- 1. Make a UML diagram
- 2. Player class
- 3. Field class
- 4. Add method (i.e. Payment, Aquire field, etc)
- 5. Add Housing
- 6. Make a collection (Main class)
- 7. Add losing Condition
- 8. Make Test case (Use predetermine diceroll)
- 9. Check Input case
- 10. Check Output case
- 11. Implement Diceroll
- 12. Fix up all the bug
- 13. Fix up the UML diagram
- 14. Add method description
- 15. Write up a document