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lldplay appears to be doing calls to the message callback method *after* lldplay_destroy has returned #102

@jackjansen

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@jackjansen

Specifically, I'm getting Output: metadata not equal but comparable by value from someone/something that is apparently still alive.

I am only seeing this when I have both an lldplay and an lldpkg at the same time, and the lldpkg is destroyed after the lldplay`. Unsure if this is a coincidence or not.

But anyway: it's dangerous.Not only may I discard the Python/C# callback methods after lldplay_destroy() has returned, but actually I think the handle may be freed, so the pointer to the callback routine may have become invalid.

I think lldplay_destroy() should not return until it is sure there are no references to the callback still alive in some thread or other.

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