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RunUATでビルドしようとすると カテゴリが指定されていないと怒られる #17

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HostProject\Plugins\SpriteStudio6\Source\SpriteStudio6\Public\Config\SsGameSettings.h(15): Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
UPROPERTY(EditAnywhere, meta=(DisplayName="Parts Color UnUsed"))

HostProject\Plugins\SpriteStudio6\Source\SpriteStudio6\Public\Config\SsGameSettings.h(19)
UPROPERTY(EditAnywhere, meta=(DisplayName="Parts Color = [Mix]"))

HostProject\Plugins\SpriteStudio6\Source\SpriteStudio6\Public\Config\SsGameSettings.h(23)
UPROPERTY(EditAnywhere, meta=(DisplayName="Parts Color = [Mul]"))

HostProject\Plugins\SpriteStudio6\Source\SpriteStudio6\Public\Config\SsGameSettings.h(27)
UPROPERTY(EditAnywhere, meta=(DisplayName="Parts Color = [Add]"))

HostProject\Plugins\SpriteStudio6\Source\SpriteStudio6\Public\Config\SsGameSettings.h(31)
UPROPERTY(EditAnywhere, meta=(DisplayName="Parts Color = [Sub]"))

HostProject\Plugins\SpriteStudio6\Source\SpriteStudio6\Public\Config\SsGameSettings.h(35)
UPROPERTY(EditAnywhere, meta=(DisplayName="Effect Parts"))

HostProject\Plugins\SpriteStudio6\Source\SpriteStudio6\Public\Config\SsGameSettings.h(46)
UPROPERTY(EditAnywhere, meta=(DisplayName="Alpha Blend Mode = [Mix]"))

HostProject\Plugins\SpriteStudio6\Source\SpriteStudio6\Public\Config\SsGameSettings.h(50)
UPROPERTY(EditAnywhere, meta=(DisplayName="Alpha Blend Mode = [Mul]"))

HostProject\Plugins\SpriteStudio6\Source\SpriteStudio6\Public\Config\SsGameSettings.h(54)
UPROPERTY(EditAnywhere, meta=(DisplayName="Alpha Blend Mode = [Add]"))

HostProject\Plugins\SpriteStudio6\Source\SpriteStudio6\Public\Config\SsGameSettings.h(58)
UPROPERTY(EditAnywhere, meta=(DisplayName="Alpha Blend Mode = [Sub]"))

HostProject\Plugins\SpriteStudio6\Source\SpriteStudio6\Public\Config\SsGameSettings.h(62)
UPROPERTY(EditAnywhere, meta=(DisplayName="Alpha Blend Mode = [MulAlpha]"))

HostProject\Plugins\SpriteStudio6\Source\SpriteStudio6\Public\Config\SsGameSettings.h(66)
UPROPERTY(EditAnywhere, meta=(DisplayName="Alpha Blend Mode = [Screen]"))

HostProject\Plugins\SpriteStudio6\Source\SpriteStudio6\Public\Config\SsGameSettings.h(70)
UPROPERTY(EditAnywhere, meta=(DisplayName="Alpha Blend Mode = [Exclusion]"))

HostProject\Plugins\SpriteStudio6\Source\SpriteStudio6\Public\Config\SsGameSettings.h(74)
UPROPERTY(EditAnywhere, meta=(DisplayName="Alpha Blend Mode = [Invert]"))

HostProject\Plugins\SpriteStudio6\Source\SpriteStudio6\Public\Component\SsPlayerComponent.h(200)
UPROPERTY(Transient, BlueprintReadOnly)

解決法 カテゴリ名を書き足す。(適当にカテゴリ名を書き足した。)

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