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ECS To-Dos #10

@Mirsario

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@Mirsario

The current Message-Entity-Component-System game logic environment is a bit unfinished and experimental. This is a tracking issue for things left to do with it.

  • Easy to use entity template/prefab system.
  • Full control over system ordering.
  • Entity versioning
  • Implement a way to control which systems are autoloaded for which worlds. Currently, all systems are created automatically for all worlds that are instanced. This is not good.
  • Implement world removal... 🗿

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