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This repository was archived by the owner on May 27, 2024. It is now read-only.
This repository was archived by the owner on May 27, 2024. It is now read-only.

Have mob shoot projectiles depending on pathfinding #52

@Boy0000

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@Boy0000

Say if you are swimming beneath/building above an orbpiercer, and it cant pathfind to you. It would then start shooting projectiles if you are within y-blocks of it.
Same would go for X,Z blocks. It would check if it can pathfind to player, and if player is less than X blocks away, it would not fire projectiles. Above xBlocks and it would

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