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Better selection of bounded edges + boundary edges
2 Major changes: - Replaced shortest_path_select for doing a partial/bounded edge loop or partial edge ring selection with code from Loopanar: https://sourceforge.net/p/blendamajigs/wiki/Loopanar/ - Added ability to double click on a boundary edge (open hole in a mesh) and select the "loop" of all connected boundary edges. (For now only up to 1000 edges as a safeguard; will probably change later.)
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