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unity-setup@v1.0.7 (#15)
- remove editor path
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-14
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README.md

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@@ -9,14 +9,14 @@ A GitHub Action for setting up the [Unity Game Engine](https://unity.com) on Git
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```yaml
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strategy:
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matrix:
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os: [ubuntu-latest, windows-latest, macos-13, macos-latest]
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unity-versions:
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- 'in version file'
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- 2019.4.40f1 (ffc62b691db5)
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- 2020.3.48f1 (b805b124c6b7)
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- 2021.3.41f1 (6c5a9e20c022)
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- 2022.3.40f1 (cbdda657d2f0)
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- 6000.0.13f1 (53a692e3fca9)
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os: [ubuntu-latest, windows-latest, macos-latest]
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unity-versions:
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- 'in version file'
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- 2019.4.40f1
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- 2020.x
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- 2021.3.x
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- 2022.3
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- 6000
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include:
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- os: ubuntu-latest
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build-targets: StandaloneLinux64, Android, iOS

dist/index.js

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@@ -34802,7 +34802,6 @@ async function Unity(version, changeset, architecture, modules) {
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}
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await fs.promises.access(editorPath, fs.constants.X_OK);
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core.info(`Unity Editor Path:\n > "${editorPath}"`);
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core.addPath(editorPath);
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try {
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const changesetStr = changeset ? ` (${changeset})` : '';
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core.startGroup(`Checking installed modules for Unity ${version}${changesetStr}...`);

dist/index.js.map

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package-lock.json

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package.json

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@@ -1,6 +1,6 @@
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{
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"name": "unity-setup",
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"version": "1.0.6",
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"version": "1.0.7",
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"description": "A GitHub action for setting up the Unity Game Engine for CI/CD workflows.",
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"author": "RageAgainstThePixel",
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"license": "MIT",

src/unity-hub.ts

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@@ -239,7 +239,6 @@ async function Unity(version: string, changeset: string, architecture: string, m
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}
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await fs.promises.access(editorPath, fs.constants.X_OK);
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core.info(`Unity Editor Path:\n > "${editorPath}"`);
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core.addPath(editorPath);
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try {
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const changesetStr = changeset ? ` (${changeset})` : '';
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core.startGroup(`Checking installed modules for Unity ${version}${changesetStr}...`);

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