Version 0.2 (build 16) #279
Metadorius
announced in
Announcements
Replies: 0 comments
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
-
New changes since v0.1:
71 Timed Area Guard,72 Load Onto Transports,73 Wait until ammo is full(by FS-21)AnimList.PickRandomused to randomizeAnimListwith no side effects (by secsome)TurretOffsetnow acceptsF,L,HandF,Lvalues instead of justFvalue (by Kerbiter)Vanilla fixes:
Blowfish.dllcouldn't be registered in the system properly due to missing admin rights (by Belonit)InfiniteMindControlwithDamage=1will auto-release the victim to control new one (by Uranusian)Move to cellwas still using leftover cell calculations from previous games (by secsome)125 Build At...didn't play buildup anim (by secsome)DebrisMaximums(spawned debris type amounts cannot go beyond specified maximums anymore) (by Otamaa)DeployFirelogic (DeployFireWeapon,FireOnce, stop command now work properly) (by Starkku)Phobos fixes:
DeployToFirefix, tagDeployed.RememberTargetis deprecated, now always on (by Kerbiter)GenericWarheadsuperweapon (by Belonit)This discussion was created from the release Version 0.2 (build 16).
Beta Was this translation helpful? Give feedback.
All reactions