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docs/botmaking/useful-game-values.md
@@ -157,7 +157,7 @@ More information on car bodies [in this spreadsheet](https://onedrive.live.com/v
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- on the ground: 991.666 uu/s^2
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- in the air: 1058.333 uu/s^2
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- Acceleration in the ground:
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- - due to throttle: depends on velocity - https://samuelpmish.github.io/notes/RocketLeague/ground_control/#throttle
+ - due to throttle: depends on velocity - See [smish notes](https://www.smish.dev/rocket_league/ground_control/#throttle).
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- due to braking (any amount): -3500.0 uu/s^2
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- due to slowing during zero-throttle coasting: -525.0 uu/s^2
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- Acceleration in the air due to throttle: ~66.667 uu/s^2 (yes, throttling accelerates the car in the air)
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