solus [wanted_solus16] walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r readyanim=human_staffready -alwaysontop=yes vislevel=1 +alwaysontop=yes multivar=wanted_mission16 multinpc=1,wanted_solus [wanted_solus17] walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r readyanim=human_staffready -alwaysontop=yes vislevel=1 +alwaysontop=yes multivar=wanted_mission17 multinpc=1,wanted_solus [wanted_solus18] walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r readyanim=human_staffready -alwaysontop=yes vislevel=1 +alwaysontop=yes multivar=wanted_mission18 multinpc=1,wanted_solus [wanted_solus19] walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r readyanim=human_staffready -alwaysontop=yes vislevel=1 +alwaysontop=yes multivar=wanted_mission19 multinpc=1,wanted_solus [wanted_solus_fake_woman] walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r readyanim=human_staffready -alwaysontop=yes vislevel=1 +alwaysontop=yes multivar=wanted_mission3 multinpc=1,wanted_solus_fake_woman_base_config @@ -53349,6 +63320,9 @@ multinpc=1,wanted_solus_fake_woman_base_config name=Woman desc=One of RuneScape's many citizens. model1=idk_woman_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_priest_gown_womanwear model3=idk_woman_arms_bare_arms model4=obj_cert_drill_top_womanwear3 @@ -53364,9 +63338,6 @@ recol4s=14801 recol4d=24075 recol5s=6273 recol5d=27207 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to alwaysontop=yes head1=idk_woman_hair_medium_head @@ -53376,6 +63347,10 @@ head2=npc_woman2_head name=Black Knight desc=A dark-hearted knight. model1=obj_iron_full_helm_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=32 model2=obj_khazard_platemail_manwear model3=obj_iron_platebody_manwear2 model4=obj_gauntlets_of_cooking_manwear @@ -53392,16 +63367,28 @@ recol4s=15855 recol4d=6342 recol5s=14798 recol5d=6342 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready alwaysontop=yes -op2=Attack -vislevel=32 +hitpoints=42 +attack=0 +strength=0 +defence=0 +magic=0 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [wanted_black_knight_attackable_base_config] name=Black Knight desc=A dark-hearted knight. model1=obj_iron_full_helm_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=32 model2=obj_khazard_platemail_manwear model3=obj_iron_platebody_manwear2 model4=obj_gauntlets_of_cooking_manwear @@ -53418,15 +63405,16 @@ recol4s=15855 recol4d=6342 recol5s=14798 recol5d=6342 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready alwaysontop=yes -vislevel=32 [wanted_white_ranger] name=Ranger desc=A Ranger of the Temple Knights. model1=npc_ranging_guild_poison_salesman +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=wanted_ranger_ready +op2=Attack +vislevel=hide model2=idk_man_jaw_pointy model3=obj_dragonhide_body_manwear model4=obj_priest_gown_manwear2 @@ -53447,10 +63435,6 @@ recol5s=7330 recol5d=25368 recol6s=7298 recol6d=19026 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=wanted_ranger_ready -op2=Attack head1=npc_ranging_guild_poison_salesman_head head2=idk_man_jaw_pointy_head @@ -53458,6 +63442,10 @@ head2=idk_man_jaw_pointy_head name=Solus Dellagar desc=A powerful warrior mage. model1=npc_2747 +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +op2=Attack +vislevel=hide model2=idk_man_hair_medium model3=idk_man_jaw_long model4=obj_priest_gown_manwear @@ -53481,26 +63469,35 @@ recol5s=7328 recol5d=6144 recol6s=20033 recol6d=8225 -vislevel=hide -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready -op2=Attack alwaysontop=yes head1=obj_pickpocket_guide_farmer head2=npc_2747_head head3=idk_man_jaw_long_head +hitpoints=40 +attack=0 +strength=0 +defence=0 +magic=0 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [grandtree_spawnedguard] name=Gnome guard desc=A tree gnome guard. model1=npc_leprechaun +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_gnomekingsguard model3=npc_leprechauni3 recol1s=352 recol1d=20516 -walkanim=midget_walk -readyanim=midget_ready -vislevel=hide head1=obj_pickpocket_guide_gnome [mourning_shadow_beast] @@ -53511,11 +63508,31 @@ walkanim=shadow_walk readyanim=shadow_ready op2=Attack vislevel=73 +hitpoints=15 +attack=90 +strength=120 +defence=5 +magic=90 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,30 +param=slashdefence,30 +param=crushdefence,30 +param=magicdefence,30 +param=rangedefence,30 [mourning_dark_beast] name=Dark Beast desc=From a darker dimension. model1=obj_slayerguide_dark_beast +size=3 +walkanim=dark_beast_update_attack +readyanim=dark_beast_update_walk +resizeh=165 +resizev=165 +op2=Attack +vislevel=182 recol1s=32765 recol1d=5251 recol2s=32767 @@ -53524,18 +63541,27 @@ recol3s=15648 recol3d=11488 recol4s=8192 recol4d=20513 -size=3 -walkanim=dark_beast_update_attack -readyanim=dark_beast_update_walk -op2=Attack -resizeh=165 -resizev=165 -vislevel=182 +hitpoints=220 +attack=140 +strength=160 +defence=120 +magic=160 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,30 +param=slashdefence,40 +param=crushdefence,100 +param=magicdefence,90 +param=rangedefence,100 [mourner_hideout_slave_guard] name=Mourner desc=A Mourner, or plague healer. model1=obj_gasmask_manwear +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +vislevel=hide model2=obj_plague_jacket_manwear model3=obj_plague_jacket_manwear2 model4=npc_1182i5 @@ -53547,15 +63573,15 @@ recol2s=15360 recol2d=7297 recol3s=31649 recol3d=12544 -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready -vislevel=hide head1=obj_gasmask_manhead [mourner_slave_pickaxe] name=Slave desc=Digging. model1=idk_man_hair_cropped +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_farming +vislevel=hide model2=idk_man_jaw_pointy model3=obj_barrows_verac_body_manwear model4=npc_barbarian @@ -53569,14 +63595,14 @@ recol2s=14801 recol2d=23051 recol3s=2340 recol3d=5316 -vislevel=hide -readyanim=human_farming -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r [mourner_slave_spade] name=Slave desc=Digging. model1=idk_man_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_dig +vislevel=hide model2=idk_man_jaw_medium model3=obj_barrows_verac_body_manwear model4=npc_barbarian @@ -53590,14 +63616,16 @@ recol2s=14801 recol2d=23051 recol3s=2340 recol3d=7396 -vislevel=hide -readyanim=human_dig -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r [mourner_slave_no_tools] name=Slave desc=Confused. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=110 +resizev=100 +vislevel=hide model2=idk_man_jaw_none model3=obj_barrows_verac_body_manwear model4=npc_barbarian @@ -53610,17 +63638,12 @@ recol2s=14801 recol2d=23051 recol3s=2340 recol3d=7396 -vislevel=hide -resizeh=110 -resizev=100 -readyanim=human_ready -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r [mourning_deathalter_dwarf] walkanim=dwarf_walk readyanim=dwarf_ready -alwaysontop=yes vislevel=1 +alwaysontop=yes multivar=mourning_light_door_1_c_first_time multinpc=1,mourning_deathalter_dwarf_vis @@ -53628,15 +63651,15 @@ multinpc=1,mourning_deathalter_dwarf_vis name=Thorgel desc=A short angry guy. model1=npc_dwarf_normal +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_dwarf_normali2 model3=npc_dwarf_normali3 model4=npc_dwarf_normali4 model5=npc_dwarf_normali5 model6=npc_dwarf_normali6 -vislevel=hide op1=Talk-to -walkanim=dwarf_walk -readyanim=dwarf_ready alwaysontop=yes head1=npc_lawgof2_head @@ -53644,6 +63667,9 @@ head1=npc_lawgof2_head name=Tramp desc=A man down on his luck. model1=idk_man_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=idk_man_torso_torn model4=obj_doctor_gown_manwear2 @@ -53656,15 +63682,15 @@ recol2s=14724 recol2d=8355 recol3s=14801 recol3d=24075 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready head1=idk_man_hair_long_head [pillory_tramp_thrower_seers] name=Tramp desc=A man down on his luck. model1=idk_man_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=idk_man_torso_torn model4=obj_doctor_gown_manwear2 @@ -53677,15 +63703,15 @@ recol2s=14724 recol2d=8355 recol3s=14801 recol3d=24075 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready head1=idk_man_hair_long_head [pillory_tramp_thrower_yanille] name=Tramp desc=A man down on his luck. model1=idk_man_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=idk_man_torso_torn model4=obj_doctor_gown_manwear2 @@ -53698,27 +63724,22 @@ recol2s=14724 recol2d=8355 recol3s=14801 recol3d=24075 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready head1=idk_man_hair_long_head [multi_skippy] walkanim=drunk_player_walk readyanim=drunk_player_ready +vislevel=48 op1=Talk-To op3=Sober-Up -vislevel=48 multivar=skippy_state -multinpc=0,skippy -multinpc=1,damp_skippy -multinpc=2,hungover_skippy multinpc=3,sober_skippy [skippy] name=Skippy desc=He looks angry and smells drunk. model1=npc_1918 +vislevel=hide model2=idk_man_hair_dreadlocks model3=idk_man_jaw_pointy model4=npc_w_ardougnecitizen4 @@ -53734,7 +63755,6 @@ recol3s=14695 recol3d=11623 recol4s=24075 recol4d=28401 -vislevel=hide op1=Talk-To op3=Sober-Up head1=idk_man_hair_dreadlocks_head @@ -53746,6 +63766,7 @@ head4=npc_2796_head name=Skippy desc=Like a regular Skippy, just damper. model1=npc_1918 +vislevel=hide model2=idk_man_hair_dreadlocks model3=idk_man_jaw_pointy model4=npc_w_ardougnecitizen4 @@ -53761,7 +63782,6 @@ recol3s=14695 recol3d=11623 recol4s=24075 recol4d=28401 -vislevel=hide op1=Talk-To op3=Sober-Up head1=idk_man_hair_dreadlocks_head @@ -53772,6 +63792,7 @@ head3=npc_1918_head name=Skippy desc=Skippy, just looking a little 'tender'. model1=npc_1918 +vislevel=hide model2=idk_man_hair_dreadlocks model3=idk_man_jaw_pointy model4=npc_w_ardougnecitizen4 @@ -53787,7 +63808,6 @@ recol3s=14695 recol3d=11623 recol4s=24075 recol4d=28401 -vislevel=hide op1=Talk-To op3=Sober-Up head1=idk_man_hair_dreadlocks_head @@ -53798,6 +63818,7 @@ head3=npc_1918_head name=Skippy desc=He seems a lot less angry and smells a great deal fresher. model1=npc_1918 +vislevel=hide model2=idk_man_hair_dreadlocks model3=idk_man_jaw_pointy model4=npc_w_ardougnecitizen4 @@ -53813,7 +63834,6 @@ recol3s=14695 recol3d=11623 recol4s=24075 recol4d=28401 -vislevel=hide op1=Talk-To op3=Sober-Up head1=idk_man_hair_dreadlocks_head @@ -53831,6 +63851,11 @@ minimap=no name=Mogre desc=An angry Ogre in a funny hat. model1=npc_ogre2 +size=2 +walkanim=ogre_walk +readyanim=ogre_ready +op2=Attack +vislevel=60 model2=npc_2801 model3=npc_2801i2 recol1s=7362 @@ -53841,16 +63866,27 @@ recol3s=15649 recol3d=7363 recol4s=15855 recol4d=10570 -size=2 -walkanim=ogre_walk -readyanim=ogre_ready -op2=Attack -vislevel=60 +hitpoints=48 +attack=58 +strength=55 +defence=48 +magic=1 +ranged=1 +param=attackbonus,22 +param=strengthbonus,20 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [gnome_ball_coach] name=Gnome Coach desc=A professional gnome baller coach. model1=npc_2802 +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_1295 model3=npc_leprechauni3 model4=npc_2802i2 @@ -53862,9 +63898,6 @@ recol3s=21001 recol3d=7331 recol4s=32767 recol4d=29494 -vislevel=hide -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to head1=npc_2802_head @@ -53873,36 +63906,41 @@ name=Lizard desc=Run away, it's massive! model1=obj_slayerguide_lizard size=3 -contrast=30 -ambient=30 -alwaysontop=yes walkanim=slayer_lizard_walk readyanim=slayer_lizard_ready op2=Attack vislevel=42 +contrast=30 +ambient=30 +alwaysontop=yes respawnrate=50 +param=damagetype,^crush_style +category=slayer_lizard hitpoints=40 attack=38 strength=36 defence=35 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 param=stabdefence,5 param=slashdefence,15 param=crushdefence,15 +param=magicdefence,0 param=rangedefence,5 -param=attack_anim,slayer_lizard_attack -param=defend_anim,slayer_lizard_defend -param=death_anim,slayer_lizard_death -param=attack_sound,lizard_attack -param=defend_sound,lizard_hit -param=death_sound,lizard_death -param=slayer_category,^slayer_lizard -param=damagetype,^crush_style -category=slayer_lizard [slayer_lizard_large1_green] name=Desert Lizard desc=A cold-blooded creature, partial to warmth. model1=obj_slayerguide_lizard +size=2 +walkanim=slayer_lizard_walk +readyanim=slayer_lizard_ready +resizeh=69 +resizev=69 +op2=Attack +vislevel=24 model2=npc_2804 recol1s=7395 recol1d=8449 @@ -53916,38 +63954,36 @@ recol5s=9508 recol5d=8485 recol6s=16616 recol6d=3404 -size=2 -resizeh=69 -resizev=69 contrast=30 ambient=30 -walkanim=slayer_lizard_walk -readyanim=slayer_lizard_ready -op2=Attack -vislevel=24 respawnrate=50 +param=damagetype,^crush_style +category=slayer_lizard hitpoints=25 attack=20 strength=22 defence=20 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 param=stabdefence,5 param=slashdefence,15 param=crushdefence,15 +param=magicdefence,0 param=rangedefence,5 -param=attack_anim,slayer_lizard_attack -param=defend_anim,slayer_lizard_defend -param=death_anim,slayer_lizard_death -param=attack_sound,lizard_attack -param=defend_sound,lizard_hit -param=death_sound,lizard_death -param=slayer_category,^slayer_lizard -param=damagetype,^crush_style -category=slayer_lizard [slayer_lizard_large2_sandy] name=Desert Lizard desc=A cold-blooded creature, partial to warmth. model1=obj_slayerguide_lizard +size=2 +walkanim=slayer_lizard_walk +readyanim=slayer_lizard_ready +resizeh=82 +resizev=82 +op2=Attack +vislevel=24 recol1s=7395 recol1d=11521 recol2s=10566 @@ -53960,38 +63996,36 @@ recol5s=9508 recol5d=11557 recol6s=23056 recol6d=17834 -size=2 -resizeh=82 -resizev=82 contrast=30 ambient=30 -walkanim=slayer_lizard_walk -readyanim=slayer_lizard_ready -op2=Attack -vislevel=24 respawnrate=50 +param=damagetype,^crush_style +category=slayer_lizard hitpoints=25 attack=20 strength=22 defence=20 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 param=stabdefence,5 param=slashdefence,15 param=crushdefence,15 +param=magicdefence,0 param=rangedefence,5 -param=attack_anim,slayer_lizard_attack -param=defend_anim,slayer_lizard_defend -param=death_anim,slayer_lizard_death -param=attack_sound,lizard_attack -param=defend_sound,lizard_hit -param=death_sound,lizard_death -param=slayer_category,^slayer_lizard -param=damagetype,^crush_style -category=slayer_lizard [slayer_lizard_large3_sandy] name=Desert Lizard desc=A cold-blooded creature, partial to warmth. model1=obj_slayerguide_lizard +size=2 +walkanim=slayer_lizard_walk +readyanim=slayer_lizard_ready +resizeh=80 +resizev=76 +op2=Attack +vislevel=24 recol1s=7395 recol1d=11524 recol2s=10566 @@ -54004,68 +64038,65 @@ recol5s=9508 recol5d=11558 recol6s=16616 recol6d=10546 -size=2 -resizeh=80 -resizev=76 contrast=30 ambient=30 -walkanim=slayer_lizard_walk -readyanim=slayer_lizard_ready -op2=Attack -vislevel=24 respawnrate=50 +param=damagetype,^crush_style +category=slayer_lizard hitpoints=25 attack=20 strength=22 defence=20 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 param=stabdefence,5 param=slashdefence,15 param=crushdefence,15 +param=magicdefence,0 param=rangedefence,5 -param=attack_anim,slayer_lizard_attack -param=defend_anim,slayer_lizard_defend -param=death_anim,slayer_lizard_death -param=attack_sound,lizard_attack -param=defend_sound,lizard_hit -param=death_sound,lizard_death -param=slayer_category,^slayer_lizard -param=damagetype,^crush_style -category=slayer_lizard [slayer_lizard_small1_green] name=Small Lizard desc=A small cold-blooded creature, partial to warmth. model1=obj_slayerguide_lizard -model2=npc_2804 -resizeh=40 -resizev=40 -contrast=30 -ambient=30 walkanim=slayer_lizard_walk readyanim=slayer_lizard_ready +resizeh=40 +resizev=40 op2=Attack vislevel=12 +model2=npc_2804 +contrast=30 +ambient=30 respawnrate=50 +param=damagetype,^crush_style +category=slayer_lizard hitpoints=15 attack=10 strength=10 defence=10 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 param=slashdefence,5 param=crushdefence,5 -param=attack_anim,slayer_lizard_attack -param=defend_anim,slayer_lizard_defend -param=death_anim,slayer_lizard_death -param=attack_sound,lizard_attack -param=defend_sound,lizard_hit -param=death_sound,lizard_death -param=slayer_category,^slayer_lizard -param=damagetype,^crush_style -category=slayer_lizard +param=magicdefence,0 +param=rangedefence,0 [slayer_lizard_small2_sandy] name=Small Lizard desc=A small cold-blooded creature, partial to warmth. model1=obj_slayerguide_lizard +walkanim=slayer_lizard_walk +readyanim=slayer_lizard_ready +resizeh=40 +resizev=40 +op2=Attack +vislevel=12 recol1s=7395 recol1d=11521 recol2s=10566 @@ -54078,60 +64109,54 @@ recol5s=9508 recol5d=11557 recol6s=23056 recol6d=17834 -resizeh=40 -resizev=40 contrast=30 ambient=30 -walkanim=slayer_lizard_walk -readyanim=slayer_lizard_ready -op2=Attack -vislevel=12 respawnrate=50 +param=damagetype,^crush_style +category=slayer_lizard hitpoints=15 attack=10 strength=10 defence=10 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 param=slashdefence,5 param=crushdefence,5 -param=attack_anim,slayer_lizard_attack -param=defend_anim,slayer_lizard_defend -param=death_anim,slayer_lizard_death -param=attack_sound,lizard_attack -param=defend_sound,lizard_hit -param=death_sound,lizard_death -param=slayer_category,^slayer_lizard -param=damagetype,^crush_style -category=slayer_lizard +param=magicdefence,0 +param=rangedefence,0 [al_the_camel] name=Al the Camel desc=A camel who has the soul of a poet. model1=npc_2809 -model2=npc_2809i2 -model3=npc_2809i3 -op1=Talk-to size=2 -resizev=126 walkanim=camel_walk readyanim=camel_ready +resizev=126 vislevel=hide +model2=npc_2809i2 +model3=npc_2809i3 +op1=Talk-to head1=npc_2809_head [elly_the_camel] name=Elly the Camel desc=A camel whose love is unrequited. model1=npc_2810 +size=2 +walkanim=camel_walk +readyanim=camel_ready +resizeh=116 +resizev=115 +vislevel=hide model2=npc_2810i2 model3=npc_2810i3 recol1s=16841 recol1d=22057 op1=Talk-to -size=2 -resizeh=116 -resizev=115 -walkanim=camel_walk -readyanim=camel_ready -vislevel=hide head1=npc_2810_head head2=npc_2810_headi2 @@ -54139,23 +64164,28 @@ head2=npc_2810_headi2 name=Ollie the Camel desc=A camel who wants to fly some day. model1=npc_2810 +size=2 +walkanim=camel_walk +readyanim=camel_ready +resizeh=121 +resizev=124 +vislevel=hide model2=npc_2809i2 model3=npc_2811 recol1s=16841 recol1d=19979 op1=Talk-to -size=2 -resizeh=121 -resizev=124 -walkanim=camel_walk -readyanim=camel_ready -vislevel=hide head1=npc_2810_head [cam_the_camel] name=Cam the Camel desc=A camel who likes to rest. model1=npc_2809 +size=2 +walkanim=camel_walk +readyanim=camel_ready +resizev=129 +vislevel=hide model2=npc_2809i2 model3=npc_2812 recol1s=16841 @@ -54169,37 +64199,31 @@ recol4d=23147 recol5s=20012 recol5d=23147 op1=Talk-to -size=2 -resizev=129 -walkanim=camel_walk -readyanim=camel_ready -vislevel=hide head1=npc_2809_head [alice_the_camel_multinpc] size=2 -vislevel=hide walkanim=camel_walk readyanim=camel_ready +vislevel=hide multivar=desert_alkharid_alis_visible -multinpc=0,camel multinpc=1,alice_the_camel [alice_the_camel] name=Alice the Camel desc=A camel who's come from the south. model1=npc_2810 +size=2 +walkanim=camel_walk +readyanim=camel_ready +resizeh=115 +resizev=118 +vislevel=hide model2=npc_2810i2 model3=npc_2810i3 recol1s=16841 recol1d=22126 op1=Talk-to -size=2 -resizeh=115 -resizev=118 -walkanim=camel_walk -readyanim=camel_ready -vislevel=hide head1=npc_2810_head head2=npc_2810_headi2 @@ -54207,6 +64231,12 @@ head2=npc_2810_headi2 name=Neferti the Camel desc=A camel who wants to see the world. model1=npc_2815 +size=2 +walkanim=camel_walk +readyanim=camel_ready +resizeh=127 +resizev=118 +vislevel=hide model2=npc_2815i2 recol1s=16841 recol1d=23018 @@ -54219,12 +64249,6 @@ recol4d=23018 recol5s=20012 recol5d=23018 op1=Talk-to -size=2 -resizeh=127 -resizev=118 -walkanim=camel_walk -readyanim=camel_ready -vislevel=hide head1=npc_2810_head head2=npc_2810_headi2 @@ -54260,6 +64284,9 @@ multinpc=1,ali_the_guard name=Ali the Smith desc=One of Ali Morrisane's associates. Has a big hammer. model1=npc_1862 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_1862i2 model3=npc_shilogeneralstore model4=npc_1862i4 @@ -54271,10 +64298,7 @@ recol1s=14724 recol1d=29594 recol2s=7298 recol2d=18790 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide head1=npc_1862_head head2=npc_1862_headi2 head3=obj_leather_cowl_manhead2 @@ -54283,6 +64307,9 @@ head3=obj_leather_cowl_manhead2 name=Ali the Farmer desc=One of Ali Morrisane's associates. Carries a rake. model1=npc_farmer1i2 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_feud_desert_disguise_manwear model3=idk_man_jaw_goatee model4=obj_priest_gown_manwear @@ -54296,10 +64323,7 @@ recol2s=2340 recol2d=29559 recol3s=24075 recol3d=18855 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide head1=npc_wyson_head head2=idk_man_jaw_goatee_head head3=obj_leather_cowl_manhead2 @@ -54308,6 +64332,9 @@ head3=obj_leather_cowl_manhead2 name=Ali the Tailor desc=One of Ali Morrisane's associates. Those scissors look sharp. model1=obj_feud_desert_disguise_manwear2 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_feud_desert_disguise_manwear model3=idk_man_jaw_goatee model4=obj_priest_gown_manwear @@ -54329,10 +64356,7 @@ recol5s=7328 recol5d=21138 recol6s=7298 recol6d=1057 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide head1=npc_gem_trader_head head2=obj_leather_cowl_manhead2 head3=idk_man_jaw_goatee_head @@ -54341,6 +64365,11 @@ head3=idk_man_jaw_goatee_head name=Ali the Guard desc=One of Ali Morrisane's associates. Looks like he's seen a lot of fighting. model1=npc_1872 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=154 +resizev=139 +vislevel=hide model2=npc_1901 model3=npc_ardougnian_male1 model4=idk_man_arms_musclebound @@ -54354,12 +64383,7 @@ recol2s=14724 recol2d=28537 recol3s=2340 recol3d=28537 -resizeh=154 -resizev=139 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide head1=obj_leather_cowl_manhead2 head2=npc_1901_headi2 head3=npc_1862_head @@ -54368,6 +64392,9 @@ head3=npc_1862_head name=Ellis desc=Manufacturer of fine leathers. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_macro_mime_legs_manwear model3=idk_man_jaw_none model4=obj_white_apron_manwear @@ -54386,9 +64413,6 @@ recol5s=24075 recol5d=15652 recol6s=32735 recol6d=13539 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=obj_pickpocket_guide_farmer @@ -54397,6 +64421,11 @@ head1=obj_pickpocket_guide_farmer name=Pirate Pete desc=A shifty-looking character. model1=obj_ham_hood_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=148 +resizev=117 +vislevel=hide model2=idk_man_jaw_none model3=idk_man_torso_torn model4=obj_macro_mime_top_manwear2 @@ -54413,18 +64442,18 @@ recol4s=9473 recol4d=4129 recol5s=24075 recol5d=15717 -resizeh=148 -resizev=117 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide head1=obj_pickpocket_guide_mham [deal_island_pete] name=Pirate Pete desc=A shifty-looking character. model1=obj_ham_hood_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=148 +resizev=117 +vislevel=hide model2=idk_man_jaw_none model3=idk_man_torso_torn model4=obj_macro_mime_top_manwear2 @@ -54441,18 +64470,18 @@ recol4s=9473 recol4d=4129 recol5s=24075 recol5d=15717 -resizeh=148 -resizev=117 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide head1=obj_pickpocket_guide_mham [deal_captian_braindeath] name=Captain Braindeath desc=A shabby-looking leader. model1=npc_pirate2i2 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=134 +resizev=145 +vislevel=hide model2=obj_viking_helmet_manwear model3=npc_master_fisher model4=idk_man_jaw_long @@ -54470,11 +64499,6 @@ recol4s=2340 recol4d=14696 recol5s=2472 recol5d=12673 -resizeh=134 -resizev=145 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide op1=Talk-to head1=obj_pickpocket_guide_man head2=npc_pirate2_head @@ -54485,19 +64509,23 @@ head4=npc_master_fisher_head name=50% Luke desc=Most of an angry undead sea scoundrel. model1=npc_2828 +walkanim=half_wood_walk +readyanim=human_ready +vislevel=hide model2=npc_2828i2 model3=npc_2828i3 model4=npc_2828i4 -walkanim=half_wood_walk -readyanim=human_ready op1=Talk-to -vislevel=hide head1=npc_2828_head [deal_davey] name=Davey desc=Looks like he's taking a break. model1=npc_pirate1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizev=124 +vislevel=hide model2=idk_man_jaw_goatee model3=obj_macro_prince_torso_manwear model4=obj_priest_gown_manwear2 @@ -54515,10 +64543,6 @@ recol5s=2472 recol5d=27445 recol6s=3491 recol6d=5285 -resizev=124 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide op1=Talk-to head1=npc_pirate1_head head2=idk_man_jaw_goatee_head @@ -54527,6 +64551,10 @@ head2=idk_man_jaw_goatee_head name=Captain Donnie desc=I wonder if it was all the 'rum' that pickled him? model1=npc_pirate2i2 +walkanim=drunk_player_walk +readyanim=drunk_player_ready +resizev=142 +vislevel=hide model2=obj_viking_helmet_manwear model3=npc_master_fisher model4=idk_man_jaw_long @@ -54546,10 +64574,6 @@ recol5s=30618 recol5d=18065 recol6s=6273 recol6d=6369 -resizev=142 -walkanim=drunk_player_walk -readyanim=drunk_player_ready -vislevel=hide op1=Talk-to head1=obj_pickpocket_guide_man head2=npc_pirate2_head @@ -54560,6 +64584,10 @@ head4=npc_master_fisher_head name=Zombie Protester desc=Sticking it to 'The Man'. model1=obj_viking_helmet_manwear +walkanim=human_bannerwalk_f,human_bannerwalk_b,human_bannerwalk_l,human_bannerwalk_r +readyanim=human_protest_ready +resizev=123 +vislevel=hide model2=npc_master_fisher model3=idk_man_jaw_goatee model4=obj_macro_prince_torso_manwear @@ -54580,11 +64608,7 @@ recol5s=30618 recol5d=18065 recol6s=6273 recol6d=6369 -resizev=123 -walkanim=human_bannerwalk_f,human_bannerwalk_b,human_bannerwalk_l,human_bannerwalk_r -readyanim=human_protest_ready op1=Talk-to -vislevel=hide head1=obj_pickpocket_guide_man head2=npc_master_fisher_head head3=idk_man_jaw_goatee_head @@ -54593,6 +64617,11 @@ head3=idk_man_jaw_goatee_head name=Zombie Protester desc=Sticking it to 'The Man'. model1=idk_man_hair_cropped +walkanim=human_bannerwalk_f,human_bannerwalk_b,human_bannerwalk_l,human_bannerwalk_r +readyanim=human_protest_ready +resizeh=138 +resizev=120 +vislevel=hide model2=npc_master_fisher model3=idk_man_jaw_medium model4=idk_man_torso_torn @@ -54613,12 +64642,7 @@ recol5s=30618 recol5d=18065 recol6s=6273 recol6d=6369 -resizeh=138 -resizev=120 -walkanim=human_bannerwalk_f,human_bannerwalk_b,human_bannerwalk_l,human_bannerwalk_r -readyanim=human_protest_ready op1=Talk-to -vislevel=hide head1=idk_man_hair_cropped_head head2=npc_master_fisher_head head3=idk_man_jaw_medium_head @@ -54627,6 +64651,11 @@ head3=idk_man_jaw_medium_head name=Zombie Protester desc=Sticking it to 'The Man'. model1=idk_man_hair_cropped +walkanim=human_bannerwalk_f,human_bannerwalk_b,human_bannerwalk_l,human_bannerwalk_r +readyanim=human_protest_ready +resizeh=129 +resizev=126 +vislevel=hide model2=npc_master_fisher model3=idk_man_jaw_long model4=npc_w_ardougnecitizen4 @@ -54647,12 +64676,7 @@ recol5s=30618 recol5d=18065 recol6s=6273 recol6d=4256 -resizeh=129 -resizev=126 -walkanim=human_bannerwalk_f,human_bannerwalk_b,human_bannerwalk_l,human_bannerwalk_r -readyanim=human_protest_ready op1=Talk-to -vislevel=hide head1=idk_man_hair_cropped_head head2=npc_master_fisher_head head3=idk_man_jaw_long_head @@ -54661,6 +64685,11 @@ head3=idk_man_jaw_long_head name=Zombie Protester desc=Sticking it to 'The Man'. model1=npc_drunk1 +walkanim=human_bannerwalk_f,human_bannerwalk_b,human_bannerwalk_l,human_bannerwalk_r +readyanim=human_protest_ready +resizeh=129 +resizev=126 +vislevel=hide model2=npc_master_fisher model3=idk_man_jaw_moustache model4=obj_priest_gown_manwear @@ -54680,12 +64709,7 @@ recol5s=21279 recol5d=18065 recol6s=6273 recol6d=4256 -resizeh=129 -resizev=126 -walkanim=human_bannerwalk_f,human_bannerwalk_b,human_bannerwalk_l,human_bannerwalk_r -readyanim=human_protest_ready op1=Talk-to -vislevel=hide head1=npc_drunk1_head head2=npc_master_fisher_head head3=idk_man_jaw_moustache_head @@ -54694,6 +64718,11 @@ head3=idk_man_jaw_moustache_head name=Zombie Protester desc=Sticking it to 'The Man'. model1=idk_man_hair_long +walkanim=human_bannerwalk_f,human_bannerwalk_b,human_bannerwalk_l,human_bannerwalk_r +readyanim=human_protest_ready +resizeh=145 +resizev=111 +vislevel=hide model2=npc_1688 model3=npc_2539 model4=obj_viking_top_darkbrown_manwear @@ -54712,12 +64741,7 @@ recol5s=21279 recol5d=18065 recol6s=6273 recol6d=4256 -resizeh=145 -resizev=111 -walkanim=human_bannerwalk_f,human_bannerwalk_b,human_bannerwalk_l,human_bannerwalk_r -readyanim=human_protest_ready op1=Talk-to -vislevel=hide head1=idk_man_hair_long_head head2=npc_1688_head @@ -54725,6 +64749,11 @@ head2=npc_1688_head name=Zombie Protester desc=Sticking it to 'The Man'. model1=idk_man_hair_medium +walkanim=human_bannerwalk_f,human_bannerwalk_b,human_bannerwalk_l,human_bannerwalk_r +readyanim=human_protest_ready +resizeh=122 +resizev=123 +vislevel=hide model2=npc_1688 model3=obj_macro_prince_torso_manwear model4=obj_macro_mime_top_manwear2 @@ -54744,12 +64773,7 @@ recol5s=2340 recol5d=15922 recol6s=6273 recol6d=2208 -resizeh=122 -resizev=123 -walkanim=human_bannerwalk_f,human_bannerwalk_b,human_bannerwalk_l,human_bannerwalk_r -readyanim=human_protest_ready op1=Talk-to -vislevel=hide head1=obj_pickpocket_guide_farmer head2=npc_1688_head @@ -54757,6 +64781,11 @@ head2=npc_1688_head name=Zombie Pirate desc=An undead sea scoundrel. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizev=123 +op2=Attack +vislevel=57 model2=npc_master_fisher model3=idk_man_jaw_goatee model4=obj_macro_prince_torso_manwear @@ -54776,19 +64805,33 @@ recol5s=30618 recol5d=18065 recol6s=6273 recol6d=6369 -resizev=123 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=57 head1=obj_pickpocket_guide_man head2=npc_master_fisher_head head3=idk_man_jaw_goatee_head +hitpoints=52 +attack=49 +strength=50 +defence=50 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [deal_zombie_pirates_2] name=Zombie Pirate desc=An undead sea scoundrel. model1=idk_man_hair_cropped +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=138 +resizev=120 +op2=Attack +vislevel=57 model2=npc_master_fisher model3=idk_man_jaw_medium model4=idk_man_torso_torn @@ -54808,20 +64851,33 @@ recol5s=30618 recol5d=18065 recol6s=6273 recol6d=6369 -resizeh=138 -resizev=120 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=57 head1=idk_man_hair_cropped_head head2=npc_master_fisher_head head3=idk_man_jaw_medium_head +hitpoints=52 +attack=49 +strength=50 +defence=50 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [deal_zombie_pirates_3] name=Zombie Pirate desc=An undead sea scoundrel. model1=idk_man_hair_cropped +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=129 +resizev=126 +op2=Attack +vislevel=57 model2=npc_master_fisher model3=idk_man_jaw_long model4=npc_w_ardougnecitizen4 @@ -54841,20 +64897,33 @@ recol5s=30618 recol5d=18065 recol6s=6273 recol6d=4256 -resizeh=129 -resizev=126 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=57 head1=idk_man_hair_cropped_head head2=npc_master_fisher_head head3=idk_man_jaw_long_head +hitpoints=52 +attack=49 +strength=50 +defence=50 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [deal_zombie_pirates_4] name=Zombie Pirate desc=An undead sea scoundrel. model1=npc_drunk1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=129 +resizev=126 +op2=Attack +vislevel=57 model2=npc_master_fisher model3=idk_man_jaw_moustache model4=obj_priest_gown_manwear @@ -54873,20 +64942,33 @@ recol5s=21279 recol5d=18065 recol6s=6273 recol6d=4256 -resizeh=129 -resizev=126 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=57 head1=npc_drunk1_head head2=npc_master_fisher_head head3=idk_man_jaw_moustache_head +hitpoints=52 +attack=49 +strength=50 +defence=50 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [deal_zombie_pirates_5] name=Zombie Pirate desc=An undead sea scoundrel. model1=idk_man_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=145 +resizev=111 +op2=Attack +vislevel=57 model2=npc_1688 model3=npc_2539 model4=obj_viking_top_darkbrown_manwear @@ -54904,19 +64986,32 @@ recol5s=21279 recol5d=18065 recol6s=6273 recol6d=4256 -resizeh=145 -resizev=111 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=57 head1=idk_man_hair_long_head head2=npc_1688_head +hitpoints=52 +attack=49 +strength=50 +defence=50 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [deal_zombie_pirates_6] name=Zombie Pirate desc=An undead sea scoundrel. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=122 +resizev=123 +op2=Attack +vislevel=57 model2=npc_1688 model3=obj_macro_prince_torso_manwear model4=obj_macro_mime_top_manwear2 @@ -54935,19 +65030,31 @@ recol5s=2340 recol5d=15922 recol6s=6273 recol6d=2208 -resizeh=122 -resizev=123 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=57 head1=obj_pickpocket_guide_farmer head2=npc_1688_head +hitpoints=52 +attack=49 +strength=50 +defence=50 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [deal_pirate_a] name=Zombie Swab desc=He talks a good fight. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizev=123 +op2=Attack +vislevel=55 model2=npc_master_fisher model3=idk_man_jaw_goatee model4=obj_macro_prince_torso_manwear @@ -54967,21 +65074,35 @@ recol5s=30618 recol5d=18065 recol6s=6273 recol6d=6369 -resizev=123 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack op3=Intimidate -vislevel=55 head1=obj_pickpocket_guide_man head2=npc_master_fisher_head head3=idk_man_jaw_goatee_head +hitpoints=50 +attack=45 +strength=50 +defence=50 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [deal_pirate_b] name=Zombie Swab desc=He talks a good fight. model1=idk_man_hair_cropped +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=138 +resizev=120 +op2=Attack +vislevel=55 model2=npc_master_fisher model3=idk_man_jaw_medium model4=idk_man_torso_torn @@ -55001,22 +65122,35 @@ recol5s=30618 recol5d=18065 recol6s=6273 recol6d=6369 -resizeh=138 -resizev=120 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack op3=Intimidate -vislevel=55 head1=idk_man_hair_cropped_head head2=npc_master_fisher_head head3=idk_man_jaw_medium_head +hitpoints=50 +attack=45 +strength=50 +defence=50 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [deal_pirate_c] name=Zombie Swab desc=He talks a good fight. model1=idk_man_hair_cropped +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=129 +resizev=126 +op2=Attack +vislevel=55 model2=npc_master_fisher model3=idk_man_jaw_long model4=npc_w_ardougnecitizen4 @@ -55036,22 +65170,35 @@ recol5s=30618 recol5d=18065 recol6s=6273 recol6d=4256 -resizeh=129 -resizev=126 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack op3=Intimidate -vislevel=55 head1=idk_man_hair_cropped_head head2=npc_master_fisher_head head3=idk_man_jaw_long_head +hitpoints=50 +attack=45 +strength=50 +defence=50 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [deal_pirate_d] name=Zombie Swab desc=He talks a good fight. model1=npc_drunk1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=129 +resizev=126 +op2=Attack +vislevel=55 model2=npc_master_fisher model3=idk_man_jaw_moustache model4=obj_priest_gown_manwear @@ -55070,22 +65217,35 @@ recol5s=21279 recol5d=18065 recol6s=6273 recol6d=4256 -resizeh=129 -resizev=126 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack op3=Intimidate -vislevel=55 head1=npc_drunk1_head head2=npc_master_fisher_head head3=idk_man_jaw_moustache_head +hitpoints=50 +attack=45 +strength=50 +defence=50 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [deal_pirate_e] name=Zombie Swab desc=He talks a good fight. model1=idk_man_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=145 +resizev=111 +op2=Attack +vislevel=55 model2=npc_1688 model3=npc_2539 model4=obj_viking_top_darkbrown_manwear @@ -55103,21 +65263,34 @@ recol5s=21279 recol5d=18065 recol6s=6273 recol6d=4256 -resizeh=145 -resizev=111 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack op3=Intimidate -vislevel=55 head1=idk_man_hair_long_head head2=npc_1688_head +hitpoints=50 +attack=45 +strength=50 +defence=50 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [deal_pirate_f] name=Zombie Swab desc=He talks a good fight. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=122 +resizev=123 +op2=Attack +vislevel=55 model2=npc_1688 model3=obj_macro_prince_torso_manwear model4=obj_macro_mime_top_manwear2 @@ -55136,16 +65309,23 @@ recol5s=2340 recol5d=15922 recol6s=6273 recol6d=2208 -resizeh=122 -resizev=123 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack op3=Intimidate -vislevel=55 head1=obj_pickpocket_guide_farmer head2=npc_1688_head +hitpoints=50 +attack=45 +strength=50 +defence=50 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [deal_evil_spirit] name=Evil Spirit @@ -55156,23 +65336,54 @@ walkanim=spirit_walk readyanim=spirit_ready op2=Attack vislevel=150 +hitpoints=90 +attack=170 +strength=146 +defence=100 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [deal_fever_spiders1] name=Fever Spider desc=A bunch of legs, eyes and teeth. model1=obj_slayerguide_fever_spider size=2 -resizeh=200 -resizev=200 walkanim=giantspider_walk readyanim=giantspider_ready +resizeh=200 +resizev=200 op2=Attack vislevel=49 +hitpoints=40 +attack=60 +strength=30 +defence=40 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,20 +param=slashdefence,15 +param=crushdefence,10 +param=magicdefence,15 +param=rangedefence,15 [deal_brewer_1] name=Brewer desc=A worker in the brewery. model1=npc_drunk1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=135 +resizev=120 +vislevel=hide model2=npc_master_fisher model3=idk_man_jaw_medium model4=obj_macro_prince_torso_manwear @@ -55191,12 +65402,7 @@ recol5s=2472 recol5d=24274 recol6s=3491 recol6d=5285 -resizeh=135 -resizev=120 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide head1=npc_drunk1_head head2=npc_master_fisher_head head3=idk_man_jaw_medium_head @@ -55205,6 +65411,10 @@ head3=idk_man_jaw_medium_head name=Brewer desc=A worker in the brewery. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizev=125 +vislevel=hide model2=npc_ardougne_paladin2 model3=idk_man_jaw_moustache model4=obj_macro_prince_torso_manwear @@ -55223,11 +65433,7 @@ recol5s=2472 recol5d=23253 recol6s=3491 recol6d=5285 -resizev=125 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide head1=obj_pickpocket_guide_farmer head2=npc_macro_geni_headi2 head3=idk_man_jaw_moustache_head @@ -55236,6 +65442,11 @@ head3=idk_man_jaw_moustache_head name=Brewer desc=A worker in the brewery. model1=idk_man_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=145 +resizev=118 +vislevel=hide model2=idk_man_jaw_split model3=obj_macro_prince_torso_manwear model4=obj_priest_gown_manwear2 @@ -55253,12 +65464,7 @@ recol5s=2472 recol5d=16911 recol6s=2340 recol6d=14790 -resizeh=145 -resizev=118 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide head1=idk_man_hair_long_head head2=idk_man_jaw_split_head @@ -55266,6 +65472,11 @@ head2=idk_man_jaw_split_head name=Brewer desc=A worker in the brewery. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=118 +resizev=122 +vislevel=hide model2=idk_man_jaw_long model3=obj_macro_prince_torso_manwear model4=obj_priest_gown_manwear2 @@ -55283,12 +65494,7 @@ recol5s=2472 recol5d=16911 recol6s=21279 recol6d=5382 -resizeh=118 -resizev=122 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide head1=obj_leather_cowl_manhead2 head2=idk_man_jaw_long_head @@ -55296,6 +65502,10 @@ head2=idk_man_jaw_long_head name=Brewer desc=A worker in the brewery. model1=obj_leather_cowl_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizev=125 +vislevel=hide model2=idk_man_jaw_medium model3=obj_macro_prince_torso_manwear model4=obj_priest_gown_manwear2 @@ -55314,11 +65524,7 @@ recol5s=2340 recol5d=11524 recol6s=7298 recol6d=2114 -resizev=125 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide head1=obj_leather_cowl_manhead2 head2=idk_man_jaw_medium_head head3=obj_leather_cowl_manhead @@ -55327,6 +65533,10 @@ head3=obj_leather_cowl_manhead name=Brewer desc=A worker in the brewery. model1=npc_pirate1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=135 +vislevel=hide model2=npc_1688 model3=obj_macro_prince_torso_manwear model4=obj_priest_gown_manwear2 @@ -55345,11 +65555,7 @@ recol5s=2340 recol5d=7332 recol6s=7298 recol6d=2114 -resizeh=135 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide head1=npc_pirate1_head head2=npc_1688_head @@ -55357,6 +65563,10 @@ head2=npc_1688_head name=Brewer desc=A worker in the brewery. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizev=132 +vislevel=hide model2=npc_pirate2i2 model3=npc_1688 model4=obj_macro_prince_torso_manwear @@ -55375,11 +65585,7 @@ recol5s=2340 recol5d=7332 recol6s=2472 recol6d=26420 -resizev=132 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide head1=obj_pickpocket_guide_man head2=npc_pirate2_head head3=npc_1688_head @@ -55388,6 +65594,11 @@ head3=npc_1688_head name=Brewer desc=A worker in the brewery. model1=idk_man_hair_cropped +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=134 +resizev=117 +vislevel=hide model2=npc_master_fisher model3=npc_Artist1i2 model4=obj_macro_prince_torso_manwear @@ -55406,12 +65617,7 @@ recol5s=2340 recol5d=10534 recol6s=2472 recol6d=26390 -resizeh=134 -resizev=117 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide head1=idk_man_hair_cropped_head head2=npc_master_fisher_head head3=npc_Artist1_head @@ -55420,9 +65626,9 @@ head3=npc_Artist1_head name=Fishing spot desc=I can see fish swimming in the water. model1=compofishspot_8 -vislevel=hide -readyanim=fishingspot_ready walkanim=fishingspot_walk +readyanim=fishingspot_ready +vislevel=hide minimap=no op1=Fish op4=hidden @@ -55440,21 +65646,22 @@ vislevel=1 name=Karamthulhu desc=I will call him Squiddy; and he shall be my Squiddy, and he shall be mine. model1=npc_2860 -vislevel=hide -op1=Take -op2=Talk-To -op3=Dismiss -walkanim=squidy_walk -readyanim=squidy_ready walkanim=squidy_walk readyanim=squidy_ready resizeh=110 resizev=110 +op2=Talk-To +vislevel=hide +op1=Take +op3=Dismiss [halloween_death] name=Death desc=Do not fear the Reaper. model1=npc_1614 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready_scythe +vislevel=hide model2=obj_priest_gown_manwear model3=obj_priest_gown_manwear2 model4=obj_gauntlets_of_cooking_manwear @@ -55472,9 +65679,6 @@ recol5s=6144 recol5d=0 recol6s=15649 recol6d=10464 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready_scythe minimap=no alwaysontop=yes @@ -55482,6 +65686,11 @@ alwaysontop=yes name=Zombie desc=A zombie. He looks pretty dead. model1=idk_man_torso_torn +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=122 +resizev=123 +vislevel=hide model2=obj_feud_desert_disguise_manwear model3=idk_man_jaw_none model4=npc_unhappy_peasant @@ -55500,19 +65709,19 @@ recol5s=2340 recol5d=15922 recol6s=6273 recol6d=2208 -resizeh=122 -resizev=123 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op3=Call-Over op1=Talk-To -vislevel=hide head1=obj_leather_cowl_manhead2 [break_zomb_legs] name=Most of a Zombie desc=Legs 11, good at bingo but bad at doing handstands. model1=idk_man_legs_tatty +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=122 +resizev=123 +vislevel=hide model2=idk_42 recol1s=14724 recol1d=7563 @@ -55526,17 +65735,17 @@ recol5s=2340 recol5d=15922 recol6s=6273 recol6d=2208 -resizeh=122 -resizev=123 op1=Talk-To -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide [break_zomb_torso] name=Most of a Zombie desc=He seems to be a little legless. model1=idk_man_torso_torn +walkanim=zombie_torso_walk +readyanim=zombie_torso_ready +resizeh=122 +resizev=123 +vislevel=hide model2=obj_feud_desert_disguise_manwear model3=idk_man_jaw_none model4=npc_unhappy_peasant @@ -55554,18 +65763,16 @@ recol5s=2340 recol5d=15922 recol6s=6273 recol6d=2208 -resizeh=122 -resizev=123 op1=Talk-To -walkanim=zombie_torso_walk -readyanim=zombie_torso_ready -vislevel=hide head1=obj_leather_cowl_manhead2 [break_zomb_neck] name=Zombie desc=A zombie, with a bit of a bald spot. model1=npc_drunk1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=idk_man_torso_torn model4=npc_unhappy_peasant @@ -55584,17 +65791,17 @@ recol5s=6273 recol5d=10570 recol6s=14801 recol6d=13771 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op3=Insult op1=Talk-To -vislevel=hide head1=npc_drunk1_head [break_zomb_headless] name=Most of a Zombie desc=A zombie, with a major bald spot! model1=npc_ghostx +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_torso_torn model3=npc_unhappy_peasant model4=obj_cert_drill_top_manwear3 @@ -55612,15 +65819,16 @@ recol5s=15360 recol5d=13771 recol6s=14801 recol6d=13771 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-To -vislevel=hide [break_zomb_head] name=Zombie Head desc=I bet I could grab that... model1=npc_drunk1 +walkanim=zombie_head_walk +readyanim=zombie_head_walk +op2=Talk-To +vislevel=hide model2=idk_man_jaw_none model3=npc_2868 recol1s=24075 @@ -55635,11 +65843,7 @@ recol5s=6273 recol5d=10570 recol6s=14801 recol6d=13771 -walkanim=zombie_head_walk -readyanim=zombie_head_walk op1=Catch -op2=Talk-To -vislevel=hide head1=npc_drunk1_head head2=npc_2868_head @@ -55647,6 +65851,9 @@ head2=npc_2868_head name=Zombie desc=A zombie, he could probably do with a bath. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=idk_man_torso_torn model4=obj_doctor_gown_manwear2 @@ -55663,11 +65870,8 @@ recol4s=7298 recol4d=18955 recol5s=14801 recol5d=18955 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op3=Scare op1=Talk-To -vislevel=hide head1=obj_leather_cowl_manhead2 [break_zombie_half] @@ -55676,8 +65880,8 @@ desc=Half the man he used to be. model1=npc_2870 walkanim=half_zombie_walk readyanim=half_zombie_ready -op1=Talk-To vislevel=hide +op1=Talk-To head1=npc_2870_head [break_zombie_half_2] @@ -55686,14 +65890,17 @@ desc=Clearly someones better half. model1=npc_2871 walkanim=half_zombie_walk2 readyanim=half_zombie_ready2 -op1=Talk-To vislevel=hide +op1=Talk-To head1=npc_2871_head [trickortreater_1] name=Child desc=One of RuneScape's many citizens. model1=npc_hudon_waterfall_quest +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_leprechaun model3=npc_gnomechildgreeni2 recol1s=384 @@ -55708,9 +65915,6 @@ recol5s=8387 recol5d=0 recol6s=6273 recol6d=0 -vislevel=hide -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to head1=npc_hudon_waterfall_quest_head @@ -55718,6 +65922,11 @@ head1=npc_hudon_waterfall_quest_head name=Child desc=One of RuneScape's many citizens. model1=npc_hudon_waterfall_quest +walkanim=midget_walk +readyanim=midget_ready +resizeh=120 +resizev=120 +vislevel=hide model2=npc_1295 model3=npc_gnomechildgreeni2 recol1s=416 @@ -55732,11 +65941,6 @@ recol5s=8387 recol5d=18660 recol6s=6273 recol6d=18660 -vislevel=hide -resizeh=120 -resizev=120 -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to head1=npc_hudon_waterfall_quest_head @@ -55744,6 +65948,11 @@ head1=npc_hudon_waterfall_quest_head name=Child desc=One of RuneScape's many citizens. model1=npc_hudon_waterfall_quest +walkanim=midget_walk +readyanim=midget_ready +resizeh=116 +resizev=116 +vislevel=hide model2=npc_1295 model3=npc_gnomechildgreeni2 recol1s=416 @@ -55758,11 +65967,6 @@ recol5s=8387 recol5d=25251 recol6s=6273 recol6d=25251 -vislevel=hide -resizeh=116 -resizev=116 -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to head1=npc_hudon_waterfall_quest_head @@ -55770,6 +65974,11 @@ head1=npc_hudon_waterfall_quest_head name=Child desc=One of RuneScape's many citizens. model1=npc_milli +walkanim=midget_walk +readyanim=midget_ready +resizeh=120 +resizev=120 +vislevel=hide model2=npc_2875 model3=npc_gnomechildgreeni2 recol1s=2340 @@ -55780,11 +65989,6 @@ recol3s=13728 recol3d=21704 recol4s=6273 recol4d=17889 -vislevel=hide -resizeh=120 -resizev=120 -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to head1=npc_2875_head @@ -55792,6 +65996,11 @@ head1=npc_2875_head name=Child desc=One of RuneScape's many citizens. model1=npc_milli +walkanim=midget_walk +readyanim=midget_ready +resizeh=115 +resizev=115 +vislevel=hide model2=npc_leprechaun model3=npc_gnomechildgreeni2 recol1s=24075 @@ -55804,11 +66013,6 @@ recol4s=384 recol4d=19841 recol5s=13728 recol5d=2144 -vislevel=hide -resizeh=115 -resizev=115 -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to head1=npc_2875_head @@ -55816,6 +66020,11 @@ head1=npc_2875_head name=Child desc=One of RuneScape's many citizens. model1=npc_milli +walkanim=midget_walk +readyanim=midget_ready +resizeh=119 +resizev=119 +vislevel=hide model2=npc_leprechaun model3=npc_gnomechildgreeni2 recol1s=24075 @@ -55828,11 +66037,6 @@ recol4s=384 recol4d=21140 recol5s=13728 recol5d=17932 -vislevel=hide -resizeh=119 -resizev=119 -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to head1=npc_2875_head @@ -55846,6 +66050,10 @@ vislevel=hide name=Bardur desc=A Fremennik warrior, hard at work. model1=npc_1278 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +op2=Attack +vislevel=94 model2=idk_man_jaw_split model3=obj_priest_gown_manwear model4=obj_viking_top_darkbrown_manwear @@ -55869,11 +66077,7 @@ recol5s=7329 recol5d=6369 recol6s=15649 recol6d=9445 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready -op2=Attack op1=Talk-to -vislevel=94 head1=obj_pickpocket_guide_fremennik_citizen head2=idk_man_jaw_split_head @@ -55881,38 +66085,69 @@ head2=idk_man_jaw_split_head name=Dagannoth fledgeling desc=A knee-high horror from the ocean depths... model1=npc_2880 -model2=npc_2880i2 size=2 -resizeh=69 -resizev=69 -contrast=30 -ambient=30 walkanim=slayer_lizard_walk readyanim=slayer_lizard_ready resizeh=60 resizev=60 op2=Attack vislevel=70 +model2=npc_2880i2 +contrast=30 +ambient=30 +hitpoints=100 +attack=50 +strength=50 +defence=50 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [dagcave_ranged_boss] name=Dagannoth Supreme desc=The dagannoth king responsible for the death of the Bukalla. model1=npc_2881 -model2=npc_2881i2 -vislevel=303 size=3 walkanim=dagannoth_meganoth_walk readyanim=dagannoth_meganoth_ready resizeh=167 resizev=165 +op2=Attack +vislevel=303 +model2=npc_2881i2 contrast=30 ambient=30 -op2=Attack +hitpoints=255 +attack=255 +strength=255 +defence=128 +magic=255 +ranged=255 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,10 +param=slashdefence,10 +param=crushdefence,10 +param=magicdefence,255 +param=rangedefence,550 [dagcave_magic_boss] name=Dagannoth Prime desc=A legendary dagannoth king, rumoured to fly on the North winds. model1=npc_2882 +size=3 +walkanim=dagannoth_meganoth_walk +readyanim=dagannoth_meganoth_ready +resizeh=175 +resizev=180 +op2=Attack +vislevel=303 model2=npc_2881i2 model3=npc_2882i2 recol1s=10594 @@ -55923,20 +66158,33 @@ recol3s=6373 recol3d=6374 recol4s=7430 recol4d=7431 -vislevel=303 -size=3 -resizeh=175 -resizev=180 contrast=30 ambient=30 -walkanim=dagannoth_meganoth_walk -readyanim=dagannoth_meganoth_ready -op2=Attack +hitpoints=255 +attack=255 +strength=255 +defence=255 +magic=255 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,255 +param=slashdefence,255 +param=crushdefence,255 +param=magicdefence,255 +param=rangedefence,10 [dagcave_melee_boss] name=Dagannoth Rex desc=Firstborn of the legendary dagannoth kings. model1=npc_2881 +size=3 +walkanim=dagannoth_meganoth_walk +readyanim=dagannoth_meganoth_ready +resizeh=220 +resizev=190 +op2=Attack +vislevel=303 recol1s=6373 recol1d=8421 recol2s=7430 @@ -55945,15 +66193,21 @@ recol3s=1122 recol3d=10567 recol4s=16646 recol4d=13508 -vislevel=303 -size=3 -resizeh=220 -resizev=190 contrast=30 ambient=30 -walkanim=dagannoth_meganoth_walk -readyanim=dagannoth_meganoth_ready -op2=Attack +hitpoints=255 +attack=255 +strength=255 +defence=255 +magic=0 +ranged=255 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,255 +param=slashdefence,255 +param=crushdefence,255 +param=magicdefence,10 +param=rangedefence,255 [dungeon_dagganoth_magic_monster_deeper] name=Wallasalki @@ -55965,34 +66219,66 @@ resizeh=110 resizev=110 op2=Attack vislevel=98 +hitpoints=120 +attack=10 +strength=10 +defence=80 +magic=100 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,100 +param=slashdefence,150 +param=crushdefence,175 +param=magicdefence,250 +param=rangedefence,10 [giant_rockcrab_deeper] name=Giant Rock Crab desc=No one likes crabs... especially really big ones! model1=npc_2452 -model2=npc_2452i2 size=2 -resizeh=250 -resizev=250 walkanim=horror_crab_walk readyanim=horror_crab_ready +resizeh=250 +resizev=250 op2=Attack vislevel=137 +model2=npc_2452i2 +hitpoints=180 +attack=50 +strength=80 +defence=200 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,225 +param=slashdefence,200 +param=crushdefence,175 +param=magicdefence,10 +param=rangedefence,250 [giant_rockcrab_hidden_deeper] name=Boulder desc=Heavy rock! model1=npc_2453 -vislevel=hide size=2 resizeh=250 resizev=250 +vislevel=hide turnspeed=0 [dungeon_dagganoth_lighter_deeper] name=Dagannoth desc=A spiney horror from the ocean depths... model1=poh_dagganoth_8 +walkanim=horror_dagannoth_walk +readyanim=horror_dagannoth_ready +resizeh=69 +resizev=69 +op2=Attack +vislevel=88 recol1s=13740 recol1d=14796 recol2s=12683 @@ -56001,17 +66287,30 @@ recol3s=11626 recol3d=13706 recol4s=10569 recol4d=12649 -resizeh=69 -resizev=69 -walkanim=horror_dagannoth_walk -readyanim=horror_dagannoth_ready -op2=Attack -vislevel=88 +hitpoints=120 +attack=68 +strength=70 +defence=71 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,50 +param=rangedefence,50 [dungeon_dagganoth_mainroom_deeper] name=Dagannoth desc=A darkened horror from the ocean depths... model1=poh_dagganoth_8 +walkanim=horror_dagannoth_walk +readyanim=horror_dagannoth_ready +resizeh=69 +resizev=69 +op2=Attack +vislevel=90 recol1s=13740 recol1d=12650 recol2s=12683 @@ -56020,36 +66319,56 @@ recol3s=11626 recol3d=10536 recol4s=10569 recol4d=9479 -resizeh=69 -resizev=69 -walkanim=horror_dagannoth_walk -readyanim=horror_dagannoth_ready -op2=Attack -vislevel=90 +hitpoints=120 +attack=68 +strength=70 +defence=71 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,50 +param=rangedefence,50 [dagannoth_rock_lobster_2x2] name=Rock lobster desc=It wasn't a rock... it was a rock lobster! model1=npc_2889 -model2=npc_2889i2 size=2 -resizeh=85 -resizev=85 -contrast=15 -ambient=15 walkanim=dagannoth_rock_lobster_walk readyanim=dagannoth_rock_lobster_ready +resizeh=85 +resizev=85 