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patch link:
https://zero-k.info/Forum/Thread/36378
This patch made live reclaim of units more profitable(50% -> 80%). Now, due to the cost reducing benefits of duping cards, it is hella profitable to spawn and reclaim units.(Note: unit cost to spawn with 4 cards will decrease cost to about 55% the price tag, netting 25% of the unit's metal value in reclaim per spawned unit)
Do change reclaim of live units to yield 50% as per pre-patch. I feel this allows a sort of "mulliganing' metal when you have cheep units can be (very situationally) tactically advantagous, and not exploitable for an economic boon.
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