Currently, as of version 2020.11.30, the player's camera will sometimes get stuck at what appears to be the world origin upon joining the game, behaving as if it were scriptable. Perhaps the player's avatar isn't being replicated to the client quickly enough, so something nil is being referenced as a result?

Currently, as of version

2020.11.30, the player's camera will sometimes get stuck at what appears to be the world origin upon joining the game, behaving as if it were scriptable. Perhaps the player's avatar isn't being replicated to the client quickly enough, so somethingnilis being referenced as a result?