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effects.h
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56 lines (47 loc) · 1.3 KB
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#pragma once
#include <iostream>
struct Effects
{
std::map<Action::Identifier, int> countUps;
std::map<Action::Identifier, int> countDowns;
bool countUpsContainsAction(Action::Identifier actionIdentifier) const
{
return countUps.find(actionIdentifier) != countUps.end();
}
bool countDownsContainsAction(Action::Identifier actionIdentifier) const
{
return countDowns.find(actionIdentifier) != countDowns.end();
}
int getCountUpsValue(Action::Identifier actionIdentifier) const
{
return countUps.at(actionIdentifier);
}
int getCountDownsValue(Action::Identifier actionIdentifier) const
{
return countDowns.at(actionIdentifier);
}
void removeCountUp(Action::Identifier actionIdentifier)
{
countUps.erase(actionIdentifier);
}
void removeCountDown(Action::Identifier actionIdentifier)
{
countDowns.erase(actionIdentifier);
}
void updateCountDowns()
{
auto iterator = countDowns.begin();
while(iterator != countDowns.end())
{
--iterator->second;
if(iterator->second <= 0)
{
iterator = countDowns.erase(iterator);
}
else
{
++iterator;
}
}
}
};