I'm using Subtle Effects and Particle Effects by LopyTwitch for Forge 1.20.1. Particle Effects changes the textures of each vanilla potion particle so they can be unique icons. With Subtle Effects, Particle Effects have priority over lingering potion effects, and Subtle Effects' cloud render for lingering potions cannot come through.
Is it possible to have your mod force priority over Particle Effects' lingering potion particles, or is this something they would have to implement on their end?
https://medal.tv/games/minecraft/clips/mfglPPeS4XUAF17H5?invite=cr-MSxMZFYsMTQ3NDQxNTI&v=42