Skip to content

[New Feature] Add a way to make warheads detonate as soon as they touch a building #517

@CommanderNour

Description

@CommanderNour

Description:

in the vanilla game inaccurate projectile will detonate their WH as soon as they touch a building, instead of going straight to the center of the building

Possible Implementation:

Add a way to make WHs always detonate as soon as they touch the building, instead of going straight to the center

[SomeProjectile]
or
[SomeWarhead]
IgnoreBuildingCenter=yes
immediatelydetonate=yes
Cell.Calculation=yes

or add a universal tag for Projectiles to always detonate their WHs as soon as they touch the building and of course make it optional

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions