Releases: NichtStudioCode/InvUI
Releases · NichtStudioCode/InvUI
InvUI v1.8
- Fixed an issue where the toast for already achieved advancements would be shown again after closing player-inventory-affecting windows on spigot-mapped servers
InvUI v1.7
- Added a
SimpleItemconstructors that acceptItemStack - Fixed an issue where the
CartographyWindowwould not display the map
InvUI v1.6
- Fixed an issue where the ScrollGui line and PageGui page could be out of bounds after updating the Gui's contents
InvUI v1.5
- Window- and Gui- Builders now accept modifier
Consumers with the generic Gui / Window type instead of justGuiandWindow - Fixed an issue where the skull builder would generate an incomplete SkullMeta, leading to NullPointerExceptions
InvUI v1.4
- Fixed an issue where double windows would not restore the player inventory during server stop / reload.
- Fixed #31
InvUI v1.3
- Added missing
@NotNulland@Nullableannotations toItemUpdateEvent - Fixed an issue where
Inventory#setItemwould always use slot 0 for emptyItemStacks - Fixed an issue where air ItemStacks would be passed to the
ItemPostUpdateEventwhen shift-clicking items out of a gui-embedded inventory - Split the
invuimodule ininvuiandinvui-core. This now makes it possible to directly depend oninvui-core, which does not include all inventory-access revisions.
InvUI 1.2
- Added a copy constructor for VirtualInventory
InvUI v1.1
- Added
ComponentLocalizer#setComponentCreator