op2=Attack vislevel=127 +model2=npc_2889i2 +contrast=15 +ambient=15 +hitpoints=150 +attack=100 +strength=100 +defence=100 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,100 +param=slashdefence,100 +param=crushdefence,50 +param=magicdefence,50 +param=rangedefence,150 [dagannoth_rock_lobster_2x2_loc] name=Rock desc=A Rock. model1=npc_2890 -vislevel=hide size=2 resizeh=85 resizev=85 +vislevel=hide contrast=15 ambient=15 turnspeed=0 @@ -56059,69 +66378,106 @@ minimap=no name=Suspicious water desc=If I didn't know better, I'd swear there's something in there... model1=trollrescue_blankmodel_8 -minimap=no vislevel=34 +minimap=no [dagannoth_water_creature_1x1] name=Spinolyp desc=A sneaky, spiny, subterranean sea-dwelling scamp. model1=npc_2892 -resizeh=40 -resizev=40 -contrast=50 -ambient=50 walkanim=dagannoth_water_creature_walk readyanim=dagannoth_water_creature_ready +resizeh=40 +resizev=40 op2=Attack vislevel=76 +contrast=50 +ambient=50 +hitpoints=100 +attack=10 +strength=10 +defence=10 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,100 +param=slashdefence,100 +param=crushdefence,100 +param=magicdefence,50 +param=rangedefence,50 [dagannoth_water_creature_1x1_invisible2] name=Suspicious water desc=If I didn't know better, I'd swear there's something in there... model1=trollrescue_blankmodel_8 -minimap=no vislevel=34 +minimap=no [dagannoth_water_creature_1x12] name=Spinolyp desc=A sneaky, spiny, subterranean sea-dwelling scamp. model1=npc_2892 -resizeh=40 -resizev=40 -contrast=50 -ambient=50 walkanim=dagannoth_water_creature_walk readyanim=dagannoth_water_creature_ready +resizeh=40 +resizev=40 op2=Attack vislevel=76 +contrast=50 +ambient=50 +hitpoints=100 +attack=10 +strength=10 +defence=10 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,100 +param=slashdefence,100 +param=crushdefence,100 +param=magicdefence,50 +param=rangedefence,50 [dagannoth_water_creature_1x1_invisible3] name=Suspicious water desc=If I didn't know better, I'd swear there's something in there... model1=trollrescue_blankmodel_8 -minimap=no vislevel=34 +minimap=no [dagannoth_water_creature_1x13] name=Spinolyp desc=A sneaky, spiny, subterranean sea-dwelling scamp. model1=npc_2892 -resizeh=40 -resizev=40 -contrast=50 -ambient=50 walkanim=dagannoth_water_creature_walk readyanim=dagannoth_water_creature_ready +resizeh=40 +resizev=40 op2=Attack vislevel=76 +contrast=50 +ambient=50 +hitpoints=100 +attack=10 +strength=10 +defence=10 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,100 +param=slashdefence,100 +param=crushdefence,100 +param=magicdefence,50 +param=rangedefence,50 [agrith_reen_alkharid] walkanim=walk_walkingstick,human_walk_b,human_walk_l,human_walk_r readyanim=human_staffready vislevel=1 multivar=agrith_quest -multinpc=0,agrith_reen -multinpc=10,agrith_reen multinpc=20,agrith_reen [agrith_reen_uzer] @@ -56135,6 +66491,11 @@ multinpc=1,agrith_reen name=Father Reen desc=Looks a bit lost. model1=idk_man_hair_tonsure +walkanim=walk_walkingstick,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +resizeh=120 +resizev=115 +vislevel=hide model2=idk_man_jaw_short model3=npc_1862i3 model4=obj_priest_gown_manwear2 @@ -56155,11 +66516,6 @@ recol5s=14724 recol5d=13706 recol6s=24075 recol6d=17834 -vislevel=hide -walkanim=walk_walkingstick,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready -resizeh=120 -resizev=115 op1=Talk-to head1=idk_man_hair_tonsure_head head2=idk_man_jaw_short_head @@ -56168,6 +66524,11 @@ head2=idk_man_jaw_short_head name=Father Reen desc=Looks a bit lost. model1=idk_man_hair_tonsure +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=120 +resizev=115 +vislevel=hide model2=idk_man_jaw_short model3=npc_1862i3 model4=obj_priest_gown_manwear2 @@ -56188,11 +66549,6 @@ recol5s=14724 recol5d=13706 recol6s=24075 recol6d=17834 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -resizeh=120 -resizev=115 op1=Talk-to head1=idk_man_hair_tonsure_head head2=idk_man_jaw_short_head @@ -56208,6 +66564,10 @@ multinpc=1,agrith_badden name=Father Badden desc=He looks very pious. model1=idk_man_hair_tonsure +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizev=136 +vislevel=hide model2=idk_man_jaw_pointy model3=npc_1862i3 model4=obj_priest_gown_manwear2 @@ -56227,10 +66587,6 @@ recol5s=14724 recol5d=9445 recol6s=6273 recol6d=14798 -vislevel=hide -resizev=136 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_tonsure_head head2=idk_man_jaw_pointy_head @@ -56239,6 +66595,10 @@ head2=idk_man_jaw_pointy_head name=Father Badden desc=He looks very pious. model1=idk_man_hair_tonsure +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizev=136 +vislevel=hide model2=idk_man_jaw_pointy model3=npc_1862i3 model4=obj_priest_gown_manwear2 @@ -56259,10 +66619,6 @@ recol5s=14724 recol5d=9445 recol6s=6273 recol6d=14798 -vislevel=hide -resizev=136 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_tonsure_head head2=idk_man_jaw_pointy_head @@ -56271,16 +66627,16 @@ head2=idk_man_jaw_pointy_head name=Denath desc=A practicer of dark arts. model1=npc_2904 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=135 +resizev=140 +vislevel=hide model2=npc_1901 model3=npc_2904i2 model4=npc_2904i3 model5=npc_2904i4 model6=idk_42 -resizeh=135 -resizev=140 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide op1=Talk-to head1=obj_leather_cowl_manhead2 head2=npc_1901_headi2 @@ -56290,17 +66646,17 @@ head3=npc_2904_head name=Denath desc=A practicer of dark arts. model1=npc_2904 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=135 +resizev=140 +vislevel=hide model2=npc_1901 model3=npc_2904i2 model4=npc_2904i3 model5=npc_2904i4 model6=idk_42 model7=obj_agrith_sigil_manwear -resizeh=135 -resizev=140 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide op1=Talk-to head1=obj_leather_cowl_manhead2 head2=npc_1901_headi2 @@ -56310,15 +66666,15 @@ head3=npc_2904_head name=Eric desc=He looks nervous. model1=npc_2906 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_42 model3=idk_man_jaw_none model4=npc_2906i2 model5=npc_2906i3 model6=npc_2906i4 model7=npc_2906i5 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide op1=Talk-to head1=obj_pickpocket_guide_man head2=npc_2906_head @@ -56327,6 +66683,9 @@ head2=npc_2906_head name=Eric desc=He looks nervous. model1=npc_2906 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_42 model3=idk_man_jaw_none model4=npc_2906i2 @@ -56334,9 +66693,6 @@ model5=npc_2906i3 model6=npc_2906i4 model7=npc_2906i5 model8=obj_agrith_sigil_manwear -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide op1=Talk-to head1=obj_pickpocket_guide_man head2=npc_2906_head @@ -56346,18 +66702,15 @@ walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r readyanim=human_ready vislevel=1 multivar=agrith_quest -multinpc=10,agrith_dave -multinpc=20,agrith_dave -multinpc=30,agrith_dave -multinpc=40,agrith_dave -multinpc=50,agrith_dave -multinpc=60,agrith_dave multinpc=70,agrith_dave [agrith_dave_sigil] name=Evil Dave desc=He seems to like wearing black. model1=npc_2906 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_42 model3=idk_man_jaw_pointy model4=npc_2906i2 @@ -56365,9 +66718,6 @@ model5=npc_2906i3 model6=npc_2906i4 model7=npc_2906i5 model8=obj_agrith_sigil_manwear -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide op1=Talk-to head1=obj_pickpocket_guide_man head2=npc_2906_head @@ -56377,15 +66727,15 @@ head3=idk_man_jaw_pointy_head name=Evil Dave desc=He seems to like wearing black. model1=npc_2906 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_42 model3=idk_man_jaw_pointy model4=npc_2906i2 model5=npc_2906i3 model6=npc_2906i4 model7=npc_2906i5 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide op1=Talk-to head1=obj_pickpocket_guide_man head2=npc_2906_head @@ -56395,6 +66745,11 @@ head3=idk_man_jaw_pointy_head name=Matthew desc=He looks confused. model1=npc_2906 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=134 +resizev=125 +vislevel=hide model2=idk_man_jaw_none model3=npc_2906i2 model4=npc_2906i3 @@ -56403,11 +66758,6 @@ model6=npc_2906i5 model7=idk_42 recol1s=24075 recol1d=13573 -resizeh=134 -resizev=125 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide op1=Talk-to head1=obj_pickpocket_guide_man head2=npc_2906_head @@ -56416,6 +66766,11 @@ head2=npc_2906_head name=Matthew desc=He looks confused. model1=npc_2906 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=134 +resizev=125 +vislevel=hide model2=idk_man_jaw_none model3=npc_2906i2 model4=npc_2906i3 @@ -56425,11 +66780,6 @@ model7=idk_42 model8=obj_agrith_sigil_manwear recol1s=24075 recol1d=13573 -resizeh=134 -resizev=125 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide op1=Talk-to head1=obj_pickpocket_guide_man head2=npc_2906_head @@ -56438,6 +66788,9 @@ head2=npc_2906_head name=Jennifer desc=She looks enigmatic. model1=obj_viking_helmet_womanwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_veronica model3=obj_cert_drill_top_womanwear3 model4=obj_elid_robebottoms_womanwear @@ -56456,9 +66809,6 @@ recol5s=14724 recol5d=3171 recol6s=14801 recol6d=8324 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide op1=Talk-to head1=idk_woman_hair_short_head head2=npc_2906_head @@ -56467,6 +66817,9 @@ head2=npc_2906_head name=Jennifer desc=She looks enigmatic. model1=obj_viking_helmet_womanwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_veronica model3=obj_cert_drill_top_womanwear3 model4=obj_elid_robebottoms_womanwear @@ -56486,9 +66839,6 @@ recol5s=14724 recol5d=3171 recol6s=14801 recol6d=8324 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide op1=Talk-to head1=idk_woman_hair_short_head head2=npc_2906_head @@ -56497,6 +66847,11 @@ head2=npc_2906_head name=Tanya desc=She looks scary. model1=npc_2913 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=138 +resizev=119 +vislevel=hide model2=idk_woman_hair_long model3=npc_2913i2 model4=npc_veronica @@ -56515,11 +66870,6 @@ recol5s=14724 recol5d=3171 recol6s=14801 recol6d=8324 -resizeh=138 -resizev=119 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide op1=Talk-to head1=obj_pickpocket_guide_warrior head2=npc_2906_head @@ -56528,6 +66878,11 @@ head2=npc_2906_head name=Tanya desc=She looks scary. model1=npc_2913 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=138 +resizev=119 +vislevel=hide model2=idk_woman_hair_long model3=npc_2913i2 model4=npc_veronica @@ -56547,11 +66902,6 @@ recol5s=14724 recol5d=3171 recol6s=14801 recol6d=8324 -resizeh=138 -resizev=119 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide op1=Talk-to head1=obj_pickpocket_guide_warrior head2=npc_2906_head @@ -56560,6 +66910,11 @@ head2=npc_2906_head name=Patrick desc=He looks enthusiastic. model1=npc_2906 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=147 +resizev=122 +vislevel=hide model2=idk_man_jaw_moustache model3=npc_2906i2 model4=npc_2906i3 @@ -56568,11 +66923,6 @@ model6=npc_2906i5 model7=idk_42 recol1s=24075 recol1d=30485 -resizeh=147 -resizev=122 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide op1=Talk-to head1=obj_pickpocket_guide_man head2=npc_2906_head @@ -56582,6 +66932,11 @@ head3=idk_man_jaw_moustache_head name=Patrick desc=He looks enthusiastic. model1=npc_2906 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=147 +resizev=122 +vislevel=hide model2=idk_man_jaw_moustache model3=npc_2906i2 model4=npc_2906i3 @@ -56591,11 +66946,6 @@ model7=idk_42 model8=obj_agrith_sigil_manwear recol1s=24075 recol1d=30485 -resizeh=147 -resizev=122 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide op1=Talk-to head1=obj_pickpocket_guide_man head2=npc_2906_head @@ -56606,22 +66956,33 @@ name=Agrith Naar desc=A summoned demon. model1=npc_2919 size=3 -resizeh=190 -resizev=190 walkanim=demon_walk readyanim=demon_ready +resizeh=190 +resizev=190 op2=Attack vislevel=100 head1=npc_2919_head +hitpoints=95 +attack=83 +strength=90 +defence=82 +magic=100 +ranged=100 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [agrith_sandstorm] +size=3 walkanim=sand_storm_npc readyanim=sand_storm_npc -size=3 vislevel=1 multivar=agrith_quest -multinpc=90,agrith_sandy -multinpc=100,agrith_sandy multinpc=110,agrith_sandy [agrith_sandy] @@ -56631,10 +66992,10 @@ model1=npc_2921 size=3 walkanim=sand_storm_npc readyanim=sand_storm_npc -resizev=220 resizeh=190 -ambient=20 +resizev=220 vislevel=hide +ambient=20 minimap=no [agrith_dave_in_passage] @@ -56666,8 +67027,8 @@ multivar=agrith_reen_uzer multinpc=2,agrith_reen [agrith_golem_walking] -readyanim=clay_golem_ready walkanim=clay_golem_walk +readyanim=clay_golem_ready vislevel=1 multivar=golem_clay multinpc=5,golem_fixed_golem @@ -56676,30 +67037,30 @@ multinpc=5,golem_fixed_golem name=Clay golem desc=An animated clay statue. model1=npc_1908 +walkanim=clay_golem_walk +readyanim=clay_golem_ready +vislevel=hide model2=npc_1910 model3=npc_1909 -readyanim=clay_golem_ready -walkanim=clay_golem_walk op1=Talk-to -vislevel=hide head1=npc_1908_head [agrith_golem_sigil] name=Clay golem desc=An animated clay statue. model1=npc_1908 +walkanim=clay_golem_walk +readyanim=clay_golem_ready +vislevel=hide model2=npc_2928 model3=npc_1909 -readyanim=clay_golem_ready -walkanim=clay_golem_walk op1=Talk-to alwaysontop=yes -vislevel=hide head1=npc_1908_head [agrith_tanya_falling] -turnspeed=0 vislevel=2 +turnspeed=0 multivar=agrith_quest multinpc=90,agrith_tanya @@ -56713,16 +67074,19 @@ multinpc=90,agrith_noncombat_ghost name=Ghost desc=Eeek! A ghost! model1=npc_ghost -model2=npc_ghosti2 -model3=npc_ghosti3 walkanim=ghost_walk readyanim=ghost_ready vislevel=hide +model2=npc_ghosti2 +model3=npc_ghosti3 [makinghistory_jorral] name=Jorral desc=A sensible looking man. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_master_fisher model3=idk_man_jaw_short model4=obj_priest_gown_manwear @@ -56745,9 +67109,6 @@ recol5s=6273 recol5d=10433 recol6s=24075 recol6d=25199 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_man head2=npc_master_fisher_head @@ -56765,8 +67126,8 @@ multinpc=0,makinghistory_melina name=Melina desc=Sullen looking Ghost Woman. model1=npc_2934 -vislevel=hide readyanim=makinghistory_ghost_fade +vislevel=hide ambient=40 contrast=-112 @@ -56774,14 +67135,14 @@ contrast=-112 name=Melina desc=Sullen looking Ghost Woman. model1=npc_1683 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_1683i2 model3=npc_1683i3 model4=npc_1683i4 recol1s=14861 recol1d=15950 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready ambient=50 contrast=50 op1=Talk-To @@ -56799,31 +67160,36 @@ name=Droalak desc=Not a happy ghost. model1=npc_2937 readyanim=makinghistory_ghost_fade +vislevel=hide ambient=40 contrast=-112 -vislevel=hide [makinghistory_droalak] name=Droalak desc=Not a happy ghost. model1=npc_1686 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_1684i2 model3=npc_1684i3 model4=npc_2938 recol1s=14861 recol1d=15950 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready ambient=40 contrast=40 op1=Talk-To -vislevel=hide head1=npc_1686_head [makinghistory_dron] name=Dron desc=He looks scary. model1=obj_viking_helmet_manwear3 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=136 +resizev=132 +vislevel=hide model2=npc_1278 model3=npc_barbariani2 model4=idk_man_jaw_split @@ -56847,11 +67213,6 @@ recol5s=5120 recol5d=16710 recol6s=15855 recol6d=10570 -vislevel=hide -resizev=132 -resizeh=136 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_jaw_split_head head2=obj_pickpocket_guide_fremennik_citizen @@ -56861,6 +67222,11 @@ head3=npc_barbarian_head name=Blanin desc=A docile warrior model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=136 +resizev=132 +vislevel=hide model2=idk_man_jaw_split model3=obj_priest_gown_manwear model4=obj_viking_cloak_green_manwear @@ -56881,11 +67247,6 @@ recol5s=7329 recol5d=10469 recol6s=15649 recol6d=11493 -vislevel=hide -resizev=132 -resizeh=136 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_farmer head2=idk_man_jaw_split_head @@ -56894,6 +67255,11 @@ head2=idk_man_jaw_split_head name=The Beast desc=Who ate all the rats? model1=obj_cavewitchcat +walkanim=cat_walk +readyanim=cat_ready +resizeh=85 +resizev=80 +vislevel=hide model2=npc_lostkitteni2 recol1s=4228 recol1d=15855 @@ -56901,11 +67267,6 @@ recol2s=32767 recol2d=17936 recol3s=15362 recol3d=386 -resizeh=85 -resizev=80 -readyanim=cat_ready -walkanim=cat_walk -vislevel=hide alwaysontop=yes op1=Talk-to head1=npc_2941_head @@ -56914,6 +67275,11 @@ head1=npc_2941_head name=Bellemorde desc=Unkempt and a bit smelly. model1=obj_wileycatobject_light +walkanim=cat_walk +readyanim=cat_ready +resizeh=58 +resizev=58 +vislevel=hide model2=npc_2668 recol1s=15855 recol1d=23079 @@ -56923,11 +67289,6 @@ recol3s=4228 recol3d=15790 recol4s=15362 recol4d=31651 -resizeh=58 -resizev=58 -readyanim=cat_ready -walkanim=cat_walk -vislevel=hide alwaysontop=yes op1=Talk-to head1=npc_2668_head @@ -56936,6 +67297,11 @@ head1=npc_2668_head name=Pox desc=Not the healthiest cat you've ever seen. model1=obj_cavewitchcat +walkanim=cat_walk +readyanim=cat_ready +resizeh=55 +resizev=55 +vislevel=hide model2=npc_gertrudescat recol1s=32767 recol1d=21001 @@ -56947,11 +67313,6 @@ recol4s=28269 recol4d=23979 recol5s=15362 recol5d=87 -resizeh=55 -resizev=55 -readyanim=cat_ready -walkanim=cat_walk -vislevel=hide alwaysontop=yes op1=Talk-to head1=npc_gertrudescat_head @@ -56960,6 +67321,12 @@ head1=npc_gertrudescat_head name=Pox desc=Busy hunting rats. model1=obj_cavewitchcat +walkanim=cat_walk +readyanim=cat_ready +resizeh=55 +resizev=55 +op2=hidden +vislevel=hide model2=npc_gertrudescat recol1s=32767 recol1d=21001 @@ -56971,19 +67338,18 @@ recol4s=28269 recol4d=23979 recol5s=15362 recol5d=87 -resizeh=55 -resizev=55 -readyanim=cat_ready -walkanim=cat_walk -vislevel=hide alwaysontop=yes -op2=hidden head1=npc_gertrudescat_head [vc_bones] name=Bones desc=Lovely, cute, and possibly what dreams are made of. model1=npc_lostkitten +walkanim=kitten_walk +readyanim=kitten_idle_anim +resizeh=37 +resizev=37 +vislevel=hide model2=npc_lostkitteni2 recol1s=32767 recol1d=13740 @@ -56995,11 +67361,6 @@ recol4s=28269 recol4d=23979 recol5s=15362 recol5d=886 -resizeh=37 -resizev=37 -walkanim=kitten_walk -readyanim=kitten_idle_anim -vislevel=hide alwaysontop=yes op1=Talk-to head1=npc_kittenpet1_head @@ -57008,6 +67369,11 @@ head1=npc_kittenpet1_head name=Grimesquit desc=Cracking personality. model1=npc_2946 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=115 +resizev=136 +vislevel=hide model2=npc_2481 model3=obj_doctor_gown_womanwear2 model4=obj_cert_drill_top_womanwear3 @@ -57026,13 +67392,8 @@ recol5s=7298 recol5d=6308 recol6s=14801 recol6d=12614 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -resizeh=115 -resizev=136 contrast=10 ambient=20 -vislevel=hide alwaysontop=yes op1=Talk-to head1=npc_2946_head @@ -57042,6 +67403,11 @@ head2=npc_frenita_head name=Phingspet desc=Lovely girl, shame about the smell. model1=obj_castlewars_hood_saradomin_prize_womanwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=140 +resizev=115 +vislevel=hide model2=obj_viking_top_darkbrown_womanwear2 model3=obj_viking_cloak_green_womanwear model4=obj_priest_gown_womanwear2 @@ -57058,13 +67424,8 @@ recol4s=7298 recol4d=6308 recol5s=14801 recol5d=12614 -resizeh=140 -resizev=115 contrast=10 ambient=20 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide alwaysontop=yes op1=Talk-to head1=obj_pickpocket_guide_fham @@ -57073,6 +67434,11 @@ head1=obj_pickpocket_guide_fham name=Hooknosed Jack desc=Obviously punches above his weight. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=140 +resizev=115 +vislevel=hide model2=idk_man_jaw_none model3=npc_ardougnian_male1 model4=npc_1552i3 @@ -57092,13 +67458,8 @@ recol5s=7298 recol5d=6308 recol6s=9473 recol6d=8452 -resizeh=140 -resizev=115 contrast=10 ambient=20 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide alwaysontop=yes op1=Talk-to head1=npc_2948_head @@ -57107,6 +67468,9 @@ head1=npc_2948_head name=Jimmy Dazzler desc=Looks rich like an actor of sorts. model1=npc_Artist1 +walkanim=walk_walkingstick,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +vislevel=hide model2=npc_drunk1 model3=npc_romeo model4=npc_2949 @@ -57122,9 +67486,6 @@ recol2s=10468 recol2d=2116 contrast=10 ambient=20 -walkanim=walk_walkingstick,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready -vislevel=hide alwaysontop=yes op1=Talk-to head1=npc_2949_head @@ -57135,6 +67496,11 @@ head3=npc_Artist1_headi2 name=The Face desc=Once beautiful, now repugnant. model1=obj_feud_desert_disguise_womanwear +walkanim=walk_walkingstick,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +resizeh=140 +resizev=115 +vislevel=hide model2=obj_priest_gown_womanwear model3=npc_veronica model4=obj_cert_drill_top_womanwear3 @@ -57149,13 +67515,8 @@ recol3s=14724 recol3d=6343 recol4s=7298 recol4d=13444 -resizeh=140 -resizev=115 contrast=10 ambient=20 -walkanim=walk_walkingstick,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready -vislevel=hide alwaysontop=yes op1=Talk-to head1=npc_2950_head @@ -57164,6 +67525,11 @@ head1=npc_2950_head name=Felkrash desc=What is she looking at? model1=npc_2946 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=130 +resizev=132 +vislevel=hide model2=npc_julieti2 model3=npc_veronica model4=npc_julieti3 @@ -57177,13 +67543,8 @@ recol3s=14724 recol3d=8525 recol4s=10401 recol4d=9443 -resizeh=130 -resizev=132 contrast=10 ambient=20 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide alwaysontop=yes op1=Talk-to head1=npc_2951_head @@ -57192,6 +67553,11 @@ head1=npc_2951_head name=Smokin' Joe desc=What is he? model1=npc_2100 +walkanim=dwarf_walk +readyanim=dwarf_ready +resizeh=140 +resizev=130 +vislevel=hide model2=npc_nulodioni2 model3=npc_dwarf_normali3 model4=npc_dorici2 @@ -57204,13 +67570,8 @@ recol3s=24309 recol3d=19025 recol4s=28537 recol4d=19025 -resizeh=140 -resizev=130 contrast=10 ambient=20 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide alwaysontop=yes op1=Talk-to head1=npc_2952_head @@ -57219,6 +67580,9 @@ head1=npc_2952_head name=Ceril Carnillean desc=Head of the Carnillean household. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=npc_ardougnian_male1 model4=npc_ardougnian_male1i2 @@ -57236,9 +67600,6 @@ recol3s=14724 recol3d=22691 recol4s=8386 recol4d=22691 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready head1=obj_pickpocket_guide_farmer head2=obj_headband_red_manhead @@ -57246,6 +67607,9 @@ head2=obj_headband_red_manhead name=Councillor Halgrive desc=An official of Ardougne. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_councillor_halgrive model3=idk_man_jaw_moustache model4=obj_priest_gown_manwear @@ -57266,9 +67630,6 @@ recol5s=32735 recol5d=25930 recol6s=7298 recol6d=0 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready head1=obj_pickpocket_guide_man head2=npc_councillor_halgrive_head head3=idk_man_jaw_moustache_head @@ -57277,6 +67638,9 @@ head3=idk_man_jaw_moustache_head name=Spice seller desc=Has a very exotic aroma about him. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_priest_gown_manwear model3=idk_man_jaw_long model4=obj_viking_top_darkbrown_manwear @@ -57295,9 +67659,6 @@ recol4s=15855 recol4d=18660 recol5s=24075 recol5d=19878 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready head1=obj_pickpocket_guide_farmer head2=obj_headband_red_manhead head3=idk_man_jaw_long_head @@ -57306,6 +67667,9 @@ head3=idk_man_jaw_long_head name=Fur trader desc=Knows how to keep warm in the winter. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_ardougnian_male1 model3=idk_man_jaw_long model4=npc_ardougnian_male1i2 @@ -57314,9 +67678,6 @@ model6=obj_macro_mime_legs_manwear model7=obj_ikov_bootsoflightness_manwear recol1s=14724 recol1d=19777 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready head1=obj_leather_cowl_manhead2 head2=idk_man_jaw_long_head @@ -57324,6 +67685,9 @@ head2=idk_man_jaw_long_head name=Gem merchant desc=Seems very well off. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_priest_gown_manwear model3=idk_man_jaw_medium model4=obj_doctor_gown_manwear2 @@ -57342,9 +67706,6 @@ recol3s=8416 recol3d=30547 recol4s=24075 recol4d=16775 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready head1=obj_leather_cowl_manhead2 head2=npc_councillor_halgrive_head head3=obj_cavalier_brown_manhead @@ -57353,6 +67714,9 @@ head3=obj_cavalier_brown_manhead name=Silver merchant desc=Looks fairly well fed. model1=idk_man_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_shilogeneralstore model3=idk_man_jaw_split model4=npc_ardougnian_male1i2 @@ -57371,9 +67735,6 @@ recol4s=32735 recol4d=18855 recol5s=2340 recol5d=25231 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready head1=idk_man_hair_long_head head2=idk_man_jaw_split_head head3=npc_councillor_halgrive_head @@ -57382,6 +67743,9 @@ head3=npc_councillor_halgrive_head name=Silk merchant desc=Seems very well off. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_berret_blue_manwear model3=obj_macro_mime_legs_manwear model4=idk_man_jaw_short @@ -57400,9 +67764,6 @@ recol4s=14724 recol4d=22870 recol5s=12677 recol5d=22870 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready head1=obj_pickpocket_guide_man head2=obj_berret_blue_manhead head3=idk_man_jaw_short_head @@ -57411,6 +67772,9 @@ head3=idk_man_jaw_short_head name=Zenesha desc=Sells top quality plate mail armour. model1=idk_woman_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_khazard_platemail_womanwear model3=npc_zenesha model4=obj_gauntlets_of_cooking_womanwear @@ -57421,9 +67785,6 @@ recol1s=14724 recol1d=26425 recol2s=6273 recol2d=27207 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready head1=idk_woman_hair_medium_head head2=npc_woman2_head @@ -57431,6 +67792,9 @@ head2=npc_woman2_head name=Ali Morrisane desc=A bazaar merchant. model1=npc_1862 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_1862i2 model3=npc_1862i3 model4=npc_1862i4 @@ -57445,9 +67809,6 @@ recol3s=21894 recol3d=29594 recol4s=24075 recol4d=18855 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide alwaysontop=yes head1=npc_1862_head head2=npc_1862_headi2 @@ -57457,6 +67818,9 @@ head3=obj_leather_cowl_manhead2 name=Guard desc=He tries to keep order around here. model1=npc_guard1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=obj_iron_chainbody_manwear model4=obj_doctor_gown_manwear2 @@ -57471,14 +67835,14 @@ recol2s=14724 recol2d=8353 recol3s=15855 recol3d=8354 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready [ratcatcher_chiefguard] name=Guard desc=He tries to keep order around here. model1=npc_guard1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=obj_iron_chainbody_manwear model4=obj_doctor_gown_manwear2 @@ -57493,14 +67857,14 @@ recol2s=14724 recol2d=8353 recol3s=15855 recol3d=8354 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready [ratcatcher_guard_left_front] name=Guard desc=He tries to keep order around here. model1=npc_guard1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=obj_iron_chainbody_manwear model4=obj_doctor_gown_manwear2 @@ -57515,14 +67879,14 @@ recol2s=14724 recol2d=8353 recol3s=15855 recol3d=8354 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready [ratcatcher_guard_left_mid] name=Guard desc=He tries to keep order around here. model1=npc_guard1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=obj_iron_chainbody_manwear model4=obj_doctor_gown_manwear2 @@ -57537,14 +67901,14 @@ recol2s=14724 recol2d=8353 recol3s=15855 recol3d=8354 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready [ratcatcher_guard_left_back] name=Guard desc=He tries to keep order around here. model1=npc_guard1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=obj_iron_chainbody_manwear model4=obj_doctor_gown_manwear2 @@ -57559,14 +67923,14 @@ recol2s=14724 recol2d=8353 recol3s=15855 recol3d=8354 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready [ratcatcher_guard_left_fullback] name=Guard desc=He tries to keep order around here. model1=npc_guard1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=obj_iron_chainbody_manwear model4=obj_doctor_gown_manwear2 @@ -57581,14 +67945,14 @@ recol2s=14724 recol2d=8353 recol3s=15855 recol3d=8354 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready [ratcatcher_guard_right_front] name=Guard desc=He tries to keep order around here. model1=npc_guard1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=obj_iron_chainbody_manwear model4=obj_doctor_gown_manwear2 @@ -57603,14 +67967,14 @@ recol2s=14724 recol2d=8353 recol3s=15855 recol3d=8354 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready [ratcatcher_guard_right_mid] name=Guard desc=He tries to keep order around here. model1=npc_guard1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=obj_iron_chainbody_manwear model4=obj_doctor_gown_manwear2 @@ -57625,14 +67989,14 @@ recol2s=14724 recol2d=8353 recol3s=15855 recol3d=8354 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready [ratcatcher_guard_right_back] name=Guard desc=He tries to keep order around here. model1=npc_guard1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=obj_iron_chainbody_manwear model4=obj_doctor_gown_manwear2 @@ -57647,14 +68011,14 @@ recol2s=14724 recol2d=8353 recol3s=15855 recol3d=8354 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready [ratcatcher_guard_right_fullback] name=Guard desc=He tries to keep order around here. model1=npc_guard1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=obj_iron_chainbody_manwear model4=obj_doctor_gown_manwear2 @@ -57669,14 +68033,14 @@ recol2s=14724 recol2d=8353 recol3s=15855 recol3d=8354 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready [ratcatcher_guard_left_inside] name=Guard desc=He tries to keep order around here. model1=npc_guard1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=obj_iron_chainbody_manwear model4=obj_doctor_gown_manwear2 @@ -57691,14 +68055,14 @@ recol2s=14724 recol2d=8353 recol3s=15855 recol3d=8354 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready [ratcatcher_guard_right_inside] name=Guard desc=He tries to keep order around here. model1=npc_guard1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=obj_iron_chainbody_manwear model4=obj_doctor_gown_manwear2 @@ -57713,48 +68077,45 @@ recol2s=14724 recol2d=8353 recol3s=15855 recol3d=8354 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready [vc_partyrat_multi1] -readyanim=mouse_ready walkanim=mouse_walk +readyanim=mouse_ready vislevel=1 multivar=vc_raton_off1 multinpc=0,vc_party_rat [vc_partyrat_multi2] -readyanim=mouse_ready walkanim=mouse_walk +readyanim=mouse_ready vislevel=1 multivar=vc_raton_off2 multinpc=0,vc_party_rat [vc_partyrat_multi3] -readyanim=mouse_ready walkanim=mouse_walk +readyanim=mouse_ready vislevel=1 multivar=vc_raton_off3 multinpc=0,vc_party_rat [vc_partyrat_multi4] -readyanim=mouse_ready walkanim=mouse_walk +readyanim=mouse_ready vislevel=1 multivar=vc_raton_off4 multinpc=0,vc_party_rat [vc_partyrat_multi5] -readyanim=mouse_ready walkanim=mouse_walk +readyanim=mouse_ready vislevel=1 multivar=vc_raton_off5 multinpc=0,vc_party_rat [vc_partyrat_multi6] -readyanim=mouse_ready walkanim=mouse_walk +readyanim=mouse_ready vislevel=1 multivar=vc_raton_off6 multinpc=0,vc_party_rat @@ -57763,55 +68124,70 @@ multinpc=0,vc_party_rat name=Rat desc=A popular dwarven delicacy. model1=npc_rat +resizeh=133 +resizev=134 +op2=Hidden +vislevel=hide recol1s=14724 recol1d=6342 minimap=no -vislevel=hide -op2=Hidden -resizeh=133 -resizev=134 [vc_rat] name=Rat desc=A popular dwarven delicacy. model1=npc_rat -recol1s=14724 -recol1d=6342 -minimap=no -vislevel=hide -op2=Attack -readyanim=mouse_ready walkanim=mouse_walk +readyanim=mouse_ready resizeh=133 resizev=134 +op2=Attack +vislevel=hide +recol1s=14724 +recol1d=6342 +minimap=no +hitpoints=2 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,-47 +param=strengthbonus,-53 +param=stabdefence,-42 +param=slashdefence,-42 +param=crushdefence,-42 +param=magicdefence,-42 +param=rangedefence,-42 [vc_kingrat] name=King rat desc=The master of all rats. model1=npc_rat +walkanim=mouse_walk +readyanim=mouse_ready +resizeh=140 +resizev=140 +op2=Hidden +vislevel=hide recol1s=14724 recol1d=4162 recol2s=12679 recol2d=2113 recol3s=17801 recol3d=15687 -readyanim=mouse_ready -walkanim=mouse_walk alwaysontop=yes -resizeh=180 -resizev=175 -vislevel=hide -op2=Hidden -readyanim=mouse_ready -walkanim=mouse_walk -resizeh=140 -resizev=140 head1=npc_2982_head [vc_turbogroomer] name=Turbogroomer desc=Poorly named for such a scraggly cat. model1=npc_2668 +walkanim=cat_walk +readyanim=cat_ready +resizeh=70 +resizev=70 +op2=hidden +vislevel=hide model2=obj_wileycatobject_light recol1s=15855 recol1d=19873 @@ -57819,35 +68195,35 @@ recol2s=4228 recol2d=13537 recol3s=32767 recol3d=15685 -vislevel=hide -readyanim=cat_ready -walkanim=cat_walk -resizeh=70 -resizev=70 alwaysontop=yes -op2=hidden [vc_pusskins] name=Pusskins desc=Not a soft touch. model1=npc_2668 +walkanim=cat_walk +readyanim=cat_ready +resizeh=70 +resizev=70 +op2=hidden +vislevel=hide model2=obj_wileycatobject_light recol1s=15855 recol1d=10432 recol2s=4228 recol2d=15855 -vislevel=hide -readyanim=cat_ready -walkanim=cat_walk -resizeh=70 -resizev=70 alwaysontop=yes -op2=hidden [vc_loki] name=Loki desc=A tricky bag of troublesome fluff. model1=npc_gertrudescat +walkanim=cat_walk +readyanim=cat_ready +resizeh=80 +resizev=65 +op2=Hidden +vislevel=hide model2=obj_cavewitchcat recol1s=15855 recol1d=19873 @@ -57855,18 +68231,18 @@ recol2s=4228 recol2d=13537 recol3s=32767 recol3d=15685 -vislevel=hide -walkanim=cat_walk -readyanim=cat_ready -resizeh=80 -resizev=65 alwaysontop=yes -op2=Hidden [vc_captaintom] name=Captain Tom desc=A not-so friendly, not-so little cat. model1=obj_cavewitchcat +walkanim=cat_walk +readyanim=cat_ready +resizeh=85 +resizev=80 +op2=hidden +vislevel=hide model2=npc_lostkitteni2 recol1s=4228 recol1d=15855 @@ -57874,36 +68250,35 @@ recol2s=32767 recol2d=17936 recol3s=15362 recol3d=386 -vislevel=hide -resizeh=85 -resizev=80 -readyanim=cat_ready -walkanim=cat_walk -vislevel=hide -op2=hidden alwaysontop=yes [vc_treacle] name=Treacle desc=A sticky character. model1=npc_gertrudescat +walkanim=cat_walk +readyanim=cat_ready +resizeh=60 +resizev=60 +op2=hidden +vislevel=hide model2=obj_cavewitchcat recol1s=15855 recol1d=8459 recol2s=4228 recol2d=16911 -vislevel=hide -walkanim=cat_walk -readyanim=cat_ready -op2=hidden -resizeh=60 -resizev=60 alwaysontop=yes [vc_mittens] name=Mittens desc=A fully grown feline. model1=npc_gertrudescat +walkanim=cat_walk +readyanim=cat_ready +resizeh=60 +resizev=60 +op2=Hidden +vislevel=hide model2=obj_cavewitchcat recol1s=32767 recol1d=4228 @@ -57911,48 +68286,45 @@ recol2s=4228 recol2d=15855 recol3s=15855 recol3d=32767 -vislevel=hide -walkanim=cat_walk -readyanim=cat_ready -op2=Hidden -resizeh=60 -resizev=60 alwaysontop=yes [vc_debussi] name=Claude desc=Great set of mits for a young one. model1=npc_lostkitten -model2=npc_lostkitteni2 -vislevel=hide walkanim=kitten_walk readyanim=cat_ready -op2=Hidden resizeh=30 resizev=40 +op2=Hidden +vislevel=hide +model2=npc_lostkitteni2 alwaysontop=yes [vc_pizz] name=Topsy desc=Cute and fluffy. model1=npc_lostkitten +walkanim=kitten_walk +readyanim=cat_ready +resizeh=30 +resizev=40 +op2=Hidden +vislevel=hide model2=npc_lostkitteni2 recol1s=15855 recol1d=8459 recol2s=4228 recol2d=16911 -vislevel=hide -walkanim=kitten_walk -readyanim=cat_ready -op2=Hidden -resizeh=30 -resizev=40 alwaysontop=yes [vc_dwarf_rich1] name=Rauborn desc=Barman. model1=npc_dwarf_normal +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_2091i2 model3=npc_1841 model4=npc_dwarf_mountaini2 @@ -57960,9 +68332,6 @@ model5=npc_dwarf_normali2 model6=npc_dwarf_normali5 recol1s=15855 recol1d=24242 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide alwaysontop=yes op1=Talk-to head1=npc_lawgof2_head @@ -57972,6 +68341,9 @@ head2=npc_2112_head name=Vaeringk desc=Black Guard off duty, I hope. model1=npc_2094 +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_mcannonguardi2 model3=npc_dwarf_normali4 model4=npc_mcannonguardi4 @@ -57981,9 +68353,6 @@ model7=npc_dwarf_mountain model8=npc_dwarf_normali5 recol1s=15785 recol1d=15855 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide alwaysontop=yes op1=Talk-to head1=npc_2094_head @@ -57993,6 +68362,9 @@ head2=npc_mcannonguard_headi2 name=Oxi desc=The rat keeper. model1=npc_2094 +walkanim=dwarf_walk_walkingstick +readyanim=dwarf_ready_walkingstick +vislevel=hide model2=npc_2099 model3=npc_dwarf_normali4 model4=npc_dwarf_normali3 @@ -58004,9 +68376,6 @@ recol1s=10532 recol1d=16843 recol2s=15855 recol2d=14729 -walkanim=dwarf_walk_walkingstick -readyanim=dwarf_ready_walkingstick -vislevel=hide alwaysontop=yes op1=Talk-to head1=npc_2094_head @@ -58016,6 +68385,9 @@ head2=npc_2099_head name=Fior desc=Happy not to be working. model1=npc_mcannonguard +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_2109 model3=npc_2141 model4=npc_dwarf_normali3 @@ -58028,9 +68400,6 @@ recol2s=15855 recol2d=14729 recol3s=12646 recol3d=6498 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide alwaysontop=yes op1=Talk-to head1=npc_mcannonguard_head @@ -58040,6 +68409,9 @@ head2=npc_2109_head name=Sagira desc=Well tanned for someone who lives under a mountain. model1=npc_2161 +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_2092i2 model3=npc_2092i3 model4=npc_2099i2 @@ -58056,9 +68428,6 @@ recol5s=24075 recol5d=16743 recol6s=7168 recol6d=20042 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide alwaysontop=yes op1=Talk-to head1=npc_2161_head @@ -58067,6 +68436,9 @@ head1=npc_2161_head name=Anleif desc=Prim and proper. model1=npc_2093 +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_2113 model3=npc_2092i3 model4=npc_2091i5 @@ -58077,9 +68449,6 @@ recol2s=7168 recol2d=2244 recol3s=28537 recol3d=12751 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide alwaysontop=yes op1=Talk-to head1=npc_2093_head @@ -58088,12 +68457,12 @@ head1=npc_2093_head name=Gertrude's cat desc=A friendly feline? model1=npc_gertrudescat -model2=obj_cavewitchcat -vislevel=hide walkanim=cat_walk readyanim=cat_ready resizeh=80 resizev=80 +vislevel=hide +model2=obj_cavewitchcat op1=Talk-to head1=npc_gertrudescat_head @@ -58101,6 +68470,9 @@ head1=npc_gertrudescat_head name=Gambler desc=Very well to do. I wonder what he's doing here. model1=obj_viking_helmet_manwear +walkanim=walk_walkingstick,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +vislevel=hide model2=npc_2998 model3=npc_1688 model4=obj_roguetrader_carpetsller_top2_manwear @@ -58118,9 +68490,6 @@ recol3s=30618 recol3d=16940 recol4s=24075 recol4d=20872 -walkanim=walk_walkingstick,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready -vislevel=hide op1=Talk-to head1=obj_pickpocket_guide_man head2=npc_2998_head @@ -58130,6 +68499,9 @@ head3=npc_2949_headi2 name=Gambler desc=He has a tortured look in his eye. model1=obj_feud_desert_disguise_manwear +walkanim=walk_walkingstick,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +vislevel=hide model2=npc_2998 model3=idk_man_jaw_short model4=obj_roguetrader_carpetsller_top2_manwear @@ -58148,9 +68520,6 @@ recol4s=3140 recol4d=2114 recol5s=7328 recol5d=2114 -walkanim=walk_walkingstick,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready -vislevel=hide op1=Talk-to head1=obj_leather_cowl_manhead2 head2=npc_2998_head @@ -58160,6 +68529,9 @@ head3=idk_man_jaw_short_head name=Barman desc=Definitely overworked. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_3000 model3=idk_man_jaw_goatee model4=obj_roguetrader_carpetsller_top2_manwear @@ -58176,9 +68548,6 @@ recol3s=30618 recol3d=16940 recol4s=8386 recol4d=14660 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide op1=Talk-to head1=obj_leather_cowl_manhead2 head2=npc_3000_head @@ -58188,6 +68557,9 @@ head3=idk_man_jaw_goatee_head name=Gambler desc=Rich. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_cavalier_brown_manwear model3=idk_man_jaw_goatee model4=npc_ernest @@ -58207,9 +68579,6 @@ recol4s=15649 recol4d=9443 recol5s=7298 recol5d=2147 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_man head2=obj_cavalier_brown_manhead @@ -58219,6 +68588,9 @@ head3=idk_man_jaw_goatee_head name=Gambler desc=Poor. model1=idk_woman_hair_bun +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_julieti2 model3=obj_viking_cloak_green_womanwear model4=obj_doctor_gown_womanwear2 @@ -58233,9 +68605,6 @@ recol3s=14801 recol3d=24075 recol4s=7329 recol4d=5313 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide op1=Talk-to head1=idk_woman_hair_bun_head @@ -58243,6 +68612,9 @@ head1=idk_woman_hair_bun_head name=Gambler desc=Poor. model1=idk_woman_hair_dreadlocks +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_viking_top_darkbrown_womanwear2 model3=npc_customs_officeri2 model4=obj_doctor_gown_womanwear2 @@ -58259,9 +68631,6 @@ recol4s=7329 recol4d=5313 recol5s=24075 recol5d=16775 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide op1=Talk-to head1=idk_woman_hair_dreadlocks_head @@ -58269,6 +68638,9 @@ head1=idk_woman_hair_dreadlocks_head name=Gambler desc=Poor. model1=obj_berret_blue_womanwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_woman_hair_long model3=npc_julieti2 model4=npc_veronica @@ -58285,11 +68657,8 @@ recol4s=7329 recol4d=5313 recol5s=24075 recol5d=11522 -recol6s=15360 -recol6d=20042 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide +recol6s=15360 +recol6d=20042 op1=Talk-to head1=obj_berret_blue_womanhead head2=obj_pickpocket_guide_warrior @@ -58298,6 +68667,9 @@ head2=obj_pickpocket_guide_warrior name=Gambler desc=Poor. model1=idk_man_hair_wildspikes +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_long model3=obj_hardleather_body_manwear model4=npc_thief_blanket @@ -58314,9 +68686,6 @@ recol4s=24075 recol4d=17799 recol5s=8386 recol5d=14660 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide op1=Talk-to head1=idk_man_hair_wildspikes_head head2=idk_man_jaw_long_head @@ -58325,6 +68694,9 @@ head2=idk_man_jaw_long_head name=Gambler desc=Poor. model1=npc_chemist +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=obj_barrows_verac_body_manwear model4=npc_barbarian @@ -58335,9 +68707,6 @@ recol1s=2340 recol1d=5284 recol2s=14801 recol2d=24075 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide op1=Talk-to head1=npc_chemist_head @@ -58345,177 +68714,177 @@ head1=npc_chemist_head name=Rat desc=A popular dwarven delicacy. model1=npc_rat -recol1s=14724 -recol1d=6342 -minimap=no -vislevel=hide +walkanim=mouse_walk +readyanim=mouse_ready resizeh=133 resizev=134 op2=Hidden -readyanim=mouse_ready -walkanim=mouse_walk +vislevel=hide +recol1s=14724 +recol1d=6342 +minimap=no [pitrat_ardougne_agr] name=Rat desc=A popular dwarven delicacy. model1=npc_rat -recol1s=14724 -recol1d=6342 -minimap=no -vislevel=hide +walkanim=mouse_walk +readyanim=mouse_ready resizeh=133 resizev=134 op2=Hidden -readyanim=mouse_ready -walkanim=mouse_walk +vislevel=hide +recol1s=14724 +recol1d=6342 +minimap=no [pitrat_ardougne_neu] name=Rat desc=A popular dwarven delicacy. model1=npc_rat -recol1s=14724 -recol1d=6342 -minimap=no -vislevel=hide +walkanim=mouse_walk +readyanim=mouse_ready resizeh=133 resizev=134 op2=Hidden -readyanim=mouse_ready -walkanim=mouse_walk +vislevel=hide +recol1s=14724 +recol1d=6342 +minimap=no [pitrat_keldagrim_def] name=Rat desc=A popular dwarven delicacy. model1=npc_rat -recol1s=14724 -recol1d=6342 -minimap=no -vislevel=hide +walkanim=mouse_walk +readyanim=mouse_ready resizeh=133 resizev=134 op2=Hidden -readyanim=mouse_ready -walkanim=mouse_walk +vislevel=hide +recol1s=14724 +recol1d=6342 +minimap=no [pitrat_keldagrim_agr] name=Rat desc=A popular dwarven delicacy. model1=npc_rat -recol1s=14724 -recol1d=6342 -minimap=no -vislevel=hide +walkanim=mouse_walk +readyanim=mouse_ready resizeh=133 resizev=134 op2=Hidden -readyanim=mouse_ready -walkanim=mouse_walk +vislevel=hide +recol1s=14724 +recol1d=6342 +minimap=no [pitrat_keldagrim_neu] name=Rat desc=A popular dwarven delicacy. model1=npc_rat -recol1s=14724 -recol1d=6342 -minimap=no -vislevel=hide +walkanim=mouse_walk +readyanim=mouse_ready resizeh=133 resizev=134 op2=Hidden -readyanim=mouse_ready -walkanim=mouse_walk +vislevel=hide +recol1s=14724 +recol1d=6342 +minimap=no [pitrat_sarim_def] name=Rat desc=A popular dwarven delicacy. model1=npc_rat -recol1s=14724 -recol1d=6342 -minimap=no -vislevel=hide +walkanim=mouse_walk +readyanim=mouse_ready resizeh=133 resizev=134 op2=Hidden -readyanim=mouse_ready -walkanim=mouse_walk +vislevel=hide +recol1s=14724 +recol1d=6342 +minimap=no [pitrat_sarim_agr] name=Rat desc=A popular dwarven delicacy. model1=npc_rat -recol1s=14724 -recol1d=6342 -minimap=no -vislevel=hide +walkanim=mouse_walk +readyanim=mouse_ready resizeh=133 resizev=134 op2=Hidden -readyanim=mouse_ready -walkanim=mouse_walk +vislevel=hide +recol1s=14724 +recol1d=6342 +minimap=no [pitrat_sarim_neu] name=Rat desc=A popular dwarven delicacy. model1=npc_rat -recol1s=14724 -recol1d=6342 -minimap=no -vislevel=hide +walkanim=mouse_walk +readyanim=mouse_ready resizeh=133 resizev=134 op2=Hidden -readyanim=mouse_ready -walkanim=mouse_walk +vislevel=hide +recol1s=14724 +recol1d=6342 +minimap=no [pitrat_varrock_def] name=Rat desc=A popular dwarven delicacy. model1=npc_rat -recol1s=14724 -recol1d=6342 -minimap=no -vislevel=hide +walkanim=mouse_walk +readyanim=mouse_ready resizeh=133 resizev=134 op2=Hidden -readyanim=mouse_ready -walkanim=mouse_walk +vislevel=hide +recol1s=14724 +recol1d=6342 +minimap=no [pitrat_varrock_agr] name=Rat desc=A popular dwarven delicacy. model1=npc_rat -recol1s=14724 -recol1d=6342 -minimap=no -vislevel=hide +walkanim=mouse_walk +readyanim=mouse_ready resizeh=133 resizev=134 op2=Hidden -readyanim=mouse_ready -walkanim=mouse_walk +vislevel=hide +recol1s=14724 +recol1d=6342 +minimap=no [pitrat_varrock_neu] name=Rat desc=A popular dwarven delicacy. model1=npc_rat -recol1s=14724 -recol1d=6342 -minimap=no -vislevel=hide +walkanim=mouse_walk +readyanim=mouse_ready resizeh=133 resizev=134 op2=Hidden -readyanim=mouse_ready -walkanim=mouse_walk +vislevel=hide +recol1s=14724 +recol1d=6342 +minimap=no [0_52_149_freshfish] name=Fishing spot desc=I can see fish swimming in the water. model1=compofishspot_8 -vislevel=hide -readyanim=fishingspot_ready walkanim=fishingspot_walk +readyanim=fishingspot_ready +vislevel=hide minimap=no op1=Lure op3=Bait @@ -58526,6 +68895,9 @@ op5=hidden name=Rug Merchant desc=A carpet merchant. model1=obj_roguetrader_fez_hat_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_viking_helmet_manwear model3=idk_man_jaw_short model4=idk_man_torso_torn @@ -58543,10 +68915,7 @@ recol4s=6274 recol4d=10502 recol5s=24075 recol5d=22985 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide alwaysontop=yes head1=obj_roguetrader_fez_hat_manhead head2=obj_pickpocket_guide_man @@ -58567,6 +68936,8 @@ head1=npc_zanarisleprechaun_head name=Genie desc=Phenomenal cosmic powers, itty-bitty living space. model1=npc_tribesman +readyanim=human_geni_walkandready +vislevel=hide model2=npc_ardougne_paladin2 model3=idk_man_jaw_split model4=obj_barrows_verac_body_manwear @@ -58586,9 +68957,7 @@ recol5s=0 recol5d=29729 recol6s=2340 recol6d=15499 -vislevel=hide alwaysontop=yes -readyanim=human_geni_walkandready op1=Talk-to head1=npc_macro_geni_head head2=npc_macro_geni_headi2 @@ -58598,12 +68967,12 @@ head3=idk_man_jaw_split_head name=Nirrie desc=An elemental waterspirit. model1=npc_3023 +walkanim=elid_waterspirit_walk +readyanim=elid_waterspirit_ready +vislevel=hide recol1s=17797 recol1d=27343 -vislevel=hide alwaysontop=yes -walkanim=elid_waterspirit_walk -readyanim=elid_waterspirit_ready op1=Talk-to ambient=20 head1=npc_3023_head @@ -58612,11 +68981,11 @@ head1=npc_3023_head name=Tirrie desc=An elemental waterspirit. model1=npc_3024 -model2=npc_3024i2 -vislevel=hide -alwaysontop=yes walkanim=elid_waterspirit_walk readyanim=elid_waterspirit_sitting +vislevel=hide +model2=npc_3024i2 +alwaysontop=yes op1=Talk-to ambient=20 turnspeed=0 @@ -58626,10 +68995,10 @@ head1=npc_3023_head name=Hallak desc=An elemental waterspirit. model1=npc_3025 -vislevel=hide -alwaysontop=yes walkanim=elid_waterspirit_walk readyanim=elid_waterspirit_ready +vislevel=hide +alwaysontop=yes op1=Talk-to ambient=20 head1=npc_3025_head @@ -58638,6 +69007,12 @@ head1=npc_3025_head name=Black golem desc=An animated clay statue. model1=npc_1908 +walkanim=clay_golem_walk +readyanim=clay_golem_ready +resizeh=150 +resizev=150 +op2=Attack +vislevel=75 model2=npc_1910 model3=npc_1909 recol1s=14630 @@ -58652,21 +69027,31 @@ recol5s=10534 recol5d=8354 recol6s=15855 recol6d=10534 -resizeh=150 -resizev=150 -resizeh=150 -resizev=150 -readyanim=clay_golem_ready -walkanim=clay_golem_walk -op2=Attack -alwaysontop=yes alwaysontop=yes -vislevel=75 +hitpoints=80 +attack=80 +strength=30 +defence=80 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,300 +param=slashdefence,300 +param=crushdefence,1 +param=magicdefence,300 +param=rangedefence,300 [elid_golem_white] name=White golem desc=An animated clay statue. model1=npc_1908 +walkanim=clay_golem_walk +readyanim=clay_golem_ready +resizeh=150 +resizev=150 +op2=Attack +vislevel=75 model2=npc_1908i2 model3=npc_1908i3 recol1s=14630 @@ -58681,19 +69066,31 @@ recol5s=10534 recol5d=26323 recol6s=15855 recol6d=26291 -resizeh=150 -resizev=150 -readyanim=clay_golem_ready -walkanim=clay_golem_walk -op2=Attack -alwaysontop=yes alwaysontop=yes -vislevel=75 +hitpoints=80 +attack=80 +strength=30 +defence=80 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,1 +param=slashdefence,300 +param=crushdefence,300 +param=magicdefence,300 +param=rangedefence,300 [elid_golem_grey] name=Grey golem desc=An animated clay statue. model1=npc_1908 +walkanim=clay_golem_walk +readyanim=clay_golem_ready +resizeh=150 +resizev=150 +op2=Attack +vislevel=75 model2=npc_1908i2 model3=npc_1909 recol1s=14630 @@ -58708,19 +69105,28 @@ recol5s=10534 recol5d=12615 recol6s=15855 recol6d=12615 -resizeh=150 -resizev=150 -readyanim=clay_golem_ready -walkanim=clay_golem_walk -op2=Attack -alwaysontop=yes alwaysontop=yes -vislevel=75 +hitpoints=80 +attack=80 +strength=30 +defence=80 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,300 +param=slashdefence,1 +param=crushdefence,300 +param=magicdefence,300 +param=rangedefence,300 [elid_ghaslor] name=Ghaslor the Elder desc=The oldest man in Nardah. model1=obj_roguetrader_menaphite_hat_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_long model3=npc_3029 model4=obj_doctor_gown_manwear2 @@ -58740,10 +69146,7 @@ recol5s=24075 recol5d=11524 recol6s=13472 recol6d=16709 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide alwaysontop=yes head1=idk_man_jaw_long_head head2=obj_roguetrader_menaphite_hat_manhead @@ -58752,6 +69155,9 @@ head2=obj_roguetrader_menaphite_hat_manhead name=Ali the Carter desc=A water salesman from Pollnivneach. model1=npc_1872 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_moustache model3=obj_priest_gown_manwear model4=idk_man_torso_dark_buttons @@ -58765,10 +69171,7 @@ recol2s=14801 recol2d=20904 recol3s=24075 recol3d=16710 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide alwaysontop=yes head1=idk_man_jaw_moustache_head head2=npc_1862_head @@ -58778,6 +69181,9 @@ head3=obj_leather_cowl_manhead2 name=Usi desc=A citizen of Nardah. model1=npc_3031 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_short model3=npc_3029 model4=obj_doctor_gown_manwear2 @@ -58794,9 +69200,6 @@ recol4s=2340 recol4d=13637 recol5s=24075 recol5d=15686 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=npc_3031_head head2=idk_man_jaw_short_head @@ -58805,6 +69208,9 @@ head2=idk_man_jaw_short_head name=Nkuku desc=A citizen of Nardah. model1=npc_3031 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_medium model3=npc_3029 model4=obj_doctor_gown_manwear2 @@ -58821,9 +69227,6 @@ recol4s=2340 recol4d=13541 recol5s=24075 recol5d=15686 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=npc_3031_head head2=idk_man_jaw_medium_head @@ -58832,6 +69235,9 @@ head2=idk_man_jaw_medium_head name=Garai desc=A citizen of Nardah. model1=npc_3031 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_medium model3=npc_3029 model4=obj_doctor_gown_manwear2 @@ -58848,9 +69254,6 @@ recol4s=2340 recol4d=9547 recol5s=24075 recol5d=15686 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=npc_3031_head head2=idk_man_jaw_medium_head @@ -58859,6 +69262,9 @@ head2=idk_man_jaw_medium_head name=Habibah desc=A citizen of Nardah. model1=npc_3034 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_3034i2 model3=npc_ardougnian_female1i3 model4=obj_doctor_gown_womanwear2 @@ -58877,9 +69283,6 @@ recol5s=2340 recol5d=11730 recol6s=24075 recol6d=16711 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=npc_3034_head @@ -58887,6 +69290,9 @@ head1=npc_3034_head name=Meskhenet desc=A citizen of Nardah. model1=idk_woman_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_3034i2 model3=npc_ardougnian_female1i3 model4=obj_doctor_gown_womanwear2 @@ -58905,9 +69311,6 @@ recol5s=2340 recol5d=19912 recol6s=24075 recol6d=15654 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_warrior @@ -58915,6 +69318,9 @@ head1=obj_pickpocket_guide_warrior name=Zahra desc=A citizen of Nardah. model1=npc_3034 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_3034i2 model3=obj_doctor_gown_womanwear2 model4=obj_cert_drill_top_womanwear3 @@ -58932,9 +69338,6 @@ recol5s=2340 recol5d=16775 recol6s=24075 recol6d=16711 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=npc_3034_head @@ -58942,6 +69345,9 @@ head1=npc_3034_head name=Zahur desc=A herbalist... sells herbs. model1=npc_3034 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_3034i2 model3=idk_woman_arms_large_cuffs model4=obj_cert_drill_top_womanwear3 @@ -58961,9 +69367,6 @@ recol5s=7183 recol5d=11460 recol6s=24075 recol6d=15653 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=npc_3034_head head2=obj_headband_red_womanhead @@ -58972,6 +69375,9 @@ head2=obj_headband_red_womanhead name=Seddu desc=An armour merchant. model1=npc_3031 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_pointy model3=npc_3029 model4=idk_man_torso_dark_buttons @@ -58991,9 +69397,6 @@ recol4s=2340 recol4d=11592 recol5s=24075 recol5d=17733 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=npc_3031_head @@ -59003,6 +69406,9 @@ head2=idk_man_jaw_pointy_head name=Kazemde desc=A seller of many things. model1=npc_3031 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_short model3=npc_3029 model4=idk_man_torso_dark_buttons @@ -59021,9 +69427,6 @@ recol4s=2340 recol4d=12620 recol5s=24075 recol5d=17733 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=npc_3031_head @@ -59033,6 +69436,9 @@ head2=idk_man_jaw_short_head name=Awusah the Mayor desc=The Mayor of Nardah. model1=obj_roguetrader_menaphite_hat_manwear +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +vislevel=hide model2=idk_man_jaw_short model3=npc_1901i2 model4=idk_man_torso_dark_buttons @@ -59053,9 +69459,6 @@ recol5s=7328 recol5d=10438 recol6s=24075 recol6d=17733 -vislevel=hide -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready op1=Talk-to head1=obj_roguetrader_menaphite_hat_manhead head2=idk_man_jaw_short_head @@ -59064,6 +69467,10 @@ head2=idk_man_jaw_short_head name=Tarik desc=The mayor's guard. model1=obj_roguetrader_menaphite_hat_manwear +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +op2=Attack +vislevel=21 model2=idk_man_jaw_short model3=npc_1901i2 model4=idk_man_torso_dark_buttons @@ -59084,17 +69491,30 @@ recol5s=7328 recol5d=10438 recol6s=24075 recol6d=11493 -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready -op2=Attack -vislevel=21 head1=obj_roguetrader_menaphite_hat_manhead head2=idk_man_jaw_short_head +hitpoints=22 +attack=19 +strength=18 +defence=14 +magic=1 +ranged=1 +param=attackbonus,4 +param=strengthbonus,5 +param=stabdefence,18 +param=slashdefence,25 +param=crushdefence,19 +param=magicdefence,-4 +param=rangedefence,20 [elid_mayor_guard_2] name=Poltenip desc=The mayor's guard. model1=obj_roguetrader_menaphite_hat_manwear +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +op2=Attack +vislevel=21 model2=idk_man_jaw_short model3=npc_1901i2 model4=idk_man_torso_dark_buttons @@ -59115,17 +69535,30 @@ recol5s=7328 recol5d=10438 recol6s=24075 recol6d=11493 -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready -op2=Attack -vislevel=21 head1=obj_roguetrader_menaphite_hat_manhead head2=idk_man_jaw_short_head +hitpoints=22 +attack=19 +strength=18 +defence=14 +magic=1 +ranged=1 +param=attackbonus,4 +param=strengthbonus,5 +param=stabdefence,18 +param=slashdefence,25 +param=crushdefence,19 +param=magicdefence,-4 +param=rangedefence,20 [elid_mayor_guard_3] name=Radat desc=The mayor's guard. model1=obj_roguetrader_menaphite_hat_manwear +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +op2=Attack +vislevel=21 model2=idk_man_jaw_short model3=npc_1901i2 model4=idk_man_torso_dark_buttons @@ -59146,17 +69579,29 @@ recol5s=7328 recol5d=10438 recol6s=24075 recol6d=11493 -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready -op2=Attack -vislevel=21 head1=obj_roguetrader_menaphite_hat_manhead head2=idk_man_jaw_short_head +hitpoints=22 +attack=19 +strength=18 +defence=14 +magic=1 +ranged=1 +param=attackbonus,4 +param=strengthbonus,5 +param=stabdefence,18 +param=slashdefence,25 +param=crushdefence,19 +param=magicdefence,-4 +param=rangedefence,20 [elid_shiratti] name=Shiratti the Custodian desc=Custodian of the shrine to Elidinis. model1=obj_roguetrader_menaphite_hat_womanwear +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +vislevel=hide model2=obj_roguetrader_menaphite_top_womanwear model3=obj_elid_robetop_womanwear2 model4=obj_cert_drill_top_womanwear3 @@ -59175,9 +69620,6 @@ recol5s=23115 recol5d=16875 recol6s=24075 recol6d=11526 -vislevel=hide -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready op1=Talk-to head1=obj_roguetrader_menaphite_hat_womanhead @@ -59185,6 +69627,9 @@ head1=obj_roguetrader_menaphite_hat_womanhead name=Rokuh desc=A seller of tasty choc ices. model1=obj_headband_red_manwear +walkanim=elid_choc_ice_walk +readyanim=elid_choc_ice_seller_ready +vislevel=hide model2=npc_3031 model3=idk_man_jaw_short model4=npc_3045 @@ -59205,9 +69650,6 @@ recol5s=24075 recol5d=15619 recol6s=32735 recol6d=26324 -vislevel=hide -walkanim=elid_choc_ice_walk -readyanim=elid_choc_ice_seller_ready op1=Talk-to op3=Trade head1=npc_3031_head @@ -59217,6 +69659,9 @@ head2=idk_man_jaw_short_head name=Nardah Banker desc=A banker of Nardah. model1=obj_headband_red_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_3031 model3=npc_1688 model4=npc_1901i2 @@ -59236,9 +69681,6 @@ recol5s=15855 recol5d=20015 recol6s=24075 recol6d=15653 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide op1=Talk-to op3=Bank head1=obj_headband_red_manhead @@ -59249,30 +69691,34 @@ head3=npc_1688_head name=Target desc=Needs to be shot with a ranged weapon. model1=npc_3047 -turnspeed=0 op2=Shoot -minimap=no vislevel=hide +turnspeed=0 +minimap=no [elid_ranging_target_done] name=Target desc=Needs to be shot with a bow and arrow. model1=npc_3048 +vislevel=hide turnspeed=0 minimap=no -vislevel=hide [elid_ranging_target_multinpc] -turnspeed=0 vislevel=1 +turnspeed=0 multivar=elid_rangingchannel -multinpc=0,elid_ranging_target multinpc=1,elid_ranging_target_done [champions_doorman] name=Larxus desc=Not the smartest of butlers. model1=npc_2998 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=145 +resizev=122 +vislevel=hide model2=npc_3050 model3=npc_3050i2 model4=npc_3050i3 @@ -59285,12 +69731,7 @@ recol2s=2340 recol2d=3204 recol3s=7298 recol3d=1090 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -resizeh=145 -resizev=122 head1=npc_3050_head head2=npc_2998_head @@ -59298,6 +69739,10 @@ head2=npc_2998_head name=Mystery figure desc=A mysterious watcher... model1=npc_chemist +size=2 +walkanim=human_dh_weapon_walk,human_dh_weapon_walk,human_dh_weapon_walk,human_dh_weapon_walk +readyanim=champions_throne_sit +vislevel=hide model2=idk_man_jaw_long model3=obj_khazard_platemail_manwear model4=npc_3051 @@ -59318,10 +69763,6 @@ recol5s=7298 recol5d=2149 recol6s=6273 recol6d=28497 -vislevel=hide -size=2 -readyanim=champions_throne_sit -walkanim=human_dh_weapon_walk,human_dh_weapon_walk,human_dh_weapon_walk,human_dh_weapon_walk head1=npc_chemist_head head2=idk_man_jaw_long @@ -59329,14 +69770,14 @@ head2=idk_man_jaw_long name=Mystery figure desc=A mysterious watcher... model1=npc_mguild_dwarf1 +size=2 +readyanim=dwarf_throne_sit +vislevel=hide model2=npc_3052 model3=npc_3052i2 model4=npc_3052i3 model5=npc_3052i4 model6=npc_3052i5 -vislevel=hide -size=2 -readyanim=dwarf_throne_sit head1=npc_mguild_dwarf1_head head2=npc_3052_head @@ -59344,86 +69785,116 @@ head2=npc_3052_head name=Mystery figure desc=A mysterious watcher... model1=npc_3053 -model2=npc_3053i2 -model3=npc_3053i3 -model4=npc_3053i4 -vislevel=hide size=2 walkanim=midget_walk readyanim=gnome_throne_sit +vislevel=hide +model2=npc_3053i2 +model3=npc_3053i3 +model4=npc_3053i4 head1=npc_3053_head [champions_tzhaar_champofchamps] name=Mystery figure desc=A mysterious watcher... model1=npc_2610 +size=2 +walkanim=thzaar_walk +readyanim=tzhaar_throne_sit +resizeh=160 +resizev=160 +vislevel=hide model2=npc_3054 model3=npc_3054i2 model4=npc_2610i4 model5=npc_3054i3 -vislevel=hide -size=2 -resizeh=160 -resizev=160 ambient=10 -walkanim=thzaar_walk -readyanim=tzhaar_throne_sit head1=npc_2591_head [champions_werewolf_champofchamps] name=Mystery figure desc=A mysterious watcher... model1=npc_3055 -model2=npc_3055i2 -vislevel=hide size=2 -resizeh=140 -resizev=140 walkanim=werewolf_walk readyanim=werewolf_throne_sit +resizeh=140 +resizev=140 +vislevel=hide +model2=npc_3055i2 head1=npc_3055_head [champions_woodelf_champofchamps] name=Mystery figure desc=A mysterious watcher... model1=npc_3056 +size=2 +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=elf_throne_sit +vislevel=hide model2=npc_3056i2 model3=npc_3056i3 model4=npc_1186i2 model5=npc_3056i4 -vislevel=hide -size=2 -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=elf_throne_sit head1=npc_3056_head [champions_earthwarrior] name=Earth Warrior Champion desc=Champion of the Earth Warriors! model1=npc_3057 +walkanim=earthwarrior_walk_f,earthwarrior_walk_b,earthwarrior_walk_l,earthwarrior_walk_r +readyanim=earthwarrior_ready +op2=Attack +vislevel=102 model2=npc_3057i2 model3=npc_3057i3 model4=npc_3057i4 model5=npc_3057i5 -readyanim=earthwarrior_ready -walkanim=earthwarrior_walk_f,earthwarrior_walk_b,earthwarrior_walk_l,earthwarrior_walk_r -op2=Attack -vislevel=102 +hitpoints=108 +attack=84 +strength=84 +defence=84 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [champions_giant] name=Giant Champion desc=Champion of the Giants! model1=npc_3058 size=2 -readyanim=champions_giant_ready walkanim=champions_giant_walk +readyanim=champions_giant_ready op2=Attack vislevel=56 +hitpoints=70 +attack=36 +strength=44 +defence=52 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [champions_ghoul] name=Ghoul Champion desc=Champion of the Ghouls! model1=npc_3059 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=ghoul_ready +op2=Attack +vislevel=85 model2=npc_3059i2 model3=npc_3059i3 model4=idk_man_legs_tatty @@ -59439,33 +69910,68 @@ recol4s=6144 recol4d=7365 recol5s=17441 recol5d=22193 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=ghoul_ready -op2=Attack -vislevel=85 +hitpoints=100 +attack=0 +strength=0 +defence=0 +magic=0 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [champions_goblin] name=Goblin Champion desc=Champion of the Goblins! model1=npc_3060 -model2=npc_3060i2 -model3=npc_3060i3 walkanim=goblin_walk_spear readyanim=champions_goblin_ready op2=Attack vislevel=24 +model2=npc_3060i2 +model3=npc_3060i3 +hitpoints=32 +attack=1 +strength=1 +defence=14 +magic=26 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [champions_hobgoblin] name=Hobgoblin Champion desc=Champion of the Hobgoblin! model1=npc_3061 -model2=npc_3061i2 -resizeh=160 -resizev=160 walkanim=hobgoblin_walk readyanim=champions_hobgoblin_ready +resizeh=160 +resizev=160 op2=Attack vislevel=56 +model2=npc_3061i2 +hitpoints=58 +attack=44 +strength=48 +defence=48 +magic=1 +ranged=44 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [champions_imp] name=Imp Champion @@ -59475,18 +69981,44 @@ walkanim=imp_walk readyanim=champions_imp_ready op2=Attack vislevel=14 +hitpoints=40 +attack=5 +strength=5 +defence=5 +magic=1 +ranged=5 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [champions_jogre] name=Jogre Champion desc=Champion of the Jogres! model1=npc_3063 -model2=npc_3063i2 -model3=npc_3063i3 size=2 walkanim=champions_jogre_walk readyanim=champions_jogre_ready op2=Attack vislevel=107 +model2=npc_3063i2 +model3=npc_3063i3 +hitpoints=120 +attack=86 +strength=86 +defence=86 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [champions_lesserdemon] name=Lesser Demon Champion @@ -59497,34 +70029,77 @@ walkanim=demon_walk readyanim=champions_lesserdemon_ready op2=Attack vislevel=162 +hitpoints=148 +attack=136 +strength=140 +defence=142 +magic=136 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [champions_skeleton] name=Skeleton Champion desc=Champion of the Skeletons! model1=npc_3065 -model2=npc_3065i2 -model3=npc_3065i3 -model4=npc_3065i4 walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r readyanim=wanted_ranger_ready op2=Attack vislevel=40 +model2=npc_3065i2 +model3=npc_3065i3 +model4=npc_3065i4 +hitpoints=58 +attack=1 +strength=1 +defence=34 +magic=1 +ranged=36 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [champions_zombie] name=Zombies Champion desc=Champion of the Zombies! model1=npc_3066 -model2=npc_3066i2 size=2 walkanim=champions_zombie_walk readyanim=champions_zombie_ready op2=Attack vislevel=51 +model2=npc_3066i2 +hitpoints=60 +attack=38 +strength=42 +defence=42 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [champions_human] name=Leon D'Cour desc=Champion of Champions! model1=npc_chemist +walkanim=human_dh_weapon_walk,human_dh_weapon_walk,human_dh_weapon_walk,human_dh_weapon_walk +readyanim=human_dh_weapon_ready +op2=Attack +vislevel=141 model2=idk_man_jaw_long model3=obj_khazard_platemail_manwear model4=npc_3051 @@ -59546,17 +70121,31 @@ recol5s=7298 recol5d=2149 recol6s=6273 recol6d=28497 -readyanim=human_dh_weapon_ready -walkanim=human_dh_weapon_walk,human_dh_weapon_walk,human_dh_weapon_walk,human_dh_weapon_walk -op2=Attack -vislevel=141 head1=npc_chemist_head head2=idk_man_jaw_long_head +hitpoints=123 +attack=123 +strength=123 +defence=123 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [skeletal_wyvern1] name=Skeletal Wyvern desc=A very dangerous pile of animated wyvern bones. model1=npc_3068 +size=3 +walkanim=wyvern_skeleton_walk +readyanim=wyvern_skeleton_ready +op2=Attack +vislevel=140 model2=npc_3068i2 model3=npc_3068i3 recol1s=26425 @@ -59569,16 +70158,29 @@ recol4s=10570 recol4d=11665 recol5s=0 recol5d=9581 -size=3 -vislevel=140 -walkanim=wyvern_skeleton_walk -readyanim=wyvern_skeleton_ready -op2=Attack +hitpoints=200 +attack=125 +strength=116 +defence=120 +magic=125 +ranged=120 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,140 +param=slashdefence,90 +param=crushdefence,90 +param=magicdefence,80 +param=rangedefence,140 [skeletal_wyvern2] name=Skeletal Wyvern desc=A very dangerous pile of animated wyvern bones. model1=npc_3069 +size=3 +walkanim=wyvern_skeleton_walk +readyanim=wyvern_skeleton_ready +op2=Attack +vislevel=140 model2=npc_3069i2 model3=npc_3069i3 recol1s=26425 @@ -59591,16 +70193,29 @@ recol4s=10570 recol4d=11665 recol5s=0 recol5d=9581 -size=3 -vislevel=140 -walkanim=wyvern_skeleton_walk -readyanim=wyvern_skeleton_ready -op2=Attack +hitpoints=200 +attack=125 +strength=116 +defence=120 +magic=125 +ranged=120 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,140 +param=slashdefence,90 +param=crushdefence,90 +param=magicdefence,80 +param=rangedefence,140 [skeletal_wyvern3] name=Skeletal Wyvern desc=A very dangerous pile of animated wyvern bones. model1=npc_3068 +size=3 +walkanim=wyvern_skeleton_walk +readyanim=wyvern_skeleton_ready +op2=Attack +vislevel=140 model2=npc_3068i2 model3=npc_3070 recol1s=26425 @@ -59613,16 +70228,29 @@ recol4s=10570 recol4d=11665 recol5s=0 recol5d=9581 -size=3 -vislevel=140 -walkanim=wyvern_skeleton_walk -readyanim=wyvern_skeleton_ready -op2=Attack +hitpoints=200 +attack=125 +strength=116 +defence=120 +magic=125 +ranged=120 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,140 +param=slashdefence,90 +param=crushdefence,90 +param=magicdefence,80 +param=rangedefence,140 [skeletal_wyvern4] name=Skeletal Wyvern desc=A very dangerous pile of animated wyvern bones. model1=npc_3068 +size=3 +walkanim=wyvern_skeleton_walk +readyanim=wyvern_skeleton_ready +op2=Attack +vislevel=140 model2=npc_3071 model3=npc_3069i3 recol1s=26425 @@ -59635,29 +70263,54 @@ recol4s=10570 recol4d=11665 recol5s=0 recol5d=9581 -size=3 -vislevel=140 -walkanim=wyvern_skeleton_walk -readyanim=wyvern_skeleton_ready -op2=Attack +hitpoints=200 +attack=125 +strength=116 +defence=120 +magic=125 +ranged=120 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,140 +param=slashdefence,90 +param=crushdefence,90 +param=magicdefence,80 +param=rangedefence,140 [icegiant_low_wanderrange] name=Ice giant desc=He's got icicles in his beard. model1=npc_firegiant -model2=npc_icegiant -recol1s=24075 -recol1d=22431 size=2 walkanim=giant_walk readyanim=giant_ready op2=Attack vislevel=53 +model2=npc_icegiant +recol1s=24075 +recol1d=22431 +hitpoints=100 +attack=40 +strength=60 +defence=40 +magic=1 +ranged=1 +param=attackbonus,29 +param=strengthbonus,31 +param=stabdefence,0 +param=slashdefence,3 +param=crushdefence,2 +param=magicdefence,0 +param=rangedefence,0 [icewarrior_low_wanderrange] name=Ice warrior desc=A cold-hearted elemental warrior. model1=npc_earthwarrior +walkanim=human_transwalk_f +readyanim=human_transready +op2=Attack +vislevel=57 model2=obj_khazard_platemail_manwear model3=obj_iron_platebody_manwear2 model4=obj_cert_drill_top_manwear3 @@ -59676,10 +70329,19 @@ recol5s=3171 recol5d=9023 recol6s=6342 recol6d=9023 -walkanim=human_transwalk_f -readyanim=human_transready -op2=Attack -vislevel=57 +hitpoints=59 +attack=47 +strength=47 +defence=47 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,30 +param=slashdefence,40 +param=crushdefence,20 +param=magicdefence,10 +param=rangedefence,30 [devious_monk_hooded] walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r @@ -59692,6 +70354,7 @@ multinpc=0,devious_monk_hooded_visable name=Monk desc=A hooded monk. model1=npc_3075 +vislevel=hide model2=idk_man_jaw_none model3=obj_priest_gown_manwear model4=idk_man_torso_dark_buttons @@ -59710,7 +70373,6 @@ recol4s=12615 recol4d=7298 recol5s=18957 recol5d=8355 -vislevel=hide op1=Talk-to head1=npc_3075_head @@ -59725,6 +70387,8 @@ multinpc=1,devious_monk_dead_visable name=Dead Monk desc=A recently deceased follower of Saradomin. model1=obj_feud_desert_disguise_manwear +size=2 +vislevel=hide model2=idk_man_jaw_none model3=obj_priest_gown_manwear model4=npc_high_priest_of_entrana @@ -59739,14 +70403,15 @@ recol2s=14724 recol2d=13539 recol3s=5120 recol3d=11425 -vislevel=hide -size=2 op1=Search [devious_cutscene_highpriest] name=High Priest desc=High Priest of Entrana. model1=idk_man_hair_tonsure +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=obj_stringstar_manwear2 model4=obj_priest_gown_manwear @@ -59767,15 +70432,15 @@ recol5s=14724 recol5d=13539 recol6s=10401 recol6d=6274 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready head1=idk_man_hair_tonsure_head [devious_cutscene_monk] name=Monk desc=A holy man. model1=obj_feud_desert_disguise_manwear +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +vislevel=hide model2=obj_tbw_villager_sandals_cream_manwear model3=idk_man_jaw_none model4=obj_priest_gown_manwear @@ -59787,15 +70452,15 @@ recol1s=2340 recol1d=13539 recol2s=14724 recol2d=13539 -vislevel=hide -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready head1=obj_leather_cowl_manhead2 [devious_cutscene_monk_relic] name=Monk desc=A holy man. model1=obj_feud_desert_disguise_manwear +walkanim=devious_relic_walk +readyanim=devious_relic_ready +vislevel=hide model2=idk_man_jaw_none model3=obj_priest_gown_manwear model4=npc_high_priest_of_entrana @@ -59811,15 +70476,15 @@ recol2s=14724 recol2d=13539 recol3s=5120 recol3d=11425 -vislevel=hide -walkanim=devious_relic_walk -readyanim=devious_relic_ready head1=obj_leather_cowl_manhead2 [devious_cutscene_assassin] name=Assassin desc=A stealthy assassin. model1=npc_3081 +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +vislevel=hide model2=npc_3081i2 model3=npc_3081i3 model4=npc_3081i4 @@ -59831,14 +70496,16 @@ recol2s=15855 recol2d=6346 recol3s=4229 recol3d=3172 -vislevel=hide -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready [win05_pixie_rosie] name=Rosie desc=An effervescent elfin. model1=npc_3082 +walkanim=oddskull_walkright +readyanim=scorpia_talk +resizeh=145 +resizev=145 +vislevel=hide model2=npc_3082i2 model3=npc_3082i3 model4=npc_3082i4 @@ -59854,12 +70521,7 @@ recol4s=9605 recol4d=10542 recol5s=2340 recol5d=10542 -resizeh=145 -resizev=145 -readyanim=scorpia_talk -walkanim=oddskull_walkright op1=Talk-to -vislevel=hide head1=npc_3082_head head2=npc_3082_headi2 @@ -59867,6 +70529,11 @@ head2=npc_3082_headi2 name=Sorcha desc=Seriously sprightly even for a sprite. model1=npc_3082 +walkanim=oddskull_walkright +readyanim=scorpia_talk +resizeh=150 +resizev=150 +vislevel=hide model2=npc_3083 model3=npc_3082i3 model4=npc_3083i2 @@ -59881,11 +70548,6 @@ recol4s=9605 recol4d=26265 recol5s=24075 recol5d=26258 -resizeh=150 -resizev=150 -readyanim=scorpia_talk -walkanim=oddskull_walkright -vislevel=hide op1=Talk-to head1=npc_3083_head head2=npc_3083_headi2 @@ -59894,6 +70556,11 @@ head2=npc_3083_headi2 name=Cait desc=A frenzied fey. model1=npc_3082 +walkanim=oddskull_walkright +readyanim=scorpia_talk +resizeh=148 +resizev=148 +vislevel=hide model2=npc_3084 model3=npc_3082i3 model4=npc_3082i4 @@ -59910,11 +70577,6 @@ recol5s=24075 recol5d=20936 recol6s=32767 recol6d=31743 -resizeh=148 -resizev=148 -readyanim=scorpia_talk -walkanim=oddskull_walkright -vislevel=hide op1=Talk-to head1=npc_3084_head head2=npc_3084_headi2 @@ -59923,6 +70585,11 @@ head2=npc_3084_headi2 name=Cormac desc=Too volatile for his own good. model1=npc_3085 +walkanim=oddskull_walkright +readyanim=scorpia_talk +resizeh=150 +resizev=150 +vislevel=hide model2=npc_3083 model3=npc_3085i2 model4=npc_3085i3 @@ -59934,11 +70601,6 @@ recol2s=14500 recol2d=24075 recol3s=24075 recol3d=22060 -resizeh=150 -resizev=150 -readyanim=scorpia_talk -walkanim=oddskull_walkright -vislevel=hide op1=Talk-to head1=npc_3085_head head2=npc_3085_headi2 @@ -59947,6 +70609,11 @@ head2=npc_3085_headi2 name=Fionn desc=One of Diango's itinerant pixies. model1=npc_3086 +walkanim=oddskull_walkright +readyanim=scorpia_talk +resizeh=160 +resizev=150 +vislevel=hide model2=npc_3086i2 model3=npc_3086i3 model4=npc_3086i4 @@ -59961,11 +70628,6 @@ recol4s=9605 recol4d=9477 recol5s=32767 recol5d=31710 -resizeh=160 -resizev=150 -readyanim=scorpia_talk -walkanim=oddskull_walkright -vislevel=hide op1=Talk-to head1=npc_3086_head head2=npc_3086_headi2 @@ -59974,6 +70636,11 @@ head2=npc_3086_headi2 name=Donnacha desc=One of Diango's itinerant pixies. model1=npc_3085 +walkanim=oddskull_walkright +readyanim=scorpia_talk +resizeh=150 +resizev=150 +vislevel=hide model2=npc_3084 model3=npc_3082i3 model4=npc_3085i3 @@ -59989,11 +70656,6 @@ recol4s=24075 recol4d=16911 recol5s=32767 recol5d=30717 -resizeh=150 -resizev=150 -readyanim=scorpia_talk -walkanim=oddskull_walkright -vislevel=hide op1=Talk-to head1=npc_3087_head head2=npc_3087_headi2 @@ -60002,6 +70664,11 @@ head2=npc_3087_headi2 name=Ronan desc=One of Diango's itinerant pixies. model1=npc_3086 +walkanim=oddskull_walkright +readyanim=scorpia_talk +resizeh=150 +resizev=140 +vislevel=hide model2=npc_3088 model3=npc_3086i3 model4=npc_3086i4 @@ -60015,11 +70682,6 @@ recol3s=7438 recol3d=11665 recol4s=24075 recol4d=20941 -resizeh=150 -resizev=140 -readyanim=scorpia_talk -walkanim=oddskull_walkright -vislevel=hide op1=Talk-to head1=npc_3088_head head2=npc_3088_headi2 @@ -60028,27 +70690,32 @@ head2=npc_3088_headi2 name= desc= model1=npc_2309 -minimap=no vislevel=hide +minimap=no [npc_3090] name= desc= model1=npc_2309 -minimap=no vislevel=hide +minimap=no [npc_3091] name= desc= model1=npc_2309 -minimap=no vislevel=hide +minimap=no [win05_hooded_stranger] name=Hooded Stranger desc=A strange hooded... stranger? model1=npc_sigbert_the_adventurer +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=130 +resizev=150 +vislevel=hide model2=npc_3092 model3=npc_3092i2 model4=npc_3092i3 @@ -60068,28 +70735,23 @@ recol5s=24075 recol5d=18957 recol6s=6273 recol6d=23254 -resizeh=130 -resizev=150 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide op1=Talk-to head1=obj_castlewars_cloak_saradomin_manhead head2=npc_3092_head [runecraft_cosmic_npc] model1=spot_fireblast_travel +walkanim=blast_travel +readyanim=blast_travel +vislevel=hide recol1s=30753 recol1d=30653 recol2s=31201 recol2d=31710 recol3s=31297 recol3d=29596 -readyanim=blast_travel -walkanim=blast_travel minimap=no active=no -vislevel=hide [magictraining_flying_book] name=Flying Book @@ -60097,34 +70759,39 @@ desc=The book moves by itself! model1=npc_3094 walkanim=magictraining_flying_book_ready readyanim=magictraining_flying_book_ready -minimap=no vislevel=hide +minimap=no [magictraining_flying_book2] name=Flying Book desc=The book moves by itself! model1=npc_3094 +walkanim=magictraining_flying_book_ready +readyanim=magictraining_flying_book_ready +vislevel=hide recol1s=8266 recol1d=8387 recol2s=8357 recol2d=12288 -walkanim=magictraining_flying_book_ready -readyanim=magictraining_flying_book_ready minimap=no -vislevel=hide [magictraining_pizazz_hat] name=Pizzaz Hat desc=A talking Hat! model1=npc_3096 -op1=Talk-to vislevel=1 +op1=Talk-to head1=npc_3096_head [magictraining_guard_entrance] name=Entrance Guardian desc=A guardian of the arena. model1=npc_3096 +walkanim=mage_training_area_walk +readyanim=mage_training_area_ready +resizeh=60 +resizev=60 +vislevel=hide model2=npc_3097 model3=npc_3097i2 model4=npc_3097i3 @@ -60141,31 +70808,26 @@ recol5s=11628 recol5d=15885 recol6s=6342 recol6d=8455 -resizeh=60 -resizev=60 contrast=10 ambient=10 -walkanim=mage_training_area_walk -readyanim=mage_training_area_ready op1=Talk-to -vislevel=hide head1=npc_3097_head [magictraining_guard_tele] name=Telekinetic Guardian desc=A guardian of the arena. model1=npc_3096 +walkanim=mage_training_area_walk +readyanim=mage_training_area_ready +resizeh=60 +resizev=62 +vislevel=hide model2=npc_3098 model3=npc_3097i2 model4=npc_3097i3 model5=npc_3098i2 -vislevel=hide -resizeh=60 -resizev=62 contrast=10 ambient=10 -walkanim=mage_training_area_walk -readyanim=mage_training_area_ready op1=Talk-to head1=npc_3098_head @@ -60173,6 +70835,11 @@ head1=npc_3098_head name=Alchemy Guardian desc=A guardian of the arena. model1=npc_3096 +walkanim=mage_training_area_walk_large +readyanim=mage_training_area_ready +resizeh=60 +resizev=60 +vislevel=hide model2=npc_3097 model3=npc_3097i2 model4=npc_3097i3 @@ -60189,13 +70856,8 @@ recol5s=11628 recol5d=11522 recol6s=6342 recol6d=6272 -vislevel=hide -resizeh=60 -resizev=60 contrast=10 ambient=10 -walkanim=mage_training_area_walk_large -readyanim=mage_training_area_ready op1=Talk-to head1=npc_3097_head @@ -60203,6 +70865,12 @@ head1=npc_3097_head name=Enchantment Guardian desc=A guardian of the arena. model1=npc_3096 +size=2 +walkanim=mage_training_area_walk +readyanim=mage_training_area_ready +resizeh=120 +resizev=125 +vislevel=hide model2=npc_3098 model3=npc_3097i2 model4=npc_3097i3 @@ -60219,14 +70887,8 @@ recol5s=11628 recol5d=6436 recol6s=6342 recol6d=19180 -vislevel=hide -size=2 -resizeh=120 -resizev=125 contrast=10 ambient=10 -walkanim=mage_training_area_walk -readyanim=mage_training_area_ready op1=Talk-to head1=npc_3098_head @@ -60234,6 +70896,12 @@ head1=npc_3098_head name=Graveyard Guardian desc=A guardian of the arena. model1=npc_3096 +size=2 +walkanim=mage_training_area_walk_large +readyanim=mage_training_area_ready +resizeh=130 +resizev=130 +vislevel=hide model2=npc_3101 model3=npc_3097i2 model4=npc_3097i3 @@ -60250,12 +70918,6 @@ recol5s=11628 recol5d=8454 recol6s=6342 recol6d=18465 -vislevel=hide -size=2 -resizeh=130 -resizev=130 -walkanim=mage_training_area_walk_large -readyanim=mage_training_area_ready op1=Talk-to head1=npc_3101_head @@ -60263,17 +70925,17 @@ head1=npc_3101_head name=Maze Guardian desc=A guardian of the arena. model1=npc_3096 +walkanim=mage_training_area_walk +readyanim=mage_training_area_ready +resizeh=60 +resizev=62 +vislevel=hide model2=npc_3098 model3=npc_3097i2 model4=npc_3097i3 model5=npc_3098i2 -vislevel=hide -resizeh=60 -resizev=62 contrast=10 ambient=10 -walkanim=mage_training_area_walk -readyanim=mage_training_area_ready op1=Talk-to head1=npc_3098_head @@ -60281,6 +70943,12 @@ head1=npc_3098_head name=Rewards Guardian desc=A guardian of the arena. model1=npc_3096 +size=2 +walkanim=mage_training_area_walk_large +readyanim=mage_training_area_ready +resizeh=126 +resizev=126 +vislevel=hide model2=npc_3097 model3=npc_3097i2 model4=npc_3097i3 @@ -60295,12 +70963,6 @@ recol4s=12687 recol4d=22022 recol5s=11628 recol5d=13618 -vislevel=hide -size=2 -resizeh=126 -resizev=126 -walkanim=mage_training_area_walk_large -readyanim=mage_training_area_ready op1=Talk-to op4=Trade-with head1=npc_3097_head @@ -60309,31 +70971,34 @@ head1=npc_3097_head name=Charmed Warrior desc=Equipment that moves by itself! model1=npc_3104 +walkanim=magictraining_ghost_walk +readyanim=magictraining_ghost_ready +vislevel=hide model2=npc_3104i2 model3=npc_3104i3 -vislevel=hide contrast=10 ambient=10 -walkanim=magictraining_ghost_walk -readyanim=magictraining_ghost_ready op1=Talk-to [magictraining_ghost_shoes2] name=Charmed Warrior desc=Equipment that moves by itself! model1=npc_3104 -model2=npc_3104i3 +walkanim=magictraining_ghost_walk +readyanim=magictraining_ghost_ready vislevel=hide +model2=npc_3104i3 contrast=10 ambient=10 -walkanim=magictraining_ghost_walk -readyanim=magictraining_ghost_ready op1=Talk-to [magictraining_ghost_shoes3] name=Charmed Warrior desc=Equipment that moves by itself! model1=npc_3104 +walkanim=magictraining_ghost_walk +readyanim=magictraining_ghost_ready +vislevel=hide model2=npc_3104i2 recol1s=24268 recol1d=21932 @@ -60343,17 +71008,17 @@ recol3s=8591 recol3d=12641 recol4s=14798 recol4d=11726 -vislevel=hide contrast=10 ambient=10 -walkanim=magictraining_ghost_walk -readyanim=magictraining_ghost_ready op1=Talk-to [magictraining_ghost_shoes4] name=Charmed Warrior desc=Equipment that moves by itself! model1=npc_3104 +walkanim=magictraining_ghost_walk +readyanim=magictraining_ghost_ready +vislevel=hide model2=npc_3104i3 recol1s=24268 recol1d=21932 @@ -60363,17 +71028,17 @@ recol3s=8591 recol3d=12641 recol4s=14798 recol4d=11726 -vislevel=hide contrast=10 ambient=10 -walkanim=magictraining_ghost_walk -readyanim=magictraining_ghost_ready op1=Talk-to [handsand_bert] name=Bert desc=Bert seems to be covered in sand from head to toe. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=npc_morrisi2 model4=npc_3108 @@ -60393,9 +71058,6 @@ recol5s=4192 recol5d=10640 recol6s=6144 recol6d=8526 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide op1=Talk-to head1=obj_pickpocket_guide_farmer @@ -60403,6 +71065,9 @@ head1=obj_pickpocket_guide_farmer name=Guard Captain desc=This guard looks rather drunk and has beer stains down his armour. model1=npc_guard1 +walkanim=drunk_holditem_walk,human_walk_b,human_walk_l,human_walk_r +readyanim=drunk_holditem_ready +vislevel=hide model2=idk_man_jaw_moustache model3=npc_oziach model4=obj_red_cape_manwear @@ -60423,9 +71088,6 @@ recol5s=6144 recol5d=6342 recol6s=31649 recol6d=15360 -walkanim=drunk_holditem_walk,human_walk_b,human_walk_l,human_walk_r -readyanim=drunk_holditem_ready -vislevel=hide op1=Talk-to head1=obj_pickpocket_guide_guard head2=idk_man_jaw_moustache_head @@ -60448,6 +71110,9 @@ multinpc=1,handsand_sandy1 name=Sandy desc=Angry and stressed, he doesn't seem to have time for anything other than sand. model1=npc_zoo_keeper +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_viking_helmet_manwear model3=idk_man_jaw_moustache model4=obj_roguetrader_carpetsller_top2_manwear @@ -60466,9 +71131,6 @@ recol4s=2340 recol4d=12615 recol5s=6144 recol5d=10467 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide op1=Talk-to op3=Pickpocket head1=obj_pickpocket_guide_man @@ -60479,6 +71141,9 @@ head3=idk_man_jaw_moustache_head name=Sandy desc=He seems to be distracted, looking out of the window at something. model1=npc_zoo_keeper +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=handsand_sandy_lookready +vislevel=hide model2=obj_viking_helmet_manwear model3=idk_man_jaw_moustache model4=obj_roguetrader_carpetsller_top2_manwear @@ -60497,9 +71162,6 @@ recol4s=2340 recol4d=12615 recol5s=6144 recol5d=10467 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=handsand_sandy_lookready -vislevel=hide head1=obj_pickpocket_guide_man head2=npc_zoo_keeper_head head3=idk_man_jaw_moustache_head @@ -60508,6 +71170,9 @@ head3=idk_man_jaw_moustache_head name=Mazion desc=Mazion seems to be covered in sand. model1=idk_man_hair_tonsure +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=npc_morrisi2 model4=npc_3108 @@ -60527,9 +71192,6 @@ recol5s=10640 recol5d=14728 recol6s=6144 recol6d=10466 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide op1=Talk-to head1=idk_man_hair_tonsure_head @@ -60537,6 +71199,9 @@ head1=idk_man_hair_tonsure_head name=Blaec desc=Blaec seems to be covered in sand. model1=idk_man_hair_cropped +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_pointy model3=npc_morrisi2 model4=obj_macro_mime_top_manwear2 @@ -60554,9 +71219,6 @@ recol4s=6273 recol4d=18888 recol5s=8526 recol5d=4364 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide op1=Talk-to head1=idk_man_hair_cropped_head head2=idk_man_jaw_pointy_head @@ -60565,6 +71227,9 @@ head2=idk_man_jaw_pointy_head name=Reeso desc=Reeso seems to be covered in sand. model1=idk_man_hair_wildspikes +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_split model3=npc_morrisi2 model4=npc_3108 @@ -60584,9 +71249,6 @@ recol5s=8526 recol5d=8389 recol6s=4192 recol6d=10640 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide op1=Talk-to head1=idk_man_hair_wildspikes_head head2=idk_man_jaw_split_head @@ -60595,6 +71257,9 @@ head2=idk_man_jaw_split_head name=Simon Templeton desc=He looks like he's seen the inside of a few tombs. model1=npc_1918 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_viking_helmet_manwear model3=npc_master_fisher model4=idk_man_jaw_none @@ -60610,9 +71275,6 @@ recol2s=2340 recol2d=9409 recol3s=24075 recol3d=21961 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_man head2=npc_1918_head @@ -60642,6 +71304,9 @@ turnspeed=0 name=Pentyn desc=He's been trapped here for thousands of years. model1=npc_professor_oddenstein +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_long model3=obj_black_platebody_trim_manwear model4=npc_3126 @@ -60662,9 +71327,6 @@ recol5s=24075 recol5d=29460 recol6s=6273 recol6d=30618 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=npc_professor_oddenstein_head head2=idk_man_jaw_long_head @@ -60673,6 +71335,9 @@ head2=idk_man_jaw_long_head name=Aristarchus desc=A travelling scholar from Menaphos. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_pointy model3=obj_wizards_robe_trim_gold_manwear2 model4=npc_high_priest_of_entrana @@ -60692,37 +71357,26 @@ recol5s=14724 recol5d=7183 recol6s=10401 recol6d=1121 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_leather_cowl_manhead2 head2=idk_man_jaw_pointy_head [enakh_boneguard_multinpc] -turnspeed=0 readyanim=enakh_boneguard_ready vislevel=13 +turnspeed=0 multivar=enakh_quest -multinpc=0,enakh_boneguard -multinpc=10,enakh_boneguard -multinpc=20,enakh_boneguard -multinpc=30,enakh_boneguard -multinpc=40,enakh_boneguard -multinpc=50,enakh_bone_pile -multinpc=60,enakh_bone_pile -multinpc=65,enakh_bone_pile multinpc=70,enakh_bone_pile [enakh_boneguard] name=Boneguard desc=A spirit is trapped within it. model1=npc_3129 -vislevel=hide size=2 -op2=Talk-to walkanim=enakh_boneguard_walk readyanim=enakh_boneguard_ready +op2=Talk-to +vislevel=hide turnspeed=0 head1=npc_3129_head @@ -60730,8 +71384,8 @@ head1=npc_3129_head name=Pile of bones desc=These used to be alive. model1=npc_3130 -vislevel=hide size=2 +vislevel=hide op1=Climb-over turnspeed=0 @@ -60739,6 +71393,9 @@ turnspeed=0 name=Desert Spirit desc=It was trapped inside the boneguard. model1=npc_3075 +walkanim=human_secret_ghost_transwalk_f +readyanim=human_secret_ghost_transready +vislevel=hide model2=idk_man_jaw_none model3=obj_priest_gown_manwear model4=obj_cape_of_legends_manwear @@ -60756,15 +71413,12 @@ recol5s=24075 recol5d=31533 recol6s=15649 recol6d=31533 -vislevel=hide -walkanim=human_secret_ghost_transwalk_f -readyanim=human_secret_ghost_transready op1=Talk-to head1=npc_3131_head [enakh_dummy_fountain_multinpc] -vislevel=hide size=2 +vislevel=hide minimap=no turnspeed=0 multivar=enakh_ice_room @@ -60774,15 +71428,15 @@ multinpc=0,enakh_dummy_fountain name=Crust of ice desc=Very thick, and very cold. model1=enakh_frozen_fountain_8 -vislevel=hide size=2 -turnspeed=0 op2=Melt +vislevel=hide +turnspeed=0 minimap=no [enakh_dummy_furnace_multinpc] -vislevel=hide size=2 +vislevel=hide minimap=no turnspeed=0 multivar=enakh_smoke_room @@ -60792,6 +71446,9 @@ multinpc=0,enakh_dummy_furnace name=Furnace grate desc=It seems to be blocked. model1=enakh_new_furnace_unlit_8 +size=2 +op2=Clear +vislevel=hide recol1s=6371 recol1d=23114 recol2s=5314 @@ -60804,22 +71461,22 @@ recol5s=2144 recol5d=15750 recol6s=0 recol6d=13636 -vislevel=hide -size=2 turnspeed=0 -op2=Clear minimap=no [enakh_enakhra_multinpc] vislevel=1 multivar=enakh_enakhra_form -multinpc=0,enakh_enakhra_hooded multinpc=1,enakh_enakhra_mahjarrat [enakh_enakhra_hooded] name=Enakhra desc=A mysterious hooded woman. model1=npc_jungleforester_f +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizev=140 +vislevel=hide model2=npc_3137 model3=obj_red_cape_womanwear model4=npc_3137i2 @@ -60837,10 +71494,6 @@ recol5s=8386 recol5d=8194 recol6s=15360 recol6d=23585 -vislevel=hide -resizev=140 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_castlewars_cloak_saradomin_womanhead @@ -60848,6 +71501,10 @@ head1=obj_castlewars_cloak_saradomin_womanhead name=Enakhra desc=Who - or what - is she? model1=npc_3138 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizev=140 +vislevel=hide model2=npc_3137 model3=obj_red_cape_womanwear model4=npc_3137i2 @@ -60866,35 +71523,32 @@ recol5s=8386 recol5d=8194 recol6s=15360 recol6d=23585 -vislevel=hide -resizev=140 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready head1=npc_3138_head [enakh_akthanakos_multinpc] vislevel=1 multivar=enakh_akthanakos_form -multinpc=0,enakh_akthanakos_boneguard -multinpc=1,enakh_akthanakos_freed multinpc=2,enakh_akthanakos_mahjarrat [enakh_akthanakos_boneguard] name=Boneguard desc=A spirit is trapped within it. model1=npc_3140 -vislevel=hide size=3 -op1=Talk-to walkanim=enakh_boneguard_walk readyanim=enakh_boneguard_ready resizev=100 +vislevel=hide +op1=Talk-to head1=npc_3140_head [enakh_akthanakos_freed] name=Akthanakos desc=He's been freed from the boneguard. model1=npc_3141 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_3141i2 model3=obj_wizards_robe_trim_gold_manwear model4=npc_high_priest_of_entranai2 @@ -60912,9 +71566,6 @@ recol5s=20934 recol5d=6309 recol6s=16706 recol6d=2081 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=npc_3141_head @@ -60922,6 +71573,9 @@ head1=npc_3141_head name=Akthanakos desc=Just who is he, anyway? model1=npc_3142 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_3141i2 model3=obj_wizards_robe_trim_gold_manwear model4=npc_high_priest_of_entranai2 @@ -60939,9 +71593,6 @@ recol5s=20934 recol5d=6309 recol6s=16706 recol6d=2081 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=npc_3138_head @@ -60977,6 +71628,9 @@ multinpc=3,enakh_lazim name=Lazim desc=Very shifty-looking and sunburnt. model1=npc_drunk1 +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +vislevel=hide model2=idk_man_jaw_none model3=obj_priest_gown_manwear model4=npc_bonzoi3 @@ -60998,9 +71652,6 @@ recol5s=2340 recol5d=14791 recol6s=15649 recol6d=18919 -vislevel=hide -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready op1=Talk-to head1=npc_drunk1_head @@ -61008,6 +71659,10 @@ head1=npc_drunk1_head name=Enakhra desc=A mysterious hooded woman. model1=npc_jungleforester_f +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizev=140 +vislevel=hide model2=npc_3137 model3=obj_viking_cloak_green_womanwear model4=npc_3137i2 @@ -61026,16 +71681,15 @@ recol5s=7329 recol5d=6308 recol6s=9410 recol6d=6308 -vislevel=hide -resizev=140 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready head1=npc_3148_head [enakh_cutscene_akthanakos] name=Akthanakos desc=A man with the head of a camel. model1=npc_3149 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_priest_gown_manwear model3=obj_priest_gown_manwear2 model4=npc_high_priest_of_entranai2 @@ -61051,15 +71705,15 @@ recol4s=6144 recol4d=10536 recol5s=10401 recol5d=11593 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready head1=npc_3149_head [enakh_cutscene_knight] name=Knight desc=He's wearing heavy armour. model1=npc_earthwarrior +walkanim=human_dh_weapon_walk,human_dh_weapon_walk,human_dh_weapon_walk,human_dh_weapon_walk +readyanim=human_dh_weapon_ready +vislevel=hide model2=obj_black_platebody_trim_manwear model3=npc_3126 model4=obj_iron_platebody_manwear2 @@ -61079,9 +71733,6 @@ recol5s=7298 recol5d=7365 recol6s=24075 recol6d=16878 -walkanim=human_dh_weapon_walk,human_dh_weapon_walk,human_dh_weapon_walk,human_dh_weapon_walk -readyanim=human_dh_weapon_ready -vislevel=hide head1=npc_3150_head [enakh_cutscene_skeleton] @@ -61096,8 +71747,6 @@ vislevel=1 walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r vislevel=1 multivar=enakh_akthanakos_form -multinpc=0,enakh_akthanakos_boneguard -multinpc=1,enakh_akthanakos_freed multinpc=2,enakh_akthanakos_mahjarrat [slayer_harpiebugswarm] @@ -61108,11 +71757,27 @@ walkanim=slayer_harpie_swarm readyanim=slayer_harpie_swarm op2=Attack vislevel=46 +hitpoints=25 +attack=54 +strength=46 +defence=32 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,10 +param=slashdefence,5 +param=crushdefence,10 +param=magicdefence,5 +param=rangedefence,10 [count_draynor_coffin] name=Count Draynor desc=Stop looking and run! model1=npc_count_draynor +size=2 +resizev=140 +vislevel=34 model2=npc_councillor_halgrive model3=idk_man_jaw_none model4=obj_priest_gown_manwear @@ -61134,15 +71799,14 @@ recol5s=7329 recol5d=9216 recol6s=7328 recol6d=6144 -vislevel=34 -size=2 -resizev=140 -resizev=140 [fever_teach] name=Bill Teach desc=Bill Teach the pirate. model1=obj_piratehat_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_viking_helmet_manwear model3=idk_man_jaw_none model4=npc_2539 @@ -61161,9 +71825,6 @@ recol5s=15855 recol5d=27241 recol6s=6273 recol6d=17865 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_man head2=obj_piratehat_manhead @@ -61172,6 +71833,9 @@ head2=obj_piratehat_manhead name=Bill Teach desc=Bill Teach the pirate. model1=obj_piratehat_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_viking_helmet_manwear model3=idk_man_jaw_none model4=npc_2539 @@ -61190,9 +71854,6 @@ recol5s=15855 recol5d=27241 recol6s=6273 recol6d=17865 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_man head2=obj_piratehat_manhead @@ -61201,6 +71862,9 @@ head2=obj_piratehat_manhead name=Bill Teach desc=Bill Teach the pirate. model1=obj_piratehat_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_viking_helmet_manwear model3=idk_man_jaw_none model4=npc_2539 @@ -61219,9 +71883,6 @@ recol5s=15855 recol5d=27241 recol6s=6273 recol6d=17865 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_man head2=obj_piratehat_manhead @@ -61230,6 +71891,9 @@ head2=obj_piratehat_manhead name=Bill Teach desc=Bill Teach the pirate. model1=obj_piratehat_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_viking_helmet_manwear model3=idk_man_jaw_none model4=npc_2539 @@ -61248,9 +71912,6 @@ recol5s=15855 recol5d=27241 recol6s=6273 recol6d=17865 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Return-Home head1=obj_pickpocket_guide_man @@ -61260,6 +71921,9 @@ head2=obj_piratehat_manhead name=Bill Teach desc=Bill Teach the pirate. model1=obj_piratehat_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_viking_helmet_manwear model3=idk_man_jaw_none model4=npc_2539 @@ -61278,9 +71942,6 @@ recol5s=15855 recol5d=27241 recol6s=6273 recol6d=17865 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_man head2=obj_piratehat_manhead @@ -61289,6 +71950,9 @@ head2=obj_piratehat_manhead name=Bill Teach desc=Bill Teach the pirate. model1=obj_piratehat_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_viking_helmet_manwear model3=idk_man_jaw_none model4=npc_2539 @@ -61307,9 +71971,6 @@ recol5s=15855 recol5d=27241 recol6s=6273 recol6d=17865 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_man head2=obj_piratehat_manhead @@ -61318,6 +71979,9 @@ head2=obj_piratehat_manhead name=Charley desc=Two feet Charley. model1=obj_piratehat_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_viking_helmet_manwear model3=obj_eye_patch_manwear model4=idk_man_jaw_long @@ -61333,9 +71997,6 @@ recol3s=14801 recol3d=24075 recol4s=21279 recol4d=11729 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=obj_pickpocket_guide_man @@ -61347,6 +72008,11 @@ head4=obj_eye_patch_manhead name=Smith desc=Smithing Smith. model1=npc_pirate2i2 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=145 +resizev=130 +vislevel=hide model2=idk_man_hair_long model3=obj_eye_patch_manwear model4=idk_man_jaw_long @@ -61365,11 +72031,6 @@ recol4s=2340 recol4d=22160 recol5s=29562 recol5d=22126 -vislevel=hide -resizeh=145 -resizev=130 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=idk_man_hair_long_head @@ -61381,6 +72042,9 @@ head4=obj_eye_patch_manhead name=Joe desc=Harpoon Joe. model1=idk_man_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_medium model3=npc_3163 model4=obj_macro_mime_top_manwear3 @@ -61399,9 +72063,6 @@ recol5s=29562 recol5d=22126 recol6s=8384 recol6d=12288 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=idk_man_hair_long_head @@ -61411,6 +72072,9 @@ head2=idk_man_jaw_medium_head name=Mama desc=Mama La'Fiette. model1=idk_woman_hair_bun +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_macro_prince_torso_womanwear model3=obj_macro_prince_torso_womanwear2 model4=obj_cert_drill_top_womanwear3 @@ -61424,9 +72088,6 @@ recol3s=14801 recol3d=25313 recol4s=6273 recol4d=1057 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=idk_woman_hair_bun_head @@ -61435,6 +72096,9 @@ head1=idk_woman_hair_bun_head name=Mama desc=Mama La'Fiette. model1=idk_woman_hair_bun +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_macro_prince_torso_womanwear model3=obj_macro_prince_torso_womanwear2 model4=obj_cert_drill_top_womanwear3 @@ -61448,15 +72112,15 @@ recol3s=14801 recol3d=25313 recol4s=6273 recol4d=1057 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready head1=idk_woman_hair_bun_head [fever_dodgy_mike] name=Mike desc=Dodgy Mike. model1=npc_sigbert_the_adventurer +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_eye_patch_manwear model3=idk_man_jaw_split model4=obj_roguetrader_carpetsller_top2_manwear @@ -61468,9 +72132,6 @@ recol1s=14724 recol1d=12614 recol2s=2340 recol2d=12354 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade head1=obj_castlewars_cloak_saradomin_manhead @@ -61481,6 +72142,9 @@ head3=idk_man_jaw_split_head name=Pirate desc=A pirate of Mos Le'Harmless. model1=npc_pirate1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_3050i2 model3=obj_priest_gown_manwear model4=obj_macro_mime_top_manwear3 @@ -61495,9 +72159,6 @@ recol3s=2340 recol3d=14693 recol4s=3491 recol4d=3277 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=npc_pirate1_head head2=npc_3167_head @@ -61506,6 +72167,9 @@ head2=npc_3167_head name=Pirate desc=A pirate of Mos Le'Harmless. model1=obj_piratehat_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_hair_long model3=npc_3050i2 model4=obj_priest_gown_manwear @@ -61521,9 +72185,6 @@ recol3s=2340 recol3d=14693 recol4s=3491 recol4d=3277 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_long_head head2=npc_3167_head @@ -61533,6 +72194,9 @@ head3=obj_piratehat_manhead name=Pirate desc=A pirate of Mos Le'Harmless. model1=idk_man_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_long model3=npc_1972 model4=obj_doctor_gown_manwear2 @@ -61548,9 +72212,6 @@ recol4s=3491 recol4d=3277 recol5s=14801 recol5d=24075 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_long_head head2=idk_man_jaw_long_head @@ -61559,6 +72220,9 @@ head2=idk_man_jaw_long_head name=Pirate desc=A pirate of Mos Le'Harmless. model1=npc_pirate1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_split model3=npc_2539 model4=obj_doctor_gown_manwear2 @@ -61570,9 +72234,6 @@ recol2s=21279 recol2d=1217 recol3s=13728 recol3d=1057 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=npc_pirate1_head head2=idk_man_jaw_split_head @@ -61581,6 +72242,9 @@ head2=idk_man_jaw_split_head name=Pirate desc=A pirate of Mos Le'Harmless. model1=npc_pirate1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_eye_patch_manwear model3=npc_3050i2 model4=obj_priest_gown_manwear @@ -61596,9 +72260,6 @@ recol3s=2340 recol3d=14693 recol4s=3491 recol4d=1249 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=npc_pirate1_head head2=npc_3167_head @@ -61608,6 +72269,9 @@ head3=obj_eye_patch_manhead name=Pirate desc=A pirate of Mos Le'Harmless. model1=npc_pirate2i2 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_hair_medium model3=obj_eye_patch_manwear model4=npc_3050i2 @@ -61624,9 +72288,6 @@ recol3s=2340 recol3d=10434 recol4s=3491 recol4d=1249 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_farmer head2=npc_3167_head @@ -61637,6 +72298,9 @@ head4=npc_pirate2_head name=Pirate desc=A pirate of Mos Le'Harmless. model1=npc_pirate1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_eye_patch_manwear model3=npc_3050i2 model4=obj_priest_gown_manwear @@ -61656,9 +72320,6 @@ recol5s=21279 recol5d=10434 recol6s=13728 recol6d=3137 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=npc_pirate1_head head2=npc_3167_head @@ -61668,6 +72329,9 @@ head3=obj_eye_patch_manhead name=Pirate desc=A pirate of Mos Le'Harmless. model1=obj_piratehat_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_hair_long model3=idk_man_jaw_split model4=obj_priest_gown_manwear @@ -61686,9 +72350,6 @@ recol5s=21279 recol5d=5250 recol6s=13728 recol6d=3137 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_long_head head2=idk_man_jaw_split_head @@ -61698,6 +72359,9 @@ head3=obj_piratehat_manhead name=Pirate desc=A pirate of Mos Le'Harmless. model1=npc_pirate1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_3050i2 model3=obj_priest_gown_manwear model4=obj_macro_mime_top_manwear3 @@ -61712,9 +72376,6 @@ recol3s=2340 recol3d=14693 recol4s=3491 recol4d=3277 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=npc_pirate1_head head2=npc_3167_head @@ -61723,6 +72384,9 @@ head2=npc_3167_head name=Pirate desc=A pirate of Mos Le'Harmless. model1=npc_pirate1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_goatee model3=obj_priest_gown_manwear model4=obj_macro_mime_top_manwear3 @@ -61739,9 +72403,6 @@ recol4s=3491 recol4d=2338 recol5s=14801 recol5d=24075 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=npc_pirate1_head head2=idk_man_jaw_goatee_head @@ -61750,6 +72411,9 @@ head2=idk_man_jaw_goatee_head name=Pirate desc=A pirate of Mos Le'Harmless. model1=npc_pirate2i2 +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +vislevel=hide model2=idk_man_hair_long model3=obj_eye_patch_manwear model4=idk_man_jaw_split @@ -61767,9 +72431,6 @@ recol3s=2340 recol3d=14693 recol4s=3491 recol4d=3277 -vislevel=hide -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready op1=Talk-to head1=idk_man_hair_long_head head2=npc_pirate2_head @@ -61779,6 +72440,9 @@ head3=obj_eye_patch_manhead name=Pirate desc=A pirate of Mos Le'Harmless. model1=obj_piratehat_manwear +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +vislevel=hide model2=idk_man_hair_long model3=obj_eye_patch_manwear model4=npc_3050i2 @@ -61800,9 +72464,6 @@ recol5s=21279 recol5d=14693 recol6s=13728 recol6d=1057 -vislevel=hide -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready op1=Talk-to head1=idk_man_hair_long_head head2=npc_3167_head @@ -61813,6 +72474,9 @@ head4=obj_piratehat_manhead name=Pirate desc=A pirate of Mos Le'Harmless. model1=idk_man_hair_cropped +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +vislevel=hide model2=obj_eye_patch_manwear model3=idk_man_jaw_goatee model4=npc_2539 @@ -61832,9 +72496,6 @@ recol5s=24075 recol5d=11488 recol6s=6273 recol6d=1057 -vislevel=hide -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready op1=Talk-to head1=idk_man_hair_cropped_head head2=idk_man_jaw_goatee_head @@ -61844,6 +72505,9 @@ head3=obj_eye_patch_manhead name=Pirate desc=A pirate of Mos Le'Harmless. model1=npc_pirate1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_eye_patch_manwear model3=idk_man_jaw_split model4=npc_2539 @@ -61857,9 +72521,6 @@ recol2s=21279 recol2d=1217 recol3s=13728 recol3d=1057 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=npc_pirate1_head head2=idk_man_jaw_split_head @@ -61869,6 +72530,9 @@ head3=obj_eye_patch_manhead name=Pirate desc=A pirate of Mos Le'Harmless. model1=npc_pirate2i2 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_hair_long model3=idk_man_jaw_medium model4=obj_priest_gown_manwear @@ -61885,9 +72549,6 @@ recol3s=2340 recol3d=14693 recol4s=3491 recol4d=1249 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_long_head head2=idk_man_jaw_medium_head @@ -61897,6 +72558,9 @@ head3=npc_pirate2_head name=Pirate desc=A pirate of Mos Le'Harmless. model1=npc_pirate1 +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +vislevel=hide model2=obj_eye_patch_manwear model3=idk_man_jaw_medium model4=obj_priest_gown_manwear @@ -61913,9 +72577,6 @@ recol3s=2340 recol3d=10434 recol4s=3491 recol4d=1249 -vislevel=hide -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready op1=Talk-to head1=npc_pirate1_head head2=idk_man_jaw_medium_head @@ -61925,6 +72586,9 @@ head3=obj_eye_patch_manhead name=Pirate desc=A pirate of Mos Le'Harmless. model1=npc_pirate1 +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +vislevel=hide model2=npc_3050i2 model3=obj_priest_gown_manwear model4=idk_man_torso_dark_buttons @@ -61944,9 +72608,6 @@ recol5s=21279 recol5d=10434 recol6s=13728 recol6d=3137 -vislevel=hide -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready op1=Talk-to head1=npc_pirate1_head head2=npc_3167_head @@ -61955,6 +72616,9 @@ head2=npc_3167_head name=Pirate desc=A pirate of Mos Le'Harmless. model1=obj_piratehat_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_hair_long model3=idk_man_jaw_split model4=obj_priest_gown_manwear @@ -61975,9 +72639,6 @@ recol5s=21279 recol5d=5250 recol6s=13728 recol6d=3137 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_long_head head2=obj_piratehat_manhead @@ -61987,6 +72648,9 @@ head3=idk_man_jaw_split_head name=Pirate desc=A pirate of Mos Le'Harmless. model1=npc_pirate1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_goatee model3=obj_priest_gown_manwear model4=obj_viking_top_darkbrown_manwear @@ -62005,9 +72669,6 @@ recol5s=24075 recol5d=11488 recol6s=6273 recol6d=1057 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=npc_pirate1_head head2=idk_man_jaw_goatee_head @@ -62016,6 +72677,9 @@ head2=idk_man_jaw_goatee_head name=Pirate desc=A pirate of Mos Le'Harmless. model1=npc_pirate2i2 +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +vislevel=hide model2=obj_viking_helmet_manwear model3=idk_man_jaw_goatee model4=obj_priest_gown_manwear @@ -62032,9 +72696,6 @@ recol3s=2340 recol3d=14693 recol4s=3491 recol4d=2338 -vislevel=hide -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready op1=Talk-to head1=obj_pickpocket_guide_man head2=idk_man_jaw_goatee_head @@ -62044,6 +72705,10 @@ head3=npc_pirate2_head name=Pirate desc=An enemy pirate. model1=npc_pirate1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=57 model2=idk_man_jaw_goatee model3=obj_priest_gown_manwear model4=obj_macro_mime_top_manwear3 @@ -62059,18 +72724,31 @@ recol3s=2340 recol3d=11522 recol4s=3491 recol4d=17474 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-To -op2=Attack -vislevel=57 head1=npc_pirate1_head head2=idk_man_jaw_goatee_head +hitpoints=20 +attack=20 +strength=20 +defence=20 +magic=1 +ranged=1 +param=attackbonus,10 +param=strengthbonus,9 +param=stabdefence,0 +param=slashdefence,1 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [fever_pirate_enemy_02] name=Pirate desc=An enemy pirate. model1=npc_pirate1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=57 model2=idk_man_jaw_goatee model3=obj_priest_gown_manwear model4=obj_macro_mime_top_manwear3 @@ -62086,18 +72764,31 @@ recol3s=2340 recol3d=11522 recol4s=3491 recol4d=17474 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-To -op2=Attack -vislevel=57 head1=npc_pirate1_head head2=idk_man_jaw_goatee_head +hitpoints=20 +attack=20 +strength=20 +defence=20 +magic=1 +ranged=1 +param=attackbonus,10 +param=strengthbonus,9 +param=stabdefence,0 +param=slashdefence,1 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [fever_pirate_enemy_03] name=Pirate desc=An enemy pirate. model1=npc_pirate1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=57 model2=obj_eye_patch_manwear model3=idk_man_jaw_goatee model4=obj_priest_gown_manwear @@ -62114,19 +72805,32 @@ recol3s=2340 recol3d=11522 recol4s=3491 recol4d=17474 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-To -op2=Attack -vislevel=57 head1=npc_pirate1_head head2=idk_man_jaw_goatee_head head3=obj_eye_patch_manhead +hitpoints=20 +attack=20 +strength=20 +defence=20 +magic=1 +ranged=1 +param=attackbonus,10 +param=strengthbonus,9 +param=stabdefence,0 +param=slashdefence,1 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [fever_pirate_enemy_04] name=Pirate desc=An enemy pirate. model1=npc_pirate1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=57 model2=obj_eye_patch_manwear model3=idk_man_jaw_goatee model4=obj_priest_gown_manwear @@ -62147,19 +72851,32 @@ recol5s=21279 recol5d=11522 recol6s=13728 recol6d=1056 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-To -op2=Attack -vislevel=57 head1=npc_pirate1_head head2=idk_man_jaw_goatee_head head3=obj_eye_patch_manhead +hitpoints=20 +attack=20 +strength=20 +defence=20 +magic=1 +ranged=1 +param=attackbonus,10 +param=strengthbonus,9 +param=stabdefence,0 +param=slashdefence,1 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [fever_pirate_enemy_05] name=Pirate desc=An enemy pirate. model1=npc_pirate1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=57 model2=obj_eye_patch_manwear model3=idk_man_jaw_goatee model4=obj_priest_gown_manwear @@ -62180,19 +72897,32 @@ recol5s=21279 recol5d=11522 recol6s=13728 recol6d=1056 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-To -op2=Attack -vislevel=57 head1=npc_pirate1_head head2=idk_man_jaw_goatee_head head3=obj_eye_patch_manhead +hitpoints=20 +attack=20 +strength=20 +defence=20 +magic=1 +ranged=1 +param=attackbonus,10 +param=strengthbonus,9 +param=stabdefence,0 +param=slashdefence,1 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [fever_pirate_enemy_06] name=Pirate desc=An enemy pirate. model1=npc_pirate1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=57 model2=idk_man_jaw_goatee model3=obj_priest_gown_manwear model4=obj_macro_mime_top_manwear3 @@ -62212,18 +72942,31 @@ recol5s=21279 recol5d=11522 recol6s=13728 recol6d=1056 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-To -op2=Attack -vislevel=57 head1=npc_pirate1_head head2=idk_man_jaw_goatee_head +hitpoints=20 +attack=20 +strength=20 +defence=20 +magic=1 +ranged=1 +param=attackbonus,10 +param=strengthbonus,9 +param=stabdefence,0 +param=slashdefence,1 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [fever_pirate_enemy_07] name=Pirate desc=An enemy pirate. model1=npc_pirate1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=57 model2=idk_man_jaw_goatee model3=obj_priest_gown_manwear model4=idk_man_torso_dark_buttons @@ -62243,18 +72986,31 @@ recol5s=21279 recol5d=11522 recol6s=13728 recol6d=1056 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-To -op2=Attack -vislevel=57 head1=npc_pirate1_head head2=idk_man_jaw_goatee_head +hitpoints=20 +attack=20 +strength=20 +defence=20 +magic=1 +ranged=1 +param=attackbonus,10 +param=strengthbonus,9 +param=stabdefence,0 +param=slashdefence,1 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [fever_pirate_enemy_08] name=Pirate desc=An enemy pirate. model1=npc_pirate1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=57 model2=obj_eye_patch_manwear model3=idk_man_jaw_goatee model4=obj_priest_gown_manwear @@ -62275,19 +73031,32 @@ recol5s=21279 recol5d=11522 recol6s=13728 recol6d=1056 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-To -op2=Attack -vislevel=57 head1=npc_pirate1_head head2=idk_man_jaw_goatee_head head3=obj_eye_patch_manhead +hitpoints=20 +attack=20 +strength=20 +defence=20 +magic=1 +ranged=1 +param=attackbonus,10 +param=strengthbonus,9 +param=stabdefence,0 +param=slashdefence,1 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [fever_pirate_enemy_09] name=Pirate desc=An enemy pirate. model1=obj_piratehat_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=57 model2=idk_man_hair_long model3=obj_eye_patch_manwear model4=idk_man_jaw_long @@ -62305,20 +73074,33 @@ recol3s=2340 recol3d=3267 recol4s=3491 recol4d=3277 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-To -op2=Attack -vislevel=57 head1=idk_man_hair_long_head head2=idk_man_jaw_long_head head3=obj_eye_patch_manhead head4=obj_piratehat_manhead +hitpoints=20 +attack=20 +strength=20 +defence=20 +magic=1 +ranged=1 +param=attackbonus,10 +param=strengthbonus,9 +param=stabdefence,0 +param=slashdefence,1 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [fever_pirate_enemy_10] name=Pirate desc=An enemy pirate. model1=obj_piratehat_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=57 model2=idk_man_hair_long model3=obj_eye_patch_manwear model4=idk_man_jaw_long @@ -62340,35 +73122,47 @@ recol5s=21279 recol5d=2242 recol6s=6273 recol6d=0 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-To -op2=Attack -vislevel=57 head1=idk_man_hair_long_head head2=idk_man_jaw_long_head head3=obj_eye_patch_manhead head4=obj_piratehat_manhead +hitpoints=20 +attack=20 +strength=20 +defence=20 +magic=1 +ranged=1 +param=attackbonus,10 +param=strengthbonus,9 +param=stabdefence,0 +param=slashdefence,1 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [fever_seagull] name=Gull desc=A sea bird. model1=spot_biopigeon_launch +walkanim=bird_walk +readyanim=bird_ready +vislevel=hide recol1s=15648 recol1d=31709 recol2s=16801 recol2d=25398 recol3s=31649 recol3d=30241 -walkanim=bird_walk -readyanim=bird_ready -vislevel=hide minimap=no [fever_banker_01] name=Banker desc=He can look after my money. