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Hi!
I found a little bit of a problem. When i launch app with no audio output present, i get this exception:
System.Exception
HResult=0x80131500
Message = AudioError: InvalidOperation
Source = DissonanceEngine
Stack trace:
at Dissonance.Engine.Audio.AudioEngine.CheckALErrors() in F:\Gaming\AbyssCrusaders\References\ImmersionFramework\Engine\Src\Audio\AudioEngine.cs:line 45
at Dissonance.Engine.Audio.AudioEngine.Init() in F:\Gaming\AbyssCrusaders\References\ImmersionFramework\Engine\Src\Audio\AudioEngine.cs:line 28
at Dissonance.Engine.Game.Init() in F:\Gaming\AbyssCrusaders\References\ImmersionFramework\Engine\Src\Core\Game.cs:line 180
at Dissonance.Engine.Game.Run(GameFlags flags, String[] args) in F:\Gaming\AbyssCrusaders\References\ImmersionFramework\Engine\Src\Core\Game.cs:line 101
at AbyssCrusaders.Program.RunGame[T](GameFlags flags, String[] args) in F:\Gaming\AbyssCrusaders\Assets\Program.cs:line 22
at AbyssCrusaders.Program.Main(String[] args) in F:\Gaming\AbyssCrusaders\Assets\Program.cs:line 14
Also, another small problem arises when audio output is detached with no alternatives and connected again. I get this into console(no exceptions arises), and no sound afterwards:
AL lib: (EE) Failed to get padding: 0x88890004
also, my favorite class is the spy.
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