-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathrect.sh
More file actions
164 lines (148 loc) · 5.01 KB
/
rect.sh
File metadata and controls
164 lines (148 loc) · 5.01 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
declare -A _rect_obj
# $1 - variable name
# Building block
function rect.new() {
_rect_obj["$1"]=rect
_rect_obj["$1:label"]=0
_rect_obj["$1:draw_border"]=1
_rect_obj["$1:style"]=1
style.new $1
register_object $1 rect
}
# $1 - variable name
# $2 - layout
# Resizes layouts, created within that component
function rect._resize() {
local start_x start_y end_x end_y
layout.get_rect $2 start_x start_y end_x end_y
local offset_sx=1
local offset_sy=1
local offset_ex=1
local offset_ey=1
if [ "$((end_x - start_x))" -eq 1 ]; then
offset_sx=0
elif [ "$((end_x - start_x))" -lt 1 ]; then
offset_sx=0
offset_ex=0
fi
if [ "$((end_y - start_y))" -eq 1 ]; then
offset_sy=0
elif [ "$((end_y - start_y))" -lt 1 ]; then
offset_sy=0
offset_ey=0
fi
if [ -n "${_rect_obj["$1:label"]}" ] && [ "${_rect_obj["$1:label"]}" -ge 1 ]; then
layout.set_size ${_rect_obj["$1:label_name"]} $((${start_x} + offset_sx)) $((${start_y})) $((${end_x} - offset_ex)) $((${start_y}))
fi
local i=0
while [ -n "${_rect_obj["$1:internal_layouts:$i"]}" ]; do
layout.set_size ${_rect_obj["$1:internal_layouts:$i"]} $((start_x + offset_sx)) $((start_y + offset_sy)) $((end_x - offset_ex)) $((end_y - offset_ey))
((i+=1))
done
}
# $1 - rect
function rect._create_label() {
if [ "${_rect_obj["$1:label"]}" -lt 1 ]; then
local label_name=".rect.$1"
layout.create_from_size $label_name 0 0 0 0
label.new $label_name $label_name
_rect_obj["$1:label_name"]=$label_name
_rect_obj["$1:label"]=1
fi
}
# $1 rect
# $2 enable(1) or disable(0) border
function rect.set_border() {
_rect_obj["$1:draw_border"]=$2
}
# $1 - rect
# $2 - text of label
# optional $3 - text alignment on x, only one from theese params: [start, center, end], default is start
function rect.set_title() {
rect._create_label $1
label.set_text ${_rect_obj["$1:label_name"]} "$2"
if [ -z "${_rect_obj["$1:label_name"]}" ] || [ -n "$3" ]; then
label.set_text_align ${_rect_obj["$1:label_name"]} $3 start
fi
}
# $1 - rect
# $2 - layout in which object will be rendered
function rect.draw() {
rect._resize $1 $2
local start_x start_y end_x end_y
layout.get_rect $2 start_x start_y end_x end_y
local left_upper="┌"
local right_bottom="┘"
local left_bottom="└"
local right_upper="┐"
if [ "${_rect_obj["$1:draw_border"]}" -gt 0 ]; then
buffer.insert_rect_border "─" "│" ${start_x} ${start_y} ${end_x} ${end_y}
buffer.insert $left_upper ${start_x} ${start_y}
buffer.insert $right_upper ${end_x} ${start_y}
buffer.insert $left_bottom ${start_x} ${end_y}
buffer.insert $right_bottom ${end_x} ${end_y}
fi
style.apply_rect $1 ${start_x} ${start_y} ${end_x} ${end_y}
if [ "${_rect_obj["$1:label"]}" -gt 0 ]; then
label.draw ${_rect_obj["$1:label_name"]} ${_rect_obj["$1:label_name"]}
fi
}
# $1 - rect
# $2, $3, ... - names of properties to enable, see SYMBOL_MODIFIERS for more style.set_style
function rect.set_style() {
style.set_style "$@"
}
# $1 - rect
# $2, $3, ... - names of properties to enable, see style.set_style for more
function rect.set_title_style() {
rect._create_label $1
label.set_style ${_rect_obj["$1:label_name"]} "${@:2}"
}
# $1 - rect
# $2 - layout name
# Returns layout of iternal space (exclude borders size) with default size of (0, 0, 0, 0)
# Please note, that layouts sizes are calculated on draw, so before rect draw layouts within rect remains the same size
function rect.get_layout() {
local i=0
while [ -n "${_rect_obj["$1:internal_layouts:$i"]}" ]; do
((i+=1))
done
_rect_obj["$1:internal_layouts:$i"]=$2
layout.create_from_size $2 0 0 0 0
}
# $1 - variable name
# Deletes object
# After deletion of object its usage leads to undifined behaviour
function rect.delete() {
unset _rect_obj["$1"]
unset _rect_obj["$1:label"]
unset _rect_obj["$1:draw_border"]
label.delete ${_rect_obj["$1:label_name"]}
layout.delete ${_rect_obj["$1:label_name"]}
unset _rect_obj["$1:label_name"]
style.delete $1
unset _rect_obj["$1:style"]
local i=0
while [ -n "${_rect_obj["$1:internal_layouts:$i"]}" ]; do
layout.delete ${_rect_obj["$1:internal_layouts:$i"]}
unset _rect_obj["$1:internal_layouts:$i"]
((i+=1))
done
unregister_object $1
}
# $1 - rect
# $2 - layout within rect will calculate its size
# $3 - variable name for x size
# $4 - variable name for y size
# !!! Only calculates size only of rectangle borders, not including its childrens
# So it have default size of 2x2 (border rect) + minimal size of title on x axis, if exists
function rect.get_minimal_size() {
local minimal_x=2 minimal_y=2
if [ "${_rect_obj["$1:label"]}" -eq 1 ]; then
local lx ly
label.get_minimal_size ${_rect_obj["$1:label_name"]} $2 lx ly
((minimal_x+=lx))
fi
export "$3=$minimal_x"
export "$4=$minimal_y"
}