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GapCells=integer warhead #3

@Musketmarine

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@Musketmarine

GapCells when set to an integer above 0 will allow a warhead to inflict gap generator logic in the cells the warhead is detonated in. Uses Big Gap targeting flags. Defaults to 0 for all warheads.

Practical use would be a Gap Generator smokescreen or superweapon that shrouds an area.

[GapWH]
CellSpread=3
GapCells=3
BigGap.Affects=Enemy

Maybe GapCells could be a child of BigGap logic, so syntax would become BigGap.GapCells=integer.

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