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CheckEnv.py doesn't seem to properly check the environment for iOS builds. #4

@thalmicMark

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@thalmicMark

I managed to run <SDK>/ARSDKBuildUtils/CheckEnv.py without brew installing libtool, and the iOS platform passed. The build failed later when I ran ./SDK3Build.py -t iOS due libtool missing. Running brew install libtool solved the issue.

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