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This repository was archived by the owner on Sep 26, 2023. It is now read-only.
Need to make a quite big engine rewrite. Everything should go around
QGraphicsScene, so it will be possible to draw QWidgets on top of OpenGL
rendered content.
Best way to do it, is to make a Context, and then connecting it with an
output (QGLWidget or QGraphicsScene).
Original issue reported on code.google.com by gregor.k...@gmail.com on 18 May 2010 at 5:18