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New Level: Selfdestruct and proxies #197

@gonzalpetraglia

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@gonzalpetraglia

Hi,

I was thinking about a new level for the game. In this level the player should rediscover the multisig parity issue. I think this is important to be known because of the explosion of new developers coming to Solidity/Ethereum and because of the rapid growth on the usage of proxy related patterns(for example ZOS upgradeability system, some storage layout , and many others). Though some of the previously mentioned tools have checks to avoid this type of issue, I still think this is worth playing with and knowing it in detail.

What do you think?

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