Description:
in the vanilla game inaccurate projectile will detonate their WH as soon as they touch a building, instead of going straight to the center of the building
Possible Implementation:
Add a way to make WHs always detonate as soon as they touch the building, instead of going straight to the center
[SomeProjectile]
or
[SomeWarhead]
IgnoreBuildingCenter=yes
immediatelydetonate=yes
Cell.Calculation=yes
or add a universal tag for Projectiles to always detonate their WHs as soon as they touch the building and of course make it optional