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_eye_patch_manwear model3=idk_man_jaw_none model4=obj_priest_gown_manwear @@ -62383,9 +73177,6 @@ recol2s=14724 recol2d=11626 recol3s=8384 recol3d=8455 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Bank head1=obj_pickpocket_guide_man @@ -62395,6 +73186,9 @@ head2=obj_eye_patch_manhead name=Banker desc=He can look after my money. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_pirate2i2 model3=idk_man_jaw_none model4=obj_priest_gown_manwear @@ -62409,9 +73203,6 @@ recol2s=14724 recol2d=11626 recol3s=8384 recol3d=8455 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Bank head1=obj_pickpocket_guide_man @@ -62421,12 +73212,25 @@ head2=npc_pirate2_head name=Chaos Elemental desc=pUre A cHaOs of crEatuRe! model1=npc_3200 -model2=npc_3200i2 size=3 walkanim=chaoselemental_walk readyanim=chaoselemental_ready op2=Attack vislevel=305 +model2=npc_3200i2 +hitpoints=250 +attack=270 +strength=270 +defence=270 +magic=270 +ranged=270 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,70 +param=slashdefence,70 +param=crushdefence,70 +param=magicdefence,70 +param=rangedefence,70 [slayer_killerwatt] name=Killerwatt @@ -62434,9 +73238,22 @@ desc=An angry electrical shock! model1=npc_3201 walkanim=killerwatt_biped_walk readyanim=killerwatt_biped_ready -turnspeed=900 op2=Attack vislevel=55 +turnspeed=900 +hitpoints=51 +attack=50 +strength=50 +defence=40 +magic=67 +ranged=67 +param=attackbonus,30 +param=strengthbonus,0 +param=stabdefence,10 +param=slashdefence,10 +param=crushdefence,10 +param=magicdefence,20 +param=rangedefence,20 [slayer_killerwatt_ball] name=Killerwatt @@ -62444,20 +73261,33 @@ desc=A ball of electrical energy. model1=npc_3202 walkanim=killerwatt_ball_ready readyanim=killerwatt_ball_ready +op2=Attack vislevel=55 turnspeed=900 -op2=Attack +hitpoints=51 +attack=50 +strength=50 +defence=40 +magic=67 +ranged=67 +param=attackbonus,30 +param=strengthbonus,0 +param=stabdefence,10 +param=slashdefence,10 +param=crushdefence,10 +param=magicdefence,20 +param=rangedefence,20 [stormcloud_non_attacking] name=Storm Cloud desc=A very small storm! model1=npc_3203 -vislevel=hide size=3 -readyanim=cloud_rain walkanim=cloud_rain -resizev=128 +readyanim=cloud_rain resizeh=256 +resizev=128 +vislevel=hide alwaysontop=yes minimap=no @@ -62465,15 +73295,18 @@ minimap=no name=Storm Cloud desc=A very small storm! model1=npc_3204 -vislevel=hide -readyanim=cloud_lightning_strike walkanim=cloud_lightning_ready +readyanim=cloud_lightning_strike +vislevel=hide minimap=no [merchant_pies] name=Romily Weaklax desc=A family baker, from the North. model1=obj_berret_blue_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_hair_medium model3=idk_man_jaw_long model4=npc_shilogeneralstore @@ -62494,11 +73327,8 @@ recol5s=15788 recol5d=17858 recol6s=16845 recol6d=15684 -vislevel=hide op1=Talk-to op3=Trade -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready head1=obj_pickpocket_guide_farmer head2=obj_berret_blue_manhead head3=idk_man_jaw_long_head @@ -62507,6 +73337,9 @@ head3=idk_man_jaw_long_head name=Elena desc=She looks concerned. model1=idk_woman_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_priest_gown_womanwear model3=obj_doctor_gown_womanwear2 model4=obj_cert_drill_top_womanwear3 @@ -62522,9 +73355,6 @@ recol4s=14801 recol4d=24075 recol5s=10570 recol5d=31127 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_warrior @@ -62532,6 +73362,9 @@ head1=obj_pickpocket_guide_warrior name=Alrena desc=She looks concerned. model1=idk_woman_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=gasmask_application +vislevel=hide model2=obj_ikov_bootsoflightness_womanwear model3=idk_woman_torso_crop_top model4=obj_priest_gown_womanwear2 @@ -62552,9 +73385,6 @@ recol5s=9408 recol5d=8712 recol6s=31649 recol6d=2209 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=gasmask_application op1=Talk-to head1=obj_pickpocket_guide_warrior @@ -62562,6 +73392,9 @@ head1=obj_pickpocket_guide_warrior name=Alrena desc=She looks concerned. model1=idk_woman_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_herbing_grind +vislevel=hide model2=obj_ikov_bootsoflightness_womanwear model3=idk_woman_torso_crop_top model4=obj_priest_gown_womanwear2 @@ -62582,9 +73415,6 @@ recol5s=9408 recol5d=8712 recol6s=31649 recol6d=2209 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_herbing_grind op1=Talk-to head1=obj_pickpocket_guide_warrior @@ -62592,6 +73422,9 @@ head1=obj_pickpocket_guide_warrior name=Bravek desc=The city warder of West Ardougne. model1=idk_man_hair_wildspikes +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=hangover_drink +vislevel=hide model2=npc_ardougnian_male1 model3=npc_ardougnian_male1i2 model4=idk_man_legs_turn_ups @@ -62606,24 +73439,21 @@ recol2s=14724 recol2d=27344 recol3s=14801 recol3d=24075 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=hangover_drink op1=Talk-to head1=idk_man_hair_wildspikes_head head2=idk_man_jaw_split_head [edmond_top] -vislevel=hide walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r readyanim=human_staffready +vislevel=hide multivar=plaguecity_can_see_edmond_up_top multinpc=0,edmond [edmond_bottom] -vislevel=hide walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r readyanim=human_staffready +vislevel=hide multivar=plaguecity_can_see_edmond_up_top multinpc=1,edmond @@ -62631,6 +73461,9 @@ multinpc=1,edmond name=Elena desc=She doesn't look too happy. model1=idk_woman_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_woman_torso_torn model3=npc_cavewitch model4=obj_cert_drill_top_womanwear3 @@ -62644,9 +73477,6 @@ recol3s=6273 recol3d=8355 recol4s=14801 recol4d=24075 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_warrior @@ -62654,6 +73484,9 @@ head1=obj_pickpocket_guide_warrior name=Mourner desc=A mourner, or plague healer. model1=obj_gasmask_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_plague_jacket_manwear model3=obj_plague_jacket_manwear2 model4=obj_plague_trousers_manwear @@ -62669,9 +73502,6 @@ recol4s=31649 recol4d=1058 recol5s=13600 recol5d=2114 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_gasmask_manhead @@ -62679,6 +73509,9 @@ head1=obj_gasmask_manhead name=Kaylee desc=Works in the Rising Sun. model1=idk_woman_hair_bun +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_white_apron_womanwear model3=npc_risingsun_barmaid model4=obj_doctor_gown_womanwear2 @@ -62691,9 +73524,6 @@ recol2s=2340 recol2d=3171 recol3s=14724 recol3d=26239 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_woman_hair_bun_head @@ -62701,6 +73531,9 @@ head1=idk_woman_hair_bun_head name=Tina desc=Works in the Rising Sun. model1=idk_woman_hair_bun +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_white_apron_womanwear model3=npc_risingsun_barmaid model4=obj_doctor_gown_womanwear2 @@ -62713,9 +73546,6 @@ recol2s=2340 recol2d=3171 recol3s=14724 recol3d=29590 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_woman_hair_bun_head @@ -62723,6 +73553,10 @@ head1=idk_woman_hair_bun_head name=Dwarf desc=Loves mining. model1=npc_dwarf_normal +walkanim=dwarf_walk +readyanim=dwarf_ready +op2=Attack +vislevel=11 model2=npc_dwarf_chaos model3=npc_dwarf_normali4 model4=npc_2144 @@ -62732,15 +73566,28 @@ model7=npc_dwarf_chaosi5 model8=npc_mguild_dwarf1i4 recol1s=31649 recol1d=8358 -walkanim=dwarf_walk -readyanim=dwarf_ready -op2=Attack -vislevel=11 +hitpoints=18 +attack=8 +strength=8 +defence=8 +magic=1 +ranged=1 +param=attackbonus,5 +param=strengthbonus,7 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,5 +param=rangedefence,10 [fai_falador_dwarf_normal2] name=Dwarf desc=Loves mining. model1=npc_dwarf_normal +walkanim=dwarf_walk +readyanim=dwarf_ready +op2=Attack +vislevel=11 model2=npc_3220 model3=npc_dwarf_normali3 model4=npc_mguild_dwarf1i2 @@ -62756,15 +73603,28 @@ recol3s=7296 recol3d=6276 recol4s=12549 recol4d=6276 -walkanim=dwarf_walk -readyanim=dwarf_ready -op2=Attack -vislevel=11 +hitpoints=18 +attack=8 +strength=8 +defence=8 +magic=1 +ranged=1 +param=attackbonus,5 +param=strengthbonus,7 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,5 +param=rangedefence,10 [fai_falador_dwarf_normal3] name=Dwarf desc=Loves mining. model1=npc_dwarf_normal +walkanim=dwarf_walk +readyanim=dwarf_ready +op2=Attack +vislevel=10 model2=npc_dwarf_mountain model3=npc_dwarf_chaosi2 model4=npc_3052i2 @@ -62774,15 +73634,28 @@ model7=npc_2092 model8=npc_dwarf_chaosi5 recol1s=11628 recol1d=21272 -walkanim=dwarf_walk -readyanim=dwarf_ready -op2=Attack -vislevel=10 +hitpoints=18 +attack=8 +strength=8 +defence=8 +magic=1 +ranged=1 +param=attackbonus,5 +param=strengthbonus,7 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,5 +param=rangedefence,10 [falador_man1] name=Drunken man desc=One of RuneScape's many citizens, currently incapacitated by alcohol. model1=obj_viking_helmet_manwear +walkanim=drunk_player_walk +readyanim=drunk_player_ready +op2=Attack +vislevel=3 model2=idk_man_jaw_none model3=npc_3222 model4=obj_priest_gown_manwear2 @@ -62795,18 +73668,31 @@ recol2s=14724 recol2d=4226 recol3s=7298 recol3d=6144 -walkanim=drunk_player_walk -readyanim=drunk_player_ready -op2=Attack op3=Pickpocket op1=Talk-to -vislevel=3 head1=obj_pickpocket_guide_man +hitpoints=7 +attack=1 +strength=3 +defence=1 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,-21 +param=slashdefence,-21 +param=crushdefence,-21 +param=magicdefence,-21 +param=rangedefence,-21 [falador_man2] name=Man desc=One of RuneScape's many citizens. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=2 model2=npc_1862i2 model3=npc_ardougnian_male1 model4=obj_priest_gown_manwear2 @@ -62827,20 +73713,33 @@ recol5s=4192 recol5d=7298 recol6s=12677 recol6d=14841 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack op3=Pickpocket op1=Talk-to -vislevel=2 head1=obj_pickpocket_guide_farmer head2=npc_1862_headi2 head3=obj_berret_blue_manhead +hitpoints=7 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,-21 +param=slashdefence,-21 +param=crushdefence,-21 +param=magicdefence,-21 +param=rangedefence,-21 [falador_man3] name=Man desc=One of RuneScape's many citizens. model1=npc_drunk1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=2 model2=idk_man_jaw_pointy model3=npc_2540 model4=npc_ernesti2 @@ -62854,20 +73753,33 @@ recol2s=2340 recol2d=8354 recol3s=5299 recol3d=18471 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack op3=Pickpocket op1=Talk-to -vislevel=2 head1=npc_drunk1_head head2=idk_man_jaw_pointy_head head3=npc_zoo_keeper_head +hitpoints=7 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,-21 +param=slashdefence,-21 +param=crushdefence,-21 +param=magicdefence,-21 +param=rangedefence,-21 [falador_man4] name=Man desc=One of RuneScape's many citizens. He looks worried about something. model1=idk_man_hair_medium +walkanim=walk_walkingstick,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +op2=Attack +vislevel=2 model2=idk_man_jaw_moustache model3=obj_priest_gown_manwear model4=npc_squirei2 @@ -62880,19 +73792,32 @@ recol1s=14724 recol1d=12619 recol2s=2340 recol2d=10535 -walkanim=walk_walkingstick,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready -op2=Attack op3=Pickpocket op1=Talk-to -vislevel=2 head1=obj_pickpocket_guide_farmer head2=idk_man_jaw_moustache_head +hitpoints=7 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,-21 +param=slashdefence,-21 +param=crushdefence,-21 +param=magicdefence,-21 +param=rangedefence,-21 [falador_woman] name=Woman desc=One of RuneScape's many citizens. model1=idk_woman_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=2 model2=obj_priest_gown_womanwear model3=obj_doctor_gown_womanwear2 model4=npc_3137i3 @@ -62906,18 +73831,31 @@ recol3s=14801 recol3d=24075 recol4s=6273 recol4d=25953 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack op3=Pickpocket op1=Talk-to -vislevel=2 head1=obj_pickpocket_guide_warrior +hitpoints=7 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,-21 +param=slashdefence,-21 +param=crushdefence,-21 +param=magicdefence,-21 +param=rangedefence,-21 [falador_woman2] name=Woman desc=One of RuneScape's many citizens. She looks rich. model1=obj_viking_helmet_womanwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=2 model2=obj_viking_top_darkbrown_womanwear2 model3=idk_woman_arms_large_cuffs model4=npc_3137i3 @@ -62936,19 +73874,32 @@ recol5s=3296 recol5d=11297 recol6s=6464 recol6d=11297 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack op3=Pickpocket op1=Talk-to -vislevel=2 head1=idk_woman_hair_short_head head2=npc_woman2_head +hitpoints=7 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,-21 +param=slashdefence,-21 +param=crushdefence,-21 +param=magicdefence,-21 +param=rangedefence,-21 [fai_falador_guard1] name=Guard desc=He tries to keep order around here. model1=npc_guard1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=21 model2=idk_man_jaw_short model3=obj_iron_chainbody_manwear model4=npc_3081 @@ -62963,16 +73914,29 @@ recol2s=14724 recol2d=8353 recol3s=15855 recol3d=8354 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack op3=Pickpocket -vislevel=21 +hitpoints=22 +attack=19 +strength=18 +defence=14 +magic=1 +ranged=1 +param=attackbonus,4 +param=strengthbonus,5 +param=stabdefence,18 +param=slashdefence,25 +param=crushdefence,19 +param=magicdefence,-4 +param=rangedefence,20 [fai_falador_guard2] name=Guard desc=He tries to keep order around here. model1=npc_guard1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=22 model2=idk_man_jaw_goatee model3=obj_iron_chainbody_manwear model4=npc_3081 @@ -62987,16 +73951,29 @@ recol2s=14724 recol2d=8353 recol3s=15855 recol3d=8354 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack op3=Pickpocket -vislevel=22 +hitpoints=22 +attack=19 +strength=18 +defence=14 +magic=1 +ranged=1 +param=attackbonus,4 +param=strengthbonus,5 +param=stabdefence,18 +param=slashdefence,25 +param=crushdefence,19 +param=magicdefence,-4 +param=rangedefence,20 [fai_falador_guard3] name=Guard desc=He tries to keep order around here. model1=npc_guard1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=19 model2=idk_man_jaw_moustache model3=obj_iron_chainbody_manwear model4=npc_3081 @@ -63011,16 +73988,29 @@ recol2s=14724 recol2d=8353 recol3s=15855 recol3d=8354 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack op3=Pickpocket -vislevel=19 +hitpoints=22 +attack=19 +strength=18 +defence=14 +magic=1 +ranged=1 +param=attackbonus,4 +param=strengthbonus,5 +param=stabdefence,18 +param=slashdefence,25 +param=crushdefence,19 +param=magicdefence,-4 +param=rangedefence,20 [fai_falador_guard4] name=Guard desc=He tries to keep order around here. model1=npc_guard1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=22 model2=idk_man_jaw_long model3=npc_2699i2 model4=npc_ernesti2 @@ -63034,16 +74024,29 @@ recol2s=14724 recol2d=8353 recol3s=15855 recol3d=8354 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack op3=Pickpocket -vislevel=22 +hitpoints=22 +attack=19 +strength=18 +defence=14 +magic=1 +ranged=1 +param=attackbonus,4 +param=strengthbonus,5 +param=stabdefence,18 +param=slashdefence,25 +param=crushdefence,19 +param=magicdefence,-4 +param=rangedefence,20 [fai_falador_guard5] name=Guard desc=Keeping an eye out for threats to the city. model1=npc_guard1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=22 model2=idk_man_jaw_moustache model3=npc_2699i2 model4=npc_ernesti2 @@ -63057,16 +74060,29 @@ recol2s=14724 recol2d=8353 recol3s=15855 recol3d=8354 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack op3=Pickpocket -vislevel=22 +hitpoints=22 +attack=19 +strength=18 +defence=14 +magic=1 +ranged=1 +param=attackbonus,4 +param=strengthbonus,5 +param=stabdefence,18 +param=slashdefence,25 +param=crushdefence,19 +param=magicdefence,-4 +param=rangedefence,20 [fai_falador_guard6] name=Guard desc=Keeping an eye out for threats to the city. model1=npc_guard1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=22 model2=idk_man_jaw_pointy model3=npc_2699i2 model4=npc_ernesti2 @@ -63080,16 +74096,29 @@ recol2s=14724 recol2d=8353 recol3s=15855 recol3d=8354 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack op3=Pickpocket -vislevel=22 +hitpoints=22 +attack=19 +strength=18 +defence=14 +magic=1 +ranged=1 +param=attackbonus,4 +param=strengthbonus,5 +param=stabdefence,18 +param=slashdefence,25 +param=crushdefence,19 +param=magicdefence,-4 +param=rangedefence,20 [falador_gardener] name=Gardener desc=An old gardener. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=3 model2=idk_man_jaw_medium model3=obj_priest_gown_manwear model4=obj_viking_top_darkbrown_manwear3 @@ -63106,19 +74135,32 @@ recol2s=2340 recol2d=2215 recol3s=31710 recol3d=23083 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack -vislevel=3 head1=obj_leather_cowl_manhead2 head2=npc_wyson_head head3=idk_man_jaw_medium_head +hitpoints=7 +attack=1 +strength=1 +defence=7 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [falador_workman_young] name=Apprentice workman desc=He's learning a trade. model1=idk_man_hair_medium +walkanim=human_walk_f +readyanim=human_ready +resizev=131 +vislevel=hide model2=idk_man_jaw_none model3=obj_white_apron_manwear model4=npc_3108 @@ -63137,12 +74179,8 @@ recol4s=17441 recol4d=11563 recol5s=6273 recol5d=10468 -vislevel=hide -resizev=131 contrast=10 ambient=10 -readyanim=human_ready -walkanim=human_walk_f op1=Talk-to head1=obj_pickpocket_guide_farmer @@ -63150,6 +74188,9 @@ head1=obj_pickpocket_guide_farmer name=Workman desc=A busy workman model1=npc_drunk1 +walkanim=human_walk_f +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_short model3=npc_shilogeneralstore model4=obj_macro_mime_top_manwear2 @@ -63165,11 +74206,8 @@ recol3s=14724 recol3d=15818 recol4s=17441 recol4d=11559 -vislevel=hide contrast=10 ambient=10 -readyanim=human_ready -walkanim=human_walk_f op1=Talk-to head1=npc_drunk1_head head2=idk_man_jaw_short_head @@ -63178,6 +74216,10 @@ head2=idk_man_jaw_short_head name='Cuffs' desc=He looks a bit dodgy. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=3 model2=idk_man_jaw_none model3=npc_herquini2 model4=obj_viking_top_darkbrown_manwear @@ -63190,18 +74232,31 @@ recol2s=14724 recol2d=8387 recol3s=6273 recol3d=17959 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack op3=Pickpocket -vislevel=3 head1=obj_pickpocket_guide_farmer +hitpoints=7 +attack=1 +strength=1 +defence=3 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,5 +param=slashdefence,5 +param=crushdefence,5 +param=magicdefence,5 +param=rangedefence,5 [falador_doric_area_man2] name=Narf desc=Looks unpleasant. model1=npc_sigbert_the_adventurer +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=2 model2=idk_man_jaw_none model3=obj_priest_gown_manwear model4=npc_squirei2 @@ -63217,18 +74272,31 @@ recol3s=6273 recol3d=17959 recol4s=12610 recol4d=9216 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack op3=Pickpocket -vislevel=2 head1=obj_castlewars_cloak_saradomin_manhead +hitpoints=7 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,-5 +param=slashdefence,-5 +param=crushdefence,-5 +param=magicdefence,-5 +param=rangedefence,-5 [falador_doric_area_man3] name=Rusty desc=Seems to be loitering. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=2 model2=idk_man_jaw_goatee model3=obj_priest_gown_manwear model4=obj_viking_cloak_green_manwear @@ -63244,19 +74312,32 @@ recol3s=7329 recol3d=12583 recol4s=6273 recol4d=0 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack op3=Pickpocket -vislevel=2 head1=obj_pickpocket_guide_farmer head2=idk_man_jaw_goatee_head +hitpoints=7 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,-15 +param=slashdefence,-15 +param=crushdefence,-15 +param=magicdefence,-15 +param=rangedefence,-15 [falador_doric_area_man4] name=Jeff desc=Untrustworthy. model1=npc_macro_shade1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=2 model2=idk_man_jaw_none model3=obj_priest_gown_manwear model4=obj_macro_mime_top_manwear2 @@ -63269,18 +74350,31 @@ recol2s=2340 recol2d=11490 recol3s=7298 recol3d=4128 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack op3=Pickpocket -vislevel=2 head1=npc_clivet_hazeel_cultist_head +hitpoints=7 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,-10 +param=slashdefence,-10 +param=crushdefence,-10 +param=magicdefence,-10 +param=rangedefence,-10 [falador_doric_area_guard] name=Guard desc=He's keeping an eye out. model1=npc_guard1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=19 model2=idk_man_jaw_moustache model3=obj_iron_chainbody_manwear model4=npc_3081 @@ -63295,19 +74389,32 @@ recol2s=14724 recol2d=8353 recol3s=15855 recol3d=8354 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -op2=Attack op3=Pickpocket -vislevel=19 head1=obj_pickpocket_guide_guard head2=idk_man_jaw_moustache_head +hitpoints=22 +attack=19 +strength=18 +defence=14 +magic=1 +ranged=1 +param=attackbonus,4 +param=strengthbonus,5 +param=stabdefence,18 +param=slashdefence,25 +param=crushdefence,19 +param=magicdefence,-4 +param=rangedefence,20 [fai_dark_wizard_old_1] name=Dark wizard desc=A practicer of dark arts. model1=npc_sigbert_the_adventurer +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=23 model2=idk_man_jaw_medium model3=obj_priest_gown_manwear model4=npc_3242 @@ -63322,15 +74429,28 @@ recol2s=14724 recol2d=2081 recol3s=6273 recol3d=26425 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=23 +hitpoints=24 +attack=17 +strength=17 +defence=14 +magic=22 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,3 +param=rangedefence,0 [fai_dark_wizard_old_2] name=Dark wizard desc=A practicer of dark arts. model1=npc_sigbert_the_adventurer +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=22 model2=idk_man_jaw_long model3=obj_priest_gown_manwear model4=npc_3242 @@ -63345,15 +74465,28 @@ recol2s=14724 recol2d=2081 recol3s=6273 recol3d=26425 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=22 +hitpoints=24 +attack=17 +strength=17 +defence=14 +magic=22 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,3 +param=rangedefence,0 [fai_dark_wizard_young_1] name=Dark wizard desc=A practicer of dark arts. model1=npc_sigbert_the_adventurer +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=11 model2=idk_man_jaw_none model3=obj_priest_gown_manwear model4=npc_3242 @@ -63368,15 +74501,28 @@ recol2s=14724 recol2d=2081 recol3s=6273 recol3d=4226 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=11 +hitpoints=24 +attack=17 +strength=17 +defence=14 +magic=22 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,3 +param=rangedefence,0 [fai_dark_wizard_young_2] name=Dark wizard desc=A practicer of dark arts. model1=npc_sigbert_the_adventurer +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=11 model2=idk_man_jaw_goatee model3=obj_priest_gown_manwear model4=npc_3242 @@ -63391,15 +74537,29 @@ recol2s=14724 recol2d=2081 recol3s=6273 recol3d=4226 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=11 +hitpoints=24 +attack=17 +strength=17 +defence=14 +magic=22 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,3 +param=rangedefence,0 [fai_barbarian_1] name=Barbarian desc=Alberich, a fierce barbarian warrior. model1=npc_3246 +walkanim=barrow_dharok_walk +readyanim=barrow_dharok_ready +resizeh=137 +op2=Attack +vislevel=17 model2=idk_man_hair_long model3=npc_3246i2 model4=idk_man_jaw_split @@ -63417,21 +74577,34 @@ recol2s=20513 recol2d=12352 recol3s=18465 recol3d=12352 -resizeh=137 -walkanim=barrow_dharok_walk -readyanim=barrow_dharok_ready -op2=Attack op1=Talk-to -vislevel=17 head1=idk_man_hair_long_head head2=idk_man_jaw_split_head head3=npc_3246_head head4=npc_3246_headi2 +hitpoints=20 +attack=6 +strength=7 +defence=3 +magic=1 +ranged=1 +param=attackbonus,9 +param=strengthbonus,16 +param=stabdefence,0 +param=slashdefence,10 +param=crushdefence,10 +param=magicdefence,-3 +param=rangedefence,5 [fai_barbarian_2] name=Barbarian desc=Fafner, a tough barbarian warrior. model1=npc_3247 +walkanim=human_dh_weapon_walk,human_dh_weapon_walk,human_dh_weapon_walk,human_dh_weapon_walk +readyanim=human_dh_weapon_ready +resizeh=137 +op2=Attack +vislevel=10 model2=idk_man_hair_long model3=npc_3246i2 model4=idk_man_jaw_medium @@ -63448,21 +74621,34 @@ recol2s=20513 recol2d=12352 recol3s=18465 recol3d=12352 -resizeh=137 -walkanim=human_dh_weapon_walk,human_dh_weapon_walk,human_dh_weapon_walk,human_dh_weapon_walk -readyanim=human_dh_weapon_ready -op2=Attack op1=Talk-to -vislevel=10 head1=idk_man_hair_long_head head2=idk_man_jaw_medium_head head3=npc_3247_head head4=npc_3246_headi2 +hitpoints=20 +attack=6 +strength=7 +defence=3 +magic=1 +ranged=1 +param=attackbonus,9 +param=strengthbonus,16 +param=stabdefence,0 +param=slashdefence,10 +param=crushdefence,10 +param=magicdefence,-3 +param=rangedefence,5 [fai_barbarian_3] name=Barbarian desc=Fasolt, a strong barbarian warrior. model1=npc_3246 +walkanim=barrow_dharok_walk +readyanim=barrow_dharok_ready +resizeh=137 +op2=Attack +vislevel=17 model2=idk_man_hair_long model3=idk_man_jaw_medium model4=npc_3246i3 @@ -63479,20 +74665,33 @@ recol2s=20513 recol2d=12352 recol3s=18465 recol3d=12352 -resizeh=137 -walkanim=barrow_dharok_walk -readyanim=barrow_dharok_ready -op2=Attack op1=Talk-to -vislevel=17 head1=idk_man_hair_long_head head2=idk_man_jaw_medium_head head3=npc_3246_head +hitpoints=20 +attack=6 +strength=7 +defence=3 +magic=1 +ranged=1 +param=attackbonus,9 +param=strengthbonus,16 +param=stabdefence,0 +param=slashdefence,10 +param=crushdefence,10 +param=magicdefence,-3 +param=rangedefence,5 [fai_barbarian_4] name=Barbarian desc=Siegmund, a guard in the Barbarian Village. model1=npc_3246 +walkanim=human_dh_weapon_walk,human_dh_weapon_walk,human_dh_weapon_walk,human_dh_weapon_walk +readyanim=human_dh_weapon_ready +resizeh=137 +op2=Attack +vislevel=17 model2=idk_man_hair_long model3=idk_man_jaw_medium model4=npc_3246i3 @@ -63509,20 +74708,33 @@ recol2s=20513 recol2d=12352 recol3s=18465 recol3d=12352 -resizeh=137 -walkanim=human_dh_weapon_walk,human_dh_weapon_walk,human_dh_weapon_walk,human_dh_weapon_walk -readyanim=human_dh_weapon_ready -op2=Attack op1=Talk-to -vislevel=17 head1=idk_man_hair_long_head head2=idk_man_jaw_medium_head head3=npc_3246_head +hitpoints=20 +attack=6 +strength=7 +defence=3 +magic=1 +ranged=1 +param=attackbonus,9 +param=strengthbonus,16 +param=stabdefence,0 +param=slashdefence,10 +param=crushdefence,10 +param=magicdefence,-3 +param=rangedefence,5 [fai_barbarian_5] name=Barbarian desc=Siegfried, a young guard in the Barbarian Village. model1=npc_3247 +walkanim=barrow_dharok_walk +readyanim=barrow_dharok_ready +resizeh=137 +op2=Attack +vislevel=10 model2=idk_man_hair_long model3=npc_3246i2 model4=idk_man_jaw_goatee @@ -63539,21 +74751,34 @@ recol2s=20513 recol2d=12352 recol3s=18465 recol3d=12352 -resizeh=137 -walkanim=barrow_dharok_walk -readyanim=barrow_dharok_ready -op2=Attack op1=Talk-to -vislevel=10 head1=idk_man_hair_long_head head2=idk_man_jaw_goatee_head head3=npc_3247_head head4=npc_3246_headi2 +hitpoints=20 +attack=6 +strength=7 +defence=3 +magic=1 +ranged=1 +param=attackbonus,9 +param=strengthbonus,16 +param=stabdefence,0 +param=slashdefence,10 +param=crushdefence,10 +param=magicdefence,-3 +param=rangedefence,5 [fai_barbarian_6] name=Barbarian desc=Lydspor, a well-travelled barbarian warrior. model1=npc_3251 +walkanim=human_dh_weapon_walk,human_dh_weapon_walk,human_dh_weapon_walk,human_dh_weapon_walk +readyanim=human_dh_weapon_ready +resizeh=137 +op2=Attack +vislevel=10 model2=idk_man_hair_long model3=npc_3246i2 model4=idk_man_jaw_goatee @@ -63569,21 +74794,34 @@ recol2s=20513 recol2d=12352 recol3s=18465 recol3d=12352 -resizeh=137 -walkanim=human_dh_weapon_walk,human_dh_weapon_walk,human_dh_weapon_walk,human_dh_weapon_walk -readyanim=human_dh_weapon_ready -op2=Attack op1=Talk-to -vislevel=10 head1=idk_man_hair_long_head head2=idk_man_jaw_goatee_head head3=npc_3251_head head4=npc_3246_headi2 +hitpoints=20 +attack=6 +strength=7 +defence=3 +magic=1 +ranged=1 +param=attackbonus,9 +param=strengthbonus,16 +param=stabdefence,0 +param=slashdefence,10 +param=crushdefence,10 +param=magicdefence,-3 +param=rangedefence,5 [fai_barbarian_7] name=Barbarian desc=Hagen, a guard in the Barbarian Village. model1=npc_3251 +walkanim=barrow_dharok_walk +readyanim=barrow_dharok_ready +resizeh=137 +op2=Attack +vislevel=10 model2=idk_man_hair_long model3=npc_peksai2 model4=idk_man_jaw_goatee @@ -63600,21 +74838,34 @@ recol2s=20513 recol2d=12352 recol3s=18465 recol3d=12352 -resizeh=137 -walkanim=barrow_dharok_walk -readyanim=barrow_dharok_ready -op2=Attack op1=Talk-to -vislevel=10 head1=idk_man_hair_long_head head2=idk_man_jaw_goatee_head head3=npc_3251_head head4=npc_peksa_headi2 +hitpoints=20 +attack=6 +strength=7 +defence=3 +magic=1 +ranged=1 +param=attackbonus,9 +param=strengthbonus,16 +param=stabdefence,0 +param=slashdefence,10 +param=crushdefence,10 +param=magicdefence,-3 +param=rangedefence,5 [fai_barbarian_8] name=Barbarian desc=Minarch, a barbarian who likes his beer. model1=npc_3246 +walkanim=human_dh_weapon_walk,human_dh_weapon_walk,human_dh_weapon_walk,human_dh_weapon_walk +readyanim=human_dh_weapon_ready +resizeh=137 +op2=Attack +vislevel=17 model2=idk_man_hair_long model3=npc_peksai2 model4=idk_man_jaw_goatee @@ -63631,21 +74882,33 @@ recol2s=20513 recol2d=12352 recol3s=18465 recol3d=12352 -resizeh=137 -walkanim=human_dh_weapon_walk,human_dh_weapon_walk,human_dh_weapon_walk,human_dh_weapon_walk -readyanim=human_dh_weapon_ready -op2=Attack op1=Talk-to -vislevel=17 head1=idk_man_hair_long_head head2=idk_man_jaw_goatee_head head3=npc_3247_head head4=npc_peksa_headi2 +hitpoints=20 +attack=6 +strength=7 +defence=3 +magic=1 +ranged=1 +param=attackbonus,9 +param=strengthbonus,16 +param=stabdefence,0 +param=slashdefence,10 +param=crushdefence,10 +param=magicdefence,-3 +param=rangedefence,5 [fai_barbarian_9] name=Hunding desc=Likes a good fight. model1=npc_3246 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=137 +vislevel=hide model2=idk_man_hair_long model3=npc_peksai2 model4=idk_man_jaw_split @@ -63662,10 +74925,6 @@ recol2s=20513 recol2d=12352 recol3s=18465 recol3d=12352 -resizeh=137 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide op1=Talk-to head1=idk_man_hair_long_head head2=idk_man_jaw_split_head @@ -63676,6 +74935,11 @@ head4=npc_peksa_headi2 name=Barbarian desc=Wotan, a sturdy barbarian warrior. model1=npc_3247 +walkanim=human_dh_weapon_walk,human_dh_weapon_walk,human_dh_weapon_walk,human_dh_weapon_walk +readyanim=human_dh_weapon_ready +resizeh=137 +op2=Attack +vislevel=10 model2=idk_man_hair_long model3=npc_peksai2 model4=idk_man_jaw_split @@ -63693,21 +74957,34 @@ recol2s=20513 recol2d=12352 recol3s=18465 recol3d=12352 -resizeh=137 -walkanim=human_dh_weapon_walk,human_dh_weapon_walk,human_dh_weapon_walk,human_dh_weapon_walk -readyanim=human_dh_weapon_ready -op2=Attack op1=Talk-to -vislevel=10 head1=idk_man_hair_long_head head2=idk_man_jaw_split_head head3=npc_3247_head head4=npc_peksa_headi2 +hitpoints=20 +attack=6 +strength=7 +defence=3 +magic=1 +ranged=1 +param=attackbonus,9 +param=strengthbonus,16 +param=stabdefence,0 +param=slashdefence,10 +param=crushdefence,10 +param=magicdefence,-3 +param=rangedefence,5 [fai_barbarian_11] name=Barbarian desc=Acelin, a guard in the Barbarian Village. model1=npc_3247 +walkanim=human_dh_weapon_walk,human_dh_weapon_walk,human_dh_weapon_walk,human_dh_weapon_walk +readyanim=human_dh_weapon_ready +resizeh=137 +op2=Attack +vislevel=10 model2=idk_man_hair_long model3=npc_3246i2 model4=idk_man_jaw_split @@ -63724,21 +75001,34 @@ recol2s=20513 recol2d=12352 recol3s=18465 recol3d=12352 -resizeh=137 -walkanim=human_dh_weapon_walk,human_dh_weapon_walk,human_dh_weapon_walk,human_dh_weapon_walk -readyanim=human_dh_weapon_ready -op2=Attack op1=Talk-to -vislevel=10 head1=idk_man_hair_long_head head2=idk_man_jaw_split_head head3=npc_3247_head head4=npc_3246_headi2 +hitpoints=20 +attack=6 +strength=7 +defence=3 +magic=1 +ranged=1 +param=attackbonus,9 +param=strengthbonus,16 +param=stabdefence,0 +param=slashdefence,10 +param=crushdefence,10 +param=magicdefence,-3 +param=rangedefence,5 [fai_barbarian_12] name=Barbarian desc=Adelino, a barbarian warrior with a big axe. model1=idk_man_hair_long +walkanim=barrow_dharok_walk +readyanim=barrow_dharok_ready +resizeh=137 +op2=Attack +vislevel=10 model2=npc_3246i2 model3=idk_man_jaw_split model4=npc_gunthor_the_brave @@ -63753,20 +75043,33 @@ recol2s=20513 recol2d=12352 recol3s=18465 recol3d=12352 -resizeh=137 -walkanim=barrow_dharok_walk -readyanim=barrow_dharok_ready -op2=Attack op1=Talk-to -vislevel=10 head1=idk_man_hair_long_head head2=idk_man_jaw_split_head head3=npc_3246_headi2 +hitpoints=20 +attack=6 +strength=7 +defence=3 +magic=1 +ranged=1 +param=attackbonus,9 +param=strengthbonus,16 +param=stabdefence,0 +param=slashdefence,10 +param=crushdefence,10 +param=magicdefence,-3 +param=rangedefence,5 [fai_barbarian_13] name=Barbarian desc=Adolpho, a barbarian warrior with a warhammer. model1=idk_man_hair_long +walkanim=human_dh_weapon_walk,human_dh_weapon_walk,human_dh_weapon_walk,human_dh_weapon_walk +readyanim=human_dh_weapon_ready +resizeh=137 +op2=Attack +vislevel=10 model2=npc_3246i2 model3=idk_man_jaw_split model4=npc_3246i3 @@ -63783,20 +75086,33 @@ recol2s=20513 recol2d=12352 recol3s=18465 recol3d=12352 -resizeh=137 -walkanim=human_dh_weapon_walk,human_dh_weapon_walk,human_dh_weapon_walk,human_dh_weapon_walk -readyanim=human_dh_weapon_ready -op2=Attack op1=Talk-to -vislevel=10 head1=idk_man_hair_long_head head2=idk_man_jaw_split_head head3=npc_3246_headi2 +hitpoints=20 +attack=6 +strength=7 +defence=3 +magic=1 +ranged=1 +param=attackbonus,9 +param=strengthbonus,16 +param=stabdefence,0 +param=slashdefence,10 +param=crushdefence,10 +param=magicdefence,-3 +param=rangedefence,5 [fai_barbarian_14] name=Barbarian desc=Aitan, a barbarian archer. model1=npc_3246 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=137 +op2=Attack +vislevel=15 model2=idk_man_hair_long model3=npc_peksai2 model4=idk_man_jaw_split @@ -63813,21 +75129,33 @@ recol2s=20513 recol2d=12352 recol3s=18465 recol3d=12352 -resizeh=137 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack op1=Talk-to -vislevel=15 head1=idk_man_hair_long_head head2=idk_man_jaw_split_head head3=npc_3246_head head4=npc_peksa_headi2 +hitpoints=20 +attack=6 +strength=7 +defence=3 +magic=1 +ranged=1 +param=attackbonus,9 +param=strengthbonus,16 +param=stabdefence,0 +param=slashdefence,10 +param=crushdefence,10 +param=magicdefence,-3 +param=rangedefence,5 [fai_barbarian_female_1] name=Barbarian desc=Brunnhilde, a fierce barbarian warrior. model1=idk_woman_hair_long +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +op2=Attack +vislevel=17 model2=npc_woman2 model3=npc_3260 model4=npc_3260i2 @@ -63843,18 +75171,31 @@ recol3s=6273 recol3d=31297 recol4s=18465 recol4d=12352 -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready -op2=Attack op1=Talk-to -vislevel=17 head1=obj_pickpocket_guide_warrior head2=npc_woman2_head +hitpoints=20 +attack=6 +strength=7 +defence=3 +magic=1 +ranged=1 +param=attackbonus,9 +param=strengthbonus,16 +param=stabdefence,0 +param=slashdefence,10 +param=crushdefence,10 +param=magicdefence,-3 +param=rangedefence,5 [fai_barbarian_female_2] name=Barbarian desc=Gutrune, a mighty barbarian warrior. model1=idk_woman_hair_long +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +op2=Attack +vislevel=10 model2=npc_woman2 model3=npc_3261 model4=npc_3260i2 @@ -63870,18 +75211,31 @@ recol3s=6273 recol3d=31297 recol4s=18465 recol4d=12352 -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready -op2=Attack op1=Talk-to -vislevel=10 head1=obj_pickpocket_guide_warrior head2=npc_woman2_head +hitpoints=20 +attack=6 +strength=7 +defence=3 +magic=1 +ranged=1 +param=attackbonus,9 +param=strengthbonus,16 +param=stabdefence,0 +param=slashdefence,10 +param=crushdefence,10 +param=magicdefence,-3 +param=rangedefence,5 [fai_barbarian_female_3] name=Barbarian desc=Edelschwarz, a barbarian warrior with a spear. model1=idk_woman_hair_long +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +op2=Attack +vislevel=10 model2=npc_woman2 model3=npc_3262 model4=npc_3262i2 @@ -63898,18 +75252,31 @@ recol3s=6273 recol3d=31297 recol4s=18465 recol4d=12352 -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready -op2=Attack op1=Talk-to -vislevel=10 head1=obj_pickpocket_guide_warrior head2=npc_woman2_head +hitpoints=20 +attack=6 +strength=7 +defence=3 +magic=1 +ranged=1 +param=attackbonus,9 +param=strengthbonus,16 +param=stabdefence,0 +param=slashdefence,10 +param=crushdefence,10 +param=magicdefence,-3 +param=rangedefence,5 [fai_barbarian_female_4] name=Barbarian desc=Sieglinde, a muscular barbarian warrior. model1=idk_woman_hair_long +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +op2=Attack +vislevel=9 model2=npc_woman2 model3=npc_3260 model4=npc_3263 @@ -63925,18 +75292,31 @@ recol3s=6273 recol3d=31297 recol4s=18465 recol4d=12352 -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready -op2=Attack op1=Talk-to -vislevel=9 head1=obj_pickpocket_guide_warrior head2=npc_woman2_head +hitpoints=20 +attack=6 +strength=7 +defence=3 +magic=1 +ranged=1 +param=attackbonus,9 +param=strengthbonus,16 +param=stabdefence,0 +param=slashdefence,10 +param=crushdefence,10 +param=magicdefence,-3 +param=rangedefence,5 [fai_barbarian_goblin_armed_1] name=Goblin desc=An ugly green creature. model1=npc_macro_ent_tree1 +walkanim=goblin_walk +readyanim=goblin_ready +op2=Attack +vislevel=5 model2=npc_macro_ent_tree1i2 model3=npc_macro_ent_tree1i3 model4=npc_goblin_armed @@ -63954,15 +75334,28 @@ recol5s=15456 recol5d=13474 recol6s=11520 recol6d=8419 -walkanim=goblin_walk -readyanim=goblin_ready -op2=Attack -vislevel=5 +hitpoints=5 +attack=3 +strength=1 +defence=4 +magic=1 +ranged=1 +param=attackbonus,-21 +param=strengthbonus,-15 +param=stabdefence,-15 +param=slashdefence,-15 +param=crushdefence,-15 +param=magicdefence,-15 +param=rangedefence,-15 [fai_barbarian_goblin_armed_2] name=Goblin desc=An ugly green creature. model1=npc_macro_ent_tree1 +walkanim=goblin_walk +readyanim=goblin_ready +op2=Attack +vislevel=5 model2=npc_macro_ent_tree1i2 model3=npc_macro_ent_tree1i3 model4=npc_goblin_armed @@ -63980,15 +75373,28 @@ recol5s=15456 recol5d=12417 recol6s=11520 recol6d=8419 -walkanim=goblin_walk -readyanim=goblin_ready -op2=Attack -vislevel=5 +hitpoints=5 +attack=3 +strength=1 +defence=4 +magic=1 +ranged=1 +param=attackbonus,-21 +param=strengthbonus,-15 +param=stabdefence,-15 +param=slashdefence,-15 +param=crushdefence,-15 +param=magicdefence,-15 +param=rangedefence,-15 [fai_barbarian_goblin_armed_3] name=Goblin desc=An ugly green creature. model1=npc_macro_ent_tree1 +walkanim=goblin_walk +readyanim=goblin_ready +op2=Attack +vislevel=5 model2=npc_macro_ent_tree1i2 model3=npc_macro_ent_tree1i3 model4=npc_goblin_armed @@ -64005,15 +75411,28 @@ recol5s=15456 recol5d=10369 recol6s=11520 recol6d=8419 -walkanim=goblin_walk -readyanim=goblin_ready -op2=Attack -vislevel=5 +hitpoints=5 +attack=3 +strength=1 +defence=4 +magic=1 +ranged=1 +param=attackbonus,-21 +param=strengthbonus,-15 +param=stabdefence,-15 +param=slashdefence,-15 +param=crushdefence,-15 +param=magicdefence,-15 +param=rangedefence,-15 [fai_barbarian_goblin_armed_4] name=Goblin desc=An ugly green creature. model1=npc_macro_ent_tree1 +walkanim=goblin_walk +readyanim=goblin_ready +op2=Attack +vislevel=5 model2=npc_macro_ent_tree1i2 model3=npc_macro_ent_tree1i3 model4=npc_goblin_armed @@ -64031,15 +75450,28 @@ recol5s=15456 recol5d=12450 recol6s=11520 recol6d=8419 -walkanim=goblin_walk -readyanim=goblin_ready -op2=Attack -vislevel=5 +hitpoints=5 +attack=3 +strength=1 +defence=4 +magic=1 +ranged=1 +param=attackbonus,-21 +param=strengthbonus,-15 +param=stabdefence,-15 +param=slashdefence,-15 +param=crushdefence,-15 +param=magicdefence,-15 +param=rangedefence,-15 [fai_dwarf_worker_01] name=Dwarf desc=A dwarven worker. model1=npc_dwarf_normal +walkanim=dwarf_walk +readyanim=dwarf_ready +op2=Attack +vislevel=11 model2=npc_2141 model3=npc_dwarf_normali3 model4=npc_1840 @@ -64047,16 +75479,29 @@ model5=npc_dorici2 model6=npc_dwarf_normali5 recol1s=15855 recol1d=24075 -walkanim=dwarf_walk -readyanim=dwarf_ready -op2=Attack -vislevel=11 head1=npc_lawgof2_head +hitpoints=18 +attack=8 +strength=8 +defence=8 +magic=1 +ranged=1 +param=attackbonus,5 +param=strengthbonus,7 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,5 +param=rangedefence,10 [fai_dwarf_worker_02] name=Dwarf desc=A dwarven worker. model1=npc_mcannonguard +walkanim=dwarf_walk +readyanim=dwarf_ready +op2=Attack +vislevel=11 model2=npc_2141 model3=npc_dwarf_normali3 model4=npc_1840 @@ -64068,16 +75513,29 @@ recol2s=12646 recol2d=8385 recol3s=7298 recol3d=0 -walkanim=dwarf_walk -readyanim=dwarf_ready -op2=Attack -vislevel=11 head1=npc_mcannonguard_head +hitpoints=18 +attack=8 +strength=8 +defence=8 +magic=1 +ranged=1 +param=attackbonus,5 +param=strengthbonus,7 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,5 +param=rangedefence,10 [fai_dwarf_worker_03] name=Dwarf desc=A dwarven worker. model1=npc_upassdwarf3 +walkanim=dwarf_walk +readyanim=dwarf_ready +op2=Attack +vislevel=11 model2=npc_2141 model3=npc_dwarf_normali3 model4=npc_1840 @@ -64089,31 +75547,57 @@ recol2s=12646 recol2d=6370 recol3s=24309 recol3d=9479 -walkanim=dwarf_walk -readyanim=dwarf_ready -op2=Attack -vislevel=11 head1=npc_upassdwarf3_head +hitpoints=18 +attack=8 +strength=8 +defence=8 +magic=1 +ranged=1 +param=attackbonus,5 +param=strengthbonus,7 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,5 +param=rangedefence,10 [fai_dwarf_worker_04] name=Dwarf desc=A dwarven worker. model1=npc_2094 +walkanim=dwarf_walk +readyanim=dwarf_ready +op2=Attack +vislevel=11 model2=npc_2141 model3=npc_dwarf_normali3 model4=npc_dwarf_normali6 model5=npc_dorici2 model6=npc_dwarf_normali5 -walkanim=dwarf_walk -readyanim=dwarf_ready -op2=Attack -vislevel=11 head1=npc_2094_head +hitpoints=18 +attack=8 +strength=8 +defence=8 +magic=1 +ranged=1 +param=attackbonus,5 +param=strengthbonus,7 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,5 +param=rangedefence,10 [fai_dwarf_worker_05] name=Dwarf desc=A dwarven worker. model1=npc_macro_dwarf +walkanim=dwarf_walk +readyanim=dwarf_ready +op2=Attack +vislevel=10 model2=npc_2095 model3=npc_dwarf_mountaini2 model4=npc_dwarf_normali6 @@ -64121,16 +75605,29 @@ model5=npc_nulodioni3 model6=npc_dwarf_normali5 recol1s=15855 recol1d=9545 -walkanim=dwarf_walk -readyanim=dwarf_ready -op2=Attack -vislevel=10 head1=npc_macro_dwarf_head +hitpoints=18 +attack=8 +strength=8 +defence=8 +magic=1 +ranged=1 +param=attackbonus,5 +param=strengthbonus,7 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,5 +param=rangedefence,10 [fai_dwarf_worker_06] name=Dwarf desc=A dwarven worker. model1=npc_dwarf_normal +walkanim=dwarf_walk +readyanim=dwarf_ready +op2=Attack +vislevel=11 model2=npc_2095 model3=npc_dwarf_mountaini2 model4=npc_1840 @@ -64146,16 +75643,29 @@ recol4s=8456 recol4d=18977 recol5s=12684 recol5d=12552 -walkanim=dwarf_walk -readyanim=dwarf_ready -op2=Attack -vislevel=11 head1=npc_lawgof2_head +hitpoints=18 +attack=8 +strength=8 +defence=8 +magic=1 +ranged=1 +param=attackbonus,5 +param=strengthbonus,7 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,5 +param=rangedefence,10 [fai_dwarf_worker_07] name=Dwarf desc=A dwarven worker. model1=npc_dwarf_normal +walkanim=dwarf_walk +readyanim=dwarf_ready +op2=Attack +vislevel=11 model2=npc_2095 model3=npc_dwarf_mountaini2 model4=npc_dwarf_normali2 @@ -64170,16 +75680,29 @@ recol4s=8456 recol4d=18977 recol5s=12684 recol5d=12552 -walkanim=dwarf_walk -readyanim=dwarf_ready -op2=Attack -vislevel=11 head1=npc_lawgof2_head +hitpoints=18 +attack=8 +strength=8 +defence=8 +magic=1 +ranged=1 +param=attackbonus,5 +param=strengthbonus,7 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,5 +param=rangedefence,10 [fai_dwarf_worker_08] name=Dwarf desc=A dwarven worker. model1=npc_mcannonguard +walkanim=dwarf_walk +readyanim=dwarf_ready +op2=Attack +vislevel=7 model2=npc_2095 model3=npc_dwarf_mountaini2 model4=npc_1840 @@ -64197,16 +75720,29 @@ recol5s=7266 recol5d=5217 recol6s=10434 recol6d=31641 -walkanim=dwarf_walk -readyanim=dwarf_ready -op2=Attack -vislevel=7 head1=npc_lawgof2_head +hitpoints=18 +attack=8 +strength=8 +defence=8 +magic=1 +ranged=1 +param=attackbonus,5 +param=strengthbonus,7 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,5 +param=rangedefence,10 [fai_black_guard_01] name=Black Guard desc=A member of the Black Guard, a special division of the dwarven army. model1=npc_mcannonguard +walkanim=dwarf_walk +readyanim=dwarf_ready +op2=Attack +vislevel=25 model2=npc_mcannonguardi2 model3=npc_mcannonguardi3 model4=npc_3276 @@ -64221,17 +75757,32 @@ recol3s=9513 recol3d=3171 recol4s=7296 recol4d=7399 -walkanim=dwarf_walk -readyanim=dwarf_ready -op2=Attack -vislevel=25 head1=npc_mcannonguard_head head2=npc_mcannonguard_headi2 +hitpoints=40 +attack=40 +strength=45 +defence=45 +magic=1 +ranged=1 +param=attackbonus,30 +param=strengthbonus,30 +param=stabdefence,40 +param=slashdefence,40 +param=crushdefence,40 +param=magicdefence,0 +param=rangedefence,40 [fai_black_guard_02] name=Black Guard desc=A member of the Black Guard, a special division of the dwarven army. model1=npc_dwarf_normal +walkanim=dwarf_walk +readyanim=dwarf_ready +resizeh=130 +resizev=130 +op2=Attack +vislevel=25 model2=npc_mcannonguardi2 model3=npc_mcannonguardi3 model4=npc_3276 @@ -64246,19 +75797,30 @@ recol3s=9513 recol3d=3171 recol4s=7296 recol4d=7399 -resizeh=130 -resizev=130 -walkanim=dwarf_walk -readyanim=dwarf_ready -op2=Attack -vislevel=25 head1=npc_mcannonguard_head head2=npc_mcannonguard_headi2 +hitpoints=40 +attack=40 +strength=45 +defence=45 +magic=1 +ranged=1 +param=attackbonus,30 +param=strengthbonus,30 +param=stabdefence,40 +param=slashdefence,40 +param=crushdefence,40 +param=magicdefence,0 +param=rangedefence,40 [fai_black_guard_03] name=Black Guard desc=A member of the Black Guard, a special division of the dwarven army. model1=npc_2094 +walkanim=dwarf_walk +readyanim=dwarf_ready +op2=Attack +vislevel=25 model2=npc_mcannonguardi2 model3=npc_mcannonguardi3 model4=npc_3276 @@ -64273,17 +75835,30 @@ recol3s=9513 recol3d=3171 recol4s=10434 recol4d=18986 -walkanim=dwarf_walk -readyanim=dwarf_ready -op2=Attack -vislevel=25 head1=npc_mcannonguard_head head2=npc_mcannonguard_headi2 +hitpoints=40 +attack=40 +strength=45 +defence=45 +magic=1 +ranged=1 +param=attackbonus,30 +param=strengthbonus,30 +param=stabdefence,40 +param=slashdefence,40 +param=crushdefence,40 +param=magicdefence,0 +param=rangedefence,40 [fai_black_guard_04] name=Black Guard desc=A member of the Black Guard, a special division of the dwarven army. model1=npc_mcannonguard +walkanim=dwarf_walk +readyanim=dwarf_ready +op2=Attack +vislevel=25 model2=npc_mcannonguardi2 model3=npc_mcannonguardi3 model4=npc_3276 @@ -64298,17 +75873,29 @@ recol3s=9513 recol3d=3171 recol4s=7296 recol4d=7399 -walkanim=dwarf_walk -readyanim=dwarf_ready -op2=Attack -vislevel=25 head1=npc_mcannonguard_head head2=npc_mcannonguard_headi2 +hitpoints=40 +attack=40 +strength=45 +defence=45 +magic=1 +ranged=1 +param=attackbonus,30 +param=strengthbonus,30 +param=stabdefence,40 +param=slashdefence,40 +param=crushdefence,40 +param=magicdefence,0 +param=rangedefence,40 [fai_dwarf_worker_patrol_01] name=Engineering assistant desc=He looks busy. model1=npc_mcannonguard +walkanim=fai_dwarf_walk_crate +readyanim=fai_dwarf_ready_crate +vislevel=hide model2=npc_2095 model3=npc_dwarf_mountaini2 model4=npc_2099i2 @@ -64326,14 +75913,14 @@ recol5s=7266 recol5d=5217 recol6s=10434 recol6d=8322 -walkanim=fai_dwarf_walk_crate -readyanim=fai_dwarf_ready_crate -vislevel=hide [fai_dwarf_worker_patrol_02] name=Engineering assistant desc=He's wandering around aimlessly with a box of spare parts. model1=npc_mcannonguard +walkanim=fai_dwarf_walk_crate +readyanim=fai_dwarf_ready_crate +vislevel=hide model2=npc_2095 model3=npc_dwarf_mountaini2 model4=npc_2099i2 @@ -64351,14 +75938,14 @@ recol5s=7266 recol5d=0 recol6s=10434 recol6d=8322 -walkanim=fai_dwarf_walk_crate -readyanim=fai_dwarf_ready_crate -vislevel=hide [fai_dwarf_worker_hammer] name=Engineer desc=He's building a cannon. model1=npc_dwarf_normal +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_2095 model3=npc_dwarf_mountaini2 model4=npc_dwarf_chaosi4 @@ -64374,14 +75961,14 @@ recol4s=8456 recol4d=18977 recol5s=12684 recol5d=12552 -walkanim=dwarf_walk -readyanim=dwarf_ready -vislevel=hide [fai_squirrel_01] name=Squirrel desc=Bushy tail! model1=npc_3283 +walkanim=squirrel_walk +readyanim=squirrel_ready +vislevel=hide recol1s=22096 recol1d=13707 recol2s=20048 @@ -64390,14 +75977,14 @@ recol3s=15855 recol3d=12684 recol4s=14764 recol4d=11593 -vislevel=hide -walkanim=squirrel_walk -readyanim=squirrel_ready [fai_squirrel_02] name=Squirrel desc=Likes nuts. model1=npc_3283 +walkanim=squirrel_walk +readyanim=squirrel_ready2 +vislevel=hide recol1s=22096 recol1d=8422 recol2s=20048 @@ -64406,14 +75993,14 @@ recol3s=15855 recol3d=9513 recol4s=14764 recol4d=8422 -vislevel=hide -walkanim=squirrel_walk -readyanim=squirrel_ready2 [fai_squirrel_03] name=Squirrel desc=Shave the tail, and you've got a rat. model1=npc_3283 +walkanim=squirrel_walk +readyanim=squirrel_ready2 +vislevel=hide recol1s=22096 recol1d=11426 recol2s=20048 @@ -64424,45 +76011,42 @@ recol4s=14764 recol4d=10402 recol5s=8423 recol5d=11426 -vislevel=hide -walkanim=squirrel_walk -readyanim=squirrel_ready2 [fai_racoon_01] name=Raccoon desc=A raccoon. model1=npc_3286 -vislevel=hide walkanim=fai_racoon_walk readyanim=fai_racoon_ready +vislevel=hide [fai_racoon_02] name=Raccoon desc=A raccoon. model1=npc_3286 +walkanim=fai_racoon_walk +readyanim=fai_racoon_eating +vislevel=hide recol1s=11593 recol1d=7365 recol2s=12650 recol2d=8422 recol3s=20048 recol3d=12584 -vislevel=hide -walkanim=fai_racoon_walk -readyanim=fai_racoon_eating [fai_racoon_03] name=Raccoon desc=A raccoon. model1=npc_3286 +walkanim=fai_racoon_walk +readyanim=fai_racoon_turn +vislevel=hide recol1s=11593 recol1d=12617 recol2s=12650 recol2d=13674 recol3s=20048 recol3d=17836 -vislevel=hide -walkanim=fai_racoon_walk -readyanim=fai_racoon_turn [ernest_multiernest] walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r @@ -64476,14 +76060,18 @@ walkanim=roosterwalk readyanim=roosterready vislevel=1 multivar=haunted -multinpc=0,ernest_the_chicken -multinpc=1,ernest_the_chicken multinpc=2,ernest_the_chicken [draynor_skeleton] name=Skeleton desc=Could do with gaining a few pounds. model1=npc_dragonslayer_skeleton +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=142 +resizev=142 +op2=Attack +vislevel=22 model2=npc_dragonslayer_skeletoni2 model3=npc_dragonslayer_skeletoni3 recol1s=29562 @@ -64496,18 +76084,29 @@ recol4s=8453 recol4d=13640 recol5s=26356 recol5d=25264 -resizeh=142 -resizev=142 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack ambient=5 -vislevel=22 +hitpoints=17 +attack=24 +strength=24 +defence=24 +magic=1 +ranged=1 +param=attackbonus,15 +param=strengthbonus,14 +param=stabdefence,9 +param=slashdefence,11 +param=crushdefence,-2 +param=magicdefence,1 +param=rangedefence,4 [draynor_witch] name=Witch desc=The hat's a dead give away. model1=npc_2676 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=25 model2=npc_witch1 model3=npc_julieti2 model4=npc_veronica @@ -64525,27 +76124,39 @@ recol5s=9583 recol5d=7332 recol6s=7469 recol6d=6275 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=25 head1=npc_hetty_head head2=npc_2676_head +hitpoints=10 +attack=0 +strength=0 +defence=0 +magic=0 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [draynor_possesed_chair] model1=npc_3293 +walkanim=draynor_possesed_chair +vislevel=hide recol1s=10401 recol1d=3136 recol2s=9377 recol2d=5249 -vislevel=hide -walkanim=draynor_possesed_chair active=no [mguild_guard1] name=Dwarf desc=A dwarf who looks after the mining guild. model1=npc_nulodion +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_dwarf_normali2 model3=npc_dwarf_chaosi2 model4=npc_3052i2 @@ -64562,9 +76173,6 @@ recol4s=10434 recol4d=20834 recol5s=12548 recol5d=29155 -vislevel=hide -walkanim=dwarf_walk -readyanim=dwarf_ready op1=Talk-to head1=npc_nulodion_head @@ -64572,6 +76180,9 @@ head1=npc_nulodion_head name=Dwarf desc=A dwarf who looks after the mining guild. model1=npc_macro_dwarf +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_3295 model3=npc_2412i3 model4=npc_3052i2 @@ -64585,9 +76196,6 @@ recol3s=10571 recol3d=3138 recol4s=15855 recol4d=3138 -vislevel=hide -walkanim=dwarf_walk -readyanim=dwarf_ready op1=Talk-to head1=npc_macro_dwarf_head @@ -64595,32 +76203,35 @@ head1=npc_macro_dwarf_head name=Swan desc=A graceful bird. model1=npc_3296 -vislevel=hide +walkanim=swan_walk +readyanim=swan_ready resizeh=57 resizev=57 +vislevel=hide ambient=20 -walkanim=swan_walk -readyanim=swan_ready [black_swan] name=Black swan desc=A rare bird. model1=npc_3296 +walkanim=swan_walk +readyanim=swan_ready +resizeh=57 +resizev=57 +vislevel=hide recol1s=26425 recol1d=4228 recol2s=24311 recol2d=3171 -vislevel=hide -resizeh=57 -resizev=57 ambient=20 -walkanim=swan_walk -readyanim=swan_ready [magictraining_stone_sweeper] name=Sweeper desc=Keeps this magic area tidy. model1=npc_3104 +walkanim=magictraining_ghost_broom_walk +readyanim=magictraining_ghost_broom_ready +vislevel=hide model2=npc_3298 recol1s=8591 recol1d=9445 @@ -64628,16 +76239,16 @@ recol2s=24268 recol2d=11626 recol3s=23211 recol3d=10569 -vislevel=hide contrast=10 ambient=10 -walkanim=magictraining_ghost_broom_walk -readyanim=magictraining_ghost_broom_ready [martin_the_master_farmer] name=Martin the Master Gardener desc=A master at gardening. model1=npc_1918 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_hair_medium model3=idk_man_jaw_goatee model4=obj_priest_gown_manwear @@ -64657,11 +76268,8 @@ recol4s=4192 recol4d=8388 recol5s=32735 recol5d=15817 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Pickpocket -vislevel=hide head1=obj_pickpocket_guide_farmer head2=idk_man_jaw_goatee_head head3=npc_1918_head @@ -64670,14 +76278,13 @@ head3=npc_1918_head name=Frog desc=A magical frog. model1=npc_2469 -model2=npc_2469i2 -vislevel=hide -resizeh=64 -resizev=64 walkanim=giant_frog_walk readyanim=giant_frog_ready -ambient=20 +resizeh=64 +resizev=64 vislevel=hide +model2=npc_2469i2 +ambient=20 op1=Talk-to alwaysontop=yes head1=npc_2469_head @@ -64686,12 +76293,12 @@ head1=npc_2469_head name=Storm Cloud desc=A very small storm! model1=npc_3203 -vislevel=hide size=3 -readyanim=cloud_rain walkanim=cloud_rain -resizev=128 +readyanim=cloud_rain resizeh=256 +resizev=128 +vislevel=hide alwaysontop=yes minimap=no @@ -64699,11 +76306,11 @@ minimap=no name=Co-ordinator desc=Manages the Fey. model1=npc_3302 -recol1s=30613 -recol1d=12578 -vislevel=hide walkanim=fairy_walk readyanim=fairy_ready +vislevel=hide +recol1s=30613 +recol1d=12578 op1=Talk-to head1=npc_fairy_banker_head @@ -64711,13 +76318,13 @@ head1=npc_fairy_banker_head name=Fairy Nuff desc=A healing fairy. model1=npc_3303 +walkanim=fairy_walk +readyanim=fairy_ready +vislevel=hide recol1s=30613 recol1d=30619 recol2s=7331 recol2d=20095 -vislevel=hide -walkanim=fairy_walk -readyanim=fairy_ready op1=Talk-to head1=npc_fairy_banker_head @@ -64725,9 +76332,9 @@ head1=npc_fairy_banker_head name=Fairy Godfather desc=I'm gonna make him an offer he can't refuse. model1=npc_3304 +vislevel=hide recol1s=30613 recol1d=12578 -vislevel=hide op1=Talk-to head1=npc_3304_head @@ -64735,9 +76342,9 @@ head1=npc_3304_head name=Slim Louie desc=How am I funny, like a clown? model1=npc_3305 +vislevel=hide recol1s=30613 recol1d=12578 -vislevel=hide op1=Talk-to head1=npc_3305_head @@ -64745,9 +76352,9 @@ head1=npc_3305_head name=Fat Rocco desc=As far back as I can remember, I always wanted to be a gangster. model1=npc_3306 +vislevel=hide recol1s=30613 recol1d=12578 -vislevel=hide op1=Talk-to head1=npc_3306_head @@ -64755,17 +76362,17 @@ head1=npc_3306_head name=Gate Keeper desc=Guardian of the market gate. model1=npc_3307 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=110 +resizev=140 +vislevel=hide model2=npc_3307i2 model3=obj_priest_gown_manwear2 model4=npc_3307i3 model5=npc_3307i4 recol1s=14724 recol1d=6275 -vislevel=hide -resizeh=110 -resizev=140 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=npc_3307_head @@ -64773,6 +76380,9 @@ head1=npc_3307_head name=Zandar Horfyre desc=A practicer of dark arts. model1=npc_sigbert_the_adventurer +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +vislevel=hide model2=idk_man_jaw_medium model3=obj_priest_gown_manwear model4=obj_priest_gown_manwear2 @@ -64786,9 +76396,6 @@ recol2s=14724 recol2d=4226 recol3s=6273 recol3d=25366 -vislevel=hide -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready op1=Talk-to head1=obj_castlewars_cloak_saradomin_manhead head2=idk_man_jaw_medium_head @@ -64797,24 +76404,37 @@ head2=idk_man_jaw_medium_head name=Cow desc=Converts grass to beef. model1=npc_cow -model2=npc_cowi2 size=2 walkanim=cow_walk readyanim=cow_just_ready -op1=Talk-to op2=Attack vislevel=2 +model2=npc_cowi2 +op1=Talk-to head1=npc_3309_head +hitpoints=8 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,-15 +param=strengthbonus,-15 +param=stabdefence,-21 +param=slashdefence,-21 +param=crushdefence,-21 +param=magicdefence,-21 +param=rangedefence,-21 [fairy_sheep] name=Sheep desc=White and fluffy. model1=npc_sheepsheeredi2 -model2=npc_sheepunsheered -model3=npc_sheepsheeredi3 -vislevel=hide walkanim=sheep_walk readyanim=sheep_ready +vislevel=hide +model2=npc_sheepunsheered +model3=npc_sheepsheeredi3 op1=Talk-to head1=npc_3310_head @@ -64822,17 +76442,20 @@ head1=npc_3310_head name=Sheep desc=Freshly sheared. model1=npc_sheepsheered -model2=npc_sheepsheeredi2 -model3=npc_sheepsheeredi3 -vislevel=hide walkanim=sheep_walk readyanim=sheep_ready +vislevel=hide +model2=npc_sheepsheeredi2 +model3=npc_sheepsheeredi3 op1=Talk-to [fairy_greek_choir] name=Zanaris Choir desc=They're going to sing to you! model1=npc_3312 +walkanim=fairy_greek_choir_walk +readyanim=fairy_greek_choir_ready +vislevel=hide recol1s=16838 recol1d=17486 recol2s=14724 @@ -64843,17 +76466,18 @@ recol4s=10497 recol4d=12337 recol5s=8384 recol5d=12307 -vislevel=hide -walkanim=fairy_greek_choir_walk -readyanim=fairy_greek_choir_ready op1=Talk-to -vislevel=hide head1=npc_3312_head [fairy_tanglefoot] name=Tanglefoot desc=A walking thorn bush! model1=npc_3313 +walkanim=tanglefoot_walk +readyanim=tanglefoot_ready +resizev=150 +op2=Attack +vislevel=111 recol1s=24172 recol1d=10436 recol2s=15785 @@ -64862,12 +76486,20 @@ recol3s=14728 recol3d=8322 recol4s=12614 recol4d=7265 -resizev=150 -op2=Attack -walkanim=tanglefoot_walk -readyanim=tanglefoot_ready -vislevel=111 head1=npc_3313_head +hitpoints=102 +attack=97 +strength=97 +defence=91 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [fairy_queen_multi] walkanim=fairy_walk @@ -64902,20 +76534,18 @@ walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r readyanim=human_ready vislevel=1 multivar=fairy_farmers_quest -multinpc=10,fairy_mindslayer_guard -multinpc=20,fairy_mindslayer_guard -multinpc=30,fairy_mindslayer_guard -multinpc=40,fairy_mindslayer_guard -multinpc=50,fairy_mindslayer_guard -multinpc=60,fairy_mindslayer_guard -multinpc=70,fairy_mindslayer_guard -multinpc=80,fairy_mindslayer_guard multinpc=90,fairy_mindslayer_guard [fairy_tanglefoot_sml1] name=Baby Tanglefoot desc=An animated shrub model1=npc_3313 +walkanim=tanglefoot_walk +readyanim=tanglefoot_ready +resizeh=80 +resizev=50 +op2=Attack +vislevel=45 recol1s=24172 recol1d=19976 recol2s=15785 @@ -64924,18 +76554,31 @@ recol3s=14728 recol3d=16807 recol4s=12614 recol4d=16805 -op2=Attack -walkanim=tanglefoot_walk -readyanim=tanglefoot_ready -resizeh=80 -resizev=50 -vislevel=45 head1=npc_3313_head +hitpoints=40 +attack=40 +strength=38 +defence=40 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [fairy_tanglefoot_sml2] name=Baby Tanglefoot desc=An aggressive bush. model1=npc_3313 +walkanim=tanglefoot_walk +readyanim=tanglefoot_ready +resizeh=70 +resizev=80 +op2=Attack +vislevel=45 recol1s=24172 recol1d=12648 recol2s=15785 @@ -64944,27 +76587,34 @@ recol3s=14728 recol3d=10534 recol4s=12614 recol4d=9477 -op2=Attack -walkanim=tanglefoot_walk -readyanim=tanglefoot_ready -resizeh=70 -resizev=80 -vislevel=45 head1=npc_3313_head +hitpoints=40 +attack=40 +strength=38 +defence=40 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [fairy_mindslayer_guard] name=Gate Keeper desc=Guardian of the market gate. model1=npc_3307 +resizeh=110 +resizev=140 +vislevel=hide model2=npc_3307i2 model3=obj_priest_gown_manwear2 model4=npc_3307i3 model5=npc_3307i4 recol1s=14724 recol1d=6275 -vislevel=hide -resizeh=110 -resizev=140 op1=Talk-to head1=npc_3307_head @@ -64972,27 +76622,31 @@ head1=npc_3307_head name=Fairy Chef desc=Likes to cook with Mushrooms! model1=npc_3322 -recol1s=30613 -recol1d=12578 -vislevel=hide walkanim=fairy_walk readyanim=fairy_ready +vislevel=hide +recol1s=30613 +recol1d=12578 op1=Talk-to head1=npc_fairy_banker_head head2=npc_3322_head [juliet_multi_visible] -vislevel=hide walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r readyanim=human_ready +vislevel=hide multivar=romjul_juliet_visible -multinpc=0,juliet multinpc=2,juliet [draul_leptoc] name=Draul Leptoc desc=This looks like an angry, aggressive man. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=132 +resizev=138 +vislevel=hide model2=npc_councillor_halgrive model3=idk_man_jaw_moustache model4=npc_3222 @@ -65013,11 +76667,6 @@ recol5s=8417 recol5d=16737 recol6s=7298 recol6d=130 -vislevel=hide -resizeh=132 -resizev=138 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_man head2=npc_councillor_halgrive_head @@ -65027,6 +76676,11 @@ head3=idk_man_jaw_moustache_head name=Phillipa desc=A quiet, more reserved sort of lady. model1=npc_3325 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=122 +resizev=122 +vislevel=hide model2=obj_wizards_robe_trim_gold_womanwear2 model3=obj_wizards_robe_trim_gold_womanwear model4=npc_3137i3 @@ -65044,11 +76698,6 @@ recol5s=28466 recol5d=15523 recol6s=16838 recol6d=6342 -vislevel=hide -resizeh=122 -resizev=122 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=npc_3325_head @@ -65056,6 +76705,8 @@ head1=npc_3325_head name=Martina Scorsby desc=A less enthusiastic ecclesiastic woman, she seems slightly tired. model1=npc_3326 +readyanim=romeo_juliet_pew_ready +vislevel=hide model2=obj_viking_helmet_womanwear model3=npc_3326i2 model4=obj_viking_top_darkbrown_womanwear2 @@ -65069,8 +76720,6 @@ recol2s=14724 recol2d=23248 recol3s=14725 recol3d=22194 -vislevel=hide -readyanim=romeo_juliet_pew_ready turnspeed=0 ambient=0 contrast=5 @@ -65081,6 +76730,8 @@ head2=npc_3326_head name=Jeremy Clerksin desc=Rather more tired than most. model1=npc_drunk1 +readyanim=romeo_juliet_pew_ready2 +vislevel=hide model2=idk_man_jaw_split model3=obj_priest_gown_manwear model4=idk_man_torso_dark_buttons @@ -65092,8 +76743,6 @@ recol1s=14724 recol1d=14730 recol2s=2340 recol2d=7428 -vislevel=hide -readyanim=romeo_juliet_pew_ready2 turnspeed=0 ambient=0 contrast=5 @@ -65104,6 +76753,8 @@ head2=idk_man_jaw_split_head name=Tarquin desc=A dandy canoe man. model1=obj_strawboater_red_manwear +readyanim=human_ready +vislevel=hide model2=npc_drunk1 model3=idk_man_jaw_goatee model4=npc_3328 @@ -65122,10 +76773,8 @@ recol4s=25363 recol4d=25361 recol5s=23243 recol5d=24304 -vislevel=hide contrast=10 ambient=10 -readyanim=human_ready op1=Talk-To head1=npc_drunk1_head head2=idk_man_jaw_goatee_head @@ -65135,6 +76784,10 @@ head3=obj_strawboater_red_manhead name=Sigurd desc=His furs look very damp. model1=npc_3246 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizev=133 +vislevel=hide model2=idk_man_hair_long model3=npc_peksai2 model4=idk_man_jaw_split @@ -65155,10 +76808,6 @@ recol4s=11593 recol4d=7296 recol5s=24075 recol5d=20937 -vislevel=hide -resizev=133 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-To head1=idk_man_hair_long_head head2=idk_man_jaw_split_head @@ -65169,6 +76818,11 @@ head4=npc_peksa_headi2 name=Hari desc=Strange looking fella. model1=npc_3330 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=134 +resizev=145 +vislevel=hide model2=npc_master_fisher model3=npc_3330i2 model4=npc_barbarian @@ -65183,11 +76837,6 @@ recol3s=2340 recol3d=9581 recol4s=24452 recol4d=10536 -vislevel=hide -resizeh=134 -resizev=145 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-To head1=npc_3330_head head2=npc_master_fisher_head @@ -65197,6 +76846,11 @@ head3=npc_3330_headi2 name=Barfy Bill desc=Looks a little green around the gills. model1=npc_pirate2i2 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=134 +resizev=145 +vislevel=hide model2=obj_viking_helmet_manwear model3=npc_master_fisher model4=idk_man_jaw_long @@ -65216,11 +76870,6 @@ recol4s=2340 recol4d=9649 recol5s=9473 recol5d=3170 -vislevel=hide -resizeh=134 -resizev=145 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-To head1=obj_pickpocket_guide_man head2=npc_pirate2_head @@ -65231,107 +76880,123 @@ name=Trees desc=Trees and such. model1=npc_3332 size=5 +vislevel=hide contrast=10 ambient=10 turnspeed=0 minimap=no -vislevel=hide [canoeing_scenery_2] name=Trees desc=Trees and such. model1=npc_3333 size=5 +vislevel=hide contrast=10 ambient=10 turnspeed=0 minimap=no -vislevel=hide [canoeing_cavemouth] name=Cavemouth desc=A cave entrance. model1=npc_3334 size=5 +vislevel=hide contrast=10 ambient=10 turnspeed=0 minimap=no -vislevel=hide [canoeing_bullrush] name=Bullrush desc=A Bullrush. model1=bullrushes_8 +vislevel=hide contrast=10 ambient=10 turnspeed=0 minimap=no -vislevel=hide [canoeing_bullrush_leaf] name=Bullrush desc=A Bullrush. model1=tall_reeds_8 +vislevel=hide contrast=10 ambient=10 turnspeed=0 minimap=no -vislevel=hide [canoeing_cave_scenery_1] name=Cave Scenery desc=Cave bits. model1=npc_3337 size=3 +vislevel=hide contrast=10 ambient=5 turnspeed=0 minimap=no -vislevel=hide [canoeing_cave_scenery_2] name=Cave Scenery desc=Cave bits. model1=npc_3338 size=3 +vislevel=hide contrast=10 ambient=5 turnspeed=0 minimap=no -vislevel=hide [canoeing_cave_scenery_3] name=Cave Scenery desc=Cave bits. model1=npc_3339 size=4 +vislevel=hide contrast=10 ambient=5 turnspeed=0 minimap=no -vislevel=hide [mole_giant] name=Giant Mole desc=Holy Mole-y! model1=npc_3340 -model2=npc_3340i2 -model3=npc_3340i3 -model4=npc_3340i4 size=3 -readyanim=mole_ready walkanim=mole_walk -op2=Attack +readyanim=mole_ready resizeh=118 resizev=118 -alwaysontop=yes +op2=Attack vislevel=230 +model2=npc_3340i2 +model3=npc_3340i3 +model4=npc_3340i4 +alwaysontop=yes +hitpoints=200 +attack=200 +strength=200 +defence=200 +magic=200 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,60 +param=slashdefence,80 +param=crushdefence,100 +param=magicdefence,80 +param=rangedefence,60 [mole_baby_01] name=Baby Mole desc=I will call him, Mini Mole. model1=npc_3341 +walkanim=mole_walk +readyanim=mole_ready +vislevel=hide recol1s=4194 recol1d=19819 recol2s=5251 @@ -65344,15 +77009,17 @@ recol5s=8422 recol5d=23023 recol6s=25166 recol6d=26228 -vislevel=hide -readyanim=mole_ready -walkanim=mole_walk minimap=no [mole_baby_02] name=Baby Mole desc=Mooooooooooooole. model1=npc_3341 +walkanim=mole_walk +readyanim=mole_ready +resizeh=118 +resizev=118 +vislevel=hide recol1s=4194 recol1d=19819 recol2s=5251 @@ -65365,17 +77032,17 @@ recol5s=8422 recol5d=23023 recol6s=25166 recol6d=26228 -vislevel=hide -readyanim=mole_ready -walkanim=mole_walk -resizeh=118 -resizev=118 minimap=no [mole_baby_03] name=Baby Mole desc=Moley, moley, moley! model1=npc_3341 +walkanim=mole_walk +readyanim=mole_ready +resizeh=108 +resizev=108 +vislevel=hide recol1s=4194 recol1d=19819 recol2s=5251 @@ -65388,11 +77055,6 @@ recol5s=8422 recol5d=23023 recol6s=25166 recol6d=26228 -vislevel=hide -readyanim=mole_ready -walkanim=mole_walk -resizeh=108 -resizev=108 minimap=no [slayer_mutated_zygomite_adolescent_cap] @@ -65401,30 +77063,32 @@ desc=A fun guy. No wait, that's awful. Plus it doesn't even make sense. model1=npc_3344 walkanim=zygomite_wiggle readyanim=zygomite_wiggle -turnspeed=0 +vislevel=74 turnspeed=900 op1=Pick op3=Hidden -vislevel=74 [slayer_mutated_zygomite_adult_capt] name=Fungi desc=A fun guy. No wait, that's awful. Plus it doesn't even make sense. model1=npc_3344 -resizeh=220 -resizev=220 walkanim=zygomite_wiggle readyanim=zygomite_wiggle -turnspeed=0 +resizeh=220 +resizev=220 +vislevel=86 turnspeed=900 op1=Pick op3=Hidden -vislevel=86 [slayer_mutated_zygomite_adolescent] name=Zygomite desc=A bouncy fungus. model1=spot_slayer_zygomite_jump_out_spotanim +walkanim=zygomite_adolescent_walk +readyanim=zygomite_ready +op2=Attack +vislevel=74 recol1s=29492 recol1d=22194 recol2s=26355 @@ -65435,35 +77099,61 @@ recol4s=16910 recol4d=10667 recol5s=12517 recol5d=22691 -walkanim=zygomite_adolescent_walk -readyanim=zygomite_ready turnspeed=900 -op2=Attack op3=Hidden ambient=10 contrast=10 -vislevel=74 +hitpoints=65 +attack=65 +strength=65 +defence=65 +magic=65 +ranged=65 +param=attackbonus,30 +param=strengthbonus,0 +param=stabdefence,10 +param=slashdefence,10 +param=crushdefence,10 +param=magicdefence,20 +param=rangedefence,20 [slayer_mutated_zygomite_adult] name=Zygomite desc=A fun guy. No wait, that's awful.. model1=spot_slayer_zygomite_jump_out_spotanim size=2 -resizeh=220 -resizev=220 walkanim=zygomite_adult_walk readyanim=zygomite_ready -turnspeed=900 +resizeh=220 +resizev=220 op2=Attack +vislevel=86 +turnspeed=900 op3=Hidden ambient=10 contrast=10 -vislevel=86 +hitpoints=65 +attack=65 +strength=65 +defence=65 +magic=65 +ranged=65 +param=attackbonus,30 +param=strengthbonus,0 +param=stabdefence,10 +param=slashdefence,10 +param=crushdefence,10 +param=magicdefence,20 +param=rangedefence,20 [white_knight_yellow_plumes_f] name=White Knight desc=A White Knight proselyte. model1=npc_white_knight +walkanim=human_dh_weapon_walk,human_dh_weapon_walk,human_dh_weapon_walk,human_dh_weapon_walk +readyanim=human_dh_weapon_ready +op2=Attack +vislevel=38 model2=obj_khazard_platemail_manwear model3=obj_iron_platebody_manwear2 model4=npc_white_knighti2 @@ -65482,15 +77172,28 @@ recol5s=14798 recol5d=27447 recol6s=8463 recol6d=31649 -walkanim=human_dh_weapon_walk,human_dh_weapon_walk,human_dh_weapon_walk,human_dh_weapon_walk -readyanim=human_dh_weapon_ready -op2=Attack -vislevel=38 +hitpoints=52 +attack=27 +strength=29 +defence=21 +magic=1 +ranged=1 +param=attackbonus,30 +param=strengthbonus,31 +param=stabdefence,83 +param=slashdefence,76 +param=crushdefence,70 +param=magicdefence,-11 +param=rangedefence,74 [white_knight_green_plumes_f] name=White Knight desc=A White Knight acolyte. model1=npc_white_knight +walkanim=human_dh_weapon_walk,human_dh_weapon_walk,human_dh_weapon_walk,human_dh_weapon_walk +readyanim=human_dh_weapon_ready +op2=Attack +vislevel=39 model2=obj_khazard_platemail_manwear model3=obj_iron_platebody_manwear2 model4=npc_white_knighti2 @@ -65509,15 +77212,28 @@ recol5s=14798 recol5d=27447 recol6s=8463 recol6d=2754 -walkanim=human_dh_weapon_walk,human_dh_weapon_walk,human_dh_weapon_walk,human_dh_weapon_walk -readyanim=human_dh_weapon_ready -op2=Attack -vislevel=39 +hitpoints=52 +attack=27 +strength=29 +defence=21 +magic=1 +ranged=1 +param=attackbonus,30 +param=strengthbonus,31 +param=stabdefence,83 +param=slashdefence,76 +param=crushdefence,70 +param=magicdefence,-11 +param=rangedefence,74 [white_knight_blue_plumes_f] name=White Knight desc=A White Knight partisan. model1=npc_white_knight +walkanim=human_dh_weapon_walk,human_dh_weapon_walk,human_dh_weapon_walk,human_dh_weapon_walk +readyanim=human_dh_weapon_ready +op2=Attack +vislevel=42 model2=obj_khazard_platemail_manwear model3=obj_iron_platebody_manwear2 model4=npc_white_knighti2 @@ -65536,15 +77252,27 @@ recol5s=14798 recol5d=27447 recol6s=9473 recol6d=23220 -walkanim=human_dh_weapon_walk,human_dh_weapon_walk,human_dh_weapon_walk,human_dh_weapon_walk -readyanim=human_dh_weapon_ready -op2=Attack -vislevel=42 +hitpoints=52 +attack=27 +strength=29 +defence=21 +magic=1 +ranged=1 +param=attackbonus,30 +param=strengthbonus,31 +param=stabdefence,83 +param=slashdefence,76 +param=crushdefence,70 +param=magicdefence,-11 +param=rangedefence,74 [hundred_varze] name=Sir Amik Varze desc=Leader of the White Knights. model1=obj_viking_helmet_manwear +walkanim=100_sit_ready_chair +readyanim=100_sit_ready_chair +vislevel=hide model2=obj_khazard_platemail_manwear model3=obj_iron_platebody_manwear2 model4=obj_gauntlets_of_cooking_manwear @@ -65565,9 +77293,6 @@ recol5s=8386 recol5d=26425 recol6s=14798 recol6d=25368 -vislevel=hide -walkanim=100_sit_ready_chair -readyanim=100_sit_ready_chair turnspeed=0 op1=Talk-to head1=obj_pickpocket_guide_man @@ -65577,13 +77302,15 @@ head3=obj_headband_red_manhead [hundred_varze_frozen] vislevel=1 multivar=100amikvisible -multinpc=1,hundred_varze_frozen_base multinpc=2,hundred_varze [hundred_varze_frozen_base] name=Sir Amik Varze desc=Leader of the White Knights. model1=obj_viking_helmet_manwear +walkanim=100_sir_froze +readyanim=100_sir_froze +vislevel=hide model2=obj_khazard_platemail_manwear model3=obj_iron_platebody_manwear2 model4=obj_gauntlets_of_cooking_manwear @@ -65604,9 +77331,6 @@ recol5s=8386 recol5d=26425 recol6s=14798 recol6d=25368 -vislevel=hide -walkanim=100_sir_froze -readyanim=100_sir_froze turnspeed=0 op1=Inspect head1=obj_pickpocket_guide_man @@ -65617,44 +77341,73 @@ head3=obj_headband_red_manhead name=Evil Chicken desc=A fowl beast. model1=rd_chicken_normal_8 -resizeh=50 -resizev=50 walkanim=roosterwalk readyanim=roosterready +resizeh=50 +resizev=50 op2=Attack -alwaysontop=yes vislevel=159 +alwaysontop=yes +hitpoints=120 +attack=1 +strength=1 +defence=126 +magic=200 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [chickenquest_baby_black_dragon] name=Baby black dragon desc=Young but still dangerous. model1=poh_babyreddragon_8 +size=2 +walkanim=bdrag_walk +readyanim=bdrag_ready +op2=Attack +vislevel=83 recol1s=15855 recol1d=5286 recol2s=13741 recol2d=6343 recol3s=17969 recol3d=7400 -size=2 -walkanim=bdrag_walk -readyanim=bdrag_ready -op2=Attack -vislevel=83 +hitpoints=80 +attack=70 +strength=70 +defence=70 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,30 +param=slashdefence,50 +param=crushdefence,50 +param=magicdefence,40 +param=rangedefence,30 [chickenquest_fairy_dragon] name=K'klik desc=Could this be one of the Elder dragons? model1=npc_3377 +readyanim=fairy_dragon_flame +vislevel=hide model2=npc_3377i2 model3=npc_3377i3 -vislevel=hide -readyanim=fairy_dragon_flame head1=npc_3377_head [hundred_evil_dave] name=Evil Dave desc=He seems to like wearing black. model1=npc_2906 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_42 model3=idk_man_jaw_pointy model4=npc_2906i2 @@ -65667,10 +77420,6 @@ recol2s=3171 recol2d=5285 recol3s=8324 recol3d=8390 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide op1=Talk-to alwaysontop=yes head1=obj_pickpocket_guide_man @@ -65680,16 +77429,15 @@ head3=idk_man_jaw_pointy_head [hundred_dave_frozen] vislevel=1 multivar=100davevisible -multinpc=0,hundred_dave_frozen_base -multinpc=1,hundred_dave_frozen_base -multinpc=2,hundred_dave_frozen_base -multinpc=3,hundred_dave_frozen_base multinpc=4,hundred_dave_frozen_base [hundred_dave_frozen_base] name=Evil Dave desc=He seems to like wearing black. model1=npc_2906 +walkanim=100_sit_ready_chair +readyanim=100_sit_ready_chair +vislevel=hide model2=idk_42 model3=idk_man_jaw_pointy model4=npc_2906i2 @@ -65697,10 +77445,6 @@ model5=npc_2906i3 model6=npc_2906i4 model7=npc_2906i5 model8=100_cutscene_chair_man_8 -vislevel=hide -walkanim=100_sit_ready_chair -readyanim=100_sit_ready_chair -vislevel=hide turnspeed=0 op1=Inspect head1=obj_pickpocket_guide_man @@ -65711,6 +77455,9 @@ head3=idk_man_jaw_pointy_head name=Doris desc=One of RuneScape's many citizens. model1=idk_woman_hair_cropped +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_3381 model3=npc_frenita model4=obj_macro_prince_torso_womanwear2 @@ -65721,10 +77468,7 @@ recol1s=14724 recol1d=9618 recol2s=14801 recol2d=24075 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide alwaysontop=yes head1=npc_3381_head head2=npc_3381_headi2 @@ -65733,22 +77477,21 @@ head2=npc_3381_headi2 name=Hell-Rat desc=Vermin from the underworld. model1=npc_3382 -readyanim=mouse_ready walkanim=mouse_walk -minimap=no +readyanim=mouse_ready vislevel=hide +minimap=no [hundred_aris] -vislevel=hide walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +vislevel=hide alwaysontop=yes multivar=hundred_main_quest_var -multinpc=3,hundred_aris_base multinpc=4,hundred_aris_base [hundred_aris2] -vislevel=hide walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +vislevel=hide alwaysontop=yes multivar=hundred_main_quest_var multinpc=4,hundred_aris_base @@ -65757,6 +77500,9 @@ multinpc=4,hundred_aris_base name=Gypsy desc=An old gypsy lady. model1=obj_pirate_bandanna_womanwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_lady_piratei3 model3=obj_perfect_ruby_necklace_womanwear model4=npc_julieti2 @@ -65776,10 +77522,7 @@ recol5s=32767 recol5d=11640 recol6s=14801 recol6d=29380 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide alwaysontop=yes head1=obj_pirate_bandanna_womanhead @@ -65787,6 +77530,9 @@ head1=obj_pirate_bandanna_womanhead name=Gypsy desc=An old gypsy lady. model1=obj_pirate_bandanna_womanwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_lady_piratei3 model3=obj_perfect_ruby_necklace_womanwear model4=npc_julieti2 @@ -65806,10 +77552,7 @@ recol5s=32767 recol5d=11640 recol6s=14801 recol6d=29380 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to -vislevel=hide alwaysontop=yes head1=obj_pirate_bandanna_womanhead @@ -65817,6 +77560,9 @@ head1=obj_pirate_bandanna_womanhead name=Culinaromancer desc=A demented evil wizard who specialises in food spells. model1=npc_3387 +walkanim=100_cul_froze +readyanim=100_cul_froze +vislevel=hide model2=obj_viking_helmet_manwear model3=npc_master_fisher model4=npc_1901 @@ -65837,9 +77583,6 @@ recol5s=6273 recol5d=31710 recol6s=27482 recol6d=11627 -walkanim=100_cul_froze -readyanim=100_cul_froze -vislevel=hide head1=obj_chefs_hat_manhead head2=obj_pickpocket_guide_man head3=npc_master_fisher_head @@ -65849,6 +77592,9 @@ head4=npc_1901_headi2 name=Osman desc=He looks a little shifty. model1=npc_sigbert_the_adventurer +walkanim=100_sit_ready_chair +readyanim=100_sit_ready_chair +vislevel=hide model2=obj_macro_mime_legs_manwear model3=idk_man_jaw_goatee model4=obj_priest_gown_manwear2 @@ -65864,9 +77610,6 @@ recol3s=6273 recol3d=8386 recol4s=14724 recol4d=4226 -vislevel=hide -walkanim=100_sit_ready_chair -readyanim=100_sit_ready_chair head1=obj_castlewars_cloak_saradomin_manhead head2=idk_man_jaw_goatee_head @@ -65874,6 +77617,9 @@ head2=idk_man_jaw_goatee_head name=Pirate Pete desc=A shifty-looking character. model1=obj_ham_hood_manwear +walkanim=100_sit_ready_chair +readyanim=100_sit_ready_chair +vislevel=hide model2=idk_man_jaw_none model3=idk_man_torso_torn model4=obj_macro_mime_top_manwear2 @@ -65891,30 +77637,30 @@ recol4s=3491 recol4d=3171 recol5s=14724 recol5d=9506 -vislevel=hide -walkanim=100_sit_ready_chair -readyanim=100_sit_ready_chair head1=obj_pickpocket_guide_mham [100_dwarf_mountain] name=Mountain Dwarf desc=He looks short and grumpy. model1=npc_dwarf_normal +walkanim=100_dwarf_sit +readyanim=100_dwarf_sit +vislevel=hide model2=npc_dwarf_mountain model3=npc_dwarf_mountaini2 model4=npc_dwarf_mountaini3 model5=npc_dwarf_normali5 model6=raids_vasanistirio_book_vis_8 model7=npc_macro_dwarfi2 -walkanim=100_dwarf_sit -readyanim=100_dwarf_sit -vislevel=hide head1=npc_lawgof2_head [100_general_wartface] name=General Wartface desc=An ugly green creature. model1=npc_goblin +walkanim=100_gobtwo_sit +readyanim=100_gobtwo_sit +vislevel=hide model2=npc_goblini2 model3=npc_goblini3 model4=npc_goblini4 @@ -65922,16 +77668,16 @@ recol1s=10240 recol1d=672 recol2s=15855 recol2d=672 -vislevel=hide alwaysontop=yes -walkanim=100_gobtwo_sit -readyanim=100_gobtwo_sit head1=npc_general_wartface_head [100_general_bentnoze] name=General Bentnoze desc=An ugly green creature. model1=npc_goblin_helmet +walkanim=100_gob_sit +readyanim=100_gob_sit +vislevel=hide model2=npc_goblini2 model3=npc_goblini3 model4=npc_goblini4 @@ -65941,16 +77687,16 @@ recol2s=15855 recol2d=17441 recol3s=11744 recol3d=11616 -vislevel=hide alwaysontop=yes -walkanim=100_gob_sit -readyanim=100_gob_sit head1=npc_general_bentnoze_head [100_lumbridge_guide] name=Lumbridge Guide desc=He provides new players with useful information. model1=idk_man_hair_long +walkanim=100_sit_ready_chair +readyanim=100_sit_ready_chair +vislevel=hide model2=idk_man_jaw_long model3=npc_1805 model4=npc_1805i3 @@ -65968,9 +77714,6 @@ recol4d=24207 recol5s=6273 recol5d=32735 alwaysontop=yes -vislevel=hide -walkanim=100_sit_ready_chair -readyanim=100_sit_ready_chair head1=idk_man_hair_long_head head2=idk_man_jaw_long_head @@ -65978,6 +77721,9 @@ head2=idk_man_jaw_long_head name=Evil Dave desc=He seems to like wearing black. model1=npc_2906 +walkanim=100_sit_ready_chair +readyanim=100_sit_ready_chair +vislevel=hide model2=idk_42 model3=idk_man_jaw_pointy model4=npc_2906i2 @@ -65985,9 +77731,6 @@ model5=npc_2906i3 model6=npc_2906i4 model7=npc_2906i5 model8=100_cutscene_chair_man_8 -vislevel=hide -walkanim=100_sit_ready_chair -readyanim=100_sit_ready_chair head1=obj_pickpocket_guide_man head2=npc_2906_head head3=idk_man_jaw_pointy_head @@ -65996,6 +77739,9 @@ head3=idk_man_jaw_pointy_head name=Sir Amik Varze desc=Leader of the White Knights. model1=obj_viking_helmet_manwear +walkanim=100_sit_ready_chair +readyanim=100_sit_ready_chair +vislevel=hide model2=obj_khazard_platemail_manwear model3=obj_iron_platebody_manwear2 model4=obj_gauntlets_of_cooking_manwear @@ -66016,9 +77762,6 @@ recol5s=8386 recol5d=26425 recol6s=14798 recol6d=25368 -vislevel=hide -walkanim=100_sit_ready_chair -readyanim=100_sit_ready_chair head1=obj_pickpocket_guide_man head2=idk_man_jaw_goatee_head head3=obj_headband_red_manhead @@ -66027,27 +77770,31 @@ head3=obj_headband_red_manhead name=Awowogei desc=A rather dapper little monkey. model1=npc_1448 -model2=npc_1448i2 -model3=raids_vasanistirio_book_vis_8 -vislevel=hide walkanim=100_monkey_sit readyanim=100_monkey_sit +vislevel=hide +model2=npc_1448i2 +model3=raids_vasanistirio_book_vis_8 head1=npc_1448_head [100_mm_awowogei_cutscene_wander] name=Awowogei desc=A rather dapper little monkey. model1=npc_1448 -model2=npc_1448i2 walkanim=m_monkey_walk readyanim=m_monkey_ready vislevel=hide +model2=npc_1448i2 head1=npc_1448_head [100_skrach_uglogwee] name=Skrach Uglogwee desc=An ogre. model1=npc_2039 +size=2 +walkanim=100_ogre_sit +readyanim=100_ogre_sit +vislevel=hide model2=npc_2417 model3=empty_chair_ogre_8 recol1s=25264 @@ -66056,23 +77803,21 @@ recol2s=7201 recol2d=192 recol3s=7362 recol3d=192 -vislevel=hide -size=2 -walkanim=100_ogre_sit -readyanim=100_ogre_sit turnspeed=0 head1=npc_ogre_chieftan_head [hundred_culinaromancer] vislevel=1 multivar=hundred_main_quest_var -multinpc=3,hundred_culinaromancer_base multinpc=4,hundred_culinaromancer_base [hundred_culinaromancer_base] name=Culinaromancer desc=A demented evil wizard who specialises in food spells. model1=npc_3387 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=1 model2=obj_viking_helmet_manwear model3=npc_master_fisher model4=npc_1901 @@ -66093,9 +77838,6 @@ recol5s=6273 recol5d=31710 recol6s=27482 recol6d=11627 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=1 head1=obj_chefs_hat_manhead head2=obj_pickpocket_guide_man head3=npc_master_fisher_head @@ -66104,16 +77846,18 @@ head4=npc_1901_headi2 [hundred_dwarf_dad_multi] walkanim=dwarf_walk readyanim=dwarf_ready -alwaysontop=yes vislevel=1 +alwaysontop=yes multivar=hundred_dwarf_multi_dad -multinpc=0,hundred_dwarf_dad multinpc=1,hundred_dwarf_dad_rohak [hundred_dwarf_dad] name=An old Dwarf desc=A dwarven father figure! model1=npc_dwarf_normal +resizeh=145 +resizev=100 +vislevel=hide model2=npc_mcannonguardi2 model3=npc_dwarf_mountaini3 model4=npc_2094i2 @@ -66131,10 +77875,7 @@ recol5s=7266 recol5d=4160 recol6s=3171 recol6d=6240 -resizeh=145 -resizev=100 op1=Talk-to -vislevel=hide alwaysontop=yes head1=npc_lawgof2_head head2=npc_mcannonguard_headi2 @@ -66143,6 +77884,9 @@ head2=npc_mcannonguard_headi2 name=Rohak desc=A dwarven father figure! model1=npc_dwarf_normal +resizeh=145 +resizev=100 +vislevel=hide model2=npc_mcannonguardi2 model3=npc_dwarf_mountaini3 model4=npc_2094i2 @@ -66160,20 +77904,16 @@ recol5s=7266 recol5d=4160 recol6s=3171 recol6d=6240 -resizeh=145 -resizev=100 -vislevel=hide op1=Talk-to alwaysontop=yes -alwaysontop=yes head1=npc_lawgof2_head head2=npc_mcannonguard_headi2 [hundred_dwarf_drunk_multi] -readyanim=dwarf_drunkready walkanim=dwarf_drunkwalk -alwaysontop=yes +readyanim=dwarf_drunkready vislevel=1 +alwaysontop=yes multivar=hundred_dwarf_multi_dad multinpc=2,hundred_dwarf_dad_drunk @@ -66181,6 +77921,9 @@ multinpc=2,hundred_dwarf_dad_drunk name=Rohak desc=A dwarven father figure! model1=npc_dwarf_normal +resizeh=145 +resizev=100 +vislevel=hide model2=npc_mcannonguardi2 model3=npc_dwarf_mountaini3 model4=npc_2094i2 @@ -66198,12 +77941,8 @@ recol5s=7266 recol5d=4160 recol6s=3171 recol6d=6240 -resizeh=145 -resizev=100 -vislevel=hide op1=Talk-to alwaysontop=yes -alwaysontop=yes head1=npc_lawgof2_head head2=npc_mcannonguard_headi2 @@ -66214,14 +77953,30 @@ model1=npc_3406 walkanim=pyrefiend_walk readyanim=pyrefiend_ready op2=Attack +vislevel=13 ambient=60 contrast=60 -vislevel=13 +hitpoints=15 +attack=10 +strength=10 +defence=12 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [hundred_goblin_1] name=General Wartface desc=An ugly green creature. model1=npc_goblin +walkanim=100_gob_sit +readyanim=100_gob_sit +vislevel=hide model2=npc_goblini2 model3=npc_goblini3 model4=npc_goblini4 @@ -66229,19 +77984,18 @@ recol1s=10240 recol1d=672 recol2s=15855 recol2d=672 -vislevel=hide alwaysontop=yes -walkanim=100_gob_sit -readyanim=100_gob_sit turnspeed=0 op1=Talk-to -alwaysontop=yes head1=npc_general_wartface_head [hundred_goblin_2] name=General Bentnoze desc=An ugly green creature. model1=npc_goblin_helmet +walkanim=100_gobtwo_sit +readyanim=100_gobtwo_sit +vislevel=hide model2=npc_goblini2 model3=npc_goblini3 model4=npc_goblini4 @@ -66251,27 +78005,24 @@ recol2s=15855 recol2d=17441 recol3s=11744 recol3d=11616 -vislevel=hide -alwaysontop=yes -walkanim=100_gobtwo_sit -readyanim=100_gobtwo_sit alwaysontop=yes turnspeed=0 op1=Talk-to -alwaysontop=yes head1=npc_general_bentnoze_head [hundred_goblin_1_frozen] -turnspeed=0 vislevel=1 +turnspeed=0 multivar=100goblinsvisible -multinpc=1,hundred_goblin_1_frozen_base multinpc=2,hundred_goblin_1 [hundred_goblin_1_frozen_base] name=General Wartface desc=An ugly green creature. model1=npc_goblin +walkanim=100_gob_froze +readyanim=100_gob_froze +vislevel=hide model2=npc_goblini2 model3=npc_goblini3 model4=npc_goblini4 @@ -66279,27 +78030,24 @@ recol1s=10240 recol1d=672 recol2s=15855 recol2d=672 -vislevel=hide alwaysontop=yes -walkanim=100_gob_froze -readyanim=100_gob_froze turnspeed=0 -alwaysontop=yes op1=Inspect -vislevel=hide head1=npc_general_wartface_head [hundred_goblin_2_frozen] -turnspeed=0 vislevel=1 +turnspeed=0 multivar=100goblinsvisible -multinpc=1,hundred_goblin_2_frozen_base multinpc=2,hundred_goblin_2 [hundred_goblin_2_frozen_base] name=General Bentnoze desc=An ugly green creature. model1=npc_goblin_helmet +walkanim=100_gobtwo_froze +readyanim=100_gobtwo_froze +vislevel=hide model2=npc_goblini2 model3=npc_goblini3 model4=npc_goblini4 @@ -66309,20 +78057,18 @@ recol2s=15855 recol2d=17441 recol3s=11744 recol3d=11616 -vislevel=hide -walkanim=100_gobtwo_froze -readyanim=100_gobtwo_froze alwaysontop=yes turnspeed=0 -alwaysontop=yes op1=Inspect -vislevel=hide head1=npc_general_bentnoze_head [goblin_cook] name=Goblin Cook desc=He's got funky socks, but he's still an ugly green creature. model1=npc_3413 +walkanim=goblin_walk +readyanim=goblin_ready +vislevel=hide model2=npc_3413i2 model3=npc_goblini3 model4=npc_3413i3 @@ -66330,15 +78076,15 @@ model5=npc_3413i4 recol1s=10240 recol1d=12615 op1=Talk-to -walkanim=goblin_walk -readyanim=goblin_ready -vislevel=hide head1=npc_3413_head [goblin_cook_charred] name=Goblin Cook desc=More like a goblin cooked. model1=npc_3414 +walkanim=goblin_walk +readyanim=goblin_ready +vislevel=hide model2=npc_3414i2 model3=npc_3414i3 model4=npc_3414i4 @@ -66347,16 +78093,16 @@ recol1s=10466 recol1d=5285 recol2s=9442 recol2d=7366 -walkanim=goblin_walk -readyanim=goblin_ready op1=Talk-to -vislevel=hide head1=npc_3414_head [goblin_cook_on_wall] name=Goblin Cook desc=Half way up the wall is maybe not a naturally tenable position for a goblin. model1=npc_3414 +walkanim=100_goblin_on_wall +readyanim=100_goblin_on_wall +vislevel=hide model2=npc_3414i2 model3=npc_3414i3 model4=npc_3414i4 @@ -66365,16 +78111,16 @@ recol1s=10466 recol1d=5285 recol2s=9442 recol2d=7366 -walkanim=100_goblin_on_wall -readyanim=100_goblin_on_wall turnspeed=1024 -vislevel=hide head1=npc_3414_head [hundred_pirate] name=Pirate Pete desc=He looks a little piratey. model1=obj_piratehat_manwear +walkanim=100_sit_ready_chair +readyanim=100_sit_ready_chair +vislevel=hide model2=npc_pirate1 model3=obj_eye_patch_manwear model4=npc_harlow @@ -66393,9 +78139,6 @@ recol4s=3491 recol4d=3171 recol5s=14724 recol5d=9506 -vislevel=hide -walkanim=100_sit_ready_chair -readyanim=100_sit_ready_chair op1=Talk-to turnspeed=0 alwaysontop=yes @@ -66403,13 +78146,15 @@ alwaysontop=yes [hundred_pirate_frozen] vislevel=1 multivar=100piratevisible -multinpc=1,hundred_pirate_frozen_base multinpc=2,hundred_pirate [hundred_pirate_frozen_base] name=Pirate Pete desc=He looks a little piratey. model1=obj_piratehat_manwear +walkanim=100_pirate_froze +readyanim=100_pirate_froze +vislevel=hide model2=npc_pirate1 model3=obj_eye_patch_manwear model4=npc_harlow @@ -66428,9 +78173,6 @@ recol4s=3491 recol4d=3171 recol5s=14724 recol5d=9506 -vislevel=hide -walkanim=100_pirate_froze -readyanim=100_pirate_froze op1=Inspect turnspeed=0 alwaysontop=yes @@ -66439,6 +78181,10 @@ alwaysontop=yes name=Mogre Guard desc=An angry Ogre in a highly amusing hat. model1=npc_3419 +size=2 +walkanim=ogre_swim +readyanim=ogre_swim_ready +vislevel=hide model2=npc_2801 model3=npc_3419i2 recol1s=7362 @@ -66449,10 +78195,6 @@ recol3s=15649 recol3d=7363 recol4s=15855 recol4d=10570 -size=2 -walkanim=ogre_swim -readyanim=ogre_swim_ready -vislevel=hide op1=Talk-to head1=npc_3419_head @@ -66460,6 +78202,10 @@ head1=npc_3419_head name=Nung desc=A fat, angry Ogre in a highly amusing hat. model1=npc_3420 +size=2 +walkanim=ogre_swim +readyanim=ogre_swim_ready +vislevel=hide model2=npc_2801 model3=npc_3420i2 recol1s=7362 @@ -66470,10 +78216,6 @@ recol3s=15649 recol3d=7363 recol4s=15855 recol4d=10570 -size=2 -walkanim=ogre_swim -readyanim=ogre_swim_ready -vislevel=hide op1=Talk-to head1=npc_3420_head @@ -66488,22 +78230,47 @@ resizeh=256 resizev=256 op2=Attack vislevel=23 +hitpoints=18 +attack=17 +strength=17 +defence=22 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [hundred_pirate_giant_mudskipper] name=Mudskipper desc=Not the most beautiful fish in the sea. model1=npc_3422 -model2=npc_3422i2 walkanim=mudskipper_walk readyanim=mudskipper_ready op2=Attack vislevel=30 +model2=npc_3422i2 +hitpoints=20 +attack=30 +strength=30 +defence=29 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [hundred_pirate_giant_mudskipper_2] name=Mudskipper desc=Not the most beautiful fish in the sea. model1=npc_3422 -model2=npc_3422i2 size=2 walkanim=mudskipper_walk readyanim=mudskipper_ready @@ -66511,6 +78278,20 @@ resizeh=256 resizev=256 op2=Attack vislevel=31 +model2=npc_3422i2 +hitpoints=20 +attack=30 +strength=30 +defence=29 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [hundred_pirate_giant_crab] name=Crab @@ -66520,6 +78301,19 @@ walkanim=crab_walk readyanim=crab_ready op2=Attack vislevel=21 +hitpoints=18 +attack=17 +strength=17 +defence=22 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [100_pirate_fish_fantail] name=Fish @@ -66527,8 +78321,8 @@ desc=A Red Fantail. model1=npc_3425 walkanim=fantail_fish_walk readyanim=fantail_fish_ready -ambient=25 vislevel=hide +ambient=25 minimap=no [100_pirate_fish_fantail_lower] @@ -66537,10 +78331,10 @@ desc=A Red Fantail. model1=npc_3426 walkanim=fantail_fish_walk readyanim=fantail_fish_ready -ambient=25 -vislevel=hide resizeh=100 resizev=100 +vislevel=hide +ambient=25 minimap=no [100_pirate_fish_fantail_higher] @@ -66549,16 +78343,19 @@ desc=A Red Fantail. model1=npc_3427 walkanim=fantail_fish_walk readyanim=fantail_fish_ready -ambient=25 -vislevel=hide resizeh=150 resizev=150 +vislevel=hide +ambient=25 minimap=no [100_pirate_fish_fantail_black] name=Fish desc=A Black Moor Fantail. model1=npc_3425 +walkanim=fantail_fish_walk +readyanim=fantail_fish_ready +vislevel=hide recol1s=30283 recol1d=1057 recol2s=31172 @@ -66569,16 +78366,18 @@ recol4s=29057 recol4d=2114 recol5s=22689 recol5d=1057 -walkanim=fantail_fish_walk -readyanim=fantail_fish_ready ambient=25 -vislevel=hide minimap=no [100_pirate_fish_fantail_black_lower] name=Fish desc=A Black Moor Fantail. model1=npc_3426 +walkanim=fantail_fish_walk +readyanim=fantail_fish_ready +resizeh=100 +resizev=100 +vislevel=hide recol1s=30283 recol1d=1057 recol2s=31172 @@ -66589,18 +78388,18 @@ recol4s=29057 recol4d=2114 recol5s=22689 recol5d=1057 -resizeh=100 -resizev=100 -walkanim=fantail_fish_walk -readyanim=fantail_fish_ready ambient=25 -vislevel=hide minimap=no [100_pirate_fish_fantail_black_higher] name=Fish desc=A Black Moor Fantail. model1=npc_3427 +walkanim=fantail_fish_walk +readyanim=fantail_fish_ready +resizeh=150 +resizev=150 +vislevel=hide recol1s=30283 recol1d=1057 recol2s=31172 @@ -66611,12 +78410,7 @@ recol4s=29057 recol4d=2114 recol5s=22689 recol5d=1057 -resizeh=150 -resizev=150 -walkanim=fantail_fish_walk -readyanim=fantail_fish_ready ambient=25 -vislevel=hide minimap=no [100_pirate_fish_angel] @@ -66625,8 +78419,8 @@ desc=An Angel Fish. model1=npc_3431 walkanim=fantail_fish_walk readyanim=fantail_fish_ready -ambient=25 vislevel=hide +ambient=25 minimap=no [100_pirate_fish_angel_lower] @@ -66635,10 +78429,10 @@ desc=An Angel Fish. model1=npc_3432 walkanim=fantail_fish_walk readyanim=fantail_fish_ready -ambient=25 -vislevel=hide resizeh=100 resizev=100 +vislevel=hide +ambient=25 minimap=no [100_pirate_fish_angel_higher] @@ -66647,10 +78441,10 @@ desc=An Angel Fish. model1=npc_3433 walkanim=fantail_fish_walk readyanim=fantail_fish_ready -ambient=25 -vislevel=hide resizeh=150 resizev=150 +vislevel=hide +ambient=25 minimap=no [100_pirate_fish_harlequin] @@ -66659,8 +78453,8 @@ desc=A Harlequin Fish. model1=npc_3434 walkanim=fantail_fish_walk readyanim=fantail_fish_ready -ambient=25 vislevel=hide +ambient=25 minimap=no [100_pirate_fish_harlequin_lower] @@ -66669,10 +78463,10 @@ desc=A Harlequin Fish. model1=npc_3435 walkanim=fantail_fish_walk readyanim=fantail_fish_ready -ambient=25 -vislevel=hide resizeh=100 resizev=100 +vislevel=hide +ambient=25 minimap=no [100_pirate_fish_harlequin_higher] @@ -66681,10 +78475,10 @@ desc=A Harlequin Fish. model1=npc_3436 walkanim=fantail_fish_walk readyanim=fantail_fish_ready -ambient=25 -vislevel=hide resizeh=150 resizev=150 +vislevel=hide +ambient=25 minimap=no [100_pirate_fish_discus] @@ -66693,8 +78487,8 @@ desc=A Discus Fish. model1=npc_3437 walkanim=fantail_fish_walk readyanim=fantail_fish_ready -ambient=25 vislevel=hide +ambient=25 minimap=no [100_pirate_fish_discus_lower] @@ -66703,10 +78497,10 @@ desc=A Discus Fish. model1=npc_3438 walkanim=fantail_fish_walk readyanim=fantail_fish_ready -ambient=25 -vislevel=hide resizeh=100 resizev=100 +vislevel=hide +ambient=25 minimap=no [100_pirate_fish_discus_higher] @@ -66715,16 +78509,21 @@ desc=A Discus Fish. model1=npc_3439 walkanim=fantail_fish_walk readyanim=fantail_fish_ready -ambient=25 -vislevel=hide resizeh=150 resizev=150 +vislevel=hide +ambient=25 minimap=no [100_pirate_fish_paradise] name=Fish desc=A Paradise Fish. model1=npc_3431 +walkanim=fantail_fish_walk +readyanim=fantail_fish_ready +resizeh=100 +resizev=80 +vislevel=hide recol1s=31661 recol1d=27143 recol2s=31655 @@ -66737,18 +78536,18 @@ recol5s=27409 recol5d=25262 recol6s=20009 recol6d=25029 -walkanim=fantail_fish_walk -readyanim=fantail_fish_ready ambient=25 -vislevel=hide -resizeh=100 -resizev=80 minimap=no [100_pirate_fish_paradise_lower] name=Fish desc=A Paradise Fish. model1=npc_3432 +walkanim=fantail_fish_walk +readyanim=fantail_fish_ready +resizeh=80 +resizev=80 +vislevel=hide recol1s=31661 recol1d=27143 recol2s=31655 @@ -66761,18 +78560,18 @@ recol5s=27409 recol5d=25262 recol6s=20009 recol6d=25029 -walkanim=fantail_fish_walk -readyanim=fantail_fish_ready ambient=25 -vislevel=hide -resizeh=80 -resizev=80 minimap=no [100_pirate_fish_paradise_higher] name=Fish desc=A Paradise Fish. model1=npc_3433 +walkanim=fantail_fish_walk +readyanim=fantail_fish_ready +resizeh=120 +resizev=120 +vislevel=hide recol1s=31661 recol1d=27143 recol2s=31655 @@ -66785,12 +78584,7 @@ recol5s=27409 recol5d=25262 recol6s=20009 recol6d=25029 -walkanim=fantail_fish_walk -readyanim=fantail_fish_ready ambient=25 -vislevel=hide -resizeh=120 -resizev=120 minimap=no [100_pirate_fish_tetra_shoal] @@ -66800,10 +78594,10 @@ model1=npc_3443 size=2 walkanim=shoal_walk readyanim=shoal_ready -ambient=25 -vislevel=hide resizeh=256 resizev=256 +vislevel=hide +ambient=25 turnspeed=15 minimap=no @@ -66814,10 +78608,10 @@ model1=npc_3444 size=2 walkanim=shoal_walk readyanim=shoal_ready -ambient=25 -vislevel=hide resizeh=256 resizev=256 +vislevel=hide +ambient=25 turnspeed=15 minimap=no @@ -66828,10 +78622,10 @@ model1=npc_3445 size=3 walkanim=shoal_walk readyanim=shoal_ready -ambient=25 -vislevel=hide resizeh=300 resizev=300 +vislevel=hide +ambient=25 turnspeed=15 minimap=no @@ -66839,6 +78633,12 @@ minimap=no name=Fish desc=A shoal of Pearl Danio. model1=npc_3443 +size=2 +walkanim=shoal_walk +readyanim=shoal_ready +resizeh=256 +resizev=256 +vislevel=hide recol1s=7103 recol1d=31583 recol2s=30753 @@ -66847,13 +78647,7 @@ recol3s=25230 recol3d=25247 recol4s=22025 recol4d=22111 -size=2 -walkanim=shoal_walk -readyanim=shoal_ready ambient=25 -vislevel=hide -resizeh=256 -resizev=256 turnspeed=15 minimap=no @@ -66861,6 +78655,12 @@ minimap=no name=Fish desc=A shoal of Pearl Danio. model1=npc_3444 +size=2 +walkanim=shoal_walk +readyanim=shoal_ready +resizeh=256 +resizev=256 +vislevel=hide recol1s=7103 recol1d=31583 recol2s=30753 @@ -66869,13 +78669,7 @@ recol3s=25230 recol3d=25247 recol4s=22025 recol4d=22111 -size=2 -walkanim=shoal_walk -readyanim=shoal_ready ambient=25 -vislevel=hide -resizeh=256 -resizev=256 turnspeed=15 minimap=no @@ -66883,6 +78677,12 @@ minimap=no name=Fish desc=A shoal of Pearl Danio. model1=npc_3445 +size=3 +walkanim=shoal_walk +readyanim=shoal_ready +resizeh=300 +resizev=300 +vislevel=hide recol1s=7103 recol1d=31583 recol2s=30753 @@ -66891,13 +78691,7 @@ recol3s=25230 recol3d=25247 recol4s=22025 recol4d=22111 -size=3 -walkanim=shoal_walk -readyanim=shoal_ready ambient=25 -vislevel=hide -resizeh=300 -resizev=300 turnspeed=15 minimap=no @@ -66905,6 +78699,9 @@ minimap=no name=Lumbridge Guide desc=He provides new players with useful information. model1=idk_man_hair_long +walkanim=100_sit_ready_chair +readyanim=100_sit_ready_chair +vislevel=hide model2=idk_man_jaw_long model3=npc_1805 model4=npc_1805i3 @@ -66922,11 +78719,6 @@ recol4d=24207 recol5s=6273 recol5d=32735 alwaysontop=yes -vislevel=hide -walkanim=100_sit_ready_chair -readyanim=100_sit_ready_chair -alwaysontop=yes -vislevel=hide turnspeed=0 op1=Talk-to head1=idk_man_hair_long_head @@ -66935,13 +78727,15 @@ head2=idk_man_jaw_long_head [hundred_guide_frozen] vislevel=1 multivar=100guidevisible -multinpc=1,hundred_guide_frozen_base multinpc=2,hundred_guide [hundred_guide_frozen_base] name=Lumbridge Guide desc=He provides new players with useful information. model1=idk_man_hair_long +walkanim=100_guide_froze +readyanim=100_guide_froze +vislevel=hide model2=idk_man_jaw_long model3=npc_1805 model4=npc_1805i3 @@ -66959,14 +78753,8 @@ recol4d=24207 recol5s=6273 recol5d=32735 alwaysontop=yes -vislevel=hide -walkanim=100_guide_froze -readyanim=100_guide_froze -alwaysontop=yes -vislevel=hide turnspeed=0 op1=Inspect -vislevel=hide head1=idk_man_hair_long_head head2=idk_man_jaw_long_head @@ -66974,6 +78762,9 @@ head2=idk_man_jaw_long_head name=? ? ? ? desc=Who could this be? model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=obj_priest_gown_manwear model4=idk_man_arms_musclebound @@ -66987,9 +78778,6 @@ recol2s=14724 recol2d=10442 recol3s=14801 recol3d=24075 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide alwaysontop=yes head1=obj_leather_cowl_manhead2 @@ -66997,6 +78785,9 @@ head1=obj_leather_cowl_manhead2 name=? ? ? ? desc=Who could this be? model1=idk_woman_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_ardougnian_female1 model3=obj_priest_gown_womanwear2 model4=obj_cert_drill_top_womanwear3 @@ -67014,9 +78805,6 @@ recol4s=13537 recol4d=27430 recol5s=7298 recol5d=20 