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IMGUI_API boolRadioButton(constchar* label, int* v, int v_button);
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IMGUI_API boolCombo(constchar* label, int* current_item, constchar** items, int items_count, int height_in_items = -1);
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IMGUI_API boolCombo(constchar* label, int* current_item, constchar*const* items, int items_count, int height_in_items = -1);
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IMGUI_API boolCombo(constchar* label, int* current_item, constchar* items_separated_by_zeros, int height_in_items = -1); // separate items with \0, end item-list with \0\0
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IMGUI_API boolCombo(constchar* label, int* current_item, bool (*items_getter)(void* data, int idx, constchar** out_text), void* data, int items_count, int height_in_items = -1);
IMGUI_API boolListBox(constchar* label, int* current_item, constchar** items, int items_count, int height_in_items = -1);
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IMGUI_API boolListBox(constchar* label, int* current_item, constchar*const* items, int items_count, int height_in_items = -1);
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IMGUI_API boolListBox(constchar* label, int* current_item, bool (*items_getter)(void* data, int idx, constchar** out_text), void* data, int items_count, int height_in_items = -1);
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IMGUI_API boolListBoxHeader(constchar* label, const ImVec2& size = ImVec2(0,0)); // use if you want to reimplement ListBox() will custom data or interactions. make sure to call ListBoxFooter() afterwards.
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IMGUI_API boolListBoxHeader(constchar* label, int items_count, int height_in_items = -1); // "
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