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BasicMovement.java
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156 lines (139 loc) · 5.08 KB
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package org.firstinspires.ftc.teamcode;
import com.qualcomm.robotcore.eventloop.opmode.TeleOp;
import com.qualcomm.robotcore.hardware.DcMotorSimple;
import com.qualcomm.robotcore.eventloop.opmode.LinearOpMode;
import com.qualcomm.robotcore.hardware.DcMotor;
import com.qualcomm.robotcore.util.Range;
@TeleOp
public class BasicMovement extends LinearOpMode {
DcMotor motorLeftback;
DcMotor motorRightback;
DcMotor motorLeft;
DcMotor motorRight;
DcMotor motorWheel;
DcMotor motorWheelred;
@Override
public void runOpMode() {
waitForStart();
motorLeft = hardwareMap.get(DcMotor.class, "motorLeft");
motorRight = hardwareMap.get(DcMotor.class, "motorRight");
motorLeftback = hardwareMap.get(DcMotor.class, "motorLeftback");
motorRightback = hardwareMap.get(DcMotor.class, "motorRightback");
motorWheel = hardwareMap.get(DcMotor.class, "motorWheel");
motorWheelred = hardwareMap.get(DcMotor.class, "motorWheelred");
motorRight.setDirection(DcMotor.Direction.REVERSE);
motorRightback.setDirection(DcMotor.Direction.REVERSE);
telemetry.addData("y", gamepad1.left_stick_y);
while(opModeIsActive()){
motorLeft.setPower(Range.clip(gamepad1.left_stick_y,-1,1));
motorLeftback.setPower(Range.clip(gamepad1.left_stick_y,-1,1));
motorRight.setPower(Range.clip(gamepad1.left_stick_y,-1,1));
motorRightback.setPower(Range.clip(gamepad1.left_stick_y,-1,1));
double leftPower=0;
double rightPower=0;
double leftPowerback=0;
double rightPowerback=0;
//Strayfing RIGHT
if (gamepad1.left_stick_x>0){
leftPower+=(-1);
leftPowerback+=(1);
rightPower+=(1);
rightPowerback+=(-1);
}
if (gamepad1.left_stick_x==0){
leftPower+=(0);
leftPowerback+=(0);
rightPower+=(0);
rightPowerback+=(0);
}
/* if (gamepad1.left_stick_x>0 & gamepad1.left_stick_y<0){
motorLeft.setPower(-1);
motorLeftback.setPower(-1);
motorRight.setPower(-1);
motorRightback.setPower(-1);
}
*/
//Strayfing LEFT
if (gamepad1.left_stick_x<0){
leftPower+=(1);
leftPowerback+=(-1);
rightPower+=(-1);
rightPowerback+=(1);
}
if (gamepad1.left_stick_x==0){
leftPower+=(0);
leftPowerback+=(0);
rightPower+=(0);
rightPowerback+=(0);
}
//forward
if (gamepad1.left_stick_y<0){
leftPower+=(-1);
leftPowerback+=(-1);
rightPower+=(-1);
rightPowerback+=(-1);
}
if (gamepad1.left_stick_y==0){
leftPower+=(0);
leftPowerback+=(0);
rightPower+=(0);
rightPowerback+=(0);
}
//Backwards
if (gamepad1.left_stick_y>0){
leftPower+=(1);
leftPowerback+=(1);
rightPower+=(1);
rightPowerback+=(1);
}
if (gamepad1.left_stick_y==0){
leftPower+=(0);
leftPowerback+=(0);
rightPower+=(0);
rightPowerback+=(0);
}
//turn wheel
if (gamepad1.right_trigger>0){
motorWheel.setPower(-1);
}
if (gamepad1.right_trigger ==0){
motorWheel.setPower(0);
}
if (gamepad1.left_trigger>0){
motorWheel.setPower(1);
}
if (gamepad1.left_trigger ==0){
motorWheel.setPower(0);
}
//turn left
if (gamepad1.right_stick_x<0){
leftPower+=(1);
leftPowerback+=(1);
rightPower+=(-1);
rightPowerback+=(-1);
}
if (gamepad1.right_stick_x==0){
leftPower+=(0);
leftPowerback+=(0);
rightPower+=(0);
rightPowerback+=(0);
}
//turn right
if (gamepad1.right_stick_x>0){
leftPower+=(-1);
leftPowerback+=(-1);
rightPower+=(1);
rightPowerback+=(1);
}
if (gamepad1.right_stick_x==0){
leftPower+=(0);
leftPowerback+=(0);
rightPower+=(0);
rightPowerback+=(0);
}
motorLeft.setPower(leftPower);
motorRight.setPower(rightPower);
motorLeftback.setPower(leftPowerback);
motorRightback.setPower(leftPowerback);
}
}}