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[New Feature] TerrainTypes logic enhancement  #267

@McPwny

Description

@McPwny

Description:

objects in TerrainTypes are handled differently than other object types and have very few ini tags applicable to them. enabling them to, for example, read Palette= and Image=(xxx.shp) in art.ini would effectively make the arcane method of rendering every terrain object in all six theaters obsolete. Additionally, in rules.ini, the tag "IsAnimated=" and its corresponding "AnimationRate=" and "AnimationProbability=" are hardcoded to the tag "SpawnsTiberium=yes"! de-hardcoding that would allow for animated trees.

Additional Files / Links:

https://modenc.renegadeprojects.com/Theater -->

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