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready alwaysontop=yes head1=obj_pickpocket_guide_warrior @@ -67024,6 +78812,9 @@ head1=obj_pickpocket_guide_warrior name=? ? ? ? desc=Who could this be? model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_ikov_bootsoflightness_manwear model3=idk_man_jaw_medium model4=npc_paladin @@ -67045,9 +78836,6 @@ recol5s=8386 recol5d=15360 recol6s=31649 recol6d=32767 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready head1=obj_leather_cowl_manhead2 head2=idk_man_jaw_medium_head head3=npc_king_lathas_head @@ -67056,6 +78844,11 @@ head3=npc_king_lathas_head name=? ? ? ? desc=Who could this be? model1=obj_ham_hood_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=148 +resizev=117 +vislevel=hide model2=idk_man_jaw_none model3=idk_man_torso_torn model4=obj_macro_mime_top_manwear2 @@ -67073,17 +78866,15 @@ recol4s=9473 recol4d=4129 recol5s=24075 recol5d=15717 -resizeh=148 -resizev=117 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide head1=obj_pickpocket_guide_mham [100guide_roving_bowyer] name=? ? ? ? desc=Who could this be? model1=npc_1202 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_1182i2 model3=npc_1186i2 model4=npc_1186i3 @@ -67092,15 +78883,15 @@ recol1s=15979 recol1d=11846 recol2s=31457 recol2d=28539 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready head1=obj_pickpocket_guide_woodelf [100guide_hetty] name=? ? ? ? desc=Who could this be? model1=obj_bluewizhat_womanwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_witch1 model3=npc_ardougnian_female1 model4=obj_priest_gown_womanwear2 @@ -67120,9 +78911,6 @@ recol5s=14724 recol5d=2210 recol6s=14801 recol6d=21163 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide head1=npc_hetty_head head2=obj_bluewizhat_womanhead @@ -67130,6 +78918,9 @@ head2=obj_bluewizhat_womanhead name=? ? ? ? desc=Who could this be? model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_doctor_orbon model3=idk_man_jaw_none model4=obj_plague_jacket_manwear @@ -67144,9 +78935,6 @@ recol2s=14724 recol2d=23254 recol3s=14801 recol3d=23254 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready head1=obj_leather_cowl_manhead2 head2=npc_doctor_orbon_head @@ -67154,6 +78942,9 @@ head2=npc_doctor_orbon_head name=? ? ? ? desc=Who could this be? model1=npc_1862 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_1862i2 model3=npc_1862i3 model4=npc_1862i4 @@ -67171,9 +78962,6 @@ recol4s=24075 recol4d=18855 recol5s=2340 recol5d=29594 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide alwaysontop=yes head1=npc_1862_head head2=npc_1862_headi2 @@ -67183,25 +78971,28 @@ head3=obj_leather_cowl_manhead2 name=? ? ? ? desc=Who could this be? model1=npc_1683 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=120 +resizev=120 +vislevel=hide model2=npc_1683i2 model3=npc_1683i3 model4=npc_1683i4 model5=npc_3452 recol1s=14861 recol1d=15950 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -resizev=120 -resizeh=120 ambient=50 contrast=50 -vislevel=hide head1=npc_1683_head [100guide_reldo_normal] name=? ? ? ? desc=Who could this be? model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_42 model3=idk_man_jaw_short model4=obj_priest_gown_manwear @@ -67223,9 +79014,6 @@ recol4s=11456 recol4d=12743 recol5s=32735 recol5d=8420 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready alwaysontop=yes head1=obj_pickpocket_guide_man head2=idk_man_jaw_short_head @@ -67237,13 +79025,16 @@ walkanim=ogre_walk readyanim=ogre_ready vislevel=hide multivar=100ogrevisible -multinpc=1,hundred_ogre_frozen_base multinpc=2,hundred_ogre [hundred_ogre_frozen_base] name=Skrach Uglogwee desc=An important looking ogre, he hits the table a lot. model1=npc_2039 +size=2 +walkanim=ogre_walk +readyanim=ogre_ready +vislevel=hide model2=npc_2417 recol1s=25264 recol1d=24207 @@ -67251,19 +79042,17 @@ recol2s=7201 recol2d=192 recol3s=7362 recol3d=192 -vislevel=hide -size=2 -walkanim=ogre_walk -readyanim=ogre_ready -op1=Talk-to op1=Inspect -vislevel=hide head1=npc_ogre_chieftan_head [hundred_ogre] name=Skrach Uglogwee desc=An important looking ogre. model1=npc_2039 +size=2 +walkanim=ogre_walk +readyanim=ogre_ready +vislevel=hide model2=npc_2417 recol1s=25264 recol1d=24207 @@ -67271,18 +79060,14 @@ recol2s=7201 recol2d=192 recol3s=7362 recol3d=192 -vislevel=hide -size=2 -walkanim=ogre_walk -readyanim=ogre_ready op1=Talk-to head1=npc_ogre_chieftan_head [100_rantz_multi_npc] walkanim=ogre_walk readyanim=ogre_ready -alwaysontop=yes vislevel=1 +alwaysontop=yes multivar=100_ogre_rantz_visible multinpc=1,100_rantz @@ -67290,11 +79075,11 @@ multinpc=1,100_rantz name=Rantz desc=A large dim looking humanoid. model1=npc_ogre -model2=npc_rantz -vislevel=hide size=2 walkanim=ogre_walk readyanim=ogre_ready +vislevel=hide +model2=npc_rantz op1=Talk-to alwaysontop=yes head1=npc_ogre_chieftan_head @@ -67303,40 +79088,40 @@ head1=npc_ogre_chieftan_head name=Rantz desc=A large dim looking humanoid. model1=npc_ogre -model2=npc_rantz size=2 walkanim=100_jubbly_ogre_bow readyanim=100_jubbly_ogre_bow +vislevel=1 +model2=npc_rantz op1=Talk-to alwaysontop=yes -vislevel=1 head1=npc_ogre_chieftan_head [100_rantz2] name=Rantz desc=A large dim looking humanoid. model1=npc_ogre -model2=npc_ogrei2 size=2 walkanim=100_jubbly_ogre_kick readyanim=100_jubbly_ogre_kick +vislevel=1 +model2=npc_ogrei2 op1=Talk-to alwaysontop=yes -vislevel=1 head1=npc_ogre_chieftan_head [100_jubbly_multi_boat_feldip] -readyanim=100_jubbly_treading_water -walkanim=100_jubbly_swimming size=5 +walkanim=100_jubbly_swimming +readyanim=100_jubbly_treading_water vislevel=1 multivar=100_ogre_jubbly_boat_visible multinpc=1,100_jubbly_ogre_boat [100_jubbly_multi_boat_karamja] -readyanim=100_jubbly_treading_water -walkanim=100_jubbly_swimming size=5 +walkanim=100_jubbly_swimming +readyanim=100_jubbly_treading_water vislevel=1 multivar=100_ogre_jubbly_boat_visible multinpc=1,100_jubbly_ogre_boat_full @@ -67345,12 +79130,12 @@ multinpc=1,100_jubbly_ogre_boat_full name=Ogre boat desc=Rantz's boat, operated by his kids Fycie and Bugs. model1=npc_3471 -model2=npc_3471i2 -model3=npc_3471i3 -vislevel=hide size=5 -readyanim=100_jubbly_treading_water walkanim=100_jubbly_swimming +readyanim=100_jubbly_treading_water +vislevel=hide +model2=npc_3471i2 +model3=npc_3471i3 op1=Board head1=npc_3471_head head2=npc_3471_headi2 @@ -67359,12 +79144,12 @@ head2=npc_3471_headi2 name=Ogre boat desc=Rantz's boat, operated by his kids Fycie and Bugs. model1=npc_3472 -model2=npc_3471i2 -model3=npc_3471i3 -vislevel=hide size=5 -readyanim=100_jubbly_treading_water walkanim=100_jubbly_swimming +readyanim=100_jubbly_treading_water +vislevel=hide +model2=npc_3471i2 +model3=npc_3471i3 op1=Board head1=npc_3471_head head2=npc_3471_headi2 @@ -67373,27 +79158,27 @@ head2=npc_3471_headi2 name=Balloon Toad desc=A toad inflated with swamp gas and tied up like a balloon. model1=npc_3473 -vislevel=hide -readyanim=100_jubbly_toad_balloon_ready walkanim=100_jubbly_toad_balloon_ready +readyanim=100_jubbly_toad_balloon_ready +vislevel=hide [100_jubbly_balloon_toad_white] name=Balloon Toad desc=A toad inflated with swamp gas and tied up like a balloon. model1=npc_3473 +walkanim=100_jubbly_toad_balloon_ready +readyanim=100_jubbly_toad_balloon_ready +vislevel=hide recol1s=13570 recol1d=12684 -vislevel=hide -readyanim=100_jubbly_toad_balloon_ready -walkanim=100_jubbly_toad_balloon_ready [100_jubbly_balloon_toad_deflate] name=Balloon Toad desc=A quickly deflating balloon toad. model1=npc_3475 -vislevel=hide -readyanim=100_jubbly_toad_balloon_deflate walkanim=100_jubbly_toad_balloon_deflate +readyanim=100_jubbly_toad_balloon_deflate +vislevel=hide [100_jubbly_bird] name=Jubbly bird @@ -67402,58 +79187,56 @@ model1=npc_3476 size=3 walkanim=100_jubbly_walk readyanim=100_jubbly_ready +vislevel=9 op5=Attack alwaysontop=yes -vislevel=9 [100_jubbly_bird_dead] name=Jubbly bird desc=A large boisterous bird, a delicacy for ogres. model1=npc_3476 -vislevel=hide size=3 walkanim=seagull_attack readyanim=seagull_attack +vislevel=hide op4=Pluck [hundred_monkey] name=King Awowogei desc=A rather dapper little monkey. model1=npc_1448 -model2=npc_1448i2 walkanim=m_monkey_walk readyanim=m_monkey_ready -op1=Talk-to vislevel=hide +model2=npc_1448i2 +op1=Talk-to head1=npc_1448_head [hundred_monkey_frozen] vislevel=1 multivar=100monkeyvisible -multinpc=1,hundred_monkey_frozen_base multinpc=2,hundred_monkey [hundred_monkey_frozen_base] name=King Awowogei desc=He's looking a bit static. model1=npc_1448 -model2=npc_1448i2 walkanim=m_monkey_walk readyanim=m_monkey_ready vislevel=hide +model2=npc_1448i2 op1=Inspect -vislevel=hide head1=npc_1448_head [hundred_ilm_mizaru] name=Mizaru desc=He sees no evil. model1=npc_3481 +readyanim=see_no_evil_monkey_ready +vislevel=hide model2=npc_3481i2 model3=npc_3481i3 -readyanim=see_no_evil_monkey_ready op1=Talk-to -vislevel=hide turnspeed=0 head1=npc_3481_head head2=npc_3481_headi2 @@ -67462,11 +79245,11 @@ head2=npc_3481_headi2 name=Kikazaru desc=He hears no evil. model1=npc_3481 +readyanim=hear_no_evil_monkey_ready +vislevel=hide model2=npc_3481i2 model3=npc_3481i3 -readyanim=hear_no_evil_monkey_ready op1=Talk-to -vislevel=hide turnspeed=0 head1=npc_3481_head head2=npc_3482_head @@ -67475,11 +79258,11 @@ head2=npc_3482_head name=Iwazaru desc=He speaks no evil. model1=npc_3481 +readyanim=speak_no_evil_monkey_ready +vislevel=hide model2=npc_3481i2 model3=npc_3481i3 -readyanim=speak_no_evil_monkey_ready op1=Talk-to -vislevel=hide turnspeed=0 head1=npc_3481_head head2=npc_3483_head @@ -67489,19 +79272,35 @@ name=Big Snake desc=A big snake. model1=npc_3484 size=2 +walkanim=royal_sea_snake_walk_baby +readyanim=royal_sea_snake_ready resizeh=65 resizev=65 -ambient=10 -alwaysontop=yes -readyanim=royal_sea_snake_ready -walkanim=royal_sea_snake_walk_baby op2=Attack vislevel=84 +ambient=10 +alwaysontop=yes +hitpoints=120 +attack=60 +strength=60 +defence=60 +magic=1 +ranged=1 +param=attackbonus,66 +param=strengthbonus,62 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [hundred_culinaromancer_book5] name=Culinaromancer desc=A demented evil wizard who specialises in food spells. model1=npc_3387 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=book_chuck_ready +vislevel=hide model2=obj_viking_helmet_manwear model3=npc_master_fisher model4=npc_1901 @@ -67521,9 +79320,6 @@ recol5s=6273 recol5d=31710 recol6s=27482 recol6d=11627 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=book_chuck_ready -vislevel=hide head1=obj_chefs_hat_manhead head2=obj_pickpocket_guide_man head3=npc_master_fisher_head @@ -67533,6 +79329,9 @@ head4=npc_1901_headi2 name=Culinaromancer desc=A demented evil wizard who specialises in food spells. model1=npc_3387 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=book_chuck_ready +vislevel=hide model2=obj_viking_helmet_manwear model3=npc_master_fisher model4=npc_1901 @@ -67553,9 +79352,6 @@ recol5s=6273 recol5d=31710 recol6s=27482 recol6d=11627 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=book_chuck_ready -vislevel=hide head1=obj_chefs_hat_manhead head2=obj_pickpocket_guide_man head3=npc_master_fisher_head @@ -67565,6 +79361,9 @@ head4=npc_1901_headi2 name=Culinaromancer desc=A demented evil wizard who specialises in food spells. model1=npc_3387 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=book_chuck_ready +vislevel=hide model2=obj_viking_helmet_manwear model3=npc_master_fisher model4=npc_1901 @@ -67585,9 +79384,6 @@ recol5s=6273 recol5d=31710 recol6s=27482 recol6d=11627 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=book_chuck_ready -vislevel=hide head1=obj_chefs_hat_manhead head2=obj_pickpocket_guide_man head3=npc_master_fisher_head @@ -67597,6 +79393,9 @@ head4=npc_1901_headi2 name=Culinaromancer desc=A demented evil wizard who specialises in food spells. model1=npc_3387 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=book_chuck_ready +vislevel=hide model2=obj_viking_helmet_manwear model3=npc_master_fisher model4=npc_1901 @@ -67617,9 +79416,6 @@ recol5s=6273 recol5d=31710 recol6s=27482 recol6d=11627 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=book_chuck_ready -vislevel=hide head1=obj_chefs_hat_manhead head2=obj_pickpocket_guide_man head3=npc_master_fisher_head @@ -67629,6 +79425,9 @@ head4=npc_1901_headi2 name=Culinaromancer desc=A demented evil wizard who specialises in food spells. model1=npc_3387 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=book_chuck_ready +vislevel=hide model2=obj_viking_helmet_manwear model3=npc_master_fisher model4=npc_1901 @@ -67649,9 +79448,6 @@ recol5s=6273 recol5d=31710 recol6s=27482 recol6d=11627 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=book_chuck_ready -vislevel=hide head1=obj_chefs_hat_manhead head2=obj_pickpocket_guide_man head3=npc_master_fisher_head @@ -67661,6 +79457,9 @@ head4=npc_1901_headi2 name=Culinaromancer desc=A demented evil wizard who specialises in food spells. model1=npc_3387 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_viking_helmet_manwear model3=npc_master_fisher model4=npc_1901 @@ -67681,9 +79480,6 @@ recol5s=6273 recol5d=31710 recol6s=27482 recol6d=11627 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide head1=obj_chefs_hat_manhead head2=obj_pickpocket_guide_man head3=npc_master_fisher_head @@ -67693,6 +79489,10 @@ head4=npc_1901_headi2 name=Culinaromancer desc=A demented evil wizard who specialises in food spells. model1=npc_3387 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=75 model2=obj_viking_helmet_manwear model3=npc_master_fisher model4=npc_1901 @@ -67713,19 +79513,31 @@ recol5s=6273 recol5d=31710 recol6s=27482 recol6d=11627 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=75 head1=obj_chefs_hat_manhead head2=obj_pickpocket_guide_man head3=npc_master_fisher_head head4=npc_1901_headi2 +hitpoints=150 +attack=10 +strength=100 +defence=10 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,-10 +param=slashdefence,-10 +param=crushdefence,-10 +param=magicdefence,-10 +param=rangedefence,-10 [hundred_culinaromancer_dead] name=Culinaromancer desc=A demented evil wizard who specialises in food spells. model1=npc_3387 +walkanim=inflate,inflate,inflate,inflate +readyanim=inflate +vislevel=hide model2=obj_viking_helmet_manwear model3=npc_master_fisher model4=npc_1901 @@ -67746,10 +79558,7 @@ recol5s=6273 recol5d=31710 recol6s=27482 recol6d=11627 -walkanim=inflate,inflate,inflate,inflate -readyanim=inflate turnspeed=15 -vislevel=hide head1=obj_chefs_hat_manhead head2=obj_pickpocket_guide_man head3=npc_master_fisher_head @@ -67764,20 +79573,46 @@ walkanim=agrith_nana_walk readyanim=agrith_nana_ready op2=Attack vislevel=146 +hitpoints=200 +attack=83 +strength=150 +defence=82 +magic=100 +ranged=100 +param=attackbonus,100 +param=strengthbonus,0 +param=stabdefence,100 +param=slashdefence,100 +param=crushdefence,100 +param=magicdefence,100 +param=rangedefence,100 [hundred_minion2] name=Flambeed desc=Will give you a beating as well as indigestion. model1=npc_3494 -model2=npc_3494i2 -model3=npc_3494i3 size=5 -resizev=90 -resizeh=90 walkanim=rock_walk readyanim=rock_ready +resizeh=90 +resizev=90 op2=Attack vislevel=149 +model2=npc_3494i2 +model3=npc_3494i3 +hitpoints=210 +attack=120 +strength=120 +defence=75 +magic=1 +ranged=1 +param=attackbonus,100 +param=strengthbonus,0 +param=stabdefence,50 +param=slashdefence,50 +param=crushdefence,5 +param=magicdefence,5 +param=rangedefence,50 [hundred_minion3] name=Karamel @@ -67786,10 +79621,23 @@ model1=npc_3495 walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r readyanim=human_ready op2=Attack +vislevel=136 ambient=50 contrast=50 alwaysontop=yes -vislevel=136 +hitpoints=250 +attack=1 +strength=1 +defence=100 +magic=1 +ranged=100 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,150 +param=slashdefence,150 +param=crushdefence,150 +param=magicdefence,150 +param=rangedefence,150 [hundred_minion4] name=Dessourt @@ -67799,42 +79647,94 @@ walkanim=dessourt_walk readyanim=dessourt_ready op2=Attack vislevel=121 +hitpoints=130 +attack=99 +strength=99 +defence=99 +magic=1 +ranged=1 +param=attackbonus,50 +param=strengthbonus,50 +param=stabdefence,10 +param=slashdefence,150 +param=crushdefence,150 +param=magicdefence,0 +param=rangedefence,0 [hundred_minion5_air] name=Gelatinnoth Mother desc=Deadly AND fruity! model1=npc_3497 -recol1s=18465 -recol1d=26425 size=3 walkanim=horror_dagannoth_walk readyanim=horror_dagannoth_ready op2=Attack vislevel=130 +recol1s=18465 +recol1d=26425 +hitpoints=240 +attack=78 +strength=78 +defence=81 +magic=1 +ranged=50 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,150 +param=slashdefence,150 +param=crushdefence,150 +param=magicdefence,50 +param=rangedefence,50 [hundred_minion5_melee] name=Gelatinnoth Mother desc=Deadly AND fruity! model1=npc_3497 -recol1s=18465 -recol1d=31105 size=3 walkanim=horror_dagannoth_walk readyanim=horror_dagannoth_ready op2=Attack vislevel=130 +recol1s=18465 +recol1d=31105 +hitpoints=240 +attack=78 +strength=78 +defence=81 +magic=1 +ranged=50 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,150 +param=slashdefence,150 +param=crushdefence,150 +param=magicdefence,50 +param=rangedefence,50 [hundred_minion5_water] name=Gelatinnoth Mother desc=Deadly AND fruity! model1=npc_3497 -recol1s=18465 -recol1d=6495 size=3 walkanim=horror_dagannoth_walk readyanim=horror_dagannoth_ready op2=Attack vislevel=130 +recol1s=18465 +recol1d=6495 +hitpoints=240 +attack=78 +strength=78 +defence=81 +magic=1 +ranged=50 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,150 +param=slashdefence,150 +param=crushdefence,150 +param=magicdefence,50 +param=rangedefence,50 [hundred_minion5_fire] name=Gelatinnoth Mother @@ -67845,46 +79745,85 @@ walkanim=horror_dagannoth_walk readyanim=horror_dagannoth_ready op2=Attack vislevel=130 +hitpoints=240 +attack=78 +strength=78 +defence=81 +magic=1 +ranged=50 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,150 +param=slashdefence,150 +param=crushdefence,150 +param=magicdefence,50 +param=rangedefence,50 [hundred_minion5_ranged] name=Gelatinnoth Mother desc=Deadly AND fruity! model1=npc_3497 -recol1s=18465 -recol1d=6752 size=3 walkanim=horror_dagannoth_walk readyanim=horror_dagannoth_ready op2=Attack vislevel=130 +recol1s=18465 +recol1d=6752 +hitpoints=240 +attack=78 +strength=78 +defence=81 +magic=1 +ranged=50 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,150 +param=slashdefence,150 +param=crushdefence,150 +param=magicdefence,50 +param=rangedefence,50 [hundred_minion5_earth] name=Gelatinnoth Mother desc=Deadly AND fruity! model1=npc_3497 -recol1s=18465 -recol1d=8387 size=3 walkanim=horror_dagannoth_walk readyanim=horror_dagannoth_ready op2=Attack vislevel=130 +recol1s=18465 +recol1d=8387 +hitpoints=240 +attack=78 +strength=78 +defence=81 +magic=1 +ranged=50 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,150 +param=slashdefence,150 +param=crushdefence,150 +param=magicdefence,50 +param=rangedefence,50 [overgrowncat_hell] name=Overgrown hellcat desc=A hellish not-so little pet. model1=npc_3503 +walkanim=cat_walk +readyanim=cat_ready +resizeh=80 +resizev=65 +vislevel=hide model2=obj_overgrowncatobject_hell recol1s=4228 recol1d=9216 -vislevel=hide -readyanim=cat_ready -walkanim=cat_walk op1=Pick-up op3=Talk-to op4=Interact-with -resizeh=80 -resizev=65 ambient=40 head1=npc_3503_head @@ -67892,17 +79831,17 @@ head1=npc_3503_head name=Hellcat desc=A hellish pet cat! model1=npc_3503 +walkanim=cat_walk +readyanim=cat_ready +resizeh=60 +resizev=60 +vislevel=hide model2=obj_overgrowncatobject_hell recol1s=4228 recol1d=9216 -vislevel=hide -readyanim=cat_ready -walkanim=cat_walk op1=Pick-up op3=Talk-to op4=Interact-with -resizeh=60 -resizev=60 ambient=40 head1=npc_3503_head @@ -67910,18 +79849,18 @@ head1=npc_3503_head name=Kitten desc=A hellish little pet. model1=obj_kittenobject_hell +walkanim=kitten_walk +readyanim=cat_ready +resizeh=40 +resizev=30 +op2=Hidden +vislevel=hide model2=npc_3505 recol1s=4228 recol1d=9216 recol2s=9480 recol2d=9216 -vislevel=hide -resizeh=40 -resizev=30 -walkanim=kitten_walk -readyanim=cat_ready op1=Pick-up -op2=Hidden op3=Talk-to op4=Interact-with head1=npc_3505_head @@ -67930,17 +79869,17 @@ head1=npc_3505_head name=Lazy HellCat desc=A hellish not-so-little pet. model1=npc_3506 +walkanim=cat_walk +readyanim=cat_ready +resizeh=70 +resizev=70 +vislevel=hide model2=obj_lazycatobject_hell recol1s=4228 recol1d=9216 -vislevel=hide -readyanim=cat_ready -walkanim=cat_walk op1=Pick-up op3=Talk-to op4=Interact-with -resizeh=70 -resizev=70 ambient=40 head1=npc_3506_head @@ -67948,17 +79887,17 @@ head1=npc_3506_head name=Wily hellcat desc=Wild and hellish. model1=npc_3507 +walkanim=cat_walk +readyanim=cat_ready +resizeh=70 +resizev=70 +vislevel=hide model2=obj_wileycatobject_hell recol1s=2114 recol1d=9216 -vislevel=hide -readyanim=cat_ready -walkanim=cat_walk op1=Pick-up op3=Talk-to op4=Interact-with -resizeh=70 -resizev=70 ambient=40 head1=npc_3507_head @@ -67966,6 +79905,9 @@ head1=npc_3507_head name=Sorin desc=A flea infested, pale looking excuse of a man. model1=npc_chemist +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=idk_man_torso_torn model4=idk_man_torso_dark_buttons @@ -67985,10 +79927,7 @@ recol5s=24075 recol5d=24243 recol6s=17441 recol6d=4229 -vislevel=hide op1=Talk-to -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready head1=npc_chemist_head [burgh_villager_tithe_multinpc] @@ -67996,13 +79935,15 @@ walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r readyanim=human_ready vislevel=1 multivar=blood_tithe_visible -multinpc=1,burgh_villager_blood_tithe multinpc=2,burgh_rescue_veliaf_hurtz_talk [burgh_villager_blood_tithe] name=Wiskit desc=A flea infested, pale looking excuse of a man. model1=npc_chemist +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=idk_man_torso_torn model4=idk_man_torso_dark_buttons @@ -68022,10 +79963,7 @@ recol5s=24075 recol5d=24243 recol6s=17441 recol6d=4229 -vislevel=hide op1=Talk-to -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready head1=npc_chemist_head [burgh_juve1_multinpc] @@ -68046,22 +79984,27 @@ multinpc=1,burgh_vampire_juve2_blood_tithe name=Vampyre Juvinate desc=An initiate juvenile vampire. model1=npc_3514 +resizeh=143 +resizev=140 +vislevel=hide model2=npc_3514i2 model3=npc_3514i3 model4=npc_3514i4 model5=npc_3514i5 recol1s=24075 recol1d=21108 -vislevel=hide op1=Talk-to -resizeh=143 -resizev=140 head1=npc_3514_head [burgh_vampire_juve2_blood_tithe] name=Vampyre Juvinate desc=An initiate juvenile vampire. model1=npc_3514 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=132 +resizev=130 +vislevel=hide model2=npc_3514i2 model3=npc_3514i3 model4=npc_3514i4 @@ -68076,12 +80019,7 @@ recol4s=6412 recol4d=4298 recol5s=18034 recol5d=15920 -vislevel=hide op1=Talk-to -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -resizeh=132 -resizev=130 head1=npc_3514_head [burgh_gadderanks_multinpc] @@ -68095,6 +80033,11 @@ multinpc=1,burgh_gadderanks name=Gadderanks desc=A human suppporter of the Vampyric overlords. model1=npc_drunk1 +walkanim=barrow_dharok_walk +readyanim=barrow_dharok_ready +resizeh=144 +resizev=144 +vislevel=hide model2=obj_priest_gown_manwear2 model3=npc_3517 model4=npc_3517i2 @@ -68105,12 +80048,7 @@ recol1s=24075 recol1d=21104 recol2s=14724 recol2d=27480 -vislevel=hide op1=Talk-to -resizeh=144 -resizev=144 -walkanim=barrow_dharok_walk -readyanim=barrow_dharok_ready head1=npc_drunk1_head head2=idk_man_jaw_short_head @@ -68118,6 +80056,12 @@ head2=idk_man_jaw_short_head name=Gadderanks desc=A human suppporter of the Vampyric overlords. model1=npc_drunk1 +walkanim=barrow_dharok_walk +readyanim=barrow_dharok_ready +resizeh=144 +resizev=144 +op2=Attack +vislevel=35 model2=obj_priest_gown_manwear2 model3=npc_3517 model4=npc_3517i2 @@ -68129,19 +80073,31 @@ recol1d=21104 recol2s=14724 recol2d=27480 op1=Talk-to -op2=Attack -resizeh=144 -resizev=144 -walkanim=barrow_dharok_walk -readyanim=barrow_dharok_ready -vislevel=35 head1=npc_drunk1_head head2=idk_man_jaw_short_head +hitpoints=20 +attack=20 +strength=20 +defence=70 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,10 +param=slashdefence,10 +param=crushdefence,10 +param=magicdefence,10 +param=rangedefence,10 [burgh_gadderanks_wounded] name=Gadderanks desc=A human suppporter of the Vampyric overlords. model1=npc_drunk1 +size=2 +readyanim=burgh_gadderanks_fall_over +resizeh=144 +resizev=144 +vislevel=hide model2=obj_priest_gown_manwear2 model3=npc_3517 model4=npc_3517i2 @@ -68152,12 +80108,7 @@ recol1s=24075 recol1d=21104 recol2s=14724 recol2d=27480 -vislevel=hide -size=2 op1=Talk-to -resizeh=144 -resizev=144 -readyanim=burgh_gadderanks_fall_over turnspeed=0 head1=npc_drunk1_head head2=idk_man_jaw_short_head @@ -68166,24 +80117,43 @@ head2=idk_man_jaw_short_head name=Vampyre Juvinate desc=An initiate juvenile vampire. model1=npc_3514 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=143 +resizev=140 +op2=Attack +vislevel=50 model2=npc_3514i2 model3=npc_3514i3 model4=npc_3514i4 model5=npc_3514i5 recol1s=24075 recol1d=21108 -op2=Attack -resizeh=143 -resizev=140 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=50 head1=npc_3514_head +hitpoints=60 +attack=50 +strength=37 +defence=30 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [burgh_vampire_juve_2_attackable] name=Vampyre Juvinate desc=An initiate juvenile vampire. model1=npc_3514 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=143 +resizev=140 +op2=Attack +vislevel=54 model2=npc_3514i2 model3=npc_3514i3 model4=npc_3514i4 @@ -68198,56 +80168,95 @@ recol4s=6412 recol4d=4298 recol5s=18034 recol5d=15920 -op2=Attack -resizeh=143 -resizev=140 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=54 head1=npc_3514_head +hitpoints=60 +attack=50 +strength=37 +defence=30 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [burgh_vampire_juve_1] name=Vampyre Juvinate desc=An initiate juvenile vampyre. model1=npc_3514 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=143 +resizev=140 +op2=Attack +vislevel=54 model2=npc_3514i2 model3=npc_3514i3 model4=npc_3514i4 model5=npc_3514i5 recol1s=24075 recol1d=21108 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -resizeh=143 -resizev=140 -op2=Attack ambient=-25 -vislevel=54 head1=npc_3514_head +hitpoints=60 +attack=50 +strength=37 +defence=30 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [burgh_vampire_juve_2] name=Vampyre Juvinate desc=An initiate juvenile vampyre. model1=npc_3514 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=132 +resizev=130 +op2=Attack +vislevel=54 model2=npc_3514i2 model3=npc_3514i3 model4=npc_3514i4 model5=npc_3514i5 recol1s=24075 recol1d=21108 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -resizeh=132 -resizev=130 -op2=Attack ambient=-25 -vislevel=54 head1=npc_3514_head +hitpoints=60 +attack=50 +strength=37 +defence=30 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [burgh_vampire_juve_3] name=Vampyre Juvinate desc=An initiate juvenile vampyre. model1=npc_3514 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=145 +resizev=147 +op2=Attack +vislevel=54 model2=npc_3514i2 model3=npc_3514i3 model4=npc_3514i4 @@ -68262,19 +80271,32 @@ recol4s=6412 recol4d=4298 recol5s=18034 recol5d=15920 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -resizeh=145 -resizev=147 -op2=Attack ambient=-25 -vislevel=54 head1=npc_3514_head +hitpoints=60 +attack=50 +strength=37 +defence=30 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [burgh_vampire_juve_4] name=Vampyre Juvinate desc=An initiate juvenile vampyre. model1=npc_3514 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=136 +resizev=136 +op2=Attack +vislevel=54 model2=npc_3514i2 model3=npc_3514i3 model4=npc_3514i4 @@ -68289,19 +80311,32 @@ recol4s=6412 recol4d=8526 recol5s=18034 recol5d=17968 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -resizeh=136 -resizev=136 -op2=Attack ambient=-25 -vislevel=54 head1=npc_3514_head +hitpoints=60 +attack=50 +strength=37 +defence=30 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [burgh_vampire_juve_angry] name=Vampyre Juvinate desc=An initiate juvenile vampyre, he looks really angry. model1=npc_1220 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=190 +resizev=158 +op2=Attack +vislevel=64 model2=idk_man_torso_torn model3=idk_man_arms_musclebound model4=obj_cert_drill_top_manwear3 @@ -68317,48 +80352,68 @@ recol4s=14724 recol4d=6272 recol5s=7298 recol5d=32730 -resizeh=190 -resizev=158 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=64 head1=npc_3526_head +hitpoints=60 +attack=50 +strength=37 +defence=30 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [burgh_vampire_juve_held] name=Held Vampyre Juvinate desc=A Juvinate vampyre, held in a powerful spell. model1=npc_3514 +readyanim=burgh_human_holding_capture_loop +resizeh=143 +resizev=140 +op2=Attack +vislevel=54 model2=npc_3514i2 model3=npc_3514i3 model4=npc_3514i4 model5=npc_3514i5 recol1s=24075 recol1d=21108 -readyanim=burgh_human_holding_capture_loop -resizeh=143 -resizev=140 -op2=Attack ambient=-25 turnspeed=0 -vislevel=54 head1=npc_3514_head +hitpoints=60 +attack=50 +strength=37 +defence=30 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [burgh_cutscene_juve_1] name=Vampyre Juvinate desc=An initiate juvenile vampyre. model1=npc_3514 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=143 +resizev=140 +vislevel=hide model2=npc_3514i2 model3=npc_3514i3 model4=npc_3514i4 model5=npc_3514i5 recol1s=24075 recol1d=21108 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -resizeh=143 -resizev=140 ambient=-25 head1=npc_3514_head @@ -68366,17 +80421,17 @@ head1=npc_3514_head name=Vampyre Juvinate desc=An initiate juvenile vampyre. model1=npc_3514 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=132 +resizev=130 +vislevel=hide model2=npc_3514i2 model3=npc_3514i3 model4=npc_3514i4 model5=npc_3514i5 recol1s=24075 recol1d=21108 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -resizeh=132 -resizev=130 ambient=-25 head1=npc_3514_head @@ -68384,16 +80439,22 @@ head1=npc_3514_head name=Mist desc=A billowing cloud of fine mist...it looks creepy. model1=misty_8 -vislevel=hide size=3 walkanim=misty readyanim=misty +vislevel=hide alwaysontop=yes [burgh_vampire_juvenile_1] name=Vampyre Juvenile desc=He looks really hungry! model1=npc_1220 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=142 +resizev=142 +op2=Attack +vislevel=45 model2=idk_man_jaw_none model3=npc_3531 model4=obj_doctor_gown_manwear2 @@ -68410,17 +80471,30 @@ recol4s=18991 recol4d=26323 recol5s=7298 recol5d=7332 +hitpoints=60 +attack=40 +strength=30 +defence=30 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 + +[burgh_vampire_juvenile_2] +name=Vampyre Juvenile +desc=He looks really hungry! +model1=npc_1220 walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r readyanim=human_ready resizeh=142 resizev=142 op2=Attack vislevel=45 - -[burgh_vampire_juvenile_2] -name=Vampyre Juvenile -desc=He looks really hungry! -model1=npc_1220 model2=idk_man_jaw_none model3=npc_3531 model4=obj_doctor_gown_manwear2 @@ -68439,17 +80513,30 @@ recol5s=7298 recol5d=7332 recol6s=9515 recol6d=8458 +hitpoints=60 +attack=40 +strength=30 +defence=30 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 + +[burgh_vampire_juvenile_3] +name=Vampyre Juvenile +desc=He looks really hungry! +model1=npc_1220 walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r readyanim=human_ready resizeh=142 resizev=142 op2=Attack vislevel=45 - -[burgh_vampire_juvenile_3] -name=Vampyre Juvenile -desc=He looks really hungry! -model1=npc_1220 model2=idk_man_jaw_none model3=npc_3531 model4=obj_doctor_gown_manwear2 @@ -68466,17 +80553,29 @@ recol4s=18991 recol4d=24244 recol5s=7298 recol5d=6275 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -resizeh=142 -resizev=142 -op2=Attack -vislevel=45 +hitpoints=60 +attack=40 +strength=30 +defence=30 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [burgh_vampire_juvenile_held] name=Vampyre Juvenile desc=He looks really hungry! model1=npc_1220 +readyanim=burgh_human_holding_capture_loop +resizeh=142 +resizev=142 +op2=Attack +vislevel=45 model2=idk_man_jaw_none model3=npc_3531 model4=obj_doctor_gown_manwear2 @@ -68493,17 +80592,28 @@ recol4s=18991 recol4d=24244 recol5s=7298 recol5d=6275 -readyanim=burgh_human_holding_capture_loop -resizeh=142 -resizev=142 -op2=Attack turnspeed=0 -vislevel=45 +hitpoints=60 +attack=40 +strength=30 +defence=30 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [burgh_ivan_strom_temple_ambush] name=Ivan Strom desc=A member of the Myreque and an aspiring young priest. model1=npc_omart +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=obj_priest_gown_manwear model4=obj_doctor_gown_manwear2 @@ -68526,16 +80636,16 @@ recol5s=31649 recol5d=30886 recol6s=14724 recol6d=12288 -vislevel=hide op1=Talk-to -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready head1=npc_omart_head [burgh_ivan_strom_temple_ambush_sickle] name=Ivan Strom desc=A member of the Myreque and an aspiring young priest. model1=npc_omart +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=obj_priest_gown_manwear model4=obj_doctor_gown_manwear2 @@ -68558,35 +80668,51 @@ recol5s=31649 recol5d=30886 recol6s=14724 recol6d=12288 -vislevel=hide op1=Talk-to -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready head1=npc_omart_head [burgh_ivan_temple_vampire_juve_1] name=Vampyre Juvinate desc=An initiate juvenile vampire. model1=npc_3514 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=143 +resizev=140 +op2=Attack +vislevel=75 model2=npc_3514i2 model3=npc_3514i3 model4=npc_3514i4 model5=npc_3514i5 recol1s=24075 recol1d=21108 -op2=Attack -resizeh=143 -resizev=140 ambient=-25 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=75 head1=npc_3514_head +hitpoints=60 +attack=50 +strength=37 +defence=30 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [burgh_ivan_temple_vampire_juve_2] name=Vampyre Juvinate desc=An initiate juvenile vampire. model1=npc_3514 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=143 +resizev=140 +op2=Attack +vislevel=50 model2=npc_3514i2 model3=npc_3514i3 model4=npc_3514i4 @@ -68601,19 +80727,29 @@ recol4s=6412 recol4d=4298 recol5s=18034 recol5d=15920 -op2=Attack -resizeh=143 -resizev=140 ambient=-25 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=50 head1=npc_3514_head +hitpoints=60 +attack=50 +strength=37 +defence=30 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [burgh_rescue_veliaf_hurtz_talk] name=Veliaf Hurtz desc=Looks like the leader of the Myreque. model1=idk_man_hair_dreadlocks +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_moustache model3=npc_paladin model4=idk_man_arms_musclebound @@ -68635,9 +80771,6 @@ recol5s=6273 recol5d=0 recol6s=31649 recol6d=6305 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to alwaysontop=yes head1=idk_man_hair_dreadlocks_head @@ -68647,6 +80780,11 @@ head2=idk_man_jaw_moustache_head name=Elisabeta desc=The leader of Burgh de Rott. model1=idk_woman_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=117 +resizev=122 +vislevel=hide model2=npc_1816 model3=npc_1816i3 model4=obj_cert_drill_top_womanwear3 @@ -68664,12 +80802,7 @@ recol5s=13605 recol5d=4259 recol6s=21036 recol6d=8487 -vislevel=hide op1=Talk-to -resizeh=117 -resizev=122 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready head1=idk_woman_hair_medium_head head2=npc_dskin_w_ardoungecitizen2_head @@ -68677,6 +80810,11 @@ head2=npc_dskin_w_ardoungecitizen2_head name=Aurel desc=A flea infested, pale looking excuse of a man. model1=idk_man_hair_wildspikes +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=117 +resizev=122 +vislevel=hide model2=idk_man_jaw_long model3=idk_man_torso_torn model4=idk_man_torso_dark_buttons @@ -68694,13 +80832,8 @@ recol4s=24075 recol4d=23250 recol5s=17441 recol5d=4259 -vislevel=hide op1=Talk-to op3=Trade -resizeh=117 -resizev=122 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready head1=idk_man_hair_wildspikes_head head2=idk_man_jaw_long_head @@ -68708,6 +80841,11 @@ head2=idk_man_jaw_long_head name=Sorin desc=A flea infested, pale looking excuse of a man. model1=npc_chemist +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=117 +resizev=122 +vislevel=hide model2=idk_man_jaw_none model3=idk_man_torso_torn model4=idk_man_torso_dark_buttons @@ -68725,18 +80863,18 @@ recol4s=24075 recol4d=23250 recol5s=17441 recol5d=4229 -vislevel=hide op1=Talk-to -resizeh=117 -resizev=122 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready head1=npc_chemist_head [burgh_vilager_1] name=Luscion desc=A citizen of Burgh de Rott. model1=idk_man_hair_dreadlocks +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=125 +resizev=120 +vislevel=hide model2=idk_man_jaw_long model3=npc_w_ardougnecitizen4 model4=idk_man_torso_dark_buttons @@ -68754,11 +80892,6 @@ recol4s=14695 recol4d=8486 recol5s=10401 recol5d=7428 -vislevel=hide -resizeh=125 -resizev=120 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_dreadlocks_head head2=idk_man_jaw_long_head @@ -68768,6 +80901,11 @@ head3=npc_2796_head name=Sergiu desc=A citizen of Burgh de Rott. model1=idk_man_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=120 +resizev=120 +vislevel=hide model2=idk_man_jaw_long model3=idk_man_torso_torn model4=obj_macro_mime_top_manwear2 @@ -68786,13 +80924,6 @@ recol5s=24075 recol5d=23250 recol6s=17441 recol6d=4229 -vislevel=hide -resizeh=120 -resizev=120 -resizeh=120 -resizev=120 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_man_hair_long_head head2=idk_man_jaw_long_head @@ -68802,6 +80933,11 @@ head3=npc_2796_head name=Radu desc=A citizen of Burgh de Rott. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=117 +resizev=122 +vislevel=hide model2=idk_man_jaw_pointy model3=idk_man_torso_torn model4=npc_barbarian @@ -68820,11 +80956,6 @@ recol5s=24075 recol5d=23250 recol6s=7298 recol6d=23250 -vislevel=hide -resizeh=117 -resizev=122 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_farmer head2=idk_man_jaw_pointy_head @@ -68834,6 +80965,11 @@ head3=npc_2796_head name=Grigore desc=A citizen of Burgh de Rott. model1=npc_drunk1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=117 +resizev=113 +vislevel=hide model2=idk_man_jaw_pointy model3=npc_w_ardougnecitizen4 model4=npc_unhappy_peasant @@ -68852,11 +80988,6 @@ recol5s=24075 recol5d=23250 recol6s=14695 recol6d=6370 -vislevel=hide -resizeh=117 -resizev=113 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=npc_drunk1_head head2=idk_man_jaw_pointy_head @@ -68866,6 +80997,11 @@ head3=npc_2796_head name=Ileana desc=A citizen of Burgh de Rott. model1=idk_woman_hair_dreadlocks +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=125 +resizev=120 +vislevel=hide model2=idk_woman_torso_torn model3=npc_veronica model4=obj_cert_drill_top_womanwear3 @@ -68881,11 +81017,6 @@ recol4s=17441 recol4d=23250 recol5s=24075 recol5d=23250 -vislevel=hide -resizeh=125 -resizev=120 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_woman_hair_dreadlocks_head head2=npc_dskin_w_ardoungecitizen2_head @@ -68894,6 +81025,11 @@ head2=npc_dskin_w_ardoungecitizen2_head name=Valeria desc=A citizen of Burgh de Rott. model1=idk_woman_hair_wildspikes +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=120 +resizev=120 +vislevel=hide model2=npc_2481 model3=npc_cavewitch model4=obj_cert_drill_top_womanwear3 @@ -68911,11 +81047,6 @@ recol5s=14801 recol5d=23250 recol6s=24075 recol6d=23250 -vislevel=hide -resizeh=120 -resizev=120 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_woman_hair_wildspikes_head head2=npc_dskin_w_ardoungecitizen2_head @@ -68924,6 +81055,11 @@ head2=npc_dskin_w_ardoungecitizen2_head name=Emilia desc=A citizen of Burgh de Rott. model1=idk_woman_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=117 +resizev=122 +vislevel=hide model2=npc_morgan_le_faye model3=npc_cavewitch model4=obj_cert_drill_top_womanwear3 @@ -68940,11 +81076,6 @@ recol5s=14801 recol5d=23250 recol6s=24075 recol6d=23250 -vislevel=hide -resizeh=117 -resizev=122 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_warrior head2=npc_dskin_w_ardoungecitizen2_head @@ -68953,6 +81084,11 @@ head2=npc_dskin_w_ardoungecitizen2_head name=Florin desc=A citizen of Burgh de Rott. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=117 +resizev=122 +vislevel=hide model2=idk_man_jaw_pointy model3=idk_man_torso_torn model4=npc_barbarian @@ -68971,11 +81107,6 @@ recol5s=24075 recol5d=23250 recol6s=7298 recol6d=23250 -vislevel=hide -resizeh=117 -resizev=122 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_farmer head2=idk_man_jaw_pointy_head @@ -68985,6 +81116,10 @@ head3=npc_2796_head name=Catalina desc=Its a village kid. model1=npc_3551 +walkanim=midget_walk +readyanim=midget_ready +resizeh=109 +vislevel=hide model2=npc_2875 model3=npc_gnomeshopkeeperi2 recol1s=416 @@ -68999,10 +81134,6 @@ recol5s=24075 recol5d=23250 recol6s=6273 recol6d=2146 -vislevel=hide -resizeh=109 -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to head1=npc_2875_head @@ -69010,6 +81141,10 @@ head1=npc_2875_head name=Ivan desc=Its a village kid. model1=npc_jeremy_servili2 +walkanim=midget_walk +readyanim=midget_ready +resizeh=109 +vislevel=hide model2=npc_jeremy_servil model3=npc_gnomechildgreeni2 recol1s=24075 @@ -69022,10 +81157,6 @@ recol4s=2340 recol4d=4290 recol5s=416 recol5d=8417 -vislevel=hide -resizeh=109 -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to head1=npc_hudon_waterfall_quest_head @@ -69033,6 +81164,11 @@ head1=npc_hudon_waterfall_quest_head name=Victor desc=Its a village kid. model1=npc_jeremy_servili2 +walkanim=midget_walk +readyanim=midget_ready +resizeh=126 +resizev=123 +vislevel=hide model2=npc_jeremy_servil model3=npc_leprechauni3 recol1s=416 @@ -69047,11 +81183,6 @@ recol5s=24075 recol5d=23250 recol6s=17441 recol6d=23250 -vislevel=hide -resizeh=126 -resizev=123 -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to head1=npc_hudon_waterfall_quest_head @@ -69059,6 +81190,11 @@ head1=npc_hudon_waterfall_quest_head name=Helena desc=Its a village kid. model1=npc_3551 +walkanim=midget_walk +readyanim=midget_ready +resizeh=107 +resizev=107 +vislevel=hide model2=npc_leprechaun model3=npc_gnomechildgreeni2 recol1s=384 @@ -69073,11 +81209,6 @@ recol5s=24075 recol5d=23250 recol6s=13728 recol6d=23250 -vislevel=hide -resizeh=107 -resizev=107 -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to head1=npc_2875_head @@ -69085,6 +81216,11 @@ head1=npc_2875_head name=Teodor desc=He tries to grow the crops in this area. model1=npc_1918 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=125 +resizev=120 +vislevel=hide model2=idk_man_hair_medium model3=idk_man_jaw_none model4=idk_man_torso_torn @@ -69105,11 +81241,6 @@ recol5s=6144 recol5d=23250 recol6s=8386 recol6d=7429 -vislevel=hide -resizeh=125 -resizev=120 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_farmer head2=npc_2796_head @@ -69119,10 +81250,10 @@ head3=npc_1918_head name=Marius desc=A bed ridden man. model1=burgh_bed_man_8 +size=2 +vislevel=hide recol1s=17441 recol1d=16741 -vislevel=hide -size=2 op1=Talk-to turnspeed=0 head1=obj_pickpocket_guide_farmer @@ -69133,6 +81264,11 @@ head3=npc_2796_head name=Gabriela desc=A citizen of Burgh de Rott. model1=idk_woman_hair_wildspikes +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=120 +resizev=120 +vislevel=hide model2=npc_2481 model3=npc_cavewitch model4=obj_cert_drill_top_womanwear3 @@ -69150,11 +81286,6 @@ recol5s=14801 recol5d=23250 recol6s=24075 recol6d=23250 -vislevel=hide -resizeh=120 -resizev=120 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_woman_hair_wildspikes_head head2=npc_dskin_w_ardoungecitizen2_head @@ -69163,6 +81294,12 @@ head2=npc_dskin_w_ardoungecitizen2_head name=Vladimir desc=An empty villager. model1=idk_man_hair_medium +size=2 +walkanim=wounded_sitting,wounded_sitting,wounded_sitting,wounded_sitting +readyanim=wounded_sitting +resizeh=117 +resizev=122 +vislevel=hide model2=idk_man_jaw_pointy model3=obj_barrows_verac_body_manwear model4=npc_barbarian @@ -69180,14 +81317,7 @@ recol5s=24075 recol5d=32730 recol6s=7298 recol6d=32730 -vislevel=hide -size=2 -resizeh=117 -resizev=122 -walkanim=wounded_sitting,wounded_sitting,wounded_sitting,wounded_sitting -readyanim=wounded_sitting op1=Talk-to -vislevel=hide ambient=-25 head1=obj_pickpocket_guide_farmer head2=idk_man_jaw_pointy_head @@ -69197,6 +81327,10 @@ head3=npc_2796_head name=Calin desc=A citizen of Burgh de Rott. model1=idk_man_hair_dreadlocks +readyanim=sitting_ready +resizeh=125 +resizev=120 +vislevel=hide model2=idk_man_jaw_long model3=npc_w_ardougnecitizen4 model4=npc_unhappy_peasant @@ -69210,10 +81344,6 @@ recol3s=24075 recol3d=23250 recol4s=14695 recol4d=9510 -vislevel=hide -resizeh=125 -resizev=120 -readyanim=sitting_ready op1=Talk-to head1=idk_man_hair_dreadlocks_head head2=idk_man_jaw_long_head @@ -69223,6 +81353,10 @@ head3=npc_2796_head name=Mihail desc=A citizen of Burgh de Rott. model1=idk_man_hair_long +readyanim=sitting_ready +resizeh=120 +resizev=120 +vislevel=hide model2=idk_man_jaw_long model3=idk_man_torso_torn model4=obj_macro_mime_top_manwear2 @@ -69240,10 +81374,6 @@ recol5s=24075 recol5d=23250 recol6s=17441 recol6d=4229 -vislevel=hide -resizeh=120 -resizev=120 -readyanim=sitting_ready op1=Talk-to head1=idk_man_hair_long_head head2=idk_man_jaw_long_head @@ -69253,6 +81383,10 @@ head3=npc_2796_head name=Nicoleta desc=A citizen of Burgh de Rott. model1=idk_woman_hair_dreadlocks +readyanim=sitting_ready +resizeh=125 +resizev=120 +vislevel=hide model2=idk_woman_torso_torn model3=npc_veronica model4=obj_cert_drill_top_womanwear3 @@ -69267,10 +81401,6 @@ recol4s=17441 recol4d=23250 recol5s=24075 recol5d=23250 -vislevel=hide -resizeh=125 -resizev=120 -readyanim=sitting_ready op1=Talk-to head1=idk_woman_hair_dreadlocks_head head2=npc_dskin_w_ardoungecitizen2_head @@ -69279,6 +81409,10 @@ head2=npc_dskin_w_ardoungecitizen2_head name=Simona desc=A citizen of Burgh de Rott. model1=idk_woman_hair_wildspikes +readyanim=sitting_ready +resizeh=120 +resizev=120 +vislevel=hide model2=npc_2481 model3=npc_cavewitch model4=obj_cert_drill_top_womanwear3 @@ -69295,10 +81429,6 @@ recol5s=14801 recol5d=23250 recol6s=24075 recol6d=23250 -vislevel=hide -resizeh=120 -resizev=120 -readyanim=sitting_ready op1=Talk-to head1=idk_woman_hair_wildspikes_head head2=npc_dskin_w_ardoungecitizen2_head @@ -69307,6 +81437,11 @@ head2=npc_dskin_w_ardoungecitizen2_head name=Vasile desc=A citizen of Burgh de Rott. model1=idk_man_hair_dreadlocks +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=rat_eat_ready +resizeh=125 +resizev=120 +vislevel=hide model2=idk_man_jaw_long model3=npc_w_ardougnecitizen4 model4=npc_unhappy_peasant @@ -69322,11 +81457,6 @@ recol3s=24075 recol3d=23250 recol4s=14695 recol4d=5349 -vislevel=hide -resizeh=125 -resizev=120 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=rat_eat_ready op1=Talk-to head1=idk_man_hair_dreadlocks_head head2=idk_man_jaw_long_head @@ -69336,6 +81466,11 @@ head3=npc_2796_head name=Razvan desc=A citizen of Burgh de Rott. model1=npc_drunk1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=rat_eat_ready +resizeh=125 +resizev=113 +vislevel=hide model2=idk_man_jaw_pointy model3=npc_w_ardougnecitizen4 model4=npc_unhappy_peasant @@ -69355,11 +81490,6 @@ recol5s=24075 recol5d=23250 recol6s=14695 recol6d=5346 -vislevel=hide -resizeh=125 -resizev=113 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=rat_eat_ready op1=Talk-to head1=npc_drunk1_head head2=idk_man_jaw_pointy_head @@ -69369,6 +81499,11 @@ head3=npc_2796_head name=Luminata desc=A citizen of Burgh de Rott. model1=idk_woman_hair_wildspikes +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=rat_eat_ready +resizeh=120 +resizev=120 +vislevel=hide model2=npc_2481 model3=npc_cavewitch model4=obj_cert_drill_top_womanwear3 @@ -69387,11 +81522,6 @@ recol5s=14801 recol5d=23250 recol6s=24075 recol6d=23250 -vislevel=hide -resizeh=120 -resizev=120 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=rat_eat_ready op1=Talk-to head1=idk_woman_hair_wildspikes_head head2=npc_dskin_w_ardoungecitizen2_head @@ -69414,6 +81544,9 @@ multinpc=1,burgh_bank_teller name=Cornelius desc=A citizen of Burgh de Rott. model1=npc_drunk1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_pointy model3=idk_man_torso_torn model4=idk_man_torso_jacket @@ -69433,10 +81566,6 @@ recol5s=24075 recol5d=23250 recol6s=14724 recol6d=2209 -vislevel=hide -op1=Talk-to -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=npc_drunk1_head head2=idk_man_jaw_pointy_head @@ -69446,6 +81575,9 @@ head3=npc_2796_head name=Cornelius desc=The sole banker of Burgh de Rott. model1=npc_drunk1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_pointy model3=idk_man_torso_torn model4=idk_man_torso_jacket @@ -69466,10 +81598,6 @@ recol5s=24075 recol5d=23250 recol6s=14724 recol6d=2209 -vislevel=hide -op1=Talk-to -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=npc_drunk1_head head2=idk_man_jaw_pointy_head @@ -69480,6 +81608,9 @@ head4=npc_3000_head name=Benjamin desc=A human returned from vampyric form. model1=npc_chemist +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=idk_man_torso_torn model4=idk_man_torso_dark_buttons @@ -69499,16 +81630,18 @@ recol5s=24075 recol5d=24243 recol6s=17441 recol6d=4229 -vislevel=hide op1=Talk-to -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready head1=npc_chemist_head [burgh_turned_vampyre_male_liam] name=Liam desc=A human returned from vampyric form. model1=idk_man_hair_dreadlocks +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=125 +resizev=120 +vislevel=hide model2=idk_man_jaw_long model3=npc_w_ardougnecitizen4 model4=npc_unhappy_peasant @@ -69521,12 +81654,7 @@ recol2s=2340 recol2d=6336 recol3s=24075 recol3d=30582 -vislevel=hide op1=Talk-to -resizeh=125 -resizev=120 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready ambient=-25 head1=idk_man_hair_dreadlocks_head head2=idk_man_jaw_long_head @@ -69536,6 +81664,9 @@ head3=npc_2796_head name=Miala desc=A human returned from vampyric form. model1=idk_man_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_long model3=idk_man_torso_torn model4=obj_macro_mime_top_manwear2 @@ -69554,9 +81685,6 @@ recol5s=24075 recol5d=29428 recol6s=17441 recol6d=4229 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to ambient=-25 head1=idk_man_hair_long_head @@ -69567,6 +81695,11 @@ head3=npc_2796_head name=Verak desc=A human returned from vampyric form. