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Sampled textures are too large #5

@OttCS

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@OttCS

Vanilla rendering
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460c-Enabled rendering
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When the shader is enabled, the textures on the blocks are all scaled slightly up, clipping on the edges of block faces. I'm looking into the code to try to pinpoint the issue, and will follow up if I can find it

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bugSomething isn't workingcompatibilityRelated to compatibility with other projects

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