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maybe laterSomething that we might consider in the future, but is not our priority ATMSomething that we might consider in the future, but is not our priority ATMsuggestionNew feature or requestNew feature or request
Description
Add the km/miles that car do on his life. That will add "more economy functions" for example in RP servers. HUD above the hotbar, instead the bossbar sounds really good. The HUD can have the fuel, time, the current speed of car and how much car do km/miles.
Next, maybe some kinetic energy. So when player get hit from car, they will knockback and hurt or even kill.
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Repair system - events that will happend to car, based on km/miles do in car life. That will add useful's and practical functions.
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Rob and collision system - The player can rob the car, easy or hard based on "lock security". Collision - for example the 2 car's hit,
they do the "explosive" sutff and hurt or kill players.
Sorry for my English 😄
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maybe laterSomething that we might consider in the future, but is not our priority ATMSomething that we might consider in the future, but is not our priority ATMsuggestionNew feature or requestNew feature or request