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=117 +resizev=122 +vislevel=hide model2=idk_man_jaw_pointy model3=idk_man_torso_torn model4=npc_barbarian @@ -69585,11 +81718,6 @@ recol5s=24075 recol5d=31640 recol6s=7298 recol6d=31640 -vislevel=hide -resizeh=117 -resizev=122 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to ambient=-25 head1=obj_pickpocket_guide_farmer @@ -69600,9 +81728,9 @@ head3=npc_2796_head name=Fishing spot desc=I can see fish swimming in the water. model1=compofishspot_8 -vislevel=hide -readyanim=fishingspot_ready walkanim=fishingspot_walk +readyanim=fishingspot_ready +vislevel=hide minimap=no op1=Net op3=Harpoon @@ -69613,9 +81741,9 @@ op5=hidden name=Fishing spot desc=I can see fish swimming in the water. model1=compofishspot_8 -vislevel=hide -readyanim=fishingspot_ready walkanim=fishingspot_walk +readyanim=fishingspot_ready +vislevel=hide minimap=no op1=Net op3=Harpoon @@ -69626,6 +81754,12 @@ op5=hidden name=Juvinate desc=It looks really hungry! model1=npc_3514 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=143 +resizev=140 +op2=Attack +vislevel=59 model2=npc_3514i2 model3=npc_3514i3 model4=npc_3514i4 @@ -69642,20 +81776,19 @@ recol5s=1056 recol5d=6373 recol6s=3171 recol6d=6373 -op2=Attack -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -resizeh=143 -resizev=140 -op2=Attack ambient=5 -vislevel=59 head1=npc_3514_head [templetrek_vampire_2] name=Juvinate desc=It looks really hungry! model1=npc_3514 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=132 +resizev=130 +op2=Attack +vislevel=90 model2=npc_3514i2 model3=npc_3514i3 model4=npc_3514i4 @@ -69672,20 +81805,19 @@ recol5s=1056 recol5d=6373 recol6s=3171 recol6d=6373 -op2=Attack -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -resizeh=132 -resizev=130 -op2=Attack ambient=5 -vislevel=90 head1=npc_3514_head [templetrek_vampire_3] name=Juvinate desc=It looks really hungry! model1=npc_3514 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=145 +resizev=147 +op2=Attack +vislevel=119 model2=npc_3514i2 model3=npc_3514i3 model4=npc_3514i4 @@ -69702,23 +81834,17 @@ recol5s=1056 recol5d=6373 recol6s=3171 recol6d=6373 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -resizeh=145 -resizev=147 -op2=Attack ambient=5 -vislevel=119 head1=npc_3514_head [sheep_shearer_the_thing] name=Sheep desc=A Sheep? model1=npc_3579 -model2=npc_3579i2 -vislevel=hide walkanim=the_thing_walk readyanim=the_thing_ready +vislevel=hide +model2=npc_3579i2 alwaysontop=yes op1=Shear @@ -69734,6 +81860,10 @@ vislevel=hide name=Skeleton desc=He guards the dungeon with the faithfulness of the undead. model1=poh_skeleton_8 +walkanim=skeleton_walk +readyanim=skeleton_ready +op2=Attack +vislevel=22 model2=poh_skeletoni2_8 model3=poh_skeletoni3_8 recol1s=17936 @@ -69742,15 +81872,28 @@ recol2s=31457 recol2d=30337 recol3s=29562 recol3d=26355 -readyanim=skeleton_ready -walkanim=skeleton_walk -op2=Attack -vislevel=22 +hitpoints=17 +attack=24 +strength=24 +defence=24 +magic=1 +ranged=1 +param=attackbonus,15 +param=strengthbonus,14 +param=stabdefence,9 +param=slashdefence,11 +param=crushdefence,-2 +param=magicdefence,1 +param=rangedefence,4 [poh_guarddog] name=Guard dog desc=Beware of the dog! model1=poh_guarddog_8 +walkanim=dog_walk +readyanim=dog_ready +op2=Attack +vislevel=44 model2=poh_guarddogi2_8 recol1s=11627 recol1d=7365 @@ -69760,15 +81903,28 @@ recol3s=2114 recol3d=4161 recol4s=24129 recol4d=7365 -walkanim=dog_walk -readyanim=dog_ready -op2=Attack -vislevel=44 +hitpoints=49 +attack=35 +strength=36 +defence=37 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [poh_hobgoblin] name=Hobgoblin desc=He doesn't look very welcoming. model1=poh_hobgoblin_8 +walkanim=hobgoblin_walk +readyanim=hobgoblin_ready +op2=Attack +vislevel=54 recol1s=7399 recol1d=5251 recol2s=9444 @@ -69779,69 +81935,135 @@ recol4s=7328 recol4d=11492 recol5s=17901 recol5d=5251 -walkanim=hobgoblin_walk -readyanim=hobgoblin_ready -op2=Attack -vislevel=54 +hitpoints=29 +attack=22 +strength=24 +defence=24 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [poh_troll] name=Troll desc=A pet Troll! model1=poh_troll_8 -model2=poh_trolli2_8 -model3=poh_trolli3_8 -model4=poh_trolli4_8 walkanim=troll_walk readyanim=troll_ready op2=Attack vislevel=91 +model2=poh_trolli2_8 +model3=poh_trolli3_8 +model4=poh_trolli4_8 +hitpoints=120 +attack=50 +strength=100 +defence=50 +magic=0 +ranged=0 +param=attackbonus,40 +param=strengthbonus,70 +param=stabdefence,25 +param=slashdefence,25 +param=crushdefence,40 +param=magicdefence,200 +param=rangedefence,200 [poh_giantspider] name=Huge Spider desc=No spider could get that big! It's unrealistic! model1=poh_giantspider_8 -model2=poh_giantspideri2_8 -recol1s=31393 -recol1d=10304 -recol2s=5284 -recol2d=6240 size=2 -resizeh=215 -resizev=215 walkanim=giantspider_walk readyanim=giantspider_ready +resizeh=215 +resizev=215 op2=Attack vislevel=81 +model2=poh_giantspideri2_8 +recol1s=31393 +recol1d=10304 +recol2s=5284 +recol2d=6240 +hitpoints=90 +attack=59 +strength=70 +defence=69 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [poh_hellhound] name=Hellhound desc=Good doggie... model1=loc_13371_8 -model2=loc_13371i2_8 size=2 walkanim=hell_walk readyanim=hell_ready op2=Attack vislevel=122 +model2=loc_13371i2_8 +hitpoints=150 +attack=105 +strength=120 +defence=102 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [poh_ogre] name=Ogre desc=He's full of pent-up aggression. model1=npc_3587 -model2=npc_3587i2 -model3=npc_3587i3 -recol1s=21138 -recol1d=22218 size=2 walkanim=ogre_walk readyanim=ogre_ready op2=Attack vislevel=53 +model2=npc_3587i2 +model3=npc_3587i3 +recol1s=21138 +recol1d=22218 +hitpoints=70 +attack=46 +strength=48 +defence=43 +magic=1 +ranged=1 +param=attackbonus,22 +param=strengthbonus,21 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [poh_babyreddragon] name=Baby red dragon desc=Young but still dangerous. model1=poh_babyreddragon_8 +size=2 +walkanim=bdrag_walk +readyanim=bdrag_ready +op2=Attack +vislevel=65 model2=poh_babyreddragoni2_8 recol1s=17969 recol1d=22759 @@ -69851,21 +82073,24 @@ recol3s=13741 recol3d=16417 recol4s=10570 recol4d=13641 -size=2 -walkanim=bdrag_walk -readyanim=bdrag_ready -op2=Attack -vislevel=65 +hitpoints=50 +attack=40 +strength=40 +defence=40 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,30 +param=slashdefence,50 +param=crushdefence,50 +param=magicdefence,40 +param=rangedefence,30 [poh_kalphite_soldier] name=Kalphite Soldier desc=I don't think insect repellent will work... model1=poh_kalphite_soldier_8 -model2=poh_kalphite_soldieri2_8 -recol1s=12677 -recol1d=162 -recol2s=192 -recol2d=6337 size=3 walkanim=kalphite_walk readyanim=kalphite_ready @@ -69873,11 +82098,36 @@ resizeh=172 resizev=172 op2=Attack vislevel=85 +model2=poh_kalphite_soldieri2_8 +recol1s=12677 +recol1d=162 +recol2s=192 +recol2d=6337 +hitpoints=90 +attack=70 +strength=70 +defence=70 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,25 +param=slashdefence,25 +param=crushdefence,5 +param=magicdefence,50 +param=rangedefence,50 [poh_steel_dragon] name=Steel dragon desc=Its scales seem to be made of steel. model1=poh_steel_dragon_8 +size=3 +walkanim=dragon_walk +readyanim=dragon_ready +resizeh=96 +resizev=96 +op2=Attack +vislevel=246 model2=poh_steel_dragoni2_8 model3=poh_steel_dragoni3_8 model4=poh_steel_dragoni4_8 @@ -69887,18 +82137,29 @@ recol2s=8456 recol2d=8491 recol3s=10570 recol3d=9548 -size=3 -walkanim=dragon_walk -readyanim=dragon_ready -op2=Attack -resizeh=96 -resizev=96 -vislevel=246 +hitpoints=210 +attack=215 +strength=215 +defence=215 +magic=100 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,50 +param=slashdefence,70 +param=crushdefence,70 +param=magicdefence,30 +param=rangedefence,90 [poh_dagganoth] name=Dagannoth desc=A darkened horror from the ocean depths... model1=poh_dagganoth_8 +size=3 +walkanim=horror_dagannoth_walk +readyanim=horror_dagannoth_ready +op2=Attack +vislevel=135 model2=npc_3591 recol1s=13740 recol1d=12650 @@ -69908,40 +82169,74 @@ recol3s=11626 recol3d=10536 recol4s=10569 recol4d=9479 -size=3 -walkanim=horror_dagannoth_walk -readyanim=horror_dagannoth_ready -op2=Attack -vislevel=135 +hitpoints=120 +attack=68 +strength=70 +defence=71 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,50 +param=rangedefence,50 [poh_tok_xil] name=Tok-Xil desc=I don't like the look of those spines... model1=poh_tok_xil_8 +size=3 +walkanim=magmaquris_walk +readyanim=magmaquris_ready +op2=Attack +vislevel=90 model2=poh_tok_xili2_8 model3=poh_tok_xili3_8 model4=poh_tok_xili4_8 model5=npc_3592 -size=3 -op2=Attack -walkanim=magmaquris_walk -readyanim=magmaquris_ready ambient=60 contrast=60 -vislevel=90 +hitpoints=40 +attack=80 +strength=120 +defence=60 +magic=60 +ranged=120 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [poh_demon] name=Demon desc=A freshly summoned demon. model1=poh_demon_8 -model2=poh_demoni2_8 size=3 walkanim=demon_walk readyanim=demon_ready -op2=Attack resizeh=170 resizev=170 +op2=Attack vislevel=27 +model2=poh_demoni2_8 +hitpoints=79 +attack=68 +strength=70 +defence=71 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,-10 +param=rangedefence,0 [poh_oub_monster1] name=Rocnar @@ -69952,6 +82247,19 @@ walkanim=oub_monster1_walk readyanim=oub_monster1_ready op2=Attack vislevel=97 +hitpoints=100 +attack=80 +strength=80 +defence=80 +magic=0 +ranged=0 +param=attackbonus,22 +param=strengthbonus,20 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [poh_toy_soldier] name=Toy Soldier @@ -69959,8 +82267,8 @@ desc=Nice piece of crafting that... model1=npc_3595 walkanim=poh_toy_soldier_walk readyanim=poh_toy_soldier_ready -op1=Pick-up vislevel=hide +op1=Pick-up [poh_toy_doll] name=Toy Doll @@ -69968,8 +82276,8 @@ desc=Nice piece of crafting that... model1=npc_3596 walkanim=poh_toy_doll_walk readyanim=poh_toy_doll_ready -op1=Pick-up vislevel=hide +op1=Pick-up [poh_toy_mouse] name=Toy Mouse @@ -69977,26 +82285,33 @@ desc=Nice piece of crafting that... model1=npc_3597 walkanim=poh_toy_mouse_walk readyanim=poh_toy_mouse_walk -op1=Pick-up vislevel=hide +op1=Pick-up [poh_toy_cat] name=Clockwork cat desc=An amazing piece of crafting. model1=npc_3598 -model2=obj_poh_toy_cat -vislevel=hide -readyanim=cat_ready walkanim=cat_walk -op1=Pick-up +readyanim=cat_ready resizeh=60 resizev=60 +vislevel=hide +model2=obj_poh_toy_cat +op1=Pick-up ambient=40 [templetrek_snake_1] name=Swamp snake desc=A large snake that thrives in swamps. model1=npc_3599 +size=3 +walkanim=royal_sea_snake_walk_baby,royal_sea_snake_walk_baby,royal_sea_snake_walk_baby,royal_sea_snake_walk_baby +readyanim=royal_sea_snake_ready +resizeh=97 +resizev=97 +op2=Attack +vislevel=80 recol1s=29095 recol1d=18089 recol2s=26981 @@ -70004,19 +82319,32 @@ recol2d=14920 recol3s=24867 recol3d=13861 alwaysontop=yes -op2=Attack -size=3 -resizeh=97 -resizev=97 ambient=10 -readyanim=royal_sea_snake_ready -walkanim=royal_sea_snake_walk_baby,royal_sea_snake_walk_baby,royal_sea_snake_walk_baby,royal_sea_snake_walk_baby -vislevel=80 +hitpoints=130 +attack=90 +strength=170 +defence=90 +magic=30 +ranged=30 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [templetrek_snake_2] name=Swamp snake desc=A large snake that thrives in swamps. model1=npc_3599 +size=4 +walkanim=royal_sea_snake_walk_baby,royal_sea_snake_walk_baby,royal_sea_snake_walk_baby,royal_sea_snake_walk_baby +readyanim=royal_sea_snake_ready +resizeh=129 +resizev=129 +op2=Attack +vislevel=109 recol1s=29095 recol1d=18089 recol2s=26981 @@ -70030,19 +82358,32 @@ recol5d=9574 recol6s=6405 recol6d=6372 alwaysontop=yes -op2=Attack -size=4 -resizeh=129 -resizev=129 ambient=10 -readyanim=royal_sea_snake_ready -walkanim=royal_sea_snake_walk_baby,royal_sea_snake_walk_baby,royal_sea_snake_walk_baby,royal_sea_snake_walk_baby -vislevel=109 +hitpoints=130 +attack=90 +strength=170 +defence=90 +magic=30 +ranged=30 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [templetrek_snake_3] name=Swamp snake desc=A large snake that thrives in swamps. model1=npc_3599 +size=5 +walkanim=royal_sea_snake_walk_baby,royal_sea_snake_walk_baby,royal_sea_snake_walk_baby,royal_sea_snake_walk_baby +readyanim=royal_sea_snake_ready +resizeh=161 +resizev=161 +op2=Attack +vislevel=139 recol1s=29095 recol1d=18089 recol2s=26981 @@ -70056,58 +82397,69 @@ recol5d=10631 recol6s=6405 recol6d=7429 alwaysontop=yes -op2=Attack -size=5 -resizeh=161 -resizev=161 ambient=10 -readyanim=royal_sea_snake_ready -walkanim=royal_sea_snake_walk_baby,royal_sea_snake_walk_baby,royal_sea_snake_walk_baby,royal_sea_snake_walk_baby -vislevel=139 +hitpoints=130 +attack=90 +strength=170 +defence=90 +magic=30 +ranged=30 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [templetrek_snake_dead] name=Swamp snake desc=A dead snake, it thrived in the swamp until it met you. model1=npc_3599 +size=3 +walkanim=royal_sea_snake_walk_baby +readyanim=royal_sea_snake_ready +resizeh=97 +resizev=97 +op2=Skin +vislevel=hide recol1s=29095 recol1d=18089 recol2s=26981 recol2d=14920 recol3s=24867 recol3d=13861 -vislevel=hide alwaysontop=yes -op2=Skin -size=3 -resizeh=97 -resizev=97 ambient=10 -readyanim=royal_sea_snake_ready -walkanim=royal_sea_snake_walk_baby [templetrek_snake_1_dead] name=Dead swamp snake desc=A dead snake, it thrived in the swamp until it met you. model1=npc_3599 +size=3 +readyanim=templetrek_swamp_snake_dead +resizeh=97 +resizev=97 +vislevel=hide recol1s=29095 recol1d=18089 recol2s=26981 recol2d=14920 recol3s=24867 recol3d=13861 -vislevel=hide turnspeed=0 alwaysontop=yes -size=3 -resizeh=97 -resizev=97 ambient=10 -readyanim=templetrek_swamp_snake_dead [templetrek_snake_2_dead] name=Dead swamp snake desc=A dead snake, it thrived in the swamp until it met you. model1=npc_3599 +size=4 +readyanim=templetrek_swamp_snake_dead +resizeh=129 +resizev=129 +vislevel=hide recol1s=29095 recol1d=18089 recol2s=26981 @@ -70120,19 +82472,19 @@ recol5s=8519 recol5d=9574 recol6s=6405 recol6d=6372 -vislevel=hide turnspeed=0 alwaysontop=yes -size=4 -resizeh=129 -resizev=129 ambient=10 -readyanim=templetrek_swamp_snake_dead [templetrek_snake_3_dead] name=Dead swamp snake desc=A dead snake, it thrived in the swamp until it met you. model1=npc_3599 +size=5 +readyanim=templetrek_swamp_snake_dead +resizeh=161 +resizev=161 +vislevel=hide recol1s=29095 recol1d=18089 recol2s=26981 @@ -70145,49 +82497,49 @@ recol5s=8519 recol5d=10631 recol6s=6405 recol6d=7429 -vislevel=hide turnspeed=0 alwaysontop=yes -size=5 -resizeh=161 -resizev=161 ambient=10 -readyanim=templetrek_swamp_snake_dead [templetrek_ghast_invis_1] name=Ghast desc=Arrghhh... A Ghast. model1=spot_ghast_spotdeath -vislevel=hide -minimap=no size=2 walkanim=inv_ghast_walk readyanim=inv_ghast_ready +vislevel=hide +minimap=no [templetrek_ghast_invis_2] name=Ghast desc=Arrghhh... A Ghast. model1=spot_ghast_spotdeath -vislevel=hide -minimap=no size=2 walkanim=inv_ghast_walk readyanim=inv_ghast_ready +vislevel=hide +minimap=no [templetrek_ghast_invis_3] name=Ghast desc=Arrghhh... A Ghast. model1=spot_ghast_spotdeath -vislevel=hide -minimap=no size=2 walkanim=inv_ghast_walk readyanim=inv_ghast_ready +vislevel=hide +minimap=no [templetrek_ghast_vis_1] name=Ghast desc=Arrghhh... A Ghast. model1=spot_ghast_spotdeath +size=2 +walkanim=ghast_walk +readyanim=ghast_ready +op2=Attack +vislevel=79 recol1s=30651 recol1d=26550 recol2s=28609 @@ -70200,16 +82552,29 @@ recol5s=15784 recol5d=11656 recol6s=12288 recol6d=6240 -op2=Attack -size=2 -walkanim=ghast_walk -readyanim=ghast_ready -vislevel=79 +hitpoints=45 +attack=22 +strength=22 +defence=18 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [templetrek_ghast_vis_2] name=Ghast desc=Arrghhh... A Ghast. model1=spot_ghast_spotdeath +size=2 +walkanim=ghast_walk +readyanim=ghast_ready +op2=Attack +vislevel=109 recol1s=30651 recol1d=26550 recol2s=28609 @@ -70222,16 +82587,29 @@ recol5s=15784 recol5d=11657 recol6s=12288 recol6d=6240 -op2=Attack -size=2 -walkanim=ghast_walk -readyanim=ghast_ready -vislevel=109 +hitpoints=45 +attack=22 +strength=22 +defence=18 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [templetrek_ghast_vis_3] name=Ghast desc=Arrghhh... A Ghast. model1=spot_ghast_spotdeath +size=2 +walkanim=ghast_walk +readyanim=ghast_ready +op2=Attack +vislevel=139 recol1s=30651 recol1d=26550 recol2s=28609 @@ -70244,29 +82622,57 @@ recol5s=15784 recol5d=9543 recol6s=12288 recol6d=6240 -op2=Attack -size=2 -walkanim=ghast_walk -readyanim=ghast_ready -vislevel=139 +hitpoints=45 +attack=22 +strength=22 +defence=18 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [templetrek_giantsnail_1] name=Giant snail desc=Euew. model1=npc_3612 -op2=Attack size=3 -resizeh=170 -resizev=170 walkanim=templetrek_giant_snail_walk readyanim=templetrek_giant_snail_ready -ambient=15 +resizeh=170 +resizev=170 +op2=Attack vislevel=80 +ambient=15 +hitpoints=160 +attack=30 +strength=30 +defence=86 +magic=30 +ranged=160 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [templetrek_giantsnail_2] name=Giant snail desc=Euew. model1=npc_3612 +size=3 +walkanim=templetrek_giant_snail_walk +readyanim=templetrek_giant_snail_ready +resizeh=170 +resizev=170 +op2=Attack +vislevel=109 recol1s=10599 recol1d=10596 recol2s=9542 @@ -70279,19 +82685,32 @@ recol5s=6371 recol5d=6368 recol6s=5314 recol6d=5312 -op2=Attack -size=3 -resizeh=170 -resizev=170 -walkanim=templetrek_giant_snail_walk -readyanim=templetrek_giant_snail_ready ambient=15 -vislevel=109 +hitpoints=160 +attack=30 +strength=30 +defence=86 +magic=30 +ranged=160 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [templetrek_giantsnail_3] name=Giant snail desc=Euew. model1=npc_3612 +size=3 +walkanim=templetrek_giant_snail_walk +readyanim=templetrek_giant_snail_ready +resizeh=170 +resizev=170 +op2=Attack +vislevel=139 recol1s=10599 recol1d=11622 recol2s=9542 @@ -70304,62 +82723,111 @@ recol5s=6371 recol5d=7394 recol6s=5314 recol6d=6337 -op2=Attack -size=3 -resizeh=170 -resizev=170 -walkanim=templetrek_giant_snail_walk -readyanim=templetrek_giant_snail_ready ambient=15 -vislevel=139 +hitpoints=160 +attack=30 +strength=30 +defence=86 +magic=30 +ranged=160 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [templetrek_shade_1] name=Riyl shadow desc=The shadowy remains of a long departed soul. model1=npc_1241 +walkanim=shade_walk +readyanim=shade_ready +op2=Attack +vislevel=80 model2=npc_3615 recol1s=0 recol1d=5120 recol2s=10240 recol2d=30753 alwaysontop=yes -op2=Attack -walkanim=shade_walk -readyanim=shade_ready -vislevel=80 +hitpoints=76 +attack=87 +strength=56 +defence=60 +magic=50 +ranged=50 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [templetrek_shade_2] name=Asyn shadow desc=The shadowy remains of a long departed soul. model1=npc_1241 +walkanim=shade_walk +readyanim=shade_ready +op2=Attack +vislevel=110 model2=npc_3615 recol1s=0 recol1d=5 recol2s=10240 recol2d=31 -op2=Attack alwaysontop=yes -walkanim=shade_walk -readyanim=shade_ready -vislevel=110 +hitpoints=94 +attack=110 +strength=96 +defence=80 +magic=50 +ranged=50 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [templetrek_shade_3] name=Shade desc=The shadowy remains of a long departed soul. model1=npc_1241 +walkanim=shade_walk +readyanim=shade_ready +op2=Attack +vislevel=140 model2=npc_3615 recol1s=10240 recol1d=32767 alwaysontop=yes -op2=Attack -walkanim=shade_walk -readyanim=shade_ready -vislevel=140 +hitpoints=115 +attack=130 +strength=136 +defence=100 +magic=50 +ranged=50 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [templetrek_tentacle_arm] name=Tentacle desc=I'm glad I can't see the rest of it! model1=npc_3618 +walkanim=tentacle_monster_ready +readyanim=tentacle_monster_ready +op2=Attack +vislevel=99 recol1s=18918 recol1d=16940 recol2s=15781 @@ -70368,16 +82836,29 @@ recol3s=14690 recol3d=16940 recol4s=30651 recol4d=21166 -op2=Attack -walkanim=tentacle_monster_ready -readyanim=tentacle_monster_ready ambient=15 -vislevel=99 +hitpoints=75 +attack=115 +strength=76 +defence=75 +magic=50 +ranged=115 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [templetrek_tentacle_head] name=Head desc=I'm glad I can't see the rest of it! model1=npc_3619 +walkanim=templetrek_tentacle_head_ready +readyanim=templetrek_tentacle_head_ready +op2=Attack +vislevel=140 recol1s=18918 recol1d=16940 recol2s=15781 @@ -70386,16 +82867,29 @@ recol3s=14690 recol3d=16940 recol4s=30651 recol4d=21166 -op2=Attack -walkanim=templetrek_tentacle_head_ready -readyanim=templetrek_tentacle_head_ready ambient=15 -vislevel=140 +hitpoints=150 +attack=73 +strength=186 +defence=75 +magic=50 +ranged=50 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [templetrek_tentacle_head_spawning] name=Head desc=I'm glad I can't see the rest of it! model1=npc_3619 +walkanim=templetrek_tentacle_head_spawning +readyanim=templetrek_tentacle_head_spawning +op2=Attack +vislevel=140 recol1s=18918 recol1d=16940 recol2s=15781 @@ -70404,16 +82898,29 @@ recol3s=14690 recol3d=16940 recol4s=30651 recol4d=21166 -op2=Attack -walkanim=templetrek_tentacle_head_spawning -readyanim=templetrek_tentacle_head_spawning ambient=15 -vislevel=140 +hitpoints=150 +attack=73 +strength=186 +defence=75 +magic=50 +ranged=50 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [templetrek_tentacle_arm_spawning] name=Tentacle desc=I'm glad I can't see the rest of it! model1=npc_3618 +walkanim=templetrek_tentacle_spawning +readyanim=templetrek_tentacle_spawning +op2=Attack +vislevel=136 recol1s=18918 recol1d=16940 recol2s=15781 @@ -70422,16 +82929,31 @@ recol3s=14690 recol3d=16940 recol4s=30651 recol4d=21166 -op2=Attack -walkanim=templetrek_tentacle_spawning -readyanim=templetrek_tentacle_spawning ambient=15 -vislevel=136 +hitpoints=75 +attack=115 +strength=76 +defence=75 +magic=50 +ranged=115 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [templetrek_zombie] name=Zombie desc=I wonder if he'd let me borrow his axe? model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +resizeh=122 +resizev=123 +op2=Attack +vislevel=23 model2=idk_man_jaw_none model3=idk_man_torso_torn model4=npc_unhappy_peasant @@ -70449,12 +82971,19 @@ recol4s=24075 recol4d=16939 recol5s=2340 recol5d=15922 -op2=Attack -resizeh=122 -resizev=123 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=23 +hitpoints=54 +attack=160 +strength=1 +defence=62 +magic=180 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,35 +param=slashdefence,30 +param=crushdefence,35 +param=magicdefence,20 +param=rangedefence,10 [templetrek_multi_child_hard] walkanim=midget_walk @@ -70467,6 +82996,10 @@ multinpc=1,templetrek_child_hard name=Smiddi Ryak desc=Small lonely child. model1=npc_3551 +walkanim=midget_walk +readyanim=midget_ready +resizeh=110 +vislevel=hide model2=npc_leprechaun model3=npc_3624 model4=npc_3624i2 @@ -70482,12 +83015,7 @@ recol5s=13728 recol5d=6373 recol6s=6273 recol6d=18756 -vislevel=hide op1=Talk-to -op1=Talk-to -resizeh=110 -walkanim=midget_walk -readyanim=midget_ready head1=npc_2875_head [templetrek_multi_oldman_hard] @@ -70501,6 +83029,9 @@ multinpc=1,templetrek_oldman_hard name=Rolayne Twickit desc=Old lonely man. model1=npc_drunk1 +walkanim=walk_walkingstick +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_long model3=npc_w_ardougnecitizen4 model4=npc_3626 @@ -70521,10 +83052,7 @@ recol5s=16845 recol5d=14567 recol6s=6273 recol6d=13605 -vislevel=hide op1=Talk-to -walkanim=walk_walkingstick -readyanim=human_ready head1=npc_drunk1_head head2=idk_man_jaw_long_head head3=npc_3626_head @@ -70540,6 +83068,9 @@ multinpc=1,templetrek_woman_med name=Jayene Kliyn desc=A Burgh de Rott female militia volunteer. model1=npc_2946 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_2481 model3=npc_3628 model4=obj_tbw_villager_shirt_cream_womanwear2 @@ -70558,10 +83089,7 @@ recol5s=23083 recol5d=14724 recol6s=31649 recol6d=14724 -vislevel=hide op1=Talk-to -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready head1=npc_3628_head head2=npc_dskin_w_ardoungecitizen2_head @@ -70576,6 +83104,9 @@ multinpc=1,templetrek_man_med name=Valantay Eppel desc=A Burgh de Rott male militia volunteer. model1=npc_3630 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_viking_helmet_manwear model3=npc_Artist1i2 model4=obj_priest_gown_manwear @@ -70594,10 +83125,7 @@ recol4s=12615 recol4d=14724 recol5s=7298 recol5d=14596 -vislevel=hide op1=Talk-to -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready head1=obj_pickpocket_guide_man head2=npc_Artist1_head head3=npc_3630_head @@ -70614,6 +83142,9 @@ multinpc=1,templetrek_retired_man_easy name=Dalcian Fang desc=A retired but dangerous looking man - he seems to be hanging around. model1=npc_drunk1 +walkanim=walk_walkingstick,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +vislevel=hide model2=idk_man_jaw_pointy model3=idk_man_torso_torn model4=npc_bonzoi3 @@ -70634,10 +83165,7 @@ recol5s=6273 recol5d=15853 recol6s=7328 recol6d=4230 -vislevel=hide op1=Talk-to -walkanim=walk_walkingstick,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready head1=npc_drunk1_head head2=idk_man_jaw_pointy_head head3=npc_3626_head @@ -70653,6 +83181,9 @@ multinpc=1,templetrek_retired_soldier_easy name=Fyiona Fray desc=A retired but dangerous looking female soldier. model1=idk_woman_hair_cropped +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_julieti2 model3=obj_doctor_gown_womanwear2 model4=obj_cert_drill_top_womanwear3 @@ -70672,12 +83203,7 @@ recol5s=7298 recol5d=13605 recol6s=31649 recol6d=3176 -vislevel=hide op1=Talk-to -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready head1=idk_woman_hair_cropped_head head2=npc_dskin_w_ardoungecitizen2_head @@ -70685,6 +83211,9 @@ head2=npc_dskin_w_ardoungecitizen2_head name=Abidor Crank desc=The good samaritan. model1=idk_man_hair_tonsure +walkanim=walk_walkingstick,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +vislevel=hide model2=idk_man_jaw_pointy model3=npc_wyson model4=obj_priest_gown_manwear2 @@ -70705,10 +83234,7 @@ recol5s=15649 recol5d=14695 recol6s=6273 recol6d=13605 -vislevel=hide op1=Talk-to -walkanim=walk_walkingstick,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready head1=idk_man_hair_tonsure_head head2=idk_man_jaw_pointy_head head3=npc_3626_head @@ -70718,11 +83244,11 @@ name=Spirit tree desc=A young sentient tree. model1=loc_1317_8 size=2 +vislevel=hide turnspeed=0 minimap=no alwaysontop=yes op1=Talk-to -vislevel=hide head1=npc_3636_head [treevillage_spirittree] @@ -70731,11 +83257,11 @@ desc=An ancient sentient tree. model1=ent_8 size=4 readyanim=entready +vislevel=hide turnspeed=0 minimap=no alwaysontop=yes op1=Talk-to -vislevel=hide head1=npc_3637_head [soulbane_launa_multi] @@ -70749,6 +83275,9 @@ multinpc=0,soulbane_launa name=Launa desc=She looks tired of waiting. model1=npc_1871 +walkanim=walk_walkingstick +readyanim=human_ready +vislevel=hide model2=npc_1871i2 model3=npc_1871i3 model4=npc_1871i4 @@ -70765,9 +83294,6 @@ recol4s=0 recol4d=19026 recol5s=14801 recol5d=5285 -walkanim=walk_walkingstick -readyanim=human_ready -vislevel=hide op1=Talk-to head1=npc_1871_head @@ -70775,6 +83301,9 @@ head1=npc_1871_head name=Launa desc=She looks tired of arguing. model1=obj_castlewars_hood_saradomin_prize_womanwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_woman_torso_simple model3=obj_priest_gown_womanwear2 model4=npc_3137i3 @@ -70788,9 +83317,6 @@ recol3s=32767 recol3d=15855 recol4s=14801 recol4d=5285 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide op1=Talk-to head1=obj_pickpocket_guide_fham @@ -70798,6 +83324,9 @@ head1=obj_pickpocket_guide_fham name=Brana desc=An old man. model1=npc_1918 +walkanim=walk_walkingstick,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +vislevel=hide model2=obj_feud_desert_disguise_manwear model3=idk_man_jaw_goatee model4=obj_macro_prince_torso_manwear @@ -70818,9 +83347,6 @@ recol5s=2472 recol5d=11490 recol6s=30618 recol6d=16881 -vislevel=hide -walkanim=walk_walkingstick,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready op1=Talk-to head1=obj_leather_cowl_manhead2 head2=idk_man_jaw_goatee_head @@ -70838,6 +83364,9 @@ multinpc=1,soulbane_tolna_top name=Tolna desc=Where did his boot go? model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_harlow model3=obj_priest_gown_manwear model4=obj_doctor_gown_manwear2 @@ -70854,9 +83383,6 @@ recol4s=14801 recol4d=3138 recol5s=6273 recol5d=10469 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=obj_pickpocket_guide_farmer head2=npc_harlow_head @@ -70865,6 +83391,9 @@ head2=npc_harlow_head name=Tolna desc=A kid. model1=npc_3644 +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_leprechaun model3=npc_leprechauni3 model4=npc_3624i2 @@ -70876,9 +83405,6 @@ recol3s=384 recol3d=14691 recol4s=13728 recol4d=9504 -vislevel=hide -walkanim=midget_walk -readyanim=midget_ready alwaysontop=yes head1=npc_3644_head @@ -70886,6 +83412,11 @@ head1=npc_3644_head name=Angry bear desc=He looks a little on the cross side! model1=npc_brownbear +size=2 +walkanim=bear_walk +readyanim=bear_ready +op2=Attack +vislevel=40 model2=npc_3645 recol1s=6275 recol1d=31235 @@ -70897,18 +83428,31 @@ recol4s=7400 recol4d=30753 recol5s=0 recol5d=31649 -size=2 -vislevel=40 contrast=30 ambient=30 -walkanim=bear_walk -readyanim=bear_ready -op2=Attack +hitpoints=50 +attack=38 +strength=41 +defence=38 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [soulbane_anger_unicorn] name=Angry unicorn desc=He looks a little on the cross side! model1=npc_unicorn +size=2 +walkanim=unicorn_walk +readyanim=unicorn_ready +op2=Attack +vislevel=45 model2=npc_3645 recol1s=32732 recol1d=29167 @@ -70920,19 +83464,31 @@ recol4s=21105 recol4d=30918 recol5s=0 recol5d=32767 -size=2 -vislevel=45 -walkanim=unicorn_walk -readyanim=unicorn_ready -ambient=25 -op2=Attack -contrast=30 ambient=30 +contrast=30 +hitpoints=50 +attack=38 +strength=41 +defence=38 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [soulbane_anger_rat] name=Angry giant rat desc=He looks a little on the cross side! model1=npc_giantrat +size=2 +walkanim=giantrat_walk +readyanim=giantrat_ready +op2=Attack +vislevel=45 model2=npc_3645 recol1s=17837 recol1d=29327 @@ -70944,18 +83500,30 @@ recol4s=6347 recol4d=30918 recol5s=18465 recol5d=32767 -size=2 -vislevel=45 -walkanim=giantrat_walk -readyanim=giantrat_ready -op2=Attack contrast=30 ambient=30 +hitpoints=50 +attack=38 +strength=41 +defence=38 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [soulbane_anger_goblin] name=Angry goblin desc=He looks a little on the cross side! model1=npc_macro_ent_tree1 +walkanim=goblin_walk +readyanim=goblin_ready +op2=Attack +vislevel=45 model2=npc_1770i2 model3=npc_1769i3 model4=npc_macro_ent_tree1i6 @@ -70971,12 +83539,21 @@ recol4s=6347 recol4d=30918 recol5s=18465 recol5d=32767 -vislevel=45 -walkanim=goblin_walk -readyanim=goblin_ready -op2=Attack contrast=30 ambient=30 +hitpoints=50 +attack=38 +strength=41 +defence=38 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [soulbane_fear_reaper] name=Fear reaper @@ -70986,69 +83563,147 @@ size=2 walkanim=fear_walk readyanim=fear_ready op2=Attack +vislevel=42 ambient=60 contrast=60 -vislevel=42 +hitpoints=57 +attack=45 +strength=48 +defence=45 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [soulbane_confu_creeper] name=Confusion beast desc=What on RuneScape is that?!? model1=npc_3650 size=2 -resizev=60 -resizeh=60 walkanim=confwalk readyanim=confready +resizeh=60 +resizev=60 op2=Attack vislevel=43 +hitpoints=64 +attack=52 +strength=55 +defence=52 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [soulbane_confu_creeper_fake1] name=Confusion beast desc=What on RuneScape is that?!? model1=npc_3650 size=2 -resizev=60 -resizeh=60 walkanim=confwalk readyanim=confready +resizeh=60 +resizev=60 op2=Attack vislevel=43 +hitpoints=64 +attack=52 +strength=55 +defence=52 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [soulbane_confu_creeper_fake2] name=Confusion beast desc=What on RuneScape is that?!? model1=npc_3650 size=2 -resizev=60 -resizeh=60 walkanim=confwalk readyanim=confready +resizeh=60 +resizev=60 op2=Attack vislevel=43 +hitpoints=64 +attack=52 +strength=55 +defence=52 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [soulbane_confu_creeper_fake3] name=Confusion beast desc=What on RuneScape is that?!? model1=npc_3650 size=2 -resizev=60 -resizeh=60 walkanim=confwalk readyanim=confready +resizeh=60 +resizev=60 op2=Attack vislevel=43 +hitpoints=64 +attack=52 +strength=55 +defence=52 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [soulbane_confu_creeper_fake4] name=Confusion beast desc=What on RuneScape is that?!? model1=npc_3650 size=2 -resizev=60 -resizeh=60 walkanim=confwalk readyanim=confready +resizeh=60 +resizev=60 op2=Attack vislevel=43 +hitpoints=64 +attack=52 +strength=55 +defence=52 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [soulbane_hope_monst3] name=Hopeless creature @@ -71059,30 +83714,69 @@ walkanim=lesswalk readyanim=lessready op2=Attack vislevel=40 +hitpoints=71 +attack=59 +strength=62 +defence=59 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [soulbane_hope_monst2] name=Hopeless creature desc=A hopeless poor creature. model1=npc_3655 size=2 -resizev=106 -resizeh=106 walkanim=lesswalk readyanim=lessready +resizeh=106 +resizev=106 op2=Attack vislevel=40 +hitpoints=71 +attack=59 +strength=62 +defence=59 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [soulbane_hope_monst1] name=Hopeless creature desc=A hopeless poor creature. model1=npc_3655 size=2 -resizev=80 -resizeh=80 walkanim=lesswalk readyanim=lessready +resizeh=80 +resizev=80 op2=Attack vislevel=40 +hitpoints=71 +attack=59 +strength=62 +defence=59 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [soulbane_final_tolna1] name=Tolna @@ -71093,6 +83787,19 @@ walkanim=neckready readyanim=neckready op2=Attack vislevel=46 +hitpoints=37 +attack=42 +strength=41 +defence=40 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,50 +param=rangedefence,50 [soulbane_final_tolna2] name=Tolna @@ -71103,6 +83810,19 @@ walkanim=neckready readyanim=neckready op2=Attack vislevel=46 +hitpoints=37 +attack=42 +strength=41 +defence=40 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,50 +param=rangedefence,50 [soulbane_final_tolna3] name=Tolna @@ -71113,11 +83833,29 @@ walkanim=neckready readyanim=neckready op2=Attack vislevel=46 +hitpoints=37 +attack=42 +strength=41 +defence=40 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,50 +param=rangedefence,50 [soulbane_unicorn] name=Angry unicorn desc=He looks a little on the cross side! model1=npc_unicorn +size=2 +walkanim=unicorn_walk +readyanim=unicorn_ready +op2=Attack +vislevel=47 model2=npc_3645 recol1s=32732 recol1d=29167 @@ -71129,18 +83867,31 @@ recol4s=21105 recol4d=30918 recol5s=0 recol5d=32767 -size=2 contrast=30 ambient=30 -walkanim=unicorn_walk -readyanim=unicorn_ready -op2=Attack -vislevel=47 +hitpoints=50 +attack=38 +strength=41 +defence=38 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [soulbane_rat] name=Angry giant rat desc=He looks a little on the cross side! model1=npc_giantrat +size=2 +walkanim=giantrat_walk +readyanim=giantrat_ready +op2=Attack +vislevel=47 model2=npc_3645 recol1s=17837 recol1d=29327 @@ -71152,18 +83903,30 @@ recol4s=6347 recol4d=30918 recol5s=18465 recol5d=32767 -size=2 contrast=30 ambient=30 -walkanim=giantrat_walk -readyanim=giantrat_ready -op2=Attack -vislevel=47 +hitpoints=50 +attack=38 +strength=41 +defence=38 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [soulbane_goblin] name=Angry goblin desc=He looks a little on the cross side! model1=npc_macro_ent_tree1 +walkanim=goblin_walk +readyanim=goblin_ready +op2=Attack +vislevel=47 model2=npc_1770i2 model3=npc_1769i3 model4=npc_macro_ent_tree1i6 @@ -71181,15 +83944,29 @@ recol5s=18465 recol5d=32767 contrast=30 ambient=30 -walkanim=goblin_walk -readyanim=goblin_ready -op2=Attack -vislevel=47 +hitpoints=50 +attack=38 +strength=41 +defence=38 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [soulbane_bear] name=Angry bear desc=He looks a little on the cross side! model1=npc_brownbear +size=2 +walkanim=bear_walk +readyanim=bear_ready +op2=Attack +vislevel=47 model2=npc_3645 recol1s=6275 recol1d=31235 @@ -71201,13 +83978,21 @@ recol4s=7400 recol4d=30753 recol5s=0 recol5d=31649 -size=2 contrast=30 ambient=30 -walkanim=bear_walk -readyanim=bear_ready -op2=Attack -vislevel=47 +hitpoints=50 +attack=38 +strength=41 +defence=38 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [soulbane_fear_beast] name=Fear reaper @@ -71218,18 +84003,44 @@ walkanim=fear_walk readyanim=fear_ready op2=Attack vislevel=55 +hitpoints=57 +attack=45 +strength=48 +defence=45 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [soulbane_conf_beast] name=Confusion beast desc=What on RuneScape is that?!? model1=npc_3650 size=2 -resizev=110 -resizeh=110 walkanim=confwalk readyanim=confready +resizeh=110 +resizev=110 op2=Attack vislevel=63 +hitpoints=64 +attack=52 +strength=55 +defence=52 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [soulbane_less_beast3] name=Hopeless creature @@ -71240,35 +84051,78 @@ walkanim=lesswalk readyanim=lessready op2=Attack vislevel=71 +hitpoints=71 +attack=59 +strength=62 +defence=59 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [soulbane_less_beast2] name=Hopeless beast desc=A hopeless poor creature. model1=npc_3655 size=2 -resizev=106 -resizeh=106 walkanim=lesswalk readyanim=lessready +resizeh=106 +resizev=106 op2=Attack vislevel=71 +hitpoints=25 +attack=38 +strength=36 +defence=39 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [soulbane_less_beast1] name=Hopeless beast desc=A hopeless poor creature. model1=npc_3655 size=2 -resizev=80 -resizeh=80 walkanim=lesswalk readyanim=lessready +resizeh=80 +resizev=80 op2=Attack vislevel=71 +hitpoints=25 +attack=38 +strength=36 +defence=39 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [rag_odd_old_man] name=Odd Old Man desc=That's a lot of bones on his back... model1=npc_drunk1 +size=2 +walkanim=cape_seller_walk +readyanim=cape_seller_ready +vislevel=hide model2=npc_3670 model3=npc_3670i2 model4=npc_3670i3 @@ -71280,11 +84134,7 @@ recol1s=6273 recol1d=24311 recol2s=14695 recol2d=10535 -walkanim=cape_seller_walk -readyanim=cape_seller_ready -size=2 op1=Talk-to -vislevel=hide alwaysontop=yes head1=npc_3670_head head2=npc_drunk1_head @@ -71293,6 +84143,9 @@ head2=npc_drunk1_head name=Fortunato desc=Looks like he could do with a sip of Amontillado. model1=npc_3671 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_3671i2 model3=npc_doctor_orbon model4=npc_ardougnian_male1 @@ -71313,11 +84166,8 @@ recol5s=12615 recol5d=3171 recol6s=11456 recol6d=8323 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Trade -vislevel=hide head1=npc_3671_head head2=npc_3671_headi2 head3=npc_doctor_orbon_head @@ -71331,16 +84181,42 @@ walkanim=sheep_walk readyanim=sheep_ready op2=Attack vislevel=2 +hitpoints=8 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,-15 +param=strengthbonus,-15 +param=stabdefence,-21 +param=slashdefence,-21 +param=crushdefence,-21 +param=magicdefence,-21 +param=rangedefence,-21 [ramunsheered] name=Ram desc=White and fluffy. model1=npc_3672 -model2=npc_sheepunsheered walkanim=sheep_walk readyanim=sheep_ready op2=Attack vislevel=2 +model2=npc_sheepunsheered +hitpoints=8 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=1 +param=attackbonus,-15 +param=strengthbonus,-15 +param=stabdefence,-21 +param=slashdefence,-21 +param=crushdefence,-21 +param=magicdefence,-21 +param=rangedefence,-21 [talking_sack] name=Bones @@ -71355,25 +84231,54 @@ name=Vulture desc=If you see them circling... run. model1=npc_1996 size=2 -op2=Attack -readyanim=vulture_ground_ready walkanim=vulture_walk +readyanim=vulture_ground_ready +op2=Attack vislevel=31 +hitpoints=10 +attack=40 +strength=40 +defence=10 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [rag_vulture_flying] name=Vulture desc=If you see them circling... run. model1=npc_1996 size=2 -readyanim=vulture_fly walkanim=vulture_fly +readyanim=vulture_fly op2=Attack vislevel=31 +hitpoints=10 +attack=40 +strength=40 +defence=10 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [sinister_stranger0] name=Sinister Stranger desc=He looks a LOT like a vampire... model1=npc_count_draynor +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=npc_3677 model4=npc_3677i2 @@ -71390,10 +84295,7 @@ recol3s=31649 recol3d=0 recol4s=8320 recol4d=15360 -vislevel=hide alwaysontop=yes -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=npc_1540_head head2=npc_3677_head @@ -71402,6 +84304,9 @@ head2=npc_3677_head name=Sinister Stranger desc=He looks a LOT like a vampire... model1=npc_count_draynor +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=npc_3677 model4=npc_3677i2 @@ -71418,10 +84323,7 @@ recol3s=31649 recol3d=0 recol4s=8320 recol4d=15360 -vislevel=hide alwaysontop=yes -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=npc_1540_head head2=npc_3677_head @@ -71430,6 +84332,9 @@ head2=npc_3677_head name=Vestri desc=He looks short and grumpy. model1=npc_dwarf_normal +walkanim=dwarf_walk +readyanim=dwarf_ready +vislevel=hide model2=npc_dwarf_mountaini3 model3=npc_dwarf_mountaini2 model4=npc_dwarf_normali6 @@ -71444,9 +84349,6 @@ recol3d=10569 recol4s=12549 recol4d=12553 alwaysontop=yes -vislevel=hide -walkanim=dwarf_walk -readyanim=dwarf_ready op1=Talk-to head1=npc_lawgof2_head @@ -71454,6 +84356,9 @@ head1=npc_lawgof2_head name=Ali the Leaflet Dropper desc=A young boy handing out flyers. model1=npc_3644 +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_2371i2 model3=npc_gnomeshopkeeperi2 model4=npc_3680 @@ -71469,11 +84374,8 @@ recol5s=416 recol5d=15817 recol6s=6144 recol6d=3361 -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to op3=Take-flyer -vislevel=hide alwaysontop=yes head1=npc_3644_head @@ -71481,26 +84383,25 @@ head1=npc_3644_head name=Easter egg bird desc=The bird looks overworked and underpaid. model1=npc_3681 +size=3 +walkanim=seq_3851 +readyanim=seq_3850 +vislevel=hide recol1s=14873 recol1d=25170 recol2s=29398 recol2d=32767 -readyanim=seq_3850 -walkanim=seq_3851 -vislevel=hide -size=3 [easter06_npc_3682] name=Easter Bunny desc=Cute and friendly, with powers beyond that of magic. model1=npc_1835 -model2=npc_3682 walkanim=seq_1828 readyanim=seq_3873 +vislevel=hide +model2=npc_3682 op1=Talk-to alwaysontop=yes -op1=Talk-to -vislevel=hide turnspeed=0 head1=npc_3682_head @@ -71508,6 +84409,9 @@ head1=npc_3682_head name=Child desc=One of RuneScape's many citizens. model1=npc_3644 +walkanim=seq_3855 +readyanim=seq_3856 +vislevel=hide model2=npc_leprechaun model3=npc_gnomechildgreeni2 recol1s=384 @@ -71522,9 +84426,6 @@ recol5s=8387 recol5d=0 recol6s=6273 recol6d=0 -vislevel=hide -walkanim=seq_3855 -readyanim=seq_3856 op1=Talk-to alwaysontop=yes head1=npc_3644_head @@ -71533,6 +84434,11 @@ head1=npc_3644_head name=Child desc=One of RuneScape's many citizens. model1=npc_3644 +walkanim=seq_3855 +readyanim=seq_3856 +resizeh=120 +resizev=120 +vislevel=hide model2=npc_leprechaun model3=npc_gnomechildgreeni2 recol1s=416 @@ -71547,11 +84453,6 @@ recol5s=8387 recol5d=18660 recol6s=6273 recol6d=18660 -vislevel=hide -resizeh=120 -resizev=120 -walkanim=seq_3855 -readyanim=seq_3856 op1=Talk-to alwaysontop=yes head1=npc_3644_head @@ -71560,6 +84461,11 @@ head1=npc_3644_head name=Child desc=One of RuneScape's many citizens. model1=npc_3644 +walkanim=seq_3855 +readyanim=seq_3856 +resizeh=116 +resizev=116 +vislevel=hide model2=npc_leprechaun model3=npc_gnomechildgreeni2 recol1s=416 @@ -71574,11 +84480,6 @@ recol5s=8387 recol5d=25251 recol6s=6273 recol6d=25251 -vislevel=hide -resizeh=116 -resizev=116 -walkanim=seq_3855 -readyanim=seq_3856 op1=Talk-to alwaysontop=yes head1=npc_3644_head @@ -71587,6 +84488,11 @@ head1=npc_3644_head name=Child desc=One of RuneScape's many citizens. model1=npc_milli +walkanim=seq_3855 +readyanim=seq_3856 +resizeh=120 +resizev=120 +vislevel=hide model2=npc_leprechaun model3=npc_gnomechildgreeni2 recol1s=2340 @@ -71597,11 +84503,6 @@ recol3s=13728 recol3d=21704 recol4s=6273 recol4d=17889 -vislevel=hide -resizeh=120 -resizev=120 -walkanim=seq_3855 -readyanim=seq_3856 op1=Talk-to alwaysontop=yes head1=npc_2875_head @@ -71610,6 +84511,11 @@ head1=npc_2875_head name=Child desc=One of RuneScape's many citizens. model1=npc_milli +walkanim=seq_3855 +readyanim=seq_3856 +resizeh=115 +resizev=115 +vislevel=hide model2=npc_leprechaun model3=npc_gnomechildgreeni2 recol1s=24075 @@ -71622,11 +84528,6 @@ recol4s=384 recol4d=19841 recol5s=13728 recol5d=2144 -vislevel=hide -resizeh=115 -resizev=115 -walkanim=seq_3855 -readyanim=seq_3856 op1=Talk-to alwaysontop=yes head1=npc_2875_head @@ -71635,6 +84536,11 @@ head1=npc_2875_head name=Child desc=One of RuneScape's many citizens. model1=npc_milli +walkanim=seq_3855 +readyanim=seq_3856 +resizeh=119 +resizev=119 +vislevel=hide model2=npc_leprechaun model3=npc_gnomechildgreeni2 recol1s=24075 @@ -71647,11 +84553,6 @@ recol4s=384 recol4d=21140 recol5s=13728 recol5d=17932 -vislevel=hide -resizeh=119 -resizev=119 -walkanim=seq_3855 -readyanim=seq_3856 op1=Talk-to alwaysontop=yes head1=npc_2875_head @@ -71660,8 +84561,8 @@ head1=npc_2875_head name=Egg desc=A rolling chocolate egg. model1=obj_easter06_egg_03 -vislevel=hide walkanim=seq_3849 +vislevel=hide ambient=30 contrast=10 turnspeed=1024 @@ -71670,8 +84571,8 @@ turnspeed=1024 name=Egg desc=A rolling chocolate egg. model1=obj_easter06_egg_02 -vislevel=hide walkanim=seq_3849 +vislevel=hide ambient=30 contrast=10 turnspeed=1024 @@ -71680,8 +84581,8 @@ turnspeed=1024 name=Egg desc=A rolling chocolate egg. model1=obj_easter06_egg_01 -vislevel=hide walkanim=seq_3849 +vislevel=hide ambient=30 contrast=10 turnspeed=1024 @@ -71690,8 +84591,8 @@ turnspeed=1024 name=Egg desc=A rolling chocolate egg. model1=obj_easter06_egg_04 -vislevel=hide walkanim=seq_3849 +vislevel=hide ambient=30 contrast=10 turnspeed=1024 @@ -71700,8 +84601,8 @@ turnspeed=1024 name=Egg desc=A rolling chocolate egg. model1=obj_easter06_egg_05 -vislevel=hide walkanim=seq_3849 +vislevel=hide ambient=30 contrast=10 turnspeed=1024 @@ -71710,8 +84611,8 @@ turnspeed=1024 name=Egg desc=A rolling chocolate egg. model1=obj_easter06_egg_06 -vislevel=hide walkanim=seq_3849 +vislevel=hide ambient=30 contrast=10 turnspeed=1024 @@ -71720,15 +84621,15 @@ turnspeed=1024 name=Rabbit desc=It's transfixed by the bright white lights. model1=spot_smoke_devil_smoke_player_spotanim +readyanim=seq_3867 +resizeh=168 +resizev=168 +vislevel=hide recol1s=12 recol1d=22954 recol2s=15777 recol2d=17865 -vislevel=hide -readyanim=seq_3867 turnspeed=0 -resizeh=168 -resizev=168 ambient=10 contrast=10 op1=Talk-to @@ -71738,15 +84639,15 @@ head1=npc_3695_head name=Rabbit desc=It's hopping as if in a trance. model1=spot_smoke_devil_smoke_player_spotanim +walkanim=seq_3870 +readyanim=rabbit_ready +resizeh=168 +resizev=168 +vislevel=hide recol1s=12 recol1d=22954 recol2s=15777 recol2d=17865 -vislevel=hide -readyanim=rabbit_ready -walkanim=seq_3870 -resizeh=168 -resizev=168 ambient=10 contrast=10 alwaysontop=yes @@ -71756,16 +84657,16 @@ head1=npc_3696_head name=Rabbit desc=Who would have thought a rabbit could carry such a big egg? model1=spot_smoke_devil_smoke_player_spotanim +walkanim=seq_3871 +readyanim=seq_3872 +resizeh=168 +resizev=168 +vislevel=hide model2=npc_3697 recol1s=12 recol1d=22954 recol2s=15777 recol2d=17865 -vislevel=hide -readyanim=seq_3872 -walkanim=seq_3871 -resizeh=168 -resizev=168 ambient=10 contrast=10 alwaysontop=yes @@ -71775,16 +84676,16 @@ head1=npc_3696_head name=Rabbit desc=Who would have thought a rabbit could carry such a big egg? model1=spot_smoke_devil_smoke_player_spotanim +walkanim=seq_3871 +readyanim=seq_3872 +resizeh=168 +resizev=168 +vislevel=hide model2=npc_3698 recol1s=12 recol1d=22954 recol2s=15777 recol2d=17865 -vislevel=hide -readyanim=seq_3872 -walkanim=seq_3871 -resizeh=168 -resizev=168 ambient=10 contrast=10 alwaysontop=yes @@ -71794,16 +84695,16 @@ head1=npc_3696_head name=Rabbit desc=Who would have thought a rabbit could carry such a big egg? model1=spot_smoke_devil_smoke_player_spotanim +walkanim=seq_3871 +readyanim=seq_3872 +resizeh=168 +resizev=168 +vislevel=hide model2=npc_3699 recol1s=12 recol1d=22954 recol2s=15777 recol2d=17865 -vislevel=hide -readyanim=seq_3872 -walkanim=seq_3871 -resizeh=168 -resizev=168 ambient=10 contrast=10 alwaysontop=yes @@ -71813,16 +84714,16 @@ head1=npc_3696_head name=Rabbit desc=Who would have thought a rabbit could carry such a big egg? model1=spot_smoke_devil_smoke_player_spotanim +walkanim=seq_3871 +readyanim=seq_3872 +resizeh=168 +resizev=168 +vislevel=hide model2=npc_3700 recol1s=12 recol1d=22954 recol2s=15777 recol2d=17865 -vislevel=hide -readyanim=seq_3872 -walkanim=seq_3871 -resizeh=168 -resizev=168 ambient=10 contrast=10 alwaysontop=yes @@ -71832,16 +84733,16 @@ head1=npc_3696_head name=Rabbit desc=Who would have thought a rabbit could carry such a big egg? model1=spot_smoke_devil_smoke_player_spotanim +walkanim=seq_3871 +readyanim=seq_3872 +resizeh=168 +resizev=168 +vislevel=hide model2=npc_3701 recol1s=12 recol1d=22954 recol2s=15777 recol2d=17865 -vislevel=hide -readyanim=seq_3872 -walkanim=seq_3871 -resizeh=168 -resizev=168 ambient=10 contrast=10 alwaysontop=yes @@ -71851,16 +84752,16 @@ head1=npc_3696_head name=Rabbit desc=Who would have thought a rabbit could carry such a big egg? model1=spot_smoke_devil_smoke_player_spotanim +walkanim=seq_3871 +readyanim=seq_3872 +resizeh=168 +resizev=168 +vislevel=hide model2=npc_3702 recol1s=12 recol1d=22954 recol2s=15777 recol2d=17865 -vislevel=hide -readyanim=seq_3872 -walkanim=seq_3871 -resizeh=168 -resizev=168 ambient=10 contrast=10 alwaysontop=yes @@ -71870,18 +84771,18 @@ head1=npc_3696_head name=Rabbit desc=It's straining under the weight of that egg but it seems unable to drop it. model1=spot_smoke_devil_smoke_player_spotanim +walkanim=seq_3871 +readyanim=seq_3872 +resizeh=168 +resizev=168 +vislevel=hide model2=npc_3697 recol1s=12 recol1d=22954 recol2s=15777 recol2d=17865 -readyanim=seq_3872 -walkanim=seq_3871 -resizeh=168 -resizev=168 ambient=10 contrast=10 -vislevel=hide op1=Talk-to head1=npc_3695_head @@ -71889,18 +84790,18 @@ head1=npc_3695_head name=Rabbit desc=It's straining under the weight of that egg but it seems unable to drop it. model1=spot_smoke_devil_smoke_player_spotanim +walkanim=seq_3871 +readyanim=seq_3872 +resizeh=168 +resizev=168 +vislevel=hide model2=npc_3698 recol1s=12 recol1d=22954 recol2s=15777 recol2d=17865 -readyanim=seq_3872 -walkanim=seq_3871 -resizeh=168 -resizev=168 ambient=10 contrast=10 -vislevel=hide op1=Talk-to head1=npc_3695_head @@ -71908,18 +84809,18 @@ head1=npc_3695_head name=Rabbit desc=It's straining under the weight of that egg but it seems unable to drop it. model1=spot_smoke_devil_smoke_player_spotanim +walkanim=seq_3871 +readyanim=seq_3872 +resizeh=168 +resizev=168 +vislevel=hide model2=npc_3699 recol1s=12 recol1d=22954 recol2s=15777 recol2d=17865 -readyanim=seq_3872 -walkanim=seq_3871 -resizeh=168 -resizev=168 ambient=10 contrast=10 -vislevel=hide op1=Talk-to head1=npc_3695_head @@ -71927,18 +84828,18 @@ head1=npc_3695_head name=Rabbit desc=It's straining under the weight of that egg but it seems unable to drop it. model1=spot_smoke_devil_smoke_player_spotanim +walkanim=seq_3871 +readyanim=seq_3872 +resizeh=168 +resizev=168 +vislevel=hide model2=npc_3700 recol1s=12 recol1d=22954 recol2s=15777 recol2d=17865 -readyanim=seq_3872 -walkanim=seq_3871 -resizeh=168 -resizev=168 ambient=10 contrast=10 -vislevel=hide op1=Talk-to head1=npc_3695_head @@ -71946,18 +84847,18 @@ head1=npc_3695_head name=Rabbit desc=It's straining under the weight of that egg but it seems unable to drop it. model1=spot_smoke_devil_smoke_player_spotanim +walkanim=seq_3871 +readyanim=seq_3872 +resizeh=168 +resizev=168 +vislevel=hide model2=npc_3701 recol1s=12 recol1d=22954 recol2s=15777 recol2d=17865 -readyanim=seq_3872 -walkanim=seq_3871 -resizeh=168 -resizev=168 ambient=10 contrast=10 -vislevel=hide op1=Talk-to head1=npc_3695_head @@ -71965,18 +84866,18 @@ head1=npc_3695_head name=Rabbit desc=It's straining under the weight of that egg but it seems unable to drop it. model1=spot_smoke_devil_smoke_player_spotanim +walkanim=seq_3871 +readyanim=seq_3872 +resizeh=168 +resizev=168 +vislevel=hide model2=npc_3702 recol1s=12 recol1d=22954 recol2s=15777 recol2d=17865 -readyanim=seq_3872 -walkanim=seq_3871 -resizeh=168 -resizev=168 ambient=10 contrast=10 -vislevel=hide op1=Talk-to head1=npc_3695_head @@ -71984,18 +84885,18 @@ head1=npc_3695_head name=Rabbit desc=It's straining under the weight of that egg but it seems unable to drop it. model1=spot_smoke_devil_smoke_player_spotanim +walkanim=seq_3871 +readyanim=seq_3872 +resizeh=168 +resizev=168 +vislevel=hide model2=npc_3697 recol1s=12 recol1d=22954 recol2s=15777 recol2d=17865 -readyanim=seq_3872 -walkanim=seq_3871 -resizeh=168 -resizev=168 ambient=10 contrast=10 -vislevel=hide op1=Talk-to head1=npc_3695_head @@ -72003,18 +84904,18 @@ head1=npc_3695_head name=Rabbit desc=It's straining under the weight of that egg but it seems unable to drop it. model1=spot_smoke_devil_smoke_player_spotanim +walkanim=seq_3871 +readyanim=seq_3872 +resizeh=168 +resizev=168 +vislevel=hide model2=npc_3698 recol1s=12 recol1d=22954 recol2s=15777 recol2d=17865 -readyanim=seq_3872 -walkanim=seq_3871 -resizeh=168 -resizev=168 ambient=10 contrast=10 -vislevel=hide op1=Talk-to head1=npc_3695_head @@ -72022,18 +84923,18 @@ head1=npc_3695_head name=Rabbit desc=It's straining under the weight of that egg but it seems unable to drop it. model1=spot_smoke_devil_smoke_player_spotanim +walkanim=seq_3871 +readyanim=seq_3872 +resizeh=168 +resizev=168 +vislevel=hide model2=npc_3699 recol1s=12 recol1d=22954 recol2s=15777 recol2d=17865 -readyanim=seq_3872 -walkanim=seq_3871 -resizeh=168 -resizev=168 ambient=10 contrast=10 -vislevel=hide op1=Talk-to head1=npc_3695_head @@ -72041,18 +84942,18 @@ head1=npc_3695_head name=Rabbit desc=It's straining under the weight of that egg but it seems unable to drop it. model1=spot_smoke_devil_smoke_player_spotanim +walkanim=seq_3871 +readyanim=seq_3872 +resizeh=168 +resizev=168 +vislevel=hide model2=npc_3700 recol1s=12 recol1d=22954 recol2s=15777 recol2d=17865 -readyanim=seq_3872 -walkanim=seq_3871 -resizeh=168 -resizev=168 ambient=10 contrast=10 -vislevel=hide op1=Talk-to head1=npc_3695_head @@ -72060,18 +84961,18 @@ head1=npc_3695_head name=Rabbit desc=It's straining under the weight of that egg but it seems unable to drop it. model1=spot_smoke_devil_smoke_player_spotanim +walkanim=seq_3871 +readyanim=seq_3872 +resizeh=168 +resizev=168 +vislevel=hide model2=npc_3701 recol1s=12 recol1d=22954 recol2s=15777 recol2d=17865 -readyanim=seq_3872 -walkanim=seq_3871 -resizeh=168 -resizev=168 ambient=10 contrast=10 -vislevel=hide op1=Talk-to head1=npc_3695_head @@ -72079,18 +84980,18 @@ head1=npc_3695_head name=Rabbit desc=It's straining under the weight of that egg but it seems unable to drop it. model1=spot_smoke_devil_smoke_player_spotanim +walkanim=seq_3871 +readyanim=seq_3872 +resizeh=168 +resizev=168 +vislevel=hide model2=npc_3702 recol1s=12 recol1d=22954 recol2s=15777 recol2d=17865 -readyanim=seq_3872 -walkanim=seq_3871 -resizeh=168 -resizev=168 ambient=10 contrast=10 -vislevel=hide op1=Talk-to head1=npc_3695_head @@ -72098,17 +84999,17 @@ head1=npc_3695_head name=Rabbit desc=It's hopping along as if in a trance. model1=spot_smoke_devil_smoke_player_spotanim +walkanim=seq_3870 +readyanim=rabbit_ready +resizeh=168 +resizev=168 +vislevel=hide recol1s=12 recol1d=22954 recol2s=15777 recol2d=17865 -readyanim=rabbit_ready -walkanim=seq_3870 -resizeh=168 -resizev=168 ambient=10 contrast=10 -vislevel=hide op1=Talk-to head1=npc_3695_head @@ -72116,17 +85017,17 @@ head1=npc_3695_head name=Rabbit desc=It's hopping along as if in a trance. model1=spot_smoke_devil_smoke_player_spotanim +walkanim=seq_3870 +readyanim=rabbit_ready +resizeh=168 +resizev=168 +vislevel=hide recol1s=12 recol1d=22954 recol2s=15777 recol2d=17865 -readyanim=rabbit_ready -walkanim=seq_3870 -resizeh=168 -resizev=168 ambient=10 contrast=10 -vislevel=hide op1=Talk-to head1=npc_3695_head @@ -72134,17 +85035,17 @@ head1=npc_3695_head name=Rabbit desc=It's hopping along as if in a trance. model1=spot_smoke_devil_smoke_player_spotanim +walkanim=seq_3870 +readyanim=rabbit_ready +resizeh=168 +resizev=168 +vislevel=hide recol1s=12 recol1d=22954 recol2s=15777 recol2d=17865 -readyanim=rabbit_ready -walkanim=seq_3870 -resizeh=168 -resizev=168 ambient=10 contrast=10 -vislevel=hide op1=Talk-to head1=npc_3695_head @@ -72152,17 +85053,17 @@ head1=npc_3695_head name=Rabbit desc=It's hopping along as if in a trance. model1=spot_smoke_devil_smoke_player_spotanim +walkanim=seq_3870 +readyanim=rabbit_ready +resizeh=168 +resizev=168 +vislevel=hide recol1s=12 recol1d=22954 recol2s=15777 recol2d=17865 -readyanim=rabbit_ready -walkanim=seq_3870 -resizeh=168 -resizev=168 ambient=10 contrast=10 -vislevel=hide op1=Talk-to head1=npc_3695_head @@ -72170,17 +85071,17 @@ head1=npc_3695_head name=Rabbit desc=It's hopping along as if in a trance. model1=spot_smoke_devil_smoke_player_spotanim +walkanim=seq_3870 +readyanim=rabbit_ready +resizeh=168 +resizev=168 +vislevel=hide recol1s=12 recol1d=22954 recol2s=15777 recol2d=17865 -readyanim=rabbit_ready -walkanim=seq_3870 -resizeh=168 -resizev=168 ambient=10 contrast=10 -vislevel=hide op1=Talk-to head1=npc_3695_head @@ -72188,17 +85089,17 @@ head1=npc_3695_head name=Rabbit desc=It's hopping along as if in a trance. model1=spot_smoke_devil_smoke_player_spotanim +walkanim=seq_3870 +readyanim=rabbit_ready +resizeh=168 +resizev=168 +vislevel=hide recol1s=12 recol1d=22954 recol2s=15777 recol2d=17865 -readyanim=rabbit_ready -walkanim=seq_3870 -resizeh=168 -resizev=168 ambient=10 contrast=10 -vislevel=hide op1=Talk-to head1=npc_3695_head @@ -72206,17 +85107,17 @@ head1=npc_3695_head name=Rabbit desc=It's hopping along as if in a trance. model1=spot_smoke_devil_smoke_player_spotanim +walkanim=seq_3870 +readyanim=rabbit_ready +resizeh=168 +resizev=168 +vislevel=hide recol1s=12 recol1d=22954 recol2s=15777 recol2d=17865 -readyanim=rabbit_ready -walkanim=seq_3870 -resizeh=168 -resizev=168 ambient=10 contrast=10 -vislevel=hide op1=Talk-to head1=npc_3695_head @@ -72224,17 +85125,17 @@ head1=npc_3695_head name=Rabbit desc=It's hopping along as if in a trance. model1=spot_smoke_devil_smoke_player_spotanim +walkanim=seq_3870 +readyanim=rabbit_ready +resizeh=168 +resizev=168 +vislevel=hide recol1s=12 recol1d=22954 recol2s=15777 recol2d=17865 -readyanim=rabbit_ready -walkanim=seq_3870 -resizeh=168 -resizev=168 ambient=10 contrast=10 -vislevel=hide op1=Talk-to head1=npc_3695_head @@ -72242,17 +85143,17 @@ head1=npc_3695_head name=Rabbit desc=It's hopping along as if in a trance. model1=spot_smoke_devil_smoke_player_spotanim +walkanim=seq_3870 +readyanim=rabbit_ready +resizeh=168 +resizev=168 +vislevel=hide recol1s=12 recol1d=22954 recol2s=15777 recol2d=17865 -readyanim=rabbit_ready -walkanim=seq_3870 -resizeh=168 -resizev=168 ambient=10 contrast=10 -vislevel=hide op1=Talk-to head1=npc_3695_head @@ -72260,17 +85161,17 @@ head1=npc_3695_head name=Rabbit desc=It's hopping along as if in a trance. model1=spot_smoke_devil_smoke_player_spotanim +walkanim=seq_3870 +readyanim=rabbit_ready +resizeh=168 +resizev=168 +vislevel=hide recol1s=12 recol1d=22954 recol2s=15777 recol2d=17865 -readyanim=rabbit_ready -walkanim=seq_3870 -resizeh=168 -resizev=168 ambient=10 contrast=10 -vislevel=hide op1=Talk-to head1=npc_3695_head @@ -72278,17 +85179,17 @@ head1=npc_3695_head name=Rabbit desc=It's hopping along as if in a trance. model1=spot_smoke_devil_smoke_player_spotanim +walkanim=seq_3870 +readyanim=rabbit_ready +resizeh=168 +resizev=168 +vislevel=hide recol1s=12 recol1d=22954 recol2s=15777 recol2d=17865 -readyanim=rabbit_ready -walkanim=seq_3870 -resizeh=168 -resizev=168 ambient=10 contrast=10 -vislevel=hide op1=Talk-to head1=npc_3695_head @@ -72296,17 +85197,17 @@ head1=npc_3695_head name=Rabbit desc=It's hopping along as if in a trance. model1=spot_smoke_devil_smoke_player_spotanim +walkanim=seq_3870 +readyanim=rabbit_ready +resizeh=168 +resizev=168 +vislevel=hide recol1s=12 recol1d=22954 recol2s=15777 recol2d=17865 -readyanim=rabbit_ready -walkanim=seq_3870 -resizeh=168 -resizev=168 ambient=10 contrast=10 -vislevel=hide op1=Talk-to head1=npc_3695_head @@ -72314,15 +85215,32 @@ head1=npc_3695_head name=Splatter desc=Don't burst its bubble! model1=npc_3727 -op2=Attack walkanim=splatter_walk readyanim=splatter_ready +op2=Attack vislevel=21 +hitpoints=53 +attack=37 +strength=37 +defence=113 +magic=37 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [pest_splatter_2] name=Splatter desc=Don't burst its bubble! model1=npc_3727 +walkanim=splatter_walk +readyanim=splatter_ready +op2=Attack +vislevel=32 recol1s=24075 recol1d=24085 recol2s=23018 @@ -72331,15 +85249,28 @@ recol3s=21961 recol3d=21971 recol4s=20904 recol4d=20914 -op2=Attack -walkanim=splatter_walk -readyanim=splatter_ready -vislevel=32 +hitpoints=53 +attack=37 +strength=37 +defence=113 +magic=37 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [pest_splatter_3] name=Splatter desc=Don't burst its bubble! model1=npc_3727 +walkanim=splatter_walk +readyanim=splatter_ready +op2=Attack +vislevel=43 recol1s=24075 recol1d=13767 recol2s=23018 @@ -72348,15 +85279,28 @@ recol3s=21961 recol3d=11653 recol4s=20904 recol4d=10596 -op2=Attack -walkanim=splatter_walk -readyanim=splatter_ready -vislevel=43 +hitpoints=53 +attack=37 +strength=37 +defence=113 +magic=37 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [pest_splatter_4] name=Splatter desc=Don't burst its bubble! model1=npc_3727 +walkanim=splatter_walk +readyanim=splatter_ready +op2=Attack +vislevel=53 recol1s=24075 recol1d=17537 recol2s=23018 @@ -72365,15 +85309,28 @@ recol3s=21961 recol3d=15457 recol4s=20904 recol4d=15360 -op2=Attack -walkanim=splatter_walk -readyanim=splatter_ready -vislevel=53 +hitpoints=53 +attack=37 +strength=37 +defence=113 +magic=37 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [pest_splatter_5] name=Splatter desc=Don't burst its bubble! model1=npc_3727 +walkanim=splatter_walk +readyanim=splatter_ready +op2=Attack +vislevel=64 recol1s=24075 recol1d=136 recol2s=23018 @@ -72382,33 +85339,72 @@ recol3s=21961 recol3d=70 recol4s=20904 recol4d=37 -op2=Attack -walkanim=splatter_walk -readyanim=splatter_ready -vislevel=64 +hitpoints=53 +attack=37 +strength=37 +defence=113 +magic=37 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [pest_shifter_1a] name=Shifter desc=Nippy little thing! model1=npc_3732 -op2=Attack walkanim=shifter_walk readyanim=shifter_ready +op2=Attack vislevel=37 +hitpoints=83 +attack=110 +strength=83 +defence=83 +magic=60 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [pest_shifter_1b] name=Shifter desc=Nippy little thing! model1=npc_3732 -op2=Attack walkanim=shifter_walk readyanim=shifter_ready +op2=Attack vislevel=37 +hitpoints=83 +attack=110 +strength=83 +defence=83 +magic=60 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [pest_shifter_2a] name=Shifter desc=Nippy little thing! model1=npc_3732 +walkanim=shifter_walk +readyanim=shifter_ready +op2=Attack +vislevel=56 recol1s=10273 recol1d=1219 recol2s=24609 @@ -72417,15 +85413,28 @@ recol3s=17735 recol3d=97 recol4s=3171 recol4d=3104 -op2=Attack -walkanim=shifter_walk -readyanim=shifter_ready -vislevel=56 +hitpoints=83 +attack=110 +strength=83 +defence=83 +magic=60 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [pest_shifter_2b] name=Shifter desc=Nippy little thing! model1=npc_3732 +walkanim=shifter_walk +readyanim=shifter_ready +op2=Attack +vislevel=56 recol1s=10273 recol1d=1219 recol2s=24609 @@ -72434,15 +85443,28 @@ recol3s=17735 recol3d=97 recol4s=3171 recol4d=3104 -op2=Attack -walkanim=shifter_walk -readyanim=shifter_ready -vislevel=56 +hitpoints=83 +attack=110 +strength=83 +defence=83 +magic=60 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [pest_shifter_3a] name=Shifter desc=Nippy little thing! model1=npc_3732 +walkanim=shifter_walk +readyanim=shifter_ready +op2=Attack +vislevel=75 recol1s=10273 recol1d=0 recol2s=24609 @@ -72451,15 +85473,28 @@ recol3s=17735 recol3d=24609 recol4s=3171 recol4d=16912 -op2=Attack -walkanim=shifter_walk -readyanim=shifter_ready -vislevel=75 +hitpoints=83 +attack=110 +strength=83 +defence=83 +magic=60 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [pest_shifter_3b] name=Shifter desc=Nippy little thing! model1=npc_3732 +walkanim=shifter_walk +readyanim=shifter_ready +op2=Attack +vislevel=75 recol1s=10273 recol1d=0 recol2s=24609 @@ -72468,15 +85503,28 @@ recol3s=17735 recol3d=24609 recol4s=3171 recol4d=16912 -op2=Attack -walkanim=shifter_walk -readyanim=shifter_ready -vislevel=75 +hitpoints=83 +attack=110 +strength=83 +defence=83 +magic=60 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [pest_shifter_4a] name=Shifter desc=Nippy little thing! model1=npc_3732 +walkanim=shifter_walk +readyanim=shifter_ready +op2=Attack +vislevel=94 recol1s=10273 recol1d=6241 recol2s=24609 @@ -72485,15 +85533,28 @@ recol3s=17735 recol3d=31527 recol4s=3171 recol4d=0 -op2=Attack -walkanim=shifter_walk -readyanim=shifter_ready -vislevel=94 +hitpoints=83 +attack=110 +strength=83 +defence=83 +magic=60 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [pest_shifter_4b] name=Shifter desc=Nippy little thing! model1=npc_3732 +walkanim=shifter_walk +readyanim=shifter_ready +op2=Attack +vislevel=94 recol1s=10273 recol1d=6241 recol2s=24609 @@ -72502,15 +85563,28 @@ recol3s=17735 recol3d=31527 recol4s=3171 recol4d=0 -op2=Attack -walkanim=shifter_walk -readyanim=shifter_ready -vislevel=94 +hitpoints=83 +attack=110 +strength=83 +defence=83 +magic=60 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [pest_shifter_5a] name=Shifter desc=Nippy little thing! model1=npc_3732 +walkanim=shifter_walk +readyanim=shifter_ready +op2=Attack +vislevel=113 recol1s=10273 recol1d=12653 recol2s=24609 @@ -72519,15 +85593,28 @@ recol3s=17735 recol3d=8423 recol4s=3171 recol4d=0 -op2=Attack -walkanim=shifter_walk -readyanim=shifter_ready -vislevel=113 +hitpoints=83 +attack=110 +strength=83 +defence=83 +magic=60 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [pest_shifter_5b] name=Shifter desc=Nippy little thing! model1=npc_3732 +walkanim=shifter_walk +readyanim=shifter_ready +op2=Attack +vislevel=113 recol1s=10273 recol1d=12653 recol2s=24609 @@ -72536,24 +85623,50 @@ recol3s=17735 recol3d=8423 recol4s=3171 recol4d=0 -op2=Attack -walkanim=shifter_walk -readyanim=shifter_ready -vislevel=113 +hitpoints=83 +attack=110 +strength=83 +defence=83 +magic=60 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [pest_ravager_1] name=Ravager desc=Worse than termites! model1=npc_3742 -op2=Attack walkanim=ravager_walk readyanim=ravager_ready +op2=Attack vislevel=35 +hitpoints=83 +attack=67 +strength=157 +defence=53 +magic=0 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [pest_ravager_2] name=Ravager desc=Worse than termites! model1=npc_3742 +walkanim=ravager_walk +readyanim=ravager_ready +op2=Attack +vislevel=52 recol1s=7495 recol1d=10567 recol2s=6371 @@ -72566,15 +85679,28 @@ recol5s=18856 recol5d=16743 recol6s=15718 recol6d=17799 -op2=Attack -walkanim=ravager_walk -readyanim=ravager_ready -vislevel=52 +hitpoints=83 +attack=67 +strength=157 +defence=53 +magic=0 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [pest_ravager_3] name=Ravager desc=Worse than termites! model1=npc_3742 +walkanim=ravager_walk +readyanim=ravager_ready +op2=Attack +vislevel=70 recol1s=7495 recol1d=17933 recol2s=6371 @@ -72587,15 +85713,28 @@ recol5s=18856 recol5d=22162 recol6s=15718 recol6d=21103 -op2=Attack -walkanim=ravager_walk -readyanim=ravager_ready -vislevel=70 +hitpoints=83 +attack=67 +strength=157 +defence=53 +magic=0 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [pest_ravager_4] name=Ravager desc=Worse than termites! model1=npc_3742 +walkanim=ravager_walk +readyanim=ravager_ready +op2=Attack +vislevel=88 recol1s=7495 recol1d=13710 recol2s=6371 @@ -72608,15 +85747,28 @@ recol5s=18856 recol5d=11596 recol6s=15718 recol6d=9482 -op2=Attack -walkanim=ravager_walk -readyanim=ravager_ready -vislevel=88 +hitpoints=83 +attack=67 +strength=157 +defence=53 +magic=0 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [pest_ravager_5] name=Ravager desc=Worse than termites! model1=npc_3742 +walkanim=ravager_walk +readyanim=ravager_ready +op2=Attack +vislevel=105 recol1s=7495 recol1d=9414 recol2s=6371 @@ -72629,24 +85781,50 @@ recol5s=18856 recol5d=23182 recol6s=15718 recol6d=21070 -op2=Attack -walkanim=ravager_walk -readyanim=ravager_ready -vislevel=105 +hitpoints=83 +attack=67 +strength=157 +defence=53 +magic=0 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [pest_spinner_1] name=Spinner desc=Eeewww! model1=npc_3747 -op2=Attack walkanim=spinner_walk readyanim=spinner_ready +op2=Attack vislevel=37 +hitpoints=93 +attack=37 +strength=37 +defence=143 +magic=37 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [pest_spinner_2] name=Spinner desc=Eeewww! model1=npc_3747 +walkanim=spinner_walk +readyanim=spinner_ready +op2=Attack +vislevel=55 recol1s=30753 recol1d=30786 recol2s=30489 @@ -72657,15 +85835,28 @@ recol4s=24319 recol4d=28428 recol5s=29367 recol5d=12043 -op2=Attack -walkanim=spinner_walk -readyanim=spinner_ready -vislevel=55 +hitpoints=93 +attack=37 +strength=37 +defence=143 +magic=37 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [pest_spinner_3] name=Spinner desc=Eeewww! model1=npc_3747 +walkanim=spinner_walk +readyanim=spinner_ready +op2=Attack +vislevel=74 recol1s=30753 recol1d=20095 recol2s=29235 @@ -72678,15 +85869,28 @@ recol5s=24319 recol5d=27513 recol6s=29367 recol6d=12043 -op2=Attack -walkanim=spinner_walk -readyanim=spinner_ready -vislevel=74 +hitpoints=93 +attack=37 +strength=37 +defence=143 +magic=37 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [pest_spinner_4] name=Spinner desc=Eeewww! model1=npc_3747 +walkanim=spinner_walk +readyanim=spinner_ready +op2=Attack +vislevel=92 recol1s=30753 recol1d=0 recol2s=29235 @@ -72699,15 +85903,28 @@ recol5s=24319 recol5d=27513 recol6s=29367 recol6d=31649 -op2=Attack -walkanim=spinner_walk -readyanim=spinner_ready -vislevel=92 +hitpoints=93 +attack=37 +strength=37 +defence=143 +magic=37 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [pest_spinner_5] name=Spinner desc=Eeewww! model1=npc_3747 +walkanim=spinner_walk +readyanim=spinner_ready +op2=Attack +vislevel=87 recol1s=30753 recol1d=0 recol2s=29235 @@ -72720,155 +85937,324 @@ recol5s=24319 recol5d=27513 recol6s=29367 recol6d=15991 -op2=Attack -walkanim=spinner_walk -readyanim=spinner_ready -vislevel=87 +hitpoints=93 +attack=37 +strength=37 +defence=143 +magic=37 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [pest_torcher_1a] name=Torcher desc=Burn baby, burn! model1=npc_3752 +walkanim=torcher_walk +readyanim=torcher_ready +op2=Attack +vislevel=41 recol1s=14801 recol1d=24075 recol2s=11630 recol2d=20904 -op2=Attack -walkanim=torcher_walk -readyanim=torcher_ready -vislevel=41 +hitpoints=71 +attack=0 +strength=0 +defence=89 +magic=107 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [pest_torcher_1b] name=Torcher desc=Burn baby, burn! model1=npc_3752 +walkanim=torcher_walk +readyanim=torcher_ready +op2=Attack +vislevel=41 recol1s=14801 recol1d=24075 recol2s=11630 recol2d=20904 -op2=Attack -walkanim=torcher_walk -readyanim=torcher_ready -vislevel=41 +hitpoints=71 +attack=0 +strength=0 +defence=89 +magic=107 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [pest_torcher_2a] name=Torcher desc=Burn baby, burn! model1=npc_3752 +walkanim=torcher_walk +readyanim=torcher_ready +op2=Attack +vislevel=62 recol1s=14801 recol1d=7475 recol2s=11630 recol2d=6352 -op2=Attack -walkanim=torcher_walk -readyanim=torcher_ready -vislevel=62 +hitpoints=71 +attack=0 +strength=0 +defence=89 +magic=107 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [pest_torcher_2b] name=Torcher desc=Burn baby, burn! model1=npc_3752 +walkanim=torcher_walk +readyanim=torcher_ready +op2=Attack +vislevel=62 recol1s=14801 recol1d=7475 recol2s=11630 recol2d=6352 -op2=Attack -walkanim=torcher_walk -readyanim=torcher_ready -vislevel=62 +hitpoints=71 +attack=0 +strength=0 +defence=89 +magic=107 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [pest_torcher_3a] name=Torcher desc=Burn baby, burn! model1=npc_3752 +walkanim=torcher_walk +readyanim=torcher_ready +op2=Attack +vislevel=83 recol1s=14801 recol1d=15521 recol2s=11630 recol2d=12448 -op2=Attack -walkanim=torcher_walk -readyanim=torcher_ready -vislevel=83 +hitpoints=71 +attack=0 +strength=0 +defence=89 +magic=107 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [pest_torcher_3b] name=Torcher desc=Burn baby, burn! model1=npc_3752 +walkanim=torcher_walk +readyanim=torcher_ready +op2=Attack +vislevel=83 recol1s=14801 recol1d=15521 recol2s=11630 recol2d=12448 -op2=Attack -walkanim=torcher_walk -readyanim=torcher_ready -vislevel=83 +hitpoints=71 +attack=0 +strength=0 +defence=89 +magic=107 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [pest_torcher_4a] name=Torcher desc=Burn baby, burn! model1=npc_3752 +walkanim=torcher_walk +readyanim=torcher_ready +op2=Attack +vislevel=104 recol1s=14801 recol1d=17030 recol2s=11630 recol2d=12772 -op2=Attack -walkanim=torcher_walk -readyanim=torcher_ready -vislevel=104 +hitpoints=71 +attack=0 +strength=0 +defence=89 +magic=107 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [pest_torcher_4b] name=Torcher desc=Burn baby, burn! model1=npc_3752 +walkanim=torcher_walk +readyanim=torcher_ready +op2=Attack +vislevel=104 recol1s=14801 recol1d=17030 recol2s=11630 recol2d=12772 -op2=Attack -walkanim=torcher_walk -readyanim=torcher_ready -vislevel=104 +hitpoints=71 +attack=0 +strength=0 +defence=89 +magic=107 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [pest_torcher_5a] name=Torcher desc=Burn baby, burn! model1=npc_3752 -op2=Attack walkanim=torcher_walk readyanim=torcher_ready +op2=Attack vislevel=125 +hitpoints=71 +attack=0 +strength=0 +defence=89 +magic=107 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [pest_torcher_5b] name=Torcher desc=Burn baby, burn! model1=npc_3752 -op2=Attack walkanim=torcher_walk readyanim=torcher_ready +op2=Attack vislevel=125 +hitpoints=71 +attack=0 +strength=0 +defence=89 +magic=107 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [pest_defiler_1a] name=Defiler desc=Duck! model1=npc_3762 -op2=Attack walkanim=defiler_walk readyanim=defiler_ready +op2=Attack vislevel=41 +hitpoints=97 +attack=0 +strength=0 +defence=65 +magic=0 +ranged=117 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [pest_defiler_1b] name=Defiler desc=Duck! model1=npc_3762 -op2=Attack walkanim=defiler_walk readyanim=defiler_ready +op2=Attack vislevel=41 +hitpoints=97 +attack=0 +strength=0 +defence=65 +magic=0 +ranged=117 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [pest_defiler_2a] name=Defiler desc=Duck! model1=npc_3762 +walkanim=defiler_walk +readyanim=defiler_ready +op2=Attack +vislevel=62 recol1s=9482 recol1d=10410 recol2s=10509 @@ -72879,15 +86265,28 @@ recol4s=15718 recol4d=16843 recol5s=30620 recol5d=31457 -op2=Attack -walkanim=defiler_walk -readyanim=defiler_ready -vislevel=62 +hitpoints=97 +attack=0 +strength=0 +defence=65 +magic=0 +ranged=117 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [pest_defiler_2b] name=Defiler desc=Duck! model1=npc_3762 +walkanim=defiler_walk +readyanim=defiler_ready +op2=Attack +vislevel=62 recol1s=9482 recol1d=10410 recol2s=10509 @@ -72898,75 +86297,140 @@ recol4s=15718 recol4d=16843 recol5s=30620 recol5d=31457 -op2=Attack -walkanim=defiler_walk -readyanim=defiler_ready -vislevel=62 +hitpoints=97 +attack=0 +strength=0 +defence=65 +magic=0 +ranged=117 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [pest_defiler_3a] name=Defiler desc=Duck! model1=npc_3762 +walkanim=defiler_walk +readyanim=defiler_ready +op2=Attack +vislevel=83 recol1s=9482 recol1d=16679 recol2s=10509 recol2d=13409 recol3s=30620 recol3d=25363 -op2=Attack -walkanim=defiler_walk -readyanim=defiler_ready -vislevel=83 +hitpoints=97 +attack=0 +strength=0 +defence=65 +magic=0 +ranged=117 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [pest_defiler_3b] name=Defiler desc=Duck! model1=npc_3762 +walkanim=defiler_walk +readyanim=defiler_ready +op2=Attack +vislevel=83 recol1s=9482 recol1d=16679 recol2s=10509 recol2d=13409 recol3s=30620 recol3d=25363 -op2=Attack -walkanim=defiler_walk -readyanim=defiler_ready -vislevel=83 +hitpoints=97 +attack=0 +strength=0 +defence=65 +magic=0 +ranged=117 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [pest_defiler_4a] name=Defiler desc=Duck! model1=npc_3762 +walkanim=defiler_walk +readyanim=defiler_ready +op2=Attack +vislevel=104 recol1s=9482 recol1d=5252 recol2s=10509 recol2d=3072 recol3s=30620 recol3d=23254 -op2=Attack -walkanim=defiler_walk -readyanim=defiler_ready -vislevel=104 +hitpoints=97 +attack=0 +strength=0 +defence=65 +magic=0 +ranged=117 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [pest_defiler_4b] name=Defiler desc=Duck! model1=npc_3762 +walkanim=defiler_walk +readyanim=defiler_ready +op2=Attack +vislevel=104 recol1s=9482 recol1d=5252 recol2s=10509 recol2d=3072 recol3s=30620 recol3d=23254 -op2=Attack -walkanim=defiler_walk -readyanim=defiler_ready -vislevel=104 +hitpoints=97 +attack=0 +strength=0 +defence=65 +magic=0 +ranged=117 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [pest_defiler_5a] name=Defiler desc=Duck! model1=npc_3762 +walkanim=defiler_walk +readyanim=defiler_ready +op2=Attack +vislevel=125 recol1s=9482 recol1d=26419 recol2s=10509 @@ -72977,15 +86441,28 @@ recol4s=15718 recol4d=18889 recol5s=30620 recol5d=6342 -op2=Attack -walkanim=defiler_walk -readyanim=defiler_ready -vislevel=125 +hitpoints=97 +attack=0 +strength=0 +defence=65 +magic=0 +ranged=117 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [pest_defiler_5b] name=Defiler desc=Duck! model1=npc_3762 +walkanim=defiler_walk +readyanim=defiler_ready +op2=Attack +vislevel=125 recol1s=9482 recol1d=26419 recol2s=10509 @@ -72996,25 +86473,52 @@ recol4s=15718 recol4d=18889 recol5s=30620 recol5d=6342 -op2=Attack -walkanim=defiler_walk -readyanim=defiler_ready -vislevel=125 +hitpoints=97 +attack=0 +strength=0 +defence=65 +magic=0 +ranged=117 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [pest_brawler_1] name=Brawler desc=Mind your toes! model1=npc_3772 size=2 -op2=Attack walkanim=brawler_walk readyanim=brawler_ready +op2=Attack vislevel=50 +hitpoints=173 +attack=87 +strength=157 +defence=143 +magic=0 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [pest_brawler_2] name=Brawler desc=Mind your toes! model1=npc_3772 +size=2 +walkanim=brawler_walk +readyanim=brawler_ready +op2=Attack +vislevel=75 recol1s=3328 recol1d=14336 recol2s=6496 @@ -73027,16 +86531,29 @@ recol5s=16968 recol5d=20937 recol6s=19018 recol6d=19947 -size=2 -op2=Attack -walkanim=brawler_walk -readyanim=brawler_ready -vislevel=75 +hitpoints=173 +attack=87 +strength=157 +defence=143 +magic=0 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [pest_brawler_3] name=Brawler desc=Mind your toes! model1=npc_3772 +size=2 +walkanim=brawler_walk +readyanim=brawler_ready +op2=Attack +vislevel=100 recol1s=3328 recol1d=14 recol2s=6496 @@ -73049,16 +86566,29 @@ recol5s=16968 recol5d=8661 recol6s=19018 recol6d=10740 -size=2 -op2=Attack -walkanim=brawler_walk -readyanim=brawler_ready -vislevel=100 +hitpoints=173 +attack=87 +strength=157 +defence=143 +magic=0 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [pest_brawler_4] name=Brawler desc=Mind your toes! model1=npc_3772 +size=2 +walkanim=brawler_walk +readyanim=brawler_ready +op2=Attack +vislevel=128 recol1s=19018 recol1d=10 recol2s=24075 @@ -73071,16 +86601,29 @@ recol5s=26223 recol5d=10250 recol6s=24173 recol6d=10 -size=2 -op2=Attack -walkanim=brawler_walk -readyanim=brawler_ready -vislevel=128 +hitpoints=173 +attack=87 +strength=157 +defence=143 +magic=0 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [pest_brawler_5] name=Brawler desc=Mind your toes! model1=npc_3772 +size=2 +walkanim=brawler_walk +readyanim=brawler_ready +op2=Attack +vislevel=157 recol1s=24075 recol1d=25793 recol2s=25166 @@ -73093,31 +86636,56 @@ recol5s=21068 recol5d=18884 recol6s=19018 recol6d=16901 -size=2 -op2=Attack -walkanim=brawler_walk -readyanim=brawler_ready -vislevel=157 +hitpoints=173 +attack=87 +strength=157 +defence=143 +magic=0 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [pest_portal_1_active] name=Portal desc=Not somewhere I want to go... model1=spot_shifter_teleport_spotanim +size=3 +walkanim=pest_portal_on_anim_east +readyanim=pest_portal_on_anim_east +op2=Attack +vislevel=hide model2=npc_3777 model3=npc_3777i2 -vislevel=hide -size=3 op1=hidden -op2=Attack turnspeed=0 -walkanim=pest_portal_on_anim_east -readyanim=pest_portal_on_anim_east ambient=40 +attack=0 +strength=0 +defence=0 +magic=0 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [pest_portal_2_active] name=Portal desc=Not somewhere I want to go... model1=spot_shifter_teleport_spotanim +size=3 +walkanim=pest_portal_on_anim_west +readyanim=pest_portal_on_anim_west +op2=Attack +vislevel=hide model2=npc_3778 recol1s=30589 recol1d=22207 @@ -73129,19 +86697,31 @@ recol4s=24632 recol4d=14804 recol5s=16432 recol5d=11633 -vislevel=hide -size=3 op1=hidden -op2=Attack turnspeed=0 -walkanim=pest_portal_on_anim_west -readyanim=pest_portal_on_anim_west ambient=40 +attack=0 +strength=0 +defence=0 +magic=0 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [pest_portal_3_active] name=Portal desc=Not somewhere I want to go... model1=spot_shifter_teleport_spotanim +size=3 +walkanim=pest_portal_on_anim +readyanim=pest_portal_on_anim +op2=Attack +vislevel=hide model2=npc_3779 recol1s=30589 recol1d=30651 @@ -73153,20 +86733,31 @@ recol4s=24632 recol4d=31649 recol5s=16432 recol5d=25313 -vislevel=hide -size=3 op1=hidden -op2=Attack -turnspeed=0 -walkanim=pest_portal_on_anim -readyanim=pest_portal_on_anim turnspeed=0 ambient=40 +attack=0 +strength=0 +defence=0 +magic=0 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [pest_portal_4_active] name=Portal desc=Not somewhere I want to go... model1=spot_shifter_teleport_spotanim +size=3 +walkanim=pest_portal_on_anim +readyanim=pest_portal_on_anim +op2=Attack +vislevel=hide model2=npc_3780 model3=npc_3780i2 model4=npc_3780i3 @@ -73180,19 +86771,29 @@ recol4s=24632 recol4d=25901 recol5s=16432 recol5d=25901 -vislevel=hide -size=3 op1=hidden -op2=Attack turnspeed=0 -walkanim=pest_portal_on_anim -readyanim=pest_portal_on_anim ambient=40 +attack=0 +strength=0 +defence=0 +magic=0 +ranged=0 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [pest_squire_instance] name=Squire desc=A squire of balance. model1=obj_viking_helmet_manwear +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +vislevel=hide model2=idk_man_jaw_none model3=obj_iron_chainbody_manwear model4=npc_barbarian @@ -73210,9 +86811,6 @@ recol4s=14724 recol4d=6342 recol5s=8384 recol5d=4228 -vislevel=hide -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready op1=Talk-to head1=obj_pickpocket_guide_man @@ -73220,6 +86818,9 @@ head1=obj_pickpocket_guide_man name=Void Knight desc=A powerful knight of balance. model1=obj_feud_desert_disguise_manwear +readyanim=pest_void_knight_casting +op2=hidden +vislevel=hide model2=idk_man_jaw_goatee model3=npc_3782 model4=npc_barbarian @@ -73229,10 +86830,7 @@ model7=idk_42 model8=npc_3782i3 recol1s=14801 recol1d=24075 -vislevel=hide -readyanim=pest_void_knight_casting turnspeed=0 -op2=hidden head1=npc_3782_head head2=obj_leather_cowl_manhead2 head3=idk_man_jaw_goatee_head @@ -73241,6 +86839,9 @@ head3=idk_man_jaw_goatee_head name=Void Knight desc=A powerful knight of balance. model1=obj_feud_desert_disguise_manwear +readyanim=pest_void_knight_casting +op2=hidden +vislevel=hide model2=idk_man_jaw_split model3=npc_3782 model4=npc_barbarian @@ -73254,10 +86855,7 @@ recol2s=14801 recol2d=32767 recol3s=24075 recol3d=15685 -vislevel=hide -readyanim=pest_void_knight_casting turnspeed=0 -op2=hidden head1=obj_leather_cowl_manhead2 head2=npc_3782_head head3=idk_man_jaw_split_head @@ -73266,6 +86864,9 @@ head3=idk_man_jaw_split_head name=Void Knight desc=A powerful knight of balance. model1=idk_woman_hair_bun +readyanim=pest_void_knight_casting +op2=hidden +vislevel=hide model2=npc_3784 model3=npc_3784i2 model4=npc_3784i3 @@ -73278,10 +86879,7 @@ recol2s=7298 recol2d=1059 recol3s=24075 recol3d=12545 -vislevel=hide -readyanim=pest_void_knight_casting turnspeed=0 -op2=hidden head1=idk_woman_hair_bun_head head2=npc_3784_head @@ -73289,6 +86887,9 @@ head2=npc_3784_head name=Void Knight desc=A powerful knight of balance. model1=idk_woman_hair_bun +readyanim=pest_void_knight_casting +op2=hidden +vislevel=hide model2=npc_3784 model3=npc_3784i2 model4=npc_3784i3 @@ -73299,10 +86900,7 @@ recol1s=15649 recol1d=8418 recol2s=7298 recol2d=1059 -vislevel=hide -readyanim=pest_void_knight_casting turnspeed=0 -op2=hidden head1=idk_woman_hair_bun_head head2=npc_3784_head @@ -73310,6 +86908,9 @@ head2=npc_3784_head name=Void Knight desc=A powerful knight of balance. model1=obj_feud_desert_disguise_manwear +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +vislevel=hide model2=idk_man_jaw_goatee model3=npc_3782 model4=npc_barbarian @@ -73319,9 +86920,6 @@ model7=idk_42 model8=npc_3782i3 recol1s=14801 recol1d=24075 -vislevel=hide -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready alwaysontop=yes op1=Talk-to op3=Exchange @@ -73333,6 +86931,9 @@ head3=idk_man_jaw_goatee_head name=Void Knight desc=A powerful knight of balance. model1=obj_feud_desert_disguise_manwear +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +vislevel=hide model2=idk_man_jaw_split model3=npc_3782 model4=npc_barbarian @@ -73346,9 +86947,6 @@ recol2s=14801 recol2d=32767 recol3s=24075 recol3d=15685 -vislevel=hide -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready alwaysontop=yes op1=Talk-to op3=Exchange @@ -73360,6 +86958,9 @@ head3=idk_man_jaw_split_head name=Void Knight desc=A powerful knight of balance. model1=idk_woman_hair_bun +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +vislevel=hide model2=npc_3784 model3=npc_3784i2 model4=npc_3784i3 @@ -73372,9 +86973,6 @@ recol2s=7298 recol2d=1059 recol3s=24075 recol3d=12545 -vislevel=hide -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready alwaysontop=yes op1=Talk-to op3=Exchange @@ -73385,6 +86983,9 @@ head2=npc_3784_head name=Void Knight desc=A powerful knight of balance. model1=idk_woman_hair_bun +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +vislevel=hide model2=npc_3784 model3=npc_3784i2 model4=npc_3784i3 @@ -73395,9 +86996,6 @@ recol1s=15649 recol1d=8418 recol2s=7298 recol2d=1059 -vislevel=hide -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready alwaysontop=yes op1=Talk-to op3=Exchange @@ -73408,6 +87006,9 @@ head2=npc_3784_head name=Squire desc=A squire of balance. model1=obj_viking_helmet_manwear +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +vislevel=hide model2=idk_man_jaw_none model3=obj_bronze_chainbody_manwear model4=npc_barbarian @@ -73421,9 +87022,6 @@ recol2s=15855 recol2d=9513 recol3s=15649 recol3d=8321 -vislevel=hide -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready alwaysontop=yes op1=Talk-to head1=obj_pickpocket_guide_man @@ -73432,6 +87030,9 @@ head1=obj_pickpocket_guide_man name=Squire desc=A squire of balance. model1=idk_man_hair_medium +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +vislevel=hide model2=idk_man_jaw_none model3=obj_bronze_chainbody_manwear model4=npc_barbarian @@ -73443,9 +87044,6 @@ recol1s=14801 recol1d=24075 recol2s=15649 recol2d=10433 -vislevel=hide -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready alwaysontop=yes op1=Talk-to head1=obj_pickpocket_guide_farmer @@ -73454,6 +87052,9 @@ head1=obj_pickpocket_guide_farmer name=Squire desc=A squire of balance. model1=idk_woman_hair_long +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +vislevel=hide model2=npc_3792 model3=npc_3792i2 model4=npc_3137i3 @@ -73470,9 +87071,6 @@ recol4s=14724 recol4d=6342 recol5s=8384 recol5d=4228 -vislevel=hide -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready alwaysontop=yes op1=Talk-to head1=obj_pickpocket_guide_warrior @@ -73481,6 +87079,9 @@ head1=obj_pickpocket_guide_warrior name=Squire desc=A squire of balance. model1=npc_2946 +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +vislevel=hide model2=npc_3792 model3=npc_3792i2 model4=npc_3137i3 @@ -73497,9 +87098,6 @@ recol4s=14724 recol4d=6342 recol5s=8384 recol5d=4228 -vislevel=hide -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready alwaysontop=yes op1=Talk-to head1=npc_3628_head @@ -73508,6 +87106,9 @@ head1=npc_3628_head name=Squire desc=A squire of balance. model1=obj_viking_helmet_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=obj_bronze_chainbody_manwear model4=npc_barbarian @@ -73526,9 +87127,6 @@ recol5s=14724 recol5d=6342 recol6s=8384 recol6d=4228 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready alwaysontop=yes head1=obj_pickpocket_guide_man @@ -73536,6 +87134,9 @@ head1=obj_pickpocket_guide_man name=Squire desc=A squire of balance. model1=idk_woman_hair_bun +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_3792 model3=npc_3792i2 model4=npc_3137i3 @@ -73551,9 +87152,6 @@ recol4s=14724 recol4d=6342 recol5s=8384 recol5d=4228 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready alwaysontop=yes head1=idk_woman_hair_bun_head @@ -73561,6 +87159,9 @@ head1=idk_woman_hair_bun_head name=Squire desc=A squire of balance. model1=npc_drunk1 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_none model3=obj_bronze_chainbody_manwear model4=npc_barbarian @@ -73571,9 +87172,6 @@ recol1s=14801 recol1d=24075 recol2s=6273 recol2d=14798 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready alwaysontop=yes op1=Talk-to op3=Trade @@ -73583,15 +87181,15 @@ head1=npc_drunk1_head name=Squire desc=A squire of balance. model1=idk_man_hair_long +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_split model3=obj_bronze_chainbody_manwear model4=npc_3797 model5=npc_high_priest_of_entranai2 model6=npc_3781 model7=idk_42 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready alwaysontop=yes op1=Talk-to head1=idk_man_hair_long_head @@ -73601,6 +87199,9 @@ head2=idk_man_jaw_split_head name=Squire desc=A squire of balance. model1=idk_man_hair_medium +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_goatee model3=obj_bronze_chainbody_manwear model4=npc_barbarian @@ -73609,9 +87210,6 @@ model6=npc_3781 model7=idk_42 recol1s=14801 recol1d=24075 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready alwaysontop=yes op1=Talk-to op3=Trade @@ -73622,6 +87220,9 @@ head2=idk_man_jaw_goatee_head name=Squire desc=A squire of balance. model1=obj_feud_desert_disguise_manwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=idk_man_jaw_medium model3=obj_bronze_chainbody_manwear model4=npc_barbarian @@ -73638,9 +87239,6 @@ recol4s=10570 recol4d=4228 recol5s=12684 recol5d=6342 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready alwaysontop=yes op1=Talk-to op3=Trade @@ -73651,6 +87249,9 @@ head2=idk_man_jaw_medium_head name=Squire desc=A squire of balance. model1=npc_pirate1 +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +vislevel=hide model2=idk_man_jaw_goatee model3=obj_bronze_chainbody_manwear model4=npc_barbarian @@ -73666,9 +87267,6 @@ recol3s=15855 recol3d=4228 recol4s=15649 recol4d=9409 -vislevel=hide -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready alwaysontop=yes op1=Talk-to head1=npc_pirate1_head @@ -73678,6 +87276,9 @@ head2=idk_man_jaw_goatee_head name=Squire desc=A squire of balance. model1=npc_lady_pirate +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +vislevel=hide model2=obj_bronze_chainbody_womanwear model3=idk_woman_arms_bare_arms model4=npc_3137i3 @@ -73692,9 +87293,6 @@ recol3s=15855 recol3d=4228 recol4s=15649 recol4d=9409 -vislevel=hide -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready alwaysontop=yes op1=Talk-to head1=npc_lady_pirate_head @@ -73703,6 +87301,9 @@ head1=npc_lady_pirate_head name=Squire desc=A squire of balance. model1=npc_2946 +walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r +readyanim=human_staffready +vislevel=hide model2=npc_3792 model3=npc_3792i2 model4=npc_3137i3 @@ -73719,25 +87320,22 @@ recol4s=14724 recol4d=6342 recol5s=8384 recol5d=4228 -vislevel=hide -walkanim=human_halberdwalk_f,human_halberdwalk_b,human_halberdwalk_l,human_halberdwalk_r -readyanim=human_staffready alwaysontop=yes op1=Talk-to head1=npc_3628_head [npc_3803] model1=npc_2309 -active=no vislevel=1 +active=no [52_59_rarefish] name=Fishing spot desc=I can see fish swimming in the water. model1=compofishspot_8 -vislevel=hide -readyanim=fishingspot_ready walkanim=fishingspot_walk +readyanim=fishingspot_ready +vislevel=hide minimap=no op1=Cage op3=Harpoon @@ -73759,6 +87357,9 @@ head2=npc_3805_headi2 name=Millie Miller desc=Miss Millicent Miller the Miller of Mill Lane Mill. model1=idk_woman_hair_pigtails +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_white_apron_womanwear model3=obj_macro_prince_torso_womanwear2 model4=npc_3137i3 @@ -73766,9 +87367,6 @@ model5=npc_3164 model6=idk_79 recol1s=14724 recol1d=12486 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_woman_hair_pigtails_head @@ -73776,6 +87374,9 @@ head1=idk_woman_hair_pigtails_head name=Gillie Groats desc=Gillie the Milkmaid milks cows. She's udderly fantastic at it. model1=obj_viking_helmet_womanwear +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=qip_cook_milkmaid +vislevel=hide model2=npc_lady_piratei3 model3=obj_white_apron_womanwear model4=npc_3792i2 @@ -73795,9 +87396,6 @@ recol5s=11429 recol5d=3369 recol6s=14724 recol6d=4426 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=qip_cook_milkmaid op1=Talk-to head1=idk_woman_hair_short_head head2=npc_lady_pirate_headi2 @@ -73806,25 +87404,41 @@ head2=npc_lady_pirate_headi2 name=Tortoise desc=Massive beast of War with extra Gnome. model1=npc_3808 +size=3 +walkanim=battle_tortoise_walk +readyanim=battle_tortoise_ready +op2=Attack +vislevel=92 model2=npc_3808i2 model3=npc_3808i3 model4=npc_3808i4 model5=npc_3808i5 model6=npc_3808i6 -size=3 alwaysontop=yes -walkanim=battle_tortoise_walk -readyanim=battle_tortoise_ready ambient=10 contrast=15 turnspeed=15 -op2=Attack -vislevel=92 +hitpoints=120 +attack=30 +strength=100 +defence=80 +magic=50 +ranged=50 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [pilot_al_kharid] name=Captain Dalbur desc=Tally Ho! model1=npc_gnomepilot +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_3809 model3=npc_3809i2 recol1s=416 @@ -73837,16 +87451,16 @@ recol4s=22163 recol4d=13605 recol5s=16837 recol5d=7298 -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to -vislevel=hide head1=npc_gnomepilot_head [pilot_white_wolf] name=Captain Bleemadge desc=Huzzah! model1=npc_gnomepilot +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_3809 model3=npc_3809i2 recol1s=416 @@ -73859,16 +87473,16 @@ recol4s=22163 recol4d=13605 recol5s=16837 recol5d=7298 -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to -vislevel=hide head1=npc_gnomepilot_head [pilot_grand_tree] name=Captain Errdo desc=Up up and away! model1=npc_gnomepilot +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_3809 model3=npc_3809i2 recol1s=416 @@ -73881,16 +87495,16 @@ recol4s=22163 recol4d=13605 recol5s=16837 recol5d=7298 -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to -vislevel=hide head1=npc_gnomepilot_head [pilot_karamja] name=Captain Klemfoodle desc=Up up and away! model1=npc_gnomepilot +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_3809 model3=npc_3809i2 recol1s=416 @@ -73903,16 +87517,16 @@ recol4s=22163 recol4d=13605 recol5s=16837 recol5d=7298 -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to -vislevel=hide head1=npc_gnomepilot_head [npc_3813] name=Captain Wimto desc=Jolly good show! model1=npc_gnomepilot +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_3809 model3=npc_3809i2 recol1s=416 @@ -73925,57 +87539,96 @@ recol4s=22163 recol4d=13605 recol5s=16837 recol5d=7298 -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to -vislevel=hide head1=npc_gnomepilot_head [gnome_archer] name=Gnome Archer desc=A Gnome Arrow-chucker model1=npc_gnome -model2=npc_leprechaun -model3=npc_leprechauni3 walkanim=midget_walk readyanim=midget_ready op2=Attack vislevel=5 +model2=npc_leprechaun +model3=npc_leprechauni3 head1=obj_pickpocket_guide_gnome +hitpoints=10 +attack=1 +strength=1 +defence=1 +magic=1 +ranged=6 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,-30 +param=slashdefence,-30 +param=crushdefence,-30 +param=magicdefence,-30 +param=rangedefence,-30 [gnome_driver] name=Gnome Driver desc=Yee haa! model1=npc_3815 +walkanim=midget_walk +readyanim=midget_ready +op2=Attack +vislevel=5 model2=npc_gnomeballer model3=npc_3815i2 model4=npc_3815i3 recol1s=352 recol1d=14625 -walkanim=midget_walk -readyanim=midget_ready -op2=Attack -vislevel=5 head1=npc_commander_montai_head +hitpoints=10 +attack=3 +strength=5 +defence=3 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,-30 +param=slashdefence,-30 +param=crushdefence,-30 +param=magicdefence,-30 +param=rangedefence,-30 [gnome_mage] name=Gnome Mage desc=A battle mage of the gnomish variety. model1=npc_3816 -model2=npc_3053i2 -model3=npc_3816i2 -recol1s=352 -recol1d=14625 walkanim=midget_walk readyanim=midget_ready op2=Attack vislevel=5 +model2=npc_3053i2 +model3=npc_3816i2 +recol1s=352 +recol1d=14625 head1=npc_1425_head +hitpoints=10 +attack=3 +strength=1 +defence=1 +magic=1 +ranged=5 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,-30 +param=slashdefence,-30 +param=crushdefence,-30 +param=magicdefence,-30 +param=rangedefence,-30 [gnome_tortoise_commander] name=Lieutenant Schepbur desc=The battle tortoise commander. Sir! model1=npc_3053 +walkanim=midget_walk +readyanim=midget_ready +vislevel=hide model2=npc_3053i2 model3=npc_3817 model4=npc_3817i2 @@ -73985,58 +87638,65 @@ recol2s=12684 recol2d=15850 recol3s=4356 recol3d=6436 -walkanim=midget_walk -readyanim=midget_ready op1=Talk-to -vislevel=hide head1=npc_3053_head [gnome_tortoise_trainer] name=Trainer Nacklepen desc=The cruel tortoise trainer. Boo! model1=npc_3818 -model2=npc_3818i2 -model3=npc_3818i3 walkanim=gnome_staff_walk readyanim=gnome_staff_ready -op1=Talk-to vislevel=hide +model2=npc_3818i2 +model3=npc_3818i3 +op1=Talk-to head1=npc_3818_head [battle_tortoise] name=Tortoise desc=A large tortoise. model1=npc_3819 -model2=npc_3819i2 -model3=npc_3819i3 size=3 -alwaysontop=yes walkanim=battle_tortoise_walk readyanim=battle_tortoise_ready -ambient=10 -contrast=15 -turnspeed=15 resizeh=115 resizev=120 op2=Attack vislevel=79 +model2=npc_3819i2 +model3=npc_3819i3 +alwaysontop=yes +ambient=10 +contrast=15 +turnspeed=15 +hitpoints=120 +attack=30 +strength=100 +defence=80 +magic=50 +ranged=50 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [wom_multi] readyanim=human_ready vislevel=1 multivar=swansong -multinpc=0,wise_old_man -multinpc=5,wise_old_man -multinpc=10,wise_old_man -multinpc=15,wise_old_man -multinpc=20,wise_old_man -multinpc=190,wise_old_man multinpc=200,wise_old_man [wom_inactive] name=Wise Old Man desc=A venerable and rich sage. model1=obj_red_partyhat_manwear +walkanim=walk_walkingstick,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +vislevel=hide model2=npc_2253 model3=npc_1552i2 model4=obj_priest_gown_manwear @@ -74056,9 +87716,6 @@ recol4s=31649 recol4d=14726 recol5s=2340 recol5d=10498 -walkanim=walk_walkingstick,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready -vislevel=hide head1=npc_2253_head head2=npc_2253_headi2 @@ -74066,6 +87723,9 @@ head2=npc_2253_headi2 name=Herman Caranos desc=Founder and Director of the Piscatoris Fishing Colony. model1=npc_3822 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=obj_cert_drill_top_manwear3 model3=npc_3822i2 model4=npc_3822i3 @@ -74073,9 +87733,6 @@ model5=npc_bigdavei2 model6=npc_bigdave model7=npc_grandpa_jack model8=npc_3822i4 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide op1=Talk-to head1=npc_3822_head head2=npc_3822_headi2 @@ -74085,6 +87742,9 @@ head3=npc_3822_headi3 name=Franklin Caranos desc=Engineer for the Piscatoris Fishing Colony. model1=npc_3823 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_3823i2 model3=npc_3823i3 model4=npc_3823i4 @@ -74095,9 +87755,6 @@ recol1s=2340 recol1d=4226 recol2s=14724 recol2d=4226 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide op1=Talk-to head1=npc_3823_head @@ -74105,6 +87762,9 @@ head1=npc_3823_head name=Arnold Lydspor desc=Secretary and Storemaster for the Piscatoris Fishing Colony. model1=npc_3824 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_3824i2 model3=npc_3824i3 model4=obj_cert_drill_top_manwear3 @@ -74114,9 +87774,6 @@ recol1s=2340 recol1d=4226 recol2s=14724 recol2d=4226 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide op1=Talk-to op3=Trade op4=Bank @@ -74127,6 +87784,9 @@ head2=npc_3824_headi2 name=Devin Mendelberg desc=A member of the Piscatoris Fishing Colony. model1=npc_3671i2 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_bonzoi2 model3=npc_3825 model4=obj_cert_drill_top_manwear3 @@ -74143,9 +87803,6 @@ recol4s=4235 recol4d=8493 recol5s=29251 recol5d=23009 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=npc_3671_headi2 head2=npc_3671_head @@ -74155,6 +87812,9 @@ head3=npc_3825_head name=George Laxmeister desc=A member of the Piscatoris Fishing Colony. model1=npc_3826 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_bonzoi2 model3=npc_3825 model4=npc_3826i2 @@ -74171,9 +87831,6 @@ recol4s=4235 recol4d=8493 recol5s=29251 recol5d=23009 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=npc_3826_head head2=npc_3826_headi2 @@ -74183,6 +87840,9 @@ head3=npc_3825_head name=Ramara du Croissant desc=A member of the Piscatoris Fishing Colony. model1=npc_3827 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_3827i2 model3=npc_3827i3 model4=npc_3827i4 @@ -74199,9 +87859,6 @@ recol4s=4235 recol4d=8493 recol5s=29251 recol5d=23009 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=npc_3827_head head2=npc_3827_headi2 @@ -74211,11 +87868,6 @@ walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r readyanim=human_ready vislevel=1 multivar=swansong -multinpc=0,swan_colonist_1 -multinpc=5,swan_colonist_1 -multinpc=10,swan_colonist_1 -multinpc=15,swan_colonist_1 -multinpc=20,swan_colonist_1 multinpc=30,swan_colonist_1 [swan_boat_boatwoman] @@ -74223,37 +87875,15 @@ walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r readyanim=human_ready vislevel=1 multivar=swansong -multinpc=0,swan_boatwoman_1 -multinpc=5,swan_boatwoman_2 -multinpc=10,swan_boatwoman_2 -multinpc=15,swan_boatwoman_2 -multinpc=20,swan_boatwoman_2 -multinpc=30,swan_boatwoman_2 -multinpc=40,swan_boatwoman_2 -multinpc=50,swan_boatwoman_2 -multinpc=55,swan_boatwoman_2 -multinpc=60,swan_boatwoman_2 -multinpc=65,swan_boatwoman_2 -multinpc=70,swan_boatwoman_2 -multinpc=80,swan_boatwoman_2 -multinpc=90,swan_boatwoman_2 -multinpc=95,swan_boatwoman_2 -multinpc=100,swan_boatwoman_2 -multinpc=110,swan_boatwoman_2 -multinpc=120,swan_boatwoman_2 -multinpc=130,swan_boatwoman_2 -multinpc=140,swan_boatwoman_2 -multinpc=150,swan_boatwoman_2 -multinpc=160,swan_boatwoman_2 -multinpc=170,swan_boatwoman_2 -multinpc=180,swan_boatwoman_2 -multinpc=190,swan_boatwoman_2 multinpc=200,swan_boatwoman_2 [swan_boatwoman_1] name=Kathy Corkat desc=Carries supplies to the Piscatoris Fishing Colony. model1=idk_woman_hair_pigtails +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_3827i2 model3=npc_3827i3 model4=npc_3827i4 @@ -74271,9 +87901,6 @@ recol5s=24075 recol5d=25166 recol6s=29251 recol6d=23009 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to head1=idk_woman_hair_pigtails_head @@ -74281,6 +87908,9 @@ head1=idk_woman_hair_pigtails_head name=Kathy Corkat desc=Carries supplies to the Piscatoris Fishing Colony. model1=idk_woman_hair_pigtails +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_3827i2 model3=npc_3827i3 model4=npc_3827i4 @@ -74298,9 +87928,6 @@ recol5s=24075 recol5d=25166 recol6s=29251 recol6d=23009 -vislevel=hide -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready op1=Talk-to op3=Travel head1=idk_woman_hair_pigtails_head @@ -74309,29 +87936,12 @@ head1=idk_woman_hair_pigtails_head readyanim=human_ready vislevel=1 multivar=swansong -multinpc=0,swan_herman -multinpc=5,swan_herman -multinpc=10,swan_herman -multinpc=15,swan_herman -multinpc=20,swan_herman -multinpc=30,wom_cutscene_2 -multinpc=40,wom_cutscene_2 -multinpc=50,wom_cutscene_2 multinpc=55,wom_cutscene_2 [swan_wom_office] readyanim=human_ready vislevel=1 multivar=swansong -multinpc=65,wom_inactive -multinpc=70,wom_inactive -multinpc=80,wom_inactive -multinpc=90,wom_inactive -multinpc=110,wom_inactive -multinpc=120,wom_inactive -multinpc=130,wom_inactive -multinpc=140,wom_inactive -multinpc=150,wom_inactive multinpc=180,wom_inactive [swan_wom_draynor] @@ -74349,8 +87959,21 @@ size=5 walkanim=kalphite_walk readyanim=kalphite_ready op2=Attack -headicon=6 vislevel=333 +headicon=6 +hitpoints=255 +attack=300 +strength=300 +defence=300 +magic=150 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,100 +param=slashdefence,100 +param=crushdefence,100 +param=magicdefence,10 +param=rangedefence,10 [swan_kalphite_2] name=Kalphite Queen @@ -74362,22 +87985,35 @@ readyanim=kalphite_queen_ready resizeh=256 resizev=256 op2=Attack -headicon=0 vislevel=333 +headicon=0 +hitpoints=255 +attack=300 +strength=300 +defence=300 +magic=150 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,100 +param=slashdefence,100 +param=crushdefence,100 +param=magicdefence,10 +param=rangedefence,10 [swan_drunkendwarf] name=Drunken Dwarf desc=He's had a fair bit to drink... model1=npc_macro_dwarf +walkanim=dwarf_drunkwalk +readyanim=dwarf_drunkready +vislevel=hide model2=npc_mcannonguardi2 model3=npc_dwarf_normali4 model4=npc_dwarf_normali3 model5=npc_dwarf_normali2 model6=npc_dwarf_normali5 model7=npc_macro_dwarfi2 -vislevel=hide -readyanim=dwarf_drunkready -walkanim=dwarf_drunkwalk op1=Talk-to alwaysontop=yes head1=npc_macro_dwarf_head @@ -74387,6 +88023,9 @@ head2=npc_mcannonguard_headi2 name=Wise Old Man desc=A venerable and rich sage. model1=obj_red_partyhat_manwear +walkanim=walk_walkingstick,human_walk_b,human_walk_l,human_walk_r +readyanim=human_staffready +vislevel=hide model2=npc_2253 model3=npc_1552i2 model4=obj_priest_gown_manwear @@ -74406,9 +88045,6 @@ recol4s=31649 recol4d=14726 recol5s=2340 recol5d=10498 -walkanim=walk_walkingstick,human_walk_b,human_walk_l,human_walk_r -readyanim=human_staffready -vislevel=hide op1=Talk-to head1=npc_2253_head head2=npc_2253_headi2 @@ -74417,6 +88053,8 @@ head2=npc_2253_headi2 name=Wise Old Man desc=He's unconscious! model1=obj_red_partyhat_manwear +readyanim=swan_infinitedeath +vislevel=hide model2=npc_2253 model3=npc_1552i2 model4=obj_priest_gown_manwear @@ -74436,8 +88074,6 @@ recol4s=31649 recol4d=14726 recol5s=2340 recol5d=10498 -readyanim=swan_infinitedeath -vislevel=hide turnspeed=0 head1=npc_2253_head head2=npc_2253_headi2 @@ -74446,71 +88082,126 @@ head2=npc_2253_headi2 name=Sea troll desc=An aquatic troll. model1=npc_3840 +walkanim=swan_seatroll_walk +readyanim=swan_seatroll_ready +resizeh=128 +resizev=128 +op2=Attack +vislevel=79 model2=npc_3840i2 model3=npc_3840i3 recol1s=10698 recol1d=13770 recol2s=8584 recol2d=11656 -walkanim=swan_seatroll_walk -readyanim=swan_seatroll_ready -op2=Attack -resizeh=128 -resizev=128 -vislevel=79 +hitpoints=80 +attack=90 +strength=90 +defence=90 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [swan_troll_fishing_1] name=Sea troll desc=An aquatic troll. model1=npc_3840 +walkanim=swan_seatroll_walk +readyanim=swan_seatroll_ready +resizeh=128 +resizev=128 +op2=Attack +vislevel=65 model2=npc_3841 model3=npc_3840i3 recol1s=10698 recol1d=13839 recol2s=8584 recol2d=11726 -walkanim=swan_seatroll_walk -readyanim=swan_seatroll_ready -op2=Attack -resizeh=128 -resizev=128 -vislevel=65 +hitpoints=80 +attack=90 +strength=90 +defence=90 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [swan_troll_fishing_2] name=Sea troll desc=An aquatic troll. model1=npc_3840 +walkanim=swan_seatroll_walk +readyanim=swan_seatroll_ready +resizeh=128 +resizev=128 +op2=Attack +vislevel=87 model2=npc_3842 model3=npc_3842i2 recol1s=10698 recol1d=8586 recol2s=8584 recol2d=6472 -walkanim=swan_seatroll_walk -readyanim=swan_seatroll_ready -op2=Attack -resizeh=128 -resizev=128 -vislevel=87 +hitpoints=80 +attack=90 +strength=90 +defence=90 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [swan_troll_fishing_3] name=Sea troll desc=An aquatic troll. model1=npc_3843 -model2=npc_3840i2 -model3=npc_3840i3 -model4=npc_3843i2 walkanim=swan_seatroll_walk readyanim=swan_seatroll_ready -op2=Attack resizeh=128 resizev=128 +op2=Attack vislevel=101 +model2=npc_3840i2 +model3=npc_3840i3 +model4=npc_3843i2 +hitpoints=80 +attack=90 +strength=90 +defence=90 +magic=1 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,0 +param=rangedefence,0 [swan_skeleton_battle] name=Skeleton Mage desc=Recalled to unlife! model1=npc_3844 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=64 model2=npc_3844i2 model3=npc_3844i3 model4=obj_priest_gown_manwear2 @@ -74524,14 +88215,16 @@ recol3s=2340 recol3d=3172 recol4s=3171 recol4d=3172 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=64 [swan_troll_battle] name=Sea troll desc=An aquatic troll. model1=npc_3843 +walkanim=swan_seatroll_walk +readyanim=swan_seatroll_ready +resizeh=128 +resizev=128 +vislevel=58 model2=npc_3845 model3=npc_3842i2 model4=npc_3845i2 @@ -74539,40 +88232,48 @@ recol1s=10698 recol1d=14794 recol2s=8584 recol2d=12680 -walkanim=swan_seatroll_walk -readyanim=swan_seatroll_ready -resizeh=128 -resizev=128 -vislevel=58 [swan_troll_general] name=Sea Troll General desc=This will not be so easy. model1=npc_3846 +size=3 +walkanim=swan_general_walk +readyanim=swan_general_ready +vislevel=hide model2=npc_3846i2 model3=npc_3846i3 model4=npc_3846i4 -readyanim=swan_general_ready -walkanim=swan_general_walk -vislevel=hide -size=3 [swan_seatroll_queen] name=Sea Troll Queen desc=The mother of all sea trolls! model1=npc_3847 size=5 -vislevel=170 readyanim=swan_queen_ready op2=Attack +vislevel=170 +hitpoints=200 +attack=100 +strength=70 +defence=100 +magic=150 +ranged=1 +param=attackbonus,100 +param=strengthbonus,40 +param=stabdefence,20 +param=slashdefence,40 +param=crushdefence,40 +param=magicdefence,40 +param=rangedefence,0 [swan_fishingspot] name=Fishing spot desc=I can see fish swimming in the water. model1=compofishspot_8 -vislevel=hide -readyanim=fishingspot_ready walkanim=fishingspot_walk +readyanim=fishingspot_ready +vislevel=hide minimap=no op1=Harpoon op3=Net @@ -74583,10 +88284,10 @@ op5=hidden name=Fishing spot desc=I can see fish swimming in the water. model1=whirlpool_8 -vislevel=hide readyanim=whirlpool resizeh=32 resizev=32 +vislevel=hide op1=Harpoon op3=Net op4=hidden @@ -74597,6 +88298,9 @@ alwaysontop=yes name=Skeleton Mage desc=Recalled to unlife! model1=npc_3844 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +vislevel=hide model2=npc_3844i2 model3=npc_3844i3 model4=obj_priest_gown_manwear2 @@ -74610,14 +88314,15 @@ recol3s=2340 recol3d=3172 recol4s=3171 recol4d=3172 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -vislevel=hide [swan_skeleton_training] name=Skeleton Mage desc=Doesn't seem to want to go away. model1=npc_3844 +walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r +readyanim=human_ready +op2=Attack +vislevel=83 model2=npc_3844i2 model3=npc_3844i3 model4=obj_priest_gown_manwear2 @@ -74631,7 +88336,16 @@ recol3s=2340 recol3d=3172 recol4s=3171 recol4d=3172 -walkanim=human_walk_f,human_walk_b,human_walk_l,human_walk_r -readyanim=human_ready -op2=Attack -vislevel=83 +hitpoints=80 +attack=10 +strength=10 +defence=60 +magic=100 +ranged=1 +param=attackbonus,0 +param=strengthbonus,0 +param=stabdefence,0 +param=slashdefence,0 +param=crushdefence,0 +param=magicdefence,15 +param=rangedefence,0