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As of writing this there's currently a problem of which being in First Person leads to the player being able to look down at the ground close to a wall, thus seeing through it. Could this potentially be fixed by offsetting the Vector3 cords found in the FpsCamera module or is this an issue with the way body and head movement is tracked in the direction of the camera? I've linked a video down below that further demonstrates what I'm asking.
As of writing this there's currently a problem of which being in First Person leads to the player being able to look down at the ground close to a wall, thus seeing through it. Could this potentially be fixed by offsetting the Vector3 cords found in the FpsCamera module or is this an issue with the way body and head movement is tracked in the direction of the camera? I've linked a video down below that further demonstrates what I'm asking.
2022-04-12.12-58-42